What changed in Counter-Strike 2 in 2023
837 updates · 34 main milestones · Feb 10, 2023 to Dec 21, 2023
- 1 eventFixed grenade refund exploitbug fix
Resolved an issue where players could refund a grenade for a brief period after it was thrown.
Steam - 5 events
- 17 eventsVarious lighting and material adjustments on OverpassvisualsSteamAdjusted grenade clipping volume at cave entrance on AncientgameplaySteamFixed incorrect footstep sounds from metal railing props on Overpassbug fixSteamAdjusted props creating exploitable lines of sight on OverpassgameplaySteamImproved character readability with prop and material adjustments on OverpassvisualsSteamFixed areas where players could get stuck on Overpassbug fixSteamFixed issue preventing playback of older demosbug fixSteamAdded ability to add friends using friend codesui uxSteamAdded lister for multiple lobby invitesui uxSteamIntroduced 2024 Service Medal available January 1stnew contentMilestoneSteamAdded shell eject effects for shotgunsvisualsSteamAdjusted prop and ledge positions on Overpass for falling damage accuracygameplay
More accurately matches CS:GO
SteamFixed exploits allowing non-text data in UI labelsbug fixMilestoneSteamFixed cases where weapons could be dropped out of reach on Overpassbug fixSteamDropped weapons now fall below the buyergameplaySteam - 15 eventsUpdated collision properties on railings for footstep sounds on Dust2gameplay
Changed the collision properties on railings to emit the correct footstep sounds
SteamFixed visibility bug at Garage on Nukebug fixFixed a visibility bug at Garage when looking towards Hell
SteamFixed incorrect player shadow animationbug fixFixed an issue where the player's shadow would sometimes show the incorrect animation state
SteamFixed silencers display issue in UIbug fixFixed an issue where silencers would not be shown on weapons when held by characters in the UI
SteamUpdated collision properties on railings for footstep sounds on InfernogameplayChanged the collision properties on railings to emit the correct footstep sounds
SteamUpdated collision properties on railings for footstep soundsgameplayChanged the collision properties on railings to emit the correct footstep sounds
SteamAdded grenade clip to wall at Bridge on Anubisnew contentAdded a grenade clip to the wall at Bridge
SteamCleaned up redundant skins on metal_door models on Nukebug fixCleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
SteamFixed starting pistols display issuebug fixFixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
SteamFixed disappearing chimney models in skybox on Infernobug fixFixed an issue where some chimney models would disappear in the skybox
SteamWeapon switching no longer cancels grenade throwsgameplayWeapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
SteamFixed sun material blooming issue on Nukebug fixFix for the sun material not blooming and adjusted the size of the material
Steam - 7 eventsIntermediate strength grenade throw now available without delaygameplay
Press primary and secondary attack simultaneously for an intermediate throw.
SteamFixed shorthanded bonus logic for kicked playersbug fixSteamFixed Ace Round MVP calculation bug with uneven teamsbug fixSteamFixed grenade throw cancellation when switching immediately after throwingbug fixSteamPlayer pings now displayed in player's colorui uxSteamFixed delayed grenade throw strength adjustmentsbug fixSteamFixed player sticking while sliding against geometrybug fixSteam - 58 eventsFixed shadows leaking through double doors at Nuke B-sitebug fixSteamFixed Shadow Daggers sound issuebug fix
Fixed issue with Shadow Daggers playing catch sound during looping inspect animation.
SteamAdjusted wear values of tournament stickersbalance changeAdjusted wear values of most tournament stickers and many other stickers to better match CS:GO.
SteamFixed clipping on crate at Vertigo midbug fixSteamFixed clipping on doorway at Anubis B-sitebug fixSteamFixed holes at Nuke Ramp Roombug fixSteamChanged console key bindings handlinggameplayChanged handling of non-default console key bindings to match CS:GO behavior.
SteamReduced torso rotation away from leg orientationgameplaySteamFixed clipping on pillar at Anubis A-sitebug fixSteamFixed various gaps in Ancientbug fixSteamFixed glass floor material impact effects at Nuke B-Sitebug fixSteamLowered lobby chat notification sound volumebalance changeSteamFixed clipping on scaffold at Vertigo back of Abug fixSteamAdded missing fire effect to molotovsvisualsFire effect added to molotovs that are held by players.
SteamImproved hit reactionsgameplaySteamAdjusted bombsite A size in MiragegameplayAdjusted bombsite A size and added visual boundaries.
SteamFixed cubemap issue at Nuke Lobbybug fixSteamFixed footstep sounds on hazard stripes at Nukebug fixSteamFixed grenade clip on support beam at Vertigo A-rampbug fixSteamMade jump animations directionalgameplaySteamMade cubemap transitions smoother at Nuke B-siteperformanceSteamImproved flashbang posing timinggameplayTiming of flashbanged posing now more accurately represents player's ability to see.
SteamRefined grenade bounce volume and falloffbalance changeFurther refined falloff distance curves and volume of grenade bounces.
SteamBrightened red interior walls at NukevisualsBrightened red interior walls to help with agent visibility.
SteamFixed hole at Nuke B-sitebug fixSteamAdjusted position of stone near B-site in Ancientbug fixAdjusted position of stone that player could crouch in.
SteamClosed gap looking into Jaguar area in Ancientbug fixSteamClosed multiple microgaps throughout Anubisbug fixSteamPlugged holes in insulation foam roll model at Vertigobug fixSteamFixed Sabre agent voice line issuebug fixFixed an issue where sometimes a Sabre agent would say hostage related lines when cheering.
SteamFixed hole under pillar at Anubis A-sitebug fixSteamAdjusted clipping along fence near A-site in Ancientbug fixSteamFixed clipping above walkway stairs in Anubis Palacebug fixSteamSub-tick timing improvementsperformanceImprovements to various systems including grenade throw animations and revolver firing.
SteamLowered deathmatch bonus period ending volumebalance changeSteamFixed clipping on scaffold at Vertigo T-startbug fixSteamImproved foot placement and posing when runninggameplaySteamExtended staircase and added grenade clip at Vertigobug fixExtended staircase and added grenade clip to prevent grenades becoming wedged in gap.
SteamFixed gap between clip brushes in Anubisbug fixFixed gap that allowed bomb to be thrown on top of building.
SteamFixed clipping on van at Mirage Truckbug fixSteamPlugged micro holes in Anubisbug fixSteamFixed various texture seams in Ancientbug fixSteamIncreased audible distance of breaking glass soundsbalance changeSteamImproved clipping on crates at Office Back Courtyardbug fixSteamFixed missing water drip console errors in Officebug fixSteamAdjusted clipping around tree base on A-site boost in Ancientbug fixSteamRe-added collision to handrails in Officebug fixSteamFixed pixel boost on chainlink fence outside Nukebug fixSteamFixed geometry and clipping outside Sniper's Nest in Miragebug fixFixed geometry and clipping to prevent pixel walking.
SteamAttempt to fix light leaking at Nuke B-site doorsbug fixSteamReduced animation posing when deployinggameplaySteamImproved clipping around desks at Office T-spawnbug fixSteam - 6 eventsFixed a case where sub-tick movement timestamps were temporarily incorrect after changing host_timescalebug fixSteamFixed a bug where players could respawn into a bad state during reconnectbug fixSteamFixed silencer attach and detach animationsbug fixSteamFixed a bug that prevented refunding the Bizonbug fixSteamFixed a bug where ramps were not correctly reducing fall damagebug fixSteamVarious fixes and improvements to de_ancientbug fixSteam
- 8 eventsFixed teleport exploitbug fixSteamFixed pixel gap exploit at A-site on de_anubisbug fixSteamFixed minor sub-tick input bugsbug fixSteamVarious tweaks and bug fixes for de_overpassbug fixSteamPlugged hole near t-spawn on de_anubis to prevent bomb throwing out of worldbug fixSteamFixed weapon velocity issue for dropped/thrown weaponsbug fixSteamFixed first person animation bug in bot takeoverbug fixSteamFixed view pushing through low ceilingsbug fixSteam
- 6 eventsFixed player collision causing stepping issuesbug fix
Resolved a bug where collision between players was sometimes causing players to step up.
SteamFixed shooting during freeze timebug fixAddressed a case where players could shoot during freeze time at the ends of warmup, halves, and matches.
SteamFixed Zoom Button Hold functionalitybug fixResolved a bug that prevented 'Zoom Button Hold: Repeat Disabled' from working correctly.
SteamFixed wall sliding bug in Mirage midbug fixAddressed a bug where players could slide up walls in Mirage mid.
SteamFixed weapon switching shot registration issuebug fixFixed a case where switching weapons immediately after shooting would result in the shot not registering on the server.
SteamFixed movement system bug causing players to get stuckbug fixCorrected a movement systems bug where players could get stuck on geometry.
Steam - 5 eventsPerformance Optimizations in Demo Recording Codeperformance
Performance optimizations in game server demo recording code.
SteamCSTV Auto Record Requirements UpdatedgameplayCSTV auto record now requires either an active CSTV server or tv_record_immediate to be enabled.
SteamFix for CSTV Demos Not Showing Game Eventsbug fixMilestoneFixed a bug that caused game events to not appear in CSTV demos recorded in tv_record_immediate mode.
SteamSupport for Game and Party Invites from Steam Chatnew contentAdded support for accepting game invites and party invites from Steam Chat and Steam Overlay.
SteamExecution Delay for Certain CommandsgameplayAdded an execution delay for certain commands that can be specified on command line to be deferred until main menu fully loads.
Steam - 28 eventsLowered volume of headshot damage sound without armorbalance change
Adjusted volume to align with other headshot sounds.
SteamReduced strength of kill streak HUD effect after five killsbalance changeSteamImproved molotov extinguish effectsvisualsSound effects improved when multiple molotovs are playing at once.
SteamFixed distant gunfire sounds for unsilenced m4a1-sbug fixAddressed case where unsilenced m4a1-s did not have distant gunfire sounds.
SteamReduced muzzle flash during quickswitch from scoped riflesbalance changeSteamFixed death groan sound confusionbug fixResolved issue where a victim's death groan could be mistaken as coming from the attacker.
SteamAdded setting for immediate CSTV demo recordingnew contentNew setting 'tv_record_immediate' controls when CSTV demo file starts recording.
SteamFixed clipping on Mirage bench in palacebug fixSteamImproved bomb light visibility from back of bombvisualsSteamChanged jump land sounds maximum audible distancebalance changeJump land sounds now have the same maximum audible distance as footstep sounds.
SteamCSTV demos can now be recorded without delayed spectatingnew contentRequires setting 'tv_record_immediate 1' and executing 'tv_record' at the moment recording should start.
SteamParties of four can now queue for Premier modegameplaySteamReduced maximum audible distance of grenade bounce soundsbalance changeSteamAdjusted volume falloff curve of jump landing soundsbalance changeModified to better convey distance.
SteamImproved performance of blood effects at close rangeperformanceSteamEnabled upload of workshop maps for Wingman modenew contentSteamImproved visual and audio feedback from sub-tick inputvisualsMovement acceleration and muzzle flashes will now always render on the next frame.
SteamImproved quality of 'Performance' HDR rendering modeperformanceSteamImproved occlusion filter qualityperformanceSteamVote-kick immunity for solo players in party of fourgameplayAdded immunity for solo players matched with a party of four.
SteamFixed headshot dink sound feedback confusionbug fixAddressed issue where headshot dink sounds could be mistaken for incoming damage.
SteamSynchronized shooting spread between clients and serversbalance changeRandom numbers used for shooting spread are now synchronized by default, improving tracer and decal accuracy.
SteamFixed bug with workshop tools and light_environmentbug fixResolved issue preventing light_environment from baking static shadows in some circumstances.
SteamRestored spark sound feedback for bomb defuse interruptionvisualsBrought back sound feedback when bomb defuse is cut short due to player spinning.
SteamAdjusted CS Rating re-establishment algorithmbalance changeModified the algorithm for re-establishing CS Rating after inactivity in Premier mode.
SteamFixed inconsistent jump height after pressing movement keybug fixMilestoneAddressed a bug where pressing a movement key immediately after jumping resulted in an inconsistent jump height.
Steam - 4 eventsAdded notice for CS Rating adjustments midmatchgameplay
Notice added to end of match for CS Rating adjustments due to midmatch events.
SteamUpdated Redemption UI to show remaining time before weekly rolloverui uxSteamVarious bug fixes and tweaksbug fixSteamCompetitive Rating updated after returning to main menu from a wingameplaySteam - 39 eventsImproved rendering of stickersvisualsSteamFixed disappearing meshes in INFERNO skyboxbug fixSteamDecoy grenades interact aesthetically with smoke cloudsgameplaySteamFixed clients showing multiple gunshots for one shotbug fixSteamEye height is consistent regardless of arrival methodgameplaySteamAdded wins and wins-needed to Competitive Play Menu map tilesnew contentSteamRemoved birds mistaken for grenades in INFERNObug fixSteamAdded game server startup timing log recordsnew contentSteamAdded sv_maxuptimelimit setting for server shutdownnew contentSteamFixed various minor HUD bugsbug fixSteamFixed dropped weapons falling out of gameplay spacebug fixSteamSmoke grenade canister changed to chrome materialvisualsSteamGame servers print global chat messages for new itemsnew contentSteamAdded option to toggle 'Automatic PBR Color Correction' for stickersnew contentSteamKnife attacks no longer predict damage effects on clientgameplaySteamFixed various skins and sticker bugsbug fixSteamFixed clipping and microgaps in INFERNObug fixSteamImproved performance of player animations on client and serverperformanceSteamCommunity Servers can host workshop mapsnew contentSteamFixed scoreboard ping getting stuck at lower valuebug fixSteamFixed various bugs with item inspection UIbug fixSteamKnife attack after switching to knife deals full damagegameplaySteamFixed bug showing 100% packet loss after connectionbug fixSteamPlayers ignore damage events dealing less than one pointgameplaySteamAdded paint metalness and roughness by color features to Item Editornew contentSteamLaunch of The Maps Workshopnew contentMilestone
Community map makers can now upload their maps to the workshop, and community servers can host those maps.
SteamDead players now see their own ragdoll at correct positionbug fixSteamFixed players failing to keep weapons between rounds of overtimebug fixSteam'Boost Player Contrast' no longer applies to dead playersui uxSteamWorkshop Tool Updatesbug fixA host of fixes and adjustments related to workshop tools have been implemented.
SteamSmoke grenades have a minimum fuse durationgameplaySteamFixed user commands being ignored in poor network conditionsbug fixSteamSupport for -sv_maxuptimelimit command line parameternew contentSteamFixed skinning issue with Trapper Aggressor agent's legsbug fixSteamFixed weapons firing faster than intendedbug fixSteamAdjusted microphone voice threshold valuebalance changeSteamKnife attacks prioritize enemies over teammatesgameplaySteamEnabled uploading CS2 maps to the workshopnew contentSteamVarious updates to workshop toolsnew contentSteam - 48 eventsOverall clipping and movement polish on Nukebug fixSteamOverall clipping and movement polish on Officebug fixSteamRemoved part of railing on Inferno balconybug fixSteamFixed gaps in cubemaps on Officebug fix
Fixed gaps in some cubemaps which were causing lighting issues
SteamClipped areas on Anubis to prevent unfair vantage pointsbug fixClipped multiple areas where players could stack, providing an unfair vantage point
SteamDisabled motion on vending machine on Officebug fixSteamImproved performance for muzzle flashes and HE grenade effectsperformanceSteamFixed micro-cracks in crate models on Ancientbug fixSteamFixed collision on Nuke doorwaysbug fixFixed collision on doorways from ramp to bombsite B to be more accurate
SteamRemoved dynamic light at Nuke squeakybug fixRemoved dynamic light at squeaky to prevent shadows giving away player position through doorway
SteamImproved player readability in mid on Anubisbug fixSteamFixed micro-cracks in crate models on Dust2bug fixSteamFixed lighting bug on Inferno workshop mapbug fixSteamAdjusted lighting on Overpassbug fixAdjusted lighting in certain areas to improve player readability
SteamImproved player readability on Overpassbug fixRemoved or tweaked models and textures to improve player readability
SteamImproved player readability at CT spawn on Officebug fixImproved player readability at CT spawn around swat van
SteamFixed packet loss issuebug fixAdded code to correct packets that arrive out of order in quick succession.
SteamOverall clipping and movement polish on Vertigobug fixSteamFixed bullet penetration issues on Ancientbug fixFixed bullet penetration issues through wood panels near bombsite B
SteamFixed SDR routing bugbug fixFixed a bug where SDR routing could sometimes choose the second-best route when immediately connecting, and then stick to that route for too long.
SteamImproved grenade bounce behavior on Infernobug fixImproved grenade bounce behavior on roof and stone models to make it more predictable
SteamFixed material properties on tarp models on Ancientbug fixSteamFixed missing collision on geometry on Anubisbug fixFixed missing collision on geometry where c4 could be thrown out of the map
SteamOverall clipping and movement polish on Anubisbug fixSteamFixed Molotov self damage bugbug fixFixed a bug where Molotov self damage could be incorrectly penalized as team damage
SteamFixed dropped weapons clipping through world on Anubisbug fixFixed multiple cases where dropped weapons clipped through world geometry
SteamFixed cases where weapons could fall out of the worldbug fixSteamAdjusted grenade clipping on Anubis bombsite Bbug fixAdjusted grenade clipping in and around bombsite B to prevent grenades getting stuck in tight spots
SteamFixed lighting artifacts on crates at low settings on Officebug fixFixed some lighting artifacts on crates at low settings
SteamImproved CT team intro position on Anubisbug fixSteamOverall clipping and movement polish on Miragebug fixSteamFixed various micro-gaps on Infernobug fixSteamOverall clipping and movement polish on Infernobug fixSteamImproved bomb visibility on Inferno bombsite Bbug fixImproved bomb visibility when planted in fountain on bombsite B
SteamMade visibility adjustments to donut area on Ancientbug fixSteamFixed lightmap issues around CT spawn water on Anubisbug fixSteamFixed clipping on Nuke ramp room doorwaybug fixFixed clipping on ramp room doorway tread plates to prevent erroneous grenade bounces
SteamFixed clipping through garage door at Nuke lobbybug fixFixed some cases where players clipped through garage door at lobby
SteamFixed various holes in world on Nukebug fixSteamFixed steel beams surface property on Vertigobug fixFixed steel beams having incorrect surface property
SteamAdjusted garage door on Inferno bombsite Abug fixAdjusted garage door on bombsite A to improve player readability and clipping
SteamImproved player readability on Nuke bombsite Bbug fixImproved player readability against container on bombsite B
Steam - 3 eventsFixed smokes disappearing in Windows 11 Auto HDRbug fix
Fixed a bug in Windows 11 Auto HDR that led to smokes intermittently disappearing.
SteamMiscellaneous bug fixesbug fixSteamStartup check for incompatible AMD graphics driversbug fixMilestoneAdded a startup check for incompatible AMD graphics drivers. We will now begin reversing VAC bans for affected players.
Steam - 12 eventsTweaks and bug fixes around occlusion filters and footstep claritybug fixSteamAdded missing KSK agent voicenew contentSteamAdded cq_netgraph_problem_show_auto setting for network connection issuesui uxSteamReduced falloff distance of knife impact and swish soundsbalance changeSteamAdded fallback path for game clients to download network configurationperformanceSteamAdded sv_load_forced_client_names_file command for tournament serversnew contentSteamCommand aliases leverage subtick accuracygameplaySteamNew sound for final 10 seconds of bomb beepingnew contentSteamFixed bug with defused bomb blocking gun swapbug fixSteamConvar cl_draw_only_deathnotices blocks match status alertsui uxSteamFixed missing gamestate integration data regarding flashbangs and damage statsbug fixSteamFixed cases of players peeking through ceilingsbug fixSteam
- 6 eventsFixed Perfect World region selection popup not saving statebug fixSteamFixed defuser not showing up on scoreboardbug fixSteamAdded nearest official datacenters list under matchmaking settingsui uxSteamAccept Match popup now shows server information for high latencyui uxSteamFixed incorrect ping calculations in Sydneybug fixMilestone
Resolved issue causing players to connect to distant data centers.
SteamFixed various bugs related to agents, gloves, and stickersbug fixSteam - 14 eventsWorkshop Item Editor Help System Integratednew content
Integrated help system in Workshop Item Editor with detailed guides.
SteamLarge Player Count Setting Addedui uxAdded 'Large Player Count' setting to replace player avatars with team player count in mini-scoreboard.
SteamTeam Select and Intro Animations AdjustedgameplayAdjusted team select and team intro knife animations to work with Shadow Daggers.
SteamWeapon Finishes and Stickers Tweaksbug fixVarious bug fixes and tweaks to weapon finishes and stickers.
SteamVarious Map Tweaksbug fixVarious bug fixes and tweaks to Inferno, Mirage, Nuke, Overpass, and Vertigo.
SteamPlayer Color Option Added to HUDui uxAdded 'Player Color' option to 'HUD Color' setting for competitive modes.
SteamNew Screenshot Button Addednew contentNew Screenshot button captures game window and saves a .png file to disk.
SteamCharacter Shaders Adjusted for VisibilityvisualsMade adjustments to character shaders to improve player visibility.
SteamServer-Authoritative Loadout DisplaygameplayBuy menu now reflects the server-authoritative loadout when there's a disagreement.
SteamInferno and Ancient Preview Maps Addednew contentAdded Inferno and Ancient preview maps (workshop_preview_inferno and workshop_preview_ancient).
SteamDefault Team ID Color Setting Changedui uxChanged 'Use Player Colors on Team ID' default to 'Yes'.
Steam - 3 eventsAdjusted Matchmaking Rating Differencesgameplay
Matches will now be made with smaller rating differences between the teams at the expense of longer queue times.
SteamRelegation and Promotion Match BoundariesgameplayRelegation and Promotion matches will only occur at color boundaries, i.e. every 5000 CS Rating points.
SteamIncreased CS Rating Win/Loss Amountsbalance changeIncreased possible CS Rating win/loss amounts to move players faster after calibration.
Steam - 13 eventsVarious bug fixes and tweaks to weapon finishes and stickersbug fixSteamVarious bug fixes and tweaks to Mirage, Vertigo, and Nukebug fixSteamFixed bugs with 'Looking to Play'bug fixSteamFixed M4A4 and M4A1-S deployment animationbug fix
Corrected the bolt movement during deployment animations.
SteamFixed black feet appearance through scopebug fixSteamFixed delayed or missing Steam Friends' match statusbug fixSteamAdded official matchmaking datacenter in Chengdu, Chinanew contentMilestoneSteamCPU performance improvements for weapon tracersperformanceSteamFixed hitbox alignment bugsbug fixSteamFixed weapon inspect interrupting silencer togglebug fixSteamFixed loadout changes not savingbug fixAddressed issue where loadout changes weren't saved if the game was closed shortly after.
SteamFixed memory leak due to particlesbug fixSteam - 12 eventsParis 2023 items removed from saleotherSteamFixed black water appearance in screenshots and video capturebug fixSteamFixed exploit allowing chat spam during Premier draft phasebug fixSteamAdjusted CS Rating penalty for kicked playersbug fix
Kicked players now receive rating based on match outcome.
SteamVarious bug fixes and tweaks to mapsbug fixFixes applied to Nuke, Vertigo, Anubis, and Overpass.
SteamShader compilation hitches fix for AMD GPU usersperformanceUsers can resolve hitches with a driver update.
SteamMinor animation system performance optimizationsperformanceSteamConfigured SDL to prefer X11 over Wayland on LinuxperformanceSteamFixed rendering issue with terrorist team intro characterbug fixSteamFixed grenade throw animation canceling issuebug fixSteamSurrender votes now require majority to passgameplaySteam - 11 eventsVarious Bug Fixes and Tweaks to Mapsbug fix
Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage.
SteamAdded Sort Options to Secondary Inventory Panelui uxAdded sort options to secondary inventory select panel for actions like applying stickers.
SteamTweaks to Sniper Rifle Muzzle FlashesvisualsVarious tweaks to automatic sniper rifle muzzle flashes.
SteamFixed Buy Command with Flexible Loadoutbug fixFixed the 'buy <item>' command to work with the new flexible loadout system.
SteamFixed User Location Identification Bugbug fixFixed a bug where users in Germany were incorrectly identified as users in China.
SteamFixed XP Loss on Disconnect/Reconnectbug fixFixed a bug where disconnecting from and reconnecting to a match would result in less XP.
SteamRemoved Very High Model/Texture Detail SettingperformanceRemoved Model / Texture Detail: Very High setting since it was identical to High.
SteamAdjusted Crosshair Outline RenderingvisualsAdjusted crosshair outline rendering for fractional values.
Steam - 8 eventsVarious crash fixesbug fixMilestoneSteamRemoved movement penalty on mud surfacesbalance changeSteamImproved performance of molotov/incendiary fire extinguishingperformanceSteamFixed shader compilation bug causing hitches on server connectionbug fixMilestone
Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this.
SteamFixed molotov/incendiary grenades fire ring bugbug fixFixed a case where molotov/incendiary grenades would create a fire ring in the air.
SteamVarious improvements to weapon dropping and throwingbug fixSteamVarious bug fixes and tweaks to weapon finishes and glovesbug fixSteamFixed knife slashing interruption bugbug fixKnife slashing couldn't be interrupted with an inspect.
Steam - 16 eventsVarious bug fixes for the Vulkan rendererbug fixSteamLaunch prompt for players in China with Steam China Subscriber Agreementother
Allows selecting '-perfectworld' or '-worldwide' mode
SteamVarious bug fixes and tweaks to weapon finishes and stickersbug fixSteamReference command line for launching community dedicated serverotherUse 'cs2 -dedicated +map de_dust2'
SteamFixed rendering issue in nametag inspect panelbug fixSteamAdded separate sounds for grenades landing in vs out of the playable areanew contentSteamFixed surrender votes incorrectly failingbug fixSteamUpdated Phoenix Soldier icon to reflect balaclava color changevisualsSteamFixed bomb appearance issue in Wingman matchesbug fixSteamVarious bug fixes and tweaks to Ancientbug fixSteamFixed missing grenade sounds when exploding in-airbug fixSteamFixed foot pinning not being activebug fixSteamCommand line flags for launching game modesotherUse '-promptperfectworld', '-perfectworld', or '-worldwide'
Steam - 19 eventsFixed a case where players would float a few inches off the ground after spawningbug fixSteamVarious bug fixes and tweaks to weapon finishes and stickersbug fixSteamVarious bug fixes and tweaks to Mirage and Overpassbug fixSteamAdjusted grenade throw animations to reduce view obstructiongameplaySteamPut range clamps on r_fullscreen_gamma, r_texture_stream_max_resolution, and r_character_decal_resolutionperformanceSteamFixed crosshair preview issue in settingsbug fix
Fixed a case where the preview crosshair wouldn't show in game settings
SteamFixed debug text on crosshairbug fixFixed a case where debug text would appear on the crosshair
SteamFixed missing pouches on certain SWAT agentsbug fixSteamFixed missing win/loss/MVP music in Casualbug fixSteamIncreased clickable area of sellback buttons in buy menuui uxSteamFixed a case where the death panel would stay on-screen after respawning quicklybug fixSteamReduced water refraction effectbalance changeReduced maximum amount of water refraction since it was looking too noisy/distracting
SteamFixed a bug where loadout shuffle would never happenbug fixSteamFixed weapon sound localization issuebug fixWeapon sounds will no longer sound like they come from the spot you are zoomed into
SteamDisabled CSTV and demo recording temporarily to increase server availabilityperformanceSteamFixed smokes not rendering correctly on AMD GPUs on Linuxbug fixSteamUpdated Phoenix Soldier balaclava from green to original red colorvisualsSteam - 60 eventsAdded new CS2 default music kitnew contentSteamRestored clutch_mode_toggle functionbug fixSteamReplaced weekly drops with weekly Care Packagegameplay
Choose from weapon cases, weapon finishes, and graffiti.
SteamRemoved dynamic props from solid color inspect backgroundsotherSteamFixed incorrect viewmodel deploy speedsbug fixSteamAdded an extra bell in Infernonew contentSteamFixed pops in weapon inspect animationsbug fixSteamAdded all-new help system with contextually relevant guidesnew contentGuides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!
SteamAdded ability to favorite and shuffle loadout itemsnew contentSteamCasual and Deathmatch maps separated into multiple map groupsgameplaySteamGame clients in workshop tools mode cannot connect to VAC secure serversotherSteamEnabled animated eyes on agent character modelsvisualsSteamAdjusted character additive lean animationbalance changeSteamPlayer reflections in water occluded by smokevisualsSteamAdjusted jiggle-peeking animationbalance changeSteamAdded Store tab to main menuui uxSteamSeason One of Premier has begunseasonal eventMilestoneSteamC4 bomb lights don't reflect through wallsbug fixSteamFixed bugs with switching teams in offline Deathmatchbug fixSteamFixed incorrect footstep sounds in certain locationsbug fixSteamFixed various bugs related to music kitsbug fixSteamReduced foot sliding when carrying slower weaponsbalance changeSteamImproved player-against-player movement collisionbalance changeSteamVarious bug fixes and tweaks for all shipped mapsbug fixSteamEnabled Competitive matchmakinggameplaySteamFixed C4 defuse and planting sounds not heard in certain locationsbug fixSteamRemoved legacy audio convars from CS:GOotherRemoved several legacy audio convars that existed in CS:GO but never had an effect in CS2.
SteamFixed rare cases of viewmodel lighting corruptionbug fixSteamImproved consistency of bullet penetrationbalance changeSteamFixed character ambient occlusion visible through wallsbug fixSteamPremier matchmaking restrictions based on CS RatinggameplayIn Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating.
SteamEnabled interactions with inventory itemsgameplaySteamAdded Training Day for new playersnew contentA brief introductory experience for brand new players.
SteamFirst person damage sounds are now more impactfulbalance changeSteamAdded demo playback supportnew contentSteamAdded background ambience to main menu scenesnew contentSteamUpdated game startup soundui uxSteamAdded bullet belt to negevnew contentSteamFixed Famas reloading too earlybug fixSteamEnabled Private MatchmakinggameplaySteamAdjusted vertical audio occlusion boundaries in Nuke and Vertigobalance changeSteamChickens can fall off Vertigonew contentSteamVarious updates for weapon finishesbalance changeIncluding fixing overly strong wear on several Custom Paint Job finishes.
SteamMolotov fire now floats above the watervisualsSteamOffice and Vertigo available as main menu scenerynew contentSteamFixed character momentarily standing during crouch-planting animationbug fixSteamInspecting weapons may now interrupt deploy animationgameplaySteamAdded new item iconsnew contentSteamEnabled Wingman matchmakinggameplaySteamAdjusted smoke behavior above groundbalance changeAdjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground.
SteamPenalty for party members of convicted cheatersgameplayWhen one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating.
SteamAdded new audio customization settingsui uxSteamFixed bug where attackers could not hear headshot feedback through wallbangs or smokesbug fixSteamCounter-Strike 2 is now available and free to playnew contentMilestoneSteamCS:GO Players receive commemorative coin and music kitnew contentPlayers who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit.
SteamFixed bug where scoping in affected directional soundbug fixSteamBody damage feedback for attackers now plays within same distance as onlookersgameplayFeedback will now play within the same distance as it does for onlookers through smokes and wallbangs.
Steam - 8 eventsAdjusted silenced weapon falloffgameplaySteamVarious fixes implementedbug fixSteamVarious clipping adjustments in AncientgameplaySteamAdjusted nametag location for Shadow DaggersgameplaySteamAdjusted ambient sounds in OfficegameplaySteamAdjusted the weight of the vending machine in OfficegameplaySteamFixed AK47 headshot not dealing lethal damagebug fixSteamTuned vertical audio occlusion of grenade sounds in Nuke and VertigogameplaySteam
- 21 eventsFixed damage indicators for fire damagebug fixSteamAdded option to disallow animated avatarsui uxSteamAdjusted first-person sniper contrails to reflect shot accuracybalance changeSteamAllow adjusting individual player voice volumesui uxSteamVarious bug fixes and tweaks for all shipped mapsbug fixSteamVarious HUD bug fixes and tweaksbug fixSteamVarious fixes for smoke grenadesbug fixSteamFixed a bug where music would stop playing at the end of deathmatchbug fixSteamVarious adjustments to lag compensationperformanceSteamSlight increase to stereo spreadaudioSteamLowered occlusion and distance effects for gunfire, footsteps and reloadsaudioSteamWater rendering performance improvementsperformanceSteamVarious fixes for molotov/incendiary grenadesbug fixSteamAudio mix changes and tweaksaudioSteamReplaced player elevation indicators on the radar with look directionsui uxSteamAdded nametag positions for all knife modelsnew contentSteamVarious bug fixes and tweaks to UI elementsbug fixSteamRemoved several legacy networking convars that existed in CS:GO but never had an effect in CS2networkSteamVarious fixes for weapon finishes, gloves, and stickersbug fixSteamChanged armor number in buy menu from amount you currently have to amount you can buyui uxSteamFixed a bug where incorrect footstep and jump land sounds would play on elevated edgesbug fixSteam
- 8 eventsAdded C4 loadout slot for named C4 items in Italynew contentSteamFixed roasted chickens falling through the floor in Italybug fixSteamReset hud_scaling to default (1.0) from CS:GOui ux
hud_scaling is no longer imported from CS:GO.
SteamFixed C4 falling out of the world in Nuke B bomb sitebug fixSteamFixed boosting out of playable space in Italybug fixSteamUpdated props in NukeotherSteamFixed pixel boost on pillars in Mirage B bomb sitebug fixSteamAudio mix tweaks and adjustmentsbalance changeSteam - 6 eventsAdjusted low health indicationgameplaySteamVarious animation bug fixes and tweaksbug fixSteamVarious performance improvementsperformanceSteamFixed ladders blocking bullet penetrationbug fixSteamFixed missing USP-S description in the buy menubug fixSteamVarious bug fixes to molotov/incendiary explosionsbug fixSteam
- 18 eventsContinued iterating on dropped weapon pickupgameplaySteamTeams can use 3 tactical timeouts during regulation time and 1 during overtimegameplaySteamImproved free roaming and chase camera behavior in CSTVperformanceSteamFixed a case where 'Block names and avatars of strangers' would replace names with the wrong color wordsbug fixSteamFixed a case where the award message for planting the bomb wouldn't showbug fixSteamFixed a case where the money display was cropped in certain languagesbug fixSteamFixed a case where smoke grenades wouldn't popbug fixSteamAdded cvars to control timeouts in overtimenew content
Added cvars mp_team_timeout_ot_add_once, mp_team_timeout_ot_add_each, mp_team_timeout_ot_max
SteamFixed a case where the dropped bomb icon would appear on the radar incorrectlybug fixSteamFixed a case where molotov/incendiary grenades would explode at the throwers feetbug fixSteamFixed a case where hit feedback sounds wouldn't play for spectatorsbug fixSteamFixed voting to surrender and voting for tactical timeoutsbug fixSteamFixed a case where molotov/incendiary fire area was small in cornersbug fixSteamFixed issues with alt-tab window switching in fullscreen modebug fixSteamFixed issues with ducking across round transitionsbug fixSteamShortened 'Waiting For Players' from 5 minutes to 2 minutesgameplaySteamVarious bug fixes and tweaks to UI elementsui uxSteamAdded current armor value to the buy menunew contentSteam - 13 eventsMade it easier to pick up dropped weaponsbug fixSteamFixed music not playing at the end of deathmatchbug fixSteamVarious bug fixes and tweaks to Premier UI elementsbug fixSteamFixed missing player models after team introductionsbug fix
Resolved issue where player models were missing for the first few seconds
SteamFixed dropped weapons behaving like held weaponsbug fixSteamVarious bug fixes and tweaks on Infernobug fixSteamAdjusted freeze time post-processing effectsperformanceSteamFixed missing bullet tracers on hitsbug fixSteamWindows community servers can now appear in Steam Server Browsernew contentSteamFixed CT spawn area shape in minimap on Ancientbug fixSteamAdjusted spawn locations on Overpassbalance changeReduced the likelihood of players spawning stuck together
SteamRe-enabled Casual matchmakingnew contentMilestoneSteamAdjusted interpolation parametersperformanceSteam - 8 eventsOvertime Item Carry Fixbug fix
Players who survive the last round before overtime no longer carry their items into overtime.
SteamInferno Map Updatenew contentSteamCasual Matchmaking Disabledbug fixMilestoneDisabled Casual matchmaking temporarily to avoid a bug where servers get stuck in the end-of-match state.
SteamPremier Map Voting Cooldown Fixbug fixFixed an issue where players who abandon during Premier map voting receive multiple cooldowns.
Steam - 29 eventsFixed inconsistent crouching with Duck Mode: Toggle enabledbug fixSteamFixed grenade throw sounds playing twicebug fixSteamAdjusted Competitive mode match length to 12-round halvesbalance changeSteamVarious adjustments to sound effectsperformanceSteamAdded visible CS Rating and CS2 Leaderboardsnew content
For more information visit the CS2 Leaderboard FAQ
SteamRecent ranked matches in 'Your Matches' menu now show Competitive, Wingman, and Premier matchesui uxSteamDesert Eagle third-person muzzle flash smoke now dissipates fastervisualsSteamAdjusted 'sv_infinite_ammo 2' grenade behavior to match CS:GObalance changeSteamIntroduction of CS Ratingnew contentMilestoneNew CS Rating system to measure player performance and determine leaderboard standings.
SteamAdded Premier modenew contentSteamAdded Inferno to all available game modesnew contentSteamAccess to match history granted to third-party websites for Competitive, Wingman, and Premier matchesui uxSteamContinued iterating on smoke shapeperformanceSteamReplaced 'Secondary Fire Hold' setting with 'Zoom Button Hold'ui uxSteamFixed bug with hostage rescue predictionbug fixSteamEnabled first-person shadow for carried hostagesgameplaySteamCS:GO settings imported when launching CS2 Limited Testui uxSteamAdded Paint Kit enhancements to CS2 Item Editornew contentIncludes custom normal maps, optional pearlescent mask, standard PBR roughness texture, and Paint-By-Numbers masks.
Steam'Temporarily Disable Incoming Chat' now mutes voice chatgameplaySteamGetNextMatchSharingCode API requires match sharing code no more than 1 month oldotherSteamVarious bug fixes and tweaks for all shipped mapsbug fixSteamMaximum Rounds Reduced to 24gameplayRegulation time for matches now capped at 24 rounds with a 6 round overtime for ties.
SteamVarious fixes for weapon finishesbug fixSteamAdded CSTV for spectating Premier matchesnew contentSteamFixed water effects showing incorrectly after bullet penetrationbug fixSteamNew Map: Infernonew contentMilestoneIntroduction of the new map Inferno in the CS2 Limited Test.
SteamUpdated invulnerability visual effectvisualsSteamFixed 'Disable all voice comms' button in scoreboardbug fixSteamAdded music preview button to music volume slidersui uxSteam - 5 eventsDropped Bombs No Longer Sink in Waterbug fixSteamReworked Bullet Penetration Systembalance changeMilestoneSteamAll Limited Test Maps Available in Casual and Deathmatch Matchmakingnew contentSteamEnabled Bot Takeover Where ApplicablegameplaySteamAll Limited Test Maps and Game Modes Available for Offline Playnew contentSteam
- 9 eventsRemoved Anubis and Ancient Mapsnew content
The maps Anubis and Ancient have been removed from the game.
SteamSupport for Multiple Team Introduction Variantsnew contentAdded support for multiple team introduction variants.
SteamAdded Italy to Deathmatch and Casual Modesnew contentThe map Italy has been added to Deathmatch and Casual game modes.
SteamCompetitive and Private Matchmaking DisabledgameplayCompetitive and Private Matchmaking are currently disabled in the Limited Test.
SteamMinor Adjustments to Smoke Cloud Shapebalance changeMade minor adjustments to the shape of smoke clouds.
SteamAdjusted Sticker Sizes on CS2 M4A4visualsAdjusted sticker sizes on CS2 M4A4 so they no longer overlap.
SteamUnified StatTrak Position on M4 ModelsvisualsUnified StatTrak position on both CS2 M4 models to not occlude stickers.
Steam - 7 eventsAnubis removed from Competitive modebalance changeSteamVarious adjustments to C4 animationbug fixSteamWater rendering performance improvementsperformanceSteamVarious bug fixes and tweaksbug fixSteamAncient added to Competitive modenew contentSteamVarious adjustments to lightingvisualsSteamAdded missing collision detection to some debrisbug fixSteam
- 9 eventsIncendiary Grenades Detonation Fixbug fixMilestone
Fixed a case where incendiary grenades fail to detonate in water.
SteamFixed Round Restart Issuebug fixFixed an issue with round restart in the middle of weapon reloading.
SteamAnubis Map Improvementsnew contentImproved movement clipping map-wide and adjustments to collision around pillars.
SteamAdjustments to Collision Around Corners on AncientperformanceAdjustments to collision around corners.
SteamFixed Weapon and Bomb Clipping Issuesbug fixMilestoneFixed issues with weapon and bomb clipping through world geometry.
Steam - 9 eventsImproved foot animation when quickly alternating between standing still and movingvisualsSteamChickens can now swimgameplaySteamRemoved Overpass and Vertigo mapsgameplaySteamDisabled Wingman modegameplaySteamImproved head animation when crouching while runningvisualsSteamWeapons splash when dropped in watergameplaySteamAdded Ancient map to Deathmatch and Casual modesnew contentMilestoneSteamAdjusted grenade/water interaction soundsaudioSteamAdded Anubis map to Deathmatch, Casual, and Competitive modesnew contentMilestoneSteam
- 8 eventsAdjustments for improved player movement on OverpassgameplaySteamVarious bug fixesbug fixSteamFixed pixelwalks across all mapsbug fixSteamAdjustments to jumpable locations on OverpassgameplaySteamAdjustments to wall-bangable locations on OverpassgameplaySteamFixed incorrect match stats reportingbug fixSteamUpdated signage on OverpassgameplaySteamSlight adjustments to some Holo stickersbalance changeSteam
- 1 eventFixes to Vertigo and Overpassbug fix
Various fixes implemented to improve gameplay on the Vertigo and Overpass maps.
Steam - 9 eventsFix for grenade icon scaling in team HUDbug fix
Fixed a case where four grenade icons would scale incorrectly in the team hud
SteamM249 now has bullet belt animationnew contentSteamVarious adjustments to lighting on VertigovisualsSteamAdded sounds to potty doorsaudioSteamFix for matchmaking issue with partiesbug fixFixed a case where parties of two or more were unable to enter matchmaking
SteamAdjusted door interactions with dropped weapons and ragdollsgameplaySteamFix for door interactions affecting hit registrationbug fixFixed a case where door interactions with players affected hit registration
Steam - 13 eventsGlove patterns and wear align with CS:GO versionsvisuals
Glove patterns and wear now more closely align with CS:GO versions.
SteamHalftime countdown timer is now visibleui uxSteamRemoved Nuke and Office mapsnew contentSteamFixed viewmodel weapon disappearing issuebug fixFixed a case where the viewmodel weapon would disappear for one frame when switching in-eye spectator targets.
SteamAdded Wingman game modenew contentSteamAdded 'Secondary Fire Hold' option to input settingsui uxSteamAdded Vertigo to Deathmatch and Casual game modesnew contentSteamAdjustments to sticker sizes on weaponsvisualsVarious adjustments to the size of stickers applied to weapons.
SteamFixed camera interpolation issue in spectator modesbug fixFixed a case where the camera would not interpolate correctly when switching between chase and roaming spectator modes.
SteamAdded leading zeroes on StatTrak moduleotherSteamEnabled undo/redo buttonsui uxSteamAdded Overpass to multiple game modesnew contentOverpass is now available in Deathmatch, Casual, Wingman, and Competitive game modes.
Steam - 4 eventsFixed sound pops and stuttersbug fix
Fixed a bug that caused small pops and stutters due to some sounds ending early and not fully fading out
SteamFixed flickering shadows at Nuke vendingbug fixFixed flickering shadows at vending on the Nuke map
SteamFixed camera height issue after respawnbug fixFixed a rare issue that would cause camera height to be incorrect after respawn
SteamBunnyhopping speed limit reintroducedgameplayBunnyhopping once again has a speed limit. If you want to disable it, set sv_enablebunnyhopping 1
Steam - 22 eventsFixed a bug where some sounds would be slightly louder or quieter depending on the listeners orientationbug fixSteamFixed rare cases where bullets would not follow spray patternbug fixMilestoneSteamAdded a team-agnostic equip icon for inventory/loadout item tilesui uxSteamSending game delta frames is now asynchronous, reducing CPU usageperformanceMilestoneSteamFixed bug where sometimes sounds would not respect the occlusion values of surrounding geometrybug fixSteamFixed missing low frequencies at certain distances away from sound sourcesbug fixSteamAdded music cues to Match Accept and Loading screensnew contentSteamRemoved 'Best out of X rounds' from the loading screenui uxSteamAdded Nuke to Deathmatch, Casual, and Competitive game modesnew contentSteamCentered game mode text in the loading screenui uxSteamThe readout for cl_showpos has been enhanced to show the maximum speed of the last 3 secondsgameplaySteamAdjusted the transition between spectator chase cam and roaming camgameplaySteamGrenades can now be inspectedgameplaySteamWhen possible, switching to spectator mode will default to in-eye spectatinggameplaySteamBunny hopping feel should now closely match CS:GO running at 128 tickgameplaySteamAdded Office to Deathmatch and Casual game modesnew contentSteamAdded Casual game modenew contentSteamFixed a case where a holstered weapon would be rendered on a dead playerbug fixSteamFixed cases of unintended slow crouch/uncrouchbug fixSteamImproved inspect behavior for various weaponsgameplaySteamImproved healthshot animationsvisualsSteamPlayers can no longer jump at the end of warmup timebalance changeSteam
- 13 eventsAdjusted the main menu position of CTs holding the Dual Elitesui uxSteamImproved sound synchronization for the first bullets during automatic fireperformanceSteamFixed a bug that would cause the player to sometimes move too far forwardbug fixSteamVarious lightmap fixes in Miragebug fixSteamVarious bug fixesbug fixSteamVarious improvements to stickersotherSteamFixed tooltips sometimes staying up when you exit the loadout screenbug fixSteamFixed a few financial fun factsbug fixSteamSmoke clouds now pass through the metal rollup grating in underpassbug fixSteamFixed a bug with the sell-back featurebug fixSteamFixed some texture streaming issuesbug fixSteamPlayers can no longer jiggle themselves into the skyboxbug fixSteamFixed a case where the death panel would appear if killed during the end of match screenbug fixSteam
- 11 eventsVarious map fixes for Miragebug fixSteamAdded Zeus x27 to workshop submission weapon listnew contentSteamJump key no longer causes jump on respawn in Deathmatchbug fixSteamFixed aspect ratio for workshop submission screenshotbug fixSteamFixed freeze/hang in Hammerbug fixSteamRefunds correctly accounted for total money spentbug fixSteamBuy menu now closes on right mouse button DOWNui uxSteamImproved descriptions on CS2 Workshop Tools convar helper pageui uxSteamFixed auto rebuy not working in Deathmatch warmupbug fixSteamVarious improvements to M249, MP5-SD, Desert Eagle, Dual Elites, and TaservisualsSteamFixed bad kerning in accolade descriptionsbug fixSteam
- 13 eventsFixed bad interaction between acknowledge panel and inventorybug fixSteamFixed edge cases with inspecting itemsbug fixSteamFixed various crashesbug fixMilestoneSteamFixed server lag near bench on Miragebug fixSteamFixed edge case issues with sell backbug fixSteamFixed various strange wallbangsbug fixSteamBuy menu color now matches cl_hud_colorui uxSteamAdjusted end of match screenui uxSteamFlashbangs can now be redeployed after throwngameplayMilestone
Players can quickly throw multiple flashbangs in sequence.
SteamFixed glitch while refreshing loadout tabbug fixSteamFixed movement bug causing slide along curbs in Dust IIbug fixSteamReduced single-frame flash effect when zooming out with sniper riflesbalance changeSteamFixed various localization bugsbug fixSteam - 19 eventsLimited Test User Expansionnew content
A second tranche of users are in process of being added to the limited test.
SteamStability improvementsperformanceSteamDrag and Drop Operation Improvementui uxAutomatically cancel drag and drop operation when switching away from loadout menu.
SteamFixed regression with death notice panelbug fixSteamFixed smoke expansion algorithm near wallsbug fixSteamMirage Map ChangesgameplayRemoved wallbang through door towards connector, blocked gap in box stack top of mid, and blocked pixel gap by ticket booth.
SteamAdjusted step function for AMD hardwareperformanceSteamDeathmatch Bonus Weapons UpdategameplayDeathmatch bonus weapons now offer weapons from equipped loadout options.
SteamLoadout Shortcut Additionui uxAdded 'Replace for CT' context menu loadout shortcut for USP-S when P2000 is equipped and vice versa.
SteamWeapon Case Reward Changebalance changePlayers now get a weapon case with their first weekly XP rank up, rather than after some amount of idle playtime.
SteamAdjusted Famas and MP5-SD reload eventsgameplayReload events now match when the magazine is fully inserted
SteamFixed new item acknowledgement UI controlsbug fixResolved issue with controls not working sometimes
SteamAsset Compiler Bug Fixbug fixFixed asset compiler bug creating stray files when running in directories that have spaces.
Steam - 11 eventsRestored Number Key Pass-Through in Buy Menugameplay
Brought back an option to pass number keys through to the game while in buy menu.
SteamFixed Legacy Models in Weapon Previewsbug fixFixed legacy models appearing when previewing new weapon paint finishes.
SteamFixed Weapon Recoil Regressionbug fixFixed a regression with weapon recoil on high-punch weapons like MAG-7.
SteamNumerous Stability ImprovementsperformanceSteamFixed Huntsman Knife Inspection Regressionbug fixFixed a regression with inspecting Huntsman knives.
SteamAdded Mirage to Main Menu Scenerynew contentMirage is now available as an option for the main menu scenery map.
SteamFixed Music Cue Not Playingbug fixFixed a regression where 10-second music cue was sometimes not playing.
Steam - 26 eventsImproved traversal animationgameplaySteamRevised player loadout systemgameplay
Players can now assign any weapon to any slot within its category.
SteamFixed bug causing input to execute incorrectly after taking over a botbug fixSteamIntroduction of Workshop Toolsnew contentNew Counter-Strike 2 Workshop Tools available for community contributors to create weapon finishes, stickers, and maps.
SteamNew Loadout and Buy Menunew contentMilestoneCustomize weapons for T and CT sides with a new drag-and-drop buy menu, including a refund option and teammate indicators.
SteamPlayer's footstep sounds predicted on the clientgameplayProvides a latency-independent experience.
SteamVAC will now live ban and terminate matchesbug fixMilestoneMatch will not affect participants' Skill Group.
SteamFine-tuned view punch camera shake effectgameplayNow latency-independent and synchronized with other sub-tick effects.
SteamImproved performance in windowed and full-screen modesperformanceSteamIntroduction of Counter-Strike 2 Workshop Toolsnew contentMilestoneCommunity contributors can create weapon finishes, stickers, and maps.
SteamSmoke Grenade Adjustmentsbalance changeAdjustments made to smoke grenades as part of the update.
SteamHammer level editor now supports GPU accelerated raytracingperformanceSignificantly speeds up compile times but requires a raytracing-capable GPU.
SteamShotguns create larger holes in smoke volumesbalance changeSteamInput and Animation ImprovementsgameplayVarious improvements made to input and animation in the game.
SteamMirage replaces Dust II in Limited Test matchmakingnew contentSteamImproved lighting/rendering with smokevisualsEnhancements when smoke overlaps multiple distinctly lit regions.
SteamRefund option for purchases in the same roundgameplayPlayers can now refund any purchase that has not been used.
SteamFixed several bugs and rendering artifactsbug fixSteamIn-game buy menu interface revampedui uxReplaced wheel with a grid showing all purchase options simultaneously.
SteamHE grenade effect times on smoke reducedbalance changeSteam - 6 eventsSteam.tv Team Flair Accessnew content
Access to Steam.tv team flair is included with the Viewer Pass.
SteamAccess to Paris 2023 Souvenir Packagesnew contentViewer Pass holders will have access to Paris 2023 Souvenir Packages.
SteamParis 2023 Event Coin and Challengesnew contentWith a Viewer Pass, players receive an upgradable Paris 2023 Event Coin and access to the Paris Pick’Em Challenge.
SteamParis 2023 Viewer Pass Availabledlc releaseThe 'Paris 2023 Viewer Pass' and the 'Paris 2023 Viewer Pass + 3 Souvenir Tokens' are now available for purchase.
SteamUnlimited Team Graffiti for Event Durationnew contentPlayers with a Viewer Pass will have unlimited team graffiti for the duration of the event.
SteamTeam and Player Autograph Stickers Availabledlc releaseTeam stickers and Player Autograph stickers are now available for purchase.
Steam - 1 eventIntroduction of the Anubis Collectionnew content
Featuring 19 weapon finishes themed around the Anubis map.
Steam - 15 eventsSealed rooftops for grenade/molotov preventiongameplay
Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn't.
SteamVarious adjustments to clipping and materialsbug fixSteamRestored radio command functionalitybug fixSteamMultiple network optimizationsperformanceSteamAdded Defuse Kit to team equipment displayui uxSteamRestored functionality for adding/removing bots offlinebug fixSteamFixes for various crashesbug fixSteamVarious improvements to character modelsvisualsSteamImprovements to inspect/reload behaviorgameplayContinued improvements to inspect/reload behavior.
SteamFixed player lister mixing CS:GO and CS2 playersbug fixThe player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.
SteamAdjusted main menu and end of round animationsvisualsAdjusted animations to reduce interpenetration of weapons and character models.
SteamRestored spray menu functionalitybug fixSteamPBR compatibility adjustments to stickersvisualsBrightened some sticker styles for better contrast and added functionality for future content adjustments.
Steam - 23 eventsRare inspect animations fixedbug fix
Fixed rare inspect animations to be rare and not every anim.
SteamTeam intro allows voice chataudioSteamDisabled collisions between ragdollsbug fixSteamHE grenades no longer affect smokes through wallsbalance changeSteamBuy menu and scoreboard allow movementui uxBuy menu and scoreboard now allow movement while they have focus.
SteamDisabled all development console commandsbug fixDisabled all development console commands (including 'cl_physics_highlight_active 5').
SteamFixed chat wheel lines restrictionbug fixFixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.
SteamShooting random seeds desynchronized between server and clientbug fixMilestoneShooting random seeds are now correctly desynchronized between server and client code.
SteamFixed flashbang sound effect bugbug fixFixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
SteamImproved weapon pickup behaviorgameplayImproved behavior of picking up weapons with the use key.
SteamMultiple actions cannot be bound to one keyui uxSteamAdjusted smoke grenade sound timingaudioAdjustments to smoke grenade sound timing at a distance.
SteamBomb code clears when aborting bomb plantbug fixBomb code will now correctly clear when aborting the bomb plant.
SteamTrajectory preview for decoy grenades correctedbug fixTrajectory preview for decoy grenades is now correct.
SteamFixed a hole in the wallbug fixSteamFixed positions of overhead labels and ping elementsbug fixFixed positions of overhead labels and ping elements at different resolutions.
SteamInspect then reload behavior adjustedgameplayInspect then reload ('f', 'r', 'f', 'r') more closely matches CS:GO behavior.
SteamPlayers no longer drop weapons in DeathmatchgameplayPlayers will no longer drop weapons when getting a bonus weapon in Deathmatch.
SteamMultiple network traffic optimizationsnetworkSteamAdded dedicated player-only sound for jump-thrown grenadesaudioAdded dedicated player-only sound when a grenade is correctly jump-thrown.
SteamKeys no longer get stuck with steam overlayui uxKeys will no longer get stuck when opening the steam overlay.
Steam - 23 eventsSmoke bullet holes are now fixed relative to the first-person camerabug fixSteamAdded netgraphotherSteamFixed multiple items showing up in the inspect panelbug fixSteamFixed stencil issue on glass when MSAA is disabledvisualsSteamAdded some missing UI soundsaudioSteamFixed dropping weapons during the team introbug fixSteamLowered volume of flashbang ringing and volume ducking effectaudioSteamFixed +voicerecord getting stuck on when held during team intro and released afterbug fixSteamFixed flickering with MSAAvisualsSteamChat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last roundbug fixSteamUpdated various weapon finishes based on community feedbackbalance changeSteamFixed handling game input keys such as +voicerecord while panorama has focusbug fixSteamFixed common assertsbug fixSteamReduced stereo spread of grenade explosionsaudioSteamPlayers can no longer pick up weapons while dead during a competitive matchbug fixMilestoneSteamUse correct audio device name when user picks 'default' deviceaudioSteamLowered volume of some dust2 ambienceaudioSteamAdded weapon drop sounds to minimap distance broadcastaudioSteamFixed various game crashesbug fixMilestoneSteamFixed phasing with deathmatch kill bonus soundaudioSteamSmoke grenades dropped in small crevices no longer detonate on the incorrect side of thin wallsbug fixSteamRemoved Trade-Up contract UI for Limited Testui uxSteamFixed smoke cloud volume lightingvisualsSteam
- 8 eventsAccess to Counter-Strike 2 Limited Testnew contentMilestone
Mechanism for players to gain access to the Counter-Strike 2 Limited Test has been shipped.
SteamEmber Spring Updateseasonal eventIntroduction of the Ember spring update with various festive changes.
SteamPlayers No Longer Take Damage from Slow Rolling Cannonballsbalance changePlayers will no longer take damage from slow rolling cannonballs.
Steam - 4 eventsChalice Map Remastervisuals
Remastered art assets, updated lighting, and improved occlusion for better performance.
SteamChalice Map AdjustmentsgameplayUpdated clipping and made the grate bars on A-site less obstructive. Added place names.
SteamBoyard Map Adjustmentsnew contentClipped boost onto top of arches, fixed gap in side of stairs, and lowered floating railings.
Steam - 6 eventsMap lighting and textures revertedvisuals
Map lighting, theme, textures, and models have returned to their pre-seasonal state.
SteamImproved cave rock texturesvisualsCave rock textures are now using $seamless_scale for improved texture quality and look.
SteamSeasonal celebrations ended in Ember landgameplaySeasonal celebrations have ended and map elements have returned to their pre-seasonal state.
SteamAWP | Doodle Lore replaced by AWP | Dualitynew contentThe AWP | Doodle Lore has been replaced by the AWP | Duality in the Revolution Case.
Steam - 3 eventsRevolution Case Releasednew content
Features 17 weapon finishes from community artists and gloves from the Clutch Case as rare special items.
SteamEspionage Sticker Capsule Releasednew contentIncludes 21 unique stickers from Steam Workshop artists.
SteamDenzel Curry ULTIMATE Music Kit Releasednew contentFeatures tracks from Denzel Curry's 2022 album 'Melt My Eyez See Your Future'.
Steam