What changed in Black Mesa in 2017
94 updates · 11 main milestones · Jun 20, 2017 to Dec 24, 2017
- 68 eventsBetter Hammer Compilesquality of life
Hammer now uses current windows themes and allows continued use while compiling.
Steam4 Way Texture Supportnew contentMilestoneSupports 4 way texture blends with bump and specular maps for natural landscapes.
SteamFixed Fast Weapon Switch Issuebug fixFast weapon switch no longer gets turned off in multiplayer.
SteamDoubled Source Displacement LimitperformanceIncreased max number of displacements allowed per map from 2048 to 4096.
SteamNew Long Jump Mechanicsnew contentModified long jump mechanics with a recharge meter to prevent spamming.
SteamLens Flares Addednew contentNew entity that creates customizable lens flares for bright lights.
SteamDynamic Lights Implementationnew contentMilestoneFull featured dynamic lights that cast real time shadows, project textures, and emit volumetric light.
SteamDynamic Lights Implementationnew contentMilestoneFull featured dynamic lights that cast real time shadows, project textures, and emit volumetric light (godrays).
SteamNew Crossbow Scopenew contentCrossbow scope no longer uses an in-game camera to zoom, improving aim and performance.
SteamSupport for $treeswaynew contentProps can now move in the wind, enhancing natural environments.
SteamSplit Last Map of Lambda Corebug fixLast map of Lambda Core split into two maps for better performance.
SteamDoubled Source Displacement Limitnew contentMax number of displacements allowed per map increased from 2048 to 4096.
SteamTemporarily Removed Blood Effectsbug fixBlood effects on weapons and hands removed to fix engine hitching.
Steam4 Way Texture Supportnew contentSupport for 4 way texture blends with individual bump maps and specular maps.
SteamNew Crossbow Scopenew contentCrossbow scope no longer uses an in-game camera to zoom in, improving aiming and performance.
SteamFixed VRAD Vertex Lighting Issuebug fixVRAD now pays attention to 'Disable Vertex Lighting' in Hammer.
SteamBetter Hammer Compilesnew contentHammer now uses current windows themes and allows continued use while compiling.
SteamFixed Shotgun Shells Disappearingbug fixShotgun shells no longer disappear during reload animation.
SteamFixed Various Multiplayer Issuesbug fixFixed UI spectate bugs, crossbow zoom sensitivity, and other multiplayer-related bugs.
SteamImproved Blood Particlesbalance changeUpdated blood particle effects for NPCs to look less blocky and more realistic.
SteamOverhauled CSM and Godraysnew contentCascade Shadow Maps have been rewritten for better performance and smoother godrays.
SteamNew Long Jump Mechanicsnew contentModified long jump mechanics to include a recharge meter and prevent spamming.
SteamAdded IK Setup on Houndeye/Bullsquidbug fixInverse Kinematics setup added for better NPC behavior.
SteamImage Based Ambient Lightingnew contentMilestoneLighting generated based on the skybox image for more accurate environmental lighting.
SteamFixed Player Picking Up Assassin's Pistolbug fixPlayers can no longer pick up the assassin’s pistol.
SteamFixed Missing Translations in Italian Closed Captionsbug fixMissing translations in Italian closed captions have been fixed.
SteamImage Based Ambient Lightingnew contentLighting generated based on the skybox image for more accurate environmental lighting.
SteamImplemented Hammer Instance Supportnew contentHammer can now instance other VMFs for modular level design.
SteamDynamic Light Implementationnew contentMilestoneMoved existing dynamic lights to the new system for improved visuals.
SteamFixed UI Errors with Translation Filesbug fixUI errors with certain translation files (Russian, Chinese) have been fixed.
SteamAdded HUD Icon for Voice Chatbug fixHUD icon added for players using voice chat in multiplayer.
SteamFixed Tau Firing with Limited Ammobug fixTau will no longer auto fire if not enough ammo for a full charge.
SteamIncreased Crossbow Zoom Sensitivitybug fixCrossbow zoom sensitivity has been increased in multiplayer.
SteamFixed Various Crashes with Workshop Toolsbug fixVarious crashes and bugs when using the workshop tools have been fixed.
Steam - 14 eventsXen Concept Art Releasenew content
Released concept art showcasing different environment types for Xen.
SteamDynamic Lights ImplementationgameplayIntroduced dynamic lights that can cast light, shadows, and volumetric godrays.
Steam4 Way Texture Blending SystemgraphicsIncorporated a 4 way texture blending system for level designers.
SteamCascade Shadow Maps and Godray Performance ImprovementsperformanceImproved performance and implementation of Cascade Shadow Maps and Godrays.
SteamCascade Shadow Maps and Godray Performance ImprovementsperformanceImproved performance and implementation of Cascade Shadow Maps and Godrays.
SteamDynamic Lights Enhancementnew contentIntroduced dynamic lights that can cast light, shadows, and volumetric godrays.
SteamImage Based Ambient Lightingnew contentEnabled lighting generation from the skybox texture for outdoor maps.
SteamImage Based Ambient LightinggraphicsLighting can now be generated from the skybox texture for outdoor maps.
SteamXen Concept Art Releasenew contentReleased concept art highlighting different environment types for Xen.
SteamLens Flare Implementationnew contentAdded a custom lens flare entity to important light sources in the game.
SteamBlack Mesa 60% Off SaleshopBlack Mesa is on sale until November 28th for the Steam Thanksgiving sale.
Steam4 Way Texture Blending Systemnew contentIncorporated a 4 way texture blending system for level designers to use.
Steam - 10 eventsColor Correction Pass Startedvisuals
Initiated a color correction pass to unify the visual style and add full screen effects.
SteamFirst Public Screenshots of Xen Exteriornew contentReleased first public screenshots showcasing the Xen exterior.
SteamFirst Public Screenshots of Xen Exteriornew contentReleased first public screenshots showcasing the Xen exterior.
SteamColor Correction Pass StartedvisualsInitiated a color correction pass to unify the visual style and add effects.
SteamFixed Soldier Weapon Holdsbug fixCorrected the animation for soldiers holding weapons to prevent clipping.
SteamFixed Soldier Weapon Holdsbug fixCorrected the animation for soldiers holding weapons to prevent clipping.
SteamXen Release Pushed to DecembergameplayMilestoneThe planned release of Xen has been delayed to December to ensure quality.
SteamNew Dynamic Light SystemvisualsMilestoneUpgraded to a new deferred rendering system that supports fully dynamic lights.
SteamNew Dynamic Light SystemvisualsMilestoneUpgraded to a new deferred rendering system supporting fully dynamic lights, enhancing graphical fidelity.
SteamXen Release Pushed to DecembergameplayMilestoneThe planned release of Xen has been delayed to December to ensure quality.
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