What changed in Elite Dangerous in 2026

111 updates · 22 main milestones · Feb 24, 2026 to Sep 2, 2026

  1. 26 events
    Resolved animation issue with engineering laser weaponsbug fix

    Circles around modified stats may not animate when engineering laser weapons with Plasma Conversion.

    Steam
    Resolved crash when loading into CQC menubug fix
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    Resolved placeholder text visibility issuebug fix

    Visible on the 'Resync Local Data' button.

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    Resolved bundle icon display issuebug fix

    Yellow coloration not displayed on bundles within the role panel.

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    Resolved decal clash issuebug fix

    Decals clashed with the Snowflake/Snowfall paintjob on some ships.

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    Resolved dark tyre tracks and dust issuebug fix
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    Resolved MercGear engineerable issuebug fix

    MercGear wasn't engineerable immediately after purchasing.

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    Resolved Capital Ship heat relay invulnerabilitybug fix
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    Resolved docking request denial issuebug fix

    Docking Requests to the megaship in the Reclamation Point operation would be denied if you accidentally shot the vessel.

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    Resolved strobing lights issuebug fix

    Damaged settlement lights could cause harsh strobing effects.

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    Initial balance pass on new commoditiesbalance change

    Includes Bastnäsite, Deuterium, Diamond, Helium, and others.

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    Resolved Shipkit livery icon display issuebug fix

    Icons would not display correctly when items were installed on the Nomad.

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    Resolved Seeker Missile Rack MercGear engineering issuebug fix

    Could not be engineered with Petra Olmanova.

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    Resolved vessel hangar terminology issuebug fix

    Vessel hangar incorrectly referred to as fighter hangar.

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    Resolved voice-over and text discrepanciesbug fix

    Within the Rapid Response and Firestorm Rescue Operations.

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    Resolved crash when creating Powerplay Squadbug fix
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    New Operation 'Under Siege' addednew contentMilestone

    Task Commanders with responding to a distress call from a planetary settlement.

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    Resolved VO & text discrepancies in operationsbug fix

    Discrepancies in Tactical Takedown, Rapid Response & Firestorm Rescue operations.

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    Added Pre-built Vesselsnew contentMilestone

    Includes Rhino Standard, Rhino Stellar, and Rhino Galactic with various cosmetic items.

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    Resolved boarding circle display issuebug fix

    Scarab and Scorpion SRVs displayed boarding circles when on-foot.

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    Resolved piston clipping issuebug fix

    Pistons on the Vessel Hanger could clip through their housing during launch animation.

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    Added Vodel's Rhino SRVnew contentMilestone

    A heavy-duty surface recon vehicle designed for extraction with mining capabilities.

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    Adjusted textures in Kestrel's cockpitquality of life
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    Surface Mining gameplay addednew contentMilestone

    Updated the Detailed Surface Scanner module to detect Planetary Mining Locations on planets.

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    Adjusted mining balance parametersbalance change

    Includes base mining time, maximum content mined, and efficiency recharge rates.

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    Resolved blurry Kestrel cockpit issuebug fix
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  2. 3 events
    Sneak peek at the next Operationnew content
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    First in-game shots of the Rhinonew content
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    Details on Surface Mininggameplay
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  3. 4 events
    Introduction of the Rhino SRVnew contentMilestone

    The Rhino is a colossal SRV designed for surface mining, featuring a new way to extract planetary resources.

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    Rhino Cockpit Capacitynew content

    The Rhino's cockpit can seat three commanders, designed for mining operations with no accessible interior space.

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    Surface Mining Gameplay Featurenew contentMilestone

    A brand-new gameplay feature allowing players to acquire raw materials from geological sites on planetary surfaces.

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    Rhino's Vehicle Bay Deploymentnew content

    The Rhino cannot be deployed through the regular cargo hatch and requires a new vehicle bay for deployment.

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  4. 14 events
    Restoration of Unsold Exploration Dataquality of life

    Players unsold exploration data from before the 2nd July Maintenance has now been restored and can be sold as normal.

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    Retroactive Operations Rewards Grantquality of life

    Operations Rewards (Merc Coins, Credits, Materials and Inventory) will be retroactively granted to players at a later date for previously completed Operations which didn't grant rewards as expected.

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    Fighter Bay Doors Clipping Issue Fixedbug fix

    Resolved an issue where fighter bay doors could clip through support pistons and the main ramp could appear misaligned.

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    Crash When Opening Powerplay Menu Fixedbug fix

    Resolved a crash that could occur when opening the Powerplay menu during a hyperspace jump.

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    Fighter Bay Clipping Issue Resolvedbug fix

    Resolved an issue where the fighter bay could clip through the Nomad when launching and docking.

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    Restoration of On-Foot Inventoriesquality of life

    Players whose on-foot inventories may have wiped after completing an operation before 2330 UTC Wednesday 2nd will have their inventories restored.

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    Frontline Runner Mission Objective Highlight Issue Fixedbug fix

    Resolved an issue where the UI could highlight the starting Frontline Runner as a mission objective throughout an Operation.

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    Fixed Empty Operations Rewards Screenbug fix

    Resolved an issue where the Operations Rewards screen could appear empty for some players, despite successfully distributing rewards.

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    Scarab SRV Wheel Visual Issue Fixedbug fix

    Resolved an issue where the wheels of the Scarab SRV could display erratic visual behaviour.

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    Mission Updated Notification Issue Resolvedbug fix

    Resolved an issue where the 'Mission Updated' notification could minimise the Operations Rewards screen.

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    Voice-over Line and Text Discrepancies Resolvedbug fix

    Resolved instances of some voice-over line and text discrepancies, within the Reclamation Point Operation.

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    Merc Engineering / Merc Modules Telegraphing Improvementsquality of life

    Improved telegraphing within Outfitting and the Ships Internal Panel.

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    NPC Crew Respawn Issue Fixedbug fix

    Resolved an issue where if a player dies with an active NPC crew during an Operation, the NPC crew may not respawn upon restart.

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    Resync Local Data Feature Addedquality of life

    Players can now restore their visited star data cache file via the 'Resync Local Data' button located within the Help and Info submenu from the Main Menu.

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  5. 14 events
    Adjustments to Various Weapons and Modulesbalance changeMilestone

    Includes changes to Thermal Plasma Conversion, Enduring Feedback Rail Gun, and others for balance.

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    Six Initial Operations Availablenew contentMilestone

    Includes Tactical Takedown, Firestorm Rescue, Reclamation Point, Biohazard Takedown, Rapid Response, and Terminal Prosecution.

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    Fixed Issues with Station Cosmeticsbug fix

    Resolved an issue where some station cosmetics were not applying correctly.

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    Nomad Ship Launchednew contentMilestone

    A compact, ship-launched utility vessel designed for exploring planetary terrain with exceptional maneuverability.

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    Fixed Squadron Carrier Cargo Capacity Issuebug fix

    Resolved an issue where Squadron Carrier cargo capacity could be exceeded.

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    Adjustments to Stellar Lightingvisuals

    Made adjustments to Stellar Lighting for better visuals.

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    Resolved Issues with Facility Demolitionsbug fix

    Fixed instances where facility demolitions were unable to be cancelled.

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    Resolved Issues with On-Foot Conflict Zonesbug fix

    Fixed multiple issues where Conflict Zones would fail or not resolve correctly.

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    New Operation Runner Vesselnew contentMilestone

    A specialized deployment vessel that transports teams to designated scenario systems for Operations.

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    Rebalanced Galactic Background Lightingvisuals

    Using real-world reference images, the Galactic background lighting has been rebalanced.

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    New Mk II Biological Scanner Addednew contentMilestone

    A pulse scanner that detects biological signatures directly from the cockpit.

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    Resolved Crash When Entering Special Charactersbug fix

    Fixed a crash that occurred when entering a '$' sign followed by non-standard characters for Ship Name or ShipID.

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    Introduction of Operations Gameplaynew contentMilestone

    A new layer of high-intensity, squad-focused gameplay centered around teamwork and tactical execution.

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    New Merc Coin Currency Introducedbalance changeMilestone

    Merc Coin can be used to purchase various MercGear blueprints and pre-engineered modules.

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  6. 1 event
    Introduction of The Nomad Vesselnew contentMilestone

    The Nomad is a new small ship-launched vessel designed for planetary exploration, featuring unique landing gear and engine mechanics.

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  7. 21 events
    Increased passenger missions spawn rates in Colonised systemsbalance change
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    Mk. II Business & Economy Passenger Cabinsnew contentMilestone

    Passenger capacity increased by 1.5x.

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    Addressed click in Kestrel engine layerbug fix
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    Added new bulk passenger evacuation missionsnew content
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    Resolved audio layers issue with Panther Clipperbug fix
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    Improved scaling and detailing of Imperial Cutter landing gear and stairsbug fix
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    Fixed constant reload sound on Karma AR-50bug fix
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    Resolved routing issue with NPC footsteps audiobug fix
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    Adjusted Manticore Executioner audio for consistencybug fix
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    Resolved incorrect suppressed fire sound for Manticore Executionerbug fix
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    Fixed missing audio for suppressed Karma AR-50bug fix
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    Increased range of suppressed weaponsbalance change

    Range increased from 40 to 128 meters.

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    Added Lynx Highliner to shipyardsnew contentMilestone

    New medium-class vessel for high-capacity travel, accommodating up to 225 passengers.

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    Resolved routing issue with Main Menu Hangar announcementsbug fix
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    Adjusted passenger cabins UI for higher capacitiesui ux
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    Adjusted volume of physics impacts on shipsbug fix
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    Added passenger mission variants for medium sized landing padsnew content
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    Reduced presence of Hit and Kill notify soundsbug fix
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    Slightly increased audio fire rate of Karma AR-50balance change
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    Adjusted Imperial Cutter landing gear and stairs for paintjobsbug fix
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    Resolved Viper vanity camera angles issuebug fix
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  8. 7 events
    New Operations SystemgameplayMilestone

    A multi-stage Operation system for squad-based gameplay allowing up to 4 Commanders to complete challenges and earn rewards.

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    Delayed Release of Operationsbalance change

    The release of Operations has been delayed to June to ensure quality.

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    Introduction of Merc Coin CurrencygameplayMilestone

    New currency earned through Operations, used to purchase rewards like Ship Modules and Engineering Blueprints.

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    Lynx Highliner Available for In-Game Creditsshop

    The Standard edition of the Lynx Highliner will be available for all Commanders immediately for in-game credits.

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    Introduction of Lynx Highliner Passenger Linernew contentMilestone

    Zorgon Peterson introduces the Lynx Highliner, a medium-class passenger liner accommodating up to 225 passengers.

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    Operations Scenarios Available at LaunchgameplayMilestone

    Includes scenarios like Counter Attack, Burning Rescue, and Pirate Hunt, each with multiple stages and varying difficulties.

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    Reduced Cost for Stellar and Galactic Upgrade Packsshop

    Options to purchase Stellar or Galactic upgrade packs through ARX at a reduced cost.

    Steam
  9. 21 events
    Weapon Audio Refreshaudio

    Updated audio profiles for various weapons to enhance threat and presence.

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    Fixed Powerplay Reinforcement score not applyingbug fix

    Resolved instances of Powerplay Reinforcement score not being applied when killing criminal Commanders.

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    Fixed CQC rank re-awarding starter zone permitbug fix

    Resolved an issue where gaining CQC rank would re-award the starter zone permit.

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    Telegraphing issue with 'Autoloader' mod resolvedbug fix

    UI now displays 'Reloading' when ammo is fully depleted with 'Autoloader' mod.

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    Added Core Dynamics Kestrel Mk IInew contentMilestone

    A next generation combat vessel designed for agility and firepower.

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    Mk II Plasma Shock Acceleratornew content

    Burst fire Shock Cannon with plasma damage type and built-in plasma slug functionality.

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    Resolved cargo scooping issue with Caspian Explorerbug fix

    Fixed instances where the Caspian Explorer was unable to scoop cargo.

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    In-world holo-screen adverts for Kestrel Mk IInew content
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    Resolved Powerplay Commodities storage issuebug fix

    Fixed an issue where Powerplay Commodities could be stored in a Squadron Bank.

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    Mk II Agile Boost Thrustersnew content

    Increased maneuverability while boosting with significant lateral and vertical thrust.

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    Adjusted 2025 Festive Jumper texturesbug fix

    Made textures less 'shiny'.

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    Resolved long-range explosion audibility issuesbug fix
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    Resolved Powerplay PvP kills scoring issuebug fix

    Fixed instances of Powerplay PvP kills not rewarding any score or merits.

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    Fixed side decals display issue on Zorgon Peterson Adderbug fix
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    NPC Crew rank getting stuck issue resolvedbug fix

    Fixed an issue with NPC Crew rank getting 'stuck'.

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    Fixed rare audio hang when exiting shipbug fix

    Resolved a rare audio hang when exiting the ship during menu interactions.

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    Movement Audio Improvementsaudio

    Improved clarity and positioning for a wide range of movement sounds.

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    Environmental & Spatial Enhancementaudio

    Adjustments to indoor spaces and settlement ambience for better audio experience.

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    Added pre-built ships for Kestrel Mk IInew content

    Includes Standard, Stellar, and Galactic variants with unique features.

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    On-Foot Combat Audio RebalanceaudioMilestone

    Extensive rework to improve situational awareness during combat.

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    Improved scooping floating cargo with Caspian Explorerbug fix
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