Dying Light

Dying Light

Techland

unknownReleased Jan 26, 2015steam

First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.

Year 12

Jan 26, 2026 - Aug 4, 2026

3 changes

The Return of the Super Crane and Low Gravity events marked a vibrant start to 2026 for Dying Light players, offering unique challenges and rewards. Both events launched on February 12, allowing players to earn gold-tier weapons by completing specific tasks, such as pulling enemies during the Super Crane event or slaying zombies in the Low Gravity event.

  • Seasonal Events:
    • Super Crane Event: This event featured no cooldown on the grappling hook, increased range, and easier enemy pulling, enhancing gameplay dynamics.
    • Low Gravity Event: Players experienced lighter jumps and softer landings, adding a fun twist to zombie slaying.

Year 11

Jan 26, 2025 - Jan 26, 2026

89 changes

Dying Light: The Beast DLC launched on September 24, 2025, introducing a new environment, the Castor Woods, and significant gameplay mechanics. This expansion featured a revamped combat system, enhanced visuals, and the return of Kyle Crane as a central character. Players can now experience a full co-op campaign and explore the new open world, which includes diverse biomes and dynamic weather effects.

  • New Environment: The Castor Woods region was added, featuring dense forests, historic towns, and interactive environments.
    • New Gameplay Mechanics: Introduced vehicles for traversal and combat, alongside a unique beast transformation mechanic.
  • Revamped Combat System: A complete overhaul emphasized physicality and brutality, with new animations and detailed wound systems.
  • Enhanced Visuals: The game received next-gen visuals, including improved lighting, dynamic weather, and reworked zombie designs.
  • Halloween Event: A special Halloween event launched on October 23, 2025, featuring new goals and rewards, enhancing seasonal gameplay.
  • 10th Anniversary Celebrations: A free anniversary bundle was available, including exclusive outfits and weapons, alongside a series of events celebrating the milestone.

Year 10

Jan 26, 2024 - Jan 26, 2025

18 changes

Dying Light: The Beast DLC launched on August 20, 2024, bringing back legendary hero Kyle Crane to the series. This period also saw the introduction of new locations like the Swamps and Baron’s Laboratory, along with a new antagonist, the Baron, who adds depth to the story.

  • New Locations: Players explored the Swamps and Baron’s Laboratory, offering unique designs and challenges.
  • New Antagonist: The Baron, a brilliant scientist with sinister motives, became a central figure in the ongoing narrative.
  • Enhanced Edition Features: Released on February 14, 2024, this edition included a new buggy, additional game mode, two extra quarantine zones, and two bundles.
  • Dynamic Weather Changes: Introduced on December 13, 2024, these changes enhanced the post-apocalyptic atmosphere.
  • Halloween Event: The Halloween Double Feature event ran from October 30 to November 6, featuring themed activities across both games.
  • Earn Rewards: Players could earn the Spectral Baseball Bat and Dragon's Breath Bow by participating in specific challenges during events.
  • Free Weekend: A free weekend for Dying Light 2: Stay Human allowed new players to experience the game during February 23, 2024.

Year 9

Jan 26, 2023 - Jan 26, 2024

11 changes

Dying Light Definitive Edition launched on May 11, 2023, offering players the complete package of Dying Light along with all DLCs and bundles. This period also saw the announcement of the S.T.A.L.K.E.R. Trilogy Bundle, which includes classic titles like S.T.A.L.K.E.R.: Shadow of Chernobyl. Other notable highlights included a collaboration with The Walking Dead, introducing iconic items such as Lucille and Michonne’s Katana.

  • Enhanced Nighttime Experience: On July 7, 2023, nights in Villedor became darker and scarier, with Volatiles increasing the danger level for players.
  • Physical Parkour: A new parkour style was introduced, providing a more challenging gameplay experience.
  • Weapon Throwing and Retrieval: Players gained the ability to throw weapons and retrieve them later, adding a new layer of strategy.
  • Summer of Horrors Event: The Bloody Nights event allowed players to loot valuables while avoiding Volatiles, available until July 13, 2023.
  • UI Modifications: New UI modifications and transmog options were introduced to enhance customization.
  • New Color Grading Options: Two new color grading options, 'Harran Sunset' and 'Darker Nights', were added to improve visual aesthetics.

Year 8

Jan 26, 2022 - Jan 26, 2023

95 changes

Dying Light: Definitive Edition launched on June 9, 2022, bundling the base game with all 26 DLCs, while the Bloody Ties DLC announced on October 13, 2022, introduced a new tournament and gameplay mechanics. Additionally, players received a free upgrade to the Enhanced Edition, enhancing the gameplay experience.

  • New Content: The Enhanced Edition included major expansions like *The Following*, *Bozak Horde*, and *Cuisine and Cargo*, along with various bundles. The *Candy Cane Weapon Blueprint* became available as part of a community goal on December 23, 2022, and the *Pocket 7's Gun* was introduced through the *Tolga and Fatin's Event* on May 5, 2022.
    • *Tiny Goblin Zombies* and *Santa's Helper Outfit* were added during the Christmas event.
    • New weapons like the *Gut Render* chainsaw and *Greaser* SMG were introduced in the Dieselpunk Bundle.
  • Gameplay Changes: New mechanics included the introduction of *Boosters* in Be The Zombie mode and a rework of *Survivor-Sense Spit* to *Concussive Spit*. The *Viral population* increased, leading to a *Viral Rush* on January 28, 2022.
  • Seasonal Events: The *Super-Crane Christmas Event* allowed players to collect presents in Harran, while the *Left 4 Dead 2 crossover event* returned on October 21, 2022, featuring unique rewards.
  • Balance Changes: Various adjustments included a 2XP event and reworked damage factors for Hellraid enemies, alongside nerfs to certain combat mechanics like kicks and dropkicks.

Year 7

Jan 26, 2021 - Jan 26, 2022

116 changes

Snow Ops DLC launched on December 16, 2021, introducing new equipment and challenges. This period also featured the Astronaut Bundle, which added advanced weapons and gear, and the Rust DLC, which included unique items and a crossover event.

  • New Weapons:
    • Snowstorm Grenade Launcher: This unique weapon freezes nearby enemies and comes with a magazine of six grenades.
    • Heavy Plate Outfit: A new outfit that enhances agility, power, survivor, and legend skill trees.
    • V-23 Eraser Laser Rifle: A laser rifle that can burn enemies.
  • New Content:
    • New Map Sections in Hellraid: Added new areas to explore.
    • Two New Quests in Hellraid: Engage in fresh storylines.
    • New Enemy Type in Hellraid: Face a new foe within the DLC.
  • Gameplay Updates:
    • Increased Number of Virals: The game saw a fluctuation in the number of Virals, making encounters more challenging.
    • New Gameplay Mechanics: Low gravity mechanics were introduced during the Low Gravity event, allowing players to utilize high jumps.
  • Seasonal Events:
    • Halloween Event: Launched new goals and rewards, featuring special enemies and potions.
    • Last Call Event: Help Spike bring people to safety and earn a new weapon.
  • Balance Changes:
    • Increased Firecracker Duration: Firecrackers now last longer, enhancing their utility in gameplay.
    • Decreased Health for First Goon Encounter: This adjustment aimed to make the early game more accessible.
  • Quality of Life Improvements:
    • Improved Navigation Markers: Enhanced markers during the Prologue for better navigation.
    • Reset Progress Option for Hellraid Story Mode: Players can now reset their progress in the Hellraid storyline.

Year 6

Jan 26, 2020 - Jan 26, 2021

137 changes

Hellraid launched on August 13, 2020, marking a significant expansion for Dying Light, introducing a new game mode, three-story dungeon, and fresh enemies. The City of Corlina Community Map also debuted, providing players with a large new area filled with randomized missions and events. Additionally, several new bundles, including the Secret Agent Bundle and the Volkan Combat Armor Bundle, were released, offering new weapons and skins.

  • New Game Mode: The Hellraid DLC introduced a new mode featuring Ba’al’s Tower, where players faced new enemies and utilized a new progression system.
    • New weapons like swords, axes, and hammers were added through this system.
  • Community Map: The City of Corlina offered a vibrant new world with unique gameplay features such as fishing and farming.
  • Seasonal Events: The Left 4 Dead 2 Crossover Event returned, introducing the Viral Rush event with personal and community goals. The Dying Light Halloween Event also featured new challenges and rewards.
  • Gameplay Changes: The Grappling Hook received a boost with cooldowns removed and increased range, enhancing player movement and combat strategies.
  • Balance Adjustments: Significant balance changes were made, including a 50% decrease in fall damage and increased player damage by 50-100%.
  • Quality of Life: Players gained the option to turn off event participation in the main menu, providing more control over their gameplay experience.

Year 5

Jan 26, 2019 - Jan 26, 2020

72 changes

Retrowave Bundle launched on December 21, 2019, bringing new outfits, buggy paint jobs, and weapon blueprints to Dying Light. This update followed the Rais Elite Bundle DLC, which was released on August 27, 2019, and included new content and challenges. Additionally, players enjoyed the Left 4 Dead 2 crossover event on October 24, 2019, which introduced new gameplay elements and enemies.

  • New Weapons: The Volkatronix rifle, the first firearm with electric bullets, was introduced on December 21, 2019. Other notable weapon blueprints included the Blademaxx machete and Vindicator 2000 revolver.
    • Candy Cane and Grandma's Eggnog blueprints were also added as part of the holiday events.
  • Seasonal Events: The Dying Light Winter Event launched on December 19, 2019, featuring challenges to save Christmas. The Halloween Event on October 28, 2019, included special costumes and rewards, while the Hypermode Weapon Event returned on November 27, 2019, offering unique gameplay tweaks.
  • Gameplay Mechanics: Several gameplay challenges were introduced, such as the Dragon's Breath Bow Challenge on November 10, 2019, and community goals like the Summer Madness Event that rewarded players for collective achievements.
  • Balance Changes: The game saw increased availability of guns and ammo on October 24, 2019, alongside adjustments to late and early game difficulties to improve overall gameplay experience.
  • Quality of Life Improvements: A toggle for live events was added, allowing players to customize their gameplay experience.

Year 4

Jan 26, 2018 - Jan 26, 2019

22 changes

Dying Light: Bad Blood launched in Early Access on September 14, 2018, introducing players to a new PvP and PvE experience. This period also saw the addition of several new weapons, including a machete, crossbow, and shotgun, as well as a new character known as the Badlands Rider.

  • New Game Mode: The Prison Heist game mode released on March 29, 2018, allowing players to break into an armory in a unique location, playable solo or in co-op.
  • Content Drops:
    • Content Drop #6 introduced a new Bounty called Subterfuge on April 16, 2018.
    • Content Drop #9 added four new player characters: Torero, Woodworm, Superstar, and Intimidator on May 15, 2018.
  • New Buggy: Players gained access to a new buggy for chasing down enemies, enhancing vehicular gameplay on May 29, 2018.
  • Seasonal Events: The Sharing is Caring 2.0 event launched on December 20, 2018, featuring festive zombies and exclusive in-game rewards.
  • Localization: Korean language support became available on March 8, 2018, expanding accessibility for players.

Year 3

Jan 26, 2017 - Jan 26, 2018

70 changes

Dying Light: Bad Blood launched its global playtest registration on December 7, 2017, marking a significant milestone for the franchise. This standalone multiplayer expansion set the stage for new gameplay experiences. Additionally, the December 19 update introduced subsonic ammunition and new pistol blueprints featuring silencers, enhancing the game's weaponry options.

  • New Weapons: Multiple new weapons were added, including:
    • Last Wish Revolver: A revolver that increases firepower after consecutive headshots.
    • Kuai Dagger: A light jade knife that maximizes parkour speed.
    • Fenris Axe: An axe that gains bonus damage after severing an enemy limb.
  • New Zombie Enemies: The Mutated Goon, a new type of zombie, was introduced, alongside a new Soldier Faction that adds more chaos to the Old Town environment.
  • Gameplay Enhancements: The Hyper Mode in "Be the Zombie" mode launched, allowing players to perform powerful moves like DROPKICK and GROUNDPOUND. Minor gameplay fixes were also implemented to improve overall performance.
  • Seasonal Events: The CARnage 2.0 Event and Zombiefest #3 provided players with opportunities to unlock unique rewards by defeating zombies collectively.
  • UI Improvements: A new "What’s New" section was added to the main menu, making it easier for players to stay updated on changes and new content.

Year 2

Jan 26, 2016 - Jan 26, 2017

147 changes

Dying Light: The Following launched on February 9, 2016, marking a significant expansion with new features and content. This period also saw the introduction of Nightmare Mode, a new difficulty level, along with the Legend System, which allowed players to unlock additional levels and skills.

  • DLC Release: The Following expansion launched on February 9, 2016, including new drivable all-terrain buggies, a larger explorable region, and a new storyline for protagonist Kyle Crane.
  • New Content:
    • Legend System: Introduced a new skill tree after maxing a base skill tree, enhancing character progression.
    • New Weapons: Included firearms, melee weapons, and crossbows.
    • Bounty System: A new system was added for tracking player achievements and rewards.
  • Gameplay Mechanics:
    • Nightmare Mode: A new difficulty level was added to challenge players further.
    • Full Eye-Tracking Support: Enhanced gameplay experience with 14 eye-tracking options for PC and Mac.
  • Seasonal Events:
    • Zombiefest #2: A global event held from December 23-26, 2016, featuring new tactical gameplay.
    • Community Bounty #3: CARnage Event: An event encouraging players to defeat a million zombies for exclusive rewards.
  • Balance Changes: Numerous tweaks were made to balance player development, economy, and combat mechanics, improving the overall gameplay experience.

Year 1

Jan 26, 2015 - Jan 26, 2016

287 changes

The introduction of the Dying Light Developer Tools on April 14, 2015, marked a significant milestone, enabling players to create and share their own content. This update was accompanied by the launch of The Bozak Horde DLC on May 26, 2015, which added a new gameplay mode and fresh challenges. The game also saw the addition of new weapons and a Hard Mode, appealing to players seeking more depth and difficulty.

  • Developer Tools Released: Players gained access to Dying Light Developer Tools, allowing for custom content creation and sharing via Steam Workshop.
    • Steam Workshop Integration: Facilitated sharing of user-generated content.
  • The Bozak Horde DLC Launched: Introduced a new gameplay mode alongside various challenges.
  • New Weapons and Hard Mode: More than 50 new weapons were added, along with a Hard Mode for players seeking increased difficulty.
  • Co-op and PvP Support for Custom Maps: Players could now enable co-op and PvP modes on custom maps using specific quest phase scripts as of January 12, 2016.
  • Progression System Revamped: A new progression system for the "Be the Zombie" mode was introduced, featuring three stages of mutation and unique skills on May 26, 2015.