What changed in ENDLESS Space™ - Definitive Edition in 2013
124 updates · 14 main milestones · Jun 26, 2013 to Dec 11, 2013
- 12 eventsDisplay Bug Fix for Industry to Foodbug fix
Fixed bug affecting the display of Industry to Food for Sowers & Harmony.
SteamDisplay Bug Fix for Industry to Foodbug fixFixed bug affecting the display of Industry to Food for Sowers & Harmony.
SteamIntroduction of the Vaulters Factiondlc releaseMilestoneNew faction for owners of Endless Space: Disharmony and the 'Founder Pack' of Dungeon of the Endless.
SteamIntroduction of the Vaulters Factiondlc releaseMilestoneNew faction for owners of Endless Space: Disharmony and the 'Founder Pack' of Dungeon of the Endless.
SteamAI Attack Bug Fixbug fixFixed bug where AI would attack even with a single ship that couldn't defeat the player's fleet.
SteamAI Attack Bug Fixbug fixFixed bug where AI would attack even with a single ship that couldn't defeat the player's fleet.
Steam - 2 eventsFixed game freeze on turn end before AI pirate attackbug fix
Fixed an issue where the game freezes if the player ends the turn right before the AI pirates attack his fleet.
SteamFixed game freeze during AI pirate attackbug fixFixed an issue where the game freezes if the player ends the turn right before the AI pirates attack his fleet.
Steam - 26 eventsFixed infinite loop when loading gamebug fix
Fixed an issue which potentially create an infinite loop when loading a game if the improvement 'industry to food' was combined with 'Adaptive industrial systems'.
SteamFixed trade routes value display issuebug fixFixed an issue where trade routes value was multiply on display
SteamFixed cease fire effects not appliedbug fixFixed an issue where the effects of the cease fire offer was not applied to the current diplomatic status of the players.
SteamImprovements on contracts managementquality of lifeSteamFixed assert after invading former allybug fixFixed an issue where an assert was received by the player after invading a former allied faction star system using troops.
SteamFixed cease fire offer effectsbug fixFixed an issue where the effects of the cease fire offer was not applied to the current diplomatic status of the players.
SteamFixed incorrect zoom locationbug fixFixed an issue where clicking the 'zoom into location' button the player was taken to another star system instead of the one where the event takes place.
SteamFixed multiple attacks in the same turnbug fixFixed an issue where the user was able to attack the enemy faction multiple times in the same turn using the save/load game option.
SteamFixed multiple attacks in the same turnbug fixFixed an issue where the user was able to attack the enemy faction multiple times in the same turn using the save/load game option.
SteamImprovements on contracts managementquality of lifeSteamFixed freeze when importing custom ship meshbug fixFixed a freeze when importing a custom ship mesh.
SteamFixed incorrect zoom locationbug fixFixed an issue where clicking the 'zoom into location' button the player was taken to another star system instead of the one where the event takes place.
SteamFixed locust points round in saved gamesbug fixFixed locust points round in saved games, which created de-synchronization in Multi.
SteamResolved freeze after manual battle retreatbug fixResolved freeze after a manual battle that ended with a retreat.
SteamFixed locust points round in saved gamesbug fixFixed locust points round in saved games, which created de-synchronization in Multi.
SteamFixed assert after invading allied factionbug fixFixed an issue where an assert was received by the player after invading a former allied faction star system using troops.
SteamFixed incorrect notification iconbug fixFixed an issue where the icon used for the notification of the summary panel of multiple-choice events was not the good one.
SteamFixed loading issue with razed systemsbug fixFixed an issue where saved games that contained razed systems was not properly loaded.
SteamFixed infinite loop when loading gamebug fixFixed an issue which potentially create an infinite loop when loading a game if the improvement 'industry to food' was combined with 'Adaptive industrial systems'.
SteamFixed freeze when importing custom ship meshbug fixFixed a freeze when importing a custom ship mesh.
SteamFixed incorrect notification iconbug fixFixed an issue where the icon used for the notification of the summary panel of multiple-choice events was not the good one.
SteamFixed endless space website URLbug fixSteamFixed trade routes value display issuebug fixFixed an issue where trade routes value was multiply on display
SteamResolved freeze after manual battle retreatbug fixResolved freeze after a manual battle that ended with a retreat.
SteamFixed endless space website URLbug fixSteamFixed loading issue with razed systemsbug fixFixed an issue where saved games that contained razed systems was not properly loaded.
Steam - 82 eventsImproved Defence Stats Computationbalance change
Improved the way defence stats are computed at the end of a battle
SteamFixed Issues Related to Natural Wondersbug fixSteamModified Tool Tip of StarSystemImprovementDefense4HarmonychangesSteamModified Tool Tip of StarSystemImprovementDefense4Harmonyquality of lifeSteamAI Invasion Fleets Behavior ImprovedaiAI invasion fleets must not come back to the assault if fleets get crushed
SteamRally Point Feature AddedgameplayKeep Left CTRL to enter rally point mode: left click to select start system and destination system
SteamReplaced Unique Technology of PilgrimchangesReplaced one of the unique technologies of the Pilgrim which was not aesthetically positioned
SteamLowered Weight for Retreat and Offensive RetreataiSteamModified Path Prerequisites for New Strategic Resource ImprovementchangesSteamRepair Button AddedgameplaySteamVariety in AI Attack Targeting AddedaiSteamAI Stops Creating Destroyed ScoutsaiWhen the AI scouts are destroyed, the AI now stops creating them again and again
SteamNew Alert Panel for Diplomatic Decisionsui uxNew alert panel when an ally makes a diplomatic decision
SteamNotification for AI Diplomatic ChoicesaiSteamIncreased Long Range Accuracy and Efficiencybalance changeSteamImproved Damage and Defence Fleetbalance changeImproved damage and defence fleet depending on their total command points to compensate the absence of heroes
SteamNotification for AI Diplomatic ChoicesaiSteamCapped Buyout BonusgameplayCapped buyout bonus to -90% to avoid bugs when going over 100% buyout bonus
SteamDamage Reduction for Non-Firing Weaponsbalance changeAdded a reduction on damage for weapons which are not firing during their range specialty: -50% damage
SteamDisabled Negotiations During Alliance RequestsgameplayNegotiations are disabled when an alliance request is waiting for resolution
SteamVariety in AI Attack Targeting AddedaiSteamModified Path Prerequisites for New Strategic Resource Improvementbalance changeSteamUpdated AI Formation & Targeting WeightsaiUpdated weight on formation & targeting for the AI to choose
SteamIncreased Default Repair Ratebalance changeSteamDisharmony Effects Modifiedbalance changeDisharmony now affects the planet only and not the system anymore
SteamNew Alert Panel for Diplomatic Decisionsui uxNew alert panel when an ally makes a diplomatic decision
SteamAdded Two New Heroesnew contentMilestoneSteamUpdated AI Formation & Targeting WeightsaiUpdated weight on formation & targeting for the AI to choose
SteamDefault Game Difficulty and Speed Savedquality of lifeDefault GameDifficulty and GameSpeed are now saved in Registry.xml
SteamAI Stops Creating Destroyed ScoutsaiWhen the AI scouts are destroyed, the AI now stops creating them again and again
SteamModified MP to Reflect Used Tonnagebalance changeSteamNew Wonder: Husk of Knowledgenew contentMilestoneSteamDamage Reduction for Non-Firing Weaponsbalance changeAdded a reduction on damage for weapons which are not firing during their range specialty: -50% damage
SteamRally Point Feature AddedgameplayKeep Left CTRL to enter rally point mode: left click to select start system and destination system
SteamAI War Declaration Followed by Immediate BattleaiSteamScrapping Ships Gives DustgameplaySteamRemoved Ownership Penalty for Harmonybalance changeSteamRemoved Penalty Related to Ownership for Harmonybalance changeSteamAdded Unique Planet: Auriganew contentMilestoneSteamNew Wonder: Husk of Knowledgenew contentMilestoneSteamLowered Weight for Retreat and Offensive RetreataiSteamDisabled Negotiations During Alliance RequestsgameplayNegotiations are disabled when an alliance request is waiting for its resolution
SteamAdded Unique Planet: Auriganew contentMilestoneSteamScrapping Ships Gives DustgameplaySteamFixed Issues Related to Natural Wondersbug fixSteamAI War Declaration Followed by Immediate BattleaiSteamDefault Game Difficulty and Speed Savedquality of lifeDefault GameDifficulty and GameSpeed are now saved in Registry.xml
SteamAlliance Changes Refresh System InfluencesgameplayEntering or leaving an alliance refreshes the system influences
SteamCapped Buyout BonusgameplayCapped buyout bonus to -90% to avoid bugs when going over 100% buyout bonus
SteamAdded Two New Heroesnew contentMilestoneSteamIncreased Default Repair Ratebalance changeSteamNew Planetary Infrastructure for Harmonynew contentMilestoneIncreases the local deposit of a strategic resource by 1
SteamNew Planetary Infrastructure for Harmonynew contentMilestoneIncreases the local deposit of a strategic resource by 1
SteamImproved Damage and Defence Fleet Based on Command Pointsbalance changeImproved damage and defence fleet depending on their total of command points to compensate the absence of heroes
SteamImproved Defence Stats Computationbalance changeImproved the way defence stats are computed at the end of a battle
SteamIncreased Long Range Accuracy and Efficiencybalance changeSteamRebalanced Difficulty Progression for Harmonybalance changeSteamRebalanced Difficulty Progression for Harmonybalance changeSteamMagnify Button AddedgameplayIn some notifications, it allows to focus the concerned system or fleet
SteamRepair Button AddedgameplaySteamDisharmony Affects Only Planetsbalance changeDisharmony now affects the planet only and not the system anymore
SteamSystem Influences Refresh on Alliance ChangesgameplayEntering or leaving an alliance refreshes the system influences
SteamAI Invasion Fleets Behavior ModifiedaiAI invasion fleets must not come back to the assault if fleets get crushed
Steam