What changed in DayZ in 2015
500 updates · 115 main milestones · Jan 10, 2015 to Dec 10, 2015
- 12 eventsRenderer Optimization and Featuresperformance
Current focus includes optimization and cloud rendering for the new renderer.
Steam0.59 Stable Update AnnouncementotherMilestoneThe 0.59 stable update will bring a complete wipe of characters, items, and server data.
SteamUpcoming Bicycle Transportationnew contentDevelopment has begun on the bicycle, another method of transportation for players.
SteamProgress on Animation SystemperformanceUpdates on the animation system include completion of the animation engine base and editor.
SteamRenderer Optimization and FeaturesperformanceCurrent focus on optimization and rendering features for the new renderer.
SteamProgress on Animation SystemperformanceUpdates on the new animation system including completed and current focus areas.
SteamIntroduction of Jana Dirtbikenew contentThe art team has completed work on the Jana Dirtbike, a new method of transportation.
SteamNew Predatory Animal ThreatsgameplayMilestoneDevelopment is underway to introduce dangerous predatory animals to the game environment.
Steam0.59 Stable Update Character and Data WipesystemMilestoneThe 0.59 update will result in a complete wipe of characters, items, and server data.
SteamUpcoming Bicycle Transportationnew contentDevelopment has begun on the bicycle, another method of transportation for players.
SteamIntroduction of Jana Dirtbikenew contentThe art team has completed work on the Jana Dirtbike, a new method of transportation.
SteamIntroduction of Dangerous Predatory AnimalsgameplayMilestoneThe team is working on adding dangerous predatory animal threats to the environment.
Steam - 12 eventsServer Side Performance Improvementsperformance
Focus on resolving issues with server side performance at maximum player count.
SteamResolution of High Reproducible Crashesbug fixMilestoneFixes for high reproducible server and client crashes.
SteamUpcoming Renderer Focus AreasvisualsFinalizing postprocesses, multithread optimizations, and enhancements to water and sky rendering.
SteamAnimation System OverhaulgameplayMilestoneMajor changes to the animation system and player controller expected to redefine gameplay.
SteamImproved Dynamic Range and Weather EffectsvisualsUpdates to rain and fog effects to enhance visibility during adverse weather conditions.
SteamVehicle Position Sync EnhancementsnetworkImprovements to vehicle position sync compared to version 0.58.
SteamRenderer Updates CompletedvisualsCompletion of multiple cascade shadow maps, updated rain postprocess, and HDR & glow improvements.
SteamNew Animation System and Player ControllergameplayMilestoneA complete rewrite of actions in the game to support a new dynamic system, expected to redefine gameplay.
SteamServer Side Performance ImprovementsperformanceFocus on resolving issues with server side performance at maximum player count vs 12 hour uptime.
SteamVehicle Position Sync ImprovementsgameplayMarked improvement over previous version 0.58 for vehicle position synchronization.
SteamRenderer UpdatesvisualsCompleted updates include Multiple Cascade Shadow Maps, Updated Rain Postprocess, and Updated HDR & Glow.
SteamResolution of High Reproducible Crashesbug fixMilestoneHigh reproducible server and client crashes are being resolved.
Steam - 14 eventsCharacter Appearance Customizationquality of life
Ability for characters to wash off blood or keep the appearance after actions.
SteamRenderer Optimization ProgressperformanceOngoing work on renderer optimizations and post processes.
SteamSoft Skills FunctionalitygameplayInitial skill set for soft skills functioning internally, affecting resource gathering.
SteamUser Actions Streamliningui uxWork in progress on simplifying user actions and streamlining controls.
SteamNew Animation System DevelopmentgameplayComplete rewrite of all player actions currently in game is underway.
SteamStreamlining User Actionsui uxOngoing work to simplify user actions and improve control responsiveness.
SteamInfected Changes for Version 0.59gameplayChanges to spawning and distribution of Infected for a more rewarding experience.
SteamCharacter Lifespan and BeardsgameplayImplementation of character lifespan affecting appearance, including beard growth.
SteamCharacter Lifespan and Soft SkillsgameplayIntroduction of character lifespan affecting gameplay, including beard growth and skill progression.
SteamVehicle Position Sync Improvementsbalance changeEnhancements to vehicle position sync for a better gameplay experience.
SteamNew Animation System ProgressgameplayStrong gains on the new animation system enabling a complete rewrite of player actions.
SteamRenderer ImprovementsperformancePost processes, water and ocean surfaces optimization are in progress.
SteamInfected Changes for Version 0.59gameplayChanges to spawning and distribution of Infected to enhance gameplay experience.
Steam - 14 eventsVehicle Damage System Overhaulvisuals
Work in progress on visual representation of vehicle parts damage and functionality.
SteamAudio Changes for Weapon SoundsaudioUnique audio signatures for weapons and volume balance changes are being implemented.
SteamChernogorsk Renovation ProgressvisualsUpdates to Chernogorsk's ground textures and structures are underway to improve visual quality.
SteamAudio Changes for Weapon SoundsaudioIntroduction of unique audio signatures for each weapon, with gunshots being louder compared to ambient sounds.
SteamNew Action System ImplementationgameplayMilestoneRevised action mechanics allowing players to interrupt actions, enhancing immersion and gameplay fluidity.
SteamRenderer Improvements and Optimizations PlannedperformanceEngine team focused on post processes and visual parity, with optimizations and multi-threading to follow.
SteamCritical Gameplay Bug Fixes for 0.59bug fixMilestoneAddressing issues like 'ground swimming' and known duplication methods as top priorities.
SteamCritical Bugs Targeted for Fix in 0.59bug fixMilestoneIssues like 'ground swimming' and duplication methods are prioritized for resolution.
SteamChernogorsk Renovation ProjectvisualsMilestoneOngoing updates to Chernogorsk to improve visual quality and update aging structures.
SteamNew Action System for Item InteractionsgameplayMilestonePlayers can now interrupt actions like eating, allowing for more fluid gameplay.
SteamVehicle Damage System OverhaulvisualsIndividual vehicle parts can be damaged, with visual representation of damage being tested.
SteamInfected Spawning AdjustmentsgameplayMilestoneInfected will spawn in larger quantities in version 0.59 to enhance gameplay experience.
SteamInfected Spawning Adjustments for 0.59gameplayMilestoneInfected will spawn in larger quantities, with plans to maximize concentration across Chernarus.
SteamRenderer Improvements and OptimizationsperformanceFocus on post processes and visual parity, with optimizations and multi-threading planned for future updates.
Steam - 14 eventsImprovements on Vehicle Syncperformance
Improvements on passenger perspective vehicle synchronization are in progress.
SteamCharacter Lifespan and Aging MechanicsgameplayDiscussion of character aging and visual changes, including scars and facial hair.
SteamImprovements on Vehicle SyncperformanceImprovements on passenger perspective vehicle synchronization are in progress.
SteamNetwork Traffic Profiling ToolsnetworkNetwork Traffic Profiling tools will be pushed to certain experimental servers.
SteamContaminated Terrain Introductionnew contentTesting terrain that requires specific equipment to navigate, linked to the Tisy Military Base.
SteamNetwork Traffic Profiling ToolsnetworkProfiling tools will be pushed to certain experimental servers.
SteamCharacter Lifespan and Aging MechanicsgameplayDiscussion on character aging and visual changes, including scars and facial hair.
SteamFirst Aerial Vehicle: Littlebirdnew contentMilestoneIntroduction of the Littlebird helicopter, with plans for more aerial vehicles in the future.
SteamFirst Aerial Vehicle - Littlebirdnew contentMilestoneIntroduction of the Littlebird helicopter, with plans for more aerial vehicles in the future.
SteamContaminated Terrain Introductionnew contentNew terrain requiring specific equipment to navigate, linked to the Tisy Military Base.
Steam - 16 eventsNetwork Optimization EffortsperformanceMilestone
Focusing on network optimization to address player desync and gunshot sound issues.
SteamRevamped Firearm Handling MechanicsgameplayMilestoneChanges to firearm handling including chambering and reloading mechanics for increased realism.
SteamEconomy Normalization in 0.58balance changeNormalized the economy around 27,000 minimum spawned items across Chernarus, focusing on survival essentials.
SteamRevamped Firearm Handling MechanicsgameplayMilestoneChanges to firearm handling, including real chambering and revamped reloading mechanics.
SteamDuplication and Magazine Manipulation Issues Resolvedbug fixIdentified and resolved issues related to item duplication and magazine quantity manipulation.
SteamResolution of Duplication and Magazine Manipulation Issuesbug fixIdentified and resolved issues related to item duplication and magazine quantity manipulation.
SteamUpcoming Enduro Dirtbike Modelnew contentThe art team is finalizing the Enduro Dirtbike model for inclusion in version 0.60.
SteamNetwork Optimization EffortsperformanceMilestoneFocus on resolving player desync, gunshot sounds, and vehicle position issues through network profiling.
SteamIndependent Bullet Objects in MagazinesgameplayBullets in magazines are now independent objects, allowing for different qualities and increased jam potential.
SteamChanges to Firearm and Ammunition Availabilitybalance changeCivilian firearms will be more prevalent, while ammunition will become rarer to increase its value.
SteamInfected AI Bug Fixing Ongoingbug fixContinuing to run daily tests to fix issues related to Infected AI.
SteamRefinement of In-Game EconomygameplayNormalized the economy around 27,000 minimum spawned items across Chernarus, focusing on survival items.
SteamIndependent Bullet Objects in MagazinesgameplayBullets in magazines are now independent objects, allowing for different quality ammunition and potential jams.
SteamEnduro Dirtbike Model in Developmentnew contentFinalizing the Enduro Dirtbike model for inclusion in vehicle distribution in 0.60.
SteamIncreased Prevalence of Civilian Firearms in 0.59balance changeCivilian firearms will be more common, while ammunition will become rarer, increasing its value.
Steam - 14 eventsWeapon Sway and Hold Breath Mechanicsbalance change
Plans to improve weapon sway and stamina mechanics for better gameplay experience.
SteamNew Vehicle Spawn Rates for 0.59 Experimentalnew content10 Offroad Hatchbacks, 10 Civilian Sedans, 5 Transit Buses, 5 V3S Chassis, and 3 V3S Cargo will spawn in the game.
SteamPlayer Speed Adjustments Plannedbalance changePlayer movement speed will be scaled back iteratively as new transportation methods are introduced.
SteamImprovised Bow Usability Improvementsbalance changeFuture changes to improve the functionality and usability of the improvised bow.
SteamImprovised Bow Usability Improvements Plannedbalance changeChanges to the aiming style and balancing of the improvised bow are being considered for future updates.
SteamNetwork Traffic Performance Issues IdentifiednetworkMilestoneCurrent network traffic behavior is unacceptable and will be a focus for improvement moving forward.
SteamItem Lifetime System IntroducedgameplayItems now have a 30-minute lifetime, refreshed by interaction. Base objects have a 45-day lifetime, backpacks vary from 1 to 4 hours.
SteamEngine Work and DLL ChangesperformanceMerging engine work into the main branch, including new renderer QA passes.
SteamNetwork Traffic Performance IssuesnetworkMilestoneAcknowledgment of unacceptable network traffic behavior and plans for improvement.
SteamPlayer Movement Speed Adjustments Plannedbalance changePlans to iteratively scale back player movement speed as transportation methods increase.
SteamInertia System Improvements PlannedgameplayPlans to address player speed and inertia to improve gameplay dynamics are in development.
SteamItem Lifetime System ExplainedgameplayIntroduced item lifetime mechanics: 30 minutes for items, 45 days for base objects, 4 hours for backpacks.
SteamUpcoming New UI for Weapon Swayui uxA new togglable UI will help communicate weapon sway and hold breath mechanics more effectively.
SteamNew Vehicle Spawn Rates for 0.59 Experimentalnew content10 Offroad Hatchbacks, 10 Civilian Sedans, 5 Transit Buses, 5 V3S Chassis, and 3 V3S Cargo will spawn.
Steam - 8 eventsHotfix for Session Lost / Connection Issuesbug fix
Addressing session lost and connection issues when around large/medium player camps.
SteamCommunity Combat Scrum Initiationnew contentFirst Community Combat Scrum event with selected community members.
SteamLoot Quantity Increasebalance changeIncremental increase of loot quantity across Chernarus from 21,000 to 26,000 items.
SteamHotfix for Session Lost / Connection Issuesbug fixAddressing connection issues when around large/medium player camps.
SteamHotfix for Item Cleanup Issuesbug fixFixing issues with certain items not being cleaned up by Lifetime (Age) cleanup.
SteamIncrease in Loot Quantitybalance changeAverage loot quantity increased from 21,000 to 26,000 items across Chernarus.
SteamHotfix for Item Cleanup Issuesbug fixFix for certain items not being cleaned up by Lifetime (Age) cleanup.
SteamCommunity Combat Scrum Eventnew contentFirst Community Combat Scrum trial with selected community members.
Steam - 23 eventsLarge Player Camp Interaction Issuesbug fix
Large player camps may experience issues with item interaction and manipulation.
SteamDoor States Issuebug fixPlayers may hear sounds of doors opening/closing that are not being interacted with.
SteamServer/Client Position Tracking Improvementsbug fixDesynchronization issues between server and client position tracking are still being worked on.
Steam0.58 Stable Branch Releasenew contentMilestoneThe 0.58 update will move to the stable branch, introducing various changes and improvements.
SteamLow Repro Server Crashesbug fixA few low repro server crashes are still present, with ongoing investigation.
SteamPassenger Vehicle Position Desynchronizationbug fixPosition desynchronization in passenger vehicles is below acceptable levels and will be prioritized in 0.59.
SteamPassenger Vehicle Position Desynchronizationbug fixPosition desynchronization in passenger vehicles is below acceptable levels.
SteamFull Reset of Characters and Itemsquality of lifeThere will be a full reset of characters, items, and server storage when the update goes live.
SteamLarge Player Camp Interaction Issuesbug fixLarge player camps may experience issues with item interaction; spreading out is encouraged.
SteamAnimation State Issuesbug fixOdd animation state behavior can still be observed in some edge cases.
SteamFalse Duplicate Item Creationbug fixManipulating inventory or crafting certain items can create a 'false duplicate' item.
SteamAnimation State Issuesbug fixOdd animation state behavior can still be observed in some edge cases.
SteamServer/Client Position Tracking Improvementsbug fixDesynchronization of position tracking can occur, leading to disagreements between server/client or client/client.
SteamLow Frequency Server Crashesbug fixA few low repro server crashes are still present, with ongoing investigation.
SteamDoor States Issuesbug fixPlayers may hear sounds of doors opening/closing that are not actually being interacted with.
SteamFull Reset of Characters and ItemsgameplayMilestoneA full reset of characters, items, and server storage will occur with the update.
SteamFalse Duplicate Item Creationbug fixManipulating inventory or crafting can create false duplicate items; logging out and back in can mitigate this.
Steam0.58 Stable Update Releasenew contentMilestoneVersion 0.58 is moving to the stable branch, introducing various changes and improvements.
Steam - 12 eventsPosition & Projectile Synchronization Bugfixingnetwork
Fixes aimed at improving position and projectile synchronization.
SteamVehicle Position Sync Optimizationquality of lifeImprovements to vehicle position synchronization to enhance player experience.
SteamAnimation State Sync Bugfixingbug fixAddressing issues related to animation state synchronization between clients.
SteamPosition & Projectile Synchronization Bug Fixesbug fixFixes for position and projectile synchronization issues.
SteamAnimal Herd Behavior ImprovementsaiEnhancements to animal herd behavior for better gameplay dynamics.
SteamLoot Distribution Changes in 0.58gameplayMilestoneSignificant changes to loot distribution across Chernarus, allowing for dynamic modifications without updates.
SteamVehicle Position Sync Optimizationquality of lifeImprovements to vehicle position synchronization to enhance player experience.
SteamAnimation State Sync Bug Fixesbug fixFixes related to animation state synchronization between clients.
SteamAnimal Herd Behaviour ImprovementsaiEnhancements to animal herd behavior for a more realistic gameplay experience.
SteamTesting Player Radios in 0.59 Experimentalnew contentMilestonePlayers will spawn with radios to test their impact on player interaction.
SteamLoot Distribution Changes in ChernarusgameplaySignificant changes to how loot is distributed across Chernarus, allowing for dynamic modification of quantities and spawning frequencies.
SteamTesting Player Radios in Experimental 0.59new contentPlayers will spawn with radios in 0.59 Experimental, with increased range for testing player interaction.
Steam - 12 eventsCorrection for Player Animation Glitchingbug fixSteamResolution for Player Desync Issuesbug fixSteamResolution for Player Desync Issuesbug fixSteamServer Performance OptimizationperformanceMilestoneSteamServer Crash Bugfixingbug fixMilestoneSteamResolution for Player 'Shouldering' Issuesbug fixSteamServer Performance OptimizationperformanceSteamFix for Items Stuck in Handsbug fixSteamFix for Items Stuck in Handsbug fixSteamResolution for Player 'Shouldering' Issuesbug fixSteamCorrection for Player Animation Glitchingbug fixSteamServer Crash Bug Fixingbug fixMilestoneSteam
- 9 eventsUpcoming Advanced Base Building Featuresnew content
Discussion of advanced base building features to be implemented in future updates.
SteamFix for Floating Loot Issuebug fixMilestoneResolved the issue of floating loot caused by player-swapped items.
SteamIntroduction of Camps for Supply StoragegameplayMilestonePlayers can now create camps to store supplies and weapons, with varying lifetimes for different containers.
SteamFix for Floating Loot Issuebug fixResolved issue causing loot to appear floating above certain locations.
SteamObject Lifetime Refresh MechanicgameplayIntroduced a mechanic to refresh the lifetime of base objects through interaction.
SteamCamp Creation and Supply StoragegameplayPlayers can now create camps to store supplies and weapons with defined lifetimes for various containers.
SteamLoot Distribution and Rarity Adjustmentsbalance changeAdjusted balance for non-perishable food, firearms, and military loot distribution.
SteamLoot Distribution and Rarity Adjustmentsbalance changeAdjusted balance for non-perishable food, firearms, and military loot distribution.
SteamLifetime Refresh Mechanism for Base ObjectsgameplayMilestoneNew system allows refreshing the lifetime of base objects through interaction once implemented.
Steam - 8 eventsIntroduction of Vehicle Parts for Maintenancenew contentMilestone
New vehicle parts will be added, requiring players to use various tools for repairs and maintenance.
SteamImproved Server PerformanceperformanceMilestoneResolved server performance degradation, achieving a 3x increase in server performance.
SteamIntroduction of Vehicle Partsnew contentMilestoneNew vehicle parts will be added for repair and maintenance, requiring various tools available in-game.
SteamResolved Server Performance IssuesperformanceMilestoneAchieved a 3x increase in server performance and resolved the degrading curve of server performance over time.
SteamUpcoming Vehicle Updatenew contentMilestoneVersion 0.59 will introduce 3 new vehicles: a sedan, off-road vehicle, and a bus, each with unique handling characteristics.
SteamImprovements to Player Position Desyncbug fixGameplay programmers have made improvements to player position desync, though further work is still needed.
SteamUpcoming Vehicle Update with New Vehiclesnew contentMilestoneVersion 0.59 will introduce 3 new vehicles: a sedan, an off-road vehicle, and a bus, each with unique handling characteristics.
SteamPlayer Position Desync Improvementsbug fixMade improvements to player position desync, but further work is needed for stability.
Steam - 10 eventsLoot Respawning and Cleanup Improvementsgameplay
Enhancements to loot respawning and cleanup for better gameplay experience.
SteamLoot Respawning and Cleanup ImprovementsgameplayEnhancements to loot respawning and cleanup to improve the in-game economy.
SteamInvestigation of Server Performance DropsperformanceMilestoneAddressing severe performance drops on 0.58 experimental to ensure a playable state.
SteamPersistence Functionality in 0.58new contentIntroduction of vehicle position, inventory, and various other persistent object functionalities.
SteamFull Hive Reset for 0.58 Stable ReleasesystemAnnouncement of a full reset of the hive and wipe of existing persistence.
SteamPersistence Functionality in 0.58new contentMilestoneIntroduction of vehicle position, inventory, and other persistent object functionalities.
SteamFull Hive Reset for 0.58 Stable BranchsystemMilestoneAnnouncement of a full reset of the hive and wipe of existing persistence upon 0.58 stable release.
SteamAddressing Severe Server Performance DropsperformanceMilestoneInvestigating and resolving performance issues on 0.58 experimental to ensure a playable state.
SteamMitigation of Player Position Desyncbug fixEfforts to improve player position desynchronization issues for 0.58.
SteamMitigation of Player Position Desync Issuesbug fixEfforts to improve character position desynchronization in 0.58, aiming for a better gameplay experience.
Steam - 14 eventsGuardhouse Buildings Loot Removalgameplay
Guardhouse structures will not spawn loot to preserve high-end military loot for military bases and camps.
SteamRemoval of Non-Interactive Wrecks from Loot TablesgameplayNon-interactive wrecks have been removed from loot spawning tables to aid in central loot economy development.
SteamInvestigation into Animation Glitchingbug fixThe team is investigating the animation glitching bug related to weapon swapping.
SteamRemoval of Non-Interactive Wrecks from Loot TablesgameplayNon-interactive wrecks have been removed from loot spawning tables.
SteamLoot Redistribution from Camo Buildingbalance changeLoot that would spawn in the 'Camo Building' will be redistributed to other military buildings.
SteamLoot Respawning and Persistence Fixbug fixMilestoneIssues with loot respawning are being resolved to enable persistence on stable servers.
SteamLoot Redistribution from Camo Buildingbalance changeLoot from the 'Camo Building' will be redistributed to other military buildings.
SteamFix for 'Ghost Sounds' Bugbug fixMilestoneThe notorious 'ghost sounds' bug has been addressed, ensuring sound effects are accurately played near the player.
SteamInvestigation of Animation Glitchingbug fixThe team is investigating the animation glitching bug related to weapon swapping and dropping weapons when vaulting.
SteamGuardhouse Buildings Loot RemovalgameplayGuardhouse structures will not spawn loot until regional control is implemented.
SteamPlayer Position Desynchronization Investigationbug fixBugs related to severe player position desynchronization are being investigated for a fix in 0.59.
SteamPlayer Position Desynchronization Investigationbug fixBugs related to severe player position desynchronization are being investigated for 0.59.
SteamLoot Respawning and Persistence Fixbug fixMilestoneIssues with loot respawning and persistence are being resolved before 0.58 stable release.
SteamFix for 'Ghost Sounds' Bugbug fixMilestoneThe notorious 'ghost sounds' bug has been resolved, ensuring sound effects are accurate to their source.
Steam - 10 eventsNew GUI Manager and Layout Systemui uxMilestone
Complete overhaul of the GUI manager and rendering system, allowing for graphical editor-defined layouts.
SteamImproved Material System for Renderingquality of lifeIntroduction of a new material system for rendering, allowing for real-time changes and simplifications.
SteamPostprocess Effects RewrittenvisualsComplete rewrite of postprocess effects into a new system, enhancing visual quality.
SteamSprinting and Breath Mechanics UpdategameplayDiscussion on the mechanics of sprinting, holding breath, and their effects on accuracy and lung capacity.
SteamGlobal Sound Issue Resolutionbug fixFix for sounds playing globally, such as splitting ammo and bandages, expected in version 0.58.
SteamGlobal Sound Issue Resolutionbug fixFix for sounds playing globally (e.g., splitting ammo, bandages) expected in version 0.58.
SteamNew Renderer Development ProgressperformanceOngoing work on the new renderer for Enfusion, focusing on separating the legacy RV renderer and implementing a modular system.
SteamNew GUI Manager and Rendering Systemui uxComplete overhaul of the GUI manager and rendering system, allowing for better design capabilities.
SteamSprinting and Breathing Mechanics UpdategameplayDiscussion on the mechanics of sprinting, holding breath, and their effects on accuracy and lung capacity.
SteamNew Renderer DevelopmentperformanceMilestoneOngoing work on a new renderer for Enfusion, focusing on separating the legacy RV renderer and creating a modular system.
Steam - 7 eventsProgress on Fixing 'Ghost Sounds'bug fix
Potential fixes for the audio bug known as 'Ghost sounds' are being tested, with hopes to implement them in the upcoming 0.59 update.
SteamIntroduction of New Audio ModuleaudioReplacing the existing audio system with a new module designed for better immersion and complex sound configurations.
SteamEnhanced Audio Configuration OptionsaudioNew audio module will allow for more complex configurations for vehicles, weapons, and other in-game items.
SteamFix for 'Ghost Sounds' Issuebug fixProgress on resolving the audio bug known as 'Ghost sounds', with potential fixes being tested in upcoming experimental updates.
SteamIntroduction of New Audio ModuleaudioMilestoneReplacing the existing audio system with a new module tailored for DayZ's needs, improving 3D positional ambient sounds.
SteamImprovement of 3D Positional Ambient SoundaudioEnhancements to support true 3D positional ambient sounds for better immersion in the game environment.
SteamComplex Audio Configuration OptionsaudioNew audio module will allow for more complex configurations for vehicles, weapons, and other in-game items.
Steam - 6 eventsExpansion of Chernarus Map for Item SpawnsgameplayMilestone
Increased potential item spawn points from thousands to over 1 million by making nearly every building enter-able.
SteamEnhanced Item Control FeaturesgameplayMilestoneNew controls for item lifetimes, spawn quantities, and item costs to improve gameplay experience.
SteamEnhanced Control Over Item Lifetimes and CostsgameplayMilestoneDevelopers can now control item lifetimes, spawn quantities, and item costs, improving game balance and player experience.
SteamDecentralization of Resource Points in ChernarusgameplayMilestoneExpansion of Chernarus with nearly every building being enter-able, increasing potential item spawn points from thousands to over 1 million.
SteamIntroduction of Central Loot EconomygameplayMilestoneMigration of control over item spawning from legacy method to a more easily updated system, allowing for rapid changes to item spawn rates.
SteamIntroduction of Central Loot EconomygameplayMilestoneMigration from legacy item spawn control to a more dynamic Central Loot Economy system allowing rapid updates and fine control over item spawns.
Steam - 9 eventsImproved Server Side Performanceperformance
Strong gains in server side performance were made, enhancing player and simulation handling.
SteamDayZ Lead Producer to Speak at E3new contentBrian Hicks will discuss modding and server hosting at the AMD PC Gaming Conference on June 16, 2015.
SteamTemporary Disabling of Infected Spawning and PersistencegameplayThe stable branch update will temporarily disable the spawning of infected and persistence on stable branch servers.
SteamDayZ Lead Producer to Speak at E3new contentBrian Hicks will discuss modding and DayZ server hosting at the AMD PC Gaming Conference on June 16, 2015.
SteamIdentified AI Performance IssuesaiCritical issues were identified in the performance of infected AI during player stress testing on the experimental branch.
SteamServer Side Performance ImprovementsperformanceStrong gains in server side performance were made, particularly with player and simulation handling.
SteamTemporary Disablement of Infected SpawninggameplayInfected spawning and persistence disabled on stable branch servers as a temporary measure.
SteamIdentified AI Performance IssuesaiCritical issues in the performance of infected AI were identified during player stress testing.
SteamOngoing Work on Intelligent Spawning and AI PerformancegameplayGameplay programming team is actively working on intelligent spawning per building and AI performance costs.
Steam - 25 eventsImproved Player PerformanceperformanceMilestone
Achieved 4x higher performance per average player count, enhancing gameplay experience.
SteamDisabling Infected Spawning on Stable BranchaiInfected spawning will be disabled on stable branch servers to ensure high-quality gameplay.
SteamNew Damage Systemnew contentSteamNew Vehicles and Itemsnew contentIntroduced GAZ Volga, Civilian Bus, VZ61 Scorpion, and Civilian Hiking Jacket.
SteamNew Damage Systemnew contentSteamServer & Client Crash Fixesbug fixSteamInfected Spawning Disabled on Stable BranchaiDisabled infected spawning on stable branch servers to improve gameplay quality.
SteamNew Zombie Modelsnew contentSteamTripwire Traps DesigngameplaySteamImproved Player PerformanceperformanceAchieved 4x higher performance per average player count, enhancing gameplay experience.
SteamDesign of Damaged Barrel UsagegameplaySteamGAZ Volga and Civilian Busnew contentSteamServer & Client Crash Fixesbug fixSteamDynamic Events Spawning Bugfixingbug fixSteamCivilian Hiking Jacketnew contentSteamAI Performance Analysis & Bugfixingbug fixSteamLoot Distribution Bugfixingbug fixSteamTripwire Trapsnew contentSteamInventory Refactorization Bugfixingbug fixSteamNew Zombie Modelsnew contentSteamInventory Refactorization Bugfixingbug fixSteamDesign of Damaged Barrel UsagegameplaySteamDynamic Events Spawning Bugfixingbug fixSteamAI Performance Analysis & Bugfixingbug fixSteamLoot Distribution Bugfixingbug fixSteam - 30 eventsManual item rotationui uxSteamRebalancing of Infected damage thresholdbalance changeSteamRemoving limitation on 'in hands' as a virtual slotquality of lifeSteamRedesigned Inventory tech (engine side)performanceMilestoneSteamRedistribution of existing infected spawns to high population areasgameplaySteamBugfixes on various known duplication vulnerabilitiesbug fixSteamManual Item Rotation Supportui uxSteamBugfixing on Per-Item-Quantity control (Central Economy)bug fixSteamBugfix on Infected Movementbug fixSteamSupport for EnScript (Enfusion Scripting Language)moddingSteamSupport for EnScript (Enfusion Scripting Language)moddingSteamSupport for redesign of Inventory UIui uxSteamStary Sobor evacuation campnew contentSteamRebalancing of Infected Damage Thresholdbalance changeSteamRedesigned Inventory Tech (Engine Side)performanceMilestoneSteamRemoving Limitation on 'In Hands' as a Virtual Slotquality of lifeSteamBugfix on Per-Item-Quantity Control (Central Economy)bug fixSteamNew firearms / long range optics attachmentnew contentSteamBugfixing on Infected movementbug fixSteamSupport for AI and Vehicle InventorygameplaySteamRedistribution of Infected Spawns to High Population AreasgameplaySteamSupport for Redesign of Inventory UIui uxSteamDynamic changing of cargo capacitygameplay
Cargo capacity can lower when damaged and raise when repaired.
SteamBugfixes on Various Known Duplication Vulnerabilitiesbug fixSteamBugfixing on Infected Alert SFXbug fixSteamSupport for AI and Vehicle InventorygameplaySteamStary Sobor Evacuation Campnew contentSteamNew Firearms and Long Range Optics Attachmentnew contentSteamDynamic Changing of Cargo CapacitygameplayCargo capacity lowers when damaged and raises when repaired.
SteamBugfix on Infected Alert SFXbug fixSteam - 10 eventsDifficulty and Play Styles Discussiongameplay
Clarification on the intended difficulty of surviving in Chernarus and the viability of different play styles.
SteamDifficulty and Play Styles in DayZgameplayClarification on the intended difficulty of survival in Chernarus and the viability of various play styles.
SteamLoot Spawning System Bugs Resolvedbug fixGameplay programming team is resolving bugs discovered in the loot spawning system.
SteamLoot Spawning System Bugs Resolvedbug fixGameplay programming team is resolving bugs discovered in the loot spawning system.
SteamNew Audio Module DevelopmentaudioMilestoneDevelopment of a new audio module to replace the legacy audio technology inherited from the RV engine.
SteamServer Side Performance ImprovementsperformanceMilestoneFocus on improving server side performance to reduce lag and desync issues, transitioning from SQF to EnScript.
SteamBug Fixes for Inventory Refactorizationbug fixOngoing bug fixes related to the inventory refactorization to prepare for the 0.56 stable branch release.
SteamServer Side Performance ImprovementsperformanceMilestoneFocus on improving server side performance to reduce lag and desync issues, transitioning from SQF to EnScript.
SteamNew Audio Module DevelopmentaudioMilestoneDevelopment of a new audio module to be paired with the Enfusion engine due to issues with the legacy audio technology.
SteamInventory Refactorization Bug Fixesbug fixOngoing bug fixes related to the inventory refactorization to prepare for the 0.56 stable branch release.
Steam - 18 eventsSurvivor GameZ VI Event Announcementnew content
Announcement of the Survivor GameZ VI event featuring popular Twitch personalities in a team-based competition.
SteamSurvivor GameZ VI Event Announcementnew contentAnnouncement of the Survivor GameZ VI event featuring well-known personalities in a team-based fight.
SteamSwitch to Legacy Loot Spawning Systembalance changeTo mitigate issues, servers will switch to the legacy placeholder loot spawning system, affecting newer item spawns.
SteamSwitch to Legacy Loot Spawning Systembalance changeTo mitigate issues, servers will switch to the legacy placeholder loot spawning system, affecting newer item spawns.
SteamNew Zombie Models and Environmental ObjectsvisualsIntroduction of new zombie models and various school environment objects.
SteamNew Zombie Models and Environment ObjectsvisualsIntroduction of new zombie models and various school environment objects.
SteamPersistence Structure Reset for Stable Branch Serversquality of lifeGSPs will reset the persistence structure for each stable branch server to address current issues.
SteamLoot and Economy System Bugs Identifiedbug fixMilestoneTwo key bugs affecting item respawn positions and loot respawning causing corruption in persistence binarization.
SteamCharacter Controller Bug Fixingbug fixImprovements and bug fixes related to character controller.
SteamLoot and Economy System Bugs Identifiedbug fixMilestoneTwo key bugs affecting item respawn positions and loot respawning causing corruption in persistence binarization.
SteamPersistence Structure Reset for Stable Branch Serversquality of lifeGSPs instructed to reset persistence structure for each stable branch server to prevent future issues.
SteamAdvanced Loot Distribution Bug Fixingbug fixFixes related to advanced loot distribution mechanics.
SteamAdvanced Loot Distribution Bug Fixingbug fixFixes for bugs related to advanced loot distribution.
Steam - 8 eventsComplete Rewrite of Infected & Animal A.I.aiMilestone
A new system for infected detection and quantity, supporting stealth mechanics and more resource-friendly sensors.
SteamCentral Economy Implementationnew contentInitial implementation of the Central Economy system for item spawns and balancing.
SteamRewritten Infected & Animal A.I.aiMilestoneComplete rewrite of the A.I. for better detection and stealth mechanics.
SteamGlobal Spread of Cholera Diseasenew contentCholera can now spread globally across Chernarus, with player-to-player disease transfer implemented.
SteamImplementation of Central Economy Systemnew contentMilestoneThe Central Economy now controls item type quantity, location, and region spawns, moving away from the placeholder system.
SteamPer-Instance-Persistence Feature Rolloutnew contentGlobal persistence of items in the game space has been implemented for Public Hive servers.
SteamPer-Instance-Persistence FeaturegameplayGlobal persistence of items introduced to Public Hive servers.
SteamGlobal Spread of CholeragameplayImplementation of cholera disease with player-to-player transfer mechanics.
Steam - 16 eventsIntroduction of Basic Vehicles: Praga V3Snew contentMilestone
First implementation of the Praga V3S vehicle with a new physical simulation.
SteamIntroduction of Basic Vehicles: Praga V3Snew contentMilestoneFirst implementation of basic vehicles with the Praga V3S, including vehicle simulation.
SteamAdvanced Anti-Cheat: Dynamic BattlEyesystemMilestoneImplementation of an advanced anti-cheat system.
Steam - 12 eventsNetwork and Memory Optimizationsperformance
Improvements made to network and memory performance.
SteamNew Player Character System Supportnew contentSupport for the new player character system being developed.
SteamNew Infected Sounds Work in ProgressaudioWork in progress versions of new male infected sounds shared by the Sound Designer.
SteamNew Player Controller Animation Worknew contentWork in progress video shared showcasing new player controller gestures and movements.
Steam3PP Camera Prototype DiscussiongameplayDiscussion on the potential evolution of the 3PP camera and its impact on gameplay.
SteamAdvanced Behavior for InfectedgameplayFocus on improving zombie behavior and adding advanced hit reactions.
SteamNew Weapon Sound Effects RecordedaudioNew sound effects for a wide array of weapons recorded for both DayZ and Arma.
SteamNew Ban Waves and Security ImprovementsnetworkNew ban waves addressing recent issues and ongoing work on engine security.
SteamCentral Economy ImprovementsgameplayMilestoneOngoing work on the Central Economy to allow more granular control over spawns.
SteamInfected AI Implementation for 0.55new contentMilestoneInitial implementation of new infected AI to increase the number of infected spawning per server.
Steam - 16 eventsImplementation of New Infected AIaiMilestone
New infected AI that is more agile and responsive, enhancing gameplay difficulty.
SteamNetwork and Memory OptimizationsperformanceSteamCrash to Desktop Bug Fixesbug fixSteamIntroduction of Full Randomization of Weapon Spawn Configurationsnew contentMilestoneWeapons will spawn with unique configurations including attachments, quantity, type, and condition.
SteamCrash to Desktop Bug Fixesbug fixSteamIntroduction of Disease SystemgameplayMilestoneA new disease system with parameters affecting character health and transferability.
SteamImplementation of New Infected AIaiMilestoneNew AI for infected characters to enhance gameplay experience.
SteamVehicle Transmission Bug Fixesbug fixSteamIntroduction of Full Randomization of Weapon Spawn Configurationsnew contentMilestoneWeapons will spawn with unique configurations including attachments, quantity, type, and condition.
SteamZombie Animation Bug Fixesbug fixSteamAdvanced Weapon Customization FeaturesgameplayMilestoneNew customization options for weapons including rail systems, scope mounts, and barrel swaps.
SteamAdvanced Weapon Customization FeaturesgameplayMilestoneNew customization options for weapons including rail systems, scopes, and barrel swaps.
SteamVehicle Transmission Bug Fixesbug fixSteamZombie Animation Bug Fixesbug fixSteamNetwork and Memory OptimizationsperformanceSteamIntroduction of Disease SystemgameplayMilestoneA new disease system with parameters like transferability, invasivity, and toxicity affecting character health.
Steam - 6 eventsEarly Implementation of New Infected A.I.aiMilestone
New A.I. features include grouping and horde mentality responding to gunshots.
SteamIntroduction of Multipurpose Barrel for Player Basesnew contentThe multipurpose barrel can be used for cover, storing fluids, and collecting rainwater.
SteamDevelopment of Stealth Tactics for New A.I.gameplayWork is ongoing to implement sneaking and stealth tactics for the new A.I. system.
SteamDevelopment of Stealth Tactics for New A.I.gameplayWork is ongoing to implement sneaking and stealth tactics for the new A.I. system.
SteamEarly Implementation of New Infected A.I.aiNew A.I. features include basic grouping and horde mentality responding to gunshots.
SteamIntroduction of Multipurpose Barrel for Player Basesnew contentThe multipurpose barrel can be used for cover, storing fluids, and collecting rainwater.
Steam - 32 eventsContinuous Consumption and Item Use Prototypegameplay
Items now show rough estimates of weight and volume.
SteamServer Stability and Performance FixesperformanceImprovements made to server stability and performance.
SteamMap ReworkvisualsReworked locations: Devil's castle, Pik Kozlova, Black & Willow Lakes, Bor village, Quarry near Solnichny.
SteamReworked locations including Devil's castle and Bor villagevisualsLocations such as Devil's castle, Pik Kozlova, Black & Willow Lakes, Bor village, and Quarry near Solnichny have been reworked.
SteamAdded new items including improvised suppressor and FN Trombonenew contentNew items include an improvised suppressor, water pouch, bone hook, bone arrow, pile of bones, carrier plate with holster, blood bag, FN Trombone, new animals, and V3S Cargo version.
SteamCorrected stone splitting with pickaxebug fixSplitting stone using pickaxe will now give you a smaller stone with the correct damage state.
SteamWeight and degradation mechanics addedgameplayWeight added to all items and clothes, and caliber of ammo affects suppressor degradation.
SteamCooking and Fireplace Mechanics ChangesgameplayChanges made to cooking and fireplace mechanics.
SteamHorticulture mechanics introducedgameplayNew potato plant and its growing process added to the game.
SteamNew Crafting MechanicsgameplayCraft improvised suppressor, bone hook, and bone arrow. Weight added to items and clothes. Caliber of ammo affects suppressor degradation. New horticulture mechanics.
SteamServer stability and performance fixesperformanceImprovements made to server stability and performance.
SteamMace usage restrictions appliedbug fixMace can no longer be used for cutting raincoats into armbands or for skinning.
SteamMace Usage Restrictionsbug fixMace can no longer be used for cutting raincoats into armbands or for skinning.
SteamNew Items Introducednew contentImprovised suppressor, Water Pouch, Bone Hook, Bone Arrow, Pile of bones, Carrier plate with attachable holster and pouches, Blood bag, FN Trombone, New animals, V3S Cargo version.
SteamOld Rocks Models ReplacedvisualsAll old rocks models have been removed and replaced with new ones.
SteamOld rock models replaced with new onesvisualsAll old rock models have been removed and replaced with new ones.
SteamNew crafting mechanics introducedgameplayPlayers can now craft an improvised suppressor, bone hook, and bone arrow using specific materials.
SteamChanges to cooking and fireplace mechanicsgameplayCooking and fireplace mechanics have been updated.
SteamStone Splitting Damage State Fixbug fixSplitting stone using pickaxe will give you smaller stone with correct damage state.
SteamFixed suppressor position on Longhornbug fixSuppressor position on Longhorn while reloading has been corrected.
Steam - 14 eventsInitial Work on User Interface Redesignui ux
Tech required to support the redesign of the user interface has been implemented, though final changes are still pending.
SteamFixed Timer for Object Temperature Synchronizationbug fixResolved a long timer issue related to synchronizing the temperature of objects, improving server-client communication.
SteamProgress on new AI for infectedaiNew AI for infected is being developed and will be tested in experimental versions soon.
SteamRefactoring of Fireplace Mechanicsbalance changeRefactoring of the fireplace system to improve usability and prepare for new cooking mechanics.
SteamFixed character stomach, energy, and water status issuesbug fixResolved issues related to independent liquid types that affected character statuses.
SteamProgress on New Infected AIaiDevelopment of new AI for infected is progressing, with plans for experimental versions before stable release.
SteamImprovements to Vehicle ControlsgameplayManual transmission for vehicles is being developed, with ongoing tweaks for safe public release.
SteamInitial work on user interface redesignui uxTech required to support the redesign of the user interface has been implemented.
SteamInitial implementation of new animal AIaiEarly stage of a more robust, lifelike animal behavior system has been introduced.
SteamIntroduction of New Animal AInew contentInitial implementation of a new animal AI system aimed at creating more lifelike animal behavior.
SteamFixed long timer for object temperature synchronizationbug fixResolved an issue that was consuming communication resources between server and client.
SteamRefactoring of fireplace mechanicsbalance changeFixes and improvements to fireplace functionality, preparing for more complex cooking processes.
SteamProgress on manual transmission for vehiclesgameplayManual transmission is being tweaked for safe public release, addressing vehicle behavior issues.
SteamFixed Character Stomach and Status Issuesbug fixAddressed issues that broke character stomach, energy, and water statuses due to independent liquid types.
Steam - 11 eventsNew Animal A.I. System Rolloutgameplay
Chernarus will see the rollout of a new animal A.I. system, starting with deer, enhancing hunting immersion.
SteamNew V3S Vehicle Variant for Large Groupsnew contentA different variation on the V3S will spawn, allowing transportation of larger groups of players.
SteamInitial Vehicle Inventory AccessgameplayInitially, players will not be able to access the inventory of the new V3S vehicle variant.
SteamAnimal A.I. System RolloutgameplayNew animal A.I. system will roll out, starting with deer, enhancing hunting immersion.
SteamNew V3S Vehicle Variant for Large Groupsnew contentA different variation on the V3S will spawn, allowing transportation of larger groups of players.
SteamEnhanced Animation System for CharactersvisualsMilestoneNew animation system will allow more animation layers, improving character movement and interactions.
SteamBlood Regeneration and Transfusion Mechanics Changesbalance changeMilestoneBlood regeneration rate will be reduced, and the amount of blood gained from transfusions will be increased.
SteamBlood Regeneration and Transfusion Mechanics Changesbalance changeMilestoneBlood regeneration rate will be reduced, while the amount of blood gained from transfusions will be increased.
SteamImprovements to Character/Player ControllerperformanceMilestoneNew physics-based character controller will improve interactions and performance, using Bullet physics.
SteamImprovements to Character/Player ControllerperformanceMilestoneNew physics and animation systems will improve interactions, melee combat, and performance.
SteamInitial Vehicle Inventory AccessgameplayInitially, players will not be able to access the vehicle's inventory, but this will be supported shortly on the stable branch.
Steam - 10 eventsOngoing Redesign of Audio Technologyaudio
Work on creating a more robust audio solution to address global sound issues and interaction messaging.
SteamIntroduction of Infected/Animal AI Redesignnew contentMilestoneSignificant changes to the AI for animals and infected, focusing on stealth gameplay and evasion.
SteamVehicle Inventory Support Coming SoongameplayUpcoming support for vehicle inventory will allow multiple configurations of the V3S and cargo spawning.
SteamVehicle Inventory Support Coming SoongameplayMilestoneUpcoming support for vehicle inventory, allowing multiple configurations of the V3S and cargo spawning.
SteamIncreased Focus on Exploit Preventionbalance changeMilestoneAggressive measures being taken against cheating and exploiting during development.
SteamIntroduction of New AI Systems for Infected and Animalsnew contentRedesign of infected AI aimed at introducing stealth gameplay and evasion mechanics.
SteamRenderer Detachment from Engine SimulationperformanceMilestoneSignificant work on detaching the renderer from the engine to improve performance and support newer Direct X.
SteamRenderer Detachment from Engine SimulationperformanceWork on detaching the renderer from the engine simulation to improve performance and support newer Direct X.
SteamIn-Game Cheater Reporting Optionquality of lifeIntroduction of an in-game option for players to report suspected cheaters.
SteamAudio Technology RedesignaudioOngoing work to redesign audio technology for better sound management and interaction feedback.
Steam - 13 eventsNew Version of BattleEye ImplementedperformanceMilestone
Includes antihacks and vehicle persistence improvements.
SteamNew locations addednew contentMilestoneIncludes Terra incognita, Castle on Skalisty island, and Nagornoe village.
SteamNew mechanics introducedgameplayMilestoneIncludes new ways to restrain players, craft armbands, and use cooking tripods.
SteamNew Mechanics Introducednew contentMilestoneNew ways to restrain players, craft armbands, and manage liquids.
SteamNew Locations Addednew contentIncludes Terra incognita, Castle on Skalisty island, and Nagornoe village.
SteamFixed Various Gameplay Bugsbug fixIncludes issues with suicide, grenade unpinning, and crafting arrows.
SteamNew Crafted Items Addednew contentIncludes Leather Jacket, Pants, Backpack, Shoes, Vest, and more.
SteamNew animations and audio effectsvisualsIncludes flare gun animations, water pouring sounds, and weapon sound effects.
SteamNew Animations and Audio Effectsnew contentIncludes flare gun animations and new weapon sounds.
SteamFixed various gameplay issuesbug fixIncludes fixes for suicide with items, grenade unpinning, and crafting arrows.
SteamNew crafted items addednew contentIncludes Leather Jacket, Pants, Backpack, Shoes, Vest, and various other items.
SteamNew version of BattleEye and antihacksperformanceMilestoneImproved security and vehicle persistence.
SteamTweaks to Game Mechanicsbalance changeAdjustments to fireplace heating, planting effectiveness, and heatpack longevity.
Steam - 18 eventsAdmin Logs for Server Operatorssystem
Admin logs will be accessible on both public and private shard servers.
SteamCrafted Leather Clothingnew contentPlayers will be able to craft leather clothing in the 0.53 update.
SteamPublic Hive ResetsystemThe 0.53 update will include a public hive reset, affecting public servers.
SteamNew Island with Prison Complexnew contentA new island featuring a prison complex will be added in the 0.53 update.
SteamAdmin Logs for Server OperatorssystemAdmin logs will be accessible on both public and private shard servers, detailing player interactions.
SteamNew Island with Prison Complexnew contentMilestoneA new island featuring a prison complex will be added in the 0.53 update.
SteamCrafted Leather Clothingnew contentPlayers will be able to craft leather clothing in the upcoming update.
SteamUpgrading Fireplaces to Furnacesbalance changeFireplaces will be upgraded to function as furnaces.
SteamUpgrading Fireplaces to Furnacesbalance changeFireplaces will be upgraded to function as furnaces.
Steam - 10 eventsClarification on persistence functionalityquality of life
Explaining how persistence will operate and its future integration into the game.
SteamServer-side sanity checks implementationbug fixIntroduction of server-side checks to protect against currently exploited methods.
SteamDeployment of new BattlEye anti-cheat systemsystemMilestoneA new form of BattlEye is being deployed to enhance security against cheating.
SteamImplementation of central economy and diseasesgameplayPlans to implement a central economy system and disease mechanics.
SteamClarification on persistence functionalityquality of lifeExplanation of how persistence will operate and its future integration into the game.
SteamImplementation of central economy and diseasesgameplayMilestonePlans to implement a central economy and disease mechanics in the game.
SteamDeployment of new BattlEye anti-cheat systemsystemA new form of BattlEye is being deployed to enhance security, delayed for testing and regression.
SteamServer-side sanity checks implementationnetworkIntroduction of server-side checks to protect against currently exploited methods.
Steam - 27 eventsNew Scripting Language DevelopmentgameplayMilestone
Development of a new scripting language to optimize and polish existing scripts.
SteamNew Scripting Language DevelopmentgameplayMilestoneDevelopment of a new scripting language for optimization and polish.
SteamHardcore Mode Implementationbalance changeMilestoneIntroduction of Hardcore Mode on Private Shards, restricting respawn times after death.
SteamServer Side Logging Featuresquality of lifeIntroduction of admin logs covering connections, chat, and player deaths.
SteamExpanded Server Options for Administratorsquality of lifeRolling out expanded server options to support administrators and customization.
SteamSchool Building Environment Worknew contentWork has begun on a school building, including desks, chairs, and gym equipment.
SteamVehicle Manual Transmission DesigngameplayDesign for manual transmission for vehicles is ready for review.
SteamNew FN Trombone Pump-Action Riflenew contentA new pump-action .22LR rifle based on the FN Trombone is nearly complete.
SteamNew FN Trombone Pump-Action Riflenew contentA new pump-action .22LR rifle based on the FN Trombone is nearly finished.
SteamVehicle Manual Transmission DesigngameplayMilestoneDesign for manual transmission for vehicles is ready for review.
SteamSchool Building Environment Worknew contentDevelopment has begun on a school building, including desks and gym equipment.
SteamHardcore Mode Server Optionsbalance changeMilestoneIntroduction of Hardcore Mode on private shards, restricting respawn times.
Steam