What changed in BeamNG.drive in 2019

261 updates · 12 main milestones · Jan 11, 2019 to Dec 20, 2019

  1. 1 event
    Added Crawler Course Boundary Linesgameplay

    Lines have been added to demarcate the crawler course boundaries for improved scenario navigation.

    Steam
  2. 2 events
    Release of Ibishu Hopper Crawlernew contentMilestone

    New variant of the Ibishu Hopper designed for offroad capabilities.

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    Three new crawling challenge scenariosgameplay

    New scenarios designed to showcase the capabilities of the Ibishu Hopper Crawler.

    Steam
  3. 41 events
    Increased driveshaft slider travel for Pickup/Roamerbalance change
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    Added replay controls in Camera Path Toolui ux
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    Changed 4-Slot 16x8 Steel Wheel to 16x7balance change
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    Reworked wheel/tire selection for Pickup, Roamer and Vannew content

    More true to contemporary real vehicles.

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    Fixed crash during terrain import in World Editorbug fix
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    Fixed crash when engine's blendLayers json file is not validbug fix
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    Added Roamer specific rear leaf springs to correct ride heightsnew content
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    Fixed Material's detail texture output negative values causing artifactsbug fix
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    Various bugfixes in Camera Path Toolbug fix
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    Added cowl induction hood for Pickupnew content
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    Adjusted height of medium front leaf springs for Pickup/Roamerbalance change
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    Fixed Nomi 301 steering wheel position for Vanbug fix
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    Deleted floating objects under the map in Hirochi Racewaybug fix

    Reunited lost pipe with its family.

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    Fixed some scenarios being shown in wrong order when sorting by datebug fix
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    Added syncing to replays in Camera Path Toolui ux
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    Added cowl induction hood for Roamernew content
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    Fixed mine portals in Utahbug fix
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    Fixed floating rocks in Utahbug fix
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    Fixed rollcage clipping with dash/pillar for Roamerbug fix
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    Added ultra high performance radiators for Pickup/Roamer/Vannew content
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    Added Gray 4-Slot 16x7 Steel Wheelnew content
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    Adjusted grip of large off road tires and 205/55R15 sport tirebalance change
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    Removed AI roads from mines in Utahbug fix
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    Fixed missing rivers in East Coast USAbug fix
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    Fixed jbeam alignment on ETK Aero-5 16x8 rear wheelbug fix
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    Fixed steering travel stops allowing hub inversion for ETK I Seriesbug fix
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    Added DutyPro hubcaps and trim rings for steel wheelsnew content

    Available in black and chrome.

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    Reconfigured 'H15 Vanster Work Package' to 'H25 Vanster Work Package'balance change

    For Van.

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    Added 16x7 versions of existing D-Alloy and Terra-XT wheelsnew content
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    Added 245/75R16 and 265/75R16 tires for 16x7 wheelsnew content
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    Reduced default Replay UI app size by removing disclaimerui ux
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    Fixed engine torque reaction causing AWD ETK800 and ETK-K models to pull left on launchbug fix
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    Tweaked spring and damper rates of ETK-I race suspensionbalance change
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    Removed supercharger suck soundaudio
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    Fixed some roadsigns position and behaviour in Utahbug fix
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    Fixed mesh breaking on front doors for Pickup/Roamerbug fix
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    Fixed Bluebuck siren not stopping immediately when switching offbug fix
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    Removed long deprecated, outdated dirty skin for Pickupbug fix
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    Changed 6 lug 17x9 wheels to spawn with 33x12.5 all terrain tire by defaultbalance change
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    ETK800 and ETK-K base models use new 225/50R17 sport tirebalance change
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    Fixed misaligned mesh on Large Angle Testerbug fix
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  4. 45 events
    Fixed Pickup 'D15 Park Ranger (A)' configuration having wrong rear shocksbug fix
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    Fixed vehicle's materials with texture animationsbug fix
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    Fixed Roamer side exhaust end node positionsbug fix
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    Fixed Van wiper meshes behaving oddly in a crashbug fix
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    Fixed Van roll cage missing beamsbug fix
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    Added blank key binding for toggling traffic modenew content

    See Options > Controls > Gameplay

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    Fixed missing forest brushes in Italybug fix
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    Fixed Pickup tachometer on extended cabbug fix
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    Fixed minor AI issues on Fastello in Italybug fix
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    Improved ocean visuals in Italyvisuals
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    Fixed typos in vehicle color table for Pigeonbug fix
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    Fixed pop in on town houses in East Coast USAbug fix
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    Fixed Pickup/Roamer interior sounds being too quietbug fix
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    Fixed Sunburst rear seats not displaying with fender flares fittedbug fix
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    Fixed Pickup 'D15 Custom Classic (A)' configuration missing two-tone paintbug fix
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    Fixed Speed Trap Flowgraph Demo in Gridmap Demo not working correctlybug fix
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    Fixed Van 'H15 Vanster Off-Road (M)' configuration missing roll cagebug fix
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    Fixed Roamer 'Drag (A)' configuration having wrong brake padsbug fix
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    Updated main menu backgroundsui ux
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    Fixed Pickup/Roamer radiator support being dragged by hood damping beams after detachingbug fix
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    Fixed Pickup 'D15 Marauder (M)' configuration having wrong driveshaftbug fix
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    Fixed Pickup 'D15 Track (M)' configuration having wrong brake pads and interior door panelsbug fix
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    Fixed Pickup/Roamer/Van heavy duty brakes becoming unstable when appliedbug fix
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    Fixed Pickup 'D15 Fleet Extended Cab (M)' configuration having wrong transmissionbug fix
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    Fixed Van missing red ambulance lightbarbug fix
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    Updated sky to use new sky gradients in Hirochi Racewayvisuals
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    Vehicle selector: allow the use of jpg fileui ux

    Faster and smaller files, converts official content to jpg

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    Fixed Pickup 'D15 Drag (A)' configuration having wrong brake padsbug fix
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    Fixed Van missing radiator hosesbug fix
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    Restored broken forest brushes to editor in Italychanges
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    Fixed missing cached meshes causing loading time issuesbug fix
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    Updated vehicle thumbnails to preserve the vehicle's colorsui ux
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    Changed tunnel lines to broken white lines in Utahchanges
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    Fixed incorrect ground models on city meshes in West Coast USAbug fix
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    Fixed Pickup/Roamer Race 6-Speed Manual Transmission missing clutch pedal propbug fix
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    Fixed gamma settingbug fix
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    Fixed town bridge transition in East Coast USAbug fix
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    Fixed Covet rear caliper meshes stretching when rear wheels broken offbug fix
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    Fixed floating tree in Italybug fix
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    Reduced holm oak leaves specular intensity in Italyvisuals
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    Fixed incorrect road sign in East Coast USAbug fix
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    AI will keep further off the road center when driving on narrow roadsai
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    Fixed Pickup/Roamer 'lifted' suspension height mismatchbug fix
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    Thumbnail script: fix redo function, fix vehicle not being centeredbug fix
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    Fixed river junction in Italybug fix
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  5. 8 events
    Level Loading Optimizationsperformance

    Improvements to loading times through various optimizations.

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    D-Series Vehicle Overhaulvisuals

    First phase of overhaul for the D-Series vehicle, including jbeam and visual improvements.

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    Physics Engine Improvementsbug fix

    Bug fixes and tweaks to the physics engine for better performance.

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    New Groundmodel Effectsaudio

    Added new audio effects for mud, metal, wood, and transmission whine for most vehicles.

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    AI System Improvementsai

    Enhancements to AI behavior and handling for controlled vehicles.

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    Utah Map RenovationworldMilestone

    Complete renovation of the Utah map with improved foliage, road textures, and new buildings.

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    Abandoned Mine Tunnelsnew content

    New abandoned mine tunnels added for racing.

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    Rendering System ChangesperformanceMilestone

    Extensive changes to the rendering system improving overall game appearance.

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  6. 3 events
    Improved Traffic AI Behaviorai

    The police should now behave properly and the Traffic AI in general should exhibit better awareness and react accordingly.

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    User Folder Management Toolsquality of life

    New tools to move the user folder, open it in Windows Explorer, and restore it to the default location.

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    New Support Tools Section in Game Launcherui ux

    All support tools are now grouped together in a dedicated ‘Support Tools’ section.

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  7. 31 events
    Added 'Traffic' mode option to AI control appnew content
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    Fixed position of tow hitch nodes for Bluebuckbug fix
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    Improved collision for tall plant in East Coast USAbug fix
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    Fixed broken loading screen hintbug fix
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    Fixed Grand Marshal and Roamer configs color issuebug fix

    Corrected secondary color selection for various Grand Marshal and Roamer configurations.

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    Replaced .png files with .dds files in all levelsperformance

    Improved performance on AMD cards.

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    Fixed vehicle color loading issue in selectorbug fix

    Resolved issue with loading proper vehicle colors when double-clicking on a vehicle.

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    Fixed incorrect signs in shops in East Coast USAbug fix

    Corrected jewelers selling bread.

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    Fixed repeated brake line lock slot for Grand Marshalbug fix
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    Fixed holes in town mesh in East Coast USAbug fix

    Resolved visual and collision mesh issues.

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    Fixed FileSystem error when targetDirectory is missingbug fix
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    Fixed launcher issue with Explorer window for foreign charactersbug fix
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    Fixed wrong error message in ImGuibug fix
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    Fixed scale gizmo jumping values in World Editorbug fix
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    Fixed mouse hover issue in World Editorbug fix

    Resolved issue where mouse hover sometimes went to the bottom window.

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    Fixed 32bit version using incorrect d3dcompiler_47.dllbug fix
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    Fixed parent property issue when saving prefab objectsbug fix
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    Fixed error with non-ASCII characters in user pathbug fix
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    Fixed grass clipping through curb in Italybug fix
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    Fixed Tune button functionality in garagebug fix
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    Fixed firewall textures for Grand Marshalbug fix
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    Improved Grand Marshal engine bay mesh reliabilitybug fix

    Enhanced reliability of engine bay mesh breaking beams for the Grand Marshal.

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    Fixed relative camera errors when missing informationbug fix
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    Added support for new languages in ImGuinew content
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    Fixed direct drive wheels using smoothed inputbug fix

    Resolved issue with some direct drive wheels and devices self-identifying as joysticks.

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    Fixed rare error in 'Chase' modebug fix
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    Fixed Mountain Race scenario descriptionbug fix
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    Fixed wrong selection calculation in World Editorbug fix
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    Fixed missing mesh for Covet race radiatorbug fix
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    Fixed cars in 'Random' mode slowing down for other vehiclesbug fix
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    Added missing torque converters for Grand Marshal drag gearboxbug fix
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  8. 17 events
    Fixed Coolant Thermal Logicbug fix

    Corrected issue with coolant thermal logic after boiling off all coolant.

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    Grand Marshal Overhaul and New Configurationsnew contentMilestone

    Extensively overhauled the Grand Marshal with new configurations including Drag, RoadSport, and Lowrider.

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    Torque Reduction for Burnside V8balance change

    Reduced torque of 313ci V8 at high rpm.

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    Fixed LeGran Front Bumper UV Issuebug fix

    Corrected UV mapping issue on LeGran front bumper.

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    Fixed Automation Vehicles Color Changebug fix

    Resolved issue with Automation vehicles not changing color in traffic.

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    Fixed Hopper Shutoff Soundbug fix

    Corrected shutoff sound and reduced torque of engines near redline for Hopper.

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    Fixed Semi 'Park' Mode Strengthbug fix

    Adjusted 'Park' mode strength to properly lock the wheels.

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    Fixed D-Series V8 RWD Automatic Config Namebug fix

    Corrected naming issue with D-Series V8 RWD automatic configuration.

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    Fixed SBR4 Hillclimb Turbocharger Wastegate Pressurebug fix

    Adjusted wastegate pressure for SBR4 Hillclimb turbocharger.

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    Fixed Modmanager Unpacking Errorsbug fix

    Corrected various errors related to mod unpacking and packing.

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    New Mod Parts for Grand Marshalnew content

    Introduced new mod parts such as factory spoiler, big wings, and various performance upgrades.

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    Added Support for High Detail Brake Meshesquality of life

    Introduced new high detail brake meshes and textures for multiple vehicles.

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    Improved Steering Wheel Supportquality of life

    Added support for steering wheels exceeding 1200º of rotation, now selectable up to 6000º.

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    Fixed Traffic Headlights Timingbug fix

    Corrected issue with traffic headlights turning on before sunset on some maps.

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    Fixed Various Console Errorsbug fix

    Corrected errors spamming the console while consoleNG or terrain editor is minimized.

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    Updated Game Creditschanges

    Re-ordered and updated the game credits.

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    Fixed Player Car Color in ECA Chase 2bug fix

    Resolved issue with player car color in East Coast USA chase scenario.

    Steam
  9. 5 events
    Tweaked and repaired scenariosbug fix

    Some scenarios have been adjusted to improve gameplay.

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    Fixed issues with environment artbug fix

    Resolved small issues reported by the community regarding environment art.

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    Improvements to Traffic AIai

    Deployed improvements to the new Traffic AI system.

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    Ongoing investigation for Intel 620/630 graphics issuesperformance

    Investigating issues running the game with Intel 620/630 series integrated graphics.

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    Workaround for Intel graphics issues in progressperformance

    A workaround solution for the Intel graphics issues is being developed.

    Steam
  10. 3 events
    Graphical fixes for vehicle models and environment assetsvisuals

    Addressed various graphical issues with vehicle models and environment assets.

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    Bug fixes for AI behaviourai

    Resolved several bugs related to AI behaviour in the game.

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    Fix for mod installations and game crashes on Windows 7 and 8bug fixMilestone

    Resolved issues affecting mod installations and crashes on older Windows versions.

    Steam
  11. 7 events
    Traffic and AI improvementsbalance change

    Enhanced AI behavior and dynamic traffic integration.

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    New vehicle: Gavril Bluebucknew contentMilestone

    Introducing the 1963 Gavril Bluebuck with 33 variants and mod parts.

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    Level Improvements: East Coast USA, Hirochi Raceway and DerbyvisualsMilestone

    Extensive visual and gameplay overhauls for older levels.

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    World Editor 2.0 early releasemodding

    New version of the World Editor aimed at improving modding experience.

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    Drag Race at West Coast USAgameplay

    New drag minigame added at the West Coast drag strip.

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    Optimized vehicle and level renderingperformanceMilestone

    Vehicle rendering up to 2.5x faster for CPU and 10x faster for GPU; level rendering up to 1.3x faster.

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    FlowGraph Editor introductionmodding

    Early access to a new editor for creating gameplay without programming knowledge.

    Steam
  12. 1 event
    New Car: Gavril Bluebucknew contentMilestone

    Introducing the 60's Gavril Bluebuck with various variants including street versions, stock car racing, low rider with hydraulics, and drag racer.

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  13. 1 event
    Remastered Levels Previewnew content

    Massive improvements in 'East Coast USA', 'Hirochi Raceway' and 'Derby' maps.

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  14. 15 events
    Fixed Engine Audio debug app issuebug fix

    Resolved breaking on cars with old V8 sounds.

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    Fixed wrong ordering during render of decal roadsbug fix
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    Fixed jumpy behavior from torque convertersbug fix

    Resolved issue when rock crawling or rolling backwards.

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    Fixed Barstow front wheels clipping into hubbug fix
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    Fixed Burnside front left door glass issuebug fix

    Resolved issue with 'chopped' door node positions.

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    Fixed incorrectly named differential parts on Covetbug fix
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    Fixed outgauge coolant temperature unitbug fix

    Resolved issue with incorrect unit usage.

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    Added missing list to mod repositorymodding

    Prevents downloading missing mods on update all.

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    Improved logging of UI processesperformance

    Enhancements for better diagnostics.

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    Fixed missing woodcrate and woodplanksbug fix
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    Added download all missing mods buttonmodding

    New feature in mod repository.

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    Increased differential output speed limitsperformance

    Allowed override in jbeam.

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    Fixed electric batteries massively overchargingbug fix
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    Fixed Semi hood camera movementbug fix

    Resolved excessive movement of the camera.

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    Fixed UI process in software modebug fix
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  15. 34 events
    Live Tuning App for Engine Sound Addednew content

    Added a simple live tuning app for engine sound (Ctrl+F9).

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    Performance Graph Metrics Recording Improvementperformance

    Metrics is recorded all the time, pause the physics to pause the recording.

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    Moonhawk Deformation and Configuration Fixesbug fix

    Fixed rear glass deformgroups, fixed trunk mesh spike, fixed default configuration spawning without differential, adjustments to fender deformation.

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    Launcher Userpath Reset Optionquality of life

    You can now reset your userpath if the launcher or game is throwing error.

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    Lua Error Fix for Coupled Vehicle Replacementbug fix

    Fixed lua error when a coupled vehicle has been replaced.

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    Performance Graph GPU Graph Bug Fixbug fix

    Fixed bugs for GPU graph, latest value would always be wrong.

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    Italy Map Bug Fixesbug fixMilestone

    Fixed wood bench normal, deleted petrol station in Città Vecchia, fixed low balconies, improved Fastello port colmesh, removed grass on road, removed duplicate sign, added AI roads to Portino and Norte port, updated terrain, fixed floating decals, updated minimap, fixed no texture on time trial starting line.

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    Experimental GPU UI Rendering Optionperformance

    Added option to enable experimental render of UI with GPU.

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    DecalRoads Not Updating Fixbug fix

    Fixed DecalRoads not updating.

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    SBR4 Tail Light and Steering Fixesbug fix

    Fixed unreliable tail light deformgroup, fixed rear subframe mesh spike, fixed steering jiggle on AWD models when skidding at high angles.

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    ECA Decal Fixbug fix

    Fixed decal over mesh in ECA Street Course and Street Stage time trials.

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    Main Impacts Roll Off Adjustment Curve Addedaudio

    Added roll off adjustment curve to main impacts.

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    Pickup/Roamer Front Final Drive Gear Naming Fixbug fix

    Fixed incorrectly named front final drive gears.

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    ETK K-series and 800 Camera Changes Revertedbug fix

    Reverted accidental orbit camera changes for ETK K-series and mistaken camera changes for ETK 800.

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    Semi 5th Wheel Plate Improvementbug fix

    Improved the 5th wheel plates so that they don't clip through the frame when vehicle collision is disabled.

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    eSBR Reversing Speed Limit and Tuning Menu Enhancementsnew content

    Added a reversing speed limit and the ability to change the starting battery level in tuning menu.

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    Miramar Node Position and Fender Attach Fixesbug fix

    Fixed node positions in rear roof area, strengthened middle fender attach.

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    Hopper Off Road Light Housing Transparency Fixbug fix

    Fixed off road light housings becoming transparent when breaking, adjusted rear trackbar setting.

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    Procedural Tracks Not Working Fixbug fix

    Fixed Procedural Tracks not working.

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    Physics Core Optimizationsperformance

    Small optimizations of physics core.

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    Exhaust Roll Off Adjustment Curve Addedaudio

    Added roll off adjustment curve to exhausts, adding 8db of gain over 100 metres.

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    Performance Graph CPU Frequency Display Fixbug fix

    Fixed displaying frequency of CPU twice.

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    ECS/Tc Apps Addednew content

    Added ECS/Tc apps (Ctrl+F9).

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    '98 Pessima Mesh Spike and Clipping Fixesbug fix

    Fixed mesh spike from subframe, fixed subframe easily 'peeling' when driving over rocks, fixed hood corners clipping, strengthened middle fender attach.

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    Burnside Configuration Name Correctionbug fix

    Corrected (A) in Leadsled configuration name to (M) to match the fitted transmission.

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    Cabin Filter Muffled Improvementaudio

    Cabin filter is now more muffled.

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    Multiseat Camera Functionality Fixbug fix

    Fixed multiseat camera not working properly when exiting multiseat.

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    Sunburst CVT Gear Ratio and Shifting Behavior Fixesbug fix

    Fixed the CVT gear ratio oscillating at low game FPS, changed shifting behavior to upshift more quickly after releasing throttle.

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    Covet Steering Wheel and Mirror Position Fixesbug fix

    Fixed positions of non-stock steering wheels, fixed incorrectly named final drive, adjusted rear view mirror position.

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    Tasti-Cola Delivery Scenario UI Layout Changeui ux

    Tasti-Cola delivery scenario now uses default UI layout instead of custom single checkpoint scenario layout.

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    Autobello Open Diff Fixbug fix

    Fixed open diff torsionreactor.

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    Door Flexbody Spiking Improvementsbug fix

    Improved door flexbody spiking for multiple vehicle models.

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    Unmuffled Exhaust Roll Off Adjustment Curve Addedaudio

    Added additional roll off adjustment curve to unmuffled exhausts, adding 2db of gain over 100 metres.

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    Track Builder Save/Load Window Crash Fixbug fix

    Fixed opening save/load window of Track Builder crashing the game.

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  16. 5 events
    Enhancements to Italy Mapworld

    Added port area, coastal village of Portino, petrol stations, electric charging facilities, and new offroad trails.

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    5.1 Surround Sound Supportaudio

    Added support for 5.1 surround sound and new audio effects including scrape effects and transmission whine.

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    General Bug Fixes and Quality of Life Improvementsquality of life

    Includes various bug fixes and enhancements to several vehicles and game scenarios.

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    Introduction of the Hirochi eSBR Electric Vehiclenew contentMilestone

    First fully electric vehicle with modern design and electric drivetrain.

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    Performance Optimizationsperformance

    Physics engine optimizations resulting in performance gains of up to 10% and UI rendering up to 60fps.

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  17. 5 events
    Fixed crashdump saving to default userpathbug fix

    Crashdump was saved to default userpath even after changing it.

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    Fixed crash on render related to shadow materialsbug fix
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    Fixed missing GPU meters on performance UIbug fix
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    Fixed incorrect default userpath with Windows Defender enabledbug fix
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    Added guard for missing default.pcbug fix
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  18. 1 event
    Deprecation of DirectX10 Supportsystem

    Ceased ongoing support for DirectX10 due to instabilities and maintenance challenges.

    Steam
  19. 6 events
    Fixed utility function using default userpath instead of actual defined userpathbug fix

    May have fixed issues inside the torque3D editor

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    Fixed crash when rendering shapes with invalid details numbersbug fix
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    Fixed custom groundmodel not being loadedbug fix
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    Fixed autobello thumbnailsbug fix
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    Fixed initial window size of scriptAIManagerbug fix
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    Launcher: Fixed open dialog failing to open on some specific configurationbug fix
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  20. 30 events
    Fixed Various Issues with Autobello Piccolinabug fix

    Fixed turbocharger turbine direction, lights falling off when spare tire falls off, wheels breaking off at max offset, steering limiters inhibiting steering

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    Reduced Memory Usage of Static Collision Subsystemperformance

    Reduced peak and runtime memory usage of Static Collision subsystem

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    Fixed Reset and Recovery Lag with Navigator Displaybug fix
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    Fixed Moonhawk Drift Steering at Full Lockbug fix
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    Fixed Log Spam with Force Feedback Systembug fix
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    Fixed Materials UV Animation in Material Editorbug fix
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    Fixed Floating Camera on Missing Default Vehiclebug fix
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    Fixed Render Issues with Dynamic Cubemapbug fix
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    Improved Force Feedback 'Auto' Update Rate Detectionperformance
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    Fixed Wrong Turn Signals for Autobello Piccolina 130abug fix
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    Fixed Crash on Imposter Generationbug fix
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    Fixed Time Trial Rolling Start Spawning Car Undergroundbug fix
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    Fixed Small Issues with Roamer Off Road Roofrackbug fix
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    Enhanced Steering Positioning for scriptAIai

    Improved steering positioning of scriptAI when driving on heavily cambered roads

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    Fixed Repairing Cars During Competitive Scenariosbug fix

    Fixed ability to repair cars during competitive scenarios through the 'Reload all vehicles' binding

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    Improved Handling of Unplugged Force Feedback Devicesbug fix
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    Improved Reverse Gear Logic for scriptAIai

    Improved reverse gear logic of scriptAI

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    Fixed Barstow 'Old Paint' Skin Display Issuesbug fix
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    Fixed Force Feedback Issues with Multiseat Enabledbug fix
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    Reduced Piano Destruction Sound Volumeaudio
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    Fixed Rare Log File Corruption Issuebug fix
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    Reduced Default Depth of Dirt Groundmodelperformance

    Reduced default depth of dirt_loose_dusty groundmodel

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    Fixed Duplicate 'Reload Vehicle' Binding Name in UIbug fix

    Fixed duplicate 'Reload vehicle' binding name in UI and added a default Ctrl+Shift+R binding for it

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    Fixed Harmless Error Logs with Force Feedback Devicesbug fix
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    Interior Skins Updated for Autobello Piccolinavisuals

    Interior skins changed for Autobello Piccolina 110b and Carabinieri

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    Fixed Gate Prop Configuration Issuesbug fix
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    Reverted Change to Mud and Sand Groundmodel Depthsperformance
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    Fixed Game Crashes with Thrustmaster Wheelsbug fixMilestone

    Fixed game crashes and loss of force feedback with various Thrustmaster wheels, as well as potential issues with many other force feedback devices

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    New Binding for Resetting All Vehiclesquality of life

    Added new binding 'Reset all vehicles' to quickly reset all spawned cars using Shift+R

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    Fixed Lighting Issues on Lowest Graphic Settingsbug fix
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