What changed in Elite Dangerous in 2020
280 updates · 65 main milestones · Jan 14, 2020 to Dec 21, 2020
- 6 eventsGame Balancing Changes Implementedbalance change
Development team has been working hard to implement important game balancing changes.
SteamCommunity Racing EventsgameplayCommunity Team participated in races including the Buckyball Race and Cow Racing.
SteamAnnounced Elite Dangerous: Odysseynew contentMilestoneThe development team is working hard to make Odyssey the best experience possible.
SteamRoad to Odyssey Part 3 - Focus on Ground CombatgameplayHighlights the importance of changing mindset and approach to the game when engaging in ground combat.
SteamSPVFA Hall of Fame Inductionnew content10 of the finest screenshots of the year were inducted into the SPVFA Hall of Fame.
SteamAudio Team's Work on Odyssey WeaponsaudioThe audio team is bringing the weapons of Odyssey to life, providing vital information during combat.
Steam - 4 eventsOdyssey VR Compatibilitynew content
Odyssey will be compatible with VR, allowing players to enjoy a fully-featured cockpit experience and projected screens when outside the cockpit.
SteamElite Dangerous: Odyssey HUD Featuresnew contentDetailed breakdown of HUD elements including character information, weapon reticule, ammunition, grenades, radar, environment info, compass, player coordinates, health, authority level, active player bounty, suit power, emergency air, and shields.
SteamElite Dangerous: Odyssey Release Announcementdlc releaseMilestoneElite Dangerous: Odyssey will release in Early 2021.
SteamPioneer Suit Skin in Deluxe Alpha Expansion Packnew contentExclusive Pioneer suit skin will be available in the Deluxe Alpha Expansion Pack, imagery to be shared soon.
Steam - 6 eventsPurple SRV & Fighter Paint Jobs Rewardnew content
Watch the stream for 30 minutes to be eligible for the Purple SRV & Fighter Paint Jobs.
SteamTwitch Drops Linking Informationquality of lifeYou do NOT have to link your Twitch and Frontier account to EARN Twitch drops, but you WILL have to link them to REDEEM.
SteamPurple Weapon and Engine Colours Rewardnew contentWatch the stream for a full hour to become eligible for the Purple Weapon and Engine Colours.
SteamVibrant Purple Paint Job Rewardnew contentWatch the stream for 15 minutes to be eligible for the Vibrant Purple Paint Job.
SteamClaiming Twitch Drops Processquality of lifeInformation on how to claim Twitch Drops and account linking requirements.
SteamTwitch Drops Cargo Breach Event Announcementseasonal eventAnnouncement of Twitch Drops event where players can earn in-game rewards by watching streams.
Steam - 8 eventsIntroduction of Planetary Landings and SRV Scarabnew contentMilestone
Horizons brings planetary landings, weapon crafting, ship-launched fighters, and the SRV Scarab ground vehicle.
SteamExclusive Azura Paint Job for Horizons Ownersnew contentMilestonePlayers who already own Horizons receive an exclusive Azura Paint Job for all 41 craft.
SteamCrafting with Engineersnew contentMilestonePlayers can craft rare and powerful weapons with the help of Engineers.
SteamExpanded Multiplayer with Multicrewnew contentMilestoneMultiplayer experience expanded with the addition of multicrew functionality.
SteamAccess to Planetary Landings and SCARAB SRVnew contentMilestonePlayers can now land on planets and explore their surfaces using the SCARAB SRV.
SteamExclusive Azure Ship Paint Job for Horizons Ownersnew contentPlayers who purchased Elite Dangerous: Horizons will receive an exclusive Azure ship paint job compatible with all ships.
SteamElite Dangerous: Horizons Free Update Announcementdlc releaseMilestoneElite Dangerous: Horizons will become a free update for all players on 27 October 2020.
SteamMerging Elite Dangerous with Horizonsnew contentMilestonePlayers who own Elite Dangerous now have access to all Horizons features for free.
Steam - 1 eventFinal Sale of Elite Dangerous: Horizonsshop
Elite Dangerous: Horizons will remain on sale until 26 October for last chance rewards.
Steam - 10 eventsEfficient Design of Social Hubsgameplay
Social hubs will be designed for efficiency, with quest givers and vendors located in similar areas across ports.
SteamIntroduction of Settlementsnew contentMilestoneSettlements will be larger than social hubs and owned by factions, featuring various building types.
SteamSuit Shield ManagementgameplayAll suits will have shields that use battery supply, requiring power management.
SteamOn Foot Inventory Introductionnew contentMilestonePlayers will have an on foot inventory and can gather new materials while on foot.
SteamDynamic Mission AvailabilitygameplayMissions will vary based on the BGS status, allowing for different missions in the same location.
SteamNPC Reactions Based on Player ActionsaiNPCs will react to players based on their status and BGS affiliations, enhancing immersion.
SteamSeamless Transition into BuildingsperformanceMilestoneNo loading screens when entering or exiting buildings, creating a seamless experience.
SteamNew Suit Types Availablenew contentMilestonePlayers can purchase and switch between multiple suits, each designed for different mission types.
SteamIntroduction of Planetports, Spaceports, and Outpostsnew contentMilestoneThree types of social spaces will be available at Odyssey's launch, each with unique layouts.
SteamApex Interstellar Service for TravelgameplayPlayers can travel between systems using the Apex Interstellar service, allowing gameplay without a ship.
Steam - 4 eventsFixed delays and disconnections with Fleet Carriersbug fix
Resolved an issue causing delays and disconnections when entering a location with Fleet Carriers present.
SteamFixed crash when reading inbox messages in Supercruisebug fixSteamFixed UI focus issue in Carrier Managementbug fixCorrected a UI focus issue that allowed players to sell ships in the background while using Carrier Management.
SteamStopped depleted motherlode asteroids from respawningbug fixPrevented depleted motherlode asteroids from respawning when a player flies a Ship-Launched Fighter beyond its maximum limit.
Steam - 7 eventsFixed Fighters not being restocked from Fleet Carriersbug fix
Resolved an issue which stopped Fighters from being restocked from a Fleet Carrier.
SteamUnwanted characters in Fleet Carrier namingbug fixWhen opening the Fleet Carrier naming pop up in the Livery, an additional unwanted character will be added to the start and end of the name, requiring manual deletion.
SteamFixed long load times in systems with many Fleet Carriersbug fixMilestoneFixed an issue where loading into an instance in a system with a large amount of Fleet Carriers would cause very long load times, potentially leading to disconnects.
SteamImproved Fleet Carrier positioning enforcementbug fixBetter enforcement of the 16 carrier limit per body and preventing departing Fleet Carriers from taking up one of the 16 slots from the body they've just left.
SteamFixed diminishing returns for commodities in hotspotsbug fixAddressed issues related to diminishing returns for commodities in overlapping hotspots.
SteamFixed issue with surface deposits flagging as depletedbug fixResolved an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted.
SteamEnsured Fleet Carriers are positioned away from other bodiesbug fixFurther work to ensure Carriers are positioned away from other nearby body sites, such as other Fleet Carriers.
Steam - 4 eventsOverlapping Hotspots Commodity Distribution Adjustmentbalance change
Changes implemented to reduce the effects of multiple overlapping hotspots on rarer commodities.
SteamTritium Rarity Concernbalance changeClarification that the negative impact on Tritium rarity is unintentional and efforts will be made to maintain its accessibility.
SteamUpcoming Console Update for Bug Fixesbug fixA small update for Xbox and Playstation users to lay groundwork for future bug fixes.
SteamFleet Carrier Purchase Order Limitbalance changeFleet Carrier purchase orders now limited to a maximum of 2bn Credits.
Steam - 10 eventsFixed commodity pricing issue on Fleet Carriersbug fix
An issue which occurred when setting the price of a commodity on a Fleet Carrier to greater than 1 million credits was fixed.
SteamFixed incorrect destination in first missionbug fixAn incorrect destination given in the first mission was fixed.
SteamFixed Fleet Carrier market transaction bugbug fixA bug preventing transactions in a Fleet Carrier's market when the transaction amount was greater than the Fleet Carrier's remaining unreserved credits was fixed.
SteamFixed partially installed services on Fleet Carriersbug fixAn issue which led to some Fleet Carriers having a service only partially installed was fixed.
SteamFixed issue with featured items in the storebug fixAn issue which prevented featured items in the store from being selected was fixed.
SteamSalvage commodities now work correctly at Fleet Carriersbug fixSalvage commodities normally limited to search & rescue contacts should now work correctly at Fleet Carriers in the open and black markets.
SteamRebalanced material distribution in overlapping hotspotsbalance changeA bug with material distribution in overlapping hotspots was fixed and hotspots themselves were rebalanced to reduce the impact of overlapping hotspots.
SteamFixed fighter launch issue with sub-surface depositsbug fixAn issue which allowed launching a fighter to restore sub-surface deposits on asteroids was fixed.
SteamFixed Low Temperature Diamond demand issuebug fixFixed a problem with the Low Temperature Diamond commodity not decreasing its demand level as players sell commodity units to a market that demands it.
SteamFixed hair selection bug for dark skinned charactersbug fixA bug which affected the way hair options were selected for dark skinned characters was fixed.
Steam - 23 eventsIncoming Message Audio Timing Fixaudio
Fixed the timing so that the 'Incoming Message' audio plays at the same time as the message arrives.
SteamCommodity Market Crash Fixbug fixMilestoneFixed a crash when entering the Commodity Market on a Fleet Carrier.
SteamShipyard Interaction Fixbug fixFixed an issue with Fleet Carrier shipyards incorrectly interacting with Powerplay control system effects.
SteamFaster Commodity Price Settingquality of lifeSetting a price for a commodity in the market management screen is now much faster.
SteamStolen Mission Cargo Issue Fixbug fixFixed a problem with stolen mission cargo getting stuck after being sold to a Fleet Carrier.
SteamFleet Carrier Paint Job Bug Fixbug fixFixed a bug which meant that selected Fleet Carrier paint jobs would be removed when entering an instance.
SteamLimpets Restocking Issue Fixbug fixFixed an issue with Limpets sometimes not being restockable at a Fleet Carrier.
SteamLanding Pad Displacement Fixbug fixFixed an issue which could cause Fleet Carrier landing pads to be displaced.
SteamCombat Bonds Award Issue Fixbug fixFixed an issue with combat bonds not being correctly awarded for scenario objectives when over four players contributed.
SteamGalaxy Map Crash Fixbug fixMilestoneFixed a crash when purchasing a Fleet Carrier and immediately viewing it in the galaxy map.
SteamOrange Sidewinder Connection Issue Fixbug fixMilestoneFixed an Orange Sidewinder connection issue when dropping into an instance with a Starport and Carrier Vendor.
SteamSRV Restocking Bug Fixbug fixMilestoneFixed a bug which prevented SRVs from being restocked at Fleet Carriers.
SteamFleet Carrier Positioning Fixbug fixFixed an issue positioning Fleet Carriers near stellar bodies with highly eccentric orbits.
SteamHolo-Me Customisation Crash Fixbug fixMilestoneFixed a crash when entering Holo-Me customisation at a Fleet Carrier.
SteamFleet Carriers Jump Position Fixbug fixMilestoneFixed an issue that placed Fleet Carriers in the barycentre when jumping to a binary system.
SteamAsteroid Deposit Respawn ChangegameplaySurface and sub-surface deposits on asteroids will no longer immediately respawn when re-entering the instance.
SteamRetreat and Expansion Conflict Resolution AdjustedgameplayAdjusted the way Retreat and Expansion conflicts are resolved.
SteamInventory Display Issue Fixbug fixFixed an issue causing ship inventory numbers to be displayed incorrectly after selling items to a Fleet Carrier.
Steam - 26 eventsFixed disconnect when selling exploration databug fixMilestone
Fixed a disconnect triggered by selling exploration data at a Fleet Carrier.
SteamFixed landing pad 7 holo-marker colorbug fixFixed the colour of landing pad 7 holo-marker on Fleet Carriers.
SteamSkybox updates after Fleet Carrier jumpbug fixSkybox will now correctly update after a Fleet Carrier jump without having to re-enter the instance.
SteamFixed outfitting ambiance audio layering issuebug fixFixed issue with outfitting ambiance audio layering up on top of itself when going between outfitting and livery.
SteamFixed Fleet Carrier purchase transaction failurebug fixMilestoneFixed an issue which could cause a Fleet Carrier purchase transaction to fail.
SteamFixed missing cooldown time for Powerplay materialsbug fixFixed the missing cooldown time which would allow players to repeatedly obtain their allocation of powerplay materials.
SteamFixed bug with additional Carrier services installationbug fixFixed a bug which allowed players to install additional Carrier services even if they didn't have capacity.
SteamReduced yield for Low Temperature Diamondsbalance changeReduced the largest possible yield when subsurface mining for Low Temperature Diamonds by around 25%.
SteamAdjusted hotspot effectiveness for Low Temperature Diamondsbalance changeIncreased drop-off of the hotspot's ring, reducing likelihood of double-overlapped hotspot being more lucrative than centrepoints.
SteamDecreased effectiveness of Low Temperature Diamond hotspotsbalance changeDecreased the effectiveness of the peripheries of Low Temperature Diamond hotspots.
SteamFixed issue with collect/source mission commoditiesbug fixFixed an issue where a collect/source mission would request commodities on sale at the same location.
SteamFixed crash when switching Fleet Carrier Layoutbug fixMilestoneFixed a crash that could occur when switching Fleet Carrier Layout.
SteamAdded speculative fix for excessive NavRoute entriesbug fixAdded a speculative fix for an issue that could cause the game to add excessive NavRoute entries to the journal when looking at the Galaxy Map.
SteamReduced repeat speed on market selection arrowsquality of lifeReduced repeat speed on market selection arrows on Compare Market screen.
SteamFixed crash when entering a system with a Fleet Carrierbug fixMilestoneFixed an occasional crash when entering a system with a Fleet Carrier.
SteamFixed Engineer Remote Workshop ambiance issuebug fixFixed an issue with Engineer Remote Workshop ambiance persisting into the main game.
SteamFixed missing titles for Golconda audio logsbug fixFixed missing titles for the audio logs associated with the Golconda.
SteamFixed duplicate Fleet Carrier call-signsbug fixMilestoneFixed an issue with duplicate Fleet Carrier call-signs, causing all call signs to be regenerated.
SteamFixed obscured Fleet Carrier nameplatesbug fixFixed an issues which caused some Fleet Carrier nameplates to be obscured.
SteamFixed carrier jump sequence issuesbug fixMilestoneFixed an issues with carrier jump sequence not always proceeding correctly.
SteamOngoing balancing of Faction influence normalisationbalance changeOngoing balancing of Faction influence normalisation.
SteamFixed mission critical updates not appearingbug fixMilestoneFixed an issue which caused mission critical updates to not appear in the inbox.
Steam - 3 eventsRollback of Powerplay Systembalance changeMilestone
Rolling back the Powerplay system to undo the effects of server disruption.
SteamRestoration of Missing Sitesbug fixGradual restoration of sites like Dav's Hope and the Jameson Crash Site that were missing after the update.
SteamRestoration of Removed Missionsbug fixRestoring missions that were removed unexpectedly, especially affecting longer missions.
Steam - 32 eventsIntroduction of Tritium for Fleet Carrier Jumpsnew contentMilestone
Fleet Carriers use the new commodity, Tritium, to perform a jump up to 500ly.
SteamCrew Management for Fleet CarriersgameplayEmploy a crew to manage operations and maintain the Fleet Carrier, creating a micro economy.
SteamLaunch of Fleet Carriersnew contentMilestoneFleet Carriers are now available in the live Elite Dangerous galaxy, providing a mobile base of operations.
SteamNew Income Source from Fleet CarriersgameplayOwners can impose tariffs for visitors using their ship’s services, allowing for income generation.
SteamDeep Space Exploration FeaturegameplayMilestoneFleet Carriers can jump up to 500 light-years using Tritium, allowing for deep-space exploration.
SteamImproved Fleet Carrier Navigationquality of lifeImproved fleet carrier navigation around locations like White Dwarfs, Neutron Stars, certain rings and close orbits.
SteamAdded Missing Voice-over for Docking Requestsbug fixAdded missing voice-over when requesting to dock.
SteamFleet Carrier Decommissioning Feesbalance changeMilestoneVoluntary decommissioning will incur a fee equivalent to 50% of the Debt Threshold.
SteamFixed Missing Objectives in Conflict Zonesbug fixFixed the issue where objectives were missing when dropping into Conflict Zones.
SteamFixed NPC Crew Response Issuebug fixFixed the issue where the NPC Crew could stop responding to orders in Anti-Xeno Conflict Zones.
SteamFixed Crashes When Bookmarking Starportsbug fixFixed a crash that occurred when attempting to Bookmark a starport.
SteamFixed Crashes in CQCbug fixFixed a crash that occurred when the Role Switch Panel was accessed in CQC.
SteamFleet Carrier Weekly Upkeep Costbalance changeMilestoneFleet Carriers have a weekly upkeep cost which must be maintained to keep the Fleet Carrier running.
SteamFixed Logs for Generation Shipsui uxFixed Logs for Generation Ships having no scroll bar in the Codex archive, which prevented entries being read in full.
SteamUpgrade Services on Fleet CarriersgameplayMilestoneFleet Carriers can be upgraded with various services, including Universal Cartographics and Outfitting.
SteamControl Landing Clearance on Fleet CarriersgameplayOwners can control who has docking permission on their Fleet Carrier, including notoriety settings.
SteamFixed Crashes Related to Multicrewbug fixFixed a crash which could occur when entering Multicrew.
SteamFleet Carrier Customization Optionsnew contentMilestoneFleet Carriers can be customised, similar to regular ships, with items purchased from the Livery.
SteamFix for Invalid Machine ID errorbug fixInstructions provided for resolving login issues related to Invalid Machine ID.
SteamGuardian Fighters Damage Alarm Fixbug fixFixed the issue which would cause the damage alarm in Guardian Fighters to get stuck on a loop.
SteamDiscovery Scanner SFX FixaudioThe Discovery Scanners full system scan SFX no longer triggers in the store.
SteamFixed Issues with System Authority Shipsbug fixFixed an issue that caused System Authority ships to be found in Supercruise in Anarchy systems.
SteamFleet Carrier Services and Managementnew contentMilestoneFleet Carrier owners can manage docking permissions and install a variety of services to support their play style.
SteamPersonal Shipyard with Fleet CarriersgameplayMilestoneFleet Carriers can accommodate a variety of ships with 16 landing pads for different sizes.
SteamFixed Cockpit Panel Accessibilityui uxFixed an issue which stopped cockpit panels being accessible while using Station Services.
SteamFixed Disconnect Issues in AX Conflict Zonesbug fixFixed a disconnect issue that occurred when attempting to load back into an AX Conflict Zone in close proximity to an Asteroid Belt.
SteamFleet Carrier Purchase Mechanicnew contentMilestonePlayers can purchase a Fleet Carrier from starports with a Fleet Carrier Vendor contact for 5 billion credits.
SteamFixed Conflict Zones Ending Abruptlybug fixFixed an issue which could cause Conflict Zones to end abruptly.
SteamFixed Codex Discovery Visibility Issuebug fixPartially fixed an issue with some Codex discoveries not being visible to other players in some galactic regions.
SteamFixed Missing Sound on Large AX Multicannonbug fixFixed the missing sound on a Large AX Multicannon.
SteamFixed SRV Bay Visibility Issuebug fixFixed an issue which caused the SRV Bay to be visible when viewing SRV paint jobs on a Fleet Carrier.
SteamIntroduction of Fleet Carriersnew contentMilestoneFleet Carriers are massive ships used as a mobile base of operations, offering multiple landing pads and various services.
Steam - 5 eventsFirst-Person Combat ExperiencegameplayMilestone
Engage in intense first-person combat with a variety of weapons and gear.
SteamVariety of ContractsgameplayMilestoneTake on contracts ranging from diplomacy and commerce to combat.
SteamNew Exploration Featuresnew contentMilestoneTouch down on breathtaking planets and discover outposts and settlements.
SteamSocial Hubs Introductionnew contentNew social hubs for forming alliances and procuring services.
SteamElite Dangerous: Odyssey Announcementnew contentMilestoneExplore distant worlds on foot and expand the frontier of known space.
Steam - 5 eventsScaled buttons for bank and commodity market adjustmentsui ux
The buttons used to increase or decrease both the bank and the commodity market will now scale when depositing credits or adjusting commodity prices.
SteamFixed credit exploit in Fleet Carrier outfitting servicebug fixMilestoneA credit exploit involving selling modules in a Fleet Carrier's outfitting service has been fixed.
SteamTritium mining adjustments for increased profitabilitybalance changeTritium mining will receive adjustments to make it more lucrative, particularly in relation to sub-surface mining.
SteamResolved commodity transfer bug on Fleet Carriersbug fixA bug preventing the transfer of commodities such as Thargoid Sensors and Guardian Urns on Fleet Carriers has been resolved.
SteamFixed location and market name swap bugbug fixA bug that swapped the names of certain locations and markets has been fixed, restoring original names like Ceres Tarn.
Steam - 12 eventsFixed social tab listing issuebug fix
Resolved an issue where players were all listed in the Crew category in the social tab in the cockpit panel.
SteamFixed crash with Codex open during jumpbug fixMilestoneResolved a crash that could happen when jumping with the Codex open.
SteamFixed crash when redeeming vouchersbug fixMilestoneAddressed a crash that occurred when redeeming vouchers on a Fleet Carrier.
SteamFleet Carriers BETA BLOWOUTseasonal eventFleet Carriers will cost 1 million credits and all Additional Services will be reduced to 100 credits per service from May 21 to May 26.
SteamFixed softlock on Sell panelbug fixAddressed a softlock issue when focusing on the Sell panel after filtering away all commodities available to sell.
SteamFixed crash when purchasing a Fleet Carrierbug fixMilestoneResolved a crash that could occur during the purchase of a Fleet Carrier.
SteamFixed tutorial start error on PS4bug fixResolved an error that occurred when starting the tutorial via PlayGo on PS4.
SteamFixed issue preventing Carriers from jumpingbug fixAddressed a problem that prevented Carriers from jumping away from certain systems.
SteamFixed missing Fleet Carrier namesbug fixResolved an issue where Fleet Carrier names were missing when the number of Carriers in a system approached the maximum.
SteamFixed Tritium extraction bugbug fixAddressed a bug that caused Tritium chunks extracted from subsurface deposits on asteroids to always contain 30% Tritium.
SteamFixed rare crash while jumpingbug fixMilestoneResolved a rare crash that could happen while jumping.
SteamFixed crash when cancelling a jumpbug fixMilestoneAddressed a crash that could occur when cancelling a jump.
Steam - 46 eventsFixed crash on replotting jumpbug fix
Fixed a crash that would happen when replotting a cancelled Fleet Carrier jump.
SteamFixed Caustic damage issuebug fixFixed Caustic damage not being removed by overheating your ship.
SteamAdded event for cancelling Fleet Carrier jumpotherAdded an event for cancelling a Fleet Carrier jump.
SteamDelivery mission commodity icon fixgameplayIf the player has an active Delivery mission, then the mission commodity will no longer have the mission required icon next to it on the Commodities Market.
SteamEngineerProgress event fixbug fixEngineerProgress event is now correctly written when ranking up with an Engineer.
SteamIn-Game Links to Issue Trackerquality of lifeLinks will be added inside the game to direct players to the Issue Tracker site for reporting issues.
SteamRefund on decommissioningbalance changeWhen decommissioning a carrier, you will now receive a full refund.
SteamOwner name displayed in Fleet Carrier Services menuui uxFleet Carrier Services menu now displays the name of the owner.
SteamFleet Carrier destination icon fixbug fixStopped the Fleet Carrier destination icon from displaying on all Fleet Carriers in the System Map.
SteamReduced activation costs for servicesbalance changeThe total upfront activation costs of some expensive services have been reduced by 35-45%.
SteamFixed RefuelAll and RepairAll event namesbug fixFixed a bug where RefuelAll and RepairAll events were written with a null string as the event name.
SteamTrade screen updatesui uxThe trade screen in Fleet Carrier Management now reports the number of imported and exported commodity types separately.
SteamLanding Gear/Cargo Hatch clipping fixbug fixFixed a bug which caused Landing Gear/Cargo Hatch to visibly clip into the cockpit.
SteamFleet Carriers filter in Galaxy Mapbug fixFleet Carriers can now be filtered in the Galaxy Map regardless of whether the player is docked or not.
SteamDecreased jump preparation and cool-down timesbalance changeTime between jumps decreased to 15 minutes for preparation and 5 minutes for cool-down.
SteamFixed crash with arriving Fleet Carrierbug fixFixed a crash that occurred if you were in an instance with an arriving Fleet Carrier.
SteamRestocking issue in Docking Menubug fixFixed an issue which made it look like restocking wasn't working via the quick action on the Docking Menu.
SteamBody name included in CarrierJumpRequestbug fixWe now include the body name in CarrierJumpRequest.
SteamReservePercent value fixbug fixWe no longer write a value for ReservePercent to the Journal if total balance is zero or negative.
SteamAdded Fleet Carrier docking restrictionsotherAdded Fleet Carrier docking restrictions to market.json file.
SteamMegaship Turret Missions distance indicationgameplayMegaship Turret Missions will now indicate system distance on the Mission Board.
SteamImproved Fleet Carrier state indicationui uxAdded a better indication of arriving and decommissioned states for Fleet Carriers on the Cockpit Navigation Panel.
SteamFixed targeting bug for Fleet Carriersbug fixFixed a bug which would allow players to target destinations for their Fleet Carriers which shouldn't have been allowed.
SteamDedicated Beta Issue Tracker Sectionbug fixAn Issue Tracker section specifically for the Beta will be updated to report bugs encountered during testing.
SteamProfit updates correctlybug fixThe all time profit now correctly updates on the Fleet Carrier budget screen.
SteamOwner names in targeting panelbug fixFixed the way that Fleet Carrier owner names are displayed in the targeting panel.
SteamBeta Access Instructions for PC, PS4, and Xbox OnesystemInstructions provided for accessing the Fleet Carriers Update Beta on different platforms.
SteamReduced upkeep cost for additional servicesbalance changeUpkeep cost for all additional services has been reduced by 80-90%.
SteamSub-Surface Mining Deposits changesgameplaySub-Surface Mining Deposits can now eject multiple Resource Chunks from one successful hit.
SteamAdded Universal Cartographics servicenew contentAdded Universal Cartographics as an optional service on Fleet Carriers.
SteamLoadout data fix after launching Fighterbug fixFixed loadout data written after launching a Ship Launched Fighter.
SteamCancellation confirmation messageui uxWhen cancelling the decommissioning of your Fleet Carrier, you will now receive an inbox message to confirm the cancellation.
SteamVoluntary decommissioning feebalance changeVoluntary decommissioning will incur a fee equivalent to 50% of the Debt Threshold.
SteamUpdated Debt Thresholdbalance changeThe Debt Threshold has been updated to allow carriers to go 10 weeks without paying upkeep before a final warning.
SteamCQC matchmaking delay fixbug fixCQC matchmaking from in-game will now require the usual delay before exiting the game if you are in danger.
SteamTarget reticule indicationbug fixThe target reticule will now properly indicate when a selected Fleet Carrier is on the other side of a body.
SteamFleet Carriers Update Beta Beginsnew contentThe Fleet Carriers Update Beta starts today, allowing players to test changes before the official release.
SteamShip and module storage on Fleet Carriersnew contentFleet Carrier owners can now store their ships and modules aboard their Fleet Carrier by default.
SteamReduced Tritium consumptionbalance changeReduced the amount of Tritium consumed with each jump by around half.
SteamCodex focus jump fixbug fixFixed a bug which caused focus to jump to the top of the grid after exiting out of any section within Knowledge Base or Pilots Handbook.
Steam - 5 eventsUniversal Cartographics Service Added to Fleet Carriersnew content
Fleet Carriers will now have Universal Cartographics available as an optional service.
SteamFull Refund for Decommissioning Fleet Carriersbalance changeDecommissioning a Fleet Carrier will now refund the full cost, minus unpaid debt or a static fee for voluntary decommissioning.
SteamBETA BLOWOUT Event Announcedseasonal eventTowards the end of the beta, Fleet Carriers will be available for testing at a reduced price to encourage feedback.
SteamReduced Tritium Consumption for Fleet Carrier Movementbalance changeTritium consumption per lightyear has been reduced by approximately half, making Fleet Carrier movement 2x more efficient.
SteamDefault Module and Ship Storage for Fleet Carrier Ownersquality of lifeModule and ship storage will now always be available for the Fleet Carrier owner.
Steam - 3 eventsBeta Participation Instructions for PC and Consolesgameplay
Instructions provided for PC, PlayStation 4, and Xbox One players to join the beta.
SteamSaved Game Data Usage Reminderquality of lifeReminder that saved game data from the live game taken from 30 April will be used in the beta.
SteamFleet Carriers Update - Beta 2 Announcementnew contentMilestoneThe Fleet Carriers Update - Beta 2 will run from 11 May to 26 May, available on all platforms.
Steam - 3 eventsFirst Fleet Carriers Beta Launchednew content
The first Fleet Carriers beta has been launched for players.
SteamNext Era Release Date Moved to Early 2021changesMilestoneThe release date for the Next Era has been shifted from December 2020 to early 2021.
SteamSecond Fleet Carriers Beta Coming in Maynew contentThe second Fleet Carriers beta will open its hangars to PC and console Commanders.
Steam - 1 eventFleet Carriers Update - Beta 2 Data Save Announcementnew content
Game data will be saved for use in the Fleet Carriers Update - Beta 2 on April 30.
Steam - 3 eventsUpdated Debt Threshold for Fleet Carriersbalance change
The debt threshold has been updated to relieve pressure on Fleet Carrier management.
SteamReduced Upkeep Costs for Fleet Carriersbalance changeUpkeep costs for Fleet Carriers have been reduced based on player feedback.
SteamReduced Service Costs for Fleet Carriersbalance changeA number of service costs associated with Fleet Carriers have been reduced.
Steam - 18 eventsIncluded Body name in Carrier Jump RequestgameplaySteamDecreased Jump Preparation and Cool-Down Timebalance changeMilestone
Time between jumps will be reduced to 15 minutes for jump preparation and 5 minutes for cool-down.
SteamFixed crash occurring in training missionsbug fixSteamIncreased Effectiveness of Tritium as Fuelbalance changeTritium will be made at least 2x more effective as a fuel.
SteamCorrected ETA numbers in Supercruisebalance changeSteamOverall Running Costs Reducedbalance changeMilestoneTotal running costs for a Fleet Carrier with all services active will be reduced by a total of 85.5%.
SteamReduction of Upkeep Costs for Additional Servicesbalance changeMilestoneThe upkeep cost for all additional services will be reduced by 80-90%.
SteamFixed crash when using Carrier Managementbug fixSteamFixed crash when attempting to Bookmark a starportbug fixSteamFixed issue with cockpit panels accessibility in Station Servicesbug fixSteamFixed crash when flying a Fighter near a Fleet Carrierbug fixSteamUpdated Debt Thresholdbalance changeThe debt threshold has been updated to allow 10 weeks without paying upkeep before a final warning is issued.
SteamReduction of Upfront Activation Costsbalance changeMilestoneTotal upfront activation costs of some expensive services will be reduced by 35-45%.
SteamFixed softlock when opening Carrier Commodities Screenbug fixSteamUniversal Cartographics as Optional Servicenew contentUniversal Cartographics will become available as an optional service with a fee structure.
SteamFixed crash when selecting a destination for a Fleet Carrierbug fixSteamIncluded Carrier Docking Restrictions in market.jsongameplaySteam - 3 eventsFleet Carriers Update Beta Launchnew content
The Fleet Carriers Update beta begins today at 11:00 (UTC) and will run until 20 April.
SteamIssue Tracker Updates for Betaquality of lifeAn Issue Tracker section for the Fleet Carriers Update (Update 3.7) will be created for reporting bugs encountered during the beta.
SteamIn-Game Links to Issue Trackerquality of lifeLinks will be added inside the game that direct players to the Issue Tracker site for reporting issues.
Steam - 9 eventsFleet Carrier Services OverviewgameplayMilestone
Fleet Carriers offer various services including a Commodities Market, Tritium Depot, and optional additional services.
SteamFleet Carrier Management and CrewgameplayMilestoneOwners can recruit crew members and manage services aboard their Fleet Carrier, affecting weekly running costs.
SteamFleet Carrier Jump MechanicsgameplayMilestoneFleet Carriers can jump up to 500ly using Tritium as fuel, with specific jump preparation and cooldown times.
SteamIntroduction of Fleet Carriersnew contentMilestoneFleet Carriers are massive ships used as a mobile base of operations, customizable for various playstyles.
SteamFleet Carrier Bank SystemgameplayFleet Carriers have a bank for managing funds used for transactions and service costs.
SteamFleet Carrier Customization OptionsgameplayFleet Carriers can be customized visually and in terms of service focus, enhancing player identity.
SteamNew Docking User Interfaceui uxA new UI for docking on Fleet Carriers allows for quick refueling, repairing, and restocking.
SteamCustomizable Fleet Carrier LoadoutsgameplayMilestoneCommanders can customize their Fleet Carrier loadout to fit their needs and playstyles.
SteamDebt and Decommissioning MechanicsgameplayFleet Carriers can go into debt if running costs are not met, leading to potential decommissioning.
Steam - 6 eventsFleet Carriers Beta Testingseasonal eventMilestone
Public betas for Fleet Carriers will begin on 7 April for PC, with a second beta in May for all platforms.
SteamFleet Carriers Introductionnew contentMilestoneAnnouncement of the upcoming Fleet Carrier update, including features and customization options.
SteamFleet Carrier Featuresnew contentFleet Carriers will have 16 landing pads and use a new fuel, Tritium, for jumps.
SteamCarrier Financial ManagementgameplayPlayers can set tariffs and adjust buying/selling prices for commodities in the carrier's market.
SteamFleet Carrier Jump MechanicsgameplayFleet Carriers can jump up to 500LY with a build up and cool down period between jumps.
Steam - 5 eventsFixed crash when Imperial Fighter is destroyedbug fix
Resolved a crash which could occur when an Imperial Fighter is destroyed in CQC.
SteamConflict Zone victory tracker issue fixedbug fixFixed an issue which could cause the Conflict Zone victory tracker to disappear.
SteamFixed stuttering issue on consolebug fixResolved a stuttering issue caused by requesting data for all planets on arrival in a system (console only).
SteamThargoid Combat Bonds awarding issue fixedbug fixFixed an issue that meant Thargoid Combat Bonds were not always being awarded.
SteamNavigation Panel signal source names fixbug fixNumbers are no longer being cut off from signal source names in the Navigation Panel.
Steam - 1 eventFixed stuttering issue on planet data requestbug fix
Resolved a stuttering issue caused by requesting data for all planets on arrival in a system.
Steam - 9 eventsUpcoming patch for high priority issuesbug fix
A patch addressing several high priority issues will be released for all platforms next week.
SteamNew Background Simulation StatesgameplayAdded new faction states: Blight, Natural Disaster, Infrastructure Failure, Drought, Terrorist Attack, and Public Holiday.
SteamFix for stuttering issue after hyperjumpbug fixMilestoneResolved the stuttering issue that players experienced upon exiting hyperjump.
SteamPlanet Scanning ImprovementgameplayIntroduced indication of likelihood for geological/biological sites when scanning planets.
Steam