What changed in Blender in 2015
8 updates · 2 main milestones · Oct 12, 2015 to Oct 12, 2015
- 8 eventsViewport performance boostperformanceMilestone
Significant improvements in viewport performance.
SteamText effect strips for sequencernew contentIntroduced text effect strips in the sequencer, supporting subtitle export.
SteamFile browser performance boostperformanceEnhanced performance in the file browser and added arrow keys navigation support.
SteamAbsolute grid snapping in 3D viewgameplayAdded absolute grid snapping functionality in the 3D view.
SteamInitial support for Pixar's OpenSubdivnew contentAdded support for OpenSubdiv geometry subdivision technology.
SteamNode auto-offset featurequality of lifeIntroduced a feature to automatically offset nodes for better organization.
SteamSculpting with tiled strokesgameplayEnabled sculpting with tiled strokes for improved workflow.
Steam