What changed in Blender in 2015
18 updates · 4 main milestones · May 28, 2015 to Oct 12, 2015
- 16 eventsViewport performance boostperformanceMilestone
Significant improvements in viewport performance.
SteamText effect strips for sequencernew contentIntroduced text effect strips in the sequencer, supporting subtitle export.
SteamViewport performance boostperformanceMilestoneSignificant improvements to viewport performance.
SteamText effect strips for sequencernew contentIntroduced text effect strips in the sequencer, supporting subtitle export.
SteamFile browser performance boostperformanceEnhanced performance in the file browser and added arrow keys navigation support.
SteamNode auto-offset featurequality of lifeIntroduced a feature to automatically offset nodes for better organization.
SteamAbsolute grid snapping in 3D viewgameplayAdded absolute grid snapping functionality in the 3D view.
SteamInitial support for Pixar's OpenSubdivnew contentAdded support for OpenSubdiv geometry subdivision technology.
SteamInitial support for Pixar's OpenSubdivnew contentAdded support for OpenSubdiv geometry subdivision technology.
SteamNode auto-offset featurequality of lifeIntroduced a feature to automatically offset nodes for better organization.
SteamSculpting with tiled strokesgameplayEnabled sculpting with tiled strokes for improved workflow.
SteamFile browser performance boostperformanceEnhanced performance in the file browser with added arrow keys navigation support.
SteamSculpting with tiled strokesgameplayEnabled sculpting with tiled strokes for improved workflow.
Steam - 2 eventsBlender Game Asset Creation Tutorial Series Releasednew content
6 hours of tutorials for mastering Blender for game asset creation and import in TF2.
SteamBlender Game Asset Creation Tutorial Series Releasednew content6 hours of tutorials covering Blender for game asset creation and import in TF2.
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