
Crysis
Crytek · Electronic Arts
Adapt to Survive An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments. Suit up! A high-tech Nanosuit allows gamers to augment their abilities in real time on the battlefield.
Year 14
Sep 17, 2021 - Sep 17, 2022
Tracked sources for Crysis were limited between 2021-09-17 and 2022-09-17, with only 1 verified change captured in this window. The recorded activity centers on Announcement of Crysis 4 in Development and sits between Crysis and Crysis 2 Multiplayer Shutdown on 2014-04-14 (network) and no later tracked updates in the current dataset, making this a light but still readable period in the game's history.
- Verified activity: 2022-01-26 - Announcement of Crysis 4 in Development: Crytek confirms that a new Crysis game is in the works, described as a next-gen shooter..
- What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
- Before this window: The closest earlier tracked activity was Crysis and Crysis 2 Multiplayer Shutdown on 2014-04-14 (network).
- After this window: No later tracked activity is present in the current dataset.
Year 13
Sep 17, 2020 - Sep 17, 2021
Year 12
Sep 17, 2019 - Sep 17, 2020
Year 11
Sep 17, 2018 - Sep 17, 2019
Year 10
Sep 17, 2017 - Sep 17, 2018
Year 9
Sep 17, 2016 - Sep 17, 2017
Year 8
Sep 17, 2015 - Sep 17, 2016
Year 7
Sep 17, 2014 - Sep 17, 2015
Year 6
Sep 17, 2013 - Sep 17, 2014
Tracked sources for Crysis were limited between 2013-09-17 and 2014-09-17, with only 2 verified changes captured in this window. The recorded activity centers on Crysis and Crysis 2 Multiplayer Shutdown and Crysis and Crysis 2 Multiplayer Shutdown and sits between Crysis 3 Multiplayer DLC: The Lost Island Released on 2013-06-07 (dlc_release) and Announcement of Crysis 4 in Development on 2022-01-26 (new_content), making this a light but still readable period in the game's history.
- Verified activity: 2014-04-14 - Crysis and Crysis 2 Multiplayer Shutdown: GameSpy's online services will be shut down on May 31, affecting multiplayer functionality in Crysis and Crysis 2.; 2014-04-14 - Crysis and Crysis 2 Multiplayer Shutdown: Crytek confirmed that multiplayer modes for Crysis and Crysis 2 will no longer be playable due to GameSpy's shutdown on May 31..
- What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
- Before this window: The closest earlier tracked activity was Crysis 3 Multiplayer DLC: The Lost Island Released on 2013-06-07 (dlc_release).
- After this window: The next tracked activity was Announcement of Crysis 4 in Development on 2022-01-26 (new_content).
Year 5
Sep 17, 2012 - Sep 17, 2013
Crysis 3 Multiplayer DLC: The Lost Island launched on June 7, 2013, marking a significant addition with new tropical content, including four maps, two weapons, and two new multiplayer modes: Frenzy and Possession. This update followed the introduction of advanced graphics settings in December 2012, enhancing the visual experience with features like high-resolution textures and anisotropic filtering.
- New Multiplayer Modes: The Lost Island DLC introduced Frenzy, which features a cycling weapons loadout, and Possession, where players compete to hold a single flag.
- New Mechs and Tanks: Patch 0.7.0 on January 16, 2013, added new mechs and tanks, expanding the gameplay options significantly.
- Gameplay Enhancements: The same patch improved the AI navigation system and animation system, while also decoupling sprinting from energy consumption, introducing an invisible cooldown instead.
- Visual Improvements: Crysis 3 featured tessellation and DirectX 11 support at launch, alongside enhancements to water, fog, grass, and vegetation effects for improved realism.
- Modding Support: Several notable mods emerged, including the Oculus Rift mod, providing head-tracking support, and the Vietcry mod, which reimagined gameplay in a Vietnam War setting.
Year 4
Sep 17, 2011 - Sep 17, 2012
Crysis 2 Maximum Edition launched on May 29, 2012, marking a significant content release for the game. This re-release on Steam included multiplayer map packs and new content, revitalizing interest for returning players. Additionally, the Crysis game launched on PlayStation Network and Xbox Live on October 4, 2011, bringing the classic experience to console players.
- New Content: The Maximum Edition introduced nine additional multiplayer maps, two new weapons (the FY71 Assault Rifle and M18 Smoke Grenade), and various bonuses.
- Enhanced Version: The console release of Crysis was described as a 'modified and enhanced' version of the single-player campaign from the original 2007 game.
- Gameplay Improvements: Combat mechanics were fine-tuned for better performance, and Nanosuit controls were optimized to enhance the overall gameplay experience.
- Visual Upgrades: The game added full stereoscopic 3D support, improving the visual experience for players with compatible setups.
- Quality of Life: Players who purchased Crysis 2 on Steam before its removal received a 50% discount to upgrade to the Maximum Edition.
Year 3
Sep 17, 2010 - Sep 17, 2011
Crysis 1 Remastered launched on September 9, 2011, bringing a significant upgrade to the original game for Xbox 360 and PS3. This remastered version introduced enhanced single-player campaign features and new lighting and effects, alongside support for stereoscopic 3D. Notably, the remaster also included DirectX 11 support, enhancing visuals with features like tessellation and high-resolution textures.
- New Content:
- Crysis 1 Remastered Coming to Consoles: The remastered version became available on PlayStation Network and Xbox Live.
- Original Crysis Rated for PS3 & Xbox 360: Listings indicated the original Crysis might also be coming to consoles.
- Higher Res Textures Package: Included support for enhanced textures in Crysis 2.
- Visual Upgrades:
- Tessellation + Displacement Mapping: Improved world geometry and surface detail, enhancing the overall visual fidelity.
- Improved Tone Mapping: Enhanced the way lighting interacts with the environment.
- Realtime Local Reflections: Provided more realistic reflections in the game world.
- Balance Changes:
- Improved Anti-Cheat Measurements: Addressed exploits that affected multiplayer integrity, improving the game's competitive environment.
- Performance Improvements:
- Improved Multi-GPU Support: Enhanced performance for systems with multiple graphics cards.
- Full Stereoscopic 3D Support: The remastered console version offered immersive 3D gameplay.
- Quality of Life Updates:
- Improved Advanced Graphics Options Menu: Made it easier for players to customize their graphics settings.
Year 2
Sep 17, 2009 - Sep 17, 2010
Crysis introduced significant new content with the addition of new mechs, the Aerospace IS Sparrowhawk, and two new maps on June 14, 2010. Players experienced the inclusion of the Uziel IS 50-ton Medium Mech and the Loki CL 65-ton Heavy Mech, enhancing gameplay variety.
- New Mechs:
- Uziel IS 50-ton Medium Mech
- Loki CL 65-ton Heavy Mech
- New Aircraft: Aerospace IS Sparrowhawk
- New Maps: SA_Mirage and SA_ThunderRift
- Balance Changes: A comprehensive weapon rebalancing occurred, affecting almost every weapon along with vehicle armor adjustments.
- Armor rebalanced for all vehicles
- All vehicle variants adjusted for improved tonnage rules
- AC10's and AC20's became automatic firing weapons
- Ultra AC's received a significant jam penalty when overheated
- User Interface Updates: The HUD received improvements with a new display for player/team tickets and a spectator HUD overlay added.
- Performance Enhancements: Basic bandwidth improvements and improved particle effect performance were implemented.
- Audio Updates: An extensive Betty audio notification library was added to enhance player notifications.
Year 1
Sep 17, 2008 - Sep 17, 2009