What changed in Elite Dangerous in 2020
32 updates · 7 main milestones · May 1, 2020 to Nov 23, 2020
- 6 eventsPurple SRV & Fighter Paint Jobs Rewardnew content
Watch the stream for 30 minutes to be eligible for the Purple SRV & Fighter Paint Jobs.
SteamTwitch Drops Linking Informationquality of lifeYou do NOT have to link your Twitch and Frontier account to EARN Twitch drops, but you WILL have to link them to REDEEM.
SteamPurple Weapon and Engine Colours Rewardnew contentWatch the stream for a full hour to become eligible for the Purple Weapon and Engine Colours.
SteamVibrant Purple Paint Job Rewardnew contentWatch the stream for 15 minutes to be eligible for the Vibrant Purple Paint Job.
SteamClaiming Twitch Drops Processquality of lifeInformation on how to claim Twitch Drops and account linking requirements.
SteamTwitch Drops Cargo Breach Event Announcementseasonal eventAnnouncement of Twitch Drops event where players can earn in-game rewards by watching streams.
Steam - 10 eventsEfficient Design of Social Hubsgameplay
Social hubs will be designed for efficiency, with quest givers and vendors located in similar areas across ports.
SteamIntroduction of Settlementsnew contentMilestoneSettlements will be larger than social hubs and owned by factions, featuring various building types.
SteamSuit Shield ManagementgameplayAll suits will have shields that use battery supply, requiring power management.
SteamOn Foot Inventory Introductionnew contentMilestonePlayers will have an on foot inventory and can gather new materials while on foot.
SteamDynamic Mission AvailabilitygameplayMissions will vary based on the BGS status, allowing for different missions in the same location.
SteamNPC Reactions Based on Player ActionsaiNPCs will react to players based on their status and BGS affiliations, enhancing immersion.
SteamSeamless Transition into BuildingsperformanceMilestoneNo loading screens when entering or exiting buildings, creating a seamless experience.
SteamNew Suit Types Availablenew contentMilestonePlayers can purchase and switch between multiple suits, each designed for different mission types.
SteamIntroduction of Planetports, Spaceports, and Outpostsnew contentMilestoneThree types of social spaces will be available at Odyssey's launch, each with unique layouts.
SteamApex Interstellar Service for TravelgameplayPlayers can travel between systems using the Apex Interstellar service, allowing gameplay without a ship.
Steam - 4 eventsFixed delays and disconnections with Fleet Carriersbug fix
Resolved an issue causing delays and disconnections when entering a location with Fleet Carriers present.
SteamFixed crash when reading inbox messages in Supercruisebug fixSteamFixed UI focus issue in Carrier Managementbug fixCorrected a UI focus issue that allowed players to sell ships in the background while using Carrier Management.
SteamStopped depleted motherlode asteroids from respawningbug fixPrevented depleted motherlode asteroids from respawning when a player flies a Ship-Launched Fighter beyond its maximum limit.
Steam - 7 eventsFixed Fighters not being restocked from Fleet Carriersbug fix
Resolved an issue which stopped Fighters from being restocked from a Fleet Carrier.
SteamUnwanted characters in Fleet Carrier namingbug fixWhen opening the Fleet Carrier naming pop up in the Livery, an additional unwanted character will be added to the start and end of the name, requiring manual deletion.
SteamFixed long load times in systems with many Fleet Carriersbug fixMilestoneFixed an issue where loading into an instance in a system with a large amount of Fleet Carriers would cause very long load times, potentially leading to disconnects.
SteamImproved Fleet Carrier positioning enforcementbug fixBetter enforcement of the 16 carrier limit per body and preventing departing Fleet Carriers from taking up one of the 16 slots from the body they've just left.
SteamFixed diminishing returns for commodities in hotspotsbug fixAddressed issues related to diminishing returns for commodities in overlapping hotspots.
SteamFixed issue with surface deposits flagging as depletedbug fixResolved an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted.
SteamEnsured Fleet Carriers are positioned away from other bodiesbug fixFurther work to ensure Carriers are positioned away from other nearby body sites, such as other Fleet Carriers.
Steam - 3 eventsFirst Fleet Carriers Beta Launchednew content
The first Fleet Carriers beta has been launched for players.
SteamNext Era Release Date Moved to Early 2021changesMilestoneThe release date for the Next Era has been shifted from December 2020 to early 2021.
SteamSecond Fleet Carriers Beta Coming in Maynew contentThe second Fleet Carriers beta will open its hangars to PC and console Commanders.
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