What changed in Don't Starve in 2013
355 updates · 20 main milestones · Feb 14, 2013 to Nov 14, 2013
- 84 eventsFix for placing chests on pondsbug fixSteamFix for item placement from container causing crashesbug fixMilestone
Resolved issue where placing an item out of a container did not remove it, leading to a crash.
SteamFix for non-functional debug screen with Deconstruction Staffbug fixFixed issue where the user becomes stuck on a non-functional debug screen when using the 'Deconstruction Staff' on an open 'Chest'.
SteamFixed red/green lines on minimapbug fixSteamFix for stuck on non-functional debug screen with Deconstruction Staffbug fixSteamDeerclops targets player after attacking baseaiSteamMinimap rendering optimizationsperformanceSteamFix for corrupted stretched textures on the mapbug fixResolved issues when two world settings are set to 'lots'.
SteamCancel deploy/plant action if inventory item is changedquality of lifeSteamStencil bug fix for shadow creaturesbug fixSteamFix for remapping analog axisbug fixFix for not being able to remap between positive and negative without remapping to something else first.
SteamFix for title crashes upon depleting 'Star Caller's Staff'bug fixMilestoneSteamFixed red/green lines on minimapbug fixSteamStencil bug fix for shadow creaturesbug fixSteamFix for objects not being deployable from containersbug fixSteamCancel deploy/plant action if inventory item is changedquality of lifeSteamMinimap rendering optimizationsperformanceSteamFix for placing chests on pondsbug fixSteamFix for non-functional debug screen with Deconstruction Staffbug fixResolved issue when using the staff on an open chest.
SteamFix for corrupted stretched textures on the mapbug fixResolved issues when two world settings are set to 'lots'.
SteamFixed red/green lines on minimapbug fixSteamFix for placing chests on pondsbug fixSteamFix for corrupted stretched textures on the mapbug fixResolved issue when two world settings are set to 'lots'.
SteamFix for remapping analog axisbug fixResolved issue with not being able to re-map an analog axis between positive and negative without remapping it to something else first.
SteamMinimap rendering optimizationsperformanceSteamAdd inspection text for planted pineconegameplayAdded text for Maxwell and Wickerbottom when inspecting planted pinecones.
SteamFixed red/green lines on minimapbug fixSteamDeerclops targets player after attacking baseaiSteamFix for 'Save and return to main menu' overlay loopbug fixPrevented continuous looping by spamming the 'I said quit!' button.
SteamFix for item placement from container causing crashesbug fixMilestoneResolved issue where placing an item out of a container did not remove it, leading to crashes.
SteamFix for objects not being deployable from containersbug fixSteamFix for title crash upon depleting 'Star Caller's Staff'bug fixMilestoneSteamAdd inspection text for planted pineconenew contentAdded for characters Maxwell and Wickerbottom.
SteamDeerclops targets player after attacking baseaiSteamFix for objects not being deployable from containersbug fixSteamFix for corrupted stretched textures on the mapbug fixResolved issues when two world settings are set to 'lots'.
SteamFix for title crash upon depleting Star Caller's Staffbug fixMilestoneSteamCancel deploy/plant action if inventory item is changedquality of lifeSteamDeerclops targets player after attacking baseaiSteamFixed red/green lines on minimapbug fixSteamFix for remapping analog axis issuebug fixResolved issue with remapping an analog axis between positive and negative.
SteamStencil bug fix for shadow creaturesbug fixSteamFix for placing chests on pondsbug fixSteamFix for stuck on non-functional debug screenbug fixResolved issue when using the 'Deconstruction Staff' on an open 'Chest'.
SteamFix for corrupted stretched textures on the mapbug fixResolved issues when two world settings are set to 'lots'.
SteamFix for item placement from containerbug fixMilestoneResolved issue where placing an item out of a container did not remove it, causing a crash.
SteamFix for 'Save and return to main menu' overlay loopingbug fixAddressed issue where spamming the 'I said quit!' button caused a loop.
SteamFix for remapping analog axisbug fixResolved issue with remapping between positive and negative without intermediate steps.
SteamFix for placing chests on pondsbug fixSteamStencil bug fix for shadow creaturesbug fixSteamFix for title crash upon depleting Star Caller's Staffbug fixMilestoneSteamFix for remapping analog axisbug fixResolved issue with remapping between positive and negative without needing to remap to something else first.
SteamDeerclops targets player after finishing base attackaiSteamStencil bug fix for shadow creaturesbug fixSteamFix for item placement from container causing crashesbug fixMilestonePlacing an item out of a container instead of inventory was not removing the item from the container.
SteamFix for objects not being deployable from containersbug fixSteamFix for item placement from containerbug fixMilestoneResolved issue where placing an item out of a container did not remove it, causing a crash.
SteamFix for placing chests on pondsbug fixSteamFix for title crashing upon depleting Star Caller's Staffbug fixMilestoneSteamAdd inspection text for planted pineconenew contentAdded inspection text for Maxwell and Wickerbottom.
SteamFix for 'Save and return to main menu' overlay loopbug fixOverlay can be continuously looped by spamming the 'I said quit!' button.
SteamDeerclops targets player after attacking baseaiSteamMinimap rendering optimizationsperformanceSteamFixed red/green lines on minimapbug fixSteamCancel deploy/plant action if selected inventory item is changedgameplaySteamFix for remapping analog axis issuebug fixResolved issue with remapping between positive and negative without prior remapping.
SteamFix for title crash on depleting 'Star Caller's Staff'bug fixMilestoneSteamFix for stuck on non-functional debug screenbug fixResolved issue when using the 'Deconstruction Staff' on an open 'Chest'.
SteamFix for objects not being deployable from containersbug fixSteamFix for item placement from containerbug fixMilestoneResolved issue where placing an item out of a container instead of inventory was not removing the item from the container, resulting in a crash.
SteamFix for corrupted stretched textures on the mapbug fixResolved issues when two world settings are set to 'lots'.
SteamFix for looping 'Save and return to main menu' overlaybug fixAddressed issue where spamming the 'I said quit!' button caused a loop.
SteamFix for 'Save and return to main menu' overlay loopbug fixPrevented continuous looping by spamming the 'I said quit!' button.
SteamCancel deploy/plant action if inventory item is changedquality of lifeSteamFix for user stuck on non-functional debug screenbug fixOccurs when using the 'Deconstruction Staff' on an open 'Chest'.
SteamStencil bug fix for shadow creaturesbug fixSteamCancel deploy/plant action if selected inventory item is changedquality of lifeSteamMinimap rendering optimizationsperformanceSteamFix for objects not being deployable from containersbug fixSteamMinimap rendering optimizationsperformanceSteamFix for 'Save and return to main menu' overlay loopbug fixAddressed the issue where the overlay could be continuously looped by spamming the 'I said quit!' button.
Steam - 139 eventsMade Cave Gen more consistent to remove MaxWorldGen crashesperformanceSteamCan specify range of background nodes to generate for each nodeworldSteamFixed bug where player could get stuck by pressing map button while trying to sleepbug fixSteamAdded ability to add placeable items to fire using a controllerotherSteamShadows now rotate correctlyvisualsSteamFixed crash when attacking bossesbug fixSteamFixed dropped items popping up too highbug fixSteamWoodie the Werebeaver now uses separate attack and action buttonsgameplaySteamShift clicking now works properly between backpacks and player inventoryquality of lifeSteamPlayer character will not emit frost breath when facing upwardsvisualsSteamFixed items disappearing if tapping pickup very quicklyotherSteamHUD hides during tent's fade outui uxSteamChester will keep up with playerhotbarSteamFix crash when attacking bosseshotbarMilestoneSteamAdded ability to add placeable items to a fire using a controllerotherSteamFixed beesplosion when trying to stuff bees into a full containerbug fixSteamShift clicking now works properly between backpacks and player inventoryquality of lifeSteamPress and hold to hammer now availableotherSteamFixed beesplosion when trying to stuff bees into a full containerbug fixSteamFixed bug where player could get stuck by pressing map button while trying to sleepbug fixSteamTuned locomotor to prevent jittering at higher player speedsotherSteamLucy the Axe stops talking after finishing adventure mode with WoodieotherSteamDropped items don't pop up as high, reducing stuck issuesvisualsSteamHUD will now hide during the tent's fade outui uxSteamScreecher Mod properly included in OSX and Linux buildshotbarSteamFixed player appearing at wrong location when changing cave levelsbug fixSteamMods can specify arbitrary save slot instead of using slots 1-4moddingSteamFixed Screecher promo in Chromebug fixSteamChester will keep up with playerui uxSteamTasks with blockers can specify their 'blank' nodesworldSteamMods can now specify an arbitrary save slotmoddingSteamMade Cave Gen more consistent to remove MaxWorldGen crashesperformanceMilestoneSteamMaxwell will regen his book on load if he doesn't have itui uxSteamMaxwell will regen his book on load if he doesn't have ithotbarSteamUpdated string tables for translatorshotbarSteamActions are now canceled when changing tool mid-actionquality of lifeSteamFixed issues with using keyboard controlled crafting and mouse walkingotherSteamBetter logging for missing animations and buildsmoddingSteamAdventure World will no longer crash on generationbug fixMilestoneSteamAdded epic tag to ancient guardianchangesSteamMusic will play during credits on standalone versionaudioSteamMods can specify to force game restart when loadedmoddingSteamRemoved double-click sound when clicking build recipeui uxSteamWoodie the Werebeaver now uses separate attack and action buttonsbalance changeSteamFixed invisible Maxwell teeth trapsui uxSteamConfirmation window closes if 'no' is pressed when entering Maxwell's doorquality of lifeSteamYou can now navigate the controls screen with a controllerquality of lifeSteamFixed beesplosion when trying to stuff bees into a full containerbug fixSteamSublime Text packaged with mod tools for Lua file editingnew contentSteamFixed layering issues on final level of adventure modebug fixSteamPlayer character will not emit frost breath when facing upwardsgameplaySteamFixed issues with using keyboard controlled crafting and mouse walkingbug fixSteamMods can now specify arbitrary save slotmodding
Useful for 'game mode' mods that don't fit existing saves.
SteamSublime Text packaged with mod tools for Lua editingmoddingSteamFixed issues with resurrectingbug fixSteamFixed bug where player could get stuck by pressing map button while trying to sleepbug fixSteamMusic now plays during credits on standalone versionaudioSteamDropped items don't pop up as highhotbarSteamCamera no longer shakes when working as WoodieotherSteamPlayer character does not emit frost breath when facing upwardsotherSteamFixed player appearing at wrong location when changing cave levelsbug fixSteamHUD will now hide during tent's fade outquality of lifeSteamConfirmation window closes if 'no' is pressed when entering Maxwell's doorquality of lifeSteamCleaned up TaskInTime calls to prevent memory growthperformanceSteamFixed crash during loading of some adventure levelsbug fixSteamCleaned up TaskInTime calls to prevent memory growthperformanceSteamLight effects on nightmare lights can now be clicked throughui uxSteamFixed crash during loading of some adventure levelsbug fixMilestoneSteamWoodie the Werebeaver uses separate attack and action buttonsotherSteamFixed invisible Maxwell teeth trapsbug fixSteamFix for invisible Maxwell teeth trapshotbarSteamCan now press and hold to hammerotherSteamFixed bug where player could get stuck by pressing map button while trying to sleepbug fixSteamActions now canceled when changing tool mid-actionquality of lifeSteamFix bug with water faucet in ScreecherhotbarSteamFixed player appearing at wrong location when changing cave levelsbug fixSteamLucy the Axe will no longer continue to talk after finishing adventure mode with WoodiegameplaySteamFixed issues with using keyboard controlled crafting and mouse walkingui uxSteamPlayers now react to being hit by bees and mosquitoesgameplaySteamRoad textures can now be overwritten by a modmoddingSteamActions now canceled when changing tool mid-actiongameplaySteamFixed beesplosion when trying to stuff bees into a full containerbug fixSteamCan now navigate controls screen with a controllerotherSteamFixed layering issues on final level of adventure modebug fixSteamAdventure World will no longer crash on generationbug fixMilestoneSteamFixed issues with resurrectingbug fixSteamBook reading FX is now canceled if action is canceledhotbarSteamBetter logging for missing animations and buildsmoddingSteamConfirmation window closes if 'no' is pressed when entering Maxwell's doorui uxSteamWoodie the Werebeaver now uses separate attack and action buttonsbalance changeSteamMods can specify to force game restart when loadedmoddingSteamUsable items can now be used with a controllerotherSteamFixed invisible Maxwell teeth trapsbug fixSteamFixed player appearing at wrong location when changing cave levelsbug fixSteamFixed layering issues on final level of adventure modebug fixSteamFixed items disappearing if tapping pickup very quicklybug fixSteamConfirmation window closes if 'no' is pressed when entering Maxwell's doorquality of lifeSteamMods can specify to force game restart when loadedmoddingSteamYou can now navigate the controls screen with a controllerui uxSteamYou can now add placeable items to a fire while using a controllerui uxSteamFixed issues with resurrectingbug fixSteamAdventure World will no longer crash on generationbug fixSteamFixed crash during loading of some adventure levelsbug fixSteamCleaned up TaskInTime calls to prevent memory growthperformanceSteamAdd epic tag to ancient guardianhotbarSteamFixed issues with resurrectingbug fixSteamFixed crash during loading of some adventure levelsbug fixMilestoneSteamMods can specify an arbitrary save slotmoddingSteamMade Cave Gen more consistent to remove MaxWorldGen crashesperformanceSteamFixed crash when attacking bossesvisualsSteamFixed issues with using keyboard controlled crafting and mouse walkingquality of lifeSteamBetter logging for missing animations and buildsmoddingSteamRoad textures can now be overwritten by a modmoddingSteamSublime Text packaged with mod tools for Lua file editingmoddingSteamYou can now add placeable items to a fire while using a controllerquality of lifeSteamRoad textures can now be overwritten by a modmoddingSteamMade Cave Gen more consistent to remove MaxWorldGen crashesperformanceSteamYou can now press and hold to hammerui uxSteamFixed bug with water faucet in Screecherbug fixSteamFixed items disappearing if tapped pickup very quicklybug fixSteamFixed double-click sound when clicking build recipeui uxSteamFixed items disappearing if tapping pickup very quicklyui uxSteamShift clicking now works properly between backpacks and player inventoryhotbarSteamShift clicking now works properly between backpacks and player inventoryquality of lifeSteamHUD hides during tent's fade outquality of lifeSteamMusic will play during credits on standalone versionaudioSteamRuin's busy music should playhotbarSteamTasks have more control over internal connectednessworldSteamMaxwell will regen his book on load if he doesn't have ithotbarSteamTuned locomotor to prevent jittering at higher player speedsgameplaySteamCleaned up TaskInTime calls to prevent memory growthperformanceSteamNavigate controls screen with a controllerotherSteamCamera doesn't shake when doing work as Woodieui uxSteamFixed Screecher promo in ChromehotbarSteamNil check some values in playerprofile.luahotbarSteamAdded music during credits on standalone versionnew contentSteamChester will keep up with playerhotbarSteamFixed issues with keyboard controlled crafting and mouse walkingotherSteam - 78 eventsResurrection Mechanics Between Cave Levelsworld
Resurrection mechanics work between cave levels.
SteamModding Level Files SpecificationmoddingRequired setpieces and prefabs are now specified in level files instead of being hardcoded in world gen.
SteamSleeping Item Dialogue Fixbug fixWilson will no longer say 'It's too bright out.' when attempting to use a sleeping item in the caves during the day time.
SteamRooks Charge Damage Adjustmentbalance changeRooks can no longer instantly kill any monster in the game during a charge.
SteamImproved Follower PathfindingaiFollowers will have an easier time keeping up with their leader.
SteamFollowers Pathfinding ImprovementaiFollowers will have an easier time keeping up with their leader.
SteamController Support Addedui uxController support added! A few screens and objects still need to be implemented.
SteamImproved Graphical Effects on MacTusk's ProjectilevisualsImproved graphical effects on MacTusk's projectile.
SteamWilson's Sleeping Item Dialogue Fixbug fixWilson will no longer say 'It's too bright out.' when attempting to use a sleeping item in the caves during the day time.
SteamNew Cave Biomes AddedworldAdded a couple new biomes: Red and Green fungus forests, Sunken Swamps.
SteamWilson Cave Dialogue Fixesbug fixWilson no longer says 'It's getting late, I should make a fire' while in the caves.
SteamController Support Addedui uxController support added! A few screens and objects still need to be implemented.
SteamSanity Loss Time of Day Fixbug fixSanity loss no longer changes based on time of day in the caves.
SteamAncient Guardian's New Melee AttackaiThe Ancient Guardian has a new short range melee attack that it will use when its target is close.
SteamNew Cave Biomes AddedworldAdded a couple new biomes: Red and Green fungus forests, Sunken Swamps.
SteamDeath in Caves MechanicsworldMilestoneDeath in the caves now works as it does in the overworld. If you die your save file will be deleted.
SteamRooks Charge Damage Adjustmentbalance changeRooks can no longer instantly kill any monster in the game during a charge.
SteamMacTusk Pathfinding Fixbug fixMacTusk can now pathfind back to his camp if he's led very far away from it.
SteamDeath in Caves MechanicsworldMilestoneDeath in the caves now works as it does in the overworld; if you die your save file will be deleted.
SteamFire Hounds Freezablebalance changeFire hounds are now freezable, but with a higher resistance than normal.
SteamResurrection Mechanics Between Cave LevelsworldResurrection mechanics work between cave levels.
SteamController Button Conflict Fixbug fixFixed a bug that caused the controller buttons to conflict with language mods.
SteamPlacement Cancellation Fixbug fixCancelling a placement while wielding an item with a right click action will no longer trigger that action.
SteamRemoved Small Holes in Cave Worldsbug fixRemoved small holes in cave worlds that were previously pillars.
SteamFire Hounds Freezablebalance changeFire hounds are now freezable, but with a higher resistance than normal.
SteamFire Darts Target Non-Burnable CreaturesotherFire darts can now target non-burnable creatures, but will not do damage.
SteamCharacter Reaction to Bee and Mosquito Attacksbug fixCharacter now reacts to bee and mosquito attacks.
SteamFire Darts Target Non-Burnable CreaturesotherFire darts can now target non-burnable creatures, but will not do damage.
SteamNightmare Influence in CavesworldThe nightmare has further influenced the caves. Fissures can be found throughout.
SteamSanity Loss Time of Day Fixbug fixSanity loss no longer changes based on time of day in the caves.
SteamNightmare Influence in CavesworldThe nightmare has further influenced the caves. Fissures can be found throughout.
SteamWilson's Cave Dialogue Fixesbug fixWilson no longer says 'It's getting late, I should make a fire' while in the caves.
SteamPlacement Cancellation Bug Fixbug fixCancelling a placement while wielding an item with a right click action will no longer trigger that action.
SteamController Button Conflict Fixbug fixFixed a bug that caused the controller buttons to conflict with language mods.
SteamMacTusk Pathfinding Fixbug fixMacTusk can now pathfind back to his camp if he's led very far away from it.
SteamAncient Guardian Melee AttackaiThe Ancient Guardian has a new short range melee attack that it will use when its target is close.
SteamRemoved Small Holes in Cave Worldsbug fixRemoved small holes in cave worlds that were previously pillars.
SteamModding Level File ChangesmoddingRequired setpieces and prefabs are now specified in level files instead of being hardcoded in world gen.
Steam - 54 eventsAbigail's Interaction with Wallsbug fix
Abigail doesn’t hurt walls, and keeps more distance from you
SteamIntroduction of Garland Itemnew contentA pretty hat made out of flowers that gives a small sanity buff until it rots away
SteamNightmare Fuel Drop Rate Increasebalance changeNightmare fuel drops more regularly from shadow monsters
SteamCrawling Horrors and Terrorbeaks Adjustmentbalance changeCrawling Horrors and Terrorbeaks don’t hit quite as hard, and have a bit less HP
SteamSanity Boost from Killing Shadow Monstersbalance changeKilling a shadow monster boosts sanity a bit
SteamNatural Pig Villages Size Adjustmentbug fixNatural pig villages in new worlds won’t be too large
SteamShadow Monsters Teleport Behaviorbalance changeShadow monsters don’t teleport into the water when you hit them
SteamShadow Monsters Teleport Behavior Fixbalance changeShadow monsters don’t teleport into the water when you hit them
SteamCreepy Eyes Spawn Distance Adjustmentbalance changeCreepy eyes spawn farther away from the fire
SteamIntroduction of Garland Itemnew contentA pretty hat made out of flowers that gives a small sanity buff until it rots away
SteamSanity Boost from Killing Shadow Monstersbalance changeKilling a shadow monster boosts sanity a bit
SteamNightmare Fuel Drop Rate Increasebalance changeNightmare fuel drops more regularly from shadow monsters
SteamAbigail's Interaction with Wallsbug fixAbigail doesn’t hurt walls, and keeps more distance from you
SteamSpoiled Food Sanity Penalty Adjustmentbalance changeSanity penalty for eating spoiled food is not as strong
SteamCreepy Eyes Spawn Distance Adjustmentbalance changeCreepy eyes spawn farther away from the fire
SteamCrawling Horrors and Terrorbeaks Adjustmentbalance changeCrawling Horrors and Terrorbeaks don’t hit quite as hard, and have a bit less HP
SteamNatural Pig Villages Size Adjustmentbug fixNatural pig villages in new worlds won’t be too large
SteamSpoiled Food Sanity Penalty Reductionbalance changeSanity penalty for eating spoiled food is not as strong
SteamSpawned Pigs Eating Behaviorbug fixPigs don’t eat things off ground right when they are spawned
Steam