What changed in ArcheBlade™ in 2018

61 updates · 24 main milestones · Jan 20, 2018 to Feb 27, 2018

  1. 12 events
    Fixed instakill bugs for heroes in arenasbug fix

    Resolved issues with Elika, Gaspar, and Renny being instakilled when using abilities.

    Steam
    Fixed instakill bugs with specific heroes in arenasbug fix

    Resolved issues where Elika, Gaspar, and Renny could be instakilled when using abilities.

    Steam
    Fixed taunt priority issuebug fix

    Addressed the problem where taunt priority was not functioning as the lowest priority.

    Steam
    Fixed arenas not closing properlybug fix
    Steam
    Other technical fixesbug fix
    Steam
    Fixed taunt priority issuebug fix

    Addressed the problem where taunt priority was not functioning as the lowest priority.

    Steam
    Cleaned up code for 'accessed None'sbug fix

    Technical fixes to improve code stability.

    Steam
    Fixed knockup cancelation issuebug fix

    Resolved an issue where knockup could be canceled under unusual circumstances.

    Steam
    Other technical fixesbug fix
    Steam
    Fixed arenas not closing properlybug fix
    Steam
    Cleaned up code to prevent 'accessed None' errorsbug fix
    Steam
    Fixed knockup cancellation issuebug fix

    Resolved an issue where knockup could be canceled under unusual circumstances.

    Steam
  2. 43 events
    Cezanne Drain Life Aura no longer restores RPbalance changeMilestone
    Steam
    Dic Totem Function Reworkbalance changeMilestone

    Totems now have a decaying lifespan instead of a set duration.

    Steam
    Ridika reduced RaltR damage from ~615 to ~480balance changeMilestone
    Steam
    One Taunt Can Now Cancel Anothergameplay

    One taunt can now cancel another (e.g. Canceling F1 with F2).

    Steam
    Ridika HP changed from 1950 to 1450balance changeMilestone
    Steam
    Ruins Invulnerability now works consistentlybug fix
    Steam
    One taunt can now cancel anothergameplay

    e.g. Canceling F1 with F2

    Steam
    Cezanne Instant Kill Bug Fixedbug fix

    Fixed a bug which instantly killed Cezanne when using shift, or Renny when using Q.

    Steam
    Sewon fixed hitbox duration of LLLbalance changeMilestone

    to better match the animation

    Steam
    Gaspar fixed the duration of LLR's hitboxbalance changeMilestone

    to better match the animation

    Steam
    Removed Infinite Jugglesbalance change

    Removed infinite juggles from Gaspar, RennyF, RennyG, Dic, Valle.

    Steam
    Gaspar Balance Changesbalance changeMilestone

    Mines now cost 2RP to place, and adjustments made to LLR and JaltR.

    Steam
    Ridika reduced RR damage from ~335 to ~290balance changeMilestone
    Steam
    Gaspar mines now cost 2RP to placebalance changeMilestone
    Steam
    Removed infinite juggles from several charactersbalance changeMilestone

    Gaspar, RennyF, RennyG, Dic, Valle

    Steam
    Ruins Invulnerability Consistencybug fix

    Ruins Invulnerability now works consistently.

    Steam
    Cezanne reduced fire delay on R by 15%balance changeMilestone
    Steam
    Elika reduced damage dealt by shiftAltR to 370 from 540balance changeMilestone
    Steam
    Respawn Freezing Issue Fixedbug fix

    Fixed freezing upon respawn if you died while blocking.

    Steam
    Fixed collision detection in several mapsbug fix
    Steam
    Ambient sound added to mapsnew content
    Steam
    Fixed taunts not being properly canceled when performing another animationbug fix
    Steam
    Cezanne Fire Delay Reductionbalance changeMilestone

    Reduced the fire delay on R by 15% and other adjustments.

    Steam
    Elika Hitbox Adjustmentsbalance changeMilestone

    Adjusted hitboxes for various abilities to improve consistency.

    Steam
    New BGM and Ambient Sounds Addednew content

    New background music and ambient sounds have been added to the maps.

    Steam
    Fixed Altar of War crashbug fix
    Steam
    Ruins BGM is now properly affected by the 'music' sliderbug fix
    Steam
    Ridika Balance Changesbalance changeMilestone

    HP changed from 1950 to 1450, AP changed from 1300 to 1150, and various damage reductions.

    Steam
    Fixed freezing upon respawn if you died while blockingbug fix
    Steam
    Sewon Hitbox Duration Fixbalance change

    Fixed the hitbox duration of LLL to better match the animation.

    Steam
    Ridika changed altRaltR mechanicsbalance changeMilestone

    During the use of RR, only one R may use super armor.

    Steam
    Gaspar JaltR now costs 20SP instead of 15balance changeMilestone
    Steam
    Dic reworked totems functionalitybalance changeMilestone

    Totems now have a decaying lifespan instead of a set duration.

    Steam
    Collision Detection Fixedbug fix

    Fixed collision detection in several maps.

    Steam
    Fixed a bug which instantly killed Cezanne when using shift, or Renny when using Qbug fix
    Steam
    New BGM added for Ruinsnew content
    Steam
    Dic totems now have 6000HPbalance changeMilestone
    Steam
    Taunts Animation Cancel Fixbug fix

    Fixed taunts not being properly canceled when performing another animation.

    Steam
    Ridika reduced altR damage from ~695 to ~570balance changeMilestone
    Steam
    Elika adjusted hitboxes of LLRbalance changeMilestone

    to hit more consistently in desync

    Steam
    Altar of War Crash Fixedbug fix

    Fixed crash issues related to Altar of War.

    Steam
    Elika adjusted hitboxes of shiftRbalance changeMilestone

    to hit more consistently in desync

    Steam
    Ridika AP changed from 1300 to 1150balance changeMilestone
    Steam
  3. 6 events
    Map Fixesbug fix

    All maps have been touched up to remove holes and improve atmosphere.

    Steam
    New Ambient Sounds and Soundtracknew content

    Introduction of new ambient sounds and a new soundtrack to enhance the game atmosphere.

    Steam
    New Ambient Sounds and Soundtracknew content

    Introduction of new ambient sounds and a new soundtrack to enhance the game atmosphere.

    Steam
    Map Fixesbug fix

    All maps have been touched up to remove holes and improve atmosphere.

    Steam
    Initial Balance Changesbalance change

    First round of balance changes aimed at improving game balance.

    Steam
    Initial Balance Changesbalance changeMilestone

    First round of balance changes aimed at improving game balance.

    Steam