What changed in Crusader Kings III in 2021

258 updates · 62 main milestones · Feb 23, 2021 to Dec 28, 2021

  1. 1 event
    Introduction of Artifact Weaponsnew contentMilestone

    New weapon looks will be available for characters to carry into duels or display in courts.

    Steam
  2. 7 events
    Steppe Tolerance Cultural Traditionnew content

    Tradition for certain cultures emphasizing less importance on subjects' beliefs.

    Steam
    Performative Honor Cultural Traditionnew content

    New cultural tradition for North Germanic Heritage cultures, connecting Shield Maiden content from Flavor Pack 1 Northern Lords.

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    Chanson De Geste Cultural Traditionnew content

    Frankish heritage cultures gain access to the Chanson de Geste tradition, unlocking the Valets innovation in the Late Medieval era.

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    Philosopher Culture Traditionnew content

    Persian culture tradition emphasizing philosophical thought and introducing a royal gardener court position.

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    Desert Ribats Cultural Traditionnew content

    Available for Berber heritage cultures in desert regions, unlocking the Mulathamun Man at arms type.

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    Maritime Mercantilism Cultural Traditionnew content

    Catalan culture tradition enhancing the utility of coastal holdings.

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    Republican Legacy Cultural Traditionnew content

    Allows cultures with Roman ancestry to adopt a special version of Parochialism, creating Republican vassals.

    Steam
  3. 7 events
    Cultural Acceptance Bonus for Local Rulersgameplay

    Legacy provides a hook when landing a ruler of their culture, making it a viable strategy for cultural acceptance.

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    New Customs Dynasty Legacynew contentMilestone

    Introduces a new Dynasty Legacy focusing on strengthening multicultural realms for players with the Royal Court expansion.

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    Improved Council Job Effectivenessgameplay

    Second legacy enhances the effectiveness of the Council Job, allowing an extra slot for Learn Language schemes.

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    Cultural Acceptance Bonus from Language Learninggameplay

    First legacy provides a Cultural Acceptance bonus upon completion for dynasty members, enhancing acceptance with other cultures.

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    New Grant Options for Noblesgameplay

    Added buttons to grant land to nobles of your culture or local culture, improving acceptance for the act.

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    Cultural Emissary Court Positiongameplay

    Unlocks a new Court Position that increases Different Culture opinion by up to 20 and grants prestige.

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    Decision to Improve Lands Based on Cultural Acceptancegameplay

    Last legacy allows a decision to improve lands if cultural acceptance is above 75%, providing significant bonuses.

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  4. 1 event
    Introduction of Photo Modenew content

    A new Photo Mode feature allows players to take memorable pictures of court events with various camera angles and options.

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  5. 6 events
    Distinct Cultural Court Designsvisuals

    Four main cultural areas (West European, Mediterranean, Middle-Eastern, Indian) each with unique architectural styles.

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    Resolved Visual Bugs in Court Developmentbug fix

    Various visual bugs encountered during development have been fixed.

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    Introduction of Royal Court Roomsnew contentMilestone

    A new feature that brings historical courts to life with 3D character systems and dynamic interactions.

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    Optimized Character Display in Courtroomsperformance

    Ability to display up to 20 characters in the courtroom scene, enhancing the visual experience.

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    Court Grandeur Variantsgameplay

    Different levels of grandeur for courts affecting details and furniture based on the court's status.

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    Enhanced Lighting System for Court Scenesvisuals

    Upgraded lighting system allowing for multiple light sources and improved shadows in courtroom scenes.

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  6. 5 events
    Ability to Evict Guests Based on Lodging Conditionsgameplay

    Players can evict guests if their lodgings are inadequate, adding a strategic element to court management.

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    Introduction of Court Type Weighted Eventsnew content

    Events will now vary based on the chosen court type, affecting both court and non-court events.

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    Redecorating Options for Courtsgameplay

    Players can redecorate their courts to reflect different styles, impacting the court's grandeur.

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    New Events Based on Grandeur Level and Amenitiesgameplay

    New gameplay mechanics introduced where court events are influenced by the grandeur level and amenities of the court.

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    Hiring Skilled Staff at the Cost of Dignitygameplay

    Rulers can sacrifice some dignity to hire skilled staff, enhancing their court's effectiveness.

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  7. 6 events
    Introduction of Royal Court Featurenew contentMilestone

    Players can now preside over their own Royal Court upon reaching the rank of King or Emperor.

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    Hold Court Mechanicgameplay

    Players can invite Courtiers and Vassals to Hold Court, allowing for new interactions.

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    New Interface for Royal Courtui ux

    Added buttons in the main interface to access the Royal Court and view others' Courts.

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    Court Grandeur Overviewnew content

    A new system to measure and display the Grandeur of the Royal Court, impacting various gameplay elements.

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    Court Types Mechanicnew content

    Players can choose between different Court Types based on their Culture's Ethos, affecting gameplay and bonuses.

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    Court Artifacts Introductionnew content

    New decorative items that can be displayed in the Royal Court to increase Grandeur and provide bonuses.

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  8. 5 events
    Commission Artifact Decisiongameplay

    Players can commission artifacts from local artisans, with quality varying based on inspiration.

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    Antiquarian Role Enhancementgameplay

    The Antiquarian can now Reforge, Repair, and Commission Artifacts, with a shortcut for recruitment.

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    Artifact Details Featuregameplay

    Players can now view the history of artifacts and see claimants who may want to steal them.

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    New Inventory System for Artifactsnew content

    Introduction of an inventory window for managing equipped artifacts, categorized into crown, regalia, weapon, armor, and trinkets.

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    Artifact Wear and Tear Mechanicgameplay

    Artifacts wear down when equipped, affecting their bonuses and requiring maintenance.

    Steam
  9. 4 events
    Prestige Costs for Cultural Changes Adjustedbalance change

    Replacing a tradition now incurs a 50% increase in prestige cost, making it more challenging to change traditions frequently.

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    Diverging Culture Costs Reduced for Spread Culturesgameplay

    Diverging from widely spread cultures is now cheaper, allowing for easier cultural changes.

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    Establishment Rate for Cultural Changes Introducedgameplay

    A new establishment rate affects the time required for cultural changes to be fully adopted, influenced by culture size.

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    Cultural Reform Functionality AddedgameplayMilestone

    Cultural heads can now reform their culture, changing ethos, martial custom, and traditions without creating a new culture.

    Steam
  10. 5 events
    AI Language Selection Restrictionsai

    AI is more restricted in language selection, considering the Faith of the speakers.

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    Court Language Spread Visualizationgameplay

    Players can see the spread of Court Languages through a special map mode.

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    Impact of Native Language on Court Grandeurgameplay

    Choosing your native language as Court Language grants a 25% bonus to Grandeur impacts.

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    Introduction of Court Language Systemnew contentMilestone

    Players can now choose a Court Language that affects Court Grandeur.

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    Court Grandeur Mechanics Explainedgameplay

    Court Grandeur is influenced by the chosen Court Language and the pecking order of Royal Courts.

    Steam
  11. 5 events
    Cultural Acceptance Impact from Languagegameplay

    Sharing the same Language Pillar between cultures increases baseline acceptance, improving relations.

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    Foreign Language Limit Mechanicgameplay

    Characters have a limit on how many foreign languages they can remember, influenced by their Learning score.

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    Events During Language Learninggameplay

    Various events can occur while learning a language, including interactions with friends and rivals.

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    Learning Language Scheme Enhancementsgameplay

    Bonuses for the Learn Language scheme have been added throughout existing Lifestyle trees.

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    Introduction of Language Learning Mechanicnew contentMilestone

    Players can now learn additional languages through a new Learning-based scheme, affecting cultural acceptance.

    Steam
  12. 3 events
    New Soundtrack for Royal Court ExpansionaudioMilestone

    Includes new ambient Mood Tracks, Cue Tracks, and a new Main Theme recorded live with an orchestra.

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    Introduction of Crowd Recording for Court Roomsaudio

    New 'walla' sound effects recorded to enhance the ambiance of court rooms.

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    Dynamic Court Ambiance Based on Grandeur Levelaudio

    Court ambiance changes with the Court Grandeur level, affecting the number of crowd sounds heard.

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  13. 3 events
    Introduction of Court-Type Eventsnew contentMilestone

    New court-type events replace standard character-type events, allowing for larger narratives and more options.

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    Opt-In Nature of Court Eventsgameplay

    Players can choose to engage with court events, with a default neutral option selected after a timeout.

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    Revamped Duel Event Typenew content

    Duel events have been revamped with improved animations and space for better storytelling.

    Steam
  14. 2 events
    Pay Homage Decision Addednew content

    A new decision for vassals to formally pledge loyalty to their Liege, affecting Opinion, Renown, and Prestige.

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    Petition Liege Decision Introducednew content

    Players can now approach their Liege with a Petition to request various favors, enhancing vassal interactions.

    Steam
  15. 8 events
    Court Tutor Positionnew contentMilestone

    New position that increases the chances for children at your court to receive a better education trait.

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    Introduction of Court Positionsnew contentMilestone

    New feature that evolves CK2’s Minor Titles, focusing on important positions at your court.

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    Court Physician Positionnew contentMilestone

    Updated to be a fully fledged Court Position, taking care of sick people within your court.

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    Seneschal Positionnew contentMilestone

    Provides a Control Growth bonus based on the appointed character's Aptitude.

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    Court Gardener Positionnew contentMilestone

    Unlocked by a cultural tradition, provides opinion bonuses and boosts Development Growth.

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    Court Jester Positionnew contentMilestone

    New position complete with a jester’s outfit.

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    Bodyguard Positionnew contentMilestone

    Can prevent assassination attempts and reduce risks in battles, but can also betray you.

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    Food Taster Positionnew contentMilestone

    Provides protection against hostile schemes and poison-related murder attempts.

    Steam
  16. 4 events
    Courtly Event Style for Petitionersnew content

    All events related to the Holding Court mechanic will be delivered in a new courtly event style.

    Steam
    Court Grandeur Gain from Rulingsnew content

    Players will gain court grandeur as a result of making rulings during the Holding Court mechanic.

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    Introduction of Holding Court Mechanicnew contentMilestone

    A new repeatable decision allowing players to hear requests from various characters, including guests, courtiers, and vassals.

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    Variety of Events for Holding Courtnew contentMilestone

    Approximately one hundred unique events will be available for the Holding Court mechanic to enhance gameplay variety.

    Steam
  17. 6 events
    Customization Options for Coat of Armsgameplay

    Players can randomize, copy, discard changes, and reset to historical coat of arms in the customization window.

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    Undo/Redo System for Editsquality of life

    An undo/redo system is implemented to facilitate incremental changes while editing coat of arms.

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    Detailed Emblem Editinggameplay

    A detailed edit mode allows players to modify emblem positions, scale, rotation, and layering.

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    Cadet Houses Quartering Optionnew content

    Cadet houses can enable or disable quartering for their coat of arms.

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    Background and Layout Customizationgameplay

    Players can choose background patterns and colors, and adjust emblem layouts for their coat of arms.

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    Coat of Arms Designer Featurenew contentMilestone

    Introducing a new feature that allows players to edit and customize the coat of arms for titles, dynasties, and houses.

    Steam
  18. 5 events
    Artifact Generation System Introductionnew contentMilestone

    Introduction of a new system for generating distinct artifacts in the game, enhancing variety in royal treasuries.

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    Artifact Features and Descriptionsgameplay

    Artifacts will now have features that influence their descriptions based on creation factors like culture and geography.

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    Historical and Sentimental Artifactsgameplay

    Some artifacts will hold historical or sentimental value, impacting gameplay beyond just functionality.

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    Artifact Modifiers Systembalance changeMilestone

    Introduction of character modifiers for artifacts, ensuring balanced benefits when equipped.

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    Royal Court Expansion Development Updateother

    Update on the development progress of the Royal Court expansion, indicating it will take longer than expected.

    Steam
  19. 4 events
    Dynamic Objects in Courtgameplay

    Banners and tapestries can now reflect the ruler's specifications and heraldry.

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    Artifact Display Mechanicsgameplay

    Players can equip artifacts in various slots around their court for viewing by guests.

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    Introduction of Throne Room Artifactsnew contentMilestone

    New 3D artifacts can be displayed in the Royal Court, enhancing the grandeur of the court.

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    Visual Representation of Artifactsvisuals

    Artifacts are now visual 3D objects instead of 2D icons, allowing for a more immersive experience.

    Steam
  20. 4 events
    Progression System for InspirationsgameplayMilestone

    Inspirations progress similarly to schemes, with varying completion times based on monthly chances.

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    Artifact Quality Influenced by MaterialsgameplayMilestone

    Players can improve artifact quality by approving requests for better materials during the creation process.

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    Mechanics of Sponsoring Inspired CharactersgameplayMilestone

    Players can sponsor inspired characters with gold to create artifacts, affecting the quality based on character skills.

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    Introduction of Inspirations for Artifact Creationnew contentMilestone

    Characters can gain inspirations to create various artifacts, enhancing gameplay immersion.

    Steam
  21. 9 events
    Improved Title Setup in Indiagameplay

    Baronies have been renamed and reorganized into new counties, with new vassals scripted for the 1066 start.

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    Addition of Kannauji Culturenew content

    Hindustani culture has been replaced by Kannauji, covering the Gangetic plain, named after the Imperial city of Kannauj.

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    Revised Starting Conditions for 1066gameplay

    Starting presumptions about control in 1066 have been revisited, with more starting characters and adjustments to domain limits.

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    Renaming of Rajput Culture to Rajasthanibalance change

    Rajput culture has been renamed to Rajasthani to better fit the historical context of the game.

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    Introduction of Gond Culturenew content

    A new culture carved out from Hindustani, Marathi, and Oriya, covering the central parts of India.

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    Minor Cultural Adjustmentsgameplay

    Revisiting the extent of cultures like Kashmiri and Telugu, with assignments of tribal counties in eastern-central India.

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    Enhanced Representation of Historical Eventsgameplay

    Crisis of the Chola empire and other historical events better represented in the initial setup.

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    Renaming of Assamese Culture to Kamrupibalance change

    The Assamese culture has been renamed to Kamrupi to reflect historical accuracy.

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    Introduction of Carantanian Culturenew content

    A new culture added in southern Europe, covering most of south-eastern Bavaria, with West Slavic heritage and South Slavic language.

    Steam
  22. 1 event
    New Traditions for Royal Court Expansionnew content

    Introduced traditions: Charitable, Parochialism, Ting-Meet, Tribal Unity, and Warriors of the Dry.

    Steam
  23. 7 events
    Color customization for faith creationnew content

    New tool added for changing color when creating a new faith.

    Steam
    Added color customization for culturesnew content

    Players can now change and set the color of their new culture when created.

    Steam
    Fixed UI lists refresh issuesbug fix

    Allowed access to characters for interactions when they should not be available.

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    Fixed unpause issues in multiplayerbug fix

    Resolved issues when choosing to continue in single player after network out of sync.

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    Fixed crash on save and coat of arms disappearingbug fix

    Addressed crash issues related to saving and progressive dynasty and title coat of arms.

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    Fixed crash during fort assault in crusadebug fix

    Resolved crash occurring after starting a fort assault during a long playthrough save.

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    Title color customizationnew content

    Players can now edit the color of any title they hold or is held by their vassals.

    Steam
  24. 29 events
    Dead children in Meet Peers events fixbug fix

    Dead children should not show up anymore during Meet Peers events.

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    Chaplain firing fixbug fix

    Allow rulers to fire their chaplain/priest once when they have the doctrine Temporal, for life.

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    AI vassalization offer fixai

    The AI will now be able to properly offer vassalization to Clan and Tribal rulers.

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    Ambitious characters white peace stress adjustmentbalance change

    Ambitious characters will not be stressed if they are defending in a war and they sign a white peace.

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    Sparta holy site fixbug fix

    Sparta will be a valid holy site in existing saves, new games will still use Olympus instead of Sparta.

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    Instant Mass Ransom featureui ux

    Mass Ransom is now instant (except if the recipient is a player), making it more responsive and fixing issues with gold.

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    Custom characters Men at Arms fixbug fix

    Fixed the issue with custom characters not starting the game with Men at Arms.

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    Domain limit grace period fixbug fix

    Fixed domain limit grace period not getting applied for newly gained titles.

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    Garrison initialization fixbug fix

    Fixed initialization garrisons for saves from versions before 1.4.0.

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    Fixed rare crash in moddingmodding

    Fixed a rare crash when using the every/any_faith_character script list.

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    Renamed portrait_modifier filesmodding

    Renamed the portrait_modifier files. Scripted_character are assigned to index 50 and events to index 90.

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    Opinion above 80 faction fixbug fix

    Characters with an opinion above 80 will properly leave factions.

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    Game rules window reset button fixui ux

    Fixed the game rules window's 'reset to defaults' button being visible when the rules are not possible to change.

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    Faith character list overflow fixbug fix

    Fixed the faith character list potentially overflowing and crashing the game due to dead people pretending to be alive.

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    Fabricate Hook availability informationbug fix

    Added an information on why Fabricate Hook can be unavailable when targeting characters without location.

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    Declare War localisation key restorationbug fix

    Restored a missing localisation key when hovering Declare War without selecting any Casus Belli in English.

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    Multiplayer HUD date fixui ux

    Fixed HUD date occasionally jumping in multiplayer.

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    Rare crash occurrence fixbug fix

    Fixed a rare crash occurrence at game start.

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    Develop Capital decision fixbug fix

    The Decision Develop Capital cannot be done by a child anymore.

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    Counties leaving factions fixbug fix

    Counties will now leave factions if they don't meet the criteria to join.

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    Use Hook accessibility fixbug fix

    'Use Hook' is accessible in the Declare War window when you want to push a claim while your liege has a high crown authority.

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    Defender of Rod decision fixbug fix

    Properly check that there is 'no Special Building instead' of 'no Special Building slot' for the Defender of Rod decision.

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    Siege casualties bug fixbug fix

    Fixed a bug when two or more armies involved in a siege and their casualties get applied multiple times.

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    Gift opinion cap and decay adjustmentbalance change

    Opinions from gift is now capped to 100 (200 with the perk Thorough) and decays 2.5x faster.

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    Jester hat fashion adjustmentbug fix

    Jester hat will be less fashionable after 1300 and thus, won’t be used by the majority of the characters anymore.

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    Modifiers from events haircut fixbug fix

    Allow modifiers from events to change haircuts and beards once again.

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    AI units joining fights fixai

    Fixed a rare case when AI units don't join a fight if player units have been attacked while moving.

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    End of Fun event multiplayer fixbug fix

    The 'End of Fun' event will not stack up several times in multiplayer even if the player does not choose an option immediately.

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    Alliance with relatives fixbug fix

    Alliance with relatives will stop breaking immediately after being enacted.

    Steam
  25. 10 events
    Language Variability in Culturesnew contentMilestone

    Each culture can have its own language, affecting character interactions and opinions.

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    Aesthetics Customizationnew contentMilestone

    Aesthetics pillar allows customization of character appearance, architecture, and naming practices.

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    Traditions Systemnew contentMilestone

    Introduction of traditions that provide gameplay bonuses and flavor, with a limit of five traditions per culture.

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    Introduction of Cultural Pillarsnew contentMilestone

    Cultural Pillars include Ethos, Heritage, Language, Martial Custom, and Aesthetics, each affecting gameplay.

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    Martial Custom Gender Appointmentsnew contentMilestone

    Martial custom allows appointment of knights and commanders based on gender, independent of faiths.

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    New Ethos Typesnew contentMilestone

    Seven new Ethos types introduced: Bellicose, Communal, Courtly, Egalitarian, Inventive, Spiritual, and Stoic.

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    Cultural Heritage Systemnew contentMilestone

    Heritage system introduced to categorize cultures and affect cultural acceptance.

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    Cultural Acceptance Mechanicnew contentMilestone

    New cultural acceptance mechanic that affects opinion penalties between different cultures.

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    Cultural Overhaul with New Featuresnew contentMilestone

    Introduction of a new culture system allowing players to create and customize cultures with five main Cultural Pillars.

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    Upcoming Free Update with Royal Court ExpansionotherMilestone

    The cultural rework will be part of a free update accompanying the Royal Court expansion.

    Steam
  26. 22 events
    Improved client login stabilitynetwork

    Increased network stability of the client login procedure.

    Steam
    Mercenaries hiring range increasedbalance change

    Players can hire mercenaries from further away, including Iceland.

    Steam
    Character finder presets feature addednew content

    Players can create presets for finding spouses, wards, and councillors.

    Steam
    Monarch's Journey cosmetic items unlockednew content

    Various cosmetic items from the Monarch's Journey are now available to all players.

    Steam
    Childhood Meet Peers & Lifestyles Eventsnew content
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    Traits updated for balancebalance change

    Various traits have been adjusted for stress impacts and bonuses.

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    AI marriage logic improvedai

    Children and grandchildren can now be married off by their liege if allowed.

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    Game rule presets feature addednew content

    Players can now create and switch between different game rule presets easily.

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    Increased network stability for MP lobbiesnetwork

    Improved stability for clients joining multiplayer lobbies with decreased save game transfer speeds.

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    New Lifestyle events addednew content

    New events for Learning and Martial lifestyles introduced.

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    Norman culture access to Regional innovationbalance change

    Norman culture now has access to the Regional innovation from the start.

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    Dynamic garrisons introducednew content

    Garrisons now have a max and min capacity and can reinforce over time.

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    AI & Warfare Improvementsai
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    Meet Peers activity for children addednew content

    Children can now engage in activities to forge relationships and learn.

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    Fixed historical character hairstyle changesbug fix

    Resolved issues with historical characters changing hairstyles upon death.

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    Fixed mass prisoner actionsbug fix

    Mass prisoner actions now correctly act on the intended number of characters.

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    Raise Men-at-Arms onlygameplay
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    Saved Game Rules & Characters presetsmodding
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    Declare War window restructuredui ux

    Improved layout for better comparison and access to objectives.

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    Cosmeticsvisuals
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    Modding Enhancementsmodding
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    Men at arms can be raised independentlynew content

    Players can raise men at arms without calling all levies, aiding in small wars.

    Steam
  27. 5 events
    Fix for 'Spindly' Trait Visual Issuebug fix

    The 'Spindly' Trait will not make people's limbs too thin anymore.

    Steam
    Spouses Now Wear Culture-Based Clothingvisuals

    Spouses of rulers will now once again wear clothes based on their spouse's culture.

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    Reworked AI Handling of Holy Warsai

    Vassals' handling of holy wars has been reworked to limit aggression of Tribal rulers.

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    Monarch’s Journey Cosmetics Available for Allnew content

    Unique cosmetics including headgear and haircuts unlocked through a community challenge are now available for all players.

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    Arabic High Nobility Clothing Updatevisuals

    Arabic High Nobility will now use the Scholar's Turban and Caliphs will use the Caliphal Robes.

    Steam
  28. 5 events
    Court Type and its bonusesgameplayMilestone

    Royal Courts have types that grant bonuses based on cultural ethos, affecting gameplay style.

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    Effects of Grandeur on court dynamicsgameplayMilestone

    Different levels of Grandeur unlock various council tasks and affect the attraction of Inspired characters.

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    Grandeur system implementationgameplayMilestone

    Grandeur measures a ruler's standing, affecting political benefits and unlocking new council jobs.

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    Introduction of the Royal Court featurenew contentMilestone

    The Royal Court serves as the seat of royal majesty and power, featuring a 3D scene called the Throne Room.

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    Introduction of Court EventsgameplayMilestone

    New non-interruptive events that occur within the Royal Court, showcasing life among courtiers.

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  29. 7 events
    Grandeur Systemquality of life

    Enhance the quality of life at your court with better amenities to impress guests.

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    Hold Court MechanicgameplayMilestone

    Interact with vassals and courtiers as they present their problems for royal judgment.

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    Crusader Kings III: Royal Court Expansion Announcementdlc releaseMilestone

    Announcing the upcoming Royal Court expansion which introduces new gameplay features and cultural dynamics.

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    Cultural Divergence MechanicgameplayMilestone

    Split from traditional culture to create a new one that fits your aspirations.

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    Hybrid Cultures IntroductiongameplayMilestone

    Develop new ways of life that adapt to your realm's multicultural population.

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    Throne Room Featurenew contentMilestone

    A visual representation of your royal court reflecting the majesty and prestige of your dynasty.

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    Inspired People Featurenew content

    Talented individuals can work on projects to create treasures and artifacts for your court.

    Steam
  30. 4 events
    Dynamic Garrison Changesgameplay

    Garrisons will be depleted after a successful siege, making recapturing territories faster.

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    Enhanced Declare War Windowgameplay

    Improved interface for declaring war, allowing better comparison of strengths and objectives.

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    Factions Updategameplay

    Factions can now synchronize their declarations and their power dynamics have been adjusted to create more challenging situations.

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    Dynamic Mercenary Cost Adjustmentbalance change

    Mercenary costs now vary based on realm size, primary title, and innovation era, making it easier for lower-tier realms to hire them.

    Steam
  31. 3 events
    Game Rules Presetsquality of life

    Players can save and load combinations of game rules for easier gameplay customization.

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    Raise Only Men-at-Arms Featurequality of life

    Players can now raise only Men-at-Arms without involving levies, enhancing military strategy.

    Steam
    Character Search Presetsquality of life

    Players can save and load search filter combinations for easier character searches.

    Steam
  32. 3 events
    Known Issue with Multiplayer Lobby Visibilitybug fix

    Players may encounter an issue preventing them from seeing any game in the multiplayer lobby.

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    Increased Save Game Transfer Speed in Multiplayernetwork

    Improvement applied to the open beta branch to enhance save game transfer speed for multiplayer participants.

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    Issue with Kicking Players Back to Main Menubug fix

    Players may be kicked back to the main menu from the loading screen in multiplayer.

    Steam
  33. 10 events
    Impatient Character Scheme Speed-Upnew content

    Impatient characters can speed up their Personal Scheme progress when Stressed, without increasing Stress levels.

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    New Diligent Character Development Optionnew content

    Diligent characters can improve their Capital's Development, generating Stress in the process.

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    Shy Trait Stress Generation Adjustmentbalance change

    Shy characters will no longer generate Stress when launching a Personal Scheme, though they will still face Stress from some scheme events.

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    Expanded Trait Interactions and Consequencesnew content

    The Azure patch will update and add trait-specific interactions and consequences, enhancing the roleplay experience.

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    AI Pathfinding ImprovementsaiMilestone

    AI units will take more optimal routes during warfare, avoiding treacherous terrain and improving efficiency.

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    AI Combat Behavior AdjustmentsaiMilestone

    AI armies will pursue suitable opponents more aggressively and avoid unfair fights, enhancing strategic gameplay.

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    AI Siege Behavior OptimizationaiMilestone

    After winning battles, AI armies will more efficiently besiege enemy fortresses, reducing unnecessary unit movements.

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    Patch Version Number Changechanges

    The patch version number will be updated to 1.4 to reflect the scope of the changes more clearly.

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    New Forgiving Character Interactionnew content

    Forgiving characters can abandon a hook to lose Stress, enhancing their roleplay options.

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    Arbitrary Character Hook Dismissalnew content

    Arbitrary characters can dismiss a vassal's hook by spending Prestige and gaining Tyranny.

    Steam
  34. 2 events
    Open Beta Branch for Multiplayer Stabilitynetwork

    A new beta branch is available for all Steam users to enhance multiplayer stability.

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    Addressing Multiplayer Issuesbug fix

    The beta aims to address issues such as Out-of-Synchs, empty lobbies, and incorrect version issues.

    Steam
  35. 3 events
    Reduced Age Restrictions for Sway and Murder Schemesbalance change

    Age restrictions for Sway and Murder schemes have been slightly reduced to allow younger characters to engage.

    Steam
    New Childhood Activity: Meet Peersnew content

    Children can gather with young rulers and courtiers to play, reducing stress and improving opinions.

    Steam
    New Lifestyle Event: Tantrum Tourneynew content

    A new event chain for Martial Authority characters where children can fight in tournaments against grown soldiers.

    Steam
  36. 1 event
    Crusader Kings III Event Date Announcementseasonal event

    Crusader Kings III will participate in the Grand Campaign on 21st April from 12:00-22:00 CEST.

    Steam
  37. 5 events
    Azure Free Patch Announcementnew content

    Announcement of the upcoming Azure patch focusing on stability, bug fixes, and quality of life improvements.

    Steam
    War Declaration Window Revampui ux

    The war declaration UI flow will be improved to better highlight opponent strength and objectives.

    Steam
    Starting Men at Arms Adjustmentgameplay

    Rulers will now start with a contingent of Men at Arms based on income and culture.

    Steam
    First Expansion Reveal at PDXCondlc releaseMilestone

    Announcement of the first big expansion to be revealed during PDXCon in May.

    Steam
    Multiplayer Stability Improvementsnetwork

    Ongoing work to improve multiplayer stability, with plans for an Open Beta to test improvements.

    Steam
  38. 22 events
    GetTraits Data Function Addedmodding

    User modding: Added datamodel GetTraits on TraitGroup.

    Steam
    HasTrait and HasTraitFromGroup Functions Addedmodding

    User Modding: Add HasTrait and HasTraitFromGroup data functions to Character.

    Steam
    Clear Traits and Copy Traits Effects Addedmodding

    User modding: Added effects clear_traits and copy_traits.

    Steam
    Remove Innovation Effect Addedmodding

    User modding: Added effect remove_innovation = innovation_key.

    Steam
    Set Army Location Effect Addedmodding

    User modding: Added effect set_army_location.

    Steam
    Localize Data Function Enhancedmodding

    User modding: Made the Localize data function allow the key it references to also call other data functions.

    Steam
    AddList Data Function for GuiScope Addedmodding

    User modding: Add AddList data function for GuiScope, it is to add_to_list what AddScope is to save_scope_as.

    Steam
    x_culture_global List Builder Addedmodding

    User modding: Added list builder x_culture_global.

    Steam
    GetTraitsWithFlag and GetTraitsWithoutFlag Functions Addedmodding

    User modding: Added data functions GetTraitsWithFlag and GetTraitsWithoutFlag.

    Steam
    Perks in Lifestyle Trigger Addedmodding

    User modding: Added trigger perks_in_<lifestyle>, to query how many perks exist in a given lifestyle.

    Steam
    GetGlobalVariable and GetGlobalList Functions Addedmodding

    User modding: Add GetGlobalVariable and GetGlobalList data functions for getting data saved from script.

    Steam
    Set Age and Change Age Effects Addedmodding

    User modding: Added effects set_age and change_age.

    Steam
    Spawn Army Functionality Updatedmodding

    User modding: spawn_army will now only spawn levies if scripted to do so.

    Steam
    CloseGameView Data Function Addedmodding

    User Modding: Add CloseGameView data function so mods can close specific in game views.

    Steam
    Has Innovation Flag Trigger Addedmodding

    User modding: Added trigger has_innovation_flag.

    Steam
    GetTraitFromGroup and GetTraitGroupLevel Functions Addedmodding

    User Modding: Add GetTraitFromGroup and GetTraitGroupLevel data functions on Character.

    Steam
    Scope Object Creation Functions Addedmodding

    User modding: Add MakeScopeValue, MakescopeFlag, and MakeScopeBool to create scope objects out of primitive types directly.

    Steam
    GetTraitGroup and Trait.GetGroup Functions Addedmodding

    User Modding: Add GetTraitGroup( 'tag' ) and Trait.GetGroup data functions to get trait groups.

    Steam
    Deactivate Holy Site Effect Addedmodding

    User modding: Added effect deactivate_holy_site.

    Steam
    Remove Dynasty Perk Effect Addedmodding

    User modding: Added effect remove_dynasty_perk.

    Steam
    Same-Sex Concubinage SupportedmoddingMilestone

    User modding: make_concubine now supports same-sex concubinage.

    Steam
    ScriptValue Data Function Addedmodding

    User modding: Add ScriptValue data function to scope objects which will evaluate a script value just with that scope object as root.

    Steam
  39. 1 event
    Grand Campaign Event Introductionseasonal event

    Join the teams of Crusader Kings III, Europa Universalis IV, Hearts of Iron IV, and Stellaris for a collaborative event leading up to PDXCON.

    Steam
  40. 1 event
    Northern Lords Content Overviewnew contentMilestone

    Introduction of new scripted content for the Northern Lords expansion in Crusader Kings III.

    Steam
  41. 2 events
    Multiplayer Server List Not Workingnetwork

    The server list for multiplayer games is not functioning, but joining via server ID is operational.

    Steam
    Open Beta for Patch 1.3.1 Available on Steamother

    An early access Open Beta for upcoming fixes and releases for Patch 1.3.1 is now available on Steam.

    Steam
  42. 2 events
    Northern Lords Flavor Pack Releaseddlc releaseMilestone

    The first Flavor Pack for Crusader Kings III, featuring new events and cultural themes related to Norse society.

    Steam
    Free to Play Event Until March 21stseasonal event

    Crusader Kings III is available to play for free on Steam until March 21st.

    Steam
  43. 10 events
    Northern Lords Flavour Pack Releasedlc releaseMilestone

    First Flavour Pack for Crusader Kings III releasing on March 16th.

    Steam
    Northern Lords Flavor Pack Releaseddlc releaseMilestone

    Crusader Kings III's first Flavor Pack 'Northern Lords' is now available.

    Steam
    Free Update 1.3 'Corvus' Releasedbalance changeMilestone

    Includes balancing changes, winter mechanics, poetry, and duels.

    Steam
    Norse Adventurer Realms Introducednew contentMilestone

    Norse characters can abandon their homes to establish kingdoms in foreign lands.

    Steam
    New Cultural Content for Norse Societynew contentMilestone

    Includes special dynastic legacies, blot sacrifices, trials by combat, and cultural innovations.

    Steam
    Free 1.3 'Corvus' Patch ReleasedchangesMilestone

    Includes roughly 13 pages of changes and fixes.

    Steam
    Jomsvikings and Shieldmaidens Addednew contentMilestone

    Norse holy warriors and shieldmaidens can now fight on your behalf.

    Steam
    New Events Related to Norse Historygameplay

    Numerous new events added for additional gameplay depth.

    Steam
    Release of Northern Lords DLCdlc releaseMilestone
    Steam
    New Art and Music Addednew content

    Original art and musical score enhance the gameplay experience.

    Steam
  44. 1 event
    Introduction of the Poet Traitnew content

    The Poet Trait returns with reworked stats, a character interaction, and randomized poetry generation.

    Steam
  45. 2 events
    Map Updatesworld

    Updates to the game map are included in Update 1.3.

    Steam
    Introduction of Winter Mechanicsnew content

    Winter is being introduced to Crusader Kings III.

    Steam