What changed in DOOM + DOOM II in 2020

29 updates · Sep 4, 2020 to Oct 6, 2020

  1. 1 event
    FPS Dependent Mouse Sensitivity Fixbug fix

    Fixed an issue with FPS dependent mouse sensitivity, providing a more consistent feel at higher framerates with vertical sync disabled.

    Steam
  2. 28 events
    Added Gyro Aimnew content

    Gyro Aim allows for precision aiming with DualShock 4 controller.

    Steam
    Keyboard entry of cheat codesnew content

    Cheat codes can now be entered from the keyboard as in the original release.

    Steam
    Reduced random pitch variation for soundsaudio

    Random pitch variation has been reduced for other sounds.

    Steam
    Restored original attract loopchanges

    The original title and credits screens are now visible between demo playback.

    Steam
    Added FPS Limiternew content

    FPS limiter can be set to various values including unlimited.

    Steam
    Added Ultra-Violence+ Skill Levelnew content

    A new skill level that features faster enemies and special weapon spawns.

    Steam
    Latest Add-Ons appear on top of Downloaded listquality of life
    Steam
    Pickup sounds and player voices adjustmentsaudio

    Pickup sounds and player voices will no longer interrupt weapon firing sounds.

    Steam
    Resolved Super Shotgun blast issuebug fix

    Blast will no longer linger for an extra frame.

    Steam
    Added secret area notificationnew content

    A notification is displayed when entering a secret area for the first time.

    Steam
    DeHackEd support addednew content

    The engine can now load DeHackEd patches for advanced behavior modifications.

    Steam
    Add-Ons use intended custom graphicsnew content

    Add-Ons will now use their intended custom graphics during intermission and level loading screens.

    Steam
    Resolved texture tiling issuebug fix

    Certain textures will now tile vertically correctly.

    Steam
    Reduced delay in MIDI musicbug fix

    Delay in starting certain MIDI music in Add-On levels has been reduced.

    Steam
    Added widescreen rendering supportnew content

    The original DOOM renderer now natively renders 16:9 without letterboxing.

    Steam
    Added millisecond accurate timernew content

    A timer has been added to the minimap and end of level intermission for speedrunning.

    Steam
    Reduced input latency on PC/Switchbug fix

    Input latency reduced by disabling rendering extra frames in advance.

    Steam
    Deathmatch 3.0 in split-screen multiplayernew content

    Split screen deathmatch now features persistent weapons and respawning items.

    Steam
    Restored cut medkit messagechanges

    Message when picking up a medkit with less than 25 health has been restored.

    Steam
    Added VSync optionui ux

    VSync option added in Video Settings to minimize input latency.

    Steam
    Adjusted chainsaw sound pitchaudio

    Random SFX pitch is now disabled for chainsaw sounds for better looping.

    Steam
    Resolved Former Human lighting issuebug fix

    The Former Human will now light up when firing.

    Steam
    Restored Nightmare behaviorbug fix

    Enemies now move twice as fast as in the original 1993 release.

    Steam
    Improved lighting behaviorbug fix

    Additional lighting option now increases light levels more accurately.

    Steam
    Intermission screen after boss levelschanges

    Intermission screen is now shown after boss levels to display completion stats.

    Steam
    Added optional crosshairnew content

    A crosshair can be enabled or disabled in Gameplay Options, changing colors when targeting enemies.

    Steam
    Restored cut 'ouch face'changes

    The 'ouch face' for taking a lot of damage in a single hit has been restored.

    Steam
    Resolved split screen lighting issuebug fix

    Lighting in split screen mode is now accurate compared to single player.

    Steam