What changed in DayZ in 2016
520 updates · 117 main milestones · Jan 15, 2016 to Dec 20, 2016
- 26 eventsAdjustment to Infected Swing Sound Effectsaudio
Sound effects for infected swings have been adjusted.
SteamRelease of DayZ 0.61 on Stable Branchnew contentMilestoneThe stable version 0.61.136770 has been pushed to Steam, allowing players to enjoy a stable experience over the holiday.
SteamNetwork Synchronization ImprovementsperformanceImprovements have been made to network synchronization.
SteamAdjustments to Infected Footsteps LevelsaudioFootstep sound levels for infected have been adjusted.
SteamDynamic Spawning of Infected Introducedbalance changeInfected will now spawn dynamically in the game world.
SteamAdjustments to Animal SFX LevelsaudioSteamServer Login Queue Implementedquality of lifeSteamFix for Container Contents Desyncbug fixSteamDynamic Spawning of Infected Implementedbalance changeSteamAdjustments to Animal Sound Effects LevelsaudioSound effects levels for animals have been adjusted.
SteamNew Audio Technology from Arma 3 IntegratedperformanceThe new audio technology from the Arma 3 Eden Update has been merged into DayZ.
SteamSoft Skills System IntroductiongameplayMilestoneNew mechanics to reward long-living characters without mandatory grinding.
SteamAdjustment to Infected Swing SFXaudioSteamCharacter Growth System OverviewgameplayMilestoneIntroduction of a system to enhance player connection to their character through visual representation and skills.
SteamUpdate of Weapon SoundsaudioWeapon sounds have been updated to utilize the new audio technology.
SteamNew Server Browser Introducedquality of lifeA new server browser has been introduced for easier server selection.
SteamNetwork Synchronization ImprovementsperformanceSteamFix for Status Modifiers Stuck Issuebug fixAn issue where status modifiers were stuck has been addressed.
SteamNew Server Browser Introducedui uxSteamRelease of DayZ 0.61 on Stable Branchnew contentThe stable version 0.61.136770 has been pushed to the Steam stable branch.
SteamPredators (Wolves) Addedbalance changeSteamFix for Container Contents Desyncbug fixIssues with container contents desynchronization have been addressed.
SteamFix for Supersonic Cracksbug fixSteamAdjustments to Infected Footsteps LevelsaudioSteam - 15 eventsInfected Movement and Attacking Tweaksgameplay
Tweaks to infected movement and attacking mechanics for better gameplay experience.
SteamIntroduction of Dynamic ShadowsvisualsNew dynamic shadows added to enhance visual experience in the game.
SteamVehicle Simulation Improvementsnew contentMilestoneImprovements to vehicle simulation including dashboard reactions and updated suspension physics.
SteamFixed Server Crashesbug fixMilestoneAddressed critical issues causing server crashes on the Experimental branch.
SteamVehicle Simulation Improvementsnew contentMilestoneImprovements to vehicle simulation including dashboard reactions and suspension physics.
SteamNaked Characters Bug Reintroducedbug fixThe update strategy for network objects reintroduced the 'naked characters' bug.
SteamInfected Count Limit Issuebug fixFixed issue where Central Economy limits for infected count were not working properly.
SteamDecreased Simulation Rate of Distant AIbalance changeDecreased simulation rate of distant AI units to improve server performance.
SteamDecreased Simulation Rate of Distant AIbalance changeDecreased simulation rate of distant AI units to improve server performance.
SteamCentral Economy Infected Count Bugbug fixFixed issue where Central Economy limits for infected count didn't work properly, causing too many infected to spawn.
SteamImproved Server PerformanceperformanceFocus on improving server performance and optimizing client network traffic.
SteamNaked Characters Bugbug fixReintroduced bug where characters appear naked due to network object updating strategy.
SteamTweaks to Infected Movement and AttackinggameplayImprovements to infected movement and attacking mechanics for better gameplay experience.
SteamImproved Server PerformanceperformanceFocused on improving server performance and optimizing client network traffic.
Steam - 16 eventsServer Performance Improvements for 0.61 ExperimentalperformanceMilestone
Focus on improving server-side performance to enhance gameplay effectiveness.
SteamDynamic Shadows and Terrain Light ReflectionvisualsImplemented dynamic shadows and terrain light reflection for improved visual fidelity.
SteamFix for Characters Displaying as Nudebug fixResolved issue where characters would display as nude in certain situations.
SteamNew Military Locations on Chernarusnew contentMilestoneAdded 9 new military locations to enhance exploration and gameplay.
SteamNew Player Character FeaturesgameplayMilestoneIntroduced new camera and movement features for player characters, allowing for more natural animations and control.
SteamServer Performance Improvements for 0.61 ExperimentalperformanceMilestoneFocus on improving server side performance to reduce crashes and enhance gameplay functionality.
SteamReduction of Tent Count in Military Locationsbalance changeMilestoneSignificantly reduced tent count in Myshkino and North West Airfield to balance military loot distribution.
SteamDynamic Shadows and Terrain Light ReflectionvisualsImplemented dynamic shadows and terrain light reflection for improved visuals.
SteamReduction of Tent Count in Military Locationsbalance changeMilestoneSignificantly reduced the number of tents in Myshkino and North West Airfield to balance military loot distribution.
SteamNew Player Character FeaturesgameplayMilestoneIntroduced new camera and movement features for player characters, allowing for more control.
SteamGunshot Sounds Not Playing for All Playersbug fixFixed issue where some gunshot sounds were not audible to all players.
SteamFix for Characters Displaying as Nudebug fixResolved issue where characters would display as nude in certain situations.
SteamGunshot Sounds Not Playing for All Playersbug fixFixed issue where some gunshot sounds were not audible to all players.
SteamNew Military Locations on Chernarusnew contentMilestoneAdded 9 new military locations to enhance exploration and gameplay.
Steam - 30 eventsCharacter Rollbacks During Server Crashesbug fix
Fixed character rollbacks that occurred during server crashes.
SteamFix for VOIP Icon Missingbug fixResolved the issue of the VOIP icon not appearing when using VOIP.
SteamAddressed Server Performance Dipsbug fixResolved issues causing server performance to dip below acceptable levels.
SteamAdjusted VOIP Volume BalancingaudioSteamFixed VOIP Icon Missing Issuebug fixSteamCharacter Deformation Under High Pingbug fixFixed character deformation issues when entering structures under high ping conditions.
SteamFixed Character Rollbacks During Server Crashesbug fixSteamResolved Weapon Magazine Manipulation Issuebug fixFixed issue where reconnecting or manipulating weapon magazine could prevent magazine use.
SteamChernarus Visual Overhaul PlannedvisualsMilestoneA small team is working on a visual overhaul of Chernarus to improve its fidelity.
SteamNew Animation System and Player Controllernew contentMilestoneIntroduction of a new animation system and player controller as part of the beta milestone.
SteamImproved Server Performance and ResponsivityperformanceEnhancements to server side performance leading to improved infected responsivity and faster user actions.
SteamServer Performance Dipsbug fixAddressed issues where server performance could dip below acceptable levels.
SteamCharacter Model Twitchingbug fixResolved twitching of character models when standing on bodies.
SteamBase Building and Electrical System Improvementsnew contentMilestoneImprovements to base building and electrical system items are part of the content backlog.
SteamWeapon Magazine Manipulation Issuesbug fixResolved issues where reconnecting or manipulating weapon magazines could prevent their use.
SteamResolved Server Side Crashes Related to Specific Itembug fixSteamFixed Multiple Client Side Crashesbug fixSteamImproved Server Performance and ResponsivityperformanceEnhancements to server side performance leading to improved infected responsivity and faster user actions.
SteamServer Side Crashes Tied to Specific Itembug fixResolved server side crashes that were linked to specific items.
SteamCharacter Hands Stuck Raisedbug fixFixed issue where character's hands would remain stuck raised in certain situations.
SteamBalanced Character SoundsaudioSteamPlanned Overhaul of Chernarus's Visual Fidelitynew contentMilestoneA focused update on improving the visual fidelity of the Chernarus map.
SteamFixed Character Hands Stuck Raised Issuebug fixSteamResolved Character Model Twitching on Bodiesbug fixSteamImproved Vehicle Physical Simulationnew contentMilestoneEnhancements to vehicle physical simulation planned for the beta milestone.
SteamNew Vehicles, Items, and Weaponsnew contentMilestoneIntroduction of new vehicles, items, and weapons as part of the content backlog.
SteamFixed Character Deformation Under High Pingbug fixSteam - 15 eventsNetwork Synchronization Improvementsbalance changeMilestone
Enhancements made to network synchronization to improve gameplay experience.
SteamIntroduction of New Server Browsernew contentUpdated server browser with improved filtering options based on community feedback.
SteamDynamic Shadow Issues Addressedbug fixFixed issues with dynamic shadows on specific structures.
SteamNew Door Mechanics Under DevelopmentgameplayExperimenting with new door mechanics to improve player interaction and movement.
SteamResolved Item Stuck Issue with Cancel Actionbug fixUsing Cancel action on an item in hands will no longer cause the item to be stuck.
SteamNew Server Browser Updatenew contentUpdated server browser with improved filtering options based on community feedback.
SteamResolved Item Stuck in Hands Issuebug fixUsing Cancel action on Item in Hands will no longer cause item to be stuck.
SteamImproved Server Performance and Player SyncperformanceMilestoneSignificant improvements in server performance under high ping situations and reduced player to player sync issues.
SteamNew Door Mechanics Under DevelopmentgameplayExperimenting with doors that swing in both directions to improve gameplay experience.
SteamInconsistent Magazine Volume Resolvedbalance changeMagazine volume inconsistency between players has been addressed.
SteamIntroduction of Predators (Wolves)new contentMilestoneDynamic spawning of infected and introduction of wolves as predators.
SteamFixed Client Crashes After Exiting Titlebug fixSteamFixed Client Crashes After Exiting Titlebug fixSteamImproved Server Performance and Player SyncperformanceMilestoneSignificant improvements made to server performance under high ping situations and player to player synchronization.
Steam - 24 eventsDynamic Infected Spawningbug fix
Dynamic infected spawning without player trigger; fix is in testing.
SteamInfected Response Issuesbug fixSome infected not responding to triggers; fix is currently in testing.
SteamNew Server Browsernew contentMilestoneBrand new Server Browser that doesn't bog down FPS and includes filter options.
SteamNetwork Synchronization Issuesbug fixMilestonePlayers can become severely out of sync with each other: Gameplay Programming team working on a fix for this currently.
SteamAnimation System ImprovementsgameplayOngoing work on player character animations for unarmed and rifle locomotion.
SteamPlayer Position Hitchingbug fixIssue with player position hitching when navigating collision is being addressed.
SteamPlayer Synchronization Issuesbug fixMilestonePlayers can become severely out of sync with each other; gameplay programming team is working on a fix.
SteamIncorrect Magazine Ammo Countbug fixMagazine ammo count reporting incorrectly; fix is being worked on.
SteamFix for Player SFX Volumebug fixPlayer sound effects significantly quieter than others: Fix for this is in testing now.
SteamItems Stuck in Handsbug fixItems can be stuck in hands under certain cancel action situations; fix is in testing.
SteamCombat Animation PrototypesgameplayPrototypes for combat stances and attack animations are being developed.
SteamPlayer SFX Volume Adjustmentbug fixPlayer sound effects significantly quieter than others; fix is in testing.
SteamInfected Not Responding to Triggersbug fixSome infected not responding to triggers: Fix in test currently.
SteamNew Server Browsernew contentMilestoneBrand new server browser with improved performance and filter options.
SteamDayZ Launcher for Mod Managementnew contentMilestoneNew launcher to manage mods and provide information about them.
SteamNetwork Synchronization ImprovementsgameplayMilestoneSignificant changes to client/server communication to improve synchronization.
SteamImprovements to Player Animation SystemgameplayPolishing pass for unarmed and rifle locomotions, including blending and user actions.
SteamDayZ Launcher Implementationnew contentMilestoneNew launcher for modded DayZ is being implemented, aimed at simplifying mod management.
Steam - 38 eventsUI Zeroing not presentbug fixSteamSome firearms not firing on first mouse clickbug fixSteamNew methods for players swimming in groundbug fixSteamPlayer position stuttering under 100+ ms network conditionsbug fixMilestoneSteamUpdate of Weapon Sounds for New Audio Technologyaudio
All current firearms configured, focusing on must fix issues for 0.61.
SteamUI Zeroing not presentbug fixSteamMerge of New Audio Technology from Arma 3 Eden UpdateperformanceMilestoneTechnology successfully merged into DayZ branch.
SteamNetwork Synchronization ImprovementsnetworkMilestoneFocusing on addressing issues with 100+ MS connections.
SteamPredators (Wolves)aiInternal Testing optimistic, addressing server crash issues tied to predator AI.
SteamMagazine capacity issuesbug fixSteamPlayers can become severely out of syncbug fixMilestoneSteamGlock muzzle flash / SFX not present for other playersbug fixSteamPlayer position stuttering under 100+ ms network conditionsbug fixMilestoneSteamClient crash after exiting titlebug fixSteamMerge of New Audio Technology from Arma 3 Eden UpdateperformanceTechnology successfully merged into DayZ branch.
SteamClient crash after exiting titlebug fixSteamNew methods for players swimming in groundbug fixSteamKnown 0.60 item duplication methodsbug fixMilestoneSteamPlayer SFX sounds near silentbug fixSteamSome lighting conditions not casting proper shadowsbug fixSteamUpdate of Weapon Sounds for New Audio TechnologyaudioAll current firearms configured; Audio team focused on must fix issues for 0.61.
SteamSome firearms not firing on first mouse clickbug fixSteamSome lighting conditions not casting proper shadowsbug fixSteamKnown 0.60 item duplication methodsbug fixMilestoneSteamPlayers can become severely out of syncbug fixMilestoneCauses animations and sounds from other players to not show up properly.
SteamNetwork Synchronization ImprovementsnetworkMilestoneFocusing on addressing issues with jittery gameplay under certain conditions.
SteamGlock muzzle flash / SFX not present for other playersbug fixSteamMagazine capacity issuesbug fixSteamPlayer SFX sounds near silentbug fixSteamDynamic Spawning of InfectedaiTesting complete on initial implementation; changes being made to area triggers.
Steam - 30 eventsNetwork Synchronization ImprovementsnetworkMilestone
Improvements to client/server synchronization to enhance gameplay experience.
SteamCertain Walls Not Displaying Shadowsbug fixFixing issues with certain walls and objects not displaying shadows at certain angles.
SteamDynamic Spawning of InfectedgameplayGameplay Programmers are working on integrating animal spawns into the dynamic spawning system.
SteamDynamic Spawning of InfectedgameplayGameplay Programmers are working on integrating animal spawns into the dynamic spawning system.
SteamNew Server Browser Introductionui uxA new server browser is being introduced to address performance issues in the legacy browser.
SteamCharacters Getting Stuck on Laddersbug fixFixing the issue of characters getting stuck when climbing ladders.
SteamPredators (Wolves) Testingnew contentTesting of wolves is planned for the initial 0.61 experimental pushes.
SteamClient Crash on Server Connectionbug fixAddressing client crashes related to connecting to servers.
SteamNetwork Synchronization ImprovementsnetworkMilestoneImprovements to client/server synchronization to enhance gameplay experience.
SteamPredators (Wolves) Testingnew contentTesting of wolves is planned for initial 0.61 experimental pushes.
SteamDynamic Shadows ImplementationvisualsProgress on resolving issues with dynamic shadows for 0.61 experimental.
SteamPlayer to Player Magazine Capacity Synchronizationbug fixAddressing synchronization issues with magazine capacity between players.
SteamCharacters Stuck in Weapon Raised Posebug fixFixing characters getting stuck in a weapon raised pose under certain conditions.
SteamNew Server Browser Introductionui uxIntroduction of a new server browser to address performance issues in the legacy version.
SteamPlayer Sounds Quieter than Environmentbug fixAddressing the issue of player sounds being significantly quieter than the environment and AI.
SteamDynamic Shadows ImplementationvisualsProgrammers are resolving issues with dynamic shadows for the 0.61 experimental build.
SteamCharacters Stuck on Laddersbug fixAddressing issues with characters getting stuck when climbing ladders.
SteamAnimation Issues Related to Swimmingbug fixAddressing animation issues that occur while swimming.
SteamMagazine Capacity Synchronizationbug fixFixing synchronization issues with player to player magazine capacity.
SteamCharacters Stuck in Weapon Raised Posebug fixFixing the issue of characters getting stuck in a weapon raised pose under certain conditions.
SteamClient Crash Related to Server Connectionbug fixFixing a client crash that occurs when connecting to a server.
SteamPlayer Sounds Volume Issuebug fixFixing player sounds being significantly quieter than environment and AI.
SteamShadow Display Issuesbug fixFixing certain walls and objects not displaying shadows at certain angles.
Steam - 2 eventsIntroduction of DayZ Security Issue Reportnew content
A new task type in the feedback tracker for reporting sensitive security issues in DayZ.
SteamIntroduction of DayZ Security Issue Reportnew contentA new task type in the feedback tracker for reporting sensitive security issues unrelated to general game bugs.
Steam - 45 eventsServer crash caused by animal behaviour fixedbug fixMilestoneSteamInfected being blocked by collision with corpses fixedbug fixSteamDynamic events visibility issue fixedbug fixSteamCharacter gear loss under certain crafting and connection scenarios fixedbug fixMilestoneSteamReload/Chambering animation issue fixedbug fixSteamUpdate of weapon sounds for new audio technologyaudio
All current firearms configured with new audio settings.
SteamDynamic shadows behavior correctedbug fixSteamInfected hit detection issues resolvedbug fixSteamDynamic shadows improvementsperformanceSteamDynamic spawning of Infected introducednew contentMilestoneProgramming team working on integrating animal spawning into this system.
SteamAudio configuration issues with interior and exterior surfaces fixedbug fixSteamClient freeze on server connection resolvedbug fixSteamNetwork synchronization improvements implementedgameplayMilestoneMajor rework of network code to improve player entity synchronization.
SteamNavMesh problems with Infected resolvedbug fixSteamUpdate of Weapon Sounds for New Audio Technology completedaudioAll current firearms configured.
SteamClient freeze on server connection resolvedbug fixSteamDynamic events not showing on client side fixedbug fixSteamClient crashes using Exp Debug window resolvedbug fixSteamPredators (Wolves) improvements in progressgameplayCautiously optimistic about network synchronization improvements.
SteamClient crashes when using Exp Debug window fixedbug fixSteamIsolated remaining issues with new synchronization systembug fixSteamServer delay in registering clients after connection fixedbug fixSteamNavMesh problems with Infected fixedbug fixSteamReload/Chambering not occurring when player initiates animation fixedbug fixSteamCharacter gear loss under certain scenarios fixedbug fixSteamMerge of New Audio Technology from Arma 3 Eden Update completednew contentReady for further testing on experimental branch.
SteamVirtual Machine exception related to containers resolvedbug fixSteamMerge of new audio technology from Arma 3 Eden Updatenew contentMilestoneTechnology successfully merged into DayZ branch.
SteamAudio configuration issues with interior and exterior surfaces fixedbug fixSteamDynamic shadows not behaving properly with certain geometry fixedbug fixSteamDynamic Spawning of Infected implementedgameplayProgramming team is working on animal spawning integration.
SteamServer Login Queue implementedgameplaySteamDynamic Shadows improvements implementedperformanceSteamClient-side control failures under certain animation states fixedbug fixSteamServer crash caused by animal behavior resolvedbug fixSteamChambered ammo not being depleted when firing fixedbug fixMilestoneThis was a significant issue.
SteamServer Login Queue feature addednew contentSteamChambered ammo depletion issue resolvedbug fixSteamClient-side control failures under certain animation states resolvedbug fixSteamIsolated remaining issues with new synchronization systembug fixSteamNetwork Synchronization Improvements madeperformanceMilestoneShould reduce position desynchronization and weird deaths.
SteamInfected hit detection issues fixedbug fixSteamInfected collision with corpses issue fixedbug fixSteamServer delay registering clients after initial connection resolvedbug fixSteamVirtual Machine exception related to containers resolvedbug fixSteam - 14 eventsCentral Economy Food Availability Adjustmentsbalance change
Slow reduction of non-perishable food availability to encourage alternative food sourcing methods.
SteamUpdate of Weapon Sounds with New Audio TechnologyaudioThree firearms left to be configured and mastered for the new audio technology from Arma 3.
SteamPredator (Wolves) ImprovementsaiProgress made on wolf synchronization and movement in multiplayer, still facing animation issues.
SteamDynamic Spawning of InfectedgameplayImplemented bulk spawning of infected in defined areas, with per-player infected spawning configuration in progress.
SteamDynamic Shadows from Point Source LightsvisualsDynamic shadows are now functioning at a base level, with ongoing issues being addressed.
SteamImprovements to Predator (Wolves) BehavioraiProgress made on wolf synchronization and movement in multiplayer, with ongoing issues being worked on.
SteamServer Login Queue Functional TestingperformanceFunctional testing of server login queue is complete, awaiting experimental push.
SteamDynamic Spawning of InfectedgameplayImplemented bulk spawning of infected in defined areas, with per-player infected spawning configuration being developed.
SteamUpdate of Weapon SoundsaudioThree firearms left to be configured and mastered with new audio technology from Arma 3.
SteamDynamic Shadows from Point Source LightsvisualsDynamic shadows functionality has been implemented, currently tracking issues.
SteamDesync Improvements for Player PositionperformanceAddressed desync issues for player position, aiming for smoother gameplay under heavy load.
SteamCentral Economy Food Availability Adjustmentsbalance changeSlow reduction of non-perishable food availability to encourage alternative food sourcing.
SteamDesync Improvements for Player Positionquality of lifeEnhancements made to reduce player position desync, aiming for smoother gameplay.
SteamServer Login Queue ImplementationperformanceFunctional testing of server login queue is complete, awaiting push to experimental.
Steam - 14 eventsUpdate of Weapon Soundsaudio
21 weapons have updated sounds with work continuing on remaining firearms.
SteamUpdate of Weapon Soundsaudio21 weapons have had their sounds updated for the new audio technology, with work continuing on remaining firearms.
SteamDynamic Changes to Economy ImplementedgameplayThe central loot economy allows for dynamic updating of item spawn rates and values without a patch.
SteamAdjustments to Firearm and Ammunition Tieringbalance changeChanges to the nominal values and availability of firearms and ammunition have been introduced.
SteamDynamic Changes to Economy ImplementedgameplayThe central loot economy allows for dynamic updating of item spawn rates and values without requiring a patch.
SteamServer Login Queue Feature ImplementedperformanceThe server login queue feature has been implemented and is under review by internal QA teams.
SteamServer Login Queue Feature ImplementedperformanceThe server login queue feature has been implemented and is under review with internal QA teams.
SteamNew Audio Technology Merged from Arma 3audioNew audio technology from the Arma 3 Eden Update has been fully implemented into DayZ.
SteamPredator AI (Wolves) Issues AddressedaiKey issues with predator AI, including navigation and damage application, are being worked on.
SteamDynamic Spawning of Infected ImplementedgameplayDynamic spawning of infected has been implemented into the internal branch.
SteamDynamic Spawning of Infected ImplementedaiDynamic spawning of infected has been implemented into the internal branch, with QA teams conducting initial passes.
SteamAdjustments to Firearm and Ammunition Tieringbalance changeChanges to the tiering and nominal values of firearms and ammunition have been introduced.
SteamPredator AI (Wolves) Issues AddressedaiKey issues with predator AI, including navigation and damage application, are currently being worked on.
SteamNew Audio Technology Merged from Arma 3audioNew audio technology has been fully implemented into DayZ, ensuring backwards compatibility with legacy sound technology.
Steam - 18 eventsResolution for Item Duplication Methodsbug fixSteamSpatial Orientation Fix for Vehiclesbug fix
Hotfix to ensure vehicles persist with correct directional orientation on server restart.
SteamFix for Known Server Crashesbug fixSteamAnimation State Issues Addressedbug fixSteamBody Temperature Mechanic AdjustmentsgameplayAdjustments made to body temperature calculations to better reflect autumn conditions.
SteamTent Lifetime Refresh Functionality Updatebug fixTent lifetime refresh is currently not functioning as intended; refresh by packing and unpacking tents.
SteamFix for Known Server Crashesbug fixSteamCooling Box Containers for Food StoragegameplayMilestoneNew containers will help carry food and blood bags in fresh condition.
SteamCharacter Gear Loss Bug Reproduction Steps Providedbug fixSteps to reproduce the bug where characters lose gear after swapping M4 handguards.
SteamTent Lifetime Refresh Functionality Updatebug fixTent lifetime refresh currently requires packing and unpacking to function correctly.
SteamIntroduction of Food PerishabilitygameplayMilestoneRaw meat and blood bags will become perishable, requiring refrigeration for storage.
SteamCooling Box Containers for Food StoragegameplayMilestoneNew containers to help carry food and blood bags in fresh condition.
SteamSpatial Orientation Fix for Vehiclesbug fixHotfix to resolve vehicle orientation not persisting on server restart.
SteamBody Temperature Mechanic AdjustmentsgameplayAdjustments made to body temperature calculations to better reflect environmental conditions.
SteamIntroduction of Food PerishabilitygameplayMilestoneRaw meat and blood bags will become perishable, requiring refrigeration for storage.
SteamAnimation State Issues Addressedbug fixSteamResolution for Item Duplication Methodsbug fixSteamImproved Server Configuration for Date and Timequality of lifeSeparating date and time in server config for better control over gameplay mechanics.
Steam - 18 eventsNew Renderer Implementednew contentMilestone
The new renderer has been implemented in version 0.60.
SteamUpcoming Features for 0.61new contentMilestoneFeatures include server login queue, new audio technology, updated weapon sounds, dynamic spawning of infected, and predators.
SteamNew Reload Mechanics Implementednew contentSteam60 Player-per-instance Implementednew contentSteamVehicle Location/Position Persistence Hotfix Plannedbug fixA hotfix is being worked on for vehicle location and position persistence.
Steam60 Player-per-instance Implementednew contentSupport for 60 players per instance has been implemented in version 0.60.
SteamNew Renderer Implemented in Version 0.60new contentMilestoneThe new renderer has been released on the Stable branch.
SteamContainer Lifetime Refresh Issue Hotfix Plannedbug fixA hotfix is being developed for the container lifetime refresh issue.
SteamRandomized Attachments & Items Implementednew contentSteamVehicle Location/Position Persistence Hotfix Plannedbug fixA hotfix is being worked on for vehicle location/position persistence.
SteamRandomized Attachments & Items Implementednew contentRandomized attachments and items have been added in version 0.60.
SteamKnown Duplication Methods Hotfix Plannedbug fixA hotfix is in progress for known duplication methods.
SteamAI Related Server Crash Hotfix Plannedbug fixMilestoneA hotfix is being worked on for the AI related server crash issue.
SteamKnown Duplication Methods Hotfix Plannedbug fixA hotfix is being worked on for known duplication methods.
SteamUpcoming Features for 0.61new contentMilestoneFeatures planned for 0.61 include server login queue, new audio technology, updated weapon sounds, dynamic spawning of infected, and predators.
SteamContainer Lifetime Refresh Issue Hotfix Plannedbug fixA hotfix is being worked on for container lifetime refresh issues.
SteamNew Reload Mechanics Implementednew contentNew reload mechanics have been introduced in version 0.60.
SteamAI Related Server Crash Hotfix Plannedbug fixA hotfix is being worked on for AI related server crashes.
Steam - 24 eventsFixed weapon attachments twitching out of syncbug fixSteamFixed known issues with infinite ammobug fixSteamResolved client black screen issue on launchbug fixSteamFixed weapon attachments desynchronizationbug fixSteamResolved infinite ammo known issuesbug fixSteamFixed login issues preventing character accessbug fixSteamResolved approximately 75% of known server crash causesbug fixSteamRestock values affecting global economy under testingbalance changeSteamFixed weapon chamber clearing issuebug fixSteamRestock values affecting global economy in testingbalance changeSteamServer memory usage issues in progressperformanceSteamServer memory usage issues under investigationperformanceSteamRandomized attachments and items implementednew contentMilestoneSteamFixed client black screen issue on launchbug fixSteamFixed clearing weapon chamber deleting chambered roundbug fixSteamFixed login prevention for charactersbug fixSteamRandomized attachments and items implementednew contentMilestoneSteamNew renderer implementednew contentMilestoneSteamNew renderer implementednew contentMilestoneSteamApproximately 75% of server crash causes resolvedbug fixSteam
- 44 eventsModifications to jamming functionalitybalance change
Dialed down dramatically pending future changes
SteamFixed player item loss when logging off while holding backpackbug fixSteamFixed character unable to see clothing after initial spawnbug fixSteamFixed roads visible through some objectsbug fixSteamFixed client stuck on black screen after launching PCbug fix50% of known causes are fixed, remaining in progress
SteamFixed client crash when connecting to a new serverbug fixSteamImplemented shadows from dynamic lightsvisualsSteamFixed several server crashes causing short server uptimebug fixSteamFixed roads visible through some objectsbug fixSteamImplemented randomized attachments and itemsnew contentSteamReplacement of legacy particle systemvisualsIncludes smoke, debris, blood, freezing breath, fires, etc.
SteamFixed character unable to see clothing after initial spawnbug fixSteamFixed players seeing others stuck in climbing animationbug fixSteamFixed error messages when picking up items with attachmentsbug fixSteamFixed client crash after exiting to Main Menubug fixSteamFixed several server crashes causing short server uptimebug fixSteamTweaked percentage chance for random items in civilian inventorybalance changeSteamFixed client crashes when navigating certain coastal citiesbug fixSteamFixed client crash after exiting to Main Menubug fixSteamConfigured new buildings for loot spawningnew contentSteamConfigured new buildings for loot spawninggameplaySteamFixed error messages when picking up items with attachmentsbug fixSteamReplacement of legacy particle systemvisualsIncludes smoke, debris, blood, freezing breath, fires, etc.
SteamFixed client crashes when navigating certain coastal citiesbug fixSteamFixed player item loss when logging off while holding backpackbug fixSteamFixed client crash when connecting to a new serverbug fixSteamModifications to jamming functionalitybalance changeDialed down dramatically pending future changes
SteamTweaked percentage chance for random items in civilian inventorybalance changeSteamImplemented randomized attachments and itemsgameplaySteamFixed client stuck on black screen after launching PCbug fix50% of known causes are fixed, remaining are in progress
SteamFixed players seeing others stuck in climbing animationbug fixSteam - 32 eventsFixed black screen issue on launchbug fix
Resolved client stuck on black screen after launching PC in some configurations.
SteamFixed player item loss when logging offbug fixAddressed player item loss when logging off while holding a backpack.
SteamFixed error messages when picking up items with attachmentsbug fixSteamAddressed several server crashes causing short uptimebug fixSteamDynamic Spawning of Infectednew contentMilestoneImplementation of dynamic spawning for infected characters.
SteamFixed item pickup error with attachmentsbug fixResolved error messages when picking up any item with attachments that has been placed on the ground.
SteamFixed client crashes in coastal citiesbug fixResolved client crashes when navigating certain coastal cities.
SteamFixed clothing visibility issuebug fixAddressed character unable to see their clothing after initial spawn and login.
SteamUpdate of weapon sounds for new audio technologynew contentMilestoneSteamFixed roads visible through some objectsbug fixSteamDynamic spawning of infected planned for 0.61new contentMilestoneSteamMerge of new audio technology from Arma 3 Eden Updatenew contentMilestoneSteamResolved player item loss when logging off while holding a backpackbug fixSteamResolved client crash when connecting to a new serverbug fixSteamFixed character unable to see clothing after initial spawnbug fixSteamAddressed client crash after exiting to Main Menu in certain configurationsbug fixSteamCorrected weapon attachments twitching out of syncbug fixSteamFixed client crashes when navigating certain coastal citiesbug fixSteamNew Audio Technology from Arma 3new contentMilestoneMerge of new audio technology from the Arma 3 Eden Update.
SteamFixed client crash when connecting to new serverbug fixResolved client crash when connecting to a new server.
SteamIntroduction of Predators (Wolves)new contentMilestoneAddition of predators, specifically wolves, to the game.
SteamFixed weapon attachments sync issuebug fixAddressed weapon attachments twitching randomly out of sync with weapon and player hands.
SteamNew debug logs rolled out for server crash analysisquality of lifeSteamFixed client crash after exiting to Main Menubug fixResolved client crash after exiting to Main Menu in some configurations.
SteamResolved client stuck on black screen after launching in certain configurationsbug fixSteamIntroduction of predators (Wolves) in 0.61new contentMilestoneSteamFixed climbing animation issuebug fixAddressed players seeing other players stuck in climbing animation in some situations.
SteamFixed players seeing others stuck in climbing animationbug fixSteam - 10 eventsPlayability of New UI Inventorygameplay
All remaining changes needed for the new UI inventory have been completed in preparation for .60 experimental.
SteamFPS Drop Issue Under Investigationbug fixMilestoneA 100% reproducible frame drop issue on limited hardware configurations is being addressed.
SteamResolved 'Stuck Magazines' Issuebug fixThe issue with magazines getting stuck has been resolved and is no longer reproducible.
SteamResolved 'Stuck Magazines' Issuebug fixThe issue with magazines getting stuck has been resolved and is no longer reproducible.
SteamAddressing FPS Drop on Limited Hardwarebug fixMilestoneA fix for a reproducible frame drop issue on limited hardware configurations is being verified.
SteamFixed 'Sliding Players' Issuebug fixAll reproducible methods for causing players to slide have been flagged and resolved.
SteamServer Crash Issue with Unconscious Playersbug fixMilestoneAn issue causing server crashes when unconscious players reconnect is being tracked and resolved.
SteamFixed 'Sliding Players' Issuebug fixAll reproducible methods for causing players to slide have been flagged and resolved.
SteamImprovements to New UI InventorygameplayAll remaining changes needed for the new UI inventory have been completed in preparation for .60 experimental.
SteamServer Crash Issue with Unconscious Playersbug fixMilestoneAn issue causing server crashes when unconscious players reconnect is being tracked down.
Steam - 14 eventsSliding Players Issuebug fix
Addressed a bug that caused players to become stuck in a sliding state regardless of their position.
SteamGraphical Options ConfigurationperformanceRolled out support for configuring initial required graphical options within the options menu for the new renderer.
SteamEnfusion Renderer UpdatesotherMilestoneImplemented MSAA and Alpha to Coverage, resolved all 'Must Fix' or 'Blocker' issues for version .60.
SteamNetwork Synchronization and Vehicle PhysicsperformanceOngoing focus on improving network synchronization and physics for vehicles.
SteamNew UI Inventory Playabilitybug fixResolved playability issues with the new UI as legacy UI support will not continue with the new Enfusion renderer.
SteamNew UI Inventory Playabilitybug fixResolved playability issues with the new UI inventory as legacy UI support will not continue.
SteamLoot Distribution Issuebug fixMilestoneResolved an issue causing globally spawned quantities of items to drop to around 3,000, significantly below acceptable levels.
SteamNetwork Synchronization and Vehicle PhysicsperformanceAddressed concerns regarding the network state of vehicles, with plans for future improvements.
SteamLoot Distribution Issuebug fixMilestoneResolved an issue causing globally spawned quantities of items to drop significantly below acceptable levels.
SteamEnfusion Renderer ImprovementsperformanceMilestoneResolved all 'Must Fix' or 'Blocker' issues for the Enfusion Renderer.
SteamStuck Magazines in Inventorybug fixFixed a bug where magazines could become 'stuck' during the reload process, causing inventory issues.
SteamSliding Players Issuebug fixAddressed a bug that caused players to become stuck in a sliding state regardless of their position.
SteamGraphical Options ConfigurationperformanceImplemented support for configuring initial graphical options within the options menu for the new renderer.
SteamStuck Magazines Issuebug fixFixed a problem where magazines could become stuck in the player's inventory during the reload process.
Steam - 10 eventsRenderer Blocking Issues ReducedperformanceMilestone
The list of blocker issues tied to the new Enfusion renderer has been cut in half, with optimizations made across Chernarus.
SteamCharacter Loading/Saving OptimizationnetworkProper character loading/saving is restored with network optimizations made in this area.
SteamInventory UI Improvementsui uxUser controls within the new inventory are now at parity with the old system, though some bugs remain.
SteamAutomated Performance Benchmarking ToolperformanceA new tool has been implemented to help isolate performance issues in specific areas of the map.
SteamRenderer Optimization ProgressperformanceThe list of blocking issues related to the new Enfusion renderer has been reduced significantly, with optimizations made.
SteamAutomated Performance Benchmarking ToolperformanceA new tool allows the environment team to isolate problematic areas of the map for performance improvements.
SteamReload Mechanics ConsistencygameplayThe QA team is addressing inconsistencies in the new reload mechanics for weapons.
SteamInventory UI Improvementsui uxUser controls within the new inventory are now at parity with the old system, though some blocking bugs remain.
SteamCharacter Loading/Saving OptimizationperformanceProper character loading/saving functionality has been restored with network optimizations.
SteamReload Mechanics UpdategameplayInconsistencies in the new reload mechanics are being addressed by the design and animation teams.
Steam - 15 eventsSurvivor GameZ VII Qualifiers Announcementnew content
Bringing back the Survivor GameZ e-sport for stress testing .60.
SteamReturn of The Survivor GameZseasonal eventMilestoneThe Survivor GameZ VII Qualifiers will stress test .60 before it hits stable.
SteamReload Mechanics Issuesbug fixAddressing functional hiccups in switching between magazines and the need to chamber twice before firing from a new magazine.
SteamIncreased Performance in CitiesperformancePerformance in cities increased by 50% from initial build.
SteamCharacter Loading/Saving Optimizationbug fixRewriting methods used to save and load character data to reduce unnecessary traffic.
SteamInventory UI Functional Paritybug fixWorking on resolving last few bugs blocking functional parity with the new UI after moving to Direct X 11.
SteamInventory UI Functional Paritybug fixWorking to achieve functional parity with the legacy UI in the new Direct X 11 interface.
SteamRenderer Settings UI Finalizationui uxFinalization of the in-game UI features including renderer settings.
SteamReload Mechanics OverhaulgameplayMilestoneManual bolt cycling, misfire, and jamming management being implemented for firearms.
SteamCleared Rendering Test PassvisualsCleared visual/rendering based bugs from the rendering test pass.
SteamNew Animation System and Player ControllergameplayPending changes tied to the new animation system and player controller will be discussed on official forums.
SteamCleared Visual/Rendering BugsvisualsCleared rendering test pass list of visual/rendering based bugs.
Steam.60 Build Optimization PassperformancePerformance in cities increased by 50% from initial build - optimization is ongoing.
SteamCharacter Loading/Saving Trafficbug fixRewriting methods used to save and load from the central hive to reduce unnecessary traffic.
Steam - 18 eventsOptimization of Major CitiesperformanceMilestone
Focusing on improving performance in major cities like Chernogorsk to achieve stable frame rates.
SteamChanges to Central EconomygameplayMilestoneAudit completed with changes to weapon tagging, vehicle spawn points, and initial attachments.
SteamCommunity Forum Transition Completequality of lifeDayZ.com forums are back online after a transition, improving community interaction.
SteamSimulweather/True Sky ImplementationvisualsNew weather and sky rendering technology implemented.
SteamNew Damage System DevelopmentgameplayMilestoneOngoing work on a new damage system to enhance gameplay mechanics.
SteamImplementation of New Renderer FeaturesvisualsMilestoneAll base renderer features have been implemented, enhancing visual quality.
SteamSimulweather/True Sky ImplementationvisualsNew weather and sky rendering technology has been implemented.
SteamCommunity Forum Transition Completequality of lifeDayZ.com forums are back online after a transition.
SteamFinalization of New Renderer Settings UI/Optionsui uxNew UI for renderer settings is being finalized.
SteamRandomized Weapon Attachments and AmmogameplayWeapons now spawn with random attachments and a chance to have varying amounts of ammo.
SteamChanges to Central EconomygameplayMilestoneAudit complete, with changes to weapon tagging and vehicle spawn points.
SteamRandom Attachments and Ammo for WeaponsgameplayWeapons now spawn with random attachments and a chance for magazines with random ammo.
SteamImplementation of New UIui uxMilestoneA new user interface is being implemented to improve player experience.
SteamOptimization of Major CitiesperformanceMilestoneFocusing on improving performance in major cities, particularly in Chernogorsk.
SteamFinalization of New Renderer Settings UIui uxFinal touches being made to the new UI for renderer settings and options.
SteamImplementation of New Renderer FeaturesvisualsMilestoneAll base renderer features have been implemented, enhancing the visual quality of the game.
Steam - 14 eventsInitial Implementation of New Renderer with DirectX 11new contentMilestone
The .60 build will feature the first implementation of the new renderer operating off of DirectX 11.
SteamArt/Skinning Work for Main Menu and Inventory Screenui uxThe design and art teams are working on the initial art and skinning for the Main Menu, Server Browser, and Inventory Screen.
SteamDynamic Control of Magazine Initial Spawn CapacitygameplayInitial ammo quantity for magazines is now controlled dynamically to increase global magazine quantity.
SteamOngoing Bug Fixing for New Rendererbug fixThe development team is focused on fixing visual and optimization related bugs in the new renderer.
SteamRandomization of Weapon AttachmentsgameplayMilestoneWeapons can now spawn with random attachments, enhancing gameplay variety.
SteamPerformance Gains Across Chernarus with New RendererperformanceSignificant performance improvements have been observed with the new renderer despite existing bugs.
SteamPerformance Gains Across ChernarusperformanceSignificant performance improvements have been observed with the new renderer despite existing bugs.
SteamChanges to Central Economy and Item SpawnsgameplayMilestoneImproved global item saturation and reduced occurrences of item spawns repeating within clusters of structures.
SteamOngoing Bug Fixing for New Rendererbug fixThe development team is focused on fixing bugs related to the new renderer and user interface.
SteamChanges to Central Economy and Item SpawnsgameplayMilestoneImprovements to item spawn distribution and randomization of vehicle part attachments and firearms.
SteamImproved Visual Fidelity with DirectX 11visualsVisual fidelity improvements are clearly visible compared to the legacy DirectX 9 client.
SteamInitial Implementation of New Renderer with DirectX 11new contentMilestoneThe first build of the new renderer operating off of DirectX 11 is being prepared for Early Access users.
SteamImproved Visual Fidelity with DirectX 11visualsVisual fidelity improvements are clearly visible compared to the legacy DirectX 9 client.
SteamDynamic Control of Magazine Spawn CapacitygameplayInitial ammo quantity for magazines is now controlled dynamically, increasing the global quantity of magazines.
Steam - 34 eventsCentral Hive/Servlet Package for DayZ Server Toolgameplay
Development of a central hive and servlet package for server tools.
SteamFinalizing Player Constructed Watch TowersgameplayMilestoneFinalizing gameplay design for player constructed watch towers.
SteamFinalizing Player Constructed FortificationsgameplayMilestoneFinalizing gameplay design for player constructed fortifications including tiers of walls and fences.
SteamClient Side Performance ImprovementsperformanceMilestoneObservations of outstanding client-side performance improvements with new renderer technology.
SteamExpanding Required Fluids and Parts for VehiclesgameplayExpansion of the requirements for fluids and parts needed for vehicles.
SteamCurrent Focus on Simulweather ImplementationvisualsMilestoneFocusing on the implementation of Simulweather (True Sky).
SteamPlayer Constructed Watch Towers Design FinalizationgameplayMilestoneFinalizing gameplay design for player constructed watch towers.
SteamCentral Economy Region Control & ToolsgameplayDevelopment of tools for central economy region control.
SteamOutstanding Client Side Performance ObservedperformanceMilestoneNotable improvements in client-side performance with new renderer technology.
SteamOptimization & Parallelization of RendererperformanceMilestoneOptimization and parallelization efforts for the game renderer.
SteamExpansion of Required Fluids and Parts for VehiclesgameplayExpanding the required fluids and parts necessary for vehicle operation.
SteamOptimization & Parallelization of RendererperformanceMilestoneOptimization and parallelization efforts for the game renderer.
SteamCentral Hive/Servlet Package for DayZ Server ToolgameplayDevelopment of a central hive/servlet package for the DayZ server tool.
SteamCurrent Focus on Dynamic LightsvisualsMilestoneFocusing on the implementation of dynamic lighting.
SteamCentral Economy Region Control & ToolsgameplayDevelopment of central economy region control and tools.
SteamCurrent Focus on Simulweather (True Sky) ImplementationvisualsMilestoneCurrent focus on implementing Simulweather (True Sky).
SteamCurrent Focus on Detailed Terrain ShadowsvisualsMilestoneFocusing on the implementation of detailed terrain shadows.
SteamAudit of Item Category and Tagging ConfigurationgameplayComplete audit of item category and tagging configuration for every spawnable item in the game.
SteamPlayer Constructed Fortifications Design FinalizationgameplayMilestoneFinalizing gameplay design for player constructed fortifications including tiers of walls and fences.
SteamComplete Audit of Item Category and Tagging ConfigurationgameplayAudit of every spawnable item in the game.
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