What changed in Deceit in 2022

156 updates · 17 main milestones · Jan 10, 2022 to Jul 14, 2022

  1. 3 events
    Outfit Redesigns for Deceit 2visuals

    Winning outfits from polls will be redesigned with updated graphics and cosmetics system.

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    Character Cosmetic Polls for Deceit 2new content

    Polls for players to vote on their favorite character outfits to be redesigned for Deceit 2.

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    Legacy Reward Scheme Announcementchanges

    Levels and outfits from Deceit 1 will not transfer to Deceit 2, except for Masquerade Event outfits.

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  2. 11 events
    Labyrinth Transition Animationvisuals

    Labyrinths now have a transition animation when leveling up.

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    Exclusive Premium Pass Rewardsnew content

    New exclusive items available through the Premium Event Pass including various sprays and victory poses.

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    Game Master Plushie Available for Pre-ordernew content

    The Game Master plushie is available for pre-order until 27th July, includes an exclusive in-game emblem.

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    Masquerade Event Extendedseasonal event

    The Masquerade Event has been extended by two more weeks, running until 8 September.

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    Challenges No Longer Reset on Prestigequality of life

    Challenges will no longer reset when players prestige.

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    Rank Requirement Increasedbalance changeMilestone

    The requirement to play ranked has been raised from level 12 to level 20.

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    Damage Immunity After Revive Reducedbalance changeMilestone

    Damage immunity after being revived has been reduced from 3 seconds to 1.5 seconds.

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    Labyrinth Rewards Updategameplay

    Labyrinth rewards now shrink and disappear when decaying, and the rabbit moves 50% faster.

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    Premium Event Pass Returnsnew content

    The Premium Event Pass includes exclusive goodies, 5 Event Tokens, and unlimited event Item Upgrades.

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    Auto Walk to Exit in Labyrinthsgameplay

    If there are no rewards left, the rabbit will auto walk to the exit.

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    Deceit 2 Announcement Teasernew contentMilestone

    Deceit 2 will be announced during Twitchcon EU 2022, with legendary outfits carrying over from the Masquerade Event.

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  3. 8 events
    Gameplay Changes for Hardcore Experiencegameplay

    Changes to gameplay will be made to enhance the Hardcore experience, including limiting UI and information given to players.

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    New MMR Formula for Matchmakingbalance change

    A new MMR formula will be introduced for matchmaking players in the Hardcore system.

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    Introduction of Hardcore Ranked SystemgameplayMilestone

    The Ranked queue will be replaced with a new Hardcore system, requiring players to win 10 consecutive games to achieve a new status.

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    Improvement of Player Awareness for Seasonsgameplay

    Efforts will be made to better communicate the start and end of each season.

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    Visual Improvements for Ranked Playui ux

    Banners, icons, leaderboards, and other visuals will be improved.

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    Changes to Season Lengthgameplay

    The length of seasons will be adjusted based on the new Ranked system.

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    Improvement of End of Season Rewardsquality of life

    End of season rewards will be refreshed to feel less stale.

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    Increased Community Outreach for Tournamentsother

    Plans to get more involved in community tournaments will be developed.

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  4. 20 events
    5th Anniversary Event Endedseasonal event

    The Anniversary Event has now ended; item upgrades will no longer be available.

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    Rabbit Speed Increasebalance change

    The rabbit is now 25% faster and moves only between rewards.

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    Labyrinth Tweaksgameplay

    Changes made to the Labyrinth to improve usability and understanding for players.

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    Keybind Values Not Resetbug fix

    Keybind values aren't reset if you don't accept the changes.

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    Extra Bullet from Spam Aimingbug fix

    Spam aiming whilst shooting can give you an extra bullet.

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    Collision Setup Issuebug fix

    There is no collision setup for the base of the co-operative objective.

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    Add Friend Button Issuebug fix

    The add friend button doesn't work in the End of Round screen.

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    Post-Game Labyrinth Accessgameplay

    Players with enough tickets will go to the Labyrinth after finishing a game.

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    Swipe Player Timeline Issuebug fix

    Timeline details for 'Swipe Player' doesn't work.

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    Nametags Not Showingbug fix

    Nametags sometimes don't show on the pre-game screen.

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    Werewolf Howl Issuebug fix

    The werewolf's howl can affect you when you've already transitioned to the next floor.

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    Map Exploits on Lumberyardbug fix

    Various map exploits on the Lumberyard.

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    Quick Chat List Issuebug fix

    Occasionally all characters in the quick chat list will be Alex.

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    Escape Hatch Voting Issuebug fixMilestone

    The Escape Hatch sometimes won't pass if a player is voted out.

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    Instant Bleed Out for Antidote Holderbug fixMilestone

    If the antidote holder is on the next floor, you will now instantly bleed out.

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    Dodge Penalties Issuebug fix

    Dodge penalties aren't correctly applied during the pre-game.

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    Marbles Particle Effectsui ux

    Marbles with particles now represent claimable rewards, with visual cues for decay.

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    Minor Engine Upgradeperformance

    Minor engine upgrade, containing a small amount of various bug fixes.

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    Infected Player Lobby Issuebug fix

    Occasionally Infected player's pre-game lobby won't show them who's infected.

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    Ranked Season Resetbalance change

    The Ranked Season will reset on 2nd June.

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  5. 23 events
    Start New Objective Without Claiming Previous Itemgameplay

    You can now start your next Objective without claiming the item from your previous one.

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    Execution Bug with Innocentsbug fixMilestone

    Attacking 2 Innocents back-to-back whilst having 2 executions available will cause only one Innocent to be executed.

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    Multiple Revives with One Antidotebug fix

    It's possible to get multiple revives off with just one Antidote.

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    ELO Gain/Loss Display Issuebug fix

    The ELO gain/loss shown in the Match History can be off by 1. Note: this fix will only apply to future games.

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    Reduced Volume of Item Switching Audioaudio

    The volume of switching items audio has been reduced.

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    Infected Partner Selection Failurebug fix

    Selecting an Infected partner and/or Terror can sometimes fail in the pre-game.

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    Terrors Avoid Suffocation in Ventsgameplay

    Terrors are able to avoid suffocating to the gas by remaining in vents.

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    Terror Animation Issuesbug fix

    Terrors sometimes don't play their correct animations when moving around.

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    Permanent Downed Statebug fixMilestone

    It's possible to be left permanently downed if 2 Terrors attack 2 Innocents at the same time.

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    Armour Pickup Sound Removedaudio

    Picking up Armour doesn't play the 'zipping up' sound.

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    Visibility Before Waking Upgameplay

    Players can see parts of the map just before they wake up.

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    Copy Deceit ID to Clipboardui ux

    Clicking your Deceit ID when in 'Add Friends' section of the Main Menu will now copy it to your clipboard.

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    Improved Interaction Logicui ux

    The interaction logic has been adjusted to stop other players completely blocking your interaction.

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    Interaction Bug Fixbug fixMilestone

    Players can occasionally be left unable to interact with anything until they respawn.

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    Bleeding Effect Persistencebug fix

    The bleeding effect from being executed doesn't get removed once the player is antidoted.

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    Shooting Through Plastic Flaps Restrictiongameplay

    You can't shoot through the plastic flaps in the final area of the Asylum.

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    Token Inventory Update Delaybug fix

    Purchasing Tokens from the Store doesn't instantly update your inventory at the bottom.

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    Shooting Through Windows Limitationsgameplay

    You can only shoot one way through a window in the Asylum's Ward A.

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    UI Elements Improvedui ux

    Several in-game UI elements have been improved.

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    Dodged Game Bugbug fix

    Players can occasionally be marked as having 'dodged' a game despite leaving normally, causing the game to end early.

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    New Out-of-Bounds Areas Addedworld

    All maps have received new 'out-of-bounds' areas that will force respawn players if they enter them.

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    Crouched Transformation Bugbug fix

    Players can incorrectly transform into a Terror whilst crouched, causing the Terror's animations to break.

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    Ancient Anubis Skin Emissive Issuebug fix

    The Ancient Anubis skin's emissive doesn't work properly.

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  6. 13 events
    Event-only Item Upgradesnew contentMilestone

    Three new item upgrades available exclusively with the Anniversary Premium Pass.

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    Starter Pack Releasednew content

    A new Starter Pack available in the Steam store includes rare outfits and tokens.

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    Anniversary Loot and Premium Pass Rewardsnew contentMilestone

    New loot items and cosmetics available through the Anniversary Event and Premium Pass.

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    Ranked Season Resetchanges

    The Ranked season has been reset as part of ongoing community discussions.

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    Anniversary Event Pass Introducednew contentMilestone

    A Premium Event Pass includes exclusive cosmetics and item upgrades for the event's duration.

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    Labyrinth Reward Costs Adjustedbalance change

    The cost of rewards in the Labyrinth has been adjusted.

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    5th Anniversary Event Extendedseasonal event

    The 5th-anniversary event has been extended by one week, now ending on May 19th.

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    Updated Splash Screensui ux

    Updated EasyAntiCheat and in-game splash screens to use the new Deceit logo.

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    In-game Ticket Sources Adjustedbalance change

    Some in-game ticket sources have been adjusted.

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    Game Crashing Issues Addressedperformance

    Some game crashing issues have been addressed.

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    Labyrinth Exit Audio Trigger Fixaudio

    Clicking on a reward near the Labyrinth's exit now correctly triggers the exit audio.

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    New Tips System Introducedquality of life

    A Tips system for new players to help understand game mechanics has been added.

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    30 Challenges Available During Eventnew content

    Players can complete 30 challenges to earn cosmetics during the Anniversary Event.

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  7. 19 events
    Human light adjustment at nightbalance change

    Adjusted the visibility of human light at night.

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    Inspection Kit scan cancellation fixbug fix

    The scan will now cancel if a player is downed, allowing the downed player to reuse the scanner if the scan hadn't completed.

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    Shooting over Upper Atrium railings fixedbug fix

    Players can no longer shoot over the Asylum's Upper Atrium railings.

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    Trap animations playback issue fixedbug fix

    Fixed some Trap animations that were not playing properly.

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    Queueing issue with party members fixedbug fix

    Fixed the ability to queue for a game while other party members were still in the previous game.

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    Weapon switch sound occlusionaudio

    Sound played when switching weapons will now be occluded by walls.

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    Combat animation improvementsvisuals

    Updated the 'swipe' animation for Terrors to a more visceral 'attack' animation.

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    Hit registration issue fixedbug fix

    Updated proxies on all human and terror models to fix hit registration accuracy issues.

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    Emissive lights issue at night fixedbug fix

    Fixed some emissive lights that were not turning off at night.

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    Weapon animations playback issue fixedbug fix

    Fixed weapon animations not playing properly when players first wake up.

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    Torch damage limitationbug fix

    The Torch can no longer damage multiple Terrors at once if they are both in the beam.

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    New base cosmetics: Flintlock pistolnew content

    Part 2 of base legendary cosmetics released, including a new pistol with unique animations.

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    Inspection Kit theft issue fixedbug fix

    Fixed the Inspection Kit being able to be stolen with Pickpocket after it was used.

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    Antidote usage through walls fixedbug fix

    Fixed the ability to antidote players through walls.

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    Torch item reworkbalance change

    Terrors are significantly slower when walking towards players while affected by the Torch.

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    Blood Bags functionality fixedbug fix

    Drinking Blood Bags will now properly discard the bag to indicate where the player was heading.

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    Dynamic objectives based on player countgameplay

    The number of objectives that spawn will now be dynamic, adjusting based on the number of players in the game.

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    New pre-game lobby featuresnew contentMilestone

    Players can select their Terror teammate, perks, and item upgrades in a new pre-game lobby.

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    Post-game experience tweaksquality of life

    Improved visuals and adjusted some ticket sources in the post-game experience.

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  8. 3 events
    Text Chat Functionality Restoredbug fix

    Reinstated text chat in the Main Menu for messaging friends and party members.

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    Ranked ELO/Mark Formula Adjustmentsbalance change

    Changes to how Marks and ELO are earned based on survival and team outcomes.

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    Crash Fixes Implementedbug fixMilestone

    Fixed 3 common crashes reported by players.

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  9. 26 events
    Ticket Rebalancingbalance change

    Tickets have been re-balanced, introducing negative tickets for incorrect actions.

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    Spectator Dead Icons Update Issue Fixedbug fix

    Fixed issue with 'dead' icons at the top left not updating properly once spectating.

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    Lethal Injection Issue Fixedbug fix

    Fixed issue allowing players to lethally inject a player that had already been voted out.

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    Electrocution Animation Addedvisuals

    Added a new animation for players being electrocuted after being voted out.

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    Introduction of Escape Hatchnew contentMilestone

    The Escape Hatch has been introduced, replacing the early finish once both Infected are eliminated.

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    Minimap Objective Reveal Issue Fixedbug fix

    Fixed issue with several objectives being incorrectly revealed on the minimap before players have actually seen them.

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    Labyrinth Reworkedgameplay

    The Labyrinth has been reworked, changing how perks are equipped and challenges are viewed.

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    Terminology Updateui ux

    Won/Lost has been rephrased to Survived/Died, removing the concept of a team win.

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    Spectator Ticket Earningsbalance change

    Players that choose to spectate can now earn extra tickets based on remaining players' actions.

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    In-Game Bug Reportingbug fix

    Players can now report bugs from within the game via the Main Menu.

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    End Game Journey ReworkedgameplayMilestone

    The post-game journey has been updated with new visuals and the ability to voice chat in post-game, along with spectator chat.

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    Faster Reporting of Suspicious Activityquality of life

    Reporting suspicious activity is now slightly faster (2s -> 1.5s).

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    Ranked Bonus Changebalance change

    The bonus for playing Ranked has changed from a 10% multiplier to a flat 250 ticket boost.

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    Inspection Kit Notificationaudio

    Players will now receive a notification when the Inspection Kit is available to be taken.

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    Pistol ADS Animation Improvementvisuals

    Improved the Pistol's ADS animations.

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    Increased Volume of Drinking Blood Audioaudio

    Slightly increased the volume of the drinking blood audio.

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    Pistol Reload Audio Sync Issue Fixedbug fix

    Fixed issue with the pistol's reload audio not being in-sync with the animation.

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    New Splash Screen Addedvisuals

    Added a new splash screen when the game is opened.

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    Camera Hit Black Screen Issue Fixedbug fix

    Fixed issue causing Terrors to get a black screen if hit with a Camera when entering a vent.

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    Valentines 2021 Cosmetics Vaultedstore

    The Valentines 2021 cosmetics are now in the Vault.

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    Ultimate Perks Display in Loading Screenui ux

    Players can now see everyone's Ultimate Perks in the Loading Screen.

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    Selected Perks Display in Q Menuui ux

    Players can now see their selected perks in the 'Q' menu while in-game.

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    Uncollected Items Despawn Changegameplay

    Uncollected items from crates will no longer automatically despawn after 20 seconds.

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    Ticket Value Increasebalance change

    All ticket values have been increased by 10x, with existing tickets automatically multiplied.

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    31 New Perks Introducednew content

    31 new perks have been introduced, including 7 Ultimate Perks.

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    Objective Tamper Box Issue Fixedbug fix

    Fixed issue preventing players from destroying an objective's tamper box if they'd already started the objective.

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  10. 5 events
    Introduction of 31 New Perksnew contentMilestone

    The update adds 31 new perks, including 7 Ultimate Perks, enhancing gameplay mechanics.

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    Visual Upgrade to Post-Game Journeyvisuals

    The update includes a visual upgrade to the post-game experience.

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    Labyrinth Progression System Updategameplay

    The Labyrinth progression system has been updated to enhance player experience.

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    New Ultimate Perks Overviewgameplay

    Details on new ultimate perks including Greedy, Lone Ranger, and others that provide significant advantages.

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    New Normal Perks Overviewgameplay

    Details on new normal perks such as Power Pocket, Lethal Vision, and others that enhance player abilities.

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  11. 22 events
    Blood Bag Interaction Updategameplay

    Drinking a blood bag now causes it to fall and splatter blood.

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    Stake Out Ultimate Perk Adjustmentbalance change

    The 'Stake Out' Ultimate Perk now works while crouched.

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    In-Game Chat Message Sound Volume Increaseaudio

    Increased volume of the in-game chat message sound.

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    Reward Crate Item Visibility Improvementui ux

    Improved clarity of items shown in Reward Crates.

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    General Chat UI Improvementsui ux

    Enhanced visibility of chat messages and UI elements.

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    Chat UI Visualisation Updateui ux

    Improved visual representation of chat messages next to character avatars.

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    Terror Text Chat Functionality Fixbug fix

    Resolved issues with using Terror text chat.

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    Voice Chat Functionality Fixbug fix

    Fixed issues with voice chat upon loading into the game.

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    Armour Hit Reticle Visibility Fixbug fix

    Fixed issue with Terrors not seeing the Armour hit reticle.

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    Quick Chat Overhaulgameplay

    Expanded quick chat options for better in-game communication.

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    In-Game Moderation Tools Expansionsystem

    Improvements to moderation tools for better report handling.

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    Inspection Kit Prompt Additiongameplay

    Added prompt for when a player is being scanned by the Inspection Kit.

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    Fixed Various Action Performance Issuesbug fix

    Resolved issues with performing certain actions incorrectly.

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    Ranked Season Resetgameplay

    Current Ranked season has been reset.

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    Happy Hour Feature Introductiongameplay

    New feature rewarding players with bonus ELO and marks during specific times.

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    Voice Chat Replay Issue Fixbug fix

    Fixed voice chat sometimes replaying previous game audio.

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    Information Reporting Systemgameplay

    Players can now report empty blood bags and destroyed objectives to the group.

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    Terror Sense Outline Claritygameplay

    Innocents revealed by the Infected's Terror Sense have a clearer outline.

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    In-game Communication Improvementsui ux

    Enhancements to communication systems including reporting and quick chat.

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    Player List Display Fixbug fix

    Fixed display issues with the player list when there are less than 6 players.

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    Map Issues Fixbug fix

    Fixed several map issues on the Forest, Manor & Lumberyard.

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    Swag Achievement Completion Fixbug fix

    Fixed issue preventing completion of the 'Swag' Steam Achievement.

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  12. 3 events
    Fixed Map Exploits in Manorbug fix

    Addressed various map exploits in the Manor.

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    Christmas Event Endedseasonal event

    The Christmas Event finished midday 10th January 2022. All Event tokens will be converted into normal tokens.

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    Resolved Visual Issues in Asylumbug fix

    Fixed visual issues present in the Asylum.

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