What changed in Deep Rock Galactic in 2017
211 updates · 28 main milestones · Feb 17, 2017 to Oct 30, 2017
- 24 eventsAdded QWERTZ Keyboard Layoutui uxSteamAdded Recoil to Some WeaponsgameplaySteamAdded AZERTY Keyboard Layoutui uxSteamRemoved Floodlight and Auto SentrygameplaySteamAdded FOV Sliderui uxSteamAdded Sensitivity for Analog Sticksui uxSteamGold Used for Extra Credits OnlygameplaySteamRemoved Floodlight and Auto Sentrybalance changeSteamAdded Region to Server Listui uxSteamAdded Region to the Server ListnetworkSteamAdded Recoil to Some WeaponsgameplaySteamNew Mission: Mother Lodenew contentSteamAdded AZERTY and QWERTZ Keyboard Layoutsui uxSteamUpdated Controller Scheme (Xbox One)ui uxSteamNew Mission: Mother Lodenew contentSteamFixed Join Game Through Steam Friend Listbug fixSteamAdded Tutorial Message SystemgameplaySteamAdded FOV Sliderui uxSteamAdded Kick and Mute to Host-Player in Escape Menuui uxSteamAdded Kick and Mute to Host-Player in Escape MenugameplaySteamUpdated Xbox One Controller Schemeui uxSteamGold Used Only for Extra CreditsgameplaySteamFixed Join Game through Steam Friend Listbug fixSteamAdded Tutorial Message SystemgameplaySteam
- 6 eventsSign-up Deadline for Open Alphaother
Sign-up deadline is November 6th at 11:59 PM (CEST) to receive a key.
SteamOpen Alpha Weekend Announcementnew contentMilestonePublic Open Alpha running from November 9th to 12th on Steam (PC).
SteamKeys Sent Out for Open AlphaotherKeys for the Open Alpha will be sent out on November 9th at 01:00 PM (CEST).
SteamOpen Alpha Weekend Announcementnew contentMilestonePublic Open Alpha running from November 9th to 12th on Steam (PC).
SteamSign-up Deadline for Open AlphaotherSign-up deadline is November 6th at 11:59 PM (CEST) to receive a key.
Steam - 16 eventsIntroduction of New Creaturesnew contentMilestone
Added new creatures including Maggot, Loot Bug, Spitballer, Cave Vine, Deeptora Swarm, and The Dreadnought.
SteamNew Creatures Introducednew contentMilestoneAdded new creatures including Maggot, Loot Bug, Spitballer, Cave Vine, Deeptora Swarm, and The Dreadnought.
SteamRazer Chroma Supportui uxImplemented color schemes based on character class and health/shield indicators.
SteamNew Models and Animations for Glyphidsnew contentMilestoneComplete overhaul of Glyphids with new models and animations.
SteamNew Mission: Lost Overhangnew contentMilestoneAdded an entirely new mission codenamed 'Lost Overhang'.
SteamNew and Overhauled Sound EffectsaudioAdded new ambient music and sound effects for various gameplay elements.
SteamNew Dwarf AnimationsotherIntroduced new running and idle animations for dwarves, along with salute feature.
SteamComplete Overhaul of GlyphidsvisualsMilestoneUpdated models, animations, sound, and shaders for Glyphids.
SteamNew and Overhauled Sound EffectsaudioAdded tons of new sound effects and ambient music for various gameplay scenarios.
SteamNew Mission: Lost OverhanggameplayMilestoneIntroduced an entirely new mission codenamed 'Lost Overhang'.
SteamRazer Chroma Supportui uxImplemented different color schemes based on character class with various visual indicators.
SteamNew Dwarf AnimationsvisualsIntroduced new running and idle animations for dwarves, including dance animations.
SteamBiomes Enhancement WorkperformanceOngoing improvements to support more diverse biomes in the future.
Steam - 10 eventsAdded pad lock icons for password protected serversui uxSteamAmmo counter less confusing for some weapons/itemsui uxSteamAdded filtering options on server listui uxSteamFix for not being able to die while carrying gembug fixMilestoneSteamAmmo counter less confusing for some weapons/itemsui uxSteamAdded pad lock icons for password protected serversui uxSteamFixed sentry gun build text always visible after late joinbug fixSteamAdded filtering options on server listui uxSteamFixed sentry gun build text always visible after late joinbug fixSteamFix for not being able to die while carrying gembug fixMilestoneSteam
- 20 eventsExit to Desktop instead of Quit Gamequality of lifeSteamFixed gems not showing in team inventorybug fixSteamCredits in end screengameplaySteamFixed gems not showing in team inventorybug fixSteamSpace Rig asset tweaks, Find Team consoles moved slightlyvisualsSteamLowered volume on droppodaudioSteamCredits in end screenquality of lifeSteamServerlist scrollbar should now workui uxSteamTweaked console placement and misc.visualsSteamNitra gfx slight updatevisualsSteamSpace Rig asset tweaks, Find Team consoles moved slightlyvisualsSteamIncreased attenuations for Molly and speaksbalance changeSteamNitra gfx slight updatevisualsSteamExit to Desktop instead of Quit Gameui uxSteamIncreased attenuations for Molly and speaksaudioSteamGFX - Consoles for cabins updatedvisualsSteamLowered volume on droppodaudioSteamTweaked console placement and misc.ui uxSteamServerlist scrollbar should now workbug fixSteamGFX - Consoles for cabins updatedvisualsSteam
- 22 eventsResupply Pod Changesbalance change
Resupply Pod now provides only 2 ammo and health refills instead of 4.
SteamNew Mineral: Nitranew contentNew currency for calling down Resupply Drops, identifiable by its red and matte appearance.
SteamEnemy ChangesgameplayMilestoneEnemies now support weak points and armor; Praetorian no longer staggered by weapons; Swarmers slow players when attacking.
SteamOrbital Space Rignew contentMilestoneNew hub for mission selection, team setup, and loadout upgrades, featuring character selection and mission joining terminals.
SteamProgression & Upgrade Systems Introducednew contentMilestoneCompleting missions earns XP and Credits, with XP contributing to account-wide and character-specific progression.
SteamInventory Cap ChangesgameplayExcess mining will drop overflow on the floor for others to pick up.
SteamGameplay Changes to EnemiesgameplayEnemies now have weak points and armor; Praetorian no longer staggered by weapons.
SteamNew Support Dropsnew contentGold can be used to call down Flood Light and Auto Turret support drops.
SteamReworked HUD and Menusui uxUnified look for menus, cleaned up HUD, and context-sensitive inventory.
SteamNew Zipline ControlsgameplayUpdated controls for ziplines, allowing easier attachment and direction change.
SteamGems in Cavesnew contentCaves now have gems embedded in the walls that provide bonus credits upon deposit into the MULE.
SteamOrbital Space Rig Introducednew contentMilestoneNew hub for mission selection, team setup, and loadout upgrades.
SteamResupply Pod Changesbalance changeResupply Pod now provides only 2 ammo and health refills instead of 4.
SteamGems Added to Cavesnew contentGems embedded in walls can be dug out and deposited for bonus credits.
SteamInventory Cap ChangesgameplayMining beyond capacity causes overflow to drop on the floor, allowing others to pick it up.
SteamNew Map: Green Depthnew contentMilestoneThe largest map to date, taking approximately 40-60 minutes to complete.
SteamProgression & Upgrade Systemsnew contentMilestoneCompleting a mission earns you XP and Credits, with XP counting towards account-wide and per character progression.
SteamNew Map: Green Depthnew contentMilestoneThe largest map to date, taking 40-60 minutes to complete.
SteamReworked HUD and Menusui uxUnified look for menus, cleaned up HUD, and context-sensitive personal mineral inventory.
Steam - 43 eventsGrappling Hook Cooldowngameplay
Grappling hook now has a cooldown between each use and a softer landing.
SteamShooting Spider Web AttackgameplayThe shooting spider now shoots a web that slows and impairs the vision of the player.
SteamImproved Map Generation SpeedperformanceSteamInvert Mouse Wheel and Show Help Buttons Optionsui uxAdded Invert Mouse Wheel and ShowHelpButtons options. Invert mouse is also saved correctly.
SteamFirst Pass on Controller SupportgameplayOnly gameplay is supported at present; menus cannot yet be navigated with a controller.
SteamThird Person Animations Addednew contentAdded third person animations for heavy weapons and pistols.
SteamFixed Fast Shooting After Weapon Switchbug fixFixed some weapons can shoot extra fast just after switching weapons.
SteamImproved Zipline GrabbinggameplayHolding E while falling will ensure you grab any zipline that comes close.
SteamFixed Weapon Switching Bugbug fixFixed some weapons can shoot extra fast just after switching weapons.
SteamThird Person Animations Addednew contentAdded third person animations for heavy weapons and pistols.
SteamSound Attenuations TweakedaudioAttenuations on sounds have been tweaked, making the game less loud.
SteamNew Status Effect and Affliction SystemsgameplayMilestoneNew systems for web slowing and fire burning effects.
SteamFirst Pass on Biome SystemgameplayMilestoneA rough pass on the new Biome system is in, making locations feel more unique.
SteamWeapon Models and Skins ImprovedvisualsSeveral weapons have had their models and skins improved.
SteamFlamethrower Fire Effectsbalance changeFlamethrower can now light enemies and the environment on fire.
SteamGrappling Hook CooldowngameplayGrappling hook now has a cooldown between each use and a softer landing.
SteamFirst Pass on Controller SupportgameplayOnly gameplay is supported at present; menus cannot yet be navigated with a controller.
SteamNew Flare Systemnew contentYou now hold up to 4 flares in your inventory, slowly regenerating over time.
SteamNew Status Effect and Affliction SystemsgameplayMilestoneNew systems allow for effects like web slowing and fire burning.
SteamUpdated Icons for Dwarves and Gearui uxSteamCam Shake and Sound Levels TweakedaudioCam shake and sound levels on drop sequence have been tweaked.
SteamFlamethrower Fire EffectsgameplayMilestoneFlamethrower can now light enemies and the environment on fire.
SteamNew Flare Systemnew contentYou now hold up to 4 flares in your inventory, slowly regenerating over time.
SteamWeapon Model and Skin ImprovementsvisualsSeveral weapons have had their models and skins improved.
SteamImproved Zipline GrabbinggameplayHolding E while falling will ensure you grab any zipline that comes close.
SteamShooting Spider Web AttackgameplayThe shooting spider now shoots a web that slows and impairs the vision of the player.
SteamAngle Indicator for Toolsquality of lifeAdded angle indicator to tools that have angle restrictions.
SteamImproved Map Generation SpeedperformanceSteamCam Shake and Sound Levels TweakedaudioCam shake and sound levels on drop sequence have been tweaked.
Steam - 10 eventsExploding Plant Behaviorgameplay
The exploding plant has low health, regenerates over time if not shot, and can cause chained explosions.
SteamNew Caves Designed for Different BiomesgameplayGame designers are creating new caves specifically tailored for the newly introduced biomes.
SteamExploding Plant BehaviorgameplayThe plant has low health, regenerates over time if not shot, and has a delay before exploding.
SteamVisual Effects for Exploding PlantvisualsVisual effects were implemented to communicate the state of the exploding plant to players, enhancing gameplay feedback.
SteamIntroduction of Biome System for Cave Generationnew contentMilestoneA major overhaul of cave generation to introduce varied biomes, allowing for diverse exploration experiences.
SteamIntroduction of Exploding Plantnew contentA new object, the exploding plant, has been added to populate caves, featuring unique behaviors and interactions.
SteamThree Complete Biomes Plannednew contentMilestoneDevelopment of three complete biomes with new assets for diverse gameplay.
SteamVisual Effects for Exploding PlantvisualsImplementation of visual effects to communicate the state of the exploding plant to players.
SteamIntroduction of Exploding Plantnew contentA new object that will populate caves, featuring health regeneration and causing chained explosions.
SteamIntroduction of Biome System for Cave Generationnew contentMilestoneA major overhaul of cave generation to introduce varied biomes, enhancing exploration experiences.
Steam - 38 eventsPush to talk is implemented and default (Z)new contentSteamIncreased shotgun damagebalance changeSteamCaves now have a fixed Biome to make them more recognizablevisualsSteamMore and new vegetation in some of the biomesvisualsSteamFixed enemy audio can sometimes disappearbug fixSteamIncreased amount of flaresgameplaySteamFixed M.U.L.E stuck issuebug fix
Fixed M.U.L.E can get stuck and that she cant get to escape pod
SteamFixed M.U.L.E can get stuck and that she cant get to escape podbug fixSteamShow server status and difficulty in server browserui uxSteamShow server status and difficulty in server browserui uxSteamTrimmed fade to black timequality of lifeTrimmed time from fade to black to mission complete screen
SteamFixed that the Escape pod icon would disappear before you had reached the escape pod when digging your way to it from the ground upbug fixSteamMore sounds on cave leechaudioSteamFixed VR headset startup issuebug fixFixed issue with VR headsets starting up when you open the game
SteamFixed particle systems display issueperformanceFixed several particle systems that would not display on lower effect settings
SteamFixed waves were not spawning correctly in Rookie Grinder and Fractured Cavitybug fixSteamYou can not join a game after the escape pod has been sent ingameplaySteamFixed waves spawning issuebug fixFixed waves were not spawning correctly in Rookie Grinder and Fractured Cavity
SteamYou can now see if you are getting revivedui uxSteamFixed several particle systems that would not display on lower effect settingsbug fixSteamTrimmed time from fade to black to mission complete screenperformanceSteamFixed Escape pod icon issuebug fixFixed that the Escape pod icon would disappear before you had reached the escape pod when digging your way to it from the ground up
SteamJoin in progress now works much bettergameplaySteamFixed tiny holes in cave mesh, also added safety net in case you still fall out of the worldbug fixSteamGave all the menus a faceliftui uxSteamFixed issue with VR headsets starting up when you open the gamebug fixSteamImproved weapon recoilbalance changeSteamFixed cave mesh holesbug fixFixed tiny holes in cave mesh, also added safety net in case you still fall out of the world.
Steam - 22 eventsDifficulty Settings Introducedgameplay
Players can now choose from various difficulty levels, from easy to challenging.
SteamIncreased Cave VariationgameplayPlayers will experience more diverse cave layouts during missions.
SteamIntroduction of Molly, the Robotic Mulenew contentMolly will carry excess minerals and accompany players on missions.
SteamNew In-Game Barks ImplementedaudioA variety of new voice lines for different in-game actions have been added.
SteamNew Missions Addednew contentFive new missions with various challenges and cave structures have been introduced.
SteamNew Enemy VariationsgameplayCaves will now feature new enemy types that increase the challenge.
SteamDifficulty Settings IntroducedgameplayPlayers can now choose from various difficulty levels, including 'mewling babby' to 'TRUE DWARF'.
SteamNew Missions Addednew contentFive new missions with various structures and challenges for players.
SteamMineral Carrying Limit for DwarvesgameplayEach dwarf now has a limit on the amount of minerals they can carry.
SteamNew Enemy VariationsgameplayCaves will now feature new enemy types that increase the challenge.
SteamNew Laser Pointer Featurenew contentPlayers can now use a laser pointer to communicate and mark locations.
SteamAnimation Changes in ProgressvisualsOngoing changes to animations may result in temporary visual oddities.
SteamDetonation Pack Weapon Addednew contentA new weapon introduced, described as potentially the most deadly.
SteamMineral Carrying Limit for DwarvesgameplayEach dwarf now has a limit on the amount of minerals they can carry.
SteamLaser Pointer Featurenew contentA new tool for players to communicate and mark locations in the game.
SteamIntroduction of Molly, the Robotic Mulenew contentMolly will carry excess minerals and accompany players on missions.
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