What changed in DayZ in 2018

249 updates · 55 main milestones · Jan 16, 2018 to Dec 13, 2018

  1. 4 events
    Early Access Price Discountshop

    DayZ is available for 15% off its Early Access price until the end of the Free Weekend.

    Steam
    5 Year Anniversary Celebrationother

    The team will host a Live Stream on December 16th to celebrate the 5 year anniversary of DayZ.

    Steam
    Free Weekend on Steamseasonal event

    A Free Weekend event has started, allowing players to try DayZ for free.

    Steam
    DayZ 1.0 Update Releaseddlc releaseMilestone

    The 1.0 update is now live on Steam, marking the end of the Early Access journey.

    Steam
  2. 5 events
    DayZ 1.0 Launch on December 13thnew contentMilestone

    DayZ is leaving Early Access with a PC 1.0 update.

    Steam
    Introduction of Base Buildingnew contentMilestone

    The premiere of base building in DayZ.

    Steam
    Return of Vehicles and Item Stashesnew contentMilestone

    The BETA introduced the return of the first vehicle and item stashes.

    Steam
    Return of Horticulturenew content

    The recent Experimental Update has returned horticulture to the game.

    Steam
    Release of Server Files and Modding Supportmodding

    Server files have been released, enabling modding support.

    Steam
  3. 10 events
    Gun Sounds Missingbug fix

    Fixing issues with missing gun sounds.

    Steam
    Variety in Player Movement Soundsaudio

    Added different sounds for movement with various clothing types and backpacks.

    Steam
    Server Crashes and Vehicle Issuesbug fixMilestone

    Addressing ongoing server crashes and issues with vehicles.

    Steam
    FPS Drops Investigationperformance

    Investigating reported FPS drops; players are encouraged to provide server information to assist in troubleshooting.

    Steam
    Hit Registration Fixesbug fixMilestone

    Fixed issues with inventory manipulation of magazines causing ghost bullets and problems with zeroing and reload during scoping.

    Steam
    Lighting Issues Debuggingbug fix

    Ongoing work to improve day and night lighting problems, tone-mapping, luminosity, and excessive bloom.

    Steam
    Animation Polish Passvisuals

    Polished animations for items and added animations for sickness states.

    Steam
    VOIP Issuesbug fix

    Fixes for voice over network issues.

    Steam
    Keybinding UI Updateui ux

    Next update will include a new keybinding UI that is consistent with other in-game UI elements.

    Steam
    New Infected Soundsnew content

    Introduction of new sounds for infected characters.

    Steam
  4. 7 events
    Improvements to Game and Network PerformancenetworkMilestone

    Overall performance enhancements for better gameplay experience.

    Steam
    Major Map Rework for ChernarusvisualsMilestone

    Chernarus has been reworked to be more beautiful and detailed.

    Steam
    Shift to BETA Version 0.63systemMilestone

    The game has transitioned from version 0.62 to 0.63 BETA.

    Steam
    Modding Support Introducedmodding

    Players can now use modding tools to create custom content.

    Steam
    More Elaborate AI for Infected and Animalsai

    AI behavior for infected and animals has been improved.

    Steam
    Introduction of Base Buildingnew contentMilestone

    Players can now build bases in the game.

    Steam
    Massively Improved Implementation of Vehiclesnew contentMilestone

    Vehicles have received significant enhancements.

    Steam
  5. 10 events
    New Vehicle Implementationnew contentMilestone

    A new implementation of vehicles has been added to the game.

    Steam
    Introduction of New Base Building Featuresnew contentMilestone

    All new base building mechanics have been introduced in the Experimental BETA patch.

    Steam
    Server Browser Overhaului ux

    The server browser is being updated to improve user experience and server identification.

    Steam
    Improved Key Bind Managementquality of life

    Changes to allow better management of key binds for players.

    Steam
    Transition from 0.62 to 0.63gameplay

    Version 0.63 is moving to the Stable branch, while 0.62 will become a legacy version.

    Steam
    Player Restraining Feature Addednew contentMilestone

    Players can now restrain other players as part of the new gameplay mechanics.

    Steam
    Initial Balance Pass Plannedbalance change

    A balance pass is planned to address inconsistencies reported by players.

    Steam
    Release of DayZ Modding Toolsmodding

    DayZ modding tools are now available for players to create and share mods.

    Steam
    Fix for Misaligned Gunsbug fix

    Addressed issues causing misalignment of guns when using vehicles or in prone position.

    Steam
    Addressing FPS Dropsperformance

    Plans to tackle FPS drop issues that have been affecting gameplay.

    Steam
  6. 8 events
    New In-Game Map Implementationnew content

    A detailed tourist map of Chernarus has been reintroduced with improved features.

    Steam
    Sound Design Improvementsperformance

    Major improvements made to the overall sound design of the game.

    Steam
    Vehicle Improvementsbalance change

    Enhanced controls, physics, and network synchronization for vehicles.

    Steam
    Character Lifespan Featuresgameplay

    New features include character aging and soft skill learning.

    Steam
    Lifetime Issues with Constructed Objectsbug fix

    Addressing issues related to the lifetime of constructed objects in the game.

    Steam
    Modding Support and Steam Workshop Integrationnew contentMilestone

    Implementation of modding tools and server files for community servers.

    Steam
    Introduction of Base Building Featuresnew contentMilestone

    Players can now build fences and watchtowers using construction kits and various materials.

    Steam
    Dynamic Loot Spawningquality of life

    Introduction of dynamic spawning for various loot items like fruits and stones.

    Steam
  7. 5 events
    Adjustments to Nighttime Gameplaygameplay

    Boosted brightness of light sources and adjusted dusk and dawn values to enhance nighttime experience.

    Steam
    Improved Torch Refueling Processquality of life

    Refueling torches will be possible through a crafting user action without opening inventory in BETA.

    Steam
    Refactor of Craftable Torchgameplay

    The torch now has an attachment slot for rags to prolong burning time and can be refueled while burning.

    Steam
    Addressing Hit Registration Issuesbug fixMilestone

    Investigating multiple causes for hit registration problems, including network messages and armor system issues.

    Steam
    Prolonging Torch Burning Time with Animal Lardgameplay

    Players can coat torches with animal lard to extend burning time, useful for base builders.

    Steam
  8. 1 event
    Manhunt Event on September 29seasonal event

    A community event hosted by Boydy with prizes, scheduled for September 29 at 9PM AST.

    Steam
  9. 11 events
    Reworked Vehicle Networking Logicnetwork

    Networking logic for vehicle synchronization has been reworked for better performance.

    Steam
    Improved Animation System for PerformanceperformanceMilestone

    New LODs for the animation system will significantly improve client & server performance.

    Steam
    3rd Person Camera Improvementsui ux

    Enhancements made to the 3rd person camera and character animations.

    Steam
    Upcoming Experimental BETA with Vehicles and Base Buildingnew contentMilestone

    The next patch will introduce new content and features including vehicles and base building.

    Steam
    Improved Flashlight Aiming Animationvisuals

    Flashlight aiming has been improved to direct the light beam where the player is looking.

    Steam
    Fixes for AI Spawns on Offline DBbug fix

    Addressing bugs related to AI spawns on servers with offline databases.

    Steam
    Vehicle Physics Tweaksbalance change

    Ongoing adjustments to vehicle physics, including gearbox and tire friction.

    Steam
    Reworked Input System for Moddingquality of life

    The input system has been reworked to allow for new actions and key binding options.

    Steam
    Patch Deployed for Community Server Issuesbug fix

    A patch has been deployed to address issues plaguing community server administrators.

    Steam
    New and Updated Game Soundsaudio

    A range of new and updated sounds including rain, footsteps, and item interactions.

    Steam
    Various Bug Fixes for Experimental BETAbug fix

    Numerous bug fixes including iron-sights inaccuracy and damage system issues.

    Steam
  10. 3 events
    Release of DayZ Server Filesnew contentMilestone

    Players can now run their own servers on their own hardware and start modding.

    Steam
    Introduction of 100+ Slot Serversgameplay

    New servers with over 100 slots available for players, catering to PvP gameplay.

    Steam
    New Map: Barrandiennew content

    A new map based on a real location in the Czech Republic, measuring 420 km2.

    Steam
  11. 1 event
    Release of DayZ Server FilesmoddingMilestone

    Players can now host their own DayZ servers with more customization options.

    Steam
  12. 8 events
    Release of DayZ 0.63 Server Filesnew contentMilestone

    Server files will be available for all DayZ players to host their own servers.

    Steam
    Fixed Firearm Damage Sanity Checkbug fix

    Addressed a bug causing bad hit registration due to firearm damage sanity check issues.

    Steam
    Introduction of Surrender and Restraint Systemsnew contentMilestone

    New mechanics allowing players to surrender and be restrained with specific animations.

    Steam
    Optics Improvementsgameplay

    Enhanced the implementation of looking through optics for better accuracy and control.

    Steam
    Resolved BattlEye Mass Kicking Issuebug fixMilestone

    Identified and resolved the issue causing mass kicks related to BattlEye.

    Steam
    Network Code Optimizationsperformance

    Implemented a large number of optimizations in network code to improve server performance.

    Steam
    New Stance Rules for Surrenderingbalance change

    Players can only walk while standing and turn in standing and crouched positions when surrendering.

    Steam
    Community Feedback Acknowledgmentquality of life

    Developers express gratitude for community feedback and its importance in development.

    Steam
  13. 5 events
    Server Stability ImprovementsperformanceMilestone

    Efforts are being made to improve server stability and address client crashes ahead of the Xbox release.

    Steam
    First Look at DayZ Modding Plansmodding

    Introduction of modding for DayZ, projected as a PC exclusive feature integrated via Steam Workshop.

    Steam
    Known Issues for DayZ on Xboxbug fixMilestone

    Common issues identified for DayZ on Xbox include game crashes, inventory bugs, and UI scaling problems.

    Steam
    DayZ Xbox Game Preview Release Announcementnew contentMilestone

    DayZ will be released on Xbox Game Preview on August 29, 2018.

    Steam
    Trial Version for DayZ on Xboxquality of life

    A one-hour free trial version will be available for players on Xbox Game Preview.

    Steam
  14. 11 events
    New Engine and Tire Sounds Recordedaudio

    New sounds recorded for vehicles, including engine and tire sounds for different surfaces.

    Steam
    Shooting Controller Feature Reintroducedaudio

    Feature silencing ambient sounds after gunfire reintroduced from Arma.

    Steam
    Firearms Malfunction Feature Addedgameplay

    Support for firearm malfunctions, including 'failure to eject' based on weapon condition.

    Steam
    Continuous Interactions with Objectsgameplay

    Implementation of continuous interactions with environment objects for improved gameplay.

    Steam
    Server Performance Optimizationsperformance

    Multiple optimizations implemented during Stress Test period, focusing on server FPS improvements.

    Steam
    Weapon Swapping Animation Supportgameplay

    Support for new weapon swapping animations is being implemented.

    Steam
    Basic Leaning Mechanic Implementedgameplay

    Reintroduction of leaning in its basic form, with plans for further improvements.

    Steam
    Dropping Items Mechanic Reintroducedgameplay

    Players can drop items directly to the ground, with a new animation placeholder.

    Steam
    Basic Weapon Changing System Implementedgameplay

    Basic system for changing weapons has been implemented, currently supporting firearms.

    Steam
    Self-Restraint Mechanic Introducednew content

    Players can now restrain themselves, blocking their inventory while allowing others to access it.

    Steam
    New Attack Animations for Infectedvisuals

    Creation and implementation of new attack animations for infected characters.

    Steam
  15. 8 events
    New Reload Sounds for MP133audio

    Added new reload sounds for the MP133 shotgun.

    Steam
    Ambient Sound Improvementsaudio

    Coast ambience is now positional and sound occlusion for gunshots has been implemented.

    Steam
    Stability Issues Addressedbug fixMilestone

    Stability issues including crashes and VME asserts have been fixed.

    Steam
    Community Server Communicationquality of life

    Improved communication for server owners regarding upcoming changes and management.

    Steam
    Shotgun Mechanics Overhauledbalance changeMilestone

    Buckshots now spawn independent projectiles that can penetrate materials.

    Steam
    Fixed Client Freezesbug fixMilestone

    Resolved issues causing client freezes for 10+ seconds during specific player actions.

    Steam
    Introduction of Scopesnew contentMilestone

    Scopes have been implemented with new animations and visual effects.

    Steam
    Return of Vehiclesnew contentMilestone

    Vehicles are making a return with new animations for steering and entering/exiting.

    Steam
  16. 8 events
    Return of the unconscious state and new weaponsnew contentMilestone

    The unconscious state is making a comeback along with the M4A1 and Mosin rifles, plus numerous scopes.

    Steam
    Numerous bug fixes for Chernarus terrainbug fix

    Addressed thousands of issues related to object placement and clipping in the environment.

    Steam
    Added female character voice supportaudio

    New character sounds for various actions have been added, enhancing the audio experience.

    Steam
    New animations for item usagevisuals

    Introduced new animations for using items like shovels, pickaxes, and improved light-emitting item animations.

    Steam
    Resolved database issues with 0.62bug fix

    Fixed issues related to infinite spawn timers and incorrect character loading.

    Steam
    Fixed Blue Screen of Death crash issuesbug fix

    Identified and fixed a crash issue caused by multiple external factors.

    Steam
    Implementation of firearm scopesgameplayMilestone

    Scopes for firearms are being reintroduced, allowing for long-range combat and zeroing adjustments.

    Steam
    Improved weapon and environmental soundsaudio

    Updated sounds for weapons and environmental effects, including thunderstorm sounds.

    Steam
  17. 20 events
    New Radial Menu for Gesturesnew content

    Introduced a radial menu for new gestures to enhance interactions.

    Steam
    Jumping and Climbing Animation Setnew content

    Initial animations for jumping and climbing are being introduced.

    Steam
    Return of Diseasesnew content

    Diseases and their effects are returning, including player-to-player transmission.

    Steam
    New Features Finished for Experimental Phasenew content

    Hidden stash, CPR, Gestures, Repairing, UI Main Menu, Soft Skills, Environmental Exposure, Goat - Animal

    Steam
    Character Unconsciousness Mechanicnew content

    Characters can fall unconscious due to shock, allowing for new interactions.

    Steam
    New Character Voice Soundsaudio

    Implemented breathing sounds, hit reactions, and sounds for holding breath while aiming.

    Steam
    Scopes Introductionnew content

    New scopes will be available based on the weapons in the game.

    Steam
    Soft Skills Implementationnew content

    Basic specializations and improved crafting results are being introduced.

    Steam
    Hidden Stash Featurenew content

    Ability to hide loot underground with new containers and shovels.

    Steam
    Environmental Exposure Systemnew content

    Temperature system is being tested to gather data on its effects.

    Steam
    CPR Abilitynew content

    Players can perform CPR on those with high shock values.

    Steam
    Voice Communication Systemnew content

    New voice communication options including radios and megaphones.

    Steam
    Bug Fixes in Reviewbug fixMilestone

    Character Unconsciousness, Chambering Loop, Fireplace, Jump, UI Server Browser, Cooking, Weapon/Item Swap Action/Animation, Compass, Gathering Ambient Loot, Gathering Actions, Vehicles - Open/Close doors, Vehicles - Attach/Detach vehicle parts, Injured Animations

    Steam
    New Climbing and Jumping Mechanicsgameplay

    Players can now jump over obstacles and climbing animations are being implemented.

    Steam
    Ambient Loot Systemnew content

    Loot will spawn based on player position and interactions.

    Steam
    Item Repair Systemnew content

    Repair items like Sewing kit and Duct tape are returning, affecting durability.

    Steam
    New Weapons: M4A1 and Mosinnew contentMilestone

    Two classic weapons are being added to the game.

    Steam
    AI Sensors/Audibility/Visibility Updatenew content

    Expanded stealth options with item weight and color affecting zombie perception.

    Steam
    Compass Featurenew content

    Introduction of a compass to aid navigation in Chernarus.

    Steam
    Cloud and Rain Visual Improvementsvisuals

    Enhanced visibility of clouds and raindrops, improved fog interaction, and adjustments to rain speed.

    Steam
  18. 7 events
    New Central Economy System Implementedbalance changeMilestone

    The new Central Economy (CE) system has been deployed to improve item spawn and cleanup dynamics.

    Steam
    Polished Main Menu and Server Browser UIvisuals

    The main menu and server browser UI have been polished for better user experience.

    Steam
    Implementation of New Featuresnew content

    New features such as soft skills, fireplace, environmental exposure, and double barrel weapons are being implemented.

    Steam
    Character Unconsciousness and CPR Featuresgameplay

    New gameplay mechanics including character unconsciousness and CPR have been introduced.

    Steam
    New Animal Behaviors and Animationsgameplay

    New animations and behaviors for sheep and goats have been added.

    Steam
    Fixes for Crashes and Locked Character Issuesbug fix

    A series of fixes aimed at addressing crashes and locked character issues are planned for the upcoming Stress Tests.

    Steam
    Balota Airfield Redesigngameplay

    The Balota airfield has been completely redesigned and demilitarized, transforming it into a local airstrip.

    Steam
  19. 9 events
    Central Economy Loot Distribution Investigationbalance change

    Ongoing investigation into loot distribution to ensure proper gameplay loop support.

    Steam
    Stability ImprovementsperformanceMilestone

    Identifying and addressing crashes and general game stability issues from the Stress Test.

    Steam
    Bleeding Treatment Visuals Postponedgameplay

    Postponing visual representation of bleeding particles due to ongoing implementation of the parent-child hierarchy.

    Steam
    Character Locking Issuebug fixMilestone

    Tracking situations where a player character gets locked in a database, with a possible fix in the next Stress Tests.

    Steam
    Prone System Improvementsgameplay

    Adding animations for crawling in prone on the back and finalizing the prone system.

    Steam
    Weapon Switching Animations Implementationnew content

    Implementing item switch animations and changing shoulder slots to allow carrying two long firearms or melee weapons.

    Steam
    New Close Combat Animationsgameplay

    Adding new animations for the baseball bat to enhance close combat variation.

    Steam
    Obstacle Overcoming Prototypegameplay

    Working prototype for jumping and adding animations for climbing over higher obstacles.

    Steam
    Hit Feedback Animationgameplay

    Addressing the lack of animation feedback for projectile hits to improve gameplay experience.

    Steam
  20. 9 events
    Introduction of Offline Mode for Testinggameplay

    Players can now test the new features of DayZ in an offline mode.

    Steam
    Fix for Crosshair Issuesbug fix

    The crosshair has been redesigned to improve visibility and usability.

    Steam
    Changes to Hip Fire Mechanicsbalance change

    Hip fire accuracy has been adjusted to improve gameplay experience.

    Steam
    Fix for Distant Sound Issuesbug fix

    Tweaks are being made to improve the audio experience related to distant sounds.

    Steam
    Improvements to Inventory Visualsgameplay

    Inventory visuals and functionality are being worked on to enhance user experience.

    Steam
    Quick Slot Functionality Enhancementsquality of life

    Quick slots now allow for initiating crafting actions, improving inventory management.

    Steam
    Recoil System Adjustmentsbalance change

    Recoil patterns will be improved gradually for better weapon handling.

    Steam
    Feedback on Aiming and Shooting Mechanicsgameplay

    The aiming down sights (ADS) mechanism is being refined based on player feedback.

    Steam
    Introduction of Advanced Firearms Manipulationgameplay

    New mechanics for loading and using firearms have been implemented.

    Steam
  21. 8 events
    Improved Voice Communication Systemgameplay

    Voice communication is now seamless with devices automatically switching based on battery status.

    Steam
    Introduction of Jumping Mechanicsnew content

    Jumping has been added to the game with its first iteration, with climbing to follow.

    Steam
    Optimized Communication Device Systemperformance

    Server optimizations for managing nearby communication devices to improve performance.

    Steam
    New Communication Devicesnew content

    Three types of communication devices introduced: Personal Radios, Megaphones, and Public Address Systems.

    Steam
    Sound Filters for Communication Devicesquality of life

    Sound filters have been added to differentiate between communication devices based on their type.

    Steam
    Fixed 500 bugs for Stress Testbug fixMilestone

    Approximately 500 bugs have been fixed in preparation for the Stress Test, with 50 remaining.

    Steam
    Enhanced Weapon Particle Effectsvisuals

    New muzzle flash effects have been implemented for weapons, with future updates planned for bullet impact effects.

    Steam
    Resolved 10 critical crashesbug fixMilestone

    Debugging efforts have resolved 10 crashes that were affecting internal playtests.

    Steam
  22. 17 events
    New Indoor Sound Effectsaudio

    Completion of the interior controller for weapons and character sound, including different sounds for indoor shooting and footsteps.

    Steam
    Participation in PAX Eastother

    DayZ team will be present at PAX East to showcase the game.

    Steam
    Introduction of 0.63 Stress Test Branchnew contentMilestone

    A new 'Stress Test' branch will be created for public testing of 0.63, allowing players to participate in time-limited stress tests.

    Steam
    Addressing Weapon Collision Issuesbug fix

    Work is ongoing to resolve issues related to weapon collisions with the environment and zombies.

    Steam
    Participation in PAX Eastother

    DayZ team will showcase the game at PAX East from April 5th to 8th.

    Steam
    Melee Fight Sound Redesignaudio

    Plans to redesign sounds for melee attack animations and introduce new melee hit sounds.

    Steam
    Introduction of 0.63 Stress Test Branchnew contentMilestone

    A new 'Stress Test' branch will be created for players to participate in time-limited stress tests.

    Steam
    Server Load TestingperformanceMilestone

    Stress tests aim to evaluate server load and player capacity on servers.

    Steam
    Enhancements to Climbing and Jumping Mechanicsgameplay

    Improvements are being made to climbing and jumping to enhance traversal.

    Steam
    Focus on Gunplay and Player Synchronizationgameplay

    The first stress test will focus on the new implementation of gunplay and player synchronization.

    Steam
    Focus on Gunplay and Player Synchronizationgameplay

    Initial stress tests will focus on the new implementation of gunplay and player synchronization.

    Steam
    New Sounds for Indoor Shooting and Reloadingaudio

    Different sound effects for indoor shooting and reloading have been implemented.

    Steam
    Server Load TestingperformanceMilestone

    Stress tests will aim to evaluate server load and the maximum number of players per server.

    Steam
    Improved Player Spawn Mechanicsquality of life

    Players will spawn in concentrated locations with basic gear for testing.

    Steam
    Melee Combat Sound Redesignaudio

    Redesign of sounds for melee attack animations and new melee hit sounds are in progress.

    Steam
    Improvements to Climbing and Jumping Mechanicsgameplay

    Enhancements are being made to climbing and jumping to improve traversal through the environment.

    Steam
    Addressing Weapon Collision Issuesbug fix

    Developers are working on fixing issues related to weapon collisions with the environment and zombies.

    Steam
  23. 23 events
    Lighting Configuration Updatesvisuals

    Adjustments made to overall brightness and transitions in the game lighting.

    Steam
    Ladders Functionality Implementednew content

    Ladders are now fully functional on the player side, with animations for climbing and descending.

    Steam
    Unconscious State Polishinggameplay

    Initial polishing phase for unconscious state animations and data is underway.

    Steam
    Increased Build Stabilitybug fix

    Stability has improved significantly, with a focus on fixing crashes.

    Steam
    Lighting Configuration Updatesvisuals

    Improvements to overall brightness and transitions in lighting.

    Steam
    User Actions and Animations Improvedquality of life

    Enhancements to user actions and animations for smoother gameplay.

    Steam
    Dynamic Ambient Sounds Introducedaudio

    Ambient sounds now react to weather and location changes.

    Steam
    User Actions and Animations Improvedquality of life

    Enhancements to user actions and animations for smoother gameplay.

    Steam
    4K UI Enhancementsbug fix

    Bug fixes for inventory actions and visuals in 4K resolution.

    Steam
    Unconscious State Polishinggameplay

    Beginning of the polishing phase for unconscious state animations and data.

    Steam
    4K UI Improvementsbug fix

    Bug fixes for inventory actions and visuals in 4K resolution.

    Steam
    New Damage System Implementationbalance changeMilestone

    First working implementation of a new damage system focusing on bleeding, penetration, and ballistics.

    Steam
    Refactor of Infected AIai

    Refactoring work on infected AI for improved stealth and combat.

    Steam
    Weapons and Melee Combat Animationsgameplay

    Progress on melee combat animations and weapon functionality.

    Steam
    Increased Stabilitybug fix

    Stability has improved significantly, with a focus on fixing crashes.

    Steam
    Ladders Functionality Implementednew content

    Ladders are now fully functional on the player side, with animations for climbing.

    Steam
    Server Files for BETA ReleasesystemMilestone

    Plans to release DayZ Server Files with BETA, including a Linux version.

    Steam
    Refactor of Infected AIai

    Refactoring of infected AI for improved stealth and combat behavior.

    Steam
    Dynamic Ambient Soundsaudio

    Progress on dynamic ambient sounds reacting to weather and location changes.

    Steam
    Swimming Mechanics Addednew content

    Swimming has been integrated into the character's basic movements.

    Steam
    New Damage System Implementationbalance changeMilestone

    First working implementation of the new damage system including bleeding and ballistics.

    Steam
    Swimming Mechanics Addednew content

    Swimming has been integrated into the character's movement system.

    Steam
    Weapons Animation Updatesgameplay

    Work on melee combat animations and weapon handling is ongoing.

    Steam
  24. 14 events
    Footsteps and Cloth Sounds Updateaudio

    Implementation of footsteps and cloth rustle sounds across all animations is ongoing.

    Steam
    Infected AI OverhaulaiMilestone

    The infected AI is being reworked to improve behaviors, including better sensor use and melee combat.

    Steam
    Ladder Climbing Animation Improvementsperformance

    Final touches are being applied to ladder animations and behavior for smoother interactions.

    Steam
    New Melee Combat Implementationgameplay

    Players can now freely choose between light and heavy attacks instead of using predefined combos.

    Steam
    Introduction of Tourist Trailsnew contentMilestone

    A new 200 km network of tourist trails has been added to the Chernarus map, enhancing navigation.

    Steam
    Dynamic Ambient Sounds Updateaudio

    An update to create a more dynamic and realistic soundscape is in progress.

    Steam
    New Melee Combat Implementationgameplay

    Players can now freely choose between light and heavy attacks instead of predefined combos.

    Steam
    Dynamic Ambient Sounds Overhaulaudio

    An update to create a more dynamic and realistic soundscape is in progress.

    Steam
    Community Q&A Initiativequality of life

    A new tradition of answering community questions in Status Reports has been initiated.

    Steam
    Introduction of Tourist Trailsnew content

    A new 200-kilometer network of tourist trails has been added to the Chernarus map.

    Steam
    Ladder Climbing Animation Improvementsperformance

    Final touches are being applied to ladder animations and behavior for smoother interactions.

    Steam
    Footsteps and Cloth Sounds Updateaudio

    Implementation of footsteps and cloth rustle sounds into all animations is ongoing.

    Steam
    Community Q&A Traditionquality of life

    A new tradition of answering community questions in every Status Report has been initiated.

    Steam
    Infected AI Reworkai

    The infected AI is being reworked to improve behavior, including better stealth and search mechanics.

    Steam
  25. 19 events
    Removal of Search Actions for Apples and Other Resourcesbalance change

    Search actions for apples and other resources have been removed due to balance issues and visual inconsistencies.

    Steam
    Refactoring of Vehicle SystemgameplayMilestone

    Work has started on vehicles to improve player character integration and fix previous issues.

    Steam
    Development of Attachment Soundsaudio

    Prototype for different sounds based on character clothing and equipment is in progress.

    Steam
    Camera Bug Fixesbug fix

    Fixed several bugs related to the camera and object collisions.

    Steam
    Ladder Climbing Implementationgameplay

    Script implementation for ladder climbing is in progress.

    Steam
    Attachment Sounds Developmentaudio

    Developed a prototype for different sounds based on character attachments like clothing and backpacks.

    Steam
    Vehicle System RefactorgameplayMilestone

    Refactoring vehicle system to improve player character interactions and eliminate dummy character issues.

    Steam
    Dynamic Ambient Loot Spawningnew contentMilestone

    New system for dynamic spawning of ambient loot like apples and rocks linked to static objects in the game.

    Steam
    Improvements to Infected AI Mechanicsai

    Refactoring of sensory mechanics and combat for infected characters.

    Steam
    Melee Combat Enhancementsgameplay

    New heavy and light attack modes, evades, and bug fixes for melee combat.

    Steam
    Implementation of Footstep Soundsaudio

    Footstep sounds have been synchronized with character animations for better immersion.

    Steam
    Footstep Sound Synchronizationaudio

    Implemented footstep sounds synchronized with character animations.

    Steam
    Ladder Climbing Implementationgameplay

    Started working on a script to implement ladders in-game.

    Steam
    Prone Combat Tweaksgameplay

    Tweaked turn animations and fixed collision bugs related to prone combat.

    Steam
    Improvements to Prone Combat Mechanicsgameplay

    Tweaks to turn animations and collision bugs related to prone combat.

    Steam
    Melee Combat Enhancementsgameplay

    Introduced new heavy and light attack modes, evades, and fixed targeting bugs in melee combat.

    Steam
    Infected AI Improvementsai

    Started work on enhancing infected AI with new sensory mechanics and movement animations.

    Steam
    Camera Bug Fixesbug fix

    Multiple bug fixes related to the camera and object collisions.

    Steam
    Dynamic Ambient Loot Spawningnew content

    Implemented a new system for dynamically spawning ambient loot such as apples and rocks linked to specific map objects.

    Steam
  26. 18 events
    Tweaking Melee Combat Prototypegameplay

    Adjustments to melee combat mechanics for better balance in damage and speed.

    Steam
    Ladder Climbing Mechanicsgameplay

    Major step in implementing ladder climbing, with script implementation ready to be activated.

    Steam
    Client-Side Prediction of Inventory Actionsgameplay

    Implementation to prevent network lags during inventory management, currently fixing bugs introduced by this change.

    Steam
    Error Log Cleanupquality of life

    Regular cleanup of error logs to maintain readability and order.

    Steam
    Introduction of Watercourses in Chernarusnew contentMilestone

    Significant progress towards implementing proper watercourses, including streams and small rivers, enhancing the game's landscape.

    Steam
    Tweaking Melee Combat Prototypebalance change

    Adjustments to damage and speed in the melee combat system.

    Steam
    Introduction of Watercourses in Chernarusnew contentMilestone

    Significant progress towards implementing proper watercourses, including streams and small rivers, enhancing the game's landscape.

    Steam
    Polishing Prone Mechanicsgameplay

    Improvements to prone mechanics, including weapon movement and ground collision adjustments.

    Steam
    Improvements to Water Visualsvisuals

    Enhancements to visual quality of static water bodies and implementation of multiple water materials.

    Steam
    Client Side Prediction of Inventory Actionsbug fix

    Implementation completed to prevent network lags during inventory management, currently fixing bugs introduced by this change.

    Steam
    Dynamic Item Spawn Systemgameplay

    Prototype stage for a system that spawns items like stones and mushrooms around players.

    Steam
    Polishing Prone Mechanicsgameplay

    Improvements to prone mechanics, including animations and weapon movement adjustments.

    Steam
    New Animations for Player Charactervisuals

    Recording of new animations for prone, combat, and ladder interactions.

    Steam
    Dynamic Item Spawn Systemgameplay

    Prototype stage for a system that spawns items like stones and mushrooms around players.

    Steam
    3rd Person Camera Collision Improvementsgameplay

    Improvements in camera collision prediction for better gameplay experience.

    Steam
    Improvements to 3rd Person Camera Collisionsgameplay

    Enhancements in camera collision predictions for better gameplay experience.

    Steam
    Error Log Cleanupbug fix

    Regular cleanup of error logs to maintain readability and order.

    Steam
    Ladder Climbing Mechanicsgameplay

    Major steps towards implementing ladder climbing mechanics, with script implementation ready.

    Steam