What changed in DayZ in 2015

500 updates · 115 main milestones · Jan 10, 2015 to Dec 10, 2015

  1. 12 events
    Renderer Optimization and Featuresperformance

    Current focus includes optimization and cloud rendering for the new renderer.

    Steam
    0.59 Stable Update AnnouncementotherMilestone

    The 0.59 stable update will bring a complete wipe of characters, items, and server data.

    Steam
    Upcoming Bicycle Transportationnew content

    Development has begun on the bicycle, another method of transportation for players.

    Steam
    Progress on Animation Systemperformance

    Updates on the animation system include completion of the animation engine base and editor.

    Steam
    Renderer Optimization and Featuresperformance

    Current focus on optimization and rendering features for the new renderer.

    Steam
    Progress on Animation Systemperformance

    Updates on the new animation system including completed and current focus areas.

    Steam
    Introduction of Jana Dirtbikenew content

    The art team has completed work on the Jana Dirtbike, a new method of transportation.

    Steam
    New Predatory Animal ThreatsgameplayMilestone

    Development is underway to introduce dangerous predatory animals to the game environment.

    Steam
    0.59 Stable Update Character and Data WipesystemMilestone

    The 0.59 update will result in a complete wipe of characters, items, and server data.

    Steam
    Upcoming Bicycle Transportationnew content

    Development has begun on the bicycle, another method of transportation for players.

    Steam
    Introduction of Jana Dirtbikenew content

    The art team has completed work on the Jana Dirtbike, a new method of transportation.

    Steam
    Introduction of Dangerous Predatory AnimalsgameplayMilestone

    The team is working on adding dangerous predatory animal threats to the environment.

    Steam
  2. 12 events
    Server Side Performance Improvementsperformance

    Focus on resolving issues with server side performance at maximum player count.

    Steam
    Resolution of High Reproducible Crashesbug fixMilestone

    Fixes for high reproducible server and client crashes.

    Steam
    Upcoming Renderer Focus Areasvisuals

    Finalizing postprocesses, multithread optimizations, and enhancements to water and sky rendering.

    Steam
    Animation System OverhaulgameplayMilestone

    Major changes to the animation system and player controller expected to redefine gameplay.

    Steam
    Improved Dynamic Range and Weather Effectsvisuals

    Updates to rain and fog effects to enhance visibility during adverse weather conditions.

    Steam
    Vehicle Position Sync Enhancementsnetwork

    Improvements to vehicle position sync compared to version 0.58.

    Steam
    Renderer Updates Completedvisuals

    Completion of multiple cascade shadow maps, updated rain postprocess, and HDR & glow improvements.

    Steam
    New Animation System and Player ControllergameplayMilestone

    A complete rewrite of actions in the game to support a new dynamic system, expected to redefine gameplay.

    Steam
    Server Side Performance Improvementsperformance

    Focus on resolving issues with server side performance at maximum player count vs 12 hour uptime.

    Steam
    Vehicle Position Sync Improvementsgameplay

    Marked improvement over previous version 0.58 for vehicle position synchronization.

    Steam
    Renderer Updatesvisuals

    Completed updates include Multiple Cascade Shadow Maps, Updated Rain Postprocess, and Updated HDR & Glow.

    Steam
    Resolution of High Reproducible Crashesbug fixMilestone

    High reproducible server and client crashes are being resolved.

    Steam
  3. 14 events
    Character Appearance Customizationquality of life

    Ability for characters to wash off blood or keep the appearance after actions.

    Steam
    Renderer Optimization Progressperformance

    Ongoing work on renderer optimizations and post processes.

    Steam
    Soft Skills Functionalitygameplay

    Initial skill set for soft skills functioning internally, affecting resource gathering.

    Steam
    User Actions Streamliningui ux

    Work in progress on simplifying user actions and streamlining controls.

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    New Animation System Developmentgameplay

    Complete rewrite of all player actions currently in game is underway.

    Steam
    Streamlining User Actionsui ux

    Ongoing work to simplify user actions and improve control responsiveness.

    Steam
    Infected Changes for Version 0.59gameplay

    Changes to spawning and distribution of Infected for a more rewarding experience.

    Steam
    Character Lifespan and Beardsgameplay

    Implementation of character lifespan affecting appearance, including beard growth.

    Steam
    Character Lifespan and Soft Skillsgameplay

    Introduction of character lifespan affecting gameplay, including beard growth and skill progression.

    Steam
    Vehicle Position Sync Improvementsbalance change

    Enhancements to vehicle position sync for a better gameplay experience.

    Steam
    New Animation System Progressgameplay

    Strong gains on the new animation system enabling a complete rewrite of player actions.

    Steam
    75 Player Servers Testinggameplay

    Testing of 75 player servers is progressing well.

    Steam
    Renderer Improvementsperformance

    Post processes, water and ocean surfaces optimization are in progress.

    Steam
    Infected Changes for Version 0.59gameplay

    Changes to spawning and distribution of Infected to enhance gameplay experience.

    Steam
  4. 14 events
    Vehicle Damage System Overhaulvisuals

    Work in progress on visual representation of vehicle parts damage and functionality.

    Steam
    Audio Changes for Weapon Soundsaudio

    Unique audio signatures for weapons and volume balance changes are being implemented.

    Steam
    Chernogorsk Renovation Progressvisuals

    Updates to Chernogorsk's ground textures and structures are underway to improve visual quality.

    Steam
    Audio Changes for Weapon Soundsaudio

    Introduction of unique audio signatures for each weapon, with gunshots being louder compared to ambient sounds.

    Steam
    New Action System ImplementationgameplayMilestone

    Revised action mechanics allowing players to interrupt actions, enhancing immersion and gameplay fluidity.

    Steam
    Renderer Improvements and Optimizations Plannedperformance

    Engine team focused on post processes and visual parity, with optimizations and multi-threading to follow.

    Steam
    Critical Gameplay Bug Fixes for 0.59bug fixMilestone

    Addressing issues like 'ground swimming' and known duplication methods as top priorities.

    Steam
    Critical Bugs Targeted for Fix in 0.59bug fixMilestone

    Issues like 'ground swimming' and duplication methods are prioritized for resolution.

    Steam
    Chernogorsk Renovation ProjectvisualsMilestone

    Ongoing updates to Chernogorsk to improve visual quality and update aging structures.

    Steam
    New Action System for Item InteractionsgameplayMilestone

    Players can now interrupt actions like eating, allowing for more fluid gameplay.

    Steam
    Vehicle Damage System Overhaulvisuals

    Individual vehicle parts can be damaged, with visual representation of damage being tested.

    Steam
    Infected Spawning AdjustmentsgameplayMilestone

    Infected will spawn in larger quantities in version 0.59 to enhance gameplay experience.

    Steam
    Infected Spawning Adjustments for 0.59gameplayMilestone

    Infected will spawn in larger quantities, with plans to maximize concentration across Chernarus.

    Steam
    Renderer Improvements and Optimizationsperformance

    Focus on post processes and visual parity, with optimizations and multi-threading planned for future updates.

    Steam
  5. 14 events
    Improvements on Vehicle Syncperformance

    Improvements on passenger perspective vehicle synchronization are in progress.

    Steam
    Server/Client Crash Issuesbug fix

    Ongoing work to resolve server and client crash issues.

    Steam
    Character Lifespan and Aging Mechanicsgameplay

    Discussion of character aging and visual changes, including scars and facial hair.

    Steam
    Item Lifetime Bug Fixbug fix

    Bug fixing and iteration work on item lifetime upon creation.

    Steam
    Improvements on Vehicle Syncperformance

    Improvements on passenger perspective vehicle synchronization are in progress.

    Steam
    Server/Client Crash Issuesbug fix

    Ongoing work to resolve server and client crash issues.

    Steam
    Network Traffic Profiling Toolsnetwork

    Network Traffic Profiling tools will be pushed to certain experimental servers.

    Steam
    Contaminated Terrain Introductionnew content

    Testing terrain that requires specific equipment to navigate, linked to the Tisy Military Base.

    Steam
    Network Traffic Profiling Toolsnetwork

    Profiling tools will be pushed to certain experimental servers.

    Steam
    Item Lifetime Bug Fixbug fix

    Bugfixing and iteration work on item lifetime upon creation.

    Steam
    Character Lifespan and Aging Mechanicsgameplay

    Discussion on character aging and visual changes, including scars and facial hair.

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    First Aerial Vehicle: Littlebirdnew contentMilestone

    Introduction of the Littlebird helicopter, with plans for more aerial vehicles in the future.

    Steam
    First Aerial Vehicle - Littlebirdnew contentMilestone

    Introduction of the Littlebird helicopter, with plans for more aerial vehicles in the future.

    Steam
    Contaminated Terrain Introductionnew content

    New terrain requiring specific equipment to navigate, linked to the Tisy Military Base.

    Steam
  6. 16 events
    Network Optimization EffortsperformanceMilestone

    Focusing on network optimization to address player desync and gunshot sound issues.

    Steam
    Infected AI Bug Fixingbug fix

    Ongoing bug fixing for Infected AI with daily test passes.

    Steam
    Revamped Firearm Handling MechanicsgameplayMilestone

    Changes to firearm handling including chambering and reloading mechanics for increased realism.

    Steam
    Economy Normalization in 0.58balance change

    Normalized the economy around 27,000 minimum spawned items across Chernarus, focusing on survival essentials.

    Steam
    Revamped Firearm Handling MechanicsgameplayMilestone

    Changes to firearm handling, including real chambering and revamped reloading mechanics.

    Steam
    Duplication and Magazine Manipulation Issues Resolvedbug fix

    Identified and resolved issues related to item duplication and magazine quantity manipulation.

    Steam
    Resolution of Duplication and Magazine Manipulation Issuesbug fix

    Identified and resolved issues related to item duplication and magazine quantity manipulation.

    Steam
    Upcoming Enduro Dirtbike Modelnew content

    The art team is finalizing the Enduro Dirtbike model for inclusion in version 0.60.

    Steam
    Network Optimization EffortsperformanceMilestone

    Focus on resolving player desync, gunshot sounds, and vehicle position issues through network profiling.

    Steam
    Independent Bullet Objects in Magazinesgameplay

    Bullets in magazines are now independent objects, allowing for different qualities and increased jam potential.

    Steam
    Changes to Firearm and Ammunition Availabilitybalance change

    Civilian firearms will be more prevalent, while ammunition will become rarer to increase its value.

    Steam
    Infected AI Bug Fixing Ongoingbug fix

    Continuing to run daily tests to fix issues related to Infected AI.

    Steam
    Refinement of In-Game Economygameplay

    Normalized the economy around 27,000 minimum spawned items across Chernarus, focusing on survival items.

    Steam
    Independent Bullet Objects in Magazinesgameplay

    Bullets in magazines are now independent objects, allowing for different quality ammunition and potential jams.

    Steam
    Enduro Dirtbike Model in Developmentnew content

    Finalizing the Enduro Dirtbike model for inclusion in vehicle distribution in 0.60.

    Steam
    Increased Prevalence of Civilian Firearms in 0.59balance change

    Civilian firearms will be more common, while ammunition will become rarer, increasing its value.

    Steam
  7. 14 events
    Weapon Sway and Hold Breath Mechanicsbalance change

    Plans to improve weapon sway and stamina mechanics for better gameplay experience.

    Steam
    New Vehicle Spawn Rates for 0.59 Experimentalnew content

    10 Offroad Hatchbacks, 10 Civilian Sedans, 5 Transit Buses, 5 V3S Chassis, and 3 V3S Cargo will spawn in the game.

    Steam
    Player Speed Adjustments Plannedbalance change

    Player movement speed will be scaled back iteratively as new transportation methods are introduced.

    Steam
    Improvised Bow Usability Improvementsbalance change

    Future changes to improve the functionality and usability of the improvised bow.

    Steam
    Improvised Bow Usability Improvements Plannedbalance change

    Changes to the aiming style and balancing of the improvised bow are being considered for future updates.

    Steam
    Network Traffic Performance Issues IdentifiednetworkMilestone

    Current network traffic behavior is unacceptable and will be a focus for improvement moving forward.

    Steam
    Item Lifetime System Introducedgameplay

    Items now have a 30-minute lifetime, refreshed by interaction. Base objects have a 45-day lifetime, backpacks vary from 1 to 4 hours.

    Steam
    Engine Work and DLL Changesperformance

    Merging engine work into the main branch, including new renderer QA passes.

    Steam
    Network Traffic Performance IssuesnetworkMilestone

    Acknowledgment of unacceptable network traffic behavior and plans for improvement.

    Steam
    Player Movement Speed Adjustments Plannedbalance change

    Plans to iteratively scale back player movement speed as transportation methods increase.

    Steam
    Inertia System Improvements Plannedgameplay

    Plans to address player speed and inertia to improve gameplay dynamics are in development.

    Steam
    Item Lifetime System Explainedgameplay

    Introduced item lifetime mechanics: 30 minutes for items, 45 days for base objects, 4 hours for backpacks.

    Steam
    Upcoming New UI for Weapon Swayui ux

    A new togglable UI will help communicate weapon sway and hold breath mechanics more effectively.

    Steam
    New Vehicle Spawn Rates for 0.59 Experimentalnew content

    10 Offroad Hatchbacks, 10 Civilian Sedans, 5 Transit Buses, 5 V3S Chassis, and 3 V3S Cargo will spawn.

    Steam
  8. 8 events
    Hotfix for Session Lost / Connection Issuesbug fix

    Addressing session lost and connection issues when around large/medium player camps.

    Steam
    Community Combat Scrum Initiationnew content

    First Community Combat Scrum event with selected community members.

    Steam
    Loot Quantity Increasebalance change

    Incremental increase of loot quantity across Chernarus from 21,000 to 26,000 items.

    Steam
    Hotfix for Session Lost / Connection Issuesbug fix

    Addressing connection issues when around large/medium player camps.

    Steam
    Hotfix for Item Cleanup Issuesbug fix

    Fixing issues with certain items not being cleaned up by Lifetime (Age) cleanup.

    Steam
    Increase in Loot Quantitybalance change

    Average loot quantity increased from 21,000 to 26,000 items across Chernarus.

    Steam
    Hotfix for Item Cleanup Issuesbug fix

    Fix for certain items not being cleaned up by Lifetime (Age) cleanup.

    Steam
    Community Combat Scrum Eventnew content

    First Community Combat Scrum trial with selected community members.

    Steam
  9. 23 events
    Large Player Camp Interaction Issuesbug fix

    Large player camps may experience issues with item interaction and manipulation.

    Steam
    Door States Issuebug fix

    Players may hear sounds of doors opening/closing that are not being interacted with.

    Steam
    Server/Client Position Tracking Improvementsbug fix

    Desynchronization issues between server and client position tracking are still being worked on.

    Steam
    0.58 Stable Branch Releasenew contentMilestone

    The 0.58 update will move to the stable branch, introducing various changes and improvements.

    Steam
    Low Repro Server Crashesbug fix

    A few low repro server crashes are still present, with ongoing investigation.

    Steam
    Passenger Vehicle Position Desynchronizationbug fix

    Position desynchronization in passenger vehicles is below acceptable levels and will be prioritized in 0.59.

    Steam
    Quality of Life Improvementsquality of life

    Many QoL issues were resolved with the 0.58 update.

    Steam
    Passenger Vehicle Position Desynchronizationbug fix

    Position desynchronization in passenger vehicles is below acceptable levels.

    Steam
    Gunshot Sound Issuesbug fix

    Clients in a gunfight may not receive all proper gunshot sounds.

    Steam
    Full Reset of Characters and Itemsquality of life

    There will be a full reset of characters, items, and server storage when the update goes live.

    Steam
    Large Player Camp Interaction Issuesbug fix

    Large player camps may experience issues with item interaction; spreading out is encouraged.

    Steam
    Animation State Issuesbug fix

    Odd animation state behavior can still be observed in some edge cases.

    Steam
    Cooked Meat Illness Bugbug fix

    Cooked meat can cause survivors to become ill in some cases.

    Steam
    False Duplicate Item Creationbug fix

    Manipulating inventory or crafting certain items can create a 'false duplicate' item.

    Steam
    Animation State Issuesbug fix

    Odd animation state behavior can still be observed in some edge cases.

    Steam
    Gunshot Sound Issuesbug fix

    Not all clients in a gunfight may receive proper gunshot sounds.

    Steam
    Server/Client Position Tracking Improvementsbug fix

    Desynchronization of position tracking can occur, leading to disagreements between server/client or client/client.

    Steam
    Cooked Meat Illness Bugbug fix

    Cooked meat can cause survivors to become ill in some cases.

    Steam
    Low Frequency Server Crashesbug fix

    A few low repro server crashes are still present, with ongoing investigation.

    Steam
    Door States Issuesbug fix

    Players may hear sounds of doors opening/closing that are not actually being interacted with.

    Steam
    Full Reset of Characters and ItemsgameplayMilestone

    A full reset of characters, items, and server storage will occur with the update.

    Steam
    False Duplicate Item Creationbug fix

    Manipulating inventory or crafting can create false duplicate items; logging out and back in can mitigate this.

    Steam
    0.58 Stable Update Releasenew contentMilestone

    Version 0.58 is moving to the stable branch, introducing various changes and improvements.

    Steam
  10. 12 events
    Position & Projectile Synchronization Bugfixingnetwork

    Fixes aimed at improving position and projectile synchronization.

    Steam
    Vehicle Position Sync Optimizationquality of life

    Improvements to vehicle position synchronization to enhance player experience.

    Steam
    Animation State Sync Bugfixingbug fix

    Addressing issues related to animation state synchronization between clients.

    Steam
    Position & Projectile Synchronization Bug Fixesbug fix

    Fixes for position and projectile synchronization issues.

    Steam
    Animal Herd Behavior Improvementsai

    Enhancements to animal herd behavior for better gameplay dynamics.

    Steam
    Loot Distribution Changes in 0.58gameplayMilestone

    Significant changes to loot distribution across Chernarus, allowing for dynamic modifications without updates.

    Steam
    Vehicle Position Sync Optimizationquality of life

    Improvements to vehicle position synchronization to enhance player experience.

    Steam
    Animation State Sync Bug Fixesbug fix

    Fixes related to animation state synchronization between clients.

    Steam
    Animal Herd Behaviour Improvementsai

    Enhancements to animal herd behavior for a more realistic gameplay experience.

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    Testing Player Radios in 0.59 Experimentalnew contentMilestone

    Players will spawn with radios to test their impact on player interaction.

    Steam
    Loot Distribution Changes in Chernarusgameplay

    Significant changes to how loot is distributed across Chernarus, allowing for dynamic modification of quantities and spawning frequencies.

    Steam
    Testing Player Radios in Experimental 0.59new content

    Players will spawn with radios in 0.59 Experimental, with increased range for testing player interaction.

    Steam
  11. 12 events
    Correction for Player Animation Glitchingbug fix
    Steam
    Resolution for Player Desync Issuesbug fix
    Steam
    Resolution for Player Desync Issuesbug fix
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    Server Performance OptimizationperformanceMilestone
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    Server Crash Bugfixingbug fixMilestone
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    Resolution for Player 'Shouldering' Issuesbug fix
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    Server Performance Optimizationperformance
    Steam
    Fix for Items Stuck in Handsbug fix
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    Fix for Items Stuck in Handsbug fix
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    Resolution for Player 'Shouldering' Issuesbug fix
    Steam
    Correction for Player Animation Glitchingbug fix
    Steam
    Server Crash Bug Fixingbug fixMilestone
    Steam
  12. 9 events
    Upcoming Advanced Base Building Featuresnew content

    Discussion of advanced base building features to be implemented in future updates.

    Steam
    Fix for Floating Loot Issuebug fixMilestone

    Resolved the issue of floating loot caused by player-swapped items.

    Steam
    Introduction of Camps for Supply StoragegameplayMilestone

    Players can now create camps to store supplies and weapons, with varying lifetimes for different containers.

    Steam
    Fix for Floating Loot Issuebug fix

    Resolved issue causing loot to appear floating above certain locations.

    Steam
    Object Lifetime Refresh Mechanicgameplay

    Introduced a mechanic to refresh the lifetime of base objects through interaction.

    Steam
    Camp Creation and Supply Storagegameplay

    Players can now create camps to store supplies and weapons with defined lifetimes for various containers.

    Steam
    Loot Distribution and Rarity Adjustmentsbalance change

    Adjusted balance for non-perishable food, firearms, and military loot distribution.

    Steam
    Loot Distribution and Rarity Adjustmentsbalance change

    Adjusted balance for non-perishable food, firearms, and military loot distribution.

    Steam
    Lifetime Refresh Mechanism for Base ObjectsgameplayMilestone

    New system allows refreshing the lifetime of base objects through interaction once implemented.

    Steam
  13. 8 events
    Introduction of Vehicle Parts for Maintenancenew contentMilestone

    New vehicle parts will be added, requiring players to use various tools for repairs and maintenance.

    Steam
    Improved Server PerformanceperformanceMilestone

    Resolved server performance degradation, achieving a 3x increase in server performance.

    Steam
    Introduction of Vehicle Partsnew contentMilestone

    New vehicle parts will be added for repair and maintenance, requiring various tools available in-game.

    Steam
    Resolved Server Performance IssuesperformanceMilestone

    Achieved a 3x increase in server performance and resolved the degrading curve of server performance over time.

    Steam
    Upcoming Vehicle Updatenew contentMilestone

    Version 0.59 will introduce 3 new vehicles: a sedan, off-road vehicle, and a bus, each with unique handling characteristics.

    Steam
    Improvements to Player Position Desyncbug fix

    Gameplay programmers have made improvements to player position desync, though further work is still needed.

    Steam
    Upcoming Vehicle Update with New Vehiclesnew contentMilestone

    Version 0.59 will introduce 3 new vehicles: a sedan, an off-road vehicle, and a bus, each with unique handling characteristics.

    Steam
    Player Position Desync Improvementsbug fix

    Made improvements to player position desync, but further work is needed for stability.

    Steam
  14. 10 events
    Loot Respawning and Cleanup Improvementsgameplay

    Enhancements to loot respawning and cleanup for better gameplay experience.

    Steam
    Loot Respawning and Cleanup Improvementsgameplay

    Enhancements to loot respawning and cleanup to improve the in-game economy.

    Steam
    Investigation of Server Performance DropsperformanceMilestone

    Addressing severe performance drops on 0.58 experimental to ensure a playable state.

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    Persistence Functionality in 0.58new content

    Introduction of vehicle position, inventory, and various other persistent object functionalities.

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    Full Hive Reset for 0.58 Stable Releasesystem

    Announcement of a full reset of the hive and wipe of existing persistence.

    Steam
    Persistence Functionality in 0.58new contentMilestone

    Introduction of vehicle position, inventory, and other persistent object functionalities.

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    Full Hive Reset for 0.58 Stable BranchsystemMilestone

    Announcement of a full reset of the hive and wipe of existing persistence upon 0.58 stable release.

    Steam
    Addressing Severe Server Performance DropsperformanceMilestone

    Investigating and resolving performance issues on 0.58 experimental to ensure a playable state.

    Steam
    Mitigation of Player Position Desyncbug fix

    Efforts to improve player position desynchronization issues for 0.58.

    Steam
    Mitigation of Player Position Desync Issuesbug fix

    Efforts to improve character position desynchronization in 0.58, aiming for a better gameplay experience.

    Steam
  15. 14 events
    Guardhouse Buildings Loot Removalgameplay

    Guardhouse structures will not spawn loot to preserve high-end military loot for military bases and camps.

    Steam
    Removal of Non-Interactive Wrecks from Loot Tablesgameplay

    Non-interactive wrecks have been removed from loot spawning tables to aid in central loot economy development.

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    Investigation into Animation Glitchingbug fix

    The team is investigating the animation glitching bug related to weapon swapping.

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    Removal of Non-Interactive Wrecks from Loot Tablesgameplay

    Non-interactive wrecks have been removed from loot spawning tables.

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    Loot Redistribution from Camo Buildingbalance change

    Loot that would spawn in the 'Camo Building' will be redistributed to other military buildings.

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    Loot Respawning and Persistence Fixbug fixMilestone

    Issues with loot respawning are being resolved to enable persistence on stable servers.

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    Loot Redistribution from Camo Buildingbalance change

    Loot from the 'Camo Building' will be redistributed to other military buildings.

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    Fix for 'Ghost Sounds' Bugbug fixMilestone

    The notorious 'ghost sounds' bug has been addressed, ensuring sound effects are accurately played near the player.

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    Investigation of Animation Glitchingbug fix

    The team is investigating the animation glitching bug related to weapon swapping and dropping weapons when vaulting.

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    Guardhouse Buildings Loot Removalgameplay

    Guardhouse structures will not spawn loot until regional control is implemented.

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    Player Position Desynchronization Investigationbug fix

    Bugs related to severe player position desynchronization are being investigated for a fix in 0.59.

    Steam
    Player Position Desynchronization Investigationbug fix

    Bugs related to severe player position desynchronization are being investigated for 0.59.

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    Loot Respawning and Persistence Fixbug fixMilestone

    Issues with loot respawning and persistence are being resolved before 0.58 stable release.

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    Fix for 'Ghost Sounds' Bugbug fixMilestone

    The notorious 'ghost sounds' bug has been resolved, ensuring sound effects are accurate to their source.

    Steam
  16. 10 events
    New GUI Manager and Layout Systemui uxMilestone

    Complete overhaul of the GUI manager and rendering system, allowing for graphical editor-defined layouts.

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    Improved Material System for Renderingquality of life

    Introduction of a new material system for rendering, allowing for real-time changes and simplifications.

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    Postprocess Effects Rewrittenvisuals

    Complete rewrite of postprocess effects into a new system, enhancing visual quality.

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    Sprinting and Breath Mechanics Updategameplay

    Discussion on the mechanics of sprinting, holding breath, and their effects on accuracy and lung capacity.

    Steam
    Global Sound Issue Resolutionbug fix

    Fix for sounds playing globally, such as splitting ammo and bandages, expected in version 0.58.

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    Global Sound Issue Resolutionbug fix

    Fix for sounds playing globally (e.g., splitting ammo, bandages) expected in version 0.58.

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    New Renderer Development Progressperformance

    Ongoing work on the new renderer for Enfusion, focusing on separating the legacy RV renderer and implementing a modular system.

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    New GUI Manager and Rendering Systemui ux

    Complete overhaul of the GUI manager and rendering system, allowing for better design capabilities.

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    Sprinting and Breathing Mechanics Updategameplay

    Discussion on the mechanics of sprinting, holding breath, and their effects on accuracy and lung capacity.

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    New Renderer DevelopmentperformanceMilestone

    Ongoing work on a new renderer for Enfusion, focusing on separating the legacy RV renderer and creating a modular system.

    Steam
  17. 7 events
    Progress on Fixing 'Ghost Sounds'bug fix

    Potential fixes for the audio bug known as 'Ghost sounds' are being tested, with hopes to implement them in the upcoming 0.59 update.

    Steam
    Introduction of New Audio Moduleaudio

    Replacing the existing audio system with a new module designed for better immersion and complex sound configurations.

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    Enhanced Audio Configuration Optionsaudio

    New audio module will allow for more complex configurations for vehicles, weapons, and other in-game items.

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    Fix for 'Ghost Sounds' Issuebug fix

    Progress on resolving the audio bug known as 'Ghost sounds', with potential fixes being tested in upcoming experimental updates.

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    Introduction of New Audio ModuleaudioMilestone

    Replacing the existing audio system with a new module tailored for DayZ's needs, improving 3D positional ambient sounds.

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    Improvement of 3D Positional Ambient Soundaudio

    Enhancements to support true 3D positional ambient sounds for better immersion in the game environment.

    Steam
    Complex Audio Configuration Optionsaudio

    New audio module will allow for more complex configurations for vehicles, weapons, and other in-game items.

    Steam
  18. 6 events
    Expansion of Chernarus Map for Item SpawnsgameplayMilestone

    Increased potential item spawn points from thousands to over 1 million by making nearly every building enter-able.

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    Enhanced Item Control FeaturesgameplayMilestone

    New controls for item lifetimes, spawn quantities, and item costs to improve gameplay experience.

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    Enhanced Control Over Item Lifetimes and CostsgameplayMilestone

    Developers can now control item lifetimes, spawn quantities, and item costs, improving game balance and player experience.

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    Decentralization of Resource Points in ChernarusgameplayMilestone

    Expansion of Chernarus with nearly every building being enter-able, increasing potential item spawn points from thousands to over 1 million.

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    Introduction of Central Loot EconomygameplayMilestone

    Migration of control over item spawning from legacy method to a more easily updated system, allowing for rapid changes to item spawn rates.

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    Introduction of Central Loot EconomygameplayMilestone

    Migration from legacy item spawn control to a more dynamic Central Loot Economy system allowing rapid updates and fine control over item spawns.

    Steam
  19. 9 events
    Improved Server Side Performanceperformance

    Strong gains in server side performance were made, enhancing player and simulation handling.

    Steam
    DayZ Lead Producer to Speak at E3new content

    Brian Hicks will discuss modding and server hosting at the AMD PC Gaming Conference on June 16, 2015.

    Steam
    Temporary Disabling of Infected Spawning and Persistencegameplay

    The stable branch update will temporarily disable the spawning of infected and persistence on stable branch servers.

    Steam
    DayZ Lead Producer to Speak at E3new content

    Brian Hicks will discuss modding and DayZ server hosting at the AMD PC Gaming Conference on June 16, 2015.

    Steam
    Identified AI Performance Issuesai

    Critical issues were identified in the performance of infected AI during player stress testing on the experimental branch.

    Steam
    Server Side Performance Improvementsperformance

    Strong gains in server side performance were made, particularly with player and simulation handling.

    Steam
    Temporary Disablement of Infected Spawninggameplay

    Infected spawning and persistence disabled on stable branch servers as a temporary measure.

    Steam
    Identified AI Performance Issuesai

    Critical issues in the performance of infected AI were identified during player stress testing.

    Steam
    Ongoing Work on Intelligent Spawning and AI Performancegameplay

    Gameplay programming team is actively working on intelligent spawning per building and AI performance costs.

    Steam
  20. 25 events
    Improved Player PerformanceperformanceMilestone

    Achieved 4x higher performance per average player count, enhancing gameplay experience.

    Steam
    Disabling Infected Spawning on Stable Branchai

    Infected spawning will be disabled on stable branch servers to ensure high-quality gameplay.

    Steam
    New Damage Systemnew content
    Steam
    New Vehicles and Itemsnew content

    Introduced GAZ Volga, Civilian Bus, VZ61 Scorpion, and Civilian Hiking Jacket.

    Steam
    New Damage Systemnew content
    Steam
    Server & Client Crash Fixesbug fix
    Steam
    Infected Spawning Disabled on Stable Branchai

    Disabled infected spawning on stable branch servers to improve gameplay quality.

    Steam
    New Zombie Modelsnew content
    Steam
    Tripwire Traps Designgameplay
    Steam
    Improved Player Performanceperformance

    Achieved 4x higher performance per average player count, enhancing gameplay experience.

    Steam
    Design of Damaged Barrel Usagegameplay
    Steam
    GAZ Volga and Civilian Busnew content
    Steam
    Server & Client Crash Fixesbug fix
    Steam
    Dynamic Events Spawning Bugfixingbug fix
    Steam
    Civilian Hiking Jacketnew content
    Steam
    AI Performance Analysis & Bugfixingbug fix
    Steam
    Loot Distribution Bugfixingbug fix
    Steam
    Tripwire Trapsnew content
    Steam
    Inventory Refactorization Bugfixingbug fix
    Steam
    New Zombie Modelsnew content
    Steam
    Inventory Refactorization Bugfixingbug fix
    Steam
    Design of Damaged Barrel Usagegameplay
    Steam
    Dynamic Events Spawning Bugfixingbug fix
    Steam
    AI Performance Analysis & Bugfixingbug fix
    Steam
    Loot Distribution Bugfixingbug fix
    Steam
  21. 30 events
    Manual item rotationui ux
    Steam
    Rebalancing of Infected damage thresholdbalance change
    Steam
    Removing limitation on 'in hands' as a virtual slotquality of life
    Steam
    Redesigned Inventory tech (engine side)performanceMilestone
    Steam
    Redistribution of existing infected spawns to high population areasgameplay
    Steam
    Bugfixes on various known duplication vulnerabilitiesbug fix
    Steam
    Manual Item Rotation Supportui ux
    Steam
    Bugfixing on Per-Item-Quantity control (Central Economy)bug fix
    Steam
    Bugfix on Infected Movementbug fix
    Steam
    Support for EnScript (Enfusion Scripting Language)modding
    Steam
    Support for EnScript (Enfusion Scripting Language)modding
    Steam
    Support for redesign of Inventory UIui ux
    Steam
    Stary Sobor evacuation campnew content
    Steam
    Rebalancing of Infected Damage Thresholdbalance change
    Steam
    Redesigned Inventory Tech (Engine Side)performanceMilestone
    Steam
    Removing Limitation on 'In Hands' as a Virtual Slotquality of life
    Steam
    Bugfix on Per-Item-Quantity Control (Central Economy)bug fix
    Steam
    New firearms / long range optics attachmentnew content
    Steam
    Bugfixing on Infected movementbug fix
    Steam
    Support for AI and Vehicle Inventorygameplay
    Steam
    Redistribution of Infected Spawns to High Population Areasgameplay
    Steam
    Support for Redesign of Inventory UIui ux
    Steam
    Dynamic changing of cargo capacitygameplay

    Cargo capacity can lower when damaged and raise when repaired.

    Steam
    Bugfixes on Various Known Duplication Vulnerabilitiesbug fix
    Steam
    Bugfixing on Infected Alert SFXbug fix
    Steam
    Support for AI and Vehicle Inventorygameplay
    Steam
    Stary Sobor Evacuation Campnew content
    Steam
    New Firearms and Long Range Optics Attachmentnew content
    Steam
    Dynamic Changing of Cargo Capacitygameplay

    Cargo capacity lowers when damaged and raises when repaired.

    Steam
    Bugfix on Infected Alert SFXbug fix
    Steam
  22. 10 events
    Difficulty and Play Styles Discussiongameplay

    Clarification on the intended difficulty of surviving in Chernarus and the viability of different play styles.

    Steam
    Difficulty and Play Styles in DayZgameplay

    Clarification on the intended difficulty of survival in Chernarus and the viability of various play styles.

    Steam
    Loot Spawning System Bugs Resolvedbug fix

    Gameplay programming team is resolving bugs discovered in the loot spawning system.

    Steam
    Loot Spawning System Bugs Resolvedbug fix

    Gameplay programming team is resolving bugs discovered in the loot spawning system.

    Steam
    New Audio Module DevelopmentaudioMilestone

    Development of a new audio module to replace the legacy audio technology inherited from the RV engine.

    Steam
    Server Side Performance ImprovementsperformanceMilestone

    Focus on improving server side performance to reduce lag and desync issues, transitioning from SQF to EnScript.

    Steam
    Bug Fixes for Inventory Refactorizationbug fix

    Ongoing bug fixes related to the inventory refactorization to prepare for the 0.56 stable branch release.

    Steam
    Server Side Performance ImprovementsperformanceMilestone

    Focus on improving server side performance to reduce lag and desync issues, transitioning from SQF to EnScript.

    Steam
    New Audio Module DevelopmentaudioMilestone

    Development of a new audio module to be paired with the Enfusion engine due to issues with the legacy audio technology.

    Steam
    Inventory Refactorization Bug Fixesbug fix

    Ongoing bug fixes related to the inventory refactorization to prepare for the 0.56 stable branch release.

    Steam
  23. 18 events
    Survivor GameZ VI Event Announcementnew content

    Announcement of the Survivor GameZ VI event featuring popular Twitch personalities in a team-based competition.

    Steam
    Crash Fixes Implementedbug fixMilestone

    Various crash fixes implemented to improve stability.

    Steam
    Survivor GameZ VI Event Announcementnew content

    Announcement of the Survivor GameZ VI event featuring well-known personalities in a team-based fight.

    Steam
    Vehicle Transmission Bug Fixingbug fix

    Fixes related to vehicle transmission issues.

    Steam
    Switch to Legacy Loot Spawning Systembalance change

    To mitigate issues, servers will switch to the legacy placeholder loot spawning system, affecting newer item spawns.

    Steam
    Switch to Legacy Loot Spawning Systembalance change

    To mitigate issues, servers will switch to the legacy placeholder loot spawning system, affecting newer item spawns.

    Steam
    New Zombie Models and Environmental Objectsvisuals

    Introduction of new zombie models and various school environment objects.

    Steam
    New Zombie Models and Environment Objectsvisuals

    Introduction of new zombie models and various school environment objects.

    Steam
    Persistence Structure Reset for Stable Branch Serversquality of life

    GSPs will reset the persistence structure for each stable branch server to address current issues.

    Steam
    Loot and Economy System Bugs Identifiedbug fixMilestone

    Two key bugs affecting item respawn positions and loot respawning causing corruption in persistence binarization.

    Steam
    Character Controller Bug Fixingbug fix

    Improvements and bug fixes related to character controller.

    Steam
    Loot and Economy System Bugs Identifiedbug fixMilestone

    Two key bugs affecting item respawn positions and loot respawning causing corruption in persistence binarization.

    Steam
    Crash Fixes Implementedbug fixMilestone

    Various crash fixes applied to improve stability.

    Steam
    Vehicle Transmission Bug Fixingbug fix

    Fixes related to vehicle transmission issues.

    Steam
    Persistence Structure Reset for Stable Branch Serversquality of life

    GSPs instructed to reset persistence structure for each stable branch server to prevent future issues.

    Steam
    Character Controller Bug Fixingbug fix

    Fixes related to character controller mechanics.

    Steam
    Advanced Loot Distribution Bug Fixingbug fix

    Fixes related to advanced loot distribution mechanics.

    Steam
    Advanced Loot Distribution Bug Fixingbug fix

    Fixes for bugs related to advanced loot distribution.

    Steam
  24. 8 events
    Complete Rewrite of Infected & Animal A.I.aiMilestone

    A new system for infected detection and quantity, supporting stealth mechanics and more resource-friendly sensors.

    Steam
    Central Economy Implementationnew content

    Initial implementation of the Central Economy system for item spawns and balancing.

    Steam
    Rewritten Infected & Animal A.I.aiMilestone

    Complete rewrite of the A.I. for better detection and stealth mechanics.

    Steam
    Global Spread of Cholera Diseasenew content

    Cholera can now spread globally across Chernarus, with player-to-player disease transfer implemented.

    Steam
    Implementation of Central Economy Systemnew contentMilestone

    The Central Economy now controls item type quantity, location, and region spawns, moving away from the placeholder system.

    Steam
    Per-Instance-Persistence Feature Rolloutnew content

    Global persistence of items in the game space has been implemented for Public Hive servers.

    Steam
    Per-Instance-Persistence Featuregameplay

    Global persistence of items introduced to Public Hive servers.

    Steam
    Global Spread of Choleragameplay

    Implementation of cholera disease with player-to-player transfer mechanics.

    Steam
  25. 16 events
    New Renderervisuals

    Introduction of a new rendering system for improved graphics.

    Steam
    New Renderervisuals

    Introduction of a new rendering system for improved graphics.

    Steam
    Introduction of Basic Vehicles: Praga V3Snew contentMilestone

    First implementation of the Praga V3S vehicle with a new physical simulation.

    Steam
    Diseases Mechanicgameplay

    New diseases mechanic introduced to the game.

    Steam
    Introduction of Basic Vehicles: Praga V3Snew contentMilestone

    First implementation of basic vehicles with the Praga V3S, including vehicle simulation.

    Steam
    Advanced Anti-Cheat: Dynamic BattlEyesystemMilestone

    Implementation of an advanced anti-cheat system.

    Steam
    Basic Stealth Systemgameplay

    Introduction of a basic stealth system for zombies and animals.

    Steam
    Diseases Mechanicgameplay

    Introduction of diseases affecting gameplay.

    Steam
    Improved Cooking & Horticulturegameplay

    Enhancements to cooking and horticulture systems.

    Steam
    New Zombie AIaiMilestone

    Implementation of new AI for zombies to enhance gameplay.

    Steam
    Improved Cooking & Horticulturegameplay

    Enhancements made to cooking and horticulture systems.

    Steam
    Basic Stealth Systemgameplay

    Introduction of a basic stealth system for zombies and animals.

    Steam
    Central Economy Implementationgameplay

    Advanced loot distribution system introduced.

    Steam
    Advanced Anti-Cheat SystemperformanceMilestone

    Dynamic BattlEye anti-cheat system implemented.

    Steam
    Central Economy ImplementationgameplayMilestone

    Advanced loot distribution system introduced.

    Steam
    New Zombie AIaiMilestone

    Implementation of advanced AI for zombies.

    Steam
  26. 12 events
    Network and Memory Optimizationsperformance

    Improvements made to network and memory performance.

    Steam
    Animation Bug Fixesbug fix

    Fixes related to animation glitches during character movement.

    Steam
    New Player Character System Supportnew content

    Support for the new player character system being developed.

    Steam
    Vehicle Transmission Bug Fixesbug fix

    Bug fixes related to vehicle transmission.

    Steam
    New Infected Sounds Work in Progressaudio

    Work in progress versions of new male infected sounds shared by the Sound Designer.

    Steam
    New Player Controller Animation Worknew content

    Work in progress video shared showcasing new player controller gestures and movements.

    Steam
    3PP Camera Prototype Discussiongameplay

    Discussion on the potential evolution of the 3PP camera and its impact on gameplay.

    Steam
    Advanced Behavior for Infectedgameplay

    Focus on improving zombie behavior and adding advanced hit reactions.

    Steam
    New Weapon Sound Effects Recordedaudio

    New sound effects for a wide array of weapons recorded for both DayZ and Arma.

    Steam
    New Ban Waves and Security Improvementsnetwork

    New ban waves addressing recent issues and ongoing work on engine security.

    Steam
    Central Economy ImprovementsgameplayMilestone

    Ongoing work on the Central Economy to allow more granular control over spawns.

    Steam
    Infected AI Implementation for 0.55new contentMilestone

    Initial implementation of new infected AI to increase the number of infected spawning per server.

    Steam
  27. 16 events
    Implementation of New Infected AIaiMilestone

    New infected AI that is more agile and responsive, enhancing gameplay difficulty.

    Steam
    Network and Memory Optimizationsperformance
    Steam
    Crash to Desktop Bug Fixesbug fix
    Steam
    Introduction of Full Randomization of Weapon Spawn Configurationsnew contentMilestone

    Weapons will spawn with unique configurations including attachments, quantity, type, and condition.

    Steam
    Crash to Desktop Bug Fixesbug fix
    Steam
    Introduction of Disease SystemgameplayMilestone

    A new disease system with parameters affecting character health and transferability.

    Steam
    Implementation of New Infected AIaiMilestone

    New AI for infected characters to enhance gameplay experience.

    Steam
    Vehicle Transmission Bug Fixesbug fix
    Steam
    Introduction of Full Randomization of Weapon Spawn Configurationsnew contentMilestone

    Weapons will spawn with unique configurations including attachments, quantity, type, and condition.

    Steam
    Zombie Animation Bug Fixesbug fix
    Steam
    Advanced Weapon Customization FeaturesgameplayMilestone

    New customization options for weapons including rail systems, scope mounts, and barrel swaps.

    Steam
    Advanced Weapon Customization FeaturesgameplayMilestone

    New customization options for weapons including rail systems, scopes, and barrel swaps.

    Steam
    Vehicle Transmission Bug Fixesbug fix
    Steam
    Zombie Animation Bug Fixesbug fix
    Steam
    Network and Memory Optimizationsperformance
    Steam
    Introduction of Disease SystemgameplayMilestone

    A new disease system with parameters like transferability, invasivity, and toxicity affecting character health.

    Steam
  28. 6 events
    Early Implementation of New Infected A.I.aiMilestone

    New A.I. features include grouping and horde mentality responding to gunshots.

    Steam
    Introduction of Multipurpose Barrel for Player Basesnew content

    The multipurpose barrel can be used for cover, storing fluids, and collecting rainwater.

    Steam
    Development of Stealth Tactics for New A.I.gameplay

    Work is ongoing to implement sneaking and stealth tactics for the new A.I. system.

    Steam
    Development of Stealth Tactics for New A.I.gameplay

    Work is ongoing to implement sneaking and stealth tactics for the new A.I. system.

    Steam
    Early Implementation of New Infected A.I.ai

    New A.I. features include basic grouping and horde mentality responding to gunshots.

    Steam
    Introduction of Multipurpose Barrel for Player Basesnew content

    The multipurpose barrel can be used for cover, storing fluids, and collecting rainwater.

    Steam
  29. 32 events
    Fixed force feeding guts textbug fix

    Force feeding guts text has been corrected.

    Steam
    Continuous Consumption and Item Use Prototypegameplay

    Items now show rough estimates of weight and volume.

    Steam
    Server Stability and Performance Fixesperformance

    Improvements made to server stability and performance.

    Steam
    Map Reworkvisuals

    Reworked locations: Devil's castle, Pik Kozlova, Black & Willow Lakes, Bor village, Quarry near Solnichny.

    Steam
    Reworked locations including Devil's castle and Bor villagevisuals

    Locations such as Devil's castle, Pik Kozlova, Black & Willow Lakes, Bor village, and Quarry near Solnichny have been reworked.

    Steam
    Added new items including improvised suppressor and FN Trombonenew content

    New items include an improvised suppressor, water pouch, bone hook, bone arrow, pile of bones, carrier plate with holster, blood bag, FN Trombone, new animals, and V3S Cargo version.

    Steam
    Bullet penetration fix appliedbug fix

    Fix implemented for bullet penetration mechanics.

    Steam
    Force Feeding Guts Text Fixbug fix

    Fixed force feeding guts text.

    Steam
    Blood Regeneration Nerfedbalance change

    Blood regeneration values adjusted.

    Steam
    Corrected stone splitting with pickaxebug fix

    Splitting stone using pickaxe will now give you a smaller stone with the correct damage state.

    Steam
    Fixed Vest Pouches Displaybug fix

    Pouches for vest are now displayed properly in hands.

    Steam
    Weight and degradation mechanics addedgameplay

    Weight added to all items and clothes, and caliber of ammo affects suppressor degradation.

    Steam
    Thermal Mechanic Fixesbug fix

    Various fixes to thermal mechanics.

    Steam
    Ruined Ammo Loading Message Fixedbug fix

    Fixed message when loading ruined ammo.

    Steam
    Cooking and Fireplace Mechanics Changesgameplay

    Changes made to cooking and fireplace mechanics.

    Steam
    Horticulture mechanics introducedgameplay

    New potato plant and its growing process added to the game.

    Steam
    New Crafting Mechanicsgameplay

    Craft improvised suppressor, bone hook, and bone arrow. Weight added to items and clothes. Caliber of ammo affects suppressor degradation. New horticulture mechanics.

    Steam
    Server stability and performance fixesperformance

    Improvements made to server stability and performance.

    Steam
    Fixed message for loading ruined ammobug fix

    Message when loading ruined ammo has been fixed.

    Steam
    Fixed pouch display issue in handsbug fix

    Pouches for vest are now displayed properly in hands.

    Steam
    Mace usage restrictions appliedbug fix

    Mace can no longer be used for cutting raincoats into armbands or for skinning.

    Steam
    Suppressor Position Fixbug fix

    Fixed suppressor position on Longhorn while reloading.

    Steam
    Bullet Penetration Fixbug fix

    Fixed issues with bullet penetration.

    Steam
    Mace Usage Restrictionsbug fix

    Mace can no longer be used for cutting raincoats into armbands or for skinning.

    Steam
    New Items Introducednew content

    Improvised suppressor, Water Pouch, Bone Hook, Bone Arrow, Pile of bones, Carrier plate with attachable holster and pouches, Blood bag, FN Trombone, New animals, V3S Cargo version.

    Steam
    Thermal mechanic fixes implementedbug fix

    Various fixes applied to thermal mechanics.

    Steam
    Old Rocks Models Replacedvisuals

    All old rocks models have been removed and replaced with new ones.

    Steam
    Old rock models replaced with new onesvisuals

    All old rock models have been removed and replaced with new ones.

    Steam
    New crafting mechanics introducedgameplay

    Players can now craft an improvised suppressor, bone hook, and bone arrow using specific materials.

    Steam
    Changes to cooking and fireplace mechanicsgameplay

    Cooking and fireplace mechanics have been updated.

    Steam
    Stone Splitting Damage State Fixbug fix

    Splitting stone using pickaxe will give you smaller stone with correct damage state.

    Steam
    Fixed suppressor position on Longhornbug fix

    Suppressor position on Longhorn while reloading has been corrected.

    Steam
  30. 14 events
    Initial Work on User Interface Redesignui ux

    Tech required to support the redesign of the user interface has been implemented, though final changes are still pending.

    Steam
    Fixed Timer for Object Temperature Synchronizationbug fix

    Resolved a long timer issue related to synchronizing the temperature of objects, improving server-client communication.

    Steam
    Progress on new AI for infectedai

    New AI for infected is being developed and will be tested in experimental versions soon.

    Steam
    Refactoring of Fireplace Mechanicsbalance change

    Refactoring of the fireplace system to improve usability and prepare for new cooking mechanics.

    Steam
    Fixed character stomach, energy, and water status issuesbug fix

    Resolved issues related to independent liquid types that affected character statuses.

    Steam
    Progress on New Infected AIai

    Development of new AI for infected is progressing, with plans for experimental versions before stable release.

    Steam
    Improvements to Vehicle Controlsgameplay

    Manual transmission for vehicles is being developed, with ongoing tweaks for safe public release.

    Steam
    Initial work on user interface redesignui ux

    Tech required to support the redesign of the user interface has been implemented.

    Steam
    Initial implementation of new animal AIai

    Early stage of a more robust, lifelike animal behavior system has been introduced.

    Steam
    Introduction of New Animal AInew content

    Initial implementation of a new animal AI system aimed at creating more lifelike animal behavior.

    Steam
    Fixed long timer for object temperature synchronizationbug fix

    Resolved an issue that was consuming communication resources between server and client.

    Steam
    Refactoring of fireplace mechanicsbalance change

    Fixes and improvements to fireplace functionality, preparing for more complex cooking processes.

    Steam
    Progress on manual transmission for vehiclesgameplay

    Manual transmission is being tweaked for safe public release, addressing vehicle behavior issues.

    Steam
    Fixed Character Stomach and Status Issuesbug fix

    Addressed issues that broke character stomach, energy, and water statuses due to independent liquid types.

    Steam
  31. 11 events
    New Animal A.I. System Rolloutgameplay

    Chernarus will see the rollout of a new animal A.I. system, starting with deer, enhancing hunting immersion.

    Steam
    New V3S Vehicle Variant for Large Groupsnew content

    A different variation on the V3S will spawn, allowing transportation of larger groups of players.

    Steam
    Initial Vehicle Inventory Accessgameplay

    Initially, players will not be able to access the inventory of the new V3S vehicle variant.

    Steam
    Animal A.I. System Rolloutgameplay

    New animal A.I. system will roll out, starting with deer, enhancing hunting immersion.

    Steam
    New V3S Vehicle Variant for Large Groupsnew content

    A different variation on the V3S will spawn, allowing transportation of larger groups of players.

    Steam
    Enhanced Animation System for CharactersvisualsMilestone

    New animation system will allow more animation layers, improving character movement and interactions.

    Steam
    Blood Regeneration and Transfusion Mechanics Changesbalance changeMilestone

    Blood regeneration rate will be reduced, and the amount of blood gained from transfusions will be increased.

    Steam
    Blood Regeneration and Transfusion Mechanics Changesbalance changeMilestone

    Blood regeneration rate will be reduced, while the amount of blood gained from transfusions will be increased.

    Steam
    Improvements to Character/Player ControllerperformanceMilestone

    New physics-based character controller will improve interactions and performance, using Bullet physics.

    Steam
    Improvements to Character/Player ControllerperformanceMilestone

    New physics and animation systems will improve interactions, melee combat, and performance.

    Steam
    Initial Vehicle Inventory Accessgameplay

    Initially, players will not be able to access the vehicle's inventory, but this will be supported shortly on the stable branch.

    Steam
  32. 10 events
    Ongoing Redesign of Audio Technologyaudio

    Work on creating a more robust audio solution to address global sound issues and interaction messaging.

    Steam
    Introduction of Infected/Animal AI Redesignnew contentMilestone

    Significant changes to the AI for animals and infected, focusing on stealth gameplay and evasion.

    Steam
    Vehicle Inventory Support Coming Soongameplay

    Upcoming support for vehicle inventory will allow multiple configurations of the V3S and cargo spawning.

    Steam
    Vehicle Inventory Support Coming SoongameplayMilestone

    Upcoming support for vehicle inventory, allowing multiple configurations of the V3S and cargo spawning.

    Steam
    Increased Focus on Exploit Preventionbalance changeMilestone

    Aggressive measures being taken against cheating and exploiting during development.

    Steam
    Introduction of New AI Systems for Infected and Animalsnew content

    Redesign of infected AI aimed at introducing stealth gameplay and evasion mechanics.

    Steam
    Renderer Detachment from Engine SimulationperformanceMilestone

    Significant work on detaching the renderer from the engine to improve performance and support newer Direct X.

    Steam
    Renderer Detachment from Engine Simulationperformance

    Work on detaching the renderer from the engine simulation to improve performance and support newer Direct X.

    Steam
    In-Game Cheater Reporting Optionquality of life

    Introduction of an in-game option for players to report suspected cheaters.

    Steam
    Audio Technology Redesignaudio

    Ongoing work to redesign audio technology for better sound management and interaction feedback.

    Steam
  33. 13 events
    New Version of BattleEye ImplementedperformanceMilestone

    Includes antihacks and vehicle persistence improvements.

    Steam
    New locations addednew contentMilestone

    Includes Terra incognita, Castle on Skalisty island, and Nagornoe village.

    Steam
    New mechanics introducedgameplayMilestone

    Includes new ways to restrain players, craft armbands, and use cooking tripods.

    Steam
    New Mechanics Introducednew contentMilestone

    New ways to restrain players, craft armbands, and manage liquids.

    Steam
    New Locations Addednew content

    Includes Terra incognita, Castle on Skalisty island, and Nagornoe village.

    Steam
    Fixed Various Gameplay Bugsbug fix

    Includes issues with suicide, grenade unpinning, and crafting arrows.

    Steam
    New Crafted Items Addednew content

    Includes Leather Jacket, Pants, Backpack, Shoes, Vest, and more.

    Steam
    New animations and audio effectsvisuals

    Includes flare gun animations, water pouring sounds, and weapon sound effects.

    Steam
    New Animations and Audio Effectsnew content

    Includes flare gun animations and new weapon sounds.

    Steam
    Fixed various gameplay issuesbug fix

    Includes fixes for suicide with items, grenade unpinning, and crafting arrows.

    Steam
    New crafted items addednew content

    Includes Leather Jacket, Pants, Backpack, Shoes, Vest, and various other items.

    Steam
    New version of BattleEye and antihacksperformanceMilestone

    Improved security and vehicle persistence.

    Steam
    Tweaks to Game Mechanicsbalance change

    Adjustments to fireplace heating, planting effectiveness, and heatpack longevity.

    Steam
  34. 18 events
    Admin Logs for Server Operatorssystem

    Admin logs will be accessible on both public and private shard servers.

    Steam
    Crafted Leather Clothingnew content

    Players will be able to craft leather clothing in the 0.53 update.

    Steam
    Public Hive Resetsystem

    The 0.53 update will include a public hive reset, affecting public servers.

    Steam
    Public Hive Resetsystem

    The 0.53 update will include a reset of the public hive.

    Steam
    Anti-Duplication Fixesbug fixMilestone

    Fixes to prevent item duplication will be implemented.

    Steam
    New Island with Prison Complexnew content

    A new island featuring a prison complex will be added in the 0.53 update.

    Steam
    Proper Fuel Consumption for Fireplacesbalance change

    Fireplaces will now properly consume fuel.

    Steam
    Admin Logs for Server Operatorssystem

    Admin logs will be accessible on both public and private shard servers, detailing player interactions.

    Steam
    Anti-Duplication Fixesbug fix

    Fixes to prevent item duplication will be implemented.

    Steam
    Vehicle Persistencegameplay

    Vehicles will now have persistence in the game.

    Steam
    Anti-Cheating Fixesbug fixMilestone

    Improvements to anti-cheating measures will be included.

    Steam
    New Island with Prison Complexnew contentMilestone

    A new island featuring a prison complex will be added in the 0.53 update.

    Steam
    Crafted Leather Clothingnew content

    Players will be able to craft leather clothing in the upcoming update.

    Steam
    Vehicle PersistencegameplayMilestone

    Vehicles will now have persistence in the game.

    Steam
    Upgrading Fireplaces to Furnacesbalance change

    Fireplaces will be upgraded to function as furnaces.

    Steam
    Anti-Cheating Fixesbug fixMilestone

    Improvements to anti-cheating measures will be included.

    Steam
    Proper Fuel Consumption for Fireplacesbalance change

    Fireplaces will now properly consume fuel.

    Steam
    Upgrading Fireplaces to Furnacesbalance change

    Fireplaces will be upgraded to function as furnaces.

    Steam
  35. 10 events
    Clarification on persistence functionalityquality of life

    Explaining how persistence will operate and its future integration into the game.

    Steam
    Server-side sanity checks implementationbug fix

    Introduction of server-side checks to protect against currently exploited methods.

    Steam
    Deployment of new BattlEye anti-cheat systemsystemMilestone

    A new form of BattlEye is being deployed to enhance security against cheating.

    Steam
    Work on new infected AIai

    Development of new AI for infected characters is underway.

    Steam
    Implementation of central economy and diseasesgameplay

    Plans to implement a central economy system and disease mechanics.

    Steam
    Clarification on persistence functionalityquality of life

    Explanation of how persistence will operate and its future integration into the game.

    Steam
    Implementation of central economy and diseasesgameplayMilestone

    Plans to implement a central economy and disease mechanics in the game.

    Steam
    Deployment of new BattlEye anti-cheat systemsystem

    A new form of BattlEye is being deployed to enhance security, delayed for testing and regression.

    Steam
    Work on new infected AIai

    Development of new AI for infected characters is underway.

    Steam
    Server-side sanity checks implementationnetwork

    Introduction of server-side checks to protect against currently exploited methods.

    Steam
  36. 27 events
    New Scripting Language DevelopmentgameplayMilestone

    Development of a new scripting language to optimize and polish existing scripts.

    Steam
    New M65 Field Jacketnew content

    A new piece of character clothing has been completed.

    Steam
    Security Vulnerability Fixesbug fix

    Addressed various security vulnerabilities.

    Steam
    Zombie/Animal AI Improvementsai

    Improvements made to the AI of zombies and animals.

    Steam
    New Scripting Language DevelopmentgameplayMilestone

    Development of a new scripting language for optimization and polish.

    Steam
    Suicide Fixesbug fix

    Resolved issues related to suicide mechanics in the game.

    Steam
    Hardcore Mode Implementationbalance changeMilestone

    Introduction of Hardcore Mode on Private Shards, restricting respawn times after death.

    Steam
    Suicide Fixesbug fix

    Resolved issues related to suicide mechanics.

    Steam
    Server Side Logging Featuresquality of life

    Introduction of admin logs covering connections, chat, and player deaths.

    Steam
    Expanded Server Options for Administratorsquality of life

    Rolling out expanded server options to support administrators and customization.

    Steam
    School Building Environment Worknew content

    Work has begun on a school building, including desks, chairs, and gym equipment.

    Steam
    Security Vulnerability Fixesbug fix

    Addressed various security vulnerabilities.

    Steam
    Vehicle Manual Transmission Designgameplay

    Design for manual transmission for vehicles is ready for review.

    Steam
    Close Range Weapon Sound Fixesbug fix

    Fixed issues with weapon sounds at close range.

    Steam
    New Zombie Templatesnew content

    New templates for zombies are in progress.

    Steam
    New FN Trombone Pump-Action Riflenew content

    A new pump-action .22LR rifle based on the FN Trombone is nearly complete.

    Steam
    New FN Trombone Pump-Action Riflenew content

    A new pump-action .22LR rifle based on the FN Trombone is nearly finished.

    Steam
    Vehicle Manual Transmission DesigngameplayMilestone

    Design for manual transmission for vehicles is ready for review.

    Steam
    New Zombie Templatesnew content

    A new batch of zombie templates has been finished.

    Steam
    School Building Environment Worknew content

    Development has begun on a school building, including desks and gym equipment.

    Steam
    New Winchester Model 70new content

    A new Winchester Model 70 rifle has been completed.

    Steam
    New M65 Field Jacketnew content

    A new piece of character clothing has been introduced.

    Steam
    New Winchester Model 70new content

    A new Winchester Model 70 has been completed.

    Steam
    Close Range Weapon Sound Fixesbug fix

    Fixed issues with sounds for close range weapons.

    Steam
    Hardcore Mode Server Optionsbalance changeMilestone

    Introduction of Hardcore Mode on private shards, restricting respawn times.

    Steam
    Zombie/Animal AI Improvementsai

    Enhancements made to the AI for zombies and animals.

    Steam
    New Melee Weaponsnew content

    A series of new melee weapons have been created.

    Steam