What changed in Counter-Strike 2 in 2026
567 updates · 20 main milestones · Jan 1, 2026 to Jun 10, 2026
- 5 eventsStickers Showcase in Cologne 2026 Major Hubnew content
Added stickers showcase to the Cologne 2026 Major Hub tile on the main menu.
SteamFixed Number Wrapping Rules in Some Languagesbug fixFixed number wrapping rules in some languages.
SteamCologne 2026 Major Shop Sticker Price Displaynew contentAdded display of lowest and highest sticker price in the last 7 days in the Cologne 2026 Major Shop.
SteamError Message for Full Inventory on Redemptionui uxAdded appropriate error message when user's inventory is full and they try to redeem Weekly Care Package rewards, Armory items, or items in the Major Shop cart.
SteamMulti-select Functionality in Storage Unitsui uxAdded multi-select functionality in Storage Units deposit/retrieve UI.
Steam - 11 eventsMulti-Select Functionality in Storage Unitsui ux
Added multi-select functionality in Storage Units deposit/retrieve UI.
SteamStickers Showcase in Major Hubnew contentAdded stickers showcase to the Cologne 2026 Major Hub tile on the main menu.
SteamNew Convar for Flashbang OpacitygameplayAdded convar r_spectator_flashbang_opacity to control flashbang opacity for remote spectators.
SteamFixed Number Wrapping Rules in LanguageslocalizationFixed number wrapping rules in some languages.
SteamError Message for Full Inventoryui uxAdded appropriate error message when user's inventory is full and they try to redeem Weekly Care Package rewards, Armory items, or items in the Major Shop cart.
SteamBookmark Stickers in Cologne 2026 Shopnew contentAdded ability to bookmark stickers in the shop.
SteamDisplay of Sticker Prices in Major ShopshopAdded display of lowest and highest sticker price in the last 7 days in the Cologne 2026 Major Shop.
SteamFlashbang Effect Rendering UpdatevisualsFlashbang effect for remote spectators now renders underneath the HUD.
Steam - 24 eventsError Message for Full Inventory on Redemptionui ux
Added appropriate error message when user's inventory is full and they try to redeem Weekly Care Package rewards, Armory items, or items in the Major Shop cart.
SteamStickers Showcase in Cologne 2026 Major Hubnew contentAdded stickers showcase to the Cologne 2026 Major Hub tile on the main menu.
SteamFixed Incorrect Scoreboard Timeline in Overtimebug fixResolved an issue with the scoreboard timeline presentation during overtime.
SteamBookmark Stickers in Cologne 2026 Shopnew contentAdded ability to bookmark stickers in the shop.
SteamMajor Shop RenovationshopThe Major Shop allows direct purchase of any sticker with prices set by demand.
SteamFixed Weapon Pickup Hint Text Issuebug fixCorrected an issue where weapon entities disallowing pickup were not showing the pickup hint text.
SteamCologne 2026 Viewer Pass Availablenew contentPurchase a Cologne 2026 Viewer Pass to receive an upgradable Cologne 2026 Coin and earn rewards through the Pick'Em Challenge.
SteamSouvenir-O-Matic Featurenew contentPlayers can craft their own Souvenir weapons with stickers applied.
SteamSouvenir Quality Items in Trade Up Contractnew contentSouvenir quality items can now be selected in Trade Up Contracts, resulting in a single normal item of a higher quality.
SteamRoyalty Rates Based on Team Performancebalance changeRoyalty rates for tournament item sales will depend on teams' VRS seeding and final standings.
SteamFixed Tire Fire Particles Flickeringbug fixResolved an issue where tire fire particles were flickering in the advanced video preview.
SteamCologne 2026 Major Shop Sticker Price Displaynew contentAdded display of lowest and highest sticker price in the last 7 days in the Cologne 2026 Major Shop.
SteamRefund Policy for Sticker Price Dropsquality of lifeRefunds issued if sticker prices drop by more than 25 tokens within 24 hours of purchase.
SteamMulti-Select Functionality in Storage Unitsui uxAdded multi-select functionality in Storage Units deposit/retrieve UI.
SteamFlashbang Effect Rendering UpdatevisualsFlashbang effect for remote spectators now renders underneath the HUD.
SteamIncreased Spectator In-Eye Flash Amountbalance changeSteamIEM Cologne 2026 Major Hub Launchseasonal eventThe IEM Cologne 2026 Major Hub is now available for players to purchase tournament items and participate in the Pick'Em Challenge.
SteamCologne 2026 Viewer Passnew contentPurchase and activate a Viewer Pass to receive a Challenge Coin and participate in the Pick'Em Challenge.
SteamNew Convar for Flashbang OpacitygameplayAdded convar r_spectator_flashbang_opacity to control flashbang opacity for remote spectators.
Steam - 14 eventsFixed Weapon Pickup Hint Text Issuebug fix
Fixed weapon entities disallowing pickup from showing pick up weapon hint text.
SteamFlashbang Effect Rendering UpdatevisualsFlashbang effect for remote spectators now renders underneath the HUD.
SteamIEM Cologne 2026 Major Hub Launchseasonal eventThe IEM Cologne 2026 Major Hub is now available. Visit the hub to purchase tournament items, play the Pick'Em Challenge and more.
SteamSouvenir Quality Items in Trade Up ContractgameplaySouvenir quality items can now be selected in Trade Up Contract alongside normal quality items, with attributes removed.
SteamFixed Incorrect Scoreboard Timeline in Overtimebug fixSteamBookmark Stickers in Cologne 2026 Shopnew contentAdded ability to bookmark stickers in the shop.
SteamAdjusted Finger Animation on Bayonet ModelvisualsSteamIncreased Spectator In-Eye Flash Amountbalance changeSteamCologne 2026 Viewer Pass Availablenew contentPurchase a Cologne 2026 Viewer Pass to receive an upgradable Cologne 2026 Coin and earn rewards by playing the Pick'Em Challenge.
SteamNew Convar for Flashbang OpacitygameplayAdded convar r_spectator_flashbang_opacity to control flashbang opacity for remote spectators.
SteamFixed Tire Fire Particles Flickeringbug fixSteam - 32 eventsAdded CSPlayerController.AddMoneySpendableNowmoddingSteamFixed potential crash in exception handlingbug fixSteamAdded Instance.GetAllPlayerControllersmoddingSteamAdded CSPlayerPawn.IsScopedmoddingSteamAdded CSPlayerController.GetMoneySpendableNowmoddingSteamAdjusted model for window covers on Cacheworld
Adjusted model for window covers to show collision / decals when shot.
SteamImproved grenade jump throw consistencygameplayImproved consistency of grenade jump throws and the accuracy of the jump throw preview camera.
SteamFixed stuck x-ray silhouettes in spectator modebug fixFixed a case of stuck x-ray silhouettes when switching spectator targets.
SteamAdded CSPlayerPawn.HasHelmetmoddingSteamAdded Instance.RegisterCheatCommandmoddingSteamAdded weapon accuracy stack boost limitbalance changeAdded weapon_accuracy_stack_boost_limit (default value '2') to apply ladder inaccuracy to players boosted by a stack of this many or more players.
SteamFixed Incorrect Scoreboard Timeline in Overtimebug fixSteamFixed Weapon Pickup Hint Text Issuebug fixFixed weapon entities disallowing pickup from showing pick up weapon hint text.
SteamSouvenir Quality Items in Trade Up ContractgameplaySouvenir quality items can now be selected in Trade Up Contract alongside normal quality items.
SteamFixed Tire Fire Particles Flickeringbug fixFixed a case where tire fire particles were flickering in the advanced video preview.
SteamFixed value of CSInputs.LOOK_AT_WEAPONbug fixSteamFixed spectator damage overlay effectbug fixSteamIEM Cologne 2026 Major Hub Launchseasonal eventThe IEM Cologne 2026 Major Hub is now available. Visit the hub to purchase tournament items, play the Pick'Em Challenge and more.
SteamAdded CSPlayerController.GetMoneyEarnedForNextRoundmoddingSteamFixed post-processing glitch in spectator modebug fixFixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.
SteamIncreased Spectator In-Eye Flash Amountbalance changeSteamCologne 2026 Viewer Pass Availablenew contentPurchase a Cologne 2026 Viewer Pass to receive an upgradable Cologne 2026 Coin and earn rewards by playing the Pick'Em Challenge.
SteamAdded CSPlayerPawn.SetHasHelmetmoddingSteamAdjusted AWP draw to idle animation transitiongameplaySteamAdded CSWeaponBase.IsSilencerOnmoddingSteamAdjusted player and grenade clipping around windows on CacheworldAdjustments to player clipping and grenade clipping around windows, window covers, and vent entrance.
SteamAdded CSPlayerController.AddMoneyEarnedForNextRoundmoddingSteamAdded Instance.OnBeginRoundRestartmoddingSteamChanged activator for OnPlayerUsemoddingChanged the activator for OnPlayerUse to always be the player.
SteamChanged caller for OnPlayerUsemoddingChanged the caller for OnPlayerUse to always be the used entity.
SteamAdded Instance.SetRoundRemainingTimemoddingSteam - 41 eventsMiscellaneous stability improvementsperformanceSteamIEM Cologne 2026 Major Hub Launchseasonal event
The IEM Cologne 2026 Major Hub is now available for players to purchase tournament items and participate in the Pick'Em Challenge.
SteamAdded CSWeaponBase.IsSilencerOnmoddingSteamAdded Instance.SetRoundRemainingTimemoddingSteamAdded CSPlayerPawn.SetHasHelmetmoddingSteamAdded weapon accuracy stack boost limitbalance changeAdded weapon_accuracy_stack_boost_limit (default value '2') to apply ladder inaccuracy to players boosted by a stack of this many or more players.
SteamFixed spectator damage overlay effectbug fixSteamFixed stuck x-ray silhouettes in spectator modebug fixFixed a case of stuck x-ray silhouettes when switching spectator targets.
SteamAdded grating to some windows in Cache to block bulletsworldSteamAdjusted model for window covers in CacheworldAdjusted model for window covers to show collision / decals when shot.
SteamFixed Tire Fire Particles Flickeringbug fixResolved an issue where tire fire particles were flickering in the advanced video preview.
SteamAdded CSPlayerController.AddMoneySpendableNowmoddingSteamAdded CSPlayerController.GetMoneyEarnedForNextRoundmoddingSteamAdded CSPlayerPawn.HasHelmetmoddingSteamFixed Scoreboard Timeline Presentation in Overtimebug fixResolved an issue with incorrect scoreboard timeline presentation during overtime.
SteamIncreased Spectator In-Eye Flash Amountbalance changeAdjusted the amount of flash effect experienced by spectators in-eye.
SteamAdjusted AWP draw to idle animation transitiongameplaySteamSouvenir Quality Items in Trade Up ContractgameplaySouvenir quality items can now be selected in Trade Up Contract, with all Souvenir attributes removed from selected items.
SteamAdded Instance.GetAllPlayerControllersmoddingSteamImproved grenade jump throw consistencygameplayImproved consistency of grenade jump throws and the accuracy of the jump throw preview camera.
SteamFixed value of CSInputs.LOOK_AT_WEAPONbug fixSteamFixed grenade throw cancellation bugbug fixMilestoneFixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
SteamFixed post-processing glitch in spectator modebug fixFixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.
SteamChanged caller for OnPlayerUsemoddingChanged the caller for OnPlayerUse to always be the used entity.
SteamAdded CSPlayerPawn.IsScopedmoddingSteamFixed various holes in Cache mapworldSteamAdjusted player and grenade clipping around windows in CachegameplayAdjustments to player clipping and grenade clipping around windows, window covers, and vent entrance.
SteamAdded Instance.OnBeginRoundRestartmoddingSteamFixed surfacetypes for various materials in CacheworldSteamFixed layered materials bugbug fixMilestoneFixed bug with layered materials with same surface property on all layers.
SteamCologne 2026 Viewer Pass Availablenew contentPurchase a Cologne 2026 Viewer Pass to receive an upgradable Cologne 2026 Coin and earn rewards through the Pick'Em Challenge.
SteamAdded Instance.RegisterCheatCommandmoddingSteamFixed Weapon Pickup Hint Text Issuebug fixCorrected an issue where weapon entities disallowing pickup were not showing the pickup weapon hint text.
SteamAdjusted Bayonet Model Finger AnimationvisualsModified the finger animation on the Bayonet model for improved realism.
SteamChanged activator for OnPlayerUsemoddingChanged the activator for OnPlayerUse to always be the player.
SteamAdded CSPlayerController.GetMoneySpendableNowmoddingSteamTweaks to player and grenade clippinggameplaySteamAdded CSPlayerController.AddMoneyEarnedForNextRoundmoddingSteamFixed model browser selection bugbug fixMilestoneFixed bug that prevented the asset in use from being selected when model browser was opened.
SteamFixed potential crash in exception handlingbug fixSteam - 49 eventsFixed surfacetypes for various materials in CacheworldSteamAdded weapon accuracy stack boost limitbalance change
Introduced a limit for ladder inaccuracy affecting players boosted by a stack of two or more players.
SteamAdded CSWeaponBase.IsSilencerOnmoddingSteamMiscellaneous stability improvementsperformanceSteamAdded CSPlayerPawn.SetHasHelmetmoddingSteamFixed stuck x-ray silhouettes in spectator modebug fixAddressed a problem where x-ray silhouettes would get stuck when switching spectator targets.
SteamAdded CSPlayerController.GetMoneySpendableNowmoddingSteamAdded Instance.SetRoundRemainingTimemoddingSteamAdjusted model for window covers in CacheworldModified the model for window covers to show collision and decals when shot.
SteamFixed value of CSInputs.LOOK_AT_WEAPONbug fixSteamUser Viewmodel FOV now correctly networks to remote clientsnetworkSteamFixed various holes in Cache mapworldSteamFixed post-processing transitions not being smoothbug fixIssue occurred at the end of freeze time.
SteamRelease of NIGHTMODE II Music Kitsnew contentSix new music kits available in the STORE tab from NIGHTMODE Records.
SteamAdjusted AWP draw to idle animation transitionbalance changeSteamAdded Instance.GetAllPlayerControllersmoddingSteamFixed model browser selection bugbug fixFixed bug that prevented the asset in use from being selected when model browser was opened.
SteamFixed spectator damage overlay effectbug fixSteamOrange wire spool at Sandbags exchanged for white wirevisualsSteamTweaks to player and grenade clipping in CacheworldSteamChanged activator for OnPlayerUsemoddingThe activator for OnPlayerUse is now always the player.
SteamFixed post-processing glitch in spectator modebug fixResolved an issue with post-processing glitches when switching spectator targets on maps with different post-processing volumes.
SteamAdded CSPlayerController.GetMoneyEarnedForNextRoundmoddingSteamImproved grenade jump throw consistencygameplayEnhanced the consistency of grenade jump throws and the accuracy of the jump throw preview camera.
SteamAdded CSPlayerController.AddMoneyEarnedForNextRoundmoddingSteamAdjusted player model occlusion boundsbalance changeSteamAdded CSPlayerPawn.HasHelmetmoddingSteamAdded Instance.RegisterCheatCommandmoddingSteamFixed various holes in map Cachebug fixSteamAdded grating to some windows in Cache to block bulletsworldSteamAdjusted player and grenade clipping around windows in CachegameplayMade adjustments to player clipping and grenade clipping around windows, window covers, and vent entrance.
SteamFixed sounds and surfacetypes for various materialsbug fixSteamFixed progressive refinement rendering in Source Film Makerbug fixSteamFixed ragdolls missing death velocity when shot in specific body locationsbug fixSteamFixed layered materials bugbug fixFixed bug with layered materials with same surface property on all layers.
SteamAdded CSPlayerPawn.IsScopedmoddingSteamMinor adjustments to ground smoothing transitionsgameplayAdjustments made when leaving the ground and when landing.
SteamFixed potential crash in exception handlingbug fixMilestoneSteamNIGHTMODE II Music Kits available for purchasestoreAvailable in standard and StatTrak versions through the STORE tab.
SteamAdded Instance.OnBeginRoundRestartmoddingSteamFixed grenade throw cancellation buggameplayMilestoneFixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
SteamAdjusted XP limits in Deathmatch and Arms Racebalance changeSteamAdded CSPlayerController.AddMoneySpendableNowmoddingSteamAdjusted score values for various weapons in Deathmatchbalance changeSteamFixed map guides for Ancient not loading in nighttime versionbug fixSteamSimplified grenade clipping in various areas of Cachebug fixSteam - 33 eventsAdjusted player model occlusion boundsgameplaySteamAdjusted ground smoothing at sloped ground surfacesgameplaySteamFixed post-processing transitions not being smoothbug fix
Specifically at the end of freeze time.
SteamFixed unreachable bomb spots on CacheworldSteamFixed layered materials bugbug fixFixed bug with layered materials with same surface property on all layers.
SteamTweaks to player and grenade clipping in CacheworldSteamAdded grating to some windows in Cache to block bulletsworldSteamFixed sounds and surfacetypes for various materials on Cachebug fixSteamFixed ragdolls missing death velocity when shot in specific body locationsbug fixSteamUser Viewmodel FOV now correctly networks to remote clientsnetworkSteamFixed hand popping when counter-strafing with a grenade equippedbug fixSteamFixed dynamic shadows breaking in some spots on CachevisualsSteamFixed grenade throw cancellation buggameplayMilestoneFixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
SteamMinor adjustments to ground smoothing transitionsgameplayAdjustments made when leaving the ground and when landing.
SteamFixed model browser selection bugbug fixFixed bug that prevented the asset in use from being selected when model browser was opened.
SteamFixed surfacetypes for various materials in CacheworldSteamMap-wide clipping fixes and geometry polish on CacheworldSteamAdjusted XP limits in Deathmatch and Arms Racebalance changeSteamFixed surface sound types on CacheaudioSteamFixed 'FATAL ERROR: Failed to on-demand compile shader' for older GPUsbug fixMilestoneSteamMiscellaneous stability improvementsperformanceSteamFixed various holes in map Cachebug fixSteamFixed various holes in Cache mapworldSteamNIGHTMODE II Music Kits available for purchasestoreAvailable in standard and StatTrak versions through the STORE tab.
SteamAdded secondary intersection trace for partially-occluded thirdperson weaponsgameplaySteamSimplified grenade clipping in various areas of Cachebug fixSteamLimited aim punch to 90 degreesbalance changeSteamOrange wire spool at Sandbags exchanged for white wirevisualsSteamFixed progressive refinement rendering in Source Film Makerbug fixSteamFixed map guides for Ancient not loading in nighttime versionbug fixSteamAdjusted score values for various weapons in Deathmatchbalance changeSteamFixed issue with defuse-cables from occluded playersbug fixSteam - 43 eventsFixed post-processing transitions not being smoothbug fix
Issue occurred at the end of freeze time.
SteamIncreased Bomb Explosion Radius on Cachebalance changeSteamLowered Checkers Entrance Frame Height at B Main on CachegameplaySteamFixed Wall Bangs on A Main Wall on Cachebug fixSteamFixed various holes in Cache mapbug fixSteamUser Viewmodel FOV now correctly networks to remote clientsnetworkSteamFixed Money Subtraction Issue During Bot Takeoverbug fixSteamFixed sounds and surfacetypes for various materialsbug fixSteamFixed Z-Fighting Around Garage on Cachebug fixSteamAdjusted Particle Effect Sprite Opacity for Fully Occluded FlashbangsvisualsSteamMap-wide clipping fixes and geometry polish on CacheworldSteamMinor Adjustments to Dropped Pistol Magazine Velocitybalance changeSteamAdjusted Grenade Clipping Throughout Map on CachegameplaySteamFixed hand popping when counter-strafing with a grenade equippedbug fixSteamFixed issue with defuse-cables from occluded playersbug fixSteamFixed Lack of Footstep Sounds on Top of Crates at A-Site on Cachebug fixSteamFixed unreachable bomb spots on Cachebug fixSteamRemoved AC Unit Above Sandbags and Moved Pipes on CachegameplaySteamAdjusted score values for various weapons in Deathmatchbalance changeSteamReworked E-Box on A-Site for Better Visibility on CachegameplaySteamDisabled Player Collision on Sign and Removed Lamp by Squeaky on CachegameplaySteamFixed Hole in World on Door in Sun Room on Cachebug fixSteamBlocked Visibility Through Corner of Mid Box (Xbox) on Dust IIgameplaySteamFixed surface sound types on Cachebug fixSteamAdded secondary intersection trace for partially-occluded thirdperson weaponsgameplaySteamSimplified grenade clipping in Cachequality of lifeSteamAdjusted ground smoothing at sloped ground surfacesgameplaySteamLighting Adjustments Around Vent on CachevisualsSteamAdjusted XP limits in Deathmatch and Arms Racebalance changeSteamMinor adjustments to ground smoothing transitionsquality of lifeAdjustments made when leaving the ground and when landing.
SteamFixed Crouch-Jumping Camera Intersection Issuebug fixSteamFixed ragdolls missing death velocity when shot in specific body locationsbug fixSteamAdjusted player model occlusion boundsbalance changeSteamAmbient Occlusion Adjustment Settings Restored in Environment Blend ShadervisualsSteamNIGHTMODE II Music Kits available for purchasenew contentAvailable in standard and StatTrak versions through the STORE tab.
SteamFixed map guides for Ancient not loading in nighttime versionbug fixSteamFixed progressive refinement rendering in Source Film Makerbug fixSteamFixed 'FATAL ERROR: Failed to on-demand compile shader' for older GPUsbug fixSteamImproved Smoke Lighting ConsistencyvisualsSteamAdjusted Player Clipping Throughout Map on CachegameplaySteamLimited aim punch to 90 degreesbalance changeSteamFixed dynamic shadows breaking in some spots on Cachebug fixSteamSpeculative Fix for Audio Dropout Issuebug fixSteam - 31 eventsFixed Wall Bangs on A Main Wall on Cachebug fixSteamFixed Money Subtraction from Wrong Player During Bot Takeoverbug fixSteamLowered Checkers Entrance Frame Height at B Main on CachegameplaySteamReturn of Cache Mapnew contentMilestone
The classic map Cache returns to the game, available in Casual, Competitive, Deathmatch, and Retakes modes.
SteamFixed issue with defuse-cables from occluded playersbug fixSteamFixed dynamic shadows breaking in some spots on Cachebug fixSteamReworked E-Box on A-Site for Better Visibility on CachegameplaySteamAmbient Occlusion Adjustment Settings Restored in Environment Blend ShadervisualsSteamFixed surface sound types on Cachebug fixSteamAdjusted Particle Effect Sprite Opacity for Fully Occluded FlashbangsvisualsSteamDisabled Player Collision on Sign and Removed Lamp by Squeaky on CachegameplaySteamAdded secondary intersection trace for partially-occluded thirdperson weaponsgameplaySteamSpeculative Fix for Audio Dropout Issuebug fixSteamAdjusted ground smoothing at sloped ground surfacesgameplaySteamFixed Crouch-Jumping Camera Intersection Issue in Confined Spacesbug fixSteamLighting Adjustments around Vent on CachevisualsSteamAdjusted Grenade Clipping Throughout Map on CachegameplaySteamFixed unreachable bomb spots on Cachebug fixSteamLimited aim punch to 90 degreesbalance changeSteamRemoved AC Unit Above Sandbags and Moved Pipes on CachegameplaySteamFixed 'FATAL ERROR: Failed to on-demand compile shader' for older GPUsbug fixSteamMinor Adjustments to Dropped Pistol Magazine Velocitybalance changeSteamFixed Hole in World on Door in Sun Room on Cachebug fixSteamFixed Z-Fighting Around Garage on Cachebug fixSteamFixed hand popping when counter-strafing with a grenade equippedbug fixSteamFixed Lack of Footstep Sounds on Top of Crates at A-Site on Cachebug fixSteamIncreased Bomb Explosion Radius on Cachebalance changeSteamMap-wide clipping fixes and geometry polish on CacheworldSteamAdjusted Player Clipping Throughout Map on CachegameplaySteamImproved Smoke Lighting ConsistencyvisualsSteamBlocked Visibility Through Corner of Mid Box (Xbox) on Dust IIgameplaySteam - 33 eventsFixed XM1014 shells flickering during reloadbug fixSteamFixed hole in world on door in Sun Room on Cachebug fixSteamRemoved AC unit above Sandbags and moved pipes on CachegameplaySteamFixed a case where money was subtracted from the wrong player during bot takeoverbug fixSteamReworked e-box on A-site for better visibility on CachegameplaySteamMinor adjustments to dropped pistol magazine velocitybalance changeSteamFixed bug causing players to get stuck in planted-turn statebug fixSteamDropped weapons with silencers now reflect silenced state correctlybug fixSteamDisabled player collision on sign and removed lamp by squeaky on CachegameplaySteamFixed random crash on startup with non-default Audio Devicebug fixMilestoneSteamFixed dual berettas bugs in first person and spectator modebug fixSteamFixed lack of footstep sounds on top of crates at A-site on Cachebug fixSteamImproved smoke lighting consistencyvisualsSteamAdjusted thirdperson bomb plant animationbalance change
Adjusted to more closely match firstperson animation
SteamFixed high frequency stutter steps causing large pose changesbug fixSteamMade foot IK transitions smootherperformanceSteamFixed inspect/cancel causing multiple worldmodel deploysbug fixSteamAdjusted official map guides for new surface smoothinggameplaySteamBlocked visibility through corner of Mid Box (Xbox) on Dust IIgameplaySteamFixed some z-fighting around Garage on Cachebug fixSteamMinor adjustments to viewmodel animationsperformanceSteamFixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceilingbug fixSteamAdjusted firstperson in-air crouch transition timebalance changeAdjusted to match thirdperson animation better
SteamSpeculative fix for a case where all audio drops outbug fixSteamLighting adjustments around Vent on CachevisualsSteamAdjusted grenade clipping throughout CachegameplaySteamAmbient Occlusion adjustment settings in Environment Blend shader restoredvisualsSteamIncreased bomb explosion radius on Cachebalance changeSteamFixed legs snapping when quickly stopping and continuing in same directionbug fixSteamLowered Checkers entrance frame height at B Main on CachegameplaySteamAdjusted player clipping throughout CachegameplaySteamFixed wall bangs on A Main wall on Cachebug fixSteamAdjusted particle effect sprite opacity for fully occluded flashbangsvisualsSteam - 24 eventsMade foot IK transitions smootherperformanceSteamAdded Cache map to various modesnew content
Cache is now available in Competitive, Casual, Deathmatch, and Retakes modes.
SteamFixed inspect/cancel causing multiple worldmodel deploysbug fixSteamMinor adjustments to viewmodel animationsvisualsSteamUpdated Poseidon mapnew contentPoseidon has been updated to the latest version from the Community Workshop.
SteamAdjusted thirdperson bomb plant animationbalance changeAdjusted to more closely match firstperson animation
SteamAdjusted firstperson in-air crouch transition timebalance changeAdjusted to match thirdperson animation better
SteamEnabled collision on tarp in OfficegameplayCollision has been enabled on the tarp on boxes used around CT spawn.
SteamFixed bugs with dual berettas in first person and spectator modebug fixSteamFixed legs snapping when quickly stopping and continuing in same directionbug fixSteamUpdated Stronghold mapnew contentStronghold has been updated to the latest version from the Community Workshop.
SteamCorrect knife holding during defusegameplayTalon and Karambit knives are now held correctly while defusing.
SteamDropped weapons with silencers reflect silenced state correctlybug fixSteamFixed C4 equip sound issueaudioFixed issue where C4 equip sound was not getting interrupted by other equip sounds.
SteamFixed bug causing players to get stuck in planted-turn statebug fixSteamFixed XM1014 shells flickering during reloadbug fixSteamShader fix for AO on MiragevisualsFixed shader issue for AO while using alpha test causing overly dark and chunky silhouettes on railings.
SteamFixed high frequency stutter steps causing large pose changesbug fixSteamAdjusted official map guides for new surface smoothingotherSteamFixed random crash on startup with non-default Audio Devicebug fixMilestoneSteamFixed weapon holding issue after grenade throwbug fixFixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.
SteamUncovered Mid Box on Dust IIgameplayRevealed a previously hidden jump spot by uncovering the Mid Box (Xbox).
SteamRemoved first-person death sound effectaudioRemoved the first-person death sound effect that played when the music kit death cue was inaudible.
SteamMinor adjustments to viewmodel animationsotherSteam - 47 eventsMinor adjustments to viewmodel animationsvisualsSteamMinor Adjustments to Viewmodel AnimationsvisualsSteamMinor adjustments to viewmodel animationsvisualsSteamFixed crouch transition bugbug fix
Fixed several cases where crouch transitions in the air were instantaneous.
SteamAdjusted camera motion due to recoilbalance changeCamera motion due to recoil adjusted to match CS:GO more closely.
SteamUpdated Poseidon Mapnew contentPoseidon has been updated to the latest version from the Community Workshop.
SteamAdjusted official map guides for new surface smoothinggameplaySteamFixed crouch transition bugbug fixFixed several cases where crouch transitions in the air were instantaneous.
SteamFull camera motion due to aim punchgameplayPlayers will now experience full camera motion from aim punch regardless of network latency.
SteamUpdated Stronghold Mapnew contentStronghold has been updated to the latest version from the Community Workshop.
SteamFixed dual berettas bugs in first person and spectator modebug fixSteamAim punch camera motion adjustmentgameplayPlayers will now experience full camera motion due to aim punch regardless of network latency.
SteamAdjusted official map guides for new surface smoothinggameplaySteamFixed XM1014 shells flickering during reloadbug fixSteamDropped weapons with silencers reflect silenced state correctlybug fixSteamRemoved Inaudible First-Person Death Sound EffectaudioRemoved first-person death sound effect that played when music kit death cue was inaudible.
SteamFixed XM1014 shells flickering during reloadbug fixSteamFixed inspect/cancel causing multiple worldmodel deploysbug fixSteamAdjusted firstperson in-air crouch transition timebalance changeAdjusted to match thirdperson animation better
SteamAdjusted firstperson in-air crouch transition timebalance changeAdjusted to match thirdperson animation better
SteamFixed random crash on startup with non-default Audio Devicebug fixMilestoneSteamFixed dual berettas bugs in first person and spectator modebug fixSteamEnabled Collision on Tarp in OfficegameplayCollision has been enabled on the tarp on boxes used around CT spawn.
SteamFixed high frequency stutter steps causing large pose changesbug fixSteamFixed inspect/cancel causing multiple worldmodel deploysbug fixSteamShader Fix for AO on MiragevisualsFixed shader issue for AO while using alpha test causing overly dark and chunky silhouettes on railings.
SteamFixed bug causing players to get stuck in planted-turn statebug fixSteamFixed Weapon Hold Issue After Grenade Throwbug fixFixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.
SteamMade foot IK transitions smootherperformanceSteamDropped weapons with silencers reflect silenced state correctlybug fixSteamFixed random crash on startup with non-default Audio Devicebug fixMilestoneSteamAdjusted camera motion due to recoilbalance changeCamera motion adjusted to match CS:GO more closely while maintaining bullet trajectory consistency.
SteamFixed C4 Equip Sound IssueaudioFixed issue where C4 equip sound was not getting interrupted by other equip sounds.
SteamAdded Cache Map to Game Modesnew contentCache is now available in Competitive, Casual, Deathmatch, and Retakes modes.
SteamCorrect Knife Holding During DefusegameplayTalon and Karambit knives are now held correctly while defusing.
SteamAdjusted thirdperson bomb plant animationbalance changeAdjusted to more closely match firstperson animation
SteamFixed legs snapping when quickly stopping and continuing in same directionbug fixSteamFixed bug causing players to get stuck in planted-turn statebug fixSteamFixed high frequency stutter steps causing large pose changesbug fixSteamFixed MVP panel character reset issuebug fixFixed a bug where MVP panel characters weren't resetting correctly.
SteamAdjusted thirdperson bomb plant animationbalance changeAdjusted to more closely match firstperson animation
SteamMinor adjustments to viewmodel animationsvisualsSteamFixed legs snapping when quickly stopping and continuing in same directionbug fixSteamUncovered Mid Box on Dust IIgameplayRevealed a previously hidden jump spot by uncovering the Mid Box (Xbox).
SteamMinor adjustments to viewmodel animationsvisualsSteamMade foot IK transitions smootherperformanceSteamMVP panel character reset bug fixbug fixFixed a bug where MVP panel characters weren't resetting correctly.
Steam - 9 eventsMinor adjustments to viewmodel animationsvisualsSteamAdjusted ground smoothing on thin ledgesgameplay
Improved player experience on very thin ledges.
SteamMVP panel character reset bug fixbug fixFixed a bug where MVP panel characters weren't resetting correctly.
SteamMinor adjustments to viewmodel animationsvisualsSteamLimit on trade offers for Counter-Strike 2 itemsgameplayTrade offers are now limited to 1,000 items.
SteamFixed crouch transition bugbug fixFixed several cases where crouch transitions in the air were instantaneous.
SteamCorrected improper character texture assignmentsvisualsSteamAdjusted camera motion due to recoilbalance changeCamera motion due to recoil now matches CS:GO more closely while maintaining bullet trajectory consistency.
SteamAim punch camera motion adjustmentgameplayPlayers will now experience full camera motion from aim punch regardless of network latency.
Steam - 5 eventsFixed crouch transition issuesbug fix
Fixed several cases where crouch transitions in the air were instantaneous.
SteamFull camera motion due to aim punchgameplayPlayers will now experience full camera motion due to external sources of aim punch regardless of network latency.
SteamFixed MVP panel character reset issuebug fixFixed a bug where MVP panel characters weren't resetting correctly.
SteamMinor adjustments to viewmodel animationsvisualsSteamAdjusted camera motion due to recoilbalance changeCamera motion due to recoil adjusted to match CS:GO more closely.
Steam - 1 eventFixed burst fire bullet delay issuebug fix
Fixed a bug that removed the delay between burst fire bullets.
Steam - 11 eventsAdded missing knife draw animationsnew contentSteamRe-authored Third Person Animationsnew content
All third person animations have been re-authored and adjusted based on player feedback.
SteamFixed head wobbling when planting C4bug fixSteamAnimgraph 2 Beta LaunchperformanceMilestoneUpdated CS2's animation system to Animgraph 2, reducing CPU and networking costs associated with animation.
SteamFixed main menu pistol posesbug fixSteamFixed wrong pose when backing into cornersbug fixSteamFix pop when running and switching weaponsbug fixSteamImproved stuttering of 3rd person aimperformanceSteamFixed case where it was possible to climb down ladders faster than beforebug fixSteamFixed issue when holding inspect and changing weaponsbug fixSteamFix pop when switching weapons after throwing a grenadebug fixSteam - 30 eventsFixed missing normal tint on some materialsbug fixSteamAdded function GetRoundRemainingTimegameplaySteamFixed missing deploy animation for Paracord Knifebug fixSteamUpdated engine code to latest Source 2 versionperformanceSteamVarious map audio adjustmentsaudio
Adjustments made in Baggage, Shoots, Ancient, Nuke, and Vertigo.
SteamUpdated animation system to Animgraph 2performanceReduces CPU and networking costs associated with animation.
SteamJoin Friends in Custom Gamesnew contentPlayers can now join friends in custom games directly from the Friends list, enhancing community gameplay.
SteamFixed third-person idle animations stopping during weapon inspectsbug fixSteamRefactored player height logic on slopesgameplayPlayer height on ramps is now consistent regardless of approach direction.
SteamFixed missing sounds in main menu UIbug fixSteamMinor adjustments to ambient sound levelsaudioSteamMix tweaks while taking damageaudioSteamFixed strange wrist rotation in Karambit crouch animationbug fixSteamFixed missing ambient sounds on team selection and end of match screensbug fixSteamFixed misbehaving third-person Shadow Daggers deploy animationbug fixSteamNew C4 equip soundaudioSteamRedesigned Reload Mechanicsbalance changeMilestoneReloading now discards the used magazine and all remaining ammo, introducing higher stakes to the decision to reload.
SteamMap Guides in Competitive Matchesnew contentMap guides can now be used during the first five rounds of competitive matches, with official guides available for Active Duty maps.
SteamFixed missing pattern on Default T shirtbug fixSteamFixed rendering issues with certain graphics settingsbug fixMany things rendering as solid black.
SteamImproved vertical occlusion in Nuke and VertigovisualsMore gradual at edges of transition points.
Steam - 27 eventsFixed Missing Deploy Animation for Paracord Knifebug fixSteamSmoothed In-Air Crouching Transitionsgameplay
Transitions in first and third-person have been smoothed.
SteamVarious Map Audio AdjustmentsaudioAdjustments made in Baggage, Shoots, Ancient, Nuke, and Vertigo.
SteamAdded GetRoundRemainingTime Functionnew contentSteamRefactored Player Height Logic on SlopesgameplayPlayer height on ramps is now consistent and no longer depends on approach direction.
SteamFixed Default T Shirt Missing Patternbug fixSteamUpdated Animation System to Animgraph 2performanceMilestoneReduces CPU and networking costs associated with animation.
SteamFixed Karambit Crouch Animation Wrist Rotationbug fixSteamFixed Graphics Settings Causing Black Renderingbug fixSteamMinor Adjustments to Ambient Sound LevelsaudioSteamFixed Third-Person Idle Animations During Weapon Inspectsbug fixIdle animations stop during first-person weapon inspects.
SteamMix Tweaks While Taking DamageaudioSteamFixed Missing Normal Tint on Some Materialsbug fixSteamFixed DeathCam Music Cue Volume Ducking Issuebug fixVolume ducking was causing issues for too long.
SteamUpdated Engine Code to Latest Source 2 VersionperformanceMilestoneSteamFixed Missing Sounds in Main Menu UIbug fixSteamImproved Player Occlusion with GPU QueryperformancePrevents players clipping through thin walls when not visible.
SteamFixed Missing Ambient Sounds on Team Selection and End of Match Screensbug fixSteamNew C4 Equip SoundaudioSteamMix Adjustments for Jump Landing SoundsaudioHelps accentuate jump landing sounds during combat.
SteamRe-authored Third-Person Animationsnew contentAll third-person animations have been adjusted based on player feedback.
SteamGrenade Lineups Changed on Sloped SurfacesgameplayDue to height logic changes, grenade lineups may have changed.
Steam - 12 eventsIntroduction of the Dead Hand Collectionnew contentMilestone
Featuring 17 finishes from community contributors and 22 all-new gloves as rare special items.
Steamsv_allow_annotations_access_level FeaturegameplayNew server variable supports 3 values for annotation access levels.
SteamCurrent Weapon Fill-Level Displayui uxThe fill-level of the current weapon is now displayed below the ammo count.
SteamRefactored Reloading MechanicgameplayReloading now discards remaining ammo in the magazine for magazine-fed weapons.
SteamMinimal Starter Map Guides for Active Duty Mapsnew contentAdded minimal starter map guides for all Active Duty maps.
Steamsv_annotation_limits_max_rounds_per_half SettinggameplayDetermines how many rounds into the half guides are allowed, with an option for unlimited.
SteamJoin Friends in Practice or Workshop MapsgameplayPlayers can join friends in Practice or Workshop maps through the friends menu if they have Open Party set.
SteamReserve Ammunition Representationui uxReserve ammunition is now shown as number of magazines, shells, or bullets based on the weapon.
SteamLimited Map Guides in Competitive and RetakesgameplayMap guides available for the first 5 rounds of the half, with a maximum of 30 nodes.
Steam22 All-New Gloves Addednew contentMilestoneThe Dead Hand collection features 22 all-new gloves guaranteed to add style to your highlight reel.
SteamDead Hand Terminals for Item Purchasenew contentPlayers can purchase Dead Hand Collection items from Dead Hand Terminals, available now as a possible weekly drop.
Steam - 3 eventsExclusive Non-Tradable Item with X-Ray Scannernew content
The X-Ray Scanner comes preloaded with a one-time exclusive non-tradable 'Genuine P250 | X-ray'.
SteamX-Ray Scanner Tab for German and Netherlands Playersnew contentPlayers in Germany and Netherlands will have an X-Ray Scanner tab in their Inventory to open containers.
SteamKeyless Containers Can Be Opened Without X-Ray ScannergameplayKeyless Containers, like Souvenir Packages, can be opened without the X-Ray Scanner.
Steam - 4 eventsAccess Dead Hand Collection via Terminalgameplay
Access items in the Dead Hand Collection via the Dead Hand Terminal, available as a weekly drop.
SteamAlpine Updated to Latest Community Workshop VersionperformanceAlpine map updated to the latest version from the Community Workshop.
SteamDead Hand Collection Releasednew contentMilestoneThe Dead Hand Collection features 17 finishes from community contributors and includes 22 all-new gloves as rare special items.
Steam - 22 eventsAdded angularVelocity to Entity.Teleport() MethodgameplaySteamMax Offer Limit for Items in Terminalui ux
Added ability to set your max offer limit for items in the Terminal.
SteamAdded Entity.GetLocalAngularVelocity() MethodgameplaySteamAdded Entity.GetAbsAngularVelocity() MethodgameplaySteamAdded CSWeaponData.GetMaxReserveAmmo() MethodgameplaySteamAdjusted Clipping at Second Mid BalconygameplayClipping adjusted at small window next to Second Mid Balcony.
SteamAdded CSWeaponBase.SetReserveAmmo() MethodgameplaySteamFixed Entity Methods Bug for CSPlayerPawnsbug fixFixed a bug where certain Entity methods would only work on CSPlayerPawns.
SteamFixed Missing CSPlayerPawn.IsDucking() Methodbug fixSteamAdded hitEntity to OnBulletImpact Event DatagameplaySteamAdded CSWeaponBase.SetClipAmmo() MethodgameplaySteamFixed JUMP Trigger Bug for WasInputJustPressed() and WasInputJustReleased()bug fixFixed a bug where JUMP wouldn't trigger if the press didn't cross a tick boundary.
SteamFixed Chicken Running Animation Tiltbug fixFixed a slight tilt in the chicken running animation.
SteamItems for Sale on Steam Community Market Can Be Usedui uxItems listed for sale will remain in your inventory for use while they are listed.
SteamAdded CSWeaponData.GetMaxClipAmmo() MethodgameplaySteamUpdated Sanctum to Latest Community Workshop Versionnew contentSteamAdded CSWeaponBase.GetClipAmmo() MethodgameplaySteamUpdated Warden to Latest Community Workshop Versionnew contentSteamFixed Missing CSPlayerPawn.IsDucked() Methodbug fixSteamAdded CSWeaponBase.GetReserveAmmo() MethodgameplaySteam - 13 eventsSanctum Updated to Latest Community Workshop VersionotherSteamFixed Chicken Running Animation Tiltbug fix
Corrected a slight tilt in the chicken running animation.
SteamAdded Angular Velocity Methods to EntitygameplayAdded methods for getting and setting angular velocity in Entity.
SteamClipping Adjusted at Inferno's Second Mid BalconygameplayAdjusted clipping at the small window next to Second Mid Balcony.
SteamItems Listed on Steam Community Market Remain Usableui uxItems listed for sale can be equipped while listed, but cannot be consumed or modified.
SteamFixed Missing CSPlayerPawn Ducking Methodsbug fixFixed missing methods for checking if a player is ducking or not.
SteamFixed Entity Methods Not Working on Non-CSPlayerPawnsbug fixFixed a bug where certain entity methods would only work on CSPlayerPawns.
SteamInferno Map ChangesgameplayBalcony at Bombsite A has been extended and Graveyard at Bombsite A has been closed to the public.
SteamFixed JUMP Trigger Bug for Input Pressesbug fixFixed a bug where JUMP wouldn't trigger for specific input methods if the press didn't cross a tick boundary.
SteamMax Offer Limit for Items in Terminalui uxAdded ability to set max offer limit for items in the Terminal.
SteamAdded Clip and Reserve Ammo Methods to CSWeaponBasegameplayAdded methods for getting and setting clip and reserve ammo.
SteamAdded hitEntity to OnBulletImpact Event DatagameplaySteamWarden Updated to Latest Community Workshop VersionotherSteam - 16 eventsSave data size limit configurable with sv_workshop_map_save_data_max_filesize_mbnew contentSteamAdded CSPlayerPawn.WasInputJustReleasednew contentSteamAdded Instance.GetSaveDatanew contentSteamAdded Instance.OnModifyPlayerDamagenew content
Called after all damage properties have been calculated, just before armor and health are modified.
SteamFixed bug with CSDamageTypes exportbug fixCSDamageTypes was incorrectly exported under the name CSDamageType.
SteamAdded Instance.SetSaveDatanew contentSteamIncluded hitgroup in OnModifyPlayerDamage event datanew contentSteamAdded CSPlayerPawn.WasInputJustPressednew contentSteamWorkshop maps can write up to 1MB of save datanew contentSteamAdded enum CSInputsnew contentSteamMap guides for de_ancient can now be used on de_ancient_nightgameplayMap guides are interchangeable between de_ancient and de_ancient_night.
SteamAdded CSDamageFlags.IGNORE_ARMORnew contentSteamAdded CSPlayerPawn.IsInputPressednew contentSteamAdded hitgroup to OnPlayerDamage event datanew contentSteamReplaced Instance.OnBeforePlayerDamage with Instance.OnModifyPlayerDamagenew contentSteam - 5 eventsExpanded list of console variables for addonsotherSteamFixed Delete Item inventory option not workingbug fixSteamMitigated performance issue for Windows 10 users with Intel CPUsperformanceSteamFixed Party balloons in Overpassbug fixSteamFixed visual corruption using iron sights on AMD GPUsbug fixSteam
- 5 eventsAdjusted player clipping around new drop in AnubisgameplaySteamAdjusted grenade clipping around connector hole and old drop in AnubisgameplaySteamFixed performance issues from physics calculations far from originperformanceSteamUpdated Poseidon map to latest Community Workshop versionnew contentSteamFixed viewmodel animation reset on firstperson spectator target switchbug fixSteam
- 14 eventsFixed cl_ent_bbox Visualization Issuebug fix
Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.
SteamNew AK-47 | Aphrodite Skinnew contentIntroducing the AK-47 | Aphrodite with mother-of-pearl accents and amber patina.
SteamSanctum Updated to Latest Community Workshop Versionnew contentUpdated Sanctum to the latest version from the Community Workshop.
SteamFixed Performance Issue Without Sound DeviceperformanceResolved a performance issue when running CS2 without a sound device.
SteamPremier Season Four Launchseasonal eventMilestoneThe Fourth Season introduces community content, in-game items, gameplay tweaks, and bug fixes.
SteamWarden Updated to Latest Community Workshop Versionnew contentUpdated Warden to the latest version from the Community Workshop.
SteamNew Community Maps Introducednew contentNew community maps include Stronghold, Alpine, Warren, Poseidon, and Sanctum.
SteamWeekly Care Package Collectionsnew contentTwo new collections added to the weekly care package.
SteamAdjusted Nuke Hard Hat Model Render BoundsvisualsAdjusted hanging hard hat model render bounds to prevent shadow popping.
SteamMolotov/Incendiary Grenade Fuse Extensionbalance changeAdded a one-time fuse extension to grenades that bounce off an enemy player to prevent air-bursting.
Steam - 1 event2026 Service Medal Introductionnew content
New Service Medal available starting January 1, 2026, for players reaching Global General (Rank 40).
Steam