What changed in DayZ in 2013
111 updates · 6 main milestones · Dec 18, 2013 to Dec 31, 2013
- 14 events.357 Magnum Speedloader now spawnsnew content
The .357 Magnum Speedloader item is now available in the game.
SteamFixed .357 Magnum spawning issuebug fixResolved the issue with .357 Magnum not spawning correctly.
SteamEnhanced Server-side security & customization optionssystemMilestoneImprovements to server security and customization features.
SteamPlayer corpses no longer despawn upon disconnectbug fixFixed an issue where player corpses would disappear after disconnecting.
Steam.357 Magnum Speedloader now spawnsnew contentThe .357 Magnum Speedloader item is now available in the game.
SteamRespawning functionality improvedbug fixRespawning should now work properly, with a possible wait time during high death/respawn periods.
SteamRespawning functionality improvedbug fixRespawning should now work properly, with a potential wait time during high death/respawn periods.
SteamFirst Person only servers supportedsystemSupport for First Person only servers with a separate hive coming later.
SteamPlayer corpses no longer despawn upon disconnectbug fixFixed an issue where player corpses would disappear when disconnecting.
SteamEnhanced Server-side security & customization optionssystemMilestoneImprovements to server security and customization features.
SteamFixed .357 Magnum spawning issuebug fixResolved the issue with the spawning of the .357 Magnum.
SteamFirst Person only servers supportedsystemSupport for First Person only servers with a separate hive coming later.
Steam - 48 eventsFixed One-Handed Item Placement in Surrender Transitionbug fix
Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
SteamTwo-Handed Weapon Greetingnew contentConfig: greeting with 2 handed weapon now possible without disarming
SteamRemoved 'Player Uses Modified Data' Message from Chatui uxEngine: The „Player uses modified data“ message is removed from CHAT
SteamFixed Player Blood and Health RegenerationgameplayDesign: Player blood and health not regenerating naturally
SteamWooden Sticks Model Inventory Fitbug fixDesign: wooden sticks model fits inventory slots better now
SteamBattery Licking Displays State ProperlygameplayDesign: licking a battery now displays the battery's state properly
SteamUpdated Unarmed Sprint Animationbug fixAnimations: Sprint updated (Unarmed) - Unarmed sprint faster now
SteamAdded Zombie Feeding Animation Hooksnew contentConfig: added anim hooks for zombie feeding (should allow for zombie to deal damage to unconscious players)
SteamAdded Zombie Feeding Animation Hooksnew contentConfig: added anim hooks for zombie feeding (should allow for zombie to deal damage to unconscious players)
SteamMosin Nagant Reload Animation Fixbug fixAnimations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
SteamOne-Handed Items Placement Fixbug fixConfig: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
SteamAdjusted Collision Shape for Armed Playerbug fixConfig: adjusted collision shape for armed player (should fix occasional issues going up stairs)
SteamIncompatible Server Version MarkingnetworkEngine: Servers with incompatible version marked in the server browser
SteamFixed Mosin Nagant Reload Animationbug fixAnimations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
SteamImproved Wooden Sticks Model FitvisualsDesign: wooden sticks model fits inventory slots better now
SteamInspect Option in Inventory Screenui uxUI: Inspect option in the inventory screen (shows item in 3D, draft system only)
SteamCrafting Splint to Fix Broken LimbsgameplayDesign: you can craft splint and fix broken limbs with it
SteamRemoved Delay for Un-Shouldering Weapon Animationbug fixConfig: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
SteamRemoved 'Player Uses Modified Data' MessagenetworkEngine: The „Player uses modified data“ message is removed from CHAT
SteamBattery Licking State Display Fixbug fixDesign: licking a battery now displays the battery's state properly
SteamDamage Transfer from Closed Can to Open OnegameplayDesign: damage is transferred from closed can to open one
SteamCrafting Splint for Broken LimbsgameplayDesign: you can craft splint and fix broken limbs with it
SteamFixed Unshouldering/Shouldering Weapon While Movingbug fixConfig: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
SteamDamage Transfer from Closed to Open CangameplayDesign: damage is transferred from closed can to open one
SteamTwo-Handed Weapon Greeting Without Disarmingnew contentConfig: greeting with 2 handed weapon now possible without disarming
SteamInspect Option in Inventory Screenui uxUI: Inspect option in the inventory screen (shows item in 3D, draft system only)
SteamPlayer Blood and Health Regeneration Fixbug fixDesign: Player blood and health not regenerating naturally
SteamCrash Fix on MP Server Browserbug fixCrash: Occurs when pushing details twice on MP server browser
SteamRemoved Delay for Weapon Un-Shouldering Animationbug fixConfig: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
SteamDisconnecting Unconscious Players DiegameplayDesign: players who disconnect when unconscious will die
SteamFixed Crash on MP Server Browserbug fixCrash: Occurs when pushing details twice on MP server browser
SteamFixed Global Chat for Dead Playersbug fixEngine: Fix of players being able to talk globally when dead through Direct Chat
SteamDisconnecting Restrained Players DiegameplayDesign: players who disconnect when restrained will die
SteamAdjusted Collision Shape for Armed Playerbug fixConfig: adjusted collision shape for armed player (should fix occasional issues going up stairs)
SteamFixed Global Chat for Dead Playersbug fixEngine: Fix of players being able to talk globally when dead through Direct Chat
SteamDisconnecting Unconscious Players DiegameplayDesign: players who disconnect when unconscious will die
SteamIncompatible Server Version MarkingnetworkEngine: Servers with incompatible version marked in the server browser
SteamFixed Weapon Unshouldering While Movingbug fixConfig: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
SteamDisconnecting Restrained Players DiegameplayDesign: players who disconnect when restrained will die
SteamUpdated Unarmed Sprint Animationbug fixAnimations: Sprint updated (Unarmed) - Unarmed sprint faster now
Steam - 49 eventsFixed force feed/drink/consume medicine for other playersbug fixSteamDisabled reloading animation after Mosin shotbug fix
Prevented seeing fall of shot; temporary fix until new animation.
SteamFixed floating loot issues in buildings without floor geometrybug fixSteamBattery charge measurement feature (not yet working)new contentYou can measure whether a battery is fully charged, half charged, or empty by licking it, but this feature is delayed until the next build.
SteamEnabled step blending with raised riflebalance changeEnabled step blending with raised rifle for better responsiveness
SteamVarious security related measuresotherSteamServer browser default tab set to internetui uxServer browser shows internet tab as selected out of the box
SteamReduced level for permanent unconsciousnessbalance changeReduced level at which player becomes permanently unconscious
SteamDisabled head movement for unconscious statesbug fixSteamTweaked tenement buildings for spawnsbalance changeTweaked the tenement buildings (small and big) for spawns on the roof
SteamFixed performance issues on character creation and savingperformanceSteamDisabled reloading animation after Mosin shotbug fixThis was preventing players from seeing the fall of the shot (temporary fix until new animation).
SteamIntroduced Magnum reloads (magnum not yet enabled)new contentSteamIncreased battery drain by flashlightbalance changeSteamVarious critical security updatesbug fixMilestoneSteamGreeting animations replacednew contentGreeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items)
SteamIncreased recovery rate from shock damagebalance changeIncreased rate players recover from shock damage
SteamTemporary status indicators in inventorynew contentTemporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...)
SteamMagnum hand IK addednew contentSteamAdjusted hand position for greetingsbug fixSteamFixed floating loot issues in buildings without floor geometrybug fixSteamFixed force feed/drink/consume medicine for other playersbug fixSteamFixed animation transitions for restrained and prone riflebug fixSteamUpdated headwear and pants descriptionsui uxHeadwear descriptions updated; pants descriptions updated
SteamBandaging cannot fix broken legbalance changeSteamLowered moto helmets spawn probabilitybalance changeWorkshop: lowered moto helmets spawn probability. Removed old proxies, replaced with memory points
SteamFixed animation transitions for restrained and prone riflebug fixSteamBattery charge measurement feature (not working, delayed)new contentYou can measure whether a battery is fully charged, half charged, or empty by licking it.
SteamMagnum reloads added (magnum not yet enabled)new contentSteamAdjusted hand position for greetingsbug fixSteamImproved transitions for restrained playerui uxSteamDamaging tools for opening cansnew contentDamaging knife, screwdriver and bayonet used for opening cans
SteamVarious critical security updatesbug fixMilestoneSteamFixed character creation record overridebug fixSteamDot crosshair addednew contentSteamIncreased server response time and performanceperformanceSteamUpdated rain effectsvisualsRain updated - it should better correspond with the rest of scene by adding the refraction effect
SteamNew types of meat added to food configsnew contentLoot array (with respective type of meat) added to animals configs and new types of meat added to food configs (ANIMALS DISABLED)
SteamRemoved old proxies and replaced with memory pointsotherRemoved old proxies and replaced them with memory points and new loot spawn in sheds
SteamImproved responsiveness when side-steppingui uxImproved responsiveness when side-stepping from left to right/right to left
SteamFixed roadway LOD issuebug fixRoadway LOD issue fixed that caused floating loot for some buildings
SteamAdjusted head bob for select animationsbalance changeSteam