What changed in Counter-Strike: Source in 2025
20 updates · 2 main milestones · Feb 18, 2025 to Feb 18, 2025
- 20 eventsAdded 64-bit Supportnew contentMilestone
64-bit binaries will automatically be launched on systems with a 64-bit OS.
SteamFixed Breakable Props Not Gibbing Correctlybug fixSteamAdded Bicubic LightmapsvisualsAdded bicubic lightmaps from Half-Life 2: 20th Anniversary Update.
SteamFixed Prediction Error for Weapon Idle Animationsbug fixSteamFixed Gifts Not Dropping in Winter Eventbug fixFixed gifts not randomly dropping when players are killed during the winter event.
SteamAdded UI Scaling for High-Resolution Screensui uxSteamFixed Prediction Bug for Client Movementbug fixFixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.
SteamImproved Prediction for Walking on Propsbug fixImproved prediction for walking on props and other entities.
SteamDefault Server Name Includes Player's Namequality of lifeMade the default server name for listen servers include the player's name.
SteamFixed Unducking View Glitchbug fixFixed a bug where when unducking, the view could glitch out if the player doesn't have space to unduck.
SteamGame Launches in Native Resolution by Defaultquality of lifeMade the game launch in native resolution by default instead of 640x480.
SteamAdded sv_autobunnyhoppinggameplayAdded sv_autobunnyhopping so bhop servers can have this wanted behaviour with client-side prediction.
SteamFixed Prediction of Viewmodel Swaybug fixSteamAdded Support for Steam NetworkingnetworkMilestoneSteamFixed Variable Position Updatesbug fixFixed an issue where certain variables like position would not be updated correctly to match the server in certain situations.
SteamClient-side Entities Trigger Local Prediction Errorsbug fixMade certain client-side entities only trigger local prediction errors.
SteamFixed Player's Base Velocity Sync Issuesbug fixFixed the player's base velocity getting subtly out of sync from client/server.
Steam