What changed in Counter-Strike: Source in 2021

20 updates · 2 main milestones · Jul 2, 2021 to Jul 2, 2021

  1. 20 events
    Added sv_autobunnyhoppinggameplay

    Added sv_autobunnyhopping so bhop servers can have this wanted behaviour with client-side prediction.

    Steam
    Fixed Prediction Error for Weapon Idle Animationsbug fix
    Steam
    Added UI Scaling for High-Resolution Screensui ux
    Steam
    Added Radial Fogvisuals

    Added radial fog from Half-Life 2: 20th Anniversary Update.

    Steam
    Fixed Breakable Props Not Gibbing Correctlybug fix
    Steam
    Client-Side Entities Trigger Local Prediction Errorsbug fix

    Made certain client-side entities only trigger local prediction errors.

    Steam
    Added Borderless Window Optionui ux

    Added a borderless window option to video settings.

    Steam
    Default Server Name Includes Player's Namegameplay

    Made the default server name for listen servers include the player's name.

    Steam
    Fixed Variable Update Issuesbug fix

    Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations.

    Steam
    Added 64-bit Supportnew contentMilestone

    64-bit binaries will automatically be launched on systems with a 64-bit OS.

    Steam
    Client-Side Prediction Fixesbug fix

    These fix 'jank'/rollback in certain situations.

    Steam
    Fixed Prediction of Viewmodel Swaybug fix
    Steam
    Added Support for Steam NetworkingnetworkMilestone
    Steam
    Fixed Unducking View Glitchbug fix

    Fixed a bug where when unducking, the view could glitch out if the player doesn't have space to unduck.

    Steam
    Improved Prediction for Walking on Propsperformance

    Improved prediction for walking on props and other entities.

    Steam
    Added Bicubic Lightmapsvisuals

    Added bicubic lightmaps from Half-Life 2: 20th Anniversary Update.

    Steam
    Fixed Gifts Not Dropping in Winter Eventbug fix

    Fixed gifts not randomly dropping when players are killed during the winter event.

    Steam
    Fixed Player's Base Velocity Sync Issuesbug fix

    Fixed the player's base velocity getting subtly out of sync from client/server.

    Steam
    Fixed Prediction Bug for Non-Player Actionsbug fix

    Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.

    Steam
    Game Launches in Native Resolution by Defaultgameplay

    Made the game launch in native resolution by default instead of 640x480.

    Steam