What changed in Deadlock in 2026
223 updates · 13 main milestones · Jan 22, 2026 to Jul 30, 2026
- 11 eventsUpdated Ranks and Badgesgameplay
Each Rank now has 6 Subranks, including new ranks such as Obscurus and Eternus.
SteamMatchmaker ImprovementsperformanceImprovements made to the matchmaker for better team compositions and hero selection.
SteamRanked Mode Eligibility RequirementsgameplayPlayers must have at least 60 wins in Standard Mode and 15 wins with a hero to queue for Ranked Mode.
SteamLeaver Penalties ImplementationgameplayNew penalties for players who abandon games, including timeout and low priority games.
SteamRank Points SystemgameplayMilestonePlayers earn or lose Rank Points based on match outcomes, with specific thresholds for promotions.
SteamPre-game Hero Selection and AdjustmentsgameplayPlayers can change their hero in a new pre-game phase to improve team composition.
SteamCalibration Phase for Ranked ModegameplayPlayers will undergo a calibration phase of 8 games to determine their initial Rank.
SteamLeaderboard Requirements UpdategameplayChanges to leaderboard requirements, including increased game count for global and hero-specific leaderboards.
SteamStandard Mode RevampgameplayStandard Mode allows for unranked play without restrictions on party size or skill spread.
SteamIncreased Number of Banned HeroesgameplayThe number of heroes banned in Ranked games has increased from 2 to 3.
SteamIntroduction of Ranked ModegameplayMilestonePlayers can now queue for competitive games in Ranked Mode, with higher stakes and skill-based matchmaking.
Steam - 54 eventsGraves Grasping Hands immobilize duration reducedbalance change
Immobilize duration reduced from 1.25s to 1s
SteamRift Troopers Melee Resistance addedbalance changeRift Troopers now have Melee Resistance (25%)
SteamUrn Runner Stamina Recovery increasedbalance changeStamina Recovery increased from +15% to +25%
SteamScourge Max Health Per Second reducedbalance changeMax Health Per Second reduced from 2.6% to 2.5%
SteamDrifter Bullet damage per boon reducedbalance changeBullet damage per boon reduced from +0.616 to +0.49
SteamUrn talking sound distance increasedbalance changeSound distance increased for easier hearing of nearby Urn Runner
SteamRift Troopers spawn interval increasedbalance changeSpawn interval increased from every 0.3s to 0.5s
SteamYamato Flying Slash T3 Charge Delay increasedbalance changeCharge Delay increased from 3s to 4s
SteamGraves Jar of Dead T1 heal spirit scaling increasedbalance changeHeal spirit scaling increased from 0.1 to 0.16
SteamYamato Flying Slash T3 Ally Targeting requires alt cast inputbalance changeSteamBilly Rising Ram T3 spirit scaling reducedbalance changeSpirit scaling reduced from 0.035 to 0.03
SteamUrn Runner sprint bonus reducedbalance changeSprinting bonus reduced from +2m to 0, trailing bonus reduced from +7m to +5m
SteamMirage Fire Scarabs T3 spirit scaling reducedbalance changeSpirit scaling reduced from +0.17 to +0.13
SteamShiv Serrated Knives T3 spirit scaling reducedbalance changeSpirit scaling reduced from +0.09 to +0.07
SteamUrn talking frequency increasedbalance changeTalking frequency increased from every 8s to every 6s
SteamRift Troopers max comeback count increasedbalance changeMax comeback count increased from 12 to 14
SteamRift Troopers Spirit Resist addedbalance changeRift Troopers now have Spirit Resist (30/35/40/45%)
SteamMirage Dust Devil T3 spirit scaling reducedbalance changeSpirit scaling reduced from +1 to +0.6
SteamGraves Borrowed Decree T1 changedbalance changeChanged from '-15s Cooldown' to '-15s Cooldown and +25% Ghoul Speed'
SteamGraves Essence Theft now procs from melee hitsbalance changeSteamShiv Slice and Dice spirit scaling reducedbalance changeSpirit scaling reduced from 1.44 to 1.2
SteamUnstable Rift comeback resist aura radius increasedbalance changeAura radius increased from 20m to 35m
SteamShiv Killing Blow Health Threshold reducedbalance changeHealth Threshold reduced from 20% to 18%
SteamShiv Bloodletting T2 Damage Cleared increasedbalance changeDamage Cleared increased from 35% to 40%
SteamDoorman Bullet damage rescaledbalance changeBullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
SteamGraves Borrowed Decree T2 changedbalance changeChanged from '+25% Ghoul Speed and +10s Duration' to '-0.3s Time to Spawn and +10s Duration'
SteamShiv Killing Blow T3 Health Threshold increasedbalance changeHealth Threshold increased from +8% to +10%
SteamHolliday Powder Keg spirit scaling reducedbalance changeSpirit scaling reduced from 1.2 to 1.05
SteamObjectives bounty split for nearby heroes reducedbalance changeBounty split reduced from 40% to 30%
SteamViscous Splatter T3 spirit scaling reducedbalance changeSpirit scaling reduced from +1.0 to +0.9
Steam - 5 eventsShiv Slice and Dice Damage Increasebalance change
Shiv's Slice and Dice damage increased from 60 to 75.
SteamShiv Killing Blow T3 Health Threshold Reductionbalance changeShiv's Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%.
SteamShiv Slice and Dice Spirit Damage Restorationbalance changeShiv's Slice and Dice is back to doing spirit damage and reducing Spirit Resistance from enemies.
Steam - 32 eventsRift Troopers Spawn Mechanicsgameplay
The team that secures the Unstable Rift now has a wave of 5 Rift Troopers sent down from the rift location.
SteamVarious Character Changesbalance changeMultiple character-specific changes including cooldown adjustments and damage scaling.
SteamStreet Brawl Zipline Lock Fixbug fixStreet Brawl no longer locks you out of getting off the zipline in the first few seconds.
SteamUnstable Rift Comeback Bonuses ScalinggameplayUnstable Rift comeback bonuses now scale linearly based on the amount of NW they are trailing.
SteamBoon Reward Table Reworkedbalance changeReworked Boon reward table with health per boon reduced by 5%.
SteamRespawn Ramp Changesbalance changeRespawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m.
SteamUnstable Rift Start Time ChangesgameplayUnstable Rift no longer requires an Urn delivery to trigger the start of the event. It now has a variable start time of +/- 1 minute.
SteamUrn Deposit MechanicsgameplayUrn is deposited immediately at the drop off point with a bounty value.
SteamMinimap Reveal for Unstable Rift ZonegameplayAny players in the Unstable Rift Zone are now revealed on the minimap.
SteamDash Jump Distance and Vertical Impulse Increasedquality of lifeDash Jump distance increased from 18m to 19m; vertical impulse increased from 400 to 425.
SteamUnstable Rift Spawn Interval IncreasedgameplayUnstable Rift spawn interval increased from every 6 minutes to every 7 minutes.
SteamShop Item Preview Feature Addedui uxHovering an item in the shop now shows you a preview for your investment bars.
SteamUrn Running as New ObjectivegameplayUrn running is now its own objective, spawns on either end of the map.
SteamUnstable Rift Bounty Increasedbalance changeUnstable Rift bounty increased by 35% to account for the loss with no urn runner bounty.
SteamGuardian and Walker Bounty Reducedbalance changeGuardian bounty reduced from 1500 to 1250; Walker bounty reduced from 4000 to 3500.
SteamUrn Runner Mechanics ChangesgameplayUrn runner is no longer revealed and cannot be manually dropped.
SteamFirst Blood and Base Kill Bounty Reducedbalance changeFirst blood bounty reduced from 150 to 125; Base kill bounty reduced from 250 to 200.
SteamMinimum Unsecured Souls Drop Reducedbalance changeMinimum unsecured souls allowed to drop reduced from 150 to 50 + 5/min.
SteamUrn Movement ChangesgameplayAfter 3 Minutes from spawn, the Urn will start walking very slowly towards the deposit location.
SteamToxic Bullets Bleed Damage Increasedbalance changeToxic Bullets bleed damage increased from 1.7% to 1.9%.
SteamUrn Bounty Decay MechanicgameplayUrn bounty value starts decaying after 45s from being picked up.
SteamRethemed King of the Hill to Unstable Riftnew contentKing of the Hill objective has been rethemed and renamed to 'Unstable Rift'.
SteamDash Jump Input Window Increasedquality of lifeDash Jump input window increased from 0.2s to 0.25s duration.
SteamRift Troopers Health and Damage IncreasegameplayRift Troopers spawn with 100% extra health and damage, growing slightly per event.
SteamCursed Relic Damage Penalty Increasedbalance changeCursed Relic damage penalty increased from -10% to -14%.
SteamEnhanced Components Fixbug fixFixed Enhanced Sharpshooter and Enhanced Spiritual Overflow not maintaining the bonuses from their enhanced components.
Steam - 13 eventsIncreased Damage Run Timegameplay
Increased time allowed to run the urn before taking damage by 10s.
SteamUrn Runner Bonus Bounty Adjustmentbalance changeUrn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit.
SteamUrn Progress TimeoutgameplayIf Urn has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky.
SteamTrailing Team Sprint Speed Bonus Increasebalance changeTrailing team sprint speed bonus increased from +4m to +5m.
SteamDrop Off Location ChangegameplayDrop off location is now above the bridges on the side lanes, rather than below.
SteamOverall Urn Bounty Reductionbalance changeUrn overall bounty reduced by 20% (unreduced for trailing team).
SteamFixed Progress RategameplayProgress rate is fixed regardless of the number of allies in the area.
SteamSimultaneous Progress for Both TeamsgameplayBoth teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle.
SteamProgress Duration AdjustmentsgameplayProgress duration for favored/neutral/unfavored is 6/12/18s.
SteamUrn Comeback Resistance Aura Reductionbalance changeUrn comeback resistance aura reduced from 60m to match the 20m progress radius.
SteamUrn Comeback Resistance Buffbalance changeUrn comeback resistance now grants +35% Debuff Resistance in addition to the 35% Bullet and Spirit Resistance.
SteamReworked Urn MechanicsgameplayDelivering the urn now starts a king of the hill style capture point.
Steam - 21 eventsVictor: Shocking Reanimation T3 Cooldown Reductionbalance change
Cooldown reduced from -130s to -120s
SteamMcGinnis: Heavy Barrage T3 Damage Per Rocket Reductionbalance changeDamage per rocket reduced from +18 to +15
SteamYamato: Power Slash Spirit Scaling Reductionbalance changeSpirit scaling reduced from 2.1 to 1.85
SteamGraves: Jar of Dead Damage Reductionbalance changeDamage reduced from 20 + 0.31/spirit to 17 + 0.27/spirit
SteamApollo: Itani Lo Sahn Spirit Scaling Increasebalance changeSpirit scaling increased from 2.3 to 2.6
SteamApollo: Disengaging Sigil T2 Fire Rate Increasebalance changeIncreased from +20% Fire Rate to +30%
Steam - 22 eventsUrn runner bonus for being behindbalance change
Urn runner when behind now gains +35% Bullet and Spirit Resist for themselves only
SteamUrn drop off point relocatedgameplayUrn drop off point is moved from the above bridge in the mid lane to under the bridge in the side lane
SteamUrn runner sprint ability changesgameplayUrn runner no longer has sprint disabled and now has max sprint acceleration
SteamUrn pickup spot relocatedgameplayUrn pickup spot is now where the old comeback drop off spots were for when your team is behind
SteamUrn timer extension when contested increasedbalance changeUrn timer extension when contested increased from 1.25s to 3s
SteamImmediate Urn return conditiongameplayIf the Urn held timer is over 45s, the next time it is dropped it will immediately run back home if there are no nearby enemies.
SteamPickup prevention time adjustmentbalance changeYou are no longer prevented from picking up the urn for 12s after it is dropped after the previous 50s team held timer
SteamUrn return conditions reworkedgameplayThe conditions for when the Urn decides to run back home have been reworked. The Urn will now stay in place on the ground as long as there are enemies in a 40m radius. If there are no enemies, then the Urn will wait up to 13s if there is a friendly player in a 40m radius.
SteamUrn comeback bullet and spirit resist auras reducedbalance changeUrn comeback bullet and spirit resist auras reduced from 50% to 35%
SteamParrying a trooper cooldown changebalance changeParrying a trooper no longer resets your parry cooldown (however it won't end your parry early like a hero hit does)
SteamVarious urn holding timers adjustedbalance changeVarious smaller urn holding timers and variables adjusted to account for the new location
SteamUrn held timer adjustment on pickupbalance changeUrn will now always add at least 2s to the team 30s held timer limit anytime it is picked up, even if it is instantly dropped
SteamExtra sprint for behind team Urn runnergameplayUrn runner for the team that is behind now gains an extra +4m Sprint
SteamFixed Urn runner's extra sprint bonus issuebug fixFixed the trailing team Urn runner's extra sprint bonus not working properly
SteamUrn runner stat boostsgameplayUrn runner now gains +2m Sprint, +1 Stamina, +10% Dash Distance and +15% Stamina Regen
SteamUrn aura change when carried or droppedbalance changeUrn no longer provides the +35% Bullet and Spirit Resist aura for the behind team when it is being carried or dropped. The aura is now only active when it is being deposited.
SteamUrn damage timer adjustmentbalance changeUrn will do damage to the runner after a team has held it for 30s (was 50s before), however, this timer will freeze while there are enemies within a 40m radius of the urn runner.
SteamUrn spawn time and interval adjustmentbalance changeUrn spawn time and interval changed from 10/15/20/25/etc to 12/18/24/30/etc
SteamUrn deposit timers adjustedbalance changeUrn deposit timers for favored/neutral/unfavored increased from 3/5/10s to 5/10/15s
Steam - 48 eventsCalico Gloom Bombs Changesbalance change
Gloom Bombs projectile sticky radius increased and cast delay reduced.
SteamAbrams Bullet Damage Reductionbalance changeBullet damage reduced from 3.86+0.13/boon to 3.6+0.1/boon.
SteamNew Neutral Camps Addednew contentAdded neutral camps at Hidden King Park Walker and Archmother York Walker.
SteamWeighted Shots Changesbalance changeNow builds from Slowing Bullets and has new passive effects.
SteamWalker Armor Decay Rescalebalance changeWalker armor decay rescaled from +75% -> -50% to +65% -> -65%.
SteamMid Boss Bounty and HP Increasebalance changeMilestoneMid Boss base bounty increased from 2000 to 3000 and HP from 11900 to 13000.
SteamFrenzy Changesbalance changeBase fire rate and spirit resist increased, conditional fire rate and spirit resist reduced.
SteamWalker Health Rescalebalance changeWalkers health rescaled from 6800/9350/11900 to 6000/9000/12000.
SteamMystic Shot Damage Scaling Increasebalance changeDamage spirit scaling increased from 0.8 to 1.0.
SteamTrooper Wave Interval Changebalance changeTrooper wave interval increased from every 25s to every 20s starting at 35 minutes.
SteamNew T1 Spirit Item: Golden Goose Eggnew contentSteamBase Guardian ReinforcementgameplayKilling base guardians spawns a zipline boosted trooper wave.
SteamMiddle Lane Trooper Upgradebalance changeTroopers now upgrade when either shrine dies instead of both.
SteamRejuv Duration Refresh Changebalance changeRejuv duration no longer refreshes when hitting a crystal later.
SteamMid Boss Announcement Thresholdbalance changeMid Boss global announcement health threshold reduced from 70% to 50%.
SteamApollo Riposte Fixbalance changeFixed Riposte not leaving the ground when started on the ground.
SteamActive Reload Changebalance changeYou can now reload while already full when carrying this item.
SteamBackstabber Renamed to Stalkerbalance changeBackstabber is now called Stalker with new mechanics.
SteamShrine HP Adjustmentsbalance changeMilestoneFirst shrine HP reduced from 8100 to 5000, second shrine HP increased to 10000.
SteamHigh-Velocity Rounds Changesbalance changeNow grants +8% weapon damage and bullet velocity increased from +50% to +60%.
SteamVortex Web Targeting Optionbalance changeNow has a unit target option to vacuum enemies around that target.
SteamBlood Tribute Changesbalance changeNo longer has healing reduction, self-damage increased from 40 to 50.
SteamSpirit Shredder Bullets Lifesteal Increasebalance changeSpirit lifesteal increased from 8% to 12%.
SteamSuper Troopers DPS Increasebalance changeBonus DPS for super troopers increased from +40% to +60%.
SteamAbrams Siphon Life Changesbalance changeSiphon Life DPS and range reduced, lifesteal against heroes increased.
SteamDash Jump Air ControlgameplayDash jump grants a brief period of increased air control (30% for 0.25s).
Steam - 3 eventsApollo Character Releasenew contentMilestone
Introducing Apollo, a new character with unique abilities including Flawless Advance, Riposte, and Itani Lo Sahn.
SteamConclusion of Old Gods, New Blood UpdatechangesThe rollout of the Old Gods, New Blood update is now complete with the release of Apollo.
SteamVoting Event Statsseasonal eventSummary of the voting event with over 60 million votes and notable statistics.
Steam - 1 eventIntroduction of The Dazzling Celestenew contentMilestone
Celeste performs with unique abilities including Light Eater, Dazzling Trick, and Radiant Daggers.
Steam - 1 eventIntroduction of Venator Characternew contentMilestone
Venator joins the game with unique abilities including Consecrating Grenade, Hex-Lined Snap Trap, and Gutshot.
Steam - 3 eventsOld Gods, New Blood Updateseasonal event
The third hero from the Old Gods, New Blood update will be released on February 2nd.
SteamGraves' Abilities Overviewnew contentGraves can use Grasping Hands to immobilize enemies, Jar of Dead to collect and throw remains, and Borrowed Decree to summon the dead.
SteamIntroduction of Graves Characternew contentMilestoneGraves, a new character, has been added to the game, featuring unique abilities related to death and power stealing.
Steam - 1 eventIntroduction of Rem, the New Characternew contentMilestone
Rem, an accidental stowaway from the world of dreams, joins the game with unique abilities.
Steam - 6 eventsOverhauled Patrons and BaseschangesMilestone
Patrons and bases have undergone significant overhauls.
SteamRevamped Postgame with MVP Screenui uxThe postgame experience has been revamped to include an MVP screen.
SteamNew Game Mode: Street BrawlgameplayMilestoneA fast-paced game mode called 'Street Brawl' has been introduced.
Steam