What changed in Chivalry: Medieval Warfare in 2014
1165 updates · 41 main milestones · Jan 7, 2014 to Dec 11, 2014
- 17 eventsFixed Enemy Spawn Issue in Cryptsbug fix
Fixed issue in Crypts where enemies spawn in the wrong room in single room mode.
SteamFestive Upgrade for Crypt MapvisualsCrypt has received a slight festive upgrade in the attire department.
SteamFestive Upgrade for Crypt MapvisualsCrypt has received a slight Festive upgrade in the attire department.
SteamChivmas Event Durationseasonal eventChivmas event runs from Dec 12 - Jan 5, featuring holiday-themed content.
SteamChivmas Moor Mapnew contentMilestoneMoor has undergone a festive makeover for the holiday season.
SteamServer Information AccessnetworkPlayers can now properly attain server information in the server browser.
SteamChivmas Moor Map Introductionseasonal eventMoor has undergone a Festive Makeover for the holiday season.
SteamHUD Markers for Enemies Fixedbug fixPrevented rare instance where all enemies spawning with HUD markers.
SteamServer Information Access ImprovednetworkPlayers can now properly attain server information in the server browser.
SteamHUD Markers for Enemiesbug fixPrevented rare instance where all enemies spawn with HUD markers.
SteamChivmas Hats Availablenew contentChivmas Hats are now available for use on any player in any map.
SteamFixed Enemy Spawn Issue in Cryptsbug fixFixed issue in Crypts where enemies spawn in the wrong room in single room mode.
Steam - 18 eventsPlaceable Variant Added for TO2 Mapsnew content
Placeable variant of GiantSlayersFamilyInfo added for TO2 maps.
SteamFull Controller Support Addedui uxPlayers can now choose between keyboard and mouse and a gamepad.
SteamAdvanced Filters Issue Fixedbug fixFixed issue users were having when trying to manipulate the advanced filters in the Server browser.
SteamPlaceable Variant of GiantSlayersFamilyInfo Addednew contentPlaceable variant of GiantSlayersFamilyInfo added for TO2 maps.
SteamFixed Advanced Filters in Server Browserbug fixFixed issue users were having when trying to manipulate the advanced filters in the Server browser.
SteamFull Controller Support Addedui uxPlayers can now choose between keyboard and mouse and a gamepad.
SteamJoin Game Search Haltquality of lifeJoin Game now allows you to halt a search that's in progress.
SteamAdded Community Made Team Objective Mapsnew content5 Community made Team Objective maps added to the game in the Fortification Map pack.
SteamFiltering by Locked Servers Functionalitybug fixFiltering by Locked servers now functions properly.
SteamGame Crash Fix Without Steambug fixMilestoneFixed issue where game crashes without Steam (bSteamEnabled = false).
SteamCommunity Made Team Objective Maps Addednew content5 Community made Team Objective maps added to the game in the Fortification Map pack.
SteamJoin Game Search Halt Featurequality of lifeJoin Game now allows you to halt a search that's in progress.
SteamFixed Game Crash Without Steambug fixMilestoneFix issue where game crashes without Steam (bSteamEnabled = false).
Steam - 26 eventsRemoved great-sword from Roguebalance change
Replaced with golden weapons to prevent self-breaking, infinite firepots at 350 kills remain
SteamFixed HUD markers for room mode triggerbug fixSteamRemoved great-sword from Roguebalance changeReplaced with golden weapons to prevent self-breaking, infinite firepots at 350 kills remain
SteamFixed Mason customization colours issuebug fixResolved issue where Mason colours appeared as Agathian colours
SteamCorrected 'can sprint attack' values for warrior characterbug fixSteamFixed counter error for wave completionbug fixFixed issue caused by ending a wave by survival rather than killing the last 3 bots
SteamCorrected 'can sprint attack' values for warrior characterbug fixSteamFixed counter error for ending a wavebug fixCorrected issue caused by survival rather than killing the last 3 bots
SteamAdded localization for cryptslocalizationSteamFixed HUD markers for room mode triggerbug fixSteamRemoved Halloween helmetsbug fixSteamFixed wave 14+ bug caused by sleepless skirmishersbug fixSteamRe-enabled protection for players leaving during intermissionbug fixPrevents The Heroes from losing
SteamRe-enabled protection for players leaving during intermissionbug fixPrevented The Heroes from losing
SteamRemoved Halloween helmetsbug fixSteamFixed wave 14+ bug caused by sleepless skirmishersbug fixSteamAdded localization for cryptslocalizationSteam - 32 eventsRemoved unnecessary kismet on interactable objectsbug fix
No longer need to use them multiple times for the events to fire
SteamFixed game breaking error in Smelly Troll health calculationbug fixMilestoneSteamGates close on class selection after a delaybalance changePrevents exploit of free health late in a round.
SteamAdded 4 new enemy spawn points to upper floor of 'room 1'new contentSpread out basement enemy spawnpoints
SteamFixed corpse VObug fixSteamBuffed archer backpedal and strafe speedsbalance changeNo penalty compared to forward movement now
SteamEnabled one room / all rooms mode toggle during intermissionquality of lifeSteamFixed exploit in Belmez where players could bypass objectivesbug fixMilestoneSteamFixed error with manual levelling fountains not leveling up charactersbug fixMilestoneSteamForward spawning should work more reliably nowbug fixSteamBuffed archer backpedal and strafe speedsbalance changeNo penalty compared to forward movement now.
SteamEnabled one room / all rooms mode toggle during intermissionquality of lifeSteamFixed corpse VObug fixSteamRemoved unnecessary kismet on interactable objectsbug fixNo longer need to use them multiple times for the events to fire.
SteamFixed error with manual levelling fountains not leveling up charactersbug fixMilestoneSteamPossible fix to enemies spawning in the wrong roombug fixSteamGave each class a unique character unlock at character level 6new contentSteamFixed game breaking error in Smelly Troll health calculationbug fixMilestoneSteamManual levelling statues now also level charactergameplaySteamAdded 120 second timer for final 3 enemiesgameplayYou will beat the wave either when you kill them or after the 2 minutes ends
SteamManual levelling statues now also level charactergameplaySteamGave archer infinite ammogameplaySteamAdded 4 new enemy spawn points to upper floor of room 1new contentSpread out basement enemy spawnpoints.
SteamFixed exploit in Belmez where players could bypass objectivesbug fixMilestoneSteamGave each class a unique character unlock at level 6new contentSteamGates close on class selection after a delaygameplayPrevents exploit of free health late in a round
SteamAdded 120 second timer for final 3 enemiesgameplayYou will beat the wave either when you kill them or after the 2 minutes ends.
SteamGave archer infinite ammogameplaySteamPossible fix to enemies spawning in the wrong roombug fixSteamForward spawning should work more reliably nowbug fixSteam - 4 eventsDrunken Bazaar Exploit Fixbug fix
Fixed exploit where players attacking could bypass objectives.
SteamNew Map: Cryptsnew contentMilestoneA Halloween themed Horde Mode map for up to 6 players, playable solo.
SteamNew Map: Cryptsnew contentMilestoneA Halloween themed Horde Mode map for up to 6 players, playable solo.
SteamDrunken Bazaar Exploit Fixbug fixFixed exploit where players attacking could bypass objectives.
Steam - 12 eventsFixed delegate crash when switching screensbug fix
Resolved a crash that occurred when switching from the customization screen to a map at the right time.
SteamFixed weapon scaling for various attachmentsbug fixFixed the scaling issues for several weapon attachments including Bearded, BroadDagger, DoubleAxe, and others.
SteamAdded new Polycount contest helmsnew contentNew helms have been added for contest participants.
SteamFixed delegate crash when switching screensbug fixFixed a delegate crash that occurred when switching from the customization screen to a map at the right time.
SteamAdded new Polycount contest helmsnew contentNew helms added for participants of the Polycount contest.
SteamRevamped foliage in BelmezvisualsSteamRevamped foliage in BelmezvisualsSteamFixed customized weapon skins issuebug fixFixed an issue where customized weapon skins were being worn without ownership.
SteamFixed gate collision in Belmezbug fixResolved collision issues at the second objective in Belmez.
SteamFixed customized weapon skins issuebug fixCustomized weapon skins were being worn without ownership, this has been fixed.
SteamFixed weapon scaling for various weaponsbug fixFixed the scaling issues for several weapon attachments including Bearded, Broad Dagger, Double Axe, and others.
SteamFixed gate collision in Belmezbug fixFixed the gate collision at the second objective in the Belmez map.
Steam - 12 eventsConsole Release Announcementnew content
Chivalry: Medieval Warfare is set to be released on Xbox 360 and Playstation 3.
Steam3D Videogame Art Contest Announcednew contentA Steam Workshop 3D Videogame Art Contest was announced, with winners' custom weapon and helmet skins to be incorporated into the game.
Steam8 New Team Objective Maps Addednew content8 new team objective maps have been added since launch, including 5 from the Fortification Map Contest.
SteamSteam Workshop Functionality Addednew contentSteam Workshop functionality now supports custom maps and mods, along with a curated item workshop for user-generated cosmetic items.
SteamMac and Linux Support in Developmentnew contentMac and Linux support is currently in the works.
SteamSteam Workshop Functionality Addednew contentMilestoneSteam Workshop functionality has been added to support custom maps and mods, along with a curated item workshop for user-generated cosmetic items.
SteamMac and Linux Support in Developmentnew contentMac and Linux support is currently in the works.
SteamChivalry: Deadliest Warrior Expansion Saledlc releaseChivalry: Medieval Warfare and the expansion pack Chivalry: Deadliest Warrior are on sale for 75% off from October 16th - 23rd.
SteamChivalry: Deadliest Warrior Expansion Saledlc releaseChivalry: Deadliest Warrior expansion is on sale for 75% off from October 16th - 23rd.
Steam3D Videogame Art Contest Winners Announcednew contentWinners of the Steam Workshop 3D Videogame Art Contest for custom weapon and helmet skins are being announced.
Steam8 New Team Objective Maps Addednew contentMilestoneSince launch, 8 new team objective maps have been added, 5 of which were created in the Fortification Map Contest.
SteamConsole Release Announcementnew contentChivalry: Medieval Warfare is set to be released on Xbox 360 and Playstation 3 through a partnership with Activision and Mercenary Technology.
Steam - 26 eventsGreatsword Windup Increasedbalance change
Increased Greatsword slash windup from 0.5 to 0.55 and overhead windup from 0.5 to 0.575.
SteamFortification Map Pack Addednew contentMilestoneNew maps including Belmez, Castle Assault, Cove, Drunken Bazaar, and King's Garden added to the game.
SteamBelmez Map EnhancementsgameplayAdded forward spawn, cleaned up paths, and made various lighting and optimization tweaks.
SteamCastle Assault Map EnhancementsgameplayAdded torches, adjusted spawn areas, and improved lighting and decals.
SteamCastle Assault Map UpdatesgameplayImprovements including spawn area adjustments and lighting changes.
SteamCove Map ImprovementsgameplayHUD setup, lighting changes, and various gameplay tweaks including objective points.
SteamDrunken Bazaar Map UpdatesgameplayVarious updates including HUD tweaks, lighting adjustments, and reworked library area.
SteamNew Listen Servers and MOTD Functionalitynew contentAdded new listen servers and Message of the Day functionality for dedicated servers.
SteamKing's Garden Map AdjustmentsgameplayRelit areas, added blockers, and adjusted lighting and collision.
SteamFortification Map Pack Addednew contentMilestoneNew maps Belmez, Castle Assault, Cove, Drunken Bazaar, and King's Garden added to the game.
SteamDrunken Bazaar Map OverhaulgameplayVarious improvements including HUD tweaks, lighting adjustments, and reworked areas for better gameplay.
SteamWarhammer Damage Adjustmentsbalance changeWarhammer overhead damage increased from 80 to 82 and stab damage from 35 to 40.
SteamNew Listen Servers and MOTD Functionalitynew contentIntroduction of new listen servers and Message of the Day functionality for dedicated servers.
SteamBroadsword Windup Increasedbalance changeBroadsword stab windup increased from 0.45 to 0.5 and overhead windup from 0.4 to 0.45.
Steam - 68 eventsFirepots No Longer Flinch Targetsbug fixSteamTournament Mode AddedgameplayMilestone
Tournament mode added with various gameplay adjustments including ready-up and disabling team damage spawn penalty.
SteamFirepots No Longer Flinch Targetsbug fixSteamPlatform Added to Catapult on Coldfrontbug fixPlatform added to prevent sinking into the Landscape on exit.
SteamPirates and Ninja Elite Helms Floating Issue Fixedbug fixPirates and Ninja elite helms no longer float in the air.
SteamNew Vanguard Skinsnew contentIntroducing the New Mason Marauder and Agatha Arbiter Vanguard Skins, each with a new helmet.
SteamFixed Floating Weapons in Arenabug fixSteamUpdated Korean TranslationlocalizationSteamNew Vanguard Skinsnew contentIntroducing the New Mason Marauder and Agatha Arbiter Vanguard Skins, each with a new helmet.
SteamBecoming King No Longer Counts as Deathbug fixSteamSDK Update for Deadliest Warriornew contentSDK updated to be on par with C:MW, making maps and mods easier to create.
SteamAcropolis Grass Clipping and Collision Fixbug fixAcropolis grass clipping and collision fixed on wall.
SteamFixed Sprinting Players Flinched in Release Stagebug fixSteamFixed Player Count in Server Browserbug fixSteamRandom Class Select Randomizes Weapon Loadoutbug fixSelecting random in class select now randomizes your weapon loadout as well.
SteamRemoved First Person Fire Particlesbug fixSteamLoadout Change Restriction in Arena FFA Mapbug fixLoadout can no longer be changed on the fly in specified location.
SteamKnights Can Wield All Shield Types with Flailbug fixSteamBlock Volumes Added to Pieces of Icebug fixSteamFriendly Fire Penalty as Server Side Optionbug fixFriendly fire penalty is now a server side option (Default On).
SteamMoor Updated Blocking Volumesbug fixSteamKnights Can Wield All Shield Types with Flailbug fixSteamIncreased Flinch Time for 2-Handed Weaponsbalance changeFlinch time increased from 0.8 to 0.9 for all 2-handed weapons.
SteamFixed Floating Weapons in Arenabug fixSteamBlock Volumes Added to Ice Piecesbug fixSteamFixed Achievements Related to Firebug fixFixed 'Fire Nemesis', 'Fire Starter', 'Sands of Time' achievements.
SteamFixed Achievements Related to Firebug fixFixed 'Fire Nemesis', 'Fire Starter', 'Sands of Time' achievement (Removed 'Just a Flesh wound').
SteamReturned Catapult Projectile Camerabug fixSteamRemoved First Person Fire Particlesbug fixSteamColdfront Health Increase on Drawbridgebalance changeIncreased Health on Drawbridge in Coldfront from 20000 to 30000.
SteamFixed Sprinting Players Being Flinchedbug fixSteamFrigid Kill Volumes Added to Water Touchbug fixSteamFriendly Fire Penalty as Server Side Optionbug fixFriendly fire penalty is now a server side option. (Default On)
SteamFrigid Kill Volumes Added to Water Touchbug fixSteamFixed Score Update Issuebug fixFixed score failing to update when players join matches in progress.
SteamAdded Platform to Catapult on Coldfrontbug fixAdded platform to prevent sinking into the landscape on exit on Coldfront.
SteamPrecached Scaling on Helmet Static Meshesbug fixPrecached scaling set on all helmet static meshes.
SteamIncreased Flinch Time for 2-Handed Weaponsbalance changeFlinch time increased from 0.8 to 0.9 for all 2-handed weapons.
SteamUpdated Korean Translationbug fixSteamRandom Class Select Now Randomizes Weapon Loadoutbug fixSteamReturned Catapult Projectile Camerabug fixSteamSDK Updated for Deadliest Warriornew contentSDK updated to be on par with C:MW, making maps and mods easier to create.
SteamFixed Javelin Appearance in Archer's Backbug fixSteamBecoming King No Longer Counts as Deathbug fixSteamLoadout Changes Restricted in Arena FFA Mapbug fixLoadout can no longer be changed on the fly in specified location in the Arena FFA map.
SteamPrecached Scaling Set on Helmet Static Meshesbug fixSteamIncreased Health on Drawbridge in Coldfrontbalance changeIncreased health on Drawbridge in Coldfront from 20000 to 30000.
SteamArcher Class Reworkbalance changeArchers no longer have an added backstab damage bonus when attacking from behind. Bolts, Arrows and Stones no longer flinch players.
SteamMoor Updated Blocking Volumesbug fixSteamTournament Mode AddedgameplayMilestoneTournament mode added with various features including ready-up and disabling team damage spawn penalty.
SteamArcher Class Reworkbalance changeArchers no longer have an added backstab damage bonus when attacking from behind. Bolts, Arrows and Stones no longer flinch players.
SteamFixed Score Update on Player Joinbug fixScore failing to update when players join matches in progress.
SteamFixed Javelin Appearance in Archer's Backbug fixSteamPirates and Ninja Elite Helms Floating Fixbug fixPirates and Ninja elite helms no longer float in the air.
Steam - 7 eventsFeedback for Map Creatorsquality of life
Judging playtest feedback will be posted to assist map creators.
SteamCustom Map Servers to Aid Map Creationcustom matchCustom map servers will be maintained to support map creators.
SteamOngoing Map Submission OpportunitymoddingIndefinite period for map submissions with $1000 reward for accepted maps.
SteamCommunity Feedback for Map Creatorsquality of lifeFeedback from judging playtests will be shared to help map creators improve their levels.
SteamOngoing Map Submission OpportunitymoddingTorn Banner Studios will continue to accept Team Objective maps for official release, awarding $1000 for each accepted map.
SteamFortification Map Contest Winners Announcednew contentMilestoneFive winners of the Fortification Map Contest will have their maps added to the game and receive cash prizes.
SteamFortification Map Contest Winners Announcednew contentMilestoneFive winners awarded cash prizes and official inclusion in the game.
Steam - 4 eventsFixed Texture Streaming Issuebug fix
Resolved an issue affecting many users with texture streaming.
SteamAddressed Delayed Game Closingbug fixFixed the issue related to the delayed closing of the game.
SteamFixed Texture Streaming Issuebug fixResolved an issue with texture streaming that many users were experiencing.
SteamAddressed Delayed Game Closingbug fixFixed the issue related to the delayed closing of the game.
Steam - 8 eventsFixed Chat Lock Issuebug fixSteamFixed FPS drops caused by HUDbug fixSteamFixed Chat Lock Issuebug fixSteamFixed Darkforest Collision in final objectivebug fixSteamFixed Dynamic Crosshair toggle issuebug fixSteamFixed Dynamic Crosshair toggle issuebug fixSteamFixed Darkforest Collision in final objectivebug fixSteamFixed FPS drops caused by HUDbug fixSteam
- 26 eventsConfiguration Menu Enhancementsui ux
New appearance with additional video and audio options, and HUD scaling options.
SteamFixed Various Level Bugsbug fixMultiple fixes for level-specific bugs including collision issues and visual bugs.
SteamTDM and LTS Game Modes Backportedbalance changeTDM and LTS modes backported from CDW with bug fixes.
SteamHUD Markers OptimizationperformanceSignificantly optimized HUD markers to improve player frame rate.
SteamDrastic Visual UpdatevisualsMilestoneChivalry: Medieval Warfare has undergone a drastic visual update to improve gameplay and overall player experience.
SteamHUD Reskin and Functionalityui uxNew health and stamina bars, 'Killed by' pop-up, and localized victory/defeat messages.
SteamHUD Reskinui uxNew health and stamina bars, and a new header showing team progress and objectives.
SteamNew Game Modes and ChangesgameplayNew Duel HUD and TDM mode backported from CDW with bug fixes.
SteamScoreboard Redesignui uxNew appearance and reworked code with additional features like per-mode progress bars.
SteamJoin Game Screen Reskinui uxNew appearance with improved filtering options and server information display.
SteamEscape Menu Overhaului uxNew appearance with buttons for class and team select, and added map vote option.
SteamConfiguration Menu Enhancementsui uxNew appearance with additional video and audio options exposed.
SteamCustomization Screen Updateui uxNew appearance with larger weapon image previews and character rotation functionality.
SteamNew Cursor and Animated Transitionsui uxIntroduced a new cursor and removed sliding transitions between menus.
SteamScoreboard Redesignui uxNew appearance and reworked code with additional features like per-mode progress bars.
SteamLevel Collision and Visual Fixesbug fixFixed various collision issues and visual bugs across multiple maps.
SteamEscape Menu Overhaului uxNew appearance with buttons for class and team select, and added Map Vote functionality.
SteamHUD Markers OptimizationperformanceSignificantly optimized HUD markers to improve player frame rate.
SteamDrastic Visual UpdatevisualsMilestoneChivalry: Medieval Warfare has undergone a drastic visual update to improve gameplay and overall player experience.
SteamJoin Game Screen Reskinui uxNew appearance with improved filtering and server information display.
SteamCustomization Screen Updateui uxNew appearance with larger weapon image previews and character rotation functionality.
SteamImproved XP Bar Initializationquality of lifeFixed an issue where the XP bar wouldn't initialize properly.
Steam - 6 eventsFortification Team Objective Map Contest Entriesnew content
Over 45 maps submitted for the Fortification map contest featuring various medieval themes.
SteamPeasant Hat Reward for Feedbackquality of lifePlaytesters providing constructive criticism will receive a rare peasant hat model.
SteamOfficial Testing Times for Map Contestseasonal eventTesting times announced for community playtesting of contest maps: Wednesdays, Fridays, and Sundays from 3-6 PM EST.
SteamFortification Team Objective Map Contest Entriesnew contentOver 45 maps submitted for the Fortification map contest featuring various medieval themes.
SteamOfficial Testing Times for Map Contestseasonal eventTesting times announced for the Fortification map contest: Wednesdays, Fridays, and Sundays from 3-6 PM EST.
SteamPeasant Hat Reward for Playtestersquality of lifePlaytesters providing constructive feedback will receive a rare peasant hat model.
Steam - 71 eventsRemoved Floating Arrows in Stoneshillbug fixSteamCitadel Map Visual Improvementsworld
Visual improvements to the broken wall and particle adjustments.
SteamColdfront Ocean Material OptimizationperformanceColdfront ocean material has significantly fewer instructions, may help performance.
SteamAdded Collision to Back Wall in Throne RoomperformanceSteamReverted Mason Brown Primary ColorvisualsSteamFixed Outpost Breakable Objectivebug fixFix for players being able to skip the breakable objective.
SteamFixed Crash from AOCView_Frontend_Customizationbug fixMilestoneFixed crash caused by a reference from an uncleanedup AOCView_Frontend_Customization into the world.
SteamReplaced Fracture Mesh Doors with Static MeshesperformanceSteamCapture Volume and Barbarians Killed Required to WingameplaySteamAdded Culling for All Particles in CitadelperformanceSteamRemoved Background Assets in BattlegroundsperformanceSteamReduced Particles for Low Settings in CitadelperformanceSteamFixed Crash from AOCView_Frontend_Customizationbug fixMilestoneFixed crash caused by a reference from an uncleanedup AOCView_Frontend_Customization into the world.
SteamAligned Flames with Stationary Torch MeshesperformanceSteamRe-positioned Mason Barb Archer HelmetvisualsRe-positioned Mason barb archer helmet to prevent clipping.
SteamDeleted Unneeded Meshes in ColdfrontperformanceDeleted a few meshes that weren't needed in order to lower drawcalls by a very small amount.
SteamMinor Fixing of Ruined Meshes in HillsideperformanceSteamColdfront Map OptimizationsworldVarious optimizations including NPC ragdoll settings and material adjustments.
SteamCrash Joining Match After Customizationbug fixMilestonePlayers would experience a crash joining a match after having visited the customization menu.
SteamBattlegrounds Minor OptimizationsworldReplaced a few skeletal meshes and adjusted culling distances.
SteamReplaced Unclothed Flags with Static Mesh VersionsperformanceSteamFixed Carried Weapons Visibilitybug fixFixed a variety of carried weapons visibility in 3rd person.
SteamRemoved Ice Rock from Boat Ramp PathperformanceSteamFixed 1P Double Axe Sprint Animationbug fixSteamChanged Outpost Chieftains HelmetsgameplayChanged outpost chieftains to be wearing cow skull helmets.
SteamAdjusted Low Health Post ProcessgameplayAdjusted the low health Post Process chain to not desaturate your screen as much to help prevent hitting teammates while low on health.
SteamAdded DLC2 Helmets to Barbariansnew contentIncluded default basic helmets and knight DLC helmets.
SteamAdded Minor Set Dressing Inside Castle WallsperformanceSteamOutpost Objective TweaksgameplayOutpost Objective Tweaks including playspace modifications around falling log.
SteamChanges to Kismet for Broken Wall Mesh in CitadelperformanceMade changes to the kismet so that the broken wall mesh does not matinee up it just toggles collision off and on.
SteamOutpost Map FixesworldFix for players being able to skip the breakable objective and various tweaks.
SteamRemoved Spec Off Landscape MaterialperformanceRemoved spec off of the landscape material which should help performance.
SteamBrightened Mason Vanguard Barb Metal Chest PlatevisualsBrightened for better emblem visibility.
SteamHillside Minor OptimizationsperformanceMade spectral echo ghostly again and added blocking volumes on exploit spots.
SteamAdded Barrels in Caves to Prevent Stuck CollisionsperformanceSteamAdded DLC2 Helms to Barbariansnew contentAlso added DLC2 helms, default basic helms, and knight DLC helms to barbs.
SteamTweaked Arch Collision in HillsideperformanceSteamAdded Cheaper Tower Mesh in CitadelperformanceAdded in a cheaper tower mesh with 3 rather than 6 material IDs and replaced instances in the background with it.
SteamAdded Original Chivalry Helmets to Barbariansnew contentAdded original Chivalry Helmets to Barbarians but omitting some of the too small/beard clipping ones.
SteamAdded Original Chivalry Helmets to Barbariansnew contentOriginal helmets added, omitting some that were too small or caused beard clipping.
SteamColdfront NPC OptimizationperformanceSet Barb NPCs to ragdoll as opposed to gibs. Destruction after 5 seconds.
SteamAdjusted Low Health Post ProcessgameplayAdjusted the low health Post Process chain to not desaturate your screen as much to help avoid hitting teammates.
SteamFixed Carried Weapons Visibility in 3rd Personbug fixSteamLowered Number of Materials on Keep MeshesperformanceSteamCrash Joining Match After Customizationbug fixMilestonePlayers would experience a crash joining a match after having visited the customization menu.
SteamCreated Lightmap UV for Broken LighthouseperformanceSteamReplaced BSP with Meshes in ColdfrontperformanceSteamDarkforest Particle OptimizationperformanceNon-gameplay relevant particles only show up on medium settings now.
SteamAdded Epic Blocking Volume in Harbor AreaperformanceAdded epic blocking volume in harbor area for the floor.
SteamBattlegrounds Minor OptimizationperformanceReplaced a few skeletal meshes and adjusted some culling distances.
SteamVisual Improvements to Broken Wall in CitadelvisualsSteamBrightened Mason Vanguard Barb Metal Chest PlatevisualsBrightened mason vanguard barb metal chest plate for better emblem visibility.
SteamGarbage Cleanup on Variant LevelsperformanceSteamAdjusted See-Thru Wall Collisions in HillsideperformanceSteamDarkforest Map Particle OptimizationworldNon-gameplay relevant particles only show up on medium settings now.
SteamReverted Mason Brown Primary ColourvisualsSteamPut Breaking Wall on Precomputed LightingperformanceSteamHalberd and Quarterstaff Reach Displayui uxThe reach for the halberd and quarterstaff now displays properly in the weapon selection menu.
SteamImproved Cull Distance Volumes on ColdfrontperformanceImproved Cull Distance Volumes on Beach and in the Castle.
SteamHalberd and Quarterstaff Reach Displayui uxThe reach for the halberd and quarterstaff now displays properly in the weapon selection menu.
SteamFixed 1P Double Axe Sprint Animationbug fixSteamRefined Playspace Around CourtyardperformanceSteam - 52 eventsWeapon variants now award experiencegameplay
Weapon variants now properly award users experience.
SteamAdded detailed log messages for download failuresnetworkSteamAdded impact sounds for melee weaponsaudioAdded mud and foliage impact sounds for all melee weapons.
SteamAdded detailed log messages for download failuresmoddingSteamAdded reconnect retry for seamless transitionmoddingAdded a reconnect retry in case a seamless transition download fails.
SteamFixed ?ModName functionality for clientsmoddingSteamAdjusted collision on roof meshesworldSteamReplaced Mason banners with dragon bannersvisualsMason banners replaced with barbaric dragon banners.
SteamFixed extra flinch effect when on firebug fixSteamReplaced Mason banners with dragon bannersworldMason banners replaced with barbaric dragon banners.
SteamAdded crenelation variantsworldSteamAdded parry tracers to swingsgameplayParry tracers added to the beginning of swing, in the opposite direction of the swing.
SteamAdded loadout change volumes to OutpostworldSteamThrown torches split on impactgameplaySteamFixed extra flinch effect when on firebug fixSteamReduced snow sprite spawnperformanceSteamFixed weapon blood in standalone modebug fixSteamFixed heavy javelin and short spear display issuebug fixHeavy javelin and short spear when thrown now show correctly as a regular javelin.
SteamFixed vertical turn limit on parry ripostebug fixSteamFixed heavy javelin and short spear appearancebug fixFixed heavy javelin and short spear showing as regular javelin when thrown.
SteamAdded oil decals around gate in ColdfrontworldSteamIncreased duration of oil splashy particle effectvisualsSteamFixed vertical turn limit on parry ripostebug fixSteamAdjusted collision on roof meshesworldSteamWeapon variants award experience properlygameplayWeapon variants now properly award users experience.
SteamAdded reconnect retry for seamless transition downloadnetworkSteamMinor optimizations for particles and corpsesperformanceSetting draw distances on particles and corpses.
SteamNew weapon handle tracersgameplayNew tracer for weapon handles that is parryable but no longer deals damage.
SteamFixed ?ModName functionality for clientsmoddingSteamAdded loadout change volumes to OutpostworldSteamFixed weapon blood in standalone modebug fixSteamSet physical materials on SDK, Outpost, and Coldfront assetsworldSteamAdded oil decals around gate in ColdfrontworldSteamMinor optimizations for particles and corpsesperformanceOptimizations made by setting draw distances on particles and corpses.
SteamAdded crenelation variantsworldSteamImproved reliability of chase mechanicgameplaySteamAdded parry tracers to swinggameplayParry tracers added to the beginning of swing, in the opposite direction of the swing.
SteamSet physical materials on SDK, Outpost, and Coldfront assetsworldSteamChanged ini read for code modsmoddingChanged ini read for code mods to only read and write those specified in Default ini.
SteamChanged ini read for code modsmoddingChanged ini read for code mods to only read and write those specified in Default ini.
SteamImproved chase mechanic reliabilitygameplayEfforts made to improve the reliability of the chase mechanic.
SteamIncreased duration of oil splashy particle effectworldSteamWarning for package extraction conflictsmoddingWill warn when extracting packages that share a name with a package in CookedPC.
SteamAdded impact sounds for melee weaponsaudioMud and foliage impact sounds added for all melee weapons.
SteamReduced snow sprite spawnworldSteamWarning for package extraction conflictsmoddingWill warn when extracting packages that share a name with a package in CookedPC.
Steam - 8 eventsNew Barbarian Themed Weapon Variantsnew content
New weapon variants including Norse sword, Avian Rage Maul, Chargebreaker, and Whistler.
SteamNew Team Objective Map: Coldfrontnew contentMilestoneA frozen Beach Invasion Siege map set in Old Agatha with multiple objectives.
SteamNew Barbarian Character Skinsnew contentNew class skins for both factions featuring barbarian clans.
SteamNew Team Objective Map: Coldfrontnew contentMilestoneA frozen Beach Invasion Siege map set in Old Agatha with various objectives.
SteamNew Team Objective Map: Outpostnew contentMilestoneAn attack on the Barbarian stronghold of Ramnor with multiple objectives.
SteamNew Team Objective Map: Outpostnew contentMilestoneAttack the Barbarian stronghold of Ramnor with various objectives.
SteamNew Barbarian Character Skinsnew contentNew class skins for both factions featuring barbarian clans.
SteamNew Barbarian Themed Weapon Variantsnew contentNew weapon variants including Wulfric Sword, Avian Rage Maul, Chargebreaker, and Whistler.
Steam - 56 eventsAdd nodes to manually set kills, deaths, assistsgameplaySteamFixed killed for idling when on catapultbug fixSteamAdded bardiche variantnew contentSteamNew 'add marker' nodesgameplay
Options for adding markers with various attachment and destruction conditions.
SteamMore cover on beachbug fixSteamChangeHealthPawnAndMax and ChangePawnGroundSpeed nodesgameplaySteamFixed killed for idling when on catapultbug fixSteamFixed collision on old pallisadesbug fixSteamFixed some animation popping when switching weapons with shieldbug fixSteamFixed shield remaining up during release to parrybug fixSteamFixed weapon kill icon for 1h longsword, messer, sword of warbug fixSteamTO2 - Mutator / map-driven TO-type modegameplayNew gameplay mode with helper nodes planned for easier staging.
SteamFixed improper vo line for archer 'you're welcome'bug fixSteamFixed grand mace skin shows on player's back after they switch to/from the weaponbug fixSteamAdd mapinfo option to force manual kills, deaths, assists scoringgameplaySteamFixed arrows remaining if you cancel bow drawbug fixSteamFixed a mesh gapbug fixSteamRemoved redundant areasbug fixSteamFinished blocking in castle areasbug fixSteamDon't allow selected king to go into spectatorbug fixSteamFixed chat team colours for spectatorsquality of lifeSteamCustomScoring mutator to steer scoring, kills, deaths, assistsgameplaySteamAdd PC as output variable for Kismet ClientToServerBridgesgameplayAllows tracking of player button input from client to server Kismet.
SteamFixed blood mask issues with grand mace and messer variantbug fixSteamCustom team setup mutator, plus support in GRI and HUDgameplaySteamFixed weapon kill icon for 1h longsword, messer, sword of warbug fixSteamFixed collision on old pallisadesbug fixSteamBlocking volume passbug fixSteamFixed arrows remaining if you cancel bow drawbug fixSteamEvents for CustomScoring; fires events on kills, deaths, assists, etc.gameplaySteamFixed blood mask issues with grand mace and messer variantbug fixSteamVIP Mutator and KillTargets mutatorsgameplayNew gameplay mechanics for tracking kill targets and assassination objectives.
SteamAdd node to manually set score outside of CustomScoring mutatorgameplaySteamDon't pick spectators to be kingbug fixSteamAdded LTS, FFA, and TD variants of several duel mapsnew contentNew variants for low player-count servers: Bridge, Cistern, Courtyard, Dininghall, FrostPeak, Mines, Shipyard.
SteamDon't pick spectators to be kinggameplaySteamDon't allow selected king to go into spectatorgameplaySteamFixed improper voice line for archer 'you're welcome'bug fixSteamFixed some animation popping when switching weapons with shieldbug fixSteamFixed a mesh gapbug fixSteamFixed chat team colours for spectatorsbug fixSteamNew node to set who will win when time runs outgameplaySteamFixed shield remaining up during release to parrybug fixSteamNew node to set who will win when time runs outotherSteamFixed gargling wounded audiobug fixSteamFixed parry riposte anim sometimes not blendingbug fixSteamCheck bDisplayOnScoreboard before counting players for autobalancebug fixDon't count the decorative NPCs on Coldfront.
SteamRemoved redundant areasbug fixSteamFixed parry riposte animation sometimes not blendingbug fixSteamFixed gargling wounded soundbug fixSteamAdded PurchaseBox actorotherLets you purchase things by subtracting points from a player's score.
SteamIn TO2, can be used to replace existing players’ classesgameplaySteamAdded LTS, FFA, and TD variants of several duel mapsnew contentNew variants for low player-count servers: Bridge, Cistern, Courtyard, Dininghall, FrostPeak, Mines, Shipyard.
SteamFixed grand mace skin showing on player's back after switching weaponsbug fixSteam - 19 eventsNew Ceremonial helms for each warrior classnew content
Each warrior class can unlock a new Ceremonial helm.
SteamNew Ceremonial Helms for Each Warrior Classnew contentEach warrior class can unlock a new Ceremonial helm at level 25.
SteamAchilles Hero Skin Addednew contentAchilles: Hero of the Trojan War joins the battlefield as an unlock-able Spartan skin.
SteamAchilles joins as unlockable Spartan skinnew contentMilestoneAchilles: Hero of the Trojan War joins the battlefield as an unlock-able Spartan skin.
SteamUnlock requirements for new itemsquality of lifeAll Items in this update are unlocked at level 25.
Steam - 14 eventsDLC Content Free in Beta Branchbalance change
DLC content can be purchased at no cost in the Beta Branch.
SteamWeapon Unlock Restrictions Removed in Betabalance changeWeapon unlock restrictions have been removed in the beta branch.
SteamWeapon Unlock Restrictions Removed in Betabalance changeWeapon unlock restrictions have been removed in the beta branch.
SteamElite Knights DLC Available for Purchasedlc releaseMilestoneElite Knights are now available for Purchase for both Mason and Agatha Factions.
SteamElite Knights DLC Available for Purchasedlc releaseMilestoneElite Knights are now available for Purchase for both Mason and Agatha Factions.
SteamCustomization Menu Updatenew contentWeapon variants can be changed in the customization menu under the new weapons tab.
SteamNew Weapons Tab in Customization Menunew contentWeapon variants can be changed in the customization menu under the new weapons tab.
SteamAgatha Inquisitor Bundlenew contentIncludes Inquisitor Knight Model, Inquisitor Helm (Open), and Crushing Mace (Grand Mace Variant).
SteamAgatha Inquisitor Bundlenew contentIncludes Inquisitor Knight Model, Inquisitor Helm (Open), and Crushing Mace (Grand Mace Variant).
SteamMason Dreadnaught Bundlenew contentIncludes Dreadnaught Knight Model, Dreadnaught Helm (Open, Winged), and Butcher's Messer (Messer Variant).
SteamDLC Content Free in Beta Branchbalance changeDLC content can be purchased at no cost in the Beta Branch.
SteamMason Dreadnaught Bundlenew contentIncludes Dreadnaught Knight Model, Dreadnaught Helm (Open, Winged), and Butcher's Messer (Messer Variant).
Steam - 10 eventsNew Weapon Skins for Messer and Grand Macenew content
New weapon skins available for customization.
SteamNew Weapon Skins for Messer and Grand Macenew contentNew Weapon Skins available in the customization menu under the new weapons tab.
SteamRemoval of Weapon Unlock Restrictionsbalance changeWeapon unlock restrictions have been removed in the beta branch.
SteamRemoval of Weapon Unlock RestrictionsgameplayWeapon unlock restrictions have been removed in the beta branch.
SteamWeapon Skins Available as DLCdlc releaseWeapon skins can be purchased as DLC content, but users are not charged in the Beta.
SteamWeapon Skins Available as DLCdlc releaseWeapon skins can be purchased as DLC content, but users are not charged in the Beta.
Steam - 65 eventsDark Forest ammo box cooldown time changed from 5 to 20gameplaySteamConsole damage is toggleable with a new less verbose modequality of lifeSteamLocalization change for emblem browsinglocalization
Numbers added in front of emblems for easier browsing.
SteamUpdated first-person animations for several weaponsvisualsAnimations adjusted to fit the new camera position.
SteamFixed ranged crosshair being stuck red after deathbug fixSteamDark Forest ammo box cooldown changedgameplayCooldown time in LTS game mode changed from 5 to 20.
SteamFixed autobalance bugsbug fixFixed issues preventing players from switching teams when balanced.
SteamBubble reduced by 60%gameplaySteamNew dynamic crosshair with swing and combo indicationnew contentSteamNew level 60 helmet addednew contentSteamFixed bug where players can't spawn if they were a spectator before a map changegameplaySteamUpdated flail 3rd-person combo animationgameplaySteamFixed ragdoll fire screaming getting stuck on deathgameplaySteamUpdated Chivalry splash screen with new logoui uxSteamUpdated first person longsword and two-handed axe animationsgameplaySteamFirst-person camera alignment adjusted for visual claritygameplaySteamAdded Giant stomp crushing sound to SDKmoddingSteamAdded health bar for door on CitadelgameplaySteamAdded progress bar for slaves on CitadelgameplaySteamExample maps added for SDK usersmoddingSteamDisabling barbs temporarilygameplaySteamDefault server tick rate set to 60HzsystemSteamReduced maximum recovery time to 0.9performanceSteamDefault FOV changed from 95 to 105balance changeSteamAll first-person animations updated to fit new camera positiongameplaySteamAdded sparks on every hit for Citadel BallistagameplaySteamIndication to burn buildings on StoneshillgameplaySteamNew dynamic crosshair with swing and combo indicationnew contentSteamFixed floating sticky projectiles after head explosiongameplaySteamNew level 60 helmet addednew contentSteamFixed ranged crosshair being stuck red after deathbug fixSteamAdded health bar for door on Mason side of CitadelgameplaySteamAdded customization overriding into AISpawnNPC / AISpawnStandardBotmoddingSteamFixed new knight first-person armor to match third-persongameplaySteamBeginner Mode Map Changes for Dark Forestnew contentAdded progress bar and destroy markers for doors.
SteamAdded missing sockets to gore mesh in SDKmoddingSteamFixed autobalance bugsbug fixSteamFixed various scoreboard bugsbug fixSteamFixed alt slash021 tracer not lined up for 2-handed longswordgameplaySteamUpdated flail overhead 1st-person tracergameplaySteamAdded more consistent damage states on Dark ForestgameplaySteamServer checks for out-of-date maps when transitioning to custom mapsmoddingSteamImproved release to parry blend animationgameplaySteamReduced maximum recovery time to 0.9gameplaySteamAll weapon animations have been updatedgameplaySteamFixed gore mesh for DLC Knightsbug fixSteamFixed various map bugsbug fixSteamFixed team damage messagebug fixSteamUpdated 1p dagger daze animationgameplaySteamBeginner Mode Map Changes for Citadelnew contentAdded new indicators and health bars for objectives.
SteamUpdated longsword and 1-handed animation based on feedbackgameplaySteamDefault FOV changed from 95 to 105balance changeSteamLocalization change to put numbers in front of emblemsgameplaySteamAdded indication for what to shoot on Citadel BallistagameplaySteamFixed quarterstaff overhead animation showing incorrectlygameplaySteamFixed longsword tracer for DLC knightsgameplaySteamFixed team damage messagebug fixSteamUpdated double axe 1p and 3p animationsgameplaySteamTake hit indicator points toward attacking playergameplaySteam - 61 eventsIncreased feint time for combo feints to 0.5sbalance change
Time between starting a feint and returning to idle increased for all weapons.
SteamFixed GUI issue in NVIDIA SurroundperformanceIssue where GUI breaks when in 'surround' but in a non-surround resolution; added additional logging for debugging.
SteamAdded sockets to gore meshes for modsmoddingSteamAutomatically add SDK persistent maps to maplistmoddingSteamFixed map vote hijackingbug fixSteamNew assets for SDK usersnew contentIncludes rocks and foliage from DW and several other assets.
SteamAdjusted First-Person Camera AlignmentgameplayFirst-person camera alignment adjusted for more visual clarity during combat
SteamRevamped flail's animationsvisualsSteamNew example maps for SDK usersnew contentIncludes LTS-Gladiator and Ticket-based spawning system.
SteamAdded Ticket-based spawning system to mapsnew contentApplicable for maps with AOCTO-Ticket-based.
SteamAutomatically add SDK persistent maps to maplistmoddingUnless bDontAddSdkMapsToMapList is true.
SteamReduced enemy-only collision cylinder sizebalance changeBubble (enemy-only collision cylinder) reduced by 60%
SteamMAA dodge stamina cost increased from 15 to 20balance changeSteamReduced 2H flinch time to 0.8balance changeSteamReverted change reducing bubble size from earlier beta versionschangesWill beta test this change further before setting live.
SteamReverted change reducing bubble sizechangesChange was in earlier beta versions; further beta testing needed.
SteamNew assets for SDK usersnew contentIncludes rocks and foliage from DW and several other assets.
SteamChanges to SDK server hostingmoddingUse the 'server' commandlet on client files to host SDK test servers.
SteamMAA dodge stamina cost increased from 15 to 20balance changeSteamSlowed down bearded axe overheadgameplaySteamAllow mods to override gamemode in server browsermoddingLimited to 62 characters for ModDisplayString and ModeDisplayString combined.
SteamFixed outhouse sounds not activatingbug fixSteamImproved physics asset for flailvisualsSteamFixed exploit allowing players to access the area by the cowbug fixSteamRevamped flail's animationsvisualsSteamAllow on-the-fly AOCPawn model switchingmoddingWithout breaking the anim tree; useful for mods.
SteamFixed outhouse sounds not activatingbug fixSteamNew materials and example material setups for SDK usersnew contentIncludes stone and masonry master material.
SteamImproved physics asset for flailvisualsSteamAllow mods to override gamemode in server browsermoddingModDisplayString and ModeDisplayString limited to 62 characters.
SteamIncluded missing DLLs for EyefinityperformanceSteamNew example maps for SDK usersnew contentIncludes stripping player of weapons and adding pickupable weapons in LTS-Gladiator.
SteamNew materials and example material setups for SDK usersnew contentIncludes stone and masonry master material.
SteamSlowed down bearded axe overheadgameplaySteamReduced 2H flinch time to 0.8balance changeSteamFixed bell audio in Tavernbug fixSteamAdded console commands for server's map rotation and SDK mapsmoddingCommands include GetServerRotation, GetServerSdkMaps, and GetServerMod.
SteamFixed exploit allowing players to access area by the cowbug fixSteamAllow on-the-fly AOCPawn model switchingmoddingChanging AOCPawn.PawnInfo.myCustomization.Character without breaking the anim tree.
SteamChanges to SDK server hostingmoddingUse 'server' commandlet on client files to host SDK test servers.
SteamReduced Enemy-Only Collision Cylinderbalance changeBubble (enemy-only collision cylinder) reduced by 60%
SteamAdjusted first-person camera alignmentgameplayFirst-person camera alignment adjusted for more visual clarity during combat
SteamSwitched flail's shield to the HeatervisualsSteamAdded console commands for server's map rotation and SDK mapsmoddingCommands include GetServerRotation, GetServerSdkMaps, and GetServerMod.
SteamIncluded missing DLLs for EyefinityperformanceSteamIncreased feint time for combo feints to 0.5sbalance changeFeint time increased from the default which varies by weapon from 0.2s to 0.4s.
SteamSwitched flail's shield to the HeatervisualsSteamAdded script-driven pawn movement for modsmoddingSet AOCPawn to PHYS_Custom for custom physics.
SteamFixed various collision bugs reported on the official forumsbug fixSteamFixed bell audio in Tavernbug fixSteam - 73 eventsFixed new flail crouch animationsbug fixSteamAutomatically add SDK persistent maps to maplistmodding
Unless bDontAddSdkMapsToMapList is true.
SteamIncreased feint time for combo feintsbalance changeIncreased to 0.5s for combo feints for all weapons.
SteamUse dedicated server tool to host public serversmoddingSteamFixed Eyefinity missing DLLsbug fixSteamFixed Eyefinity missing DLLsbug fixSteamReduced MAA dodge stamina costbalance changeReduced from 25 (Beta 1) to 20 (vs. the pre-patch cost of 15)
SteamImproved physics asset for flailmoddingSteamAdded script-driven pawn movement for modsmoddingSet an AOCPawn to PHYS_Custom and event PerformCustomPhysics will fire every tick.
SteamSlowed down bearded axe overheadbalance changeSteamFixed map vote hijacking exploitbug fixSteamFixed bell audio in Tavernbug fixSteamLet mods override gamemode in the server browsermoddingSteamReduced MAA dodge stamina costbalance changeReduced from 25 (Beta 1) to 20 (vs. the pre-patch cost of 15)
SteamRevamped flail's animationsvisualsSteamFixed outhouse sounds not activatingbug fixSteamNew materials and example material setups for SDK usersnew contentIncludes stone and masonry master material.
SteamFixed flail animations issue from Beta 1bug fixSteamFixed SDK Castle Builder's arch's trimbug fixSteamFixed new flail crouch animationsbug fixSteamSwitched flail's shield to the Heaternew contentSteamNew example maps for SDK usersnew contentIncludes stripping the player of weapons and adding pickupable weapons.
SteamImproved physics asset for flailvisualsSteamFixed exploit allowing access to cow areabug fixSteamLet mods override gamemode in server browsermoddingSteamUpdated SDK assets and AOCTO-SDK_Asset_Showcase mapnew contentSteamAdded sockets to gore meshes for modsmoddingSteamUse 'server' commandlet on client files to host SDK test serversotherDoesn't do map verification and works with files that aren't uploaded.
SteamNew materials and example material setups for SDK usersnew contentIncludes stone and masonry master material.
SteamFixed SDK Castle Builder's arch's trimbug fixSteamNew example maps for SDK usersnew contentIncludes stripping the player of weapons and placing pickupable weapons in LTS-Gladiator.
SteamFixed exploit allowing access to cow areabug fixMilestoneSteamFixed outhouse sounds not activatingbug fixSteamAdded sockets to gore meshes for modsmoddingFor the sake of mods that might want to make gore meshes playable.
SteamUse 'server' commandlet on client files for hosting SDK test serversmoddingDoesn't do map verification and works with files that aren't uploaded.
SteamAutomatically add SDK persistent maps to maplistmoddingUnless bDontAddSdkMapsToMapList is true.
SteamAllow changing to SDK maps even if not in the maplistmoddingAs long as they're verified as valid.
SteamSwitched flail's shield to the Heaternew contentSteamFixed map vote hijacking exploitbug fixMilestoneSteamSlowed down bearded axe overheadbalance changeSteamUpdated SDK assets and AOCTO-SDK_Asset_Showcase mapnew contentSteamReverted bubble size changechangesReverted the change reducing the bubble size that was in earlier beta versions of this patch.
SteamAdded script-driven pawn movement for modsmoddingSet an AOCPawn to PHYS_Custom and event PerformCustomPhysics will fire every tick.
SteamFixed NVIDIA Surround GUI issuebug fixFix issue where GUI breaks when in 'surround' but in a non-surround resolution.
SteamPolished new flail run animationsvisualsSteamAdded console commands for server's map rotation and SDK mapsui uxCommands include GetServerSdkMaps, GetServerRotation, and GetServerMod.
SteamAdded Ticket-based spawning system to any map with AOCTO-Ticket-basednew contentSteamAdded console commands for server's map rotation and SDK mapsotherCommands include GetServerSdkMaps, GetServerRotation, and GetServerMod.
SteamFixed flail animations issue from Beta 1bug fixSteamPolished new flail run animationsvisualsSteamReverted bubble size reductionchangesReverted the change reducing the bubble size that was in earlier beta versions of this patch.
SteamRevamped flail's animationsvisualsSteamFixed NVIDIA Surround GUI issuebug fixFix issue where GUI breaks when in 'surround' but in a non-surround resolution.
SteamFixed bell audio in Tavernbug fixSteam - 27 eventsMap collision fixes in Battlegroundsgameplay
Smoothed the Hill by Mason Spawn, improved Market Collision, and fixed collision by Catapult Bridge.
SteamFix loading screen jamming up on the screenbug fixFixed the issue where the loading screen would jam when timing out between Workshop map transitions.
SteamFixed duplicate meshes in Moorbug fixFixed duplicate meshes in the persistent level on FFA variant
SteamFixed an exploit in Stoneshill barracksbug fixFixed an exploit in the barracks allowing players to leave the play space
SteamFix customization not working from frontendbug fixSteamFix issues with beginner server listingsbug fixFix issues where users would all be found to be 'beginners' and all get the beginner servers at the top of their browser
SteamSmoothed the Hill by Mason Spawn in BattlegroundsgameplaySteamFix crash when trying to extract an empty .cmwsdk filebug fixSteamFix exploit in Stoneshill barracksgameplayFixed an exploit allowing players to leave the play space.
SteamEase GPU memory requirementsperformanceBecause we still don't have maxsoundnodechildren exposed in GUI: ease GPU memory requirements even more, CPU slightly (3GB users get thrown into bucket 2 instead of bucket 1)
SteamEase GPU memory requirementsperformanceAdjusted GPU memory requirements and CPU usage for better performance, particularly for 3GB users.
SteamFix customization not working from frontendbug fixSteamFixed sublevel issues causing duplicate meshes in FFA-Moorbug fixSteamFix issues with beginner server listingsbug fixResolved issues where users were incorrectly categorized as 'beginners' and received beginner servers at the top of their browser.
SteamFix loading screen jamming up on the screenbug fixFix loading screen jamming up on the screen when timing out between Workshop map transitions
SteamFixed sublevel issues causing duplicate meshes in FFA-Moorbug fixSteamNew error message in WorkshopUploadToolbug fixNew error message in the WorkshopUploadTool if missing a GUID
SteamFixed collision near mason spawn ballista in Battlegroundsbug fixSteamMap collision fixes in MoorgameplayFixed duplicate meshes in the persistent level on FFA variant.
SteamFixed trigger volumes colliding with fists in Tavernbug fixSteamNew error message in WorkshopUploadToolbug fixAdded an error message for missing GUIDs in the WorkshopUploadTool.
SteamFixed collision errors by ramp in Citadelbug fixSteamImproved Market Collision in BattlegroundsgameplaySteamFixed Collision by Catapult Bridge in Battlegroundsbug fixSteamMap collision fixes in CitadelgameplayFixed collision errors by ramp in front of upper level cages.
SteamFix crash when extracting empty .cmwsdk filebug fixSteam - 17 eventsEase GPU memory requirements for 3GB usersperformance
CPU memory requirements slightly eased as well.
SteamImproved server valid file verificationnetworkShould automatically delete and bypass invalid .cmwsdk files.
SteamAdd changelist number to main menuchangesSteamNew error message in WorkshopUploadToolnew contentNew error message in the WorkshopUploadTool if missing a GUID
SteamFix customization not working from frontendbug fixSteamFix loading screen jamming during Workshop map transitionsbug fixSteamFix crash when extracting an empty .cmwsdk filebug fixSteamFix beginner server issuebug fixFix issues where users would all be found to be 'beginners' and all get the beginner servers at the top of their browser
SteamFix crash when extracting empty .cmwsdk filebug fixSteamFix duplicate meshes in FFA-Moorbug fixFixed sublevel issues causing duplicate meshes in FFA-Moor
SteamFix loading screen jamming during Workshop map transitionsbug fixFix loading screen jamming up on the screen when timing out between Workshop map transitions
SteamNew error message in WorkshopUploadTool for missing GUIDnew contentSteamFixed sublevel issues causing duplicate meshes in FFA-Moorbug fixSteamAdd changelist number to main menuchangesSteamFix issues with players being categorized as 'beginners'bug fixSteamFix customization not working from frontendbug fixSteamEase GPU memory requirementsperformanceBecause we still don't have maxsoundnodechildren exposed in GUI: ease GPU memory requirements even more, CPU slightly (3GB users get thrown into bucket 2 instead of bucket 1)
Steam - 60 eventsSDK Frontend Improvementsmodding
Automatically append map list to workshop description and allow multi-line descriptions.
SteamPost-Game Medal List Crash Fixbug fixFixed crash in post-game medal list (uncommon, introduced in Patch 2)
SteamRemoved Old Overlapping Sign in Stoneshill Villagebug fixSteamPost-game Medal List Crash Fixbug fixFixed crash in post-game medal list (uncommon, introduced in Patch 2)
SteamAMD Eyefinity and NVIDIA Surround Support Addednew contentSteamCombo Feint to Parry Back AddedgameplaySteamAllow Parry Immediately After Successful ParrygameplaySteamAMD Eyefinity and NVIDIA Surround Supportnew contentAdded AMD Eyefinity and NVIDIA Surround support!
SteamRandomized Customization Colors for FFA/Duelnew contentCustomization colors are forcibly randomized if left at defaults.
SteamSDK Workshop Tool UpdatesmoddingCorrected CDW in subdirectory for sake of downloading subscribed files and increased file limit to 200 MB.
SteamBeginner Servers Indicated in Server Browsernew contentBeginner servers (max rank 15) show up as green and are prioritized in the server browser.
SteamRandomized Customization Colors for FFA/Duelnew contentCustomization colors are forcibly randomized if left at defaults.
SteamVanguard Gore Mesh Fixbug fixSteamRemoved Old Overlapping Sign in Stoneshill Villagebug fixSteamPanic Parry During Recovery RemovedgameplaySteamMaterial Instances of Cooked Materials AllowedmoddingProvides SDK users with more control and can improve map performance.
SteamSDK Workshop Tool UpdatesmoddingCorrected CDW in subdirectory for sake of downloading subscribed files and increased file limit to 200 MB.
SteamVanguard Gore Mesh Fixbug fixSteamCombo Feint to Parry Back AddedgameplaySteamExperimental Server Can Download Workshop FilesmoddingAdd -SdkFileId=xxxxxxx options to the command line.
SteamShield Hit Stamina Values Decreasedbalance changeSteamAdjusted System Bucketing Settings for GPU MemoryperformanceEased the GPU memory requirements somewhat.
SteamBeginner Servers Indicated in Server Browsernew contentBeginner servers (max rank 15) show up as green and are prioritized in the server browser.
SteamImproved Calculation of GPU MemoryperformanceSteamAllow Parry Immediately After Successful ParrygameplaySteamClient Downloads Required Workshop Items on Map TransitionmoddingClients that don't have the required files will download them with progress on the loading screen.
SteamWorkshop Downloading ImprovementsmoddingDownload starts immediately upon joining a server with Workshop content, no prompt.
SteamWorkshop Downloading ImprovementsmoddingDownload starts immediately upon joining a server with Workshop content, no prompt.
SteamSDK Frontend ImprovementsmoddingAutomatically append map list to workshop description and allow multi-line descriptions.
SteamRelease to Parry Animation Blending AddedgameplaySteamComments Added to DefaultGame.ini for Server Ping Limitquality of lifeSteamClient Downloads Required Workshop Items on Map TransitionmoddingClients that don't have the required files will download them with progress shown on the loading screen.
SteamMaterial Instances of Cooked Materials AllowedmoddingProvides SDK users with more control and can improve map performance.
SteamRelease to Parry Animation Blending AddedgameplaySteamAMD Eyefinity and NVIDIA Surround Support Addednew contentSteamPer-Poly Weapon Collision Enabled on Siege Tower AssetmoddingSteamImproved Calculation of GPU MemoryperformanceSteamPanic Parry During Recovery RemovedgameplaySteamAMD Eyefinity and NVIDIA Surround Support Addednew contentAdded AMD Eyefinity and NVIDIA Surround support!
SteamShield Hit Stamina Values Decreasedbalance changeSteamPer-Poly Weapon Collision Enabled on Siege Tower AssetmoddingSteamComments Added to DefaultGame.ini for Server Ping Limitquality of lifeSteamRemoved OpenGL Shader Cache to Reduce SpacemoddingSteam - 104 eventsPing Limits Functionality Fixedbug fix
Ping limits on servers now properly work and kick players with ping that is over a configurable threshold.
SteamRemoved Team Damage Penalty in LTSotherRemoved team damage penalty in LTS (Last team Standing) mode.
SteamMoor Map Visual ImprovementsvisualsToned down moon in Moor, gave Moor colour grading and proper character brightness.
SteamTraining Messages Fixedbug fixFixed Training messages for Dodge and Feint to include the alternative one button dodge (v) and RMB feint.
SteamNinja Shuriken Throwing Fixbug fixNinja interrupted when throwing a shuriken will no longer switch to fists.
SteamServer Browser ImprovementschangesThe Server Browser has undergone changes and improvements to better present User Generated Content (mods and custom maps).
SteamMoor Moon Toned Downbug fixToned down moon in Moor, gave Moor colour grading and proper character brightness.
SteamNinja Smoke Pot Ammo Recoverybug fixKilling an enemy you've thrown a smoke pot at allows you to recover the pot ammo (Ninja).
SteamColored Background for Custom ContentchangesColoured background behind servers with custom maps or mods -- gold for maps, cyan for mods.
SteamExpanded Map Rotationnew contentUpdated default game to include more maps for the map rotation and map voting.
SteamMin Rank Column for Modsquality of lifeUse the now-vacant Min Rank column for 'Mod'; allows sorting by custom content ('Mod', 'Map', or 'None').
SteamWeapon Name Display Fixedbug fixFixed issue where a weapon name would appear as 'textfield' (introduced in Beta 1).
SteamEnd of Match Map Vote Reshuffle Optionnew contentAdded reshuffle option during end of match Map votes.
SteamReduced Sound Memory UsageperformanceReduce sound memory used based on user’s available system memory.
SteamEnd of Match Map Vote Reshuffle Optionnew contentAdded reshuffle option during end of match Map votes.
SteamProfile Screen Text Field Fixedbug fixFixed: profile screen has a text field with the text 'textfield' if you haven’t clicked anything.
SteamReduced Sound Memory UsageotherReduce sound memory used based on user’s available system memory.
SteamColored Background for Custom Contentquality of lifeColoured background behind servers with custom maps or mods -- gold for maps, cyan for mods.
SteamMax Rank Infinity SymbolchangesMax rank of '0' now shows as the infinity symbol (since that's functionally what it is).
SteamChat First Letter Bug Fixedbug fixFixed bug with first letter of chat on post game screen sticking sometimes.
SteamTraining Messages FixedotherFixed Training messages for Dodge and Feint to include the alternative one button dodge (v) and RMB feint.
SteamMedals and Victory Screen Updatesnew contentMedals added, victory defeat screen updated, team points updated on the post game scoreboard.
SteamWeapon Name Textfield Issue Fixedbug fixFixed issue where a weapon name would appear as 'textfield' (introduced in Beta 1).
SteamChat First Letter Bug Fixedbug fixFixed bug with first letter of chat on post game screen sticking sometimes.
SteamProfile Screen Text Field Fixbug fixFixed: profile screen has a text field with the text 'textfield' if you haven’t clicked anything.
SteamRemoved Team Damage Penalty in LTSbalance changeRemoved team damage penalty in LTS (Last team Standing) mode.
SteamVote Options Delay Implementedbug fixVote options are disabled for 2 seconds after a match to prevent accidental voting.
SteamClient Rank-Up Notification Server-SideotherClient rank-up notification now occurs server-side.
SteamRecover Smoke Pot Ammobug fixKilling an enemy you've thrown a smoke pot at allows you to recover the pot ammo (Ninja).
SteamServer Browser ImprovementsotherThe Server Browser has undergone changes and improvements to better present User Generated Content (mods and custom maps).
SteamMoor and Frigid Maps Availablenew contentMoor and Frigid from Chivalry: Medieval Warfare are now available for all gamemodes except duel.
SteamUpdate Stats on LogoutotherUpdate stats on logout, minimize the amount of stats writing to lower Steam thread burn on CPU.
SteamMin Rank Column for Mod SortingchangesUse the now-vacant Min Rank column for 'Mod'; allows sorting by custom content ('Mod', 'Map', or 'None').
SteamMaxSoundNodeRandomChildren SettingotherThis is the new 'MaxSoundNodeRandomChildren' in CDWSystemSettings.ini.
SteamNinja Shuriken Throw Fixbug fixNinja interrupted when throwing a shuriken will no longer switch to fists.
SteamVote Options Delay Implementedbug fixVote options are disabled for 2 seconds after a match to prevent accidental voting.
SteamInfinity Symbol for Max Rankquality of lifeMax rank of '0' now shows as the infinity symbol (since that's functionally what it is).
SteamDouble Axe Animation Timing Fixedbug fixFixed timing for double axe animation weapons, 2nd slash recover time matches the 1st slash attack recovery.
SteamPing Limits Functionality Fixedbug fixPing limits on servers now properly work and kick players with ping that is over a configurable threshold.
SteamMedals and Victory Screen Updatesnew contentMedals added, victory defeat screen updated, team points updated on the post game scoreboard.
SteamMaxSoundNodeRandomChildren Setting IntroducedperformanceThis represents the number of different, randomly-selected sounds you’ll hear for the same effect.
SteamClient Rank-up Notification Server-sidequality of lifeClient rank-up notification now occurs server-side.
SteamMoor and Frigid Maps Availablenew contentMoor and Frigid from Chivalry: Medieval Warfare are now available for all gamemodes except duel.
SteamExpanded Map Rotationnew contentUpdated default game to include more maps for the map rotation and map voting.
SteamVisual Notifications for Victory/Defeatquality of lifeVisual notification for victory / defeat.
SteamDouble Axe Animation Timing Fixedbug fixFixed timing for double axe animation weapons, 2nd slash recover time matches the 1st slash attack recovery.
Steam - 22 eventsImproved calculation of GPU memoryperformanceSteamBeginner servers for low rank playersnew content
Max rank 15 servers show up as green and are prioritized in the server browser
SteamAdjusted system bucketing settings for GPU memoryperformanceEased the GPU memory requirements somewhat
SteamRemoved old overlapping sign in Stoneshill villagebug fixSteamShield Stamina Values Decreasedbalance changeStamina values for shield hits have been decreased.
SteamRandomized customization colors for FFA/duelnew contentCustomization colors are forcibly randomized if left at defaults
SteamBeginner Servers Introducednew contentBeginner servers (max rank 15) are now marked green and prioritized in the server browser.
SteamAMD Eyefinity and NVIDIA Surround supportnew contentSteamAMD Eyefinity and NVIDIA Surround Support Addednew contentSupport for AMD Eyefinity and NVIDIA Surround has been added.
SteamRemove panic parry during recoverygameplaySteamRandomized Customization Colors for Default Settingsnew contentCustomization colors are randomized for FFA/duel if left at defaults.
SteamImmediate Parry After Successful Parry AllowedgameplayPlayers can now parry immediately after a successful parry.
SteamRemoved Overlapping Sign in Stoneshill Villagebug fixOld overlapping sign in Stoneshill village has been removed.
SteamAdd combo feint to parry backgameplaySteamAllow parry immediately after successful parrygameplaySteamShield take hit Stamina values decreasedbalance changeSteamAdjusted GPU Memory RequirementsperformanceSystem bucketing settings adjusted to ease GPU memory requirements.
SteamFixed a server crashbug fixMilestoneSteamPanic Parry Removed During RecoverygameplayPanic parry has been removed during recovery phases.
Steam - 110 eventsAdded score to HTB for banner carriernew contentSteamAdded scoring for PTBnew contentSteamServer Browser improvements for User Generated ContentchangesSteamYou may now abstain from map voting by hitting ESCquality of lifeSteamFixed being able to survive the pit in Acropolisbug fixSteamFixed rare t-pose occurrencebug fixSteamFixed Training messages for Dodge and Feintbug fixSteamClient rank-up notification now occurs server-sidenetworkSteamFixed double point awards at end of gamebug fixSteamFixed rare t-pose occurrencebug fixSteamAdded new bDisableAutoBalance flagnew contentSteamNinja interrupted when throwing a shuriken will no longer switch to fistsbug fixSteamColored background for servers with custom maps or modsquality of life
Gold for maps, cyan for mods
SteamAdded reshuffle option during end of match Map votesnew contentSteamStartGameManual works for SDK usersbug fixSteamVote options disabled for 2 seconds after a matchbug fixSteamVoting works with SDK maps, Frigid, and Moorbug fixSteamFixed picking up throwables that hit corpsesbug fixSteamUpdated default game to include more maps for rotation and votingnew contentSteamPing limits on servers now properly worknetworkSteamKilling an enemy with a smoke pot allows recovery of pot ammogameplaySteamFixed missing textures in Trainingbug fixSteamFixed profile screen text field showing 'textfield'bug fixSteamAdded reshuffle option during end of match Map votesnew contentSteamFixed picking up throwables that hit corpsesbug fixSteamMax rank of '0' shows as infinity symbolquality of lifeSteamFixed blue rocks in frigidbug fixSteamColoured background for servers with custom maps or modsquality of lifeSteamToned down moon in Moor and added colour gradingvisualsSteamReduce sound memory usage based on system memoryperformanceSteamChange time played to hours from minutesquality of lifeSteamParrybox improvementsgameplaySteamDuel: both players have to accept a rematchgameplaySteamAdded medals and updated victory/defeat screennew contentMilestoneTeam points updated on the post game scoreboard
SteamFixed projectile stickies attached to headbug fixSteamVisual notification for victory / defeatvisualsSteamFixed bug with first letter of chat on post game screen stickingbug fixSteamFixed helmets and other attachments on deathbug fixSteamRemoved team damage penalty in LTS modebalance changeSteamFixed team damage stat for FFA/Duelsbug fixSteamFixed missing heads on death for some charactersbug fixSteamMoved both min and max ranks into a 'rank' columnquality of lifeSteamVisual notification for victory / defeatvisualsSteamMedals added and victory/defeat screen updatednew contentSteamNews ticker update - no more text stretchingbug fixSteamFixed missing textures in Trainingbug fixSteamVoting works with SDK maps, Frigid, and Moorbug fixSteamToggle shield consistent between weaponsgameplaySteamAdded scoring for PTBnew contentSteamServer Browser improvements for User Generated ContentchangesSteamParrybox improvementsgameplaySteamFixed blue rocks in frigidbug fixSteamPlayers can now use achieved titles in-gamenew contentSteamPoleaxe animation updatedvisualsSteamPlayers can now use achieved titles in-gamenew contentSteamMax rank of '0' now shows as infinity symbolquality of lifeSteamFixed bug with first letter of chat on post game screenbug fixSteamMod name column is sortable in Server Browserquality of lifeSteamFixed de-ranking when losing XPbug fixSteamReduced sound memory usage based on system memoryperformance32-bit users experiencing crashes should try again
SteamUpdated default game to include more maps for rotation and votingnew contentSteamFixed minimum respawn time in FFAbug fixSteamPing limits on servers now properly worknetworkKicks players with ping that is over a configurable threshold
SteamFixed missing heads on death for some charactersbug fixSteamRemoved team damage penalty in LTS (Last team Standing) modebalance changeSteamAmmo counter display improvedvisualsSteamChange time played to hours from minutesquality of lifeSteamDuel: both players have to accept a rematchgameplaySteamNew MaxSoundNodeRandomChildren settingperformanceRepresents number of different sounds for the same effect
SteamSDK support for mods and mapsnew contentSteamFixed projectile stickies attached to headbug fixSteamVisual notification of rank upsvisualsSteamClient rank-up notification now occurs server-sidequality of lifeSteamFixed rare instance of preview character dyingbug fixSteamAdded score to HTB (Hold the Banner) for banner carriernew contentSteamMod name column is now sortablequality of lifeSteamFixed being able to survive the pit in Acropolisbug fixSteamFixed helmets and other attachments on deathbug fixSteamFixed timing for double axe animation weaponsbug fix2nd slash recover time matches the 1st slash attack recovery
SteamNew MaxSoundNodeRandomChildren setting for sound effectsperformanceSteamFixed de-ranking when losing XPbug fixSteamToggle shield consistent between weaponsgameplaySteamFixed minimum respawn time in FFAbug fixSteamPoleaxe animation updatedvisualsSteamNews ticker update - no more text stretchingbug fixSteamFixed team damage stat for FFA/Duelsbug fixSteamYou may now abstain from map voting by hitting ESCquality of lifeSteamFixed issue where a weapon name would appear as 'textfield'bug fixSteamFixed issue where a weapon name would appear as 'textfield'bug fixSteamUpdate stats on logout to lower CPU thread burnperformanceSteamMoor and Frigid available for all gamemodes except duelnew contentSteamAmmo counter display improvedquality of lifeSteamVisual notification of rank upsvisualsSteamFixed Training messages for Dodge and Feintbug fixIncludes alternative one button dodge (v) and RMB feint
SteamESC now skips the vote optionsquality of lifeSteamFixed double point awards at end of gamebug fixSteamStartGameManual works for SDK usersbug fixSteamMoor and Frigid available for all gamemodes except duelnew contentSteamMoved min and max ranks into a 'rank' columnquality of lifeSteamFixed timing for double axe animation weaponsbug fixSteamToned down moon in Moor and updated color gradingvisualsGave Moor colour grading and proper character brightness
SteamESC now skips the vote optionsquality of lifeSteamNinja interrupted when throwing a shuriken will no longer switch to fistsgameplaySteamFixed rare instance of preview character dyingbug fixSteamSDK support for mods and mapsnew contentSteam - 58 eventsFixed Dark Forest Royalty spawning issuesbug fixSteamFixed Hillside stuck spot near sea wallbug fixSteamFixed missing water plane in Bridge duel mapbug fixSteamFixed broken lighting and missing stairs in Dininghall mapbug fixSteamFixed Training messages for Dodge and Feintbug fix
Included alternative one button dodge (v) and RMB feint
SteamFixed Hillside Exploit over Mason Trebuchet Spawnbug fixSteamFixed black mountains in Moorbug fixSteamFixed missing water plane in Bridge duel mapbug fixSteamMod name column is now sortableui uxSteamFixed broken lighting and missing stairs in Dininghall mapbug fixSteamCleaned up invisible mesh collision from old palisades in Battlegroundsbug fixSteamSort servers by custom content in server browserui uxClick the 'UGC' heading to sort into 'None', 'Map', and 'Mod'
SteamFixed Ram messages in Stoneshillbug fixSteamColoured backgrounds for modded or custom map serversui uxGold for maps, cyan for mods to improve visibility
SteamCustom content download shown in MB instead of bytesui uxSteamImproved stability of the helmet storebug fixSteamFixed black mountains in Moorbug fixSteamFixed Training messages for Dodge and Feintbug fixIncluded alternative one button dodge (v) and RMB feint
SteamCustom content download shown in MBui uxSteamDisplayed idle time and current ping during votekickbug fixSteamMax rank of '0' shows as infinity symbolui uxSteamMin/Max rank combined into a single sortable columnui uxSteamServer ping limit now workingbug fixSteamSortable mod name column in server browserui uxSteamServer ping limit now workingbug fixSteamImproved reliability of weapon unlocks and ranksbug fixSteamFixed Ram messages in Stoneshillbug fixSteamDisplayed idle time and current ping during votekickbug fixSteamIntroduced MaxSoundNodeRandomChildren settingperformanceRepresents the number of different sounds for the same effect
SteamFixed Dark Forest rock missing collisionbug fixSteamFixed missing textures in Trainingbug fixSteamFixed Hillside Exploit over Mason Trebuchet Spawnbug fixSteamCleaned up invisible mesh collision in Battlegroundsbug fixSteamImproved reliability of weapon unlocks and ranksbug fixSteamIntroduced MaxSoundNodeRandomChildren settingperformanceControls number of randomly-selected sounds for effects
SteamColoured backgrounds for modded/custom map serversui uxGold for maps, cyan for mods to improve visibility
SteamFixed Vanguard sprint attack flyingbug fixSteamFixed dodge t-pose on Man at Armsbug fixSteamFixed Dark Forest Royalty spawning above rafters and the cavebug fixSteamReduced sound memory usage based on system memoryperformanceEspecially for 32-bit users experiencing crashes
SteamFixed Gameplay relevant Fire not showing up on LOW detail in Stoneshillbug fixSteamAdded Visual Blocker over difficult terrain in BattlegroundsgameplaySteamAdded workshop dll fix for deleting workshop entriesbug fixSteamReduced sound memory usage based on system memoryperformanceImprovement for 32-bit users experiencing crashes
SteamFixed missing wall after Stoneshill gatebug fixSteamCombined Min/Max rank into a single sortable columnui uxSteamFixed missing textures in Trainingbug fixSteamFixed Hillside stuck spot near sea wallbug fixSteamFixed missing wall after Stoneshill gatebug fixSteamFixed Dark Forest rock missing collisionbug fixSteamAdded workshop dll fix for deleting workshop entriesbug fixSteamImproved stability of the helmet storebug fixSteamFixed Vanguard sprint attack flyingbug fixSteamFixed dodge t-pose on Man at Armsbug fixSteamFixed Gameplay relevant Fire not showing on LOW detail in Stoneshillbug fixSteamSort servers by custom contentui uxClick the 'UGC' heading to sort into 'None', 'Map', and 'Mod'
Steam - 58 eventsFixed missing textures in Trainingbug fixSteamMax rank of '0' shows as infinity symbolui uxSteamFixed Dark Forest Royalty spawning issuesbug fixSteamCustom content download shown in MBui uxSteamNew MaxSoundNodeRandomChildren settingperformance
Controls number of different sounds for the same effect
SteamReduced sound memory usage based on system memoryperformanceImproves stability for 32-bit users experiencing crashes
SteamFixed Hillside stuck spot near sea wallbug fixSteamFixed Dark Forest rock missing collisionbug fixSteamFixed Ram messages in Stoneshillbug fixSteamFixed missing water plane in Bridge duel mapbug fixSteamMin/Max rank combined into a single sortable columnui uxSteamFixed Gameplay relevant Fire not showing on LOW detail in Stoneshillbug fixSteamImproved stability of the helmet storebug fixSteamFixed broken lighting and missing stairs in Dininghall mapbug fixSteamMod name column is now sortableui uxSteamCustom content download shown in MBui uxSteamImproved reliability of weapon unlocks and ranksbug fixSteamFixed Hillside stuck spot near sea wallbug fixSteamServer ping limit now workingui uxSteamImproved stability of the helmet storebug fixSteamServer ping limit now workingui uxSteamCleaned up invisible mesh collision from old palisades in Battlegroundsbug fixSteamAdded workshop dll fix for deleting workshop entriesbug fixSteamAdded workshop dll fix for deleting workshop entriesbug fixSteamFixed Vanguard sprint attack flyingbug fixSteamFixed missing wall after Stoneshill gatebug fixSteamFixed Ram messages in Stoneshillbug fixSteamFixed Dark Forest Royalty spawning above rafters and the cavebug fixSteamSort servers by custom contentui uxClick the 'UGC' heading to sort into 'None', 'Map', and 'Mod'
SteamFixed Training messages for Dodge and Feintbug fixIncludes alternative one button dodge (v) and RMB feint
SteamAdded Visual Blocker over difficult terrain in BattlegroundsgameplaySteamCleaned up invisible mesh collision in Battlegroundsbug fixSteamFixed Hillside Exploit over Mason Trebuchet Spawnbug fixSteamFixed dodge t-pose on Man at Armsbug fixSteamFixed missing textures in Trainingbug fixSteamIdle time and current ping displayed during votekickui uxSteamMax rank of '0' shows as infinity symbolui uxSteamFixed black mountains in Moorbug fixSteamMod name column is now sortableui uxSteamFixed Vanguard sprint attack flyingbug fixSteamFixed Dark Forest rock missing collisionbug fixSteamMin/Max rank combined into a single sortable columnui uxSteamFixed broken lighting and missing stairs in Dininghall mapbug fixSteamFixed black mountains in Moorbug fixSteamFixed Training messages for Dodge and Feintbug fixIncludes alternative one button dodge (v) and RMB feint
SteamFixed missing water plane in Bridge duel mapbug fixSteamFixed Gameplay relevant Fire not showing on LOW detail in Stoneshillbug fixSteamAdded Visual Blocker over difficult terrain in BattlegroundsgameplaySteamFixed missing wall after Stoneshill gatebug fixSteamReduced sound memory usage based on system memoryperformanceImproves stability for 32-bit users experiencing crashes
SteamFixed dodge t-pose on Man at Armsbug fixSteamIntroduced MaxSoundNodeRandomChildren settingperformanceControls number of different sounds for the same effect
SteamIdle time and current ping displayed during votekickui uxSteamFixed Hillside Exploit over Mason Trebuchet Spawnbug fixSteamSort servers by custom contentui uxClick the 'UGC' heading to sort into 'None', 'Map', and 'Mod'
SteamImproved reliability of weapon unlocks and ranksbug fixSteam - 10 eventsSafe Mode Optionquality of life
Added 'safe mode' option to run the game in minimal graphical settings.
SteamSDK Frontend Toolnew contentNew SDK frontend tool automates cooking, compiling, and uploading map and mod packages.
SteamNew SDK Frontend Toolnew contentAutomates cooking, compiling, and uploading map and mod packages.
SteamWorkshop Autodownloadsnew contentAdded autodownloads for workshop items with updates shown in the bottom-right corner.
SteamAuto Scaling for Launcherquality of lifeLauncher now tries to fit on screen even with lower resolutions.
SteamAuto Scaling for Launcherquality of lifeLauncher now auto scales to fit lower screen resolutions.
SteamNew Chivalry Launchernew contentUpdated launcher with links to website, forums, and steam workshop.
SteamWorkshop Autodownloadsnew contentAdded workshop autodownloads that launch the WorkshopUserTool.exe.
Steam