What changed in Deadlock in 2025
110 updates · 17 main milestones · Jan 17, 2025 to Nov 21, 2025
- 15 eventsMedic troopers changesbalance change
Medic troopers no longer have a passive healing pulse and now drop a medic pack upon death.
SteamSmall neutrals damage and respawn time adjustedbalance changeSmall neutrals damage increased by +15% and respawn time reduced from 180s to 120s.
SteamAdjusted Walker engagement rangesgameplayWalker engagement ranges reduced for attacks and stomps.
SteamFixed trooper clipping issuebug fixFixed a bug where troopers could clip into the world while running up stairs and over obstacles.
SteamTrooper bounty mechanics reworkedbalance changeMilestoneSouls now fall to the ground as orbs that players must pick up, with a capture radius of 18m.
SteamBase gun damage and growth increasedbalance changeBase gun damage and gun damage growth increased by 10% (excluding Paige).
SteamWalker HP and damage adjustmentsbalance changeWalker HP increased by 40% and stomp damage increased from 350 + 10% Max HP to 350 + 15% Max HP.
SteamAdded UI highlight for investment bonusesquality of lifeAdded a UI highlight to the 4800 reward row of the investment bonuses.
SteamNeutrals bounty and HP increasedbalance changeNeutrals bounty and HP increased by 10% and +15%, respectively.
Steam - 5 eventsCommunity Voting Statsother
Nearly 6 million votes were cast for hero selection, with notable statistics on individual participation.
SteamAura of Suffering MechanicgameplayVictor's Aura of Suffering affects nearby enemies, causing them to share in his pain.
SteamConclusion of Six Hero UpdatechangesVictor's release marks the end of the Six Hero Update rollout.
SteamIntroduction of Hero Victornew contentMilestoneVictor joins the roster, utilizing pain as power with unique abilities.
SteamVictor's Abilities OverviewgameplayVictor can harness pain into power, shocking himself to boost adrenaline and channeling damage into his Pain Battery.
Steam - 1 eventIntroduction of Drifter Heronew contentMilestone
A new hero named Drifter has been added to the game, featuring unique abilities like Bloodscent and Stalker's Mark.
Steam - 1 eventIntroduction of Hero Paigenew contentMilestone
Paige joins the Cursed Apple, bringing unique abilities like Conjure Dragons and Captivating Read.
Steam - 1 eventIntroducing The Doorman Heronew contentMilestone
The Doorman of The Baroness Hotel has been added as a new hero with unique abilities.
Steam - 1 eventIntroduction of New Hero: Billynew contentMilestone
Billy is a chaotic front-liner with unique abilities including Rising Ram, Bashdown, and Chain Gang.
Steam - 7 eventsHero Voting System IntroducedgameplayMilestone
Players can vote for the next hero to unlock after completing games, with new heroes releasing every two days.
SteamMina: New Hero Spotlightnew contentMilestoneMina is introduced as a glass cannon hero with unique abilities including Love Bites and Nox Nostra.
SteamCharacter Select Screen Overhaului uxMilestoneThe character select screen has received a major visual update along with visual improvements to existing heroes.
SteamMap Visual UpdatesvisualsVarious visual improvements and lighting changes have been made to the map.
SteamIntroduction of Six New Heroesnew contentMilestoneNew heroes include Mina the vampire, Billy the demonic goat, Paige, The Doorman, Victor the monster, and Drifter.
SteamBalance Adjustments Following Hero Releasesbalance changeBalance adjustments will be released in the days following each new hero's introduction.
SteamLaunch of The Hideoutui uxMilestoneThe Hideout replaces the existing Dashboard UI, allowing players to interact and access various functions while waiting for matches.
Steam - 42 eventsOptional Build Categoriesui ux
Build categories can now be marked as optional, affecting their display in the UI.
SteamBuild Tags Featureui uxIntroduced build tags to describe the theme of a build, allowing up to 3 tags per build.
SteamFixed Quickbuy Purchase Failuresbug fixSeveral bugs causing Quickbuy purchases to fail have been fixed.
SteamQuickbuy Queue UI Updateui uxNew larger Quickbuy queue UI added to manage items more effectively.
SteamReworked Tier BonusesshopTier bonuses in the shop are now based on total spend in a tree rather than individual item purchases.
SteamAir Acceleration IncreasegameplayAir acceleration increased to improve Wall Jump controls at lower speeds.
SteamNew Sounds for Patron TransformationsaudioAdded sounds for Patron transforming to weakened state.
SteamSuggested Imbue Target for Itemsui uxAbility to specify a suggested imbue target for items in a build.
SteamWalker HP Adjustmentsbalance changeAdjusted HP values for Side Walkers relative to Mid Walkers.
SteamSoul Orbs Claiming ChangesgameplaySoul orbs no longer automatically claim upon world collision.
SteamHealing Area Turrets Damage Increasebalance changeHealing area turrets' damage has been increased by 20%.
SteamCreate Build Button in Post-Gameui uxAdded a button to create a local unpublished build based on items purchased in the match.
SteamBase Design OverhaulworldMilestoneNew base design with significant changes to layout and structure.
SteamReworked Soul Orb Visual EffectsgameplayVisual effects for soul orbs have been reworked for clarity.
SteamDefault Quickbuy Hotkey Changeui uxThe default Quickbuy hotkey has been changed from 'Shift+B' to 'G'.
SteamFull Shop Rework with New ItemsshopMilestoneThe shop has been completely reworked, introducing many new items and changing item slot mechanics.
SteamPowerup Spawn Timing Changesbalance changePowerups now spawn at 5 minutes instead of 10 minutes.
SteamOuter Lane Walker Arena ChangesworldRemoved skybridges and adjusted pathways in the Outer Lane.
SteamNetworking ImprovementsnetworkAdded methods to smooth player jitter and improve hit registration.
SteamAdjusted Soul Gains for Losing Teambalance changeLosing team gains up to 25% more souls based on net worth delta.
SteamMid Lane Laning Area AdjustmentsworldLowered buildings and extended ropes in the Mid Lane area.
SteamBull/Bear Jungles ModificationsworldVarious changes including added ropes and lowered buildings in the jungles.
SteamTrooper Bounty Split Changesbalance changeTrooper bounty split has been adjusted for less effective economy in large groups.
SteamArt Pass for Various StructuresvisualsArt pass completed for multiple structures and interiors.
SteamSell Priority Value for Itemsui uxAdded a sell priority value for items in a build to manage Quickbuy slots.
SteamUniversal Item SlotsshopItem slots are now universal instead of tree specific, reducing total slot count from 16 to 12.
Steam - 35 eventsMap Layout RedesignworldMilestone
The map has been redesigned from 4 lanes to 3 lanes, with extensive changes to visuals, layouts, and pathways.
SteamDamage Visualization Improvementsui uxIncoming Damage UI now visualizes damage reduction and amplification.
SteamNew World Models and EffectsvisualsAdded new buildings, signage, and visual effects to enhance the world.
SteamMinimap and HUD Updatesui uxAdded player speaking indicator and updated minimap values and HUD elements.
SteamVoice Line UpdatesaudioUpdated voice lines for several heroes and added new taunts and interactions.
SteamDamage Report Enhancementsui uxDamage Report retains data from previous life and shows detailed breakdown of damage instances.
SteamTrooper Soul Generation Changebalance changeTroopers now generate souls when nearby, regardless of last hits, and no longer exhibit 'near death' flashing.
SteamWalker HP Increasesbalance changeSide Walkers HP increased from 5,175 to 7,000 and Mid Walkers HP increased from 8,000 to 9,000.
SteamGun Audio System UpdatesaudioUpdated audio system to balance powerful feel with ear fatigue and added early reflection acoustics.
SteamNew Sounds for Guardians and WalkersaudioAdded various sounds for tier 1 Guardians and Walkers including death sounds and attack sounds.
SteamBuild Creation Improvementsui uxPlayers can now create builds on the dashboard and via ability icons.
SteamClient Performance ImprovementsperformanceVarious performance enhancements including improved unit preloading and shader compilation.
SteamNeutral Soul Values Reducedbalance changeNeutral soul values reduced by 10% with increased overall camp count and frequency.
SteamTrooper Bounty Adjustmentbalance changeIncreased post-laning trooper bounty to match the previous 4 lane global economy.
SteamSinner's Sacrifice Buff Changesbalance changeSinner's Sacrifice no longer grants a random Golden Statue buff and now has a timing window for buffs based on melee type.
SteamNetcode ImprovementsnetworkMilestoneVarious netcode improvements including increased tick rate and enhanced server lag compensation.
SteamHolliday Ability Damage Adjustmentsbalance changeBounce Pad and Spirit Lasso damage reduced from 120 to 90.
SteamQuickbuy System Improvementsui uxAdded ability to right-click to add all items in a category to Quickbuy queue and fixed several bugs.
SteamNeutral Camp Respawn Time Reducedbalance changeSmall and Mid Neutral Camp respawn times reduced from 4 to 3 minutes and 6 to 5 minutes respectively.
SteamSoul Visual Effect AddedvisualsGaining souls from kills now shows a visual effect of souls flying towards the player.
SteamShop Item Purchase Bug Fixesbug fixFixed bugs related to item purchasing and search box clearing.
SteamLighting and Shadow ImprovementsvisualsImproved blending of character and world shadows and enhanced lighting on city backdrop.
SteamFlex Slot Requirements Changedbalance changeReduced requirements for flex slots from 3 Guardians to 2, and from 2 Walkers to 1.
SteamHero Testing Terminology Updateui uxChanged all language around 'Hero Sandbox' to 'Hero Testing'.
SteamExplore Map Feature Addednew contentA new feature called 'Explore Map' allows players to test movement and navigation in an empty city.
SteamSprint Speed and Disable Duration Adjustmentsbalance changeDefault sprint speed increased and disable durations reduced for both heroes and non-heroes.
SteamCustom Match Settings Default Changeui uxCustom Match settings now default to the last used settings.
SteamSoul Orb Changesbalance changeSoul Orb lifetime reduced, denies changed to 50/50%, physical radius increased by 10%, and horizontal movement reduced.
SteamDLSS and FSR UpgradesperformanceMilestoneAdded support for DLSS and upgraded FSR2 to FSR3 for improved performance and visual quality.
Steam - 2 eventsConclusion of the Winter Eventseasonal event
The Winter Event has concluded, with players' achievements recorded on their profile pages.
SteamIntroduction of New Heroes: Holliday, Vyper, Calico, and The Magnificent Sinclairnew contentMilestoneFour new heroes added to matchmaking, each with unique abilities and gameplay styles.
Steam