
Deus Ex: Human Revolution - Director's Cut
Eidos Montreal · Eidos Interactive Corp.
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. When a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
Year 1
Oct 25, 2013 - Oct 25, 2014
28 changes
November 21, 2013 update was the biggest beat for Deus Ex: Human Revolution - Director’s Cut, focusing on reliability rather than new missions or gameplay systems. It improved AI and conversation behavior, corrected audio and texture issues across major locations, and refined language selection.
- AI and conversations: The update fixed disappearing personality dialogue in the Chase & Chet–Wagner conversations, corrected Sarif’s pheromone-related conversation issues, and addressed other AI bugs.
- World presentation and audio: Sarif HQ, Detroit, Hengsha, TYM, and Adam’s apartment received texture and texture-tiling fixes. The update also resolved stuck sounds, missing music during the “walk and talk” intro, level-load audio glitches, incorrect “incoming commentary” triggers, and music stalling after alt-tabbing, alongside performance optimizations.
- Language and setup: Deus Ex: Human Revolution - Director’s Cut received fixes for text-language selection and language switching, plus setup dialogue for changes made outside the game.