AirMech

AirMech

Carbon Games

activeReleased Mar 30, 2018steam

AirMech® Strike is a fast paced Action-RTS game that can be played solo, coop, or competitively online. Earn Kudos and Experience in battle and unlock a wide collection of AirMechs and Units while you practice the perfect strategy to emerge victorious!

Year 8

Mar 30, 2025 - Mar 30, 2026

37 changes

Year 8 brought the introduction of new units Bucko and Ronin, expanding the roster of AirMech with unique attributes. The Merry Mechs-mas Holiday Event also celebrated the season with special in-game gifts. Notable balance changes included significant adjustments to Angel's weaponry, enhancing gameplay dynamics.

  • New Units: Bucko and Ronin launched on December 23, 2025, each bringing unique attributes and tradeoffs to the game.
    • Special Pet: A special pet that can crash in robot mode and fly in air mode was available for free until the end of 2025.
    • Nicholai's Last Stand Map: A special Survival map, originally from Wastelands, became available on December 3, 2025.
  • Gameplay Changes: A campaign button test for Wastelands maps was implemented on April 1, 2025, hinting at future expansions.
  • Balance Adjustments:
    • Angel's Hyper Rail Overkill damage increased significantly, while its Sniper mode fire rate was halved.
    • Various units, including Bucky and T45, saw armor adjustments, with Bucky's armor restored to 30.
    • Adjustments to other units included a nerf to Morty's move speed and a range reduction for Angel's weapons.
  • Seasonal Event: The Merry Mechs-mas Holiday Event launched on December 3, 2025, featuring daily presents under the tree in Town.
  • UI/UX Updates: New loadout bindings were introduced, including Ctrl + \ for switching loadouts, enhancing user experience.

Year 7

Mar 30, 2024 - Mar 30, 2025

43 changes

Return of Custom Games marked a significant highlight in this period, launching on August 11, 2024, and allowing players to enjoy truly custom games with user-created maps. Other notable updates included the introduction of Custom Maps on the same day, enabling players to create and upload their own maps with enhanced discovery features.

  • New Matchmaking Queues: Launched on August 11, 2024, these new queues improved matchmaking for both PvE and PvP modes, facilitating easier mode changes.
  • Gameplay Improvements: On March 19, 2025, gamepad controls were enhanced, including unit cycling and a menu adjustment to clear units in queue. Custom maps also had their level restrictions removed, and the setup for custom games was made more user-friendly.
  • Balance Changes: A series of balance adjustments occurred on March 1, 2025, affecting various units. For instance, the build cost for Missile Silos increased from 8000 to 15000, while the Striker's ground and air damage per second received minor buffs.
  • Loadout Menu Overhaul: On March 1, 2025, substantial changes were made to the Loadout menu to fix bugs and improve the AirMech selection process during pregame.
  • Quality of Life Enhancements: On March 19, 2025, players gained the ability to rename loadouts and drag them to different rows, along with an easy removal option for heads, flair, and pets.

Year 6

Mar 30, 2023 - Mar 30, 2024

4 changes

AirMech Reboot Open Beta launched on December 25, 2023, marking the most significant update in years by merging features from both AirMech Arena and AirMech Wastelands. This revitalization brought back key gameplay elements and introduced new mechanics that enhance the overall experience.

  • Gameplay Modes: The Return of Survival and Coop Modes reinstated these beloved gameplay styles, making cooperative and survival strategies central to player engagement.
  • Parts Drop Mechanic Revamped: The Parts Drop Mechanic now allows parts to drop randomly from any enemies, increasing the excitement and variability of loot acquisition.
  • World Expansion: A Town Area was introduced, providing players with a new space to meet and explore, enhancing the social aspect of the game.

Year 5

Mar 30, 2022 - Mar 30, 2023

0 changes
Nothing notable this year.

Year 4

Mar 30, 2021 - Mar 30, 2022

54 changes

Year 4 introduced significant balance changes on July 3, 2021, impacting various units and mechanics. Notably, the Bomber class received adjustments with increased piercing and melee damage, while its armor decreased. The balance changes affected many units, including the Warthog and Archy, which saw both buffs and nerfs.

  • Unit Adjustments: A series of changes were made to several units, including:
    • Bomber: Piercing increased from 50 to 55, melee damage increased from 161 to 166, and armor decreased from 80 to 75.
    • Warthog: HP decreased from 1900 to 1800, air DPS decreased from 460 to 440, while ground DPS increased from 230 to 240.
    • Archy: Full-blast damage range increased from 2.0 to 2.5, but blast damage decreased from 80 to 70 and armor decreased from 70 to 45.
  • Gameplay Mechanics: Several gameplay mechanics were adjusted, such as:
    • Grinder: HP decreased from 2750 to 2500, with armor decreased from 90 to 70, but build cost decreased from 13500 to 10500.
    • Hero: HP increased from 1100 to 1250, while build cost decreased from 4500 to 3500.
    • Gatty: Damage reduction against outposts increased from 25% to 55%.
  • Cost and Build Time Changes: Various units experienced changes in their build costs and times:
    • Necro: Build time increased from 3.5 to 6.0.
    • Stasis Mine: Build cost decreased from 1200 to 1000.
    • Generator: Build cost increased from 2800 to 3000, with build time increased from 8.0 to 9.5.

Year 3

Mar 30, 2020 - Mar 30, 2021

0 changes
Nothing notable this year.

Year 2

Mar 30, 2019 - Mar 30, 2020

0 changes
Nothing notable this year.

Year 1

Mar 30, 2018 - Mar 30, 2019

253 changes

AirMech officially exited Early Access on March 30, 2018, marking a significant milestone after nearly six years of development. The launch also introduced the Automated Tournament System, allowing for weekly tournaments across all regions, and the AirMech Wastelands expansion, which added over 40 new maps emphasizing RPG elements and loot progression.

  • New Game Modes:
    • AirMech Strike launched, focusing on PvP gameplay by removing progression-based power.
    • The Automated Tournament System enabled player-created tournaments with tracking tools.
  • New Content:
    • A Starter Pack was introduced featuring the Nexus Warthog and 1000 Diamonds to ease new players into the game.
    • Additional AirMech class variant sets and Head Collection Sets were added for customization.
  • Gameplay Changes:
    • The Helix Missile Launch ability was reworked to auto-fire upon charging, enhancing consistency.
    • Build time for the Moneymaker was decreased from 8.0 to 5.5 seconds following community feedback.
  • Balance Adjustments:
    • Significant buffs were made to the Paladin Hammer, increasing its damage from 45 to 60 and its armor piercing from 50 to 70.
    • Adjustments were made to various units, including a cooldown increase for the AirMech Boost.
  • Seasonal Events:
    • A Double XP and Double Kudos event was activated to address recent server issues, rewarding players for their participation.