What changed in DOOM + DOOM II in 2020
29 updates · Sep 4, 2020 to Oct 6, 2020
- 1 eventFPS Dependent Mouse Sensitivity Fixbug fix
Fixed an issue with FPS dependent mouse sensitivity, providing a more consistent feel at higher framerates with vertical sync disabled.
Steam - 28 eventsKeyboard entry of cheat codesnew content
Cheat codes can now be entered from the keyboard as in the original release.
SteamReduced random pitch variation for soundsaudioRandom pitch variation has been reduced for other sounds.
SteamRestored original attract loopchangesThe original title and credits screens are now visible between demo playback.
SteamAdded Ultra-Violence+ Skill Levelnew contentA new skill level that features faster enemies and special weapon spawns.
SteamLatest Add-Ons appear on top of Downloaded listquality of lifeSteamPickup sounds and player voices adjustmentsaudioPickup sounds and player voices will no longer interrupt weapon firing sounds.
SteamAdded secret area notificationnew contentA notification is displayed when entering a secret area for the first time.
SteamDeHackEd support addednew contentThe engine can now load DeHackEd patches for advanced behavior modifications.
SteamAdd-Ons use intended custom graphicsnew contentAdd-Ons will now use their intended custom graphics during intermission and level loading screens.
SteamReduced delay in MIDI musicbug fixDelay in starting certain MIDI music in Add-On levels has been reduced.
SteamAdded widescreen rendering supportnew contentThe original DOOM renderer now natively renders 16:9 without letterboxing.
SteamAdded millisecond accurate timernew contentA timer has been added to the minimap and end of level intermission for speedrunning.
SteamReduced input latency on PC/Switchbug fixInput latency reduced by disabling rendering extra frames in advance.
SteamDeathmatch 3.0 in split-screen multiplayernew contentSplit screen deathmatch now features persistent weapons and respawning items.
SteamRestored cut medkit messagechangesMessage when picking up a medkit with less than 25 health has been restored.
SteamAdjusted chainsaw sound pitchaudioRandom SFX pitch is now disabled for chainsaw sounds for better looping.
SteamRestored Nightmare behaviorbug fixEnemies now move twice as fast as in the original 1993 release.
SteamImproved lighting behaviorbug fixAdditional lighting option now increases light levels more accurately.
SteamIntermission screen after boss levelschangesIntermission screen is now shown after boss levels to display completion stats.
SteamAdded optional crosshairnew contentA crosshair can be enabled or disabled in Gameplay Options, changing colors when targeting enemies.
SteamRestored cut 'ouch face'changesThe 'ouch face' for taking a lot of damage in a single hit has been restored.
SteamResolved split screen lighting issuebug fixLighting in split screen mode is now accurate compared to single player.
Steam