What changed in DayZ in 2018
249 updates · 55 main milestones · Jan 16, 2018 to Dec 13, 2018
- 4 eventsEarly Access Price Discountshop
DayZ is available for 15% off its Early Access price until the end of the Free Weekend.
Steam5 Year Anniversary CelebrationotherThe team will host a Live Stream on December 16th to celebrate the 5 year anniversary of DayZ.
SteamFree Weekend on Steamseasonal eventA Free Weekend event has started, allowing players to try DayZ for free.
SteamDayZ 1.0 Update Releaseddlc releaseMilestoneThe 1.0 update is now live on Steam, marking the end of the Early Access journey.
Steam - 5 eventsDayZ 1.0 Launch on December 13thnew contentMilestone
DayZ is leaving Early Access with a PC 1.0 update.
SteamReturn of Vehicles and Item Stashesnew contentMilestoneThe BETA introduced the return of the first vehicle and item stashes.
SteamReturn of Horticulturenew contentThe recent Experimental Update has returned horticulture to the game.
SteamRelease of Server Files and Modding SupportmoddingServer files have been released, enabling modding support.
Steam - 10 eventsVariety in Player Movement Soundsaudio
Added different sounds for movement with various clothing types and backpacks.
SteamServer Crashes and Vehicle Issuesbug fixMilestoneAddressing ongoing server crashes and issues with vehicles.
SteamFPS Drops InvestigationperformanceInvestigating reported FPS drops; players are encouraged to provide server information to assist in troubleshooting.
SteamHit Registration Fixesbug fixMilestoneFixed issues with inventory manipulation of magazines causing ghost bullets and problems with zeroing and reload during scoping.
SteamLighting Issues Debuggingbug fixOngoing work to improve day and night lighting problems, tone-mapping, luminosity, and excessive bloom.
SteamAnimation Polish PassvisualsPolished animations for items and added animations for sickness states.
SteamKeybinding UI Updateui uxNext update will include a new keybinding UI that is consistent with other in-game UI elements.
Steam - 7 eventsImprovements to Game and Network PerformancenetworkMilestone
Overall performance enhancements for better gameplay experience.
SteamMajor Map Rework for ChernarusvisualsMilestoneChernarus has been reworked to be more beautiful and detailed.
SteamShift to BETA Version 0.63systemMilestoneThe game has transitioned from version 0.62 to 0.63 BETA.
SteamMore Elaborate AI for Infected and AnimalsaiAI behavior for infected and animals has been improved.
SteamMassively Improved Implementation of Vehiclesnew contentMilestoneVehicles have received significant enhancements.
Steam - 10 eventsNew Vehicle Implementationnew contentMilestone
A new implementation of vehicles has been added to the game.
SteamIntroduction of New Base Building Featuresnew contentMilestoneAll new base building mechanics have been introduced in the Experimental BETA patch.
SteamServer Browser Overhaului uxThe server browser is being updated to improve user experience and server identification.
SteamImproved Key Bind Managementquality of lifeChanges to allow better management of key binds for players.
SteamTransition from 0.62 to 0.63gameplayVersion 0.63 is moving to the Stable branch, while 0.62 will become a legacy version.
SteamPlayer Restraining Feature Addednew contentMilestonePlayers can now restrain other players as part of the new gameplay mechanics.
SteamInitial Balance Pass Plannedbalance changeA balance pass is planned to address inconsistencies reported by players.
SteamRelease of DayZ Modding ToolsmoddingDayZ modding tools are now available for players to create and share mods.
SteamFix for Misaligned Gunsbug fixAddressed issues causing misalignment of guns when using vehicles or in prone position.
SteamAddressing FPS DropsperformancePlans to tackle FPS drop issues that have been affecting gameplay.
Steam - 8 eventsNew In-Game Map Implementationnew content
A detailed tourist map of Chernarus has been reintroduced with improved features.
SteamSound Design ImprovementsperformanceMajor improvements made to the overall sound design of the game.
SteamVehicle Improvementsbalance changeEnhanced controls, physics, and network synchronization for vehicles.
SteamCharacter Lifespan FeaturesgameplayNew features include character aging and soft skill learning.
SteamLifetime Issues with Constructed Objectsbug fixAddressing issues related to the lifetime of constructed objects in the game.
SteamModding Support and Steam Workshop Integrationnew contentMilestoneImplementation of modding tools and server files for community servers.
SteamIntroduction of Base Building Featuresnew contentMilestonePlayers can now build fences and watchtowers using construction kits and various materials.
SteamDynamic Loot Spawningquality of lifeIntroduction of dynamic spawning for various loot items like fruits and stones.
Steam - 5 eventsAdjustments to Nighttime Gameplaygameplay
Boosted brightness of light sources and adjusted dusk and dawn values to enhance nighttime experience.
SteamImproved Torch Refueling Processquality of lifeRefueling torches will be possible through a crafting user action without opening inventory in BETA.
SteamRefactor of Craftable TorchgameplayThe torch now has an attachment slot for rags to prolong burning time and can be refueled while burning.
SteamAddressing Hit Registration Issuesbug fixMilestoneInvestigating multiple causes for hit registration problems, including network messages and armor system issues.
SteamProlonging Torch Burning Time with Animal LardgameplayPlayers can coat torches with animal lard to extend burning time, useful for base builders.
Steam - 1 eventManhunt Event on September 29seasonal event
A community event hosted by Boydy with prizes, scheduled for September 29 at 9PM AST.
Steam - 11 eventsReworked Vehicle Networking Logicnetwork
Networking logic for vehicle synchronization has been reworked for better performance.
SteamImproved Animation System for PerformanceperformanceMilestoneNew LODs for the animation system will significantly improve client & server performance.
Steam3rd Person Camera Improvementsui uxEnhancements made to the 3rd person camera and character animations.
SteamUpcoming Experimental BETA with Vehicles and Base Buildingnew contentMilestoneThe next patch will introduce new content and features including vehicles and base building.
SteamImproved Flashlight Aiming AnimationvisualsFlashlight aiming has been improved to direct the light beam where the player is looking.
SteamFixes for AI Spawns on Offline DBbug fixAddressing bugs related to AI spawns on servers with offline databases.
SteamVehicle Physics Tweaksbalance changeOngoing adjustments to vehicle physics, including gearbox and tire friction.
SteamReworked Input System for Moddingquality of lifeThe input system has been reworked to allow for new actions and key binding options.
SteamPatch Deployed for Community Server Issuesbug fixA patch has been deployed to address issues plaguing community server administrators.
SteamNew and Updated Game SoundsaudioA range of new and updated sounds including rain, footsteps, and item interactions.
SteamVarious Bug Fixes for Experimental BETAbug fixNumerous bug fixes including iron-sights inaccuracy and damage system issues.
Steam - 3 eventsRelease of DayZ Server Filesnew contentMilestone
Players can now run their own servers on their own hardware and start modding.
SteamIntroduction of 100+ Slot ServersgameplayNew servers with over 100 slots available for players, catering to PvP gameplay.
SteamNew Map: Barrandiennew contentA new map based on a real location in the Czech Republic, measuring 420 km2.
Steam - 1 eventRelease of DayZ Server FilesmoddingMilestone
Players can now host their own DayZ servers with more customization options.
Steam - 8 eventsRelease of DayZ 0.63 Server Filesnew contentMilestone
Server files will be available for all DayZ players to host their own servers.
SteamFixed Firearm Damage Sanity Checkbug fixAddressed a bug causing bad hit registration due to firearm damage sanity check issues.
SteamIntroduction of Surrender and Restraint Systemsnew contentMilestoneNew mechanics allowing players to surrender and be restrained with specific animations.
SteamOptics ImprovementsgameplayEnhanced the implementation of looking through optics for better accuracy and control.
SteamResolved BattlEye Mass Kicking Issuebug fixMilestoneIdentified and resolved the issue causing mass kicks related to BattlEye.
SteamNetwork Code OptimizationsperformanceImplemented a large number of optimizations in network code to improve server performance.
SteamNew Stance Rules for Surrenderingbalance changePlayers can only walk while standing and turn in standing and crouched positions when surrendering.
SteamCommunity Feedback Acknowledgmentquality of lifeDevelopers express gratitude for community feedback and its importance in development.
Steam - 5 eventsServer Stability ImprovementsperformanceMilestone
Efforts are being made to improve server stability and address client crashes ahead of the Xbox release.
SteamFirst Look at DayZ Modding PlansmoddingIntroduction of modding for DayZ, projected as a PC exclusive feature integrated via Steam Workshop.
SteamKnown Issues for DayZ on Xboxbug fixMilestoneCommon issues identified for DayZ on Xbox include game crashes, inventory bugs, and UI scaling problems.
SteamDayZ Xbox Game Preview Release Announcementnew contentMilestoneDayZ will be released on Xbox Game Preview on August 29, 2018.
SteamTrial Version for DayZ on Xboxquality of lifeA one-hour free trial version will be available for players on Xbox Game Preview.
Steam - 11 eventsNew Engine and Tire Sounds Recordedaudio
New sounds recorded for vehicles, including engine and tire sounds for different surfaces.
SteamShooting Controller Feature ReintroducedaudioFeature silencing ambient sounds after gunfire reintroduced from Arma.
SteamFirearms Malfunction Feature AddedgameplaySupport for firearm malfunctions, including 'failure to eject' based on weapon condition.
SteamContinuous Interactions with ObjectsgameplayImplementation of continuous interactions with environment objects for improved gameplay.
SteamServer Performance OptimizationsperformanceMultiple optimizations implemented during Stress Test period, focusing on server FPS improvements.
SteamWeapon Swapping Animation SupportgameplaySupport for new weapon swapping animations is being implemented.
SteamBasic Leaning Mechanic ImplementedgameplayReintroduction of leaning in its basic form, with plans for further improvements.
SteamDropping Items Mechanic ReintroducedgameplayPlayers can drop items directly to the ground, with a new animation placeholder.
SteamBasic Weapon Changing System ImplementedgameplayBasic system for changing weapons has been implemented, currently supporting firearms.
SteamSelf-Restraint Mechanic Introducednew contentPlayers can now restrain themselves, blocking their inventory while allowing others to access it.
SteamNew Attack Animations for InfectedvisualsCreation and implementation of new attack animations for infected characters.
Steam - 8 eventsAmbient Sound Improvementsaudio
Coast ambience is now positional and sound occlusion for gunshots has been implemented.
SteamStability Issues Addressedbug fixMilestoneStability issues including crashes and VME asserts have been fixed.
SteamCommunity Server Communicationquality of lifeImproved communication for server owners regarding upcoming changes and management.
SteamShotgun Mechanics Overhauledbalance changeMilestoneBuckshots now spawn independent projectiles that can penetrate materials.
SteamFixed Client Freezesbug fixMilestoneResolved issues causing client freezes for 10+ seconds during specific player actions.
SteamIntroduction of Scopesnew contentMilestoneScopes have been implemented with new animations and visual effects.
SteamReturn of Vehiclesnew contentMilestoneVehicles are making a return with new animations for steering and entering/exiting.
Steam - 8 eventsReturn of the unconscious state and new weaponsnew contentMilestone
The unconscious state is making a comeback along with the M4A1 and Mosin rifles, plus numerous scopes.
SteamNumerous bug fixes for Chernarus terrainbug fixAddressed thousands of issues related to object placement and clipping in the environment.
SteamAdded female character voice supportaudioNew character sounds for various actions have been added, enhancing the audio experience.
SteamNew animations for item usagevisualsIntroduced new animations for using items like shovels, pickaxes, and improved light-emitting item animations.
SteamResolved database issues with 0.62bug fixFixed issues related to infinite spawn timers and incorrect character loading.
SteamFixed Blue Screen of Death crash issuesbug fixIdentified and fixed a crash issue caused by multiple external factors.
SteamImplementation of firearm scopesgameplayMilestoneScopes for firearms are being reintroduced, allowing for long-range combat and zeroing adjustments.
SteamImproved weapon and environmental soundsaudioUpdated sounds for weapons and environmental effects, including thunderstorm sounds.
Steam - 20 eventsNew Radial Menu for Gesturesnew content
Introduced a radial menu for new gestures to enhance interactions.
SteamJumping and Climbing Animation Setnew contentInitial animations for jumping and climbing are being introduced.
SteamReturn of Diseasesnew contentDiseases and their effects are returning, including player-to-player transmission.
SteamNew Features Finished for Experimental Phasenew contentHidden stash, CPR, Gestures, Repairing, UI Main Menu, Soft Skills, Environmental Exposure, Goat - Animal
SteamCharacter Unconsciousness Mechanicnew contentCharacters can fall unconscious due to shock, allowing for new interactions.
SteamNew Character Voice SoundsaudioImplemented breathing sounds, hit reactions, and sounds for holding breath while aiming.
SteamSoft Skills Implementationnew contentBasic specializations and improved crafting results are being introduced.
SteamHidden Stash Featurenew contentAbility to hide loot underground with new containers and shovels.
SteamEnvironmental Exposure Systemnew contentTemperature system is being tested to gather data on its effects.
SteamVoice Communication Systemnew contentNew voice communication options including radios and megaphones.
SteamBug Fixes in Reviewbug fixMilestoneCharacter Unconsciousness, Chambering Loop, Fireplace, Jump, UI Server Browser, Cooking, Weapon/Item Swap Action/Animation, Compass, Gathering Ambient Loot, Gathering Actions, Vehicles - Open/Close doors, Vehicles - Attach/Detach vehicle parts, Injured Animations
SteamNew Climbing and Jumping MechanicsgameplayPlayers can now jump over obstacles and climbing animations are being implemented.
SteamItem Repair Systemnew contentRepair items like Sewing kit and Duct tape are returning, affecting durability.
SteamNew Weapons: M4A1 and Mosinnew contentMilestoneTwo classic weapons are being added to the game.
SteamAI Sensors/Audibility/Visibility Updatenew contentExpanded stealth options with item weight and color affecting zombie perception.
SteamCloud and Rain Visual ImprovementsvisualsEnhanced visibility of clouds and raindrops, improved fog interaction, and adjustments to rain speed.
Steam - 7 eventsNew Central Economy System Implementedbalance changeMilestone
The new Central Economy (CE) system has been deployed to improve item spawn and cleanup dynamics.
SteamPolished Main Menu and Server Browser UIvisualsThe main menu and server browser UI have been polished for better user experience.
SteamImplementation of New Featuresnew contentNew features such as soft skills, fireplace, environmental exposure, and double barrel weapons are being implemented.
SteamCharacter Unconsciousness and CPR FeaturesgameplayNew gameplay mechanics including character unconsciousness and CPR have been introduced.
SteamNew Animal Behaviors and AnimationsgameplayNew animations and behaviors for sheep and goats have been added.
SteamFixes for Crashes and Locked Character Issuesbug fixA series of fixes aimed at addressing crashes and locked character issues are planned for the upcoming Stress Tests.
SteamBalota Airfield RedesigngameplayThe Balota airfield has been completely redesigned and demilitarized, transforming it into a local airstrip.
Steam - 9 eventsCentral Economy Loot Distribution Investigationbalance change
Ongoing investigation into loot distribution to ensure proper gameplay loop support.
SteamStability ImprovementsperformanceMilestoneIdentifying and addressing crashes and general game stability issues from the Stress Test.
SteamBleeding Treatment Visuals PostponedgameplayPostponing visual representation of bleeding particles due to ongoing implementation of the parent-child hierarchy.
SteamCharacter Locking Issuebug fixMilestoneTracking situations where a player character gets locked in a database, with a possible fix in the next Stress Tests.
SteamProne System ImprovementsgameplayAdding animations for crawling in prone on the back and finalizing the prone system.
SteamWeapon Switching Animations Implementationnew contentImplementing item switch animations and changing shoulder slots to allow carrying two long firearms or melee weapons.
SteamNew Close Combat AnimationsgameplayAdding new animations for the baseball bat to enhance close combat variation.
SteamObstacle Overcoming PrototypegameplayWorking prototype for jumping and adding animations for climbing over higher obstacles.
SteamHit Feedback AnimationgameplayAddressing the lack of animation feedback for projectile hits to improve gameplay experience.
Steam - 9 eventsIntroduction of Offline Mode for Testinggameplay
Players can now test the new features of DayZ in an offline mode.
SteamFix for Crosshair Issuesbug fixThe crosshair has been redesigned to improve visibility and usability.
SteamChanges to Hip Fire Mechanicsbalance changeHip fire accuracy has been adjusted to improve gameplay experience.
SteamFix for Distant Sound Issuesbug fixTweaks are being made to improve the audio experience related to distant sounds.
SteamImprovements to Inventory VisualsgameplayInventory visuals and functionality are being worked on to enhance user experience.
SteamQuick Slot Functionality Enhancementsquality of lifeQuick slots now allow for initiating crafting actions, improving inventory management.
SteamRecoil System Adjustmentsbalance changeRecoil patterns will be improved gradually for better weapon handling.
SteamFeedback on Aiming and Shooting MechanicsgameplayThe aiming down sights (ADS) mechanism is being refined based on player feedback.
SteamIntroduction of Advanced Firearms ManipulationgameplayNew mechanics for loading and using firearms have been implemented.
Steam - 8 eventsImproved Voice Communication Systemgameplay
Voice communication is now seamless with devices automatically switching based on battery status.
SteamIntroduction of Jumping Mechanicsnew contentJumping has been added to the game with its first iteration, with climbing to follow.
SteamOptimized Communication Device SystemperformanceServer optimizations for managing nearby communication devices to improve performance.
SteamNew Communication Devicesnew contentThree types of communication devices introduced: Personal Radios, Megaphones, and Public Address Systems.
SteamSound Filters for Communication Devicesquality of lifeSound filters have been added to differentiate between communication devices based on their type.
SteamFixed 500 bugs for Stress Testbug fixMilestoneApproximately 500 bugs have been fixed in preparation for the Stress Test, with 50 remaining.
SteamEnhanced Weapon Particle EffectsvisualsNew muzzle flash effects have been implemented for weapons, with future updates planned for bullet impact effects.
SteamResolved 10 critical crashesbug fixMilestoneDebugging efforts have resolved 10 crashes that were affecting internal playtests.
Steam - 17 eventsNew Indoor Sound Effectsaudio
Completion of the interior controller for weapons and character sound, including different sounds for indoor shooting and footsteps.
SteamIntroduction of 0.63 Stress Test Branchnew contentMilestoneA new 'Stress Test' branch will be created for public testing of 0.63, allowing players to participate in time-limited stress tests.
SteamAddressing Weapon Collision Issuesbug fixWork is ongoing to resolve issues related to weapon collisions with the environment and zombies.
SteamParticipation in PAX EastotherDayZ team will showcase the game at PAX East from April 5th to 8th.
SteamMelee Fight Sound RedesignaudioPlans to redesign sounds for melee attack animations and introduce new melee hit sounds.
SteamIntroduction of 0.63 Stress Test Branchnew contentMilestoneA new 'Stress Test' branch will be created for players to participate in time-limited stress tests.
SteamServer Load TestingperformanceMilestoneStress tests aim to evaluate server load and player capacity on servers.
SteamEnhancements to Climbing and Jumping MechanicsgameplayImprovements are being made to climbing and jumping to enhance traversal.
SteamFocus on Gunplay and Player SynchronizationgameplayThe first stress test will focus on the new implementation of gunplay and player synchronization.
SteamFocus on Gunplay and Player SynchronizationgameplayInitial stress tests will focus on the new implementation of gunplay and player synchronization.
SteamNew Sounds for Indoor Shooting and ReloadingaudioDifferent sound effects for indoor shooting and reloading have been implemented.
SteamServer Load TestingperformanceMilestoneStress tests will aim to evaluate server load and the maximum number of players per server.
SteamImproved Player Spawn Mechanicsquality of lifePlayers will spawn in concentrated locations with basic gear for testing.
SteamMelee Combat Sound RedesignaudioRedesign of sounds for melee attack animations and new melee hit sounds are in progress.
SteamImprovements to Climbing and Jumping MechanicsgameplayEnhancements are being made to climbing and jumping to improve traversal through the environment.
SteamAddressing Weapon Collision Issuesbug fixDevelopers are working on fixing issues related to weapon collisions with the environment and zombies.
Steam - 23 eventsLighting Configuration Updatesvisuals
Adjustments made to overall brightness and transitions in the game lighting.
SteamLadders Functionality Implementednew contentLadders are now fully functional on the player side, with animations for climbing and descending.
SteamUnconscious State PolishinggameplayInitial polishing phase for unconscious state animations and data is underway.
SteamIncreased Build Stabilitybug fixStability has improved significantly, with a focus on fixing crashes.
SteamLighting Configuration UpdatesvisualsImprovements to overall brightness and transitions in lighting.
SteamUser Actions and Animations Improvedquality of lifeEnhancements to user actions and animations for smoother gameplay.
SteamDynamic Ambient Sounds IntroducedaudioAmbient sounds now react to weather and location changes.
SteamUser Actions and Animations Improvedquality of lifeEnhancements to user actions and animations for smoother gameplay.
SteamUnconscious State PolishinggameplayBeginning of the polishing phase for unconscious state animations and data.
SteamNew Damage System Implementationbalance changeMilestoneFirst working implementation of a new damage system focusing on bleeding, penetration, and ballistics.
SteamWeapons and Melee Combat AnimationsgameplayProgress on melee combat animations and weapon functionality.
SteamIncreased Stabilitybug fixStability has improved significantly, with a focus on fixing crashes.
SteamLadders Functionality Implementednew contentLadders are now fully functional on the player side, with animations for climbing.
SteamServer Files for BETA ReleasesystemMilestonePlans to release DayZ Server Files with BETA, including a Linux version.
SteamDynamic Ambient SoundsaudioProgress on dynamic ambient sounds reacting to weather and location changes.
SteamSwimming Mechanics Addednew contentSwimming has been integrated into the character's basic movements.
SteamNew Damage System Implementationbalance changeMilestoneFirst working implementation of the new damage system including bleeding and ballistics.
SteamSwimming Mechanics Addednew contentSwimming has been integrated into the character's movement system.
SteamWeapons Animation UpdatesgameplayWork on melee combat animations and weapon handling is ongoing.
Steam - 14 eventsFootsteps and Cloth Sounds Updateaudio
Implementation of footsteps and cloth rustle sounds across all animations is ongoing.
SteamInfected AI OverhaulaiMilestoneThe infected AI is being reworked to improve behaviors, including better sensor use and melee combat.
SteamLadder Climbing Animation ImprovementsperformanceFinal touches are being applied to ladder animations and behavior for smoother interactions.
SteamNew Melee Combat ImplementationgameplayPlayers can now freely choose between light and heavy attacks instead of using predefined combos.
SteamIntroduction of Tourist Trailsnew contentMilestoneA new 200 km network of tourist trails has been added to the Chernarus map, enhancing navigation.
SteamDynamic Ambient Sounds UpdateaudioAn update to create a more dynamic and realistic soundscape is in progress.
SteamNew Melee Combat ImplementationgameplayPlayers can now freely choose between light and heavy attacks instead of predefined combos.
SteamDynamic Ambient Sounds OverhaulaudioAn update to create a more dynamic and realistic soundscape is in progress.
SteamCommunity Q&A Initiativequality of lifeA new tradition of answering community questions in Status Reports has been initiated.
SteamIntroduction of Tourist Trailsnew contentA new 200-kilometer network of tourist trails has been added to the Chernarus map.
SteamLadder Climbing Animation ImprovementsperformanceFinal touches are being applied to ladder animations and behavior for smoother interactions.
SteamFootsteps and Cloth Sounds UpdateaudioImplementation of footsteps and cloth rustle sounds into all animations is ongoing.
SteamCommunity Q&A Traditionquality of lifeA new tradition of answering community questions in every Status Report has been initiated.
SteamInfected AI ReworkaiThe infected AI is being reworked to improve behavior, including better stealth and search mechanics.
Steam - 19 eventsRemoval of Search Actions for Apples and Other Resourcesbalance change
Search actions for apples and other resources have been removed due to balance issues and visual inconsistencies.
SteamRefactoring of Vehicle SystemgameplayMilestoneWork has started on vehicles to improve player character integration and fix previous issues.
SteamDevelopment of Attachment SoundsaudioPrototype for different sounds based on character clothing and equipment is in progress.
SteamLadder Climbing ImplementationgameplayScript implementation for ladder climbing is in progress.
SteamAttachment Sounds DevelopmentaudioDeveloped a prototype for different sounds based on character attachments like clothing and backpacks.
SteamVehicle System RefactorgameplayMilestoneRefactoring vehicle system to improve player character interactions and eliminate dummy character issues.
SteamDynamic Ambient Loot Spawningnew contentMilestoneNew system for dynamic spawning of ambient loot like apples and rocks linked to static objects in the game.
SteamImprovements to Infected AI MechanicsaiRefactoring of sensory mechanics and combat for infected characters.
SteamMelee Combat EnhancementsgameplayNew heavy and light attack modes, evades, and bug fixes for melee combat.
SteamImplementation of Footstep SoundsaudioFootstep sounds have been synchronized with character animations for better immersion.
SteamFootstep Sound SynchronizationaudioImplemented footstep sounds synchronized with character animations.
SteamLadder Climbing ImplementationgameplayStarted working on a script to implement ladders in-game.
SteamProne Combat TweaksgameplayTweaked turn animations and fixed collision bugs related to prone combat.
SteamImprovements to Prone Combat MechanicsgameplayTweaks to turn animations and collision bugs related to prone combat.
SteamMelee Combat EnhancementsgameplayIntroduced new heavy and light attack modes, evades, and fixed targeting bugs in melee combat.
SteamInfected AI ImprovementsaiStarted work on enhancing infected AI with new sensory mechanics and movement animations.
SteamDynamic Ambient Loot Spawningnew contentImplemented a new system for dynamically spawning ambient loot such as apples and rocks linked to specific map objects.
Steam - 18 eventsTweaking Melee Combat Prototypegameplay
Adjustments to melee combat mechanics for better balance in damage and speed.
SteamLadder Climbing MechanicsgameplayMajor step in implementing ladder climbing, with script implementation ready to be activated.
SteamClient-Side Prediction of Inventory ActionsgameplayImplementation to prevent network lags during inventory management, currently fixing bugs introduced by this change.
SteamError Log Cleanupquality of lifeRegular cleanup of error logs to maintain readability and order.
SteamIntroduction of Watercourses in Chernarusnew contentMilestoneSignificant progress towards implementing proper watercourses, including streams and small rivers, enhancing the game's landscape.
SteamTweaking Melee Combat Prototypebalance changeAdjustments to damage and speed in the melee combat system.
SteamIntroduction of Watercourses in Chernarusnew contentMilestoneSignificant progress towards implementing proper watercourses, including streams and small rivers, enhancing the game's landscape.
SteamPolishing Prone MechanicsgameplayImprovements to prone mechanics, including weapon movement and ground collision adjustments.
SteamImprovements to Water VisualsvisualsEnhancements to visual quality of static water bodies and implementation of multiple water materials.
SteamClient Side Prediction of Inventory Actionsbug fixImplementation completed to prevent network lags during inventory management, currently fixing bugs introduced by this change.
SteamDynamic Item Spawn SystemgameplayPrototype stage for a system that spawns items like stones and mushrooms around players.
SteamPolishing Prone MechanicsgameplayImprovements to prone mechanics, including animations and weapon movement adjustments.
SteamNew Animations for Player CharactervisualsRecording of new animations for prone, combat, and ladder interactions.
SteamDynamic Item Spawn SystemgameplayPrototype stage for a system that spawns items like stones and mushrooms around players.
Steam3rd Person Camera Collision ImprovementsgameplayImprovements in camera collision prediction for better gameplay experience.
SteamImprovements to 3rd Person Camera CollisionsgameplayEnhancements in camera collision predictions for better gameplay experience.
SteamLadder Climbing MechanicsgameplayMajor steps towards implementing ladder climbing mechanics, with script implementation ready.
Steam