What changed in BeamNG.drive in 2026

31 updates · 9 main milestones · Jul 29, 2026 to Jul 31, 2026

  1. 5 events
    Improved detection of GPUs below minimum requirementsperformance

    Adjusted the fallback system to check for 5.5GB of VRAM instead of 6GB.

    Steam
    Added explicit D3D12 launcher optionui ux

    Introduced a new button to manually force D3D12 in the launcher.

    Steam
    Fixed update process for users with mods installedbug fix

    Resolved an issue where the system that automatically disables mods did not trigger for some users.

    Steam
    Fixed statistics-based achievements being unlocked immediatelybug fix

    Achievements now require conditions to be met before unlocking.

    Steam
    Fixed front axle blowing up on showloader configbug fix

    Resolved an issue with the WL40 vehicle in arcade automatic gearbox mode.

    Steam
  2. 8 events
    Fixed vehicle mods unable to spawn due to missing 'slotType'bug fix

    Resolved an issue affecting some vehicle mods.

    Steam
    Potential fix for crash when connecting a Playstation controllerbug fix

    Addressed a crash issue related to controller connections.

    Steam
    Fixed crash when GPU does not fully support D3D12bug fix

    Now automatically falls back to D3D11 if D3D12 is unsupported.

    Steam
    Potential fix for mods refusing to work with many activebug fix

    Addressed an issue with mods when several hundred are active, pending user feedback.

    Steam
    Fixed issues with GPUs that have less VRAM than requiredbug fix

    These GPUs can now safely fall back to D3D11 renderer.

    Steam
    Improvements for low resolution texturesperformance

    Enhanced loading of high-resolution textures on D3D12 renderer, especially for lower-end GPUs.

    Steam
    System will no longer refuse to spawn additional vehicles or trafficgameplay

    Restored previous behavior allowing excessive vehicle spawning.

    Steam
    Fixed excessively bright vehiclesbug fix

    Added soft clamp to deprecated emissive values for materials to reduce brightness issues.

    Steam
  3. 18 events
    Memory Optimizations ImplementedperformanceMilestone

    Improved memory management for better performance on lower-end hardware.

    Steam
    Massive Overhaul of ShadowsgraphicsMilestone

    Improved stability of shadows while driving and moving the camera, fixed VR shadows alignment.

    Steam
    Photo Mode Overhaului ux

    Updated Photo Mode with new UI and customization parameters.

    Steam
    Map Improvements for West Coast, USAworld

    Updated building materials, LODs, and added night lighting.

    Steam
    Volumetric Clouds and Night SkygraphicsMilestone

    Added volumetric clouds and a physically-based night sky based on real astronomical values.

    Steam
    New Vehicle: Cherrier Ardentenew contentMilestone

    Introduced a new two-door coupe with various customization options.

    Steam
    Realistic Vehicle Light Patternsbalance change

    Updated vehicle lights to emit realistic patterns based on technology and bulb type.

    Steam
    New Vehicle Management Tabui ux

    Introduced a new vehicle tab in the Pause menu for easier vehicle management.

    Steam
    Forest Audio Editor Addedaudio

    New tool for creating dynamic ambiences for wind and vegetation.

    Steam
    Freeroam Tutorial Introducedgameplay

    New tutorial to help players learn the basics of Freeroam mode.

    Steam
    Over 50 New Achievements Addedgameplay

    New achievements can be completed in Career Mode and Freeroam.

    Steam
    Revamped Replay Managementui ux

    New system for managing replays directly from the Pause menu.

    Steam
    New Aerodynamic Physics SystemgameplayMilestone

    Vehicles can now influence airflow experienced by nearby vehicles.

    Steam
    Physically Correct Light AttenuationgraphicsMilestone

    Replaced old light falloff models with an inverse-square physical light model.

    Steam
    Moddable UI Enhancementsui ux

    New UI is more moddable, allowing custom options tabs and buttons.

    Steam
    HDR Output Support AddedgraphicsMilestone

    Added HDR output support on Vulkan and Direct3D 12 for improved display accuracy.

    Steam
    First All-Gravel Rally Loop: NGRC Rally Utah 2026new contentMilestone

    Features four special stages over 16.4 km and total loop distance of 30 km.

    Steam
    Complete UI Overhaului uxMilestone

    Redesigned Pause menu for better gamepad functionality and user experience.

    Steam