Battlefield™ 2042

Battlefield™ 2042

DICE · Electronic Arts

activeReleased Nov 19, 2021steam

Battlefield™ 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise.

Year 4

Nov 19, 2024 - Nov 19, 2025

276 changes

Battlefield 2042 continued to receive events and updates during this period, including War Machine in March 2025 and Update 9.2 in August. The latter brought Iwo Jima and new weapons, while later fixes addressed weapons, progression, and playlists.

  • War Machine: The limited-time event included modes such as Rush Override and an event pass with unlockable rewards.
  • King of the Hill: A later War Machine mode centered combat on a rotating objective and included vehicle unlocks.
  • Iwo Jima: Update 9.2 introduced this map alongside the KFS2000 and Lynx weapons.
  • Gameplay fixes: The September update addressed Lynx recoil and camera motion, M1 Garand mission tracking, and underbarrel shotgun progression.
  • Playlists and rewards: Renewal joined the Team Deathmatch playlist, and a late-August announcement described double XP weekends and cross-game cosmetic rewards.

Year 3

Nov 19, 2023 - Nov 19, 2024

338 changes

Season 7: Turning Point delivered Haven and the revamped Stadium, alongside a 100-tier Battle Pass and a substantial arsenal expansion. The later Battlefield 2042 | Dead Space event introduced Outbreak’s four-player PvE battles, while Circle of Hell brought a Hardcore ruleset and the M1 Garand.

  • Season 7: Turning Point: Haven added combined-arms combat in Chile’s Atacama Desert, while Stadium returned as a standalone infantry-only map with new cover, ziplines, and more Conquest objectives. The season also introduced the AK 5C, SCZ-3, DFR Strife, Predator SRAW, and XFAD-4 Draugr.
  • Battlefield 2042 | Dead Space: Outbreak sent squads through the Boreas facility against waves of AI Geists. Armory Stations enabled kit upgrades, Ascension Points unlocked gear, node capture opened new sectors, and a final stand capped each run; Dead Space-themed cosmetics were available through the event.
  • UH-60 Utility Tactical Transport: The UH-60 arrived as a squad transport with one pilot, two gunners, two passengers, M134 miniguns, flares, and Repair System and Cyberwarfare Protection System utilities. It became available across Conquest maps, with missions providing a permanent unlock after the UH-60 event.
  • Limited-time modes: Crimson Front brought back Frontlines, with limited reinforcements, sector pushes, and M-COM objectives. Future Strike added Strike Team, a round-based infantry mode for 4v4 or 8v8 squads with “down but not out,” randomized Shock Rounds, and recon-drone respawns.
  • Circle of Hell: The event introduced Hardcore versions of familiar modes with limited HUD, class-locked primary weapons, friendly fire, reduced soldier health, disabled vehicle regeneration, and longer capture times. The M1 Garand joined the arsenal, while its Event Pass offered 30 tiers—15 free and 15 premium—plus 15 Tier Skips and Zain’s “Profane Apostle” outfit.
  • Combat balance: TOW missiles and Anti Vehicle Rocket Pods dealt 20% less damage to armored vehicles, systemic vehicle repairs increased from 5 to 8.6 seconds, and SMG, LMG, and assault-rifle headshot multipliers were rebalanced. C5 and anti-tank mines were also retuned, while MacKay’s Grappling Hook cooldown rose to 25 seconds.

Year 2

Nov 19, 2022 - Nov 19, 2023

590 changes

Season 5: New Dawn arrived with the Reclaimed map, a 100-tier Battle Pass, the XCE BAR, GEW-46, BFP.50, new grenades, and the returning RPG-7V2. Season 6: Dark Creations followed with Redacted, the VHX-D3, G428, L9CZ, YUV-2 Pondhawk, and the Dark Protocol event’s Killswitch mode.

  • Major seasonal drops: Battlefield 2042 added substantial hardware, maps, Specialists, and Battle Pass content across four seasons.
    • Season 3: Escalation introduced Spearhead, Specialist Rasheed Zain, the EMKV90-TOR, and weapons including the Rorsch Mk-4, NVK-P125, and NVK-S22.
    • Season 4: Eleventh Hour added Flashpoint, Camila Blasco, the CAV-Brawler, SPH Explosive Launcher, and the AC9, RM68, RPT-31, and Super 500.
    • Season 5: New Dawn added Reclaimed, the XCE BAR, GEW-46, BFP.50, and new grenades.
    • Season 6: Dark Creations added Redacted, the YUV-2 Pondhawk, and the VHX-D3, G428, and L9CZ.
  • New modes and events: Several named experiences gave the multiplayer rotation more variety.
    • Shutdown launched as an 8v8 close-quarters mode during Leviathan Rising, using the ESA-500 Lance to disable objectives.
    • Control arrived during the Arkangel Directive as a 24v24 objective mode featuring the Arkangel Legion.
    • Killswitch launched during Dark Protocol as a 12v12 mode built around AOS nodes and AI Geists.
    • Redux brought back The Liquidators, Battle of Nordvik, and Leviathan Rising with refreshed modes and rewards.
  • Class and squad systems: The Return to the Class System overhaul restored Assault, Engineer, Recon, and Support identities, tied gadgets and rocket launchers to classes, and added Weapon Proficiencies. Squad Management and Squad Orders also gave leaders clearer control over squads and objectives.
  • Map reworks: Manifest, Breakaway, Discarded, and Hourglass received redesigned layouts, revised capture areas, more cover, and stronger infantry combat flow.
  • Balance changes: The IBA Armor Plate Overhaul restricted armor protection to the torso, while the Vehicle Loadouts Rework clarified vehicle roles and reduced explosive saturation. Below Radar, weapon dispersion tuning, and changes to the RM68, EMKV90-TOR, and attack helicopters further reshaped combat.

Year 1

Nov 19, 2021 - Nov 19, 2022

365 changes

Season 2 launched with the Stranded map, Charlie Crawford, the EBLC-RAM, three weapons, and a 100-tier Battle Pass, making it the largest playable content drop. Season 1: Zero Hour also delivered Exposure, Lis, new aircraft, and new weapons, while Season 3 was previewed with more content and the planned Update 3.2 class rework; those items were announcements rather than confirmed deliveries.

  • Season 2: Its 100-tier Battle Pass offered free and Premium content.
    • Stranded added close-quarters fighting around a beached container ship in Panama.
    • Charlie Crawford brought his Mounted Vulcan, while the EBLC-RAM added a fast armored vehicle.
    • AM40, Avancys, and PF51 expanded the weapon arsenal.
  • Season 1: Zero Hour: Added its own 100-tier Battle Pass with free and Premium rewards.
    • Exposure introduced steep Canadian Rockies terrain and ground-to-air combat.
    • Lis, the anti-vehicle Specialist, arrived alongside the RAH-68 Huron and YG-99 Hannibal stealth helicopters.
    • Ghostmaker R10 and BSV-M added a crossbow and a dual-mode marksman rifle.
  • Map redesigns: Kaleidoscope, Renewal, and Orbital received new cover, terrain, flag layouts, and improved combat flow.
  • Battlefield Portal: Custom Conquest, Assignments, and five Portal weapons—M2 Carbine, Bren LMG, M95, M249 SAW, and AEK-971—expanded the builder.
    • Persistent Servers let Premium Battle Pass owners keep hosted servers visible for up to seven days after the last activity.
  • Breakthrough and combat tuning: Breakthrough shifted to focused 64-player layouts, while 128-player versions were removed from PC and current-generation platforms.
    • Weapon netcode improved hit registration, projectile speeds increased for DMRs and LMGs, and shotgun accuracy improved.
    • Sundance’s Wingsuit, the RAH-68 Huron and YG-99 Hannibal cannons, and attack and transport helicopters received balance tuning.
  • The Liquidators: The October 11–25 event introduced Tactical Conquest, using 8v8 and 16v16 formats, plus unique cosmetic rewards.