Call of Duty®: Black Ops

Call of Duty®: Black Ops

Treyarch · Activision

activeReleased Nov 8, 2010steamsteam

The biggest first-person action series of all time and the follow-up to critically acclaimed Call of Duty®: Modern Warfare 2 returns with Call of Duty®: Black Ops.

Year 11

Nov 8, 2020 - Nov 8, 2021

38 changes

Mauer der Toten, a new Zombies map set in Berlin, launched on July 9, 2021, marking a significant addition to Call of Duty: Black Ops. Alongside this, players received the CRBR-S Wonder Weapon and the craftable LT53 Kazimir item, enhancing gameplay options in Zombies mode. Additional new content included the introduction of the Mule Kick perk, allowing players to carry a third weapon, and dynamic wall buys that increase weapon rarity.

  • New Zombies Map: Mauer der Toten launched, expanding the Zombies experience.
    • New Wonder Weapon: The CRBR-S introduced four variants for players to utilize.
    • Craftable Item: The LT53 Kazimir was added, providing strategic options for players.
  • Expanded Scorestreaks: The Nuke scorestreak became available across all multiplayer modes, excluding specific variants.
  • New Modes and Maps: The 2v2 Gunfight mode returned, and eight new multiplayer maps were introduced, including The Pines and Raid.
  • Gameplay Adjustments: Enemy health and damage scaling were adjusted, improving overall balance.
  • Balance Changes: Significant nerfs were applied to weapons like the M16, AUG, and Hauer 77 shotguns, while buffs were given to the FFAR 1 and several SMGs, enhancing their competitive viability.

Year 10

Nov 8, 2019 - Nov 8, 2020

10 changes

The introduction of new multiplayer modes on September 9, 2020, marked a significant update for Call of Duty: Black Ops, enhancing gameplay with tactical 6v6 VIP Escort, 12v12 Combined Arms, and 40-player Fireteam modes. Alongside this, the expanded Gunsmith system allowed players to customize their weapons with up to 54 attachments, while the removal of specialists shifted to a traditional operator model.

  • Scorestreaks System Overhaul: Players no longer lost score on death and could earn multipliers for kills and objectives, changing the dynamics of scoring.
  • Return of Traditional Mini-Map: The game reintroduced a mini-map that highlights enemy players who fire their weapons, enhancing situational awareness.
  • Battle Pass System Implementation: A new battle pass system provided a steady stream of free content post-launch, encouraging player engagement.
  • Introduction of Field Upgrades: Field upgrades were earned based on time rather than score, with cooldowns applying after death, adding strategic depth.
  • Unlimited Sprint and Auto-Regeneration: Players could sprint indefinitely and heal automatically, streamlining movement and combat.
  • New Movement Mechanics: Enhanced movement options included sprint take-off, sliding to crouch, ziplines, and rappel lines, making gameplay more fluid.
  • Cross-Platform and Cross-Generation Play: The game enabled cross-platform and cross-generation play, broadening the player base and matchmaking options.

Year 9

Nov 8, 2018 - Nov 8, 2019

58 changes

Operation Grand Heist launched on February 19, 2019, introducing a wealth of new content across Multiplayer, Blackout, and Zombies modes. This period also saw the addition of a new Alcatraz-inspired Blackout map on April 2, 2019, designed for intense close-quarters combat, alongside multiple new weapons and game modes.

  • New Weapons: Three weapons were added on December 8, 2018, including the Daemon 3XB SMG, SWAT RFT assault rifle, and the Secret Santa melee weapon.

  • New Modes: The Hot Pursuit mode debuted on February 19, featuring new vehicles, while a Hardcore mode was introduced in both Blackout and Multiplayer for a more challenging experience.

  • New Specialists: The Zero specialist was added, specializing in hacking, and the Outrider specialist introduced a pilotable Hawk drone and the Sparrow weapon on the same day.

  • Zombies Content: A new Zombies experience for Black Ops Pass owners launched on March 27, 2019, including the Hellcatraz Gauntlet and new perks such as the Ethereal Razor.

  • Balance Changes: The nerf to Level Three Armour in Blackout on January 26, 2019, adjusted its effectiveness against explosions and melee attacks, while concussion grenades received a significant nerf as well.

  • Seasonal Events: The Shamrock & Awe event launched on March 12, 2019, offering a festive spring transformation for Blackout, while a 7-Day Free Trial for Blackout started on January 17 to attract new players.

  • UI/UX Improvement: The Black Market contraband stream was revamped on December 8, 2018, reducing tiers to 100 and enhancing reward previews.

Year 8

Nov 8, 2017 - Nov 8, 2018

2 changes

Tracked sources for Call of Duty®: Black Ops were limited between 2017-11-08 and 2018-11-08, with only 2 verified changes captured in this window. The recorded activity centers on Faster Tier Progression in Black Market and Improved Network Performance and sits between Zombie Nuketown Map Release on 2013-01-14 (new_content) and Nuketown Map Arrives on PS4 on 2018-11-10 (new_content), making this a light but still readable period in the game's history.

  • Verified activity: 2018-10-24 - Faster Tier Progression in Black Market: Treyarch updated the tiered progression system to make it faster, allowing players to earn tier progression more quickly across all modes.; 2018-10-24 - Improved Network Performance: Treyarch completed the first phase of planned changes to network performance, addressing server send rate issues..
  • What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
  • Before this window: The closest earlier tracked activity was Zombie Nuketown Map Release on 2013-01-14 (new_content).
  • After this window: The next tracked activity was Nuketown Map Arrives on PS4 on 2018-11-10 (new_content).

Year 7

Nov 8, 2016 - Nov 8, 2017

0 changes
Nothing notable this year.

Year 6

Nov 8, 2015 - Nov 8, 2016

0 changes
Nothing notable this year.

Year 5

Nov 8, 2014 - Nov 8, 2015

0 changes
Nothing notable this year.

Year 4

Nov 8, 2013 - Nov 8, 2014

0 changes
Nothing notable this year.

Year 3

Nov 8, 2012 - Nov 8, 2013

8 changes

Zombie Nuketown Map launched on January 14, 2013, granting season pass holders access to this fan-favorite map in Black Ops 2. Additionally, the max field of view (FOV) increased to 90 degrees on November 22, 2012, enhancing gameplay by alleviating tunnel vision effects.

  • New Content: Zombie Nuketown Map Release: Introduced a zombified version of the Nuketown map for season pass holders.
  • Gameplay Improvement: Max FOV increased to 90 degrees: Expanded field of view to improve player visibility.
  • Performance Enhancements: General performance improvements for CPUs with 4 or more cores: Boosted performance across singleplayer, multiplayer, and zombies modes.
  • Network Improvements: Improved dedicated server matchmaking: Enhanced matchmaking experience for players.

Year 2

Nov 8, 2011 - Nov 8, 2012

18 changes

Call of Duty: Black Ops introduced the expanded co-op mode 'Tranzit' on September 27, 2012, allowing up to four players to traverse the US while battling zombies. This update also brought a new 'Pick 10' loadout system, giving players the freedom to customize their gear with ten slots for weapons, perks, and killstreak rewards.

  • New Co-op Mode: 'Tranzit' launched, featuring a large, interconnected map for players to explore and survive against waves of zombies.
    • Traditional Survival Mode: A classic survival mode was added, catering to fans of previous zombie experiences.
    • Versus Mode for Zombies: A new mode where two teams of four compete for zombie kills without damaging each other.
  • Mobile Releases: Black Ops Zombies became available on Android and iOS, expanding the game's reach to mobile gamers.
    • Multiplayer Support: The mobile version featured wi-fi multiplayer for up to four players.
    • Voice Chat Feature: Enabled communication among players during mobile gameplay.
  • Gameplay Enhancements: The loadout system now allowed flexible occupation of slots, enabling players to trade primary weapons for perks or wild card abilities.
    • Prestige System: A new mechanic required players to prestige to unlock additional gear pieces.
  • DLC Availability: All previously released DLC was offered at half price during a promotion, benefiting the Call of Duty Endowment, which aids veterans.
  • Mac Launch: The game launched on Mac OS X on September 27, 2012, including the 'First Strike' DLC pack, alongside plans for all DLC packs to arrive on Mac later that year.

Year 1

Nov 8, 2010 - Nov 8, 2011

428 changes

Rezurrection launched on PC on September 22, adding the Moon Zombies map and four remastered World at War arenas. The pack introduced low-gravity gameplay and astronaut zombies, while Annihilation and First Strike delivered substantial multiplayer-and-Zombies map sets; Escalation remained an announcement rather than a confirmed release in the tracked material.

  • Rezurrection: Moon added fluctuating gravity, astronaut zombies, the Wave Gun, and the Quantum Entanglement Device alongside Nacht der Untoten, Verrückt, Shi No Numa, and Der Riese.
  • Annihilation: The map pack released four multiplayer maps—Hanger 18, Drive-In, Silo, and Hazard—plus the Shangri-La Zombies locale, with jungle labyrinths, traps, monkeys, and new undead threats.
  • First Strike: The pack released Berlin Wall, Discovery, Kowloon, Stadium, and the Ascension Zombies arena, which featured Russian cosmonaut zombie monkeys and new weapons.
  • Escalation: The announced pack included Zoo, Hotel, Convoy, Stockpile, and the celebrity-led Call of the Dead Zombies mission, but the supplied records did not confirm that it shipped in this window.
  • Sniper Rifles and Hardline Pro: Suppressed sniper rifles received one-shot headshot multipliers, while Hardline Pro’s supply-drop rerolls were restricted to Care Packages.
  • Mule Kick: The perk machine became available across all Zombies maps, broadening weapon-carrying options beyond the DLC arenas.