What changed in Blender in 2015

8 updates · 2 main milestones · Oct 12, 2015 to Oct 12, 2015

  1. 8 events
    Viewport performance boostperformanceMilestone

    Significant improvements in viewport performance.

    Steam
    Text effect strips for sequencernew content

    Introduced text effect strips in the sequencer, supporting subtitle export.

    Steam
    File browser performance boostperformance

    Enhanced performance in the file browser and added arrow keys navigation support.

    Steam
    Hundreds of bugs fixedbug fixMilestone

    Addressed numerous bugs and made various improvements.

    Steam
    Absolute grid snapping in 3D viewgameplay

    Added absolute grid snapping functionality in the 3D view.

    Steam
    Initial support for Pixar's OpenSubdivnew content

    Added support for OpenSubdiv geometry subdivision technology.

    Steam
    Node auto-offset featurequality of life

    Introduced a feature to automatically offset nodes for better organization.

    Steam
    Sculpting with tiled strokesgameplay

    Enabled sculpting with tiled strokes for improved workflow.

    Steam