What changed in Elite Dangerous in 2020

32 updates · 7 main milestones · May 1, 2020 to Nov 23, 2020

  1. 6 events
    Purple SRV & Fighter Paint Jobs Rewardnew content

    Watch the stream for 30 minutes to be eligible for the Purple SRV & Fighter Paint Jobs.

    Steam
    Twitch Drops Linking Informationquality of life

    You do NOT have to link your Twitch and Frontier account to EARN Twitch drops, but you WILL have to link them to REDEEM.

    Steam
    Purple Weapon and Engine Colours Rewardnew content

    Watch the stream for a full hour to become eligible for the Purple Weapon and Engine Colours.

    Steam
    Vibrant Purple Paint Job Rewardnew content

    Watch the stream for 15 minutes to be eligible for the Vibrant Purple Paint Job.

    Steam
    Claiming Twitch Drops Processquality of life

    Information on how to claim Twitch Drops and account linking requirements.

    Steam
    Twitch Drops Cargo Breach Event Announcementseasonal event

    Announcement of Twitch Drops event where players can earn in-game rewards by watching streams.

    Steam
  2. 10 events
    Efficient Design of Social Hubsgameplay

    Social hubs will be designed for efficiency, with quest givers and vendors located in similar areas across ports.

    Steam
    Introduction of Settlementsnew contentMilestone

    Settlements will be larger than social hubs and owned by factions, featuring various building types.

    Steam
    Suit Shield Managementgameplay

    All suits will have shields that use battery supply, requiring power management.

    Steam
    On Foot Inventory Introductionnew contentMilestone

    Players will have an on foot inventory and can gather new materials while on foot.

    Steam
    Dynamic Mission Availabilitygameplay

    Missions will vary based on the BGS status, allowing for different missions in the same location.

    Steam
    NPC Reactions Based on Player Actionsai

    NPCs will react to players based on their status and BGS affiliations, enhancing immersion.

    Steam
    Seamless Transition into BuildingsperformanceMilestone

    No loading screens when entering or exiting buildings, creating a seamless experience.

    Steam
    New Suit Types Availablenew contentMilestone

    Players can purchase and switch between multiple suits, each designed for different mission types.

    Steam
    Introduction of Planetports, Spaceports, and Outpostsnew contentMilestone

    Three types of social spaces will be available at Odyssey's launch, each with unique layouts.

    Steam
    Apex Interstellar Service for Travelgameplay

    Players can travel between systems using the Apex Interstellar service, allowing gameplay without a ship.

    Steam
  3. 4 events
    Fixed delays and disconnections with Fleet Carriersbug fix

    Resolved an issue causing delays and disconnections when entering a location with Fleet Carriers present.

    Steam
    Fixed crash when reading inbox messages in Supercruisebug fix
    Steam
    Fixed UI focus issue in Carrier Managementbug fix

    Corrected a UI focus issue that allowed players to sell ships in the background while using Carrier Management.

    Steam
    Stopped depleted motherlode asteroids from respawningbug fix

    Prevented depleted motherlode asteroids from respawning when a player flies a Ship-Launched Fighter beyond its maximum limit.

    Steam
  4. 2 events
    Increased Tritium Potencybalance change

    Tritium is now twice as potent, allowing Fleet Carriers to consume 50% less fuel.

    Steam
    Hotspot Balance Adjustmentsbalance change

    Changes made to balance the effect of overlapping hotspots, bringing them back in line with original goals.

    Steam
  5. 7 events
    Fixed Fighters not being restocked from Fleet Carriersbug fix

    Resolved an issue which stopped Fighters from being restocked from a Fleet Carrier.

    Steam
    Unwanted characters in Fleet Carrier namingbug fix

    When opening the Fleet Carrier naming pop up in the Livery, an additional unwanted character will be added to the start and end of the name, requiring manual deletion.

    Steam
    Fixed long load times in systems with many Fleet Carriersbug fixMilestone

    Fixed an issue where loading into an instance in a system with a large amount of Fleet Carriers would cause very long load times, potentially leading to disconnects.

    Steam
    Improved Fleet Carrier positioning enforcementbug fix

    Better enforcement of the 16 carrier limit per body and preventing departing Fleet Carriers from taking up one of the 16 slots from the body they've just left.

    Steam
    Fixed diminishing returns for commodities in hotspotsbug fix

    Addressed issues related to diminishing returns for commodities in overlapping hotspots.

    Steam
    Fixed issue with surface deposits flagging as depletedbug fix

    Resolved an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted.

    Steam
    Ensured Fleet Carriers are positioned away from other bodiesbug fix

    Further work to ensure Carriers are positioned away from other nearby body sites, such as other Fleet Carriers.

    Steam
  6. 3 events
    First Fleet Carriers Beta Launchednew content

    The first Fleet Carriers beta has been launched for players.

    Steam
    Next Era Release Date Moved to Early 2021changesMilestone

    The release date for the Next Era has been shifted from December 2020 to early 2021.

    Steam
    Second Fleet Carriers Beta Coming in Maynew content

    The second Fleet Carriers beta will open its hangars to PC and console Commanders.

    Steam