What changed in Black Mesa in 2019
218 updates · 19 main milestones · Jan 31, 2019 to Dec 24, 2019
- 20 eventsAdded Master Volume Sliderquality of life
Introduced a Master Volume slider for overall volume control.
SteamNew Achievements for Xen Levelsquality of lifeA new set of achievements ready to be implemented for the Xen levels.
SteamFixed Sound Effect and Music Slidersbug fixSound effects and music volume sliders can now be adjusted independently.
SteamFixed Static/Screeching Soundsbug fixRebuilt the soundcache to resolve issues with static/screeching sounds.
SteamNihilanth Fight Rebalancedbalance changeNihilanth's fight rebalanced on hard difficulty for increased challenge.
SteamOptimized Sound Code for Controller AttacksperformanceImproved performance during Controller energy ball attacks.
SteamVisual Improvements in InterlopervisualsMany visual and lighting improvements throughout Interloper maps.
SteamDynamic Light Settings OptimizedperformanceOptimized dynamic light settings throughout all Interloper maps for better performance.
SteamFixed Interloper Unlock Issuesbug fixFixed Interloper, Nihilanth, and Endgame not unlocking correctly.
SteamXen Levels Releasednew contentMilestoneThe full game including the Xen levels is now available on Steam mainline.
SteamFixed Missing Song in On a Railbug fixRestored a missing song that was not an intentional choice.
SteamVisual Improvements in Gonarch's LairvisualsVarious visual and lighting improvements throughout Gonarch's Lair.
SteamFixed Rare Specimen Achievementbug fixFixed the Rare Specimen achievement not triggering in Lambda Core.
SteamSplit Maps C and D for Performance GainsperformanceMaps C and D split for significant performance gains on CPU bottlenecked systems.
SteamFixed Item Drop on Bouncepadbug fixPlayers will no longer drop items when walking onto a bouncepad.
SteamGonarch Health Reducedbalance changeGonarch's health reduced from 3300 to 3000, requiring 3 less rockets to kill.
SteamGeneral Optimizations in InterloperperformanceImplemented general optimizations throughout all Interloper maps.
Steam - 39 eventsFixed Shotgun Misfire After Reloadingbug fixSteamLowered Gonarch Green Fire Damage and Screen Shakebalance changeSteamMade Long Jump Path Clearer in Interloper AvisualsSteamMinor Art and Collision Fixes in Interloper B2bug fixSteamFixed Water Seams in Interloper A1bug fixSteamImproved Player Guidance in Interloper B1quality of lifeSteamFixed Hard Transition from Gonarch A to Bbug fixSteamImproved Fire TrapgameplaySteamFixed Leaf Sounds and Object Interactionbug fix
Fixed leaf sounds and the ability of certain objects to fall through them.
SteamRelease of Interloper C, C1, D, Nihilath Boss Battle, and Endgamenew contentMilestoneAdded new maps and a boss battle to the game.
SteamFixed Crash in Interloper Abug fixSteamFixed RPG Unguided Mode in Earth Levelsbug fixSteamFixed Lids Not Blowing Off in Gonarch Abug fixSteamFixed Puzzle Skipping in Xen C1bug fixSteamAdded Gate Before Crystal CavegameplayPrevented players from backtracking and soft locking the game.
SteamImproved Player Guidance in Interloper Bquality of lifeSteamBetter Key Lighting in Interloper A1visualsSteamChanged Grenade Aim Pointbalance changeGrenade aim point is now set to center screen for easier aiming.
SteamMinor Art and Bug Fixes in Interloper Bbug fixSteamFixed Sprint Animation While Swimmingbug fixSteamFixed Area Portals Rendering Blackbug fixSteamInterloper B2 No Longer Fades to Black at Level EndvisualsSteamFixed Model Darkening at Start of Interloper Abug fixSteamFixed Crashes When Jumping on Physics Objectsbug fixSteamFixed Houndeye Path Kill Brush in Xen B1bug fixSteamRemoved Physics Objects on Player Path in Interloper Abug fixSteamFixed Missing Sun Lens Flare in Xen C and C1bug fixSteamFixed Always Run Shift Key Issuebug fixFixed having to press 'shift' after each level load with 'Always Run' enabled.
SteamRemoved Fire from Gonarch Final FightgameplaySteamImproved Player Guidance in Gonarch's Lairquality of lifeSteamImproved Player Guidance in Interloper Aquality of lifeSteamFixed Tentacle Blocking Path in Interloper Abug fixRemoved the first tentacle that could easily block player path.
SteamFixed Nihilanth Intro Modelbug fixSteamFixed Third Plug Puzzle Mechanicsbug fixEnsured short cord cannot be used in long cord's place.
SteamFixed Players Skipping Mechanic Intro in Interloper B1bug fixSteamIncreased Frame Rate in Crystal CaveperformanceSteam - 11 eventsImproved performance across the gameperformance
Targeted specific areas to increase the frame rate on all machines.
SteamFixed sprint animation playing while swimmingbug fixSteamFloating Ragdoll Bodies issue addressedbug fixNPCs still float in the air after dying in some sections despite implemented fixes.
SteamFull pass on Xen and Gonarch levels for bugs and player guidancebug fixSteamFixed shotgun misfire after reloadingbug fixSteamFixed crash when player jumps on physics objectsbug fixSteamChanged grenade aim point to be center screen for easier aimingquality of lifeSteamOptions menu settings stored incorrectlyui uxSome options are being stored incorrectly; focus will be on fixing this in a post-beta update.
SteamFixed RPG unguided mode in Earth levelsbug fixSteamFixed most crashes in the first map of Interloperbug fixSteamFixed having to press 'shift' after each level load with 'Always Run' enabledquality of lifeSteam - 7 eventsRevisions on released mapschanges
Completed revisions on all released maps based on community feedback, focusing on Xen and Gonarch’s Lair.
SteamImprove performance in Interloper control roomsperformanceEnhanced performance in the control rooms of Interloper (Interloper B1).
SteamEndgame is completenew contentMilestoneThe Endgame section is complete and under review for release.
SteamNihilanth is completenew contentMilestoneThe Nihilanth section is complete and under review for release.
SteamOptimize factory mapsperformanceImproved performance and polished tasks in factory maps (Interloper C and C1).
SteamFix crash in Interloper Abug fixResolved a crash issue occurring in the first map of Interloper.
Steam - 6 eventsTesting and Fixing Earth Levels Issuesbug fix
Testing and fixing major issues for the Earth levels.
SteamRefinements for Released Interloper Levelsbug fixAddressing bugs and performance issues for released Interloper levels.
SteamFix Crashing in Interloper's First Mapbug fixAddressing a crash issue in the first map of Interloper.
SteamFinal 5 Maps Development Progressnew contentMilestoneThe team is working on the last 5 maps: Interloper, Nihilanth, and Endgame.
SteamGonarch’s Lair Bugs and Performance Refinementsbug fixAddressing bugs and performance issues in Gonarch’s Lair.
Steam - 33 eventsFixed Flashlight Display in Gonarch's Lair Map Bbug fix
Fixed flashlight and other dynamic lights not displaying in starting cave.
SteamRemoved Fire Fumerol from Final Boss Section in Gonarch's Lair Map Cbug fixRemoved fire fumerol from final boss section.
SteamFixed Breakable Web Hitbox Collision in Gonarch's Lair Map Cbug fixFixed breakable web hitbox collision detection.
SteamNPC and Player Clipping Pass in Gonarch's Lair Map Bbug fixImproved clipping for NPCs and players to prevent getting stuck.
SteamLowered Damage from Gonarch Fire in Gonarch's Lair Map Cbalance changeLowered damage from Gonarch fire.
SteamBlocked Web Window in Gonarch's Lair Map Bbug fixBlocked web window that looked like the player could pass through.
SteamFixed Players Getting Stuck in Cinephys in Gonarch's Lair Map Cbug fixFixed players being able to long jump into start cinephys and get stuck.
SteamReduced Screen Shake from Fire Damage in Gonarch's Lair Map Cbalance changeReduced screen shake caused by fire damage.
SteamFixed Columns in Final Fight in Gonarch's Lair Map Cbug fixFixed columns in final fight being able to kill players in one hit.
SteamUpdated Model Collisions in Gonarch's Lair Map Cbug fixUpdated and fixed model collisions, with some objects still missing collisions.
SteamXen B Lower Swamps Performance Increasebug fixIncreased performance in Xen B lower swamps as you exit the door.
SteamFixed Crash Involving Gonarch Mortarbug fixMilestoneFixed a crash issue related to the Gonarch mortar.
SteamAdded Lights and Wires for Player Guidance in Gonarch's Lair Map Bbug fixAdded lights and wires to better guide player on the critical path.
SteamTinted Burnable Webs in Gonarch's Lair Map Bbug fixTinted burnable webs to differentiate between breakable and burnable webs.
SteamRemoved Dynamic Light God Rays for Performancebug fixRemoved dynamic light god rays to improve performance.
SteamRemoved Collision from Ceiling Props in Gonarch's Lair Map Cbug fixRemoved collision from certain ceiling props to ensure they do not stop the player.
SteamFixed Oil Slipperiness in Gonarch's Lair Map Cbug fixFixed oil that was not slippery, allowing player to break start of final chase.
SteamFixed Zombie HEV Flashlight Spritebug fixFixed zombie HEV flashlight sprite when turned on by I/O.
SteamModel Collision and Material Type Fixesbug fixFixed various model collision and material types.
SteamLighting Fixes for Guidance in Gonarch's Lair Map Bbug fixFixed lighting for better guidance and Gonarch visibility.
SteamFixed Breakable Webs in Gonarch's Lair Map Cbug fixFixed all breakable webs to break in ONE hit.
SteamRemoved Player Obstacles in Gonarch's Lair Map Cbug fixRemoved some player obstacles to make the first chase feel smoother.
SteamFixed Material Types on Textures and Models in Gonarch's Lair Map Bbug fixFixed material types so it no longer sounds like walking on solid glass.
SteamInterloper Chapter Maps Releasednew contentMilestone5 maps of the Interloper chapter are now available in Steam Public Beta.
SteamLighting and Prop Improvements for Player Guidance in Gonarch's Lair Map Cbug fixImproved lighting and props for better player guidance.
Steam - 11 eventsFixed crashes in Interloper Map A and Bbug fixMilestone
Resolved two significant crashes that occurred in Interloper maps A and B.
SteamSun shadows popping in at the end of Interloper Map A1bug fixSun shadows appear abruptly at the end of the level.
SteamMissing refraction effect in water while underwater in Interloper Map B1bug fixWater is missing the refraction effect when players are underwater.
SteamWaterfall particle issue in Interloper Map B1bug fixWaterfall particle effect ends too soon early in the map.
SteamAlien Grunt animation issue in Interloper Map Abug fixAlien Grunt sometimes gets stuck in his animation sequence at the start of level.
SteamPerformance issues in control rooms 1 and 2 of Interloper Map B1performanceBad performance reported in control room 1 and 2.
SteamMissing collision on some models in Interloper Map Abug fixSome models are missing collision detection.
SteamElevator issue in Interloper Map B1bug fixElevator outside control room 1 sometimes shoots players into the ceiling causing a cheap death.
Steam - 20 eventsLowered damage from Gonarch firebalance changeSteamBlocked web window that looked like the player could pass throughbug fixSteamFixed RPG not tracking Gonarch hitboxbug fixSteamTinted burnable webs for better player guidancequality of life
Helps players differentiate between breakable and burnable webs
SteamFixed flashlight and other dynamic lights not displaying in starting cave of Gonarch’s Lair Map Bbug fixSteamFixed black area portal in Gonarch’s Lair Map Abug fixSteamSlightly increased Gonarch hitboxbalance changeSteamImproved godray performance in all mapsperformanceSteamFixed columns in final fight being able to kill players in Gonarch’s Lair Map Cbug fixSteamFixed material types on textures and models in Gonarch’s Lair Map Bbug fixNo longer sounds like walking on solid glass
SteamRemoved dynamic light god rays for performanceperformanceRemoved because it wasn’t having the desired effect
SteamFixed oil that was not slippery in Gonarch’s Lair Map Cbug fixAllowed player to break start of final chase
SteamUpdated healing island particlesvisualsSteamFixed all breakable webs to break in ONE hit in Gonarch’s Lair Map Cbug fixSteamFixed a crash involving the Gonarch mortarbug fixSteamFixed zombie HEV flashlight sprite when turned on by I/Obug fixSteamLighting and prop improvements for player guidance in Gonarch’s Lair Map CvisualsSteamAdded lights and wires to better guide player on critical pathgameplaySteamNPC clipping pass to prevent Gonarch from getting stuck or floating off cliffsbug fixSteam - 20 eventsGonarch Shove Damage Reduction in Map Cbalance change
Gonarch shove damage in map C chase reduced by 70%.
SteamGonarch Shove View Punch and Knock Back Reductionbalance changeGonarch shove view punch and knock back amount greatly reduced.
SteamGonarch Melee Damage Fixbalance changeFixed bug causing Gonarch to do 250 damage on melee attacks.
SteamGonarch Physics Throw Attack Cool-Down Fixbug fixFixed Gonarch physics throw attack not respecting cool-down system under certain conditions.
SteamGame Console Partial Autocomplete Implementationui uxGame Console: Partial Autocomplete implementation (WIP, expect bugs).
SteamBebcrab Max Count Reduction in Final Arenabalance changeBebcrab max count in final upper arena reduced by 33%.
SteamBebcrab Jump Height ReductionaiBebcrab jump height reduced to 20 units high, making it much less likely they clip one of your rockets.
SteamEnable Developer Console Option Addedui uxAdded 'Enable Developer Console' to the Game options screen.
SteamGonarch AI Behavior ChangesaiGonarch AI now behaves differently and deploys different attack patterns based on Easy/Normal/Hard difficulty.
SteamSingleplayer Game Pause on UI Activationui uxSingleplayer game is now paused when UI or Console is Activated.
SteamGame Console Log Area Speed Improvementui uxGame Console: Log Area now 1-2% faster than old UI.
SteamGonarch Shove Damage Reductionbalance changeGonarch shove damage in map B chase reduced by 50%.
SteamGonarch Bebcrab Spawn Count Fixbalance changeFixed bug causing Gonarch to spawn 60 bebcrabs instead of 15 in lower arena battle.
SteamGonarch Death/Gib Loophole Fixbug fixFixed a loophole where Gonarch could die/gib in map A and final upper arena.
Steam - 18 eventsGonarch's Lair Freezing Issuebug fix
Gonarch may freeze during a stabbing attack in the last map of Gonarch’s Lair.
SteamOld Saves Cause Issuesbug fixUsing old saves can cause various issues; players are advised not to use them.
SteamXen and Gonarch's Lair Beta Releasednew contentMilestoneAll of Xen and Gonarch’s Lair is now available in the public beta branch, featuring 9 maps.
SteamEarthbound Soundscape Overhaulbug fixEarthbound has undergone a soundscape overhaul and fixes to game-breaking bugs.
SteamKnockback Houndeyes Issuebug fixKnockback Houndeyes can push players into walls, causing them to get stuck.
SteamUpcoming Maps Announcementnew contentInterloper, Nihilanth, and Endgame will follow after this beta, doubling the map count to 18.
SteamHEV Crystal Chargers Dynamic Light Issuebug fixTo fix a crash, HEV crystal chargers temporarily do not have a dynamic light.
SteamComplete Xen Soundtrack AvailableaudioThe complete Xen soundtrack is now available for streaming and purchase.
SteamFlashlight and Dynamic Lights Issuebug fixDynamic lights occasionally cut out and return when entering the next room; under investigation.
SteamOccasional Crash to Desktopbug fixThere is an occasional crash to desktop in Gonarch’s Lair, possibly related to mortar attacks.
SteamLong Jump Sound Effect Issuebug fixLong jump sound effect sometimes plays on map load; cause is currently unknown.
SteamGonarch Chase Sequence Issuebug fixGonarch can occasionally run past players in an important chase sequence; map tweaks have been made.
SteamIncorrect Material Properties on Propsbug fixSome props have incorrect material properties, notably in Gonarch’s Lair.
SteamArea Portals and Fog Interaction Issuebug fixLarge black voids appear due to area portals not interacting correctly with fog; fix planned for later patches.
SteamBeneathicles Damage Response Issuebug fixBeneathicles do not respond to Gluon or explosive damage; fix is planned.
SteamLinux Graphics Display Issuebug fixLinux version launches but has graphics display issues; fix is in progress.
SteamPerformance Improvements Across MapsperformancePerformance has been greatly increased across all maps, though frame drops still occur in certain areas.
Steam - 13 eventsGonarch Chase Sequence Issuebug fix
Gonarch can occasionally run past players in an important chase sequence.
SteamBeneathicles Damage Response Issuebug fixBeneathicles don’t respond to Gluon or explosive damage.
SteamIncorrect Material Properties on Propsbug fixSome props have the wrong material properties, notably in Gonarch.
SteamIncreased Performance Across All MapsperformancePerformance has been greatly increased, but noticeable frame drops in the Xen swamps remain.
SteamLinux Graphics Display Issuebug fixLinux is launching, but we are still working on getting the graphics to display properly.
SteamHEV Crystal Chargers Dynamic Light Removalbug fixHEV crystal chargers temporarily do not have a dynamic light to fix a crash.
SteamLong Jump Sound Effect Issuebug fixLong jump sound effect sometimes plays on map load, cause unknown.
SteamArea Portals Optimization Issuebug fixLarge black voids in the levels due to area portals not interacting correctly with fog/xog.
SteamHoundeyes Knockback Issuebug fixKnockback Houndeyes occasionally push players into and through walls.
SteamGonarch Chapter Crash Issuebug fixMilestoneOccasional crash to desktop in Gonarch Chapter, possibly related to mortar attack.
SteamNew UI Improvementsui uxA better menu with removal of irrelevant options, clearer settings, and enhanced controller support.
Steam - 1 eventUpgraded Bloom Effectvisuals
Implemented a new bloom process with modern standards for both earthbound and Xen levels.
Steam - 4 eventsUpcoming Release of Interloper, Nihilanth, and Endgame Chaptersnew contentMilestone
The concluding chapters will be released to public beta soon after the initial Xen release.
SteamStaggered Release for Thorough Testingquality of lifeThe staggered release approach aims to allow for more thorough testing and faster bug catching.
SteamPublic Beta for Xen and Gonarch's Lair Chaptersnew contentMilestoneComplete Xen and Gonarch's Lair chapters will roll out to public beta on August 1st.
SteamBug Fixes from Technical Betabug fixA large number of issues reported during the technical beta have been fixed.
Steam - 4 eventsBug Reporting Encouragementquality of life
Players encouraged to report graphical, technical, and performance bugs during the beta testing.
SteamKnown Issues in Betabug fixList of known issues including Linux build absence, performance issues at 4k resolution, and ragdoll bugs.
SteamLong Jump Mechanic IntroductiongameplayPlayers can use the long jump mechanic by pressing the jump button twice rapidly in any direction.
SteamXen Technical Beta Releasenew contentMilestoneFirst 3 maps of the Xen chapter released as part of the technical beta.
Steam - 3 eventsAdded Stumble Animations to Zombiesnew content
Implemented stumble animations to enhance immersion and strategy.
SteamBuffed Tracersbalance changeIncreased the size of player-fired tracers and fixed a bug preventing NPCs from firing them.
SteamFixed Rocket Launcher Guidancebug fixRebuilt the RPG tracking and re-added the cross-hair elements for better feedback in guidance mode.
Steam - 5 eventsPublic Discord Launchother
Plans to launch a public Discord for community engagement and updates.
SteamEngine Optimizations for XenperformanceMilestoneSignificant progress with deep engine optimizations and game-wide asset optimization passes.
SteamRelease Plan for Black MesaotherMilestoneDetails on the upcoming Technical Beta, Open Beta, and full release of Black Mesa.
SteamInterloper Chapter Design LockgameplayDesign locking the Interloper chapter while building out art and lighting.
SteamGonarch Final Art and Polishnew contentMilestoneGonarch art and lighting completed, with technical effects and animations implemented.
Steam - 3 eventsMedia Comparison from #Blocktobervisuals
Comparison of previously released media showcasing visual improvements.
SteamNihilanth Boss Feature Set DevelopmentgameplayMilestoneSignificant progress on the Nihilanth boss, including attacks, defenses, AI, and effects.
SteamGonarch Chapter Art Completionnew contentThe entirety of the Gonarch chapter has been completed and is now with animators.
Steam