What changed in Europa Universalis IV in 2014

281 updates · 46 main milestones · Feb 19, 2014 to Dec 12, 2014

  1. 16 events
    Peasants' War occurrence limitedgameplay

    Peasants' War can now only happen once per country.

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    Fix for Allies Not Being Called to Defensive Warsbug fix

    Fixed a bug where allies would not be called to a defensive war if the nation being attacked was already participating in an offensive war.

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    War of the Roses event bug fixedbug fix

    Fixed a bug where events war_of_the_roses.2 and war_of_the_roses.3 would affect neighbouring provinces not owned by England.

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    War of the Roses Events Bug Fixedbug fix

    Fixed a bug where events war_of_the_roses.2 and war_of_the_roses.3 would affect neighbouring provinces not owned by England.

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    Holy Roman Empire Disbanding Issue Resolvedbug fix

    The Holy Roman Empire will no longer be disbanded when the Protestant League wins the war.

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    Disappearing cores in overseas provinces fixedbug fix

    Fixed a bug with disappearing cores in overseas provinces and colonial nations.

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    Civil War Limitations Implementedgameplay

    Civil War can now only happen once per country.

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    Holy Roman Empire disbanding issue resolvedbug fix

    The Holy Roman Empire will no longer be disbanded when the Protestant League wins the war.

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    Claim coring cost adjustmentbalance change

    Claim now correctly gives -25% coring cost and overseas provinces -50%, instead of the other way around.

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    Disappearing Cores in Overseas Provinces Fixedbug fix

    Fixed a bug with disappearing cores in overseas provinces and colonial nations.

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    Coring Cost Adjustment for Claimsbalance change

    Claim now correctly gives -25% coring cost and overseas provinces -50%, instead of the other way around.

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    Civil War occurrence limitedgameplay

    Civil War can now only happen once per country.

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    Peasants' War Limitations Implementedgameplay

    Peasants' War can now only happen once per country.

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    Buryatia's Nomad Units Issue Resolvedbug fix

    Buryatia is no longer stuck with nomad units forever.

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    Buryatia's unit issue resolvedgameplay

    Buryatia is no longer stuck with nomad units forever.

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    Fix for allies not being called to defensive warsbug fix

    Fixed a bug where allies would not be called to a defensive war if the nation being attacked was already participating in an offensive war.

    Steam
  2. 11 events
    Correction of claim coring costbalance change

    Claim now correctly gives -25% coring cost and overseas provinces -50%, instead of the other way around.

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    Claim coring cost adjustmentbalance change

    Claim now correctly gives -25% coring cost and overseas provinces -50%, instead of the other way around.

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    Buryatia's nomad units issue resolvedbug fix

    Buryatia is no longer stuck with nomad units forever.

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    Fix for disappearing cores in overseas provincesbug fix

    Fixed a bug with disappearing cores in overseas provinces and colonial nations.

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    Buryatia no longer stuck with nomad unitsbug fix

    Buryatia is no longer stuck with nomad units forever.

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    War of the Roses events bug fixbug fix

    Fixed a bug where events war_of_the_roses.2 and war_of_the_roses.3 would affect neighbouring provinces not owned by England.

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    Fix for disappearing cores in overseas provincesbug fix

    Fixed a bug with disappearing cores in overseas provinces and colonial nations.

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    Civil War occurrence limitedgameplay

    Civil War can now only happen once per country.

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    Civil War and Peasants' War occurrence limitbalance change

    Civil War can now only happen once per country. Peasants' War can now only happen once per country.

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    Peasants' War occurrence limitedgameplay

    Peasants' War can now only happen once per country.

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    War of the Roses event bug fixbug fix

    Fixed a bug where events war_of_the_roses.2 and war_of_the_roses.3 would affect neighbouring provinces not owned by England.

    Steam
  3. 42 events
    Auld Alliance Reversed Achievementnew content

    As Scotland, have France as a vassal.

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    Krabater! Achievementnew content

    Form the nation of Croatia and station a unit of cavalry in Stockholm.

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    Georgia on my Mind Achievementnew content

    Conquer all three Georgias.

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    Georgia on my Mind Achievementnew content

    Conquer all three Georgias.

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    Barbarossa Achievementnew content

    As a Maghrebi nation, have 500 light ships privateering at the same time.

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    Raja of the Rajput Reich Achievementnew content

    Conquer all of Germany as Nagaur.

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    Over a Thousand Achievementnew content

    Own 1001 provinces directly.

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    Bengal Tiger Achievementnew content

    Start as Bengal, own Samarkand as a core province.

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    Auld Alliance Reversed Achievementnew content

    As Scotland, have France as a vassal.

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    Guaranteer of Peace Achievementnew content

    Guarantee the Independence of France, Ottoman Empire & Russia, requiring you to be more powerful than them.

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    Guaranteer of Peace Achievementnew content

    Guarantee the Independence of France, Ottoman Empire & Russia, requiring you to be more powerful than them.

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    Prester John Achievementnew content

    Start as Ethiopia, own Alexandria, Antioch & Constantinople.

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    A Holy Trinity Achievementnew content

    As The Papacy, own Jerusalem and have Livonian Order, Teutonic Order and The Knights as Marches.

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    King of Jerusalem Achievementnew content

    Form Kingdom of Jerusalem as Cyprus or Knights.

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    The Spice must flow Achievementnew content

    Form the nation of Malaya.

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    Gothic Invasion Achievementnew content

    As Theodoro, own all Germanic culture provinces in Europe.

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    Draculas Revenge Achievementnew content

    Form Romania and conquer all of the Balkans.

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    Kow-Tow Achievementnew content

    As Ming, have a subject from each religion group.

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    Albania or Iberia Achievementnew content

    As Albania, conquer Iberia and Caucasus.

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    Bengal Tiger Achievementnew content

    Start as Bengal, own Samarkand as a core province.

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    Barbarossa Achievementnew content

    As a Maghrebi nation, have 500 light ships privateering at the same time.

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    Switzerlake Achievementnew content

    Own 99 provinces as Switzerland, with no ports.

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    Albania or Iberia Achievementnew content

    As Albania, conquer Iberia and Caucasus.

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    The Sun Never Sets on the Indian Empire Achievementnew content

    Form Hindustan and own Cape, London, Hongkong and Ottawa.

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    Krabater! Achievementnew content

    Form the nation of Croatia and station a unit of cavalry in Stockholm.

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    Lion of the North Achievementnew content

    As Sweden, lead the Protestant League to victory against the Emperor.

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    Lion of the North Achievementnew content

    As Sweden, lead the Protestant League to victory against the Emperor.

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    Gothic Invasion Achievementnew content

    As Theodoro, own all Germanic culture provinces in Europe.

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    Switzerlake Achievementnew content

    Own 99 provinces as Switzerland, with no ports.

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    Kow-Tow Achievementnew content

    As Ming, have a subject from each religion group.

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    The Sun Never Sets on the Indian Empire Achievementnew content

    Form Hindustan and own Cape, London, Hongkong and Ottawa.

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    Raja of the Rajput Reich Achievementnew content

    Conquer all of Germany as Nagaur.

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    Over a Thousand Achievementnew content

    Own 1001 provinces directly.

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    The Spice must flow Achievementnew content

    Form the nation of Malaya.

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    New Achievements Added in v1.9new content

    A total of 15 new achievements have been introduced in the game.

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    Prester John Achievementnew content

    Start as Ethiopia, own Alexandria, Antioch & Constantinople.

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    New Achievements Added in v1.9new content

    A total of 15 new achievements have been introduced in the game.

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    The Foremost Servitor of Jagannath Achievementnew content

    Start as Orissa, own all tropical wood provinces.

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    A Holy Trinity Achievementnew content

    As The Papacy, own Jerusalem and have Livonian Order, Teutonic Order and The Knights as Marches.

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    Dracula's Revenge Achievementnew content

    Form Romania and conquer all of the Balkans.

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    King of Jerusalem Achievementnew content

    Form Kingdom of Jerusalem as Cyprus or Knights.

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    The Foremost Servitor of Jagannath Achievementnew content

    Start as Orissa, own all tropical wood provinces.

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  4. 56 events
    Fixed OOS related to Papacybug fixMilestone
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    Memory optimizations implementedperformance

    Memory optimizations, should be about 100mb less now.

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    GUI performance slowdown fixedbug fixMilestone

    Fixed an issue where certain GUI elements could cause major performance slowdown.

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    Fixed bug with supported_version not savingmodding

    Fixed bug where supported_version wasn't saved when uploading a mod to the steam workshop.

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    Fixed availability of 'kill' console command in Ironmanbug fixMilestone
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    Fixed OOS related to building all mercenariesbug fixMilestone
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    Merchant recall crash fixedbug fixMilestone

    Fixed crash when recalling merchants from end nodes.

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    Fixed exploit for adding multiple idea groupsbug fixMilestone
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    Memory optimizations implementedperformance

    Should be about 100mb less memory usage now.

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    Fixed large save issues affecting Ironman savesbug fixMilestone
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    Fixed crash when recalling merchants from end nodesbug fixMilestone
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    Fixed AI performance issuebug fixMilestone

    Fixed a performance issue caused by AI trying to use certain AoW features when Art of War was not enabled.

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    'Kill' console command issue fixedbug fix

    Fixed a bug where 'kill' console command was available in ironman.

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    Naval supply range update issue fixedbug fix

    Fixed naval supply range not being updated when coring a province.

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    Patriots will not spawn in friendly nationsbug fix
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    Fixed distant borders penalty bugbug fix
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    Naval battles contribute to warscorebalance change

    Naval battles once again contribute warscore to wars.

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    Fixed GUI elements causing performance slowdownbug fixMilestone
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    Fixed mod upload bugmodding

    Fixed bug where supported_version wasn't saved when uploading a mod to the steam workshop.

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    Attacking natives functionality fixedbug fix

    Attacking natives now works correctly in new provinces added in 1.8.

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    Army builder light ship issue fixedbug fix

    Fixed a bug where you couldn't decrease the amount of light ship in army builder if you didn’t have access to heavy ships yet.

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    Fixed checksum calculation for large save filesbug fix
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    Fixed nation formation core loss bugbug fixMilestone

    Fixed a bug where forming a nation could cause you to lose cores on provinces you had previously gained as cores from other decisions.

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    Fixed light ship amount adjustment issuebug fix

    Fixed a bug where you couldn't decrease the amount of light ship in army builder if you didn’t have access to heavy ships yet.

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    Egypt can no longer be formed by Arabiagameplay
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    Marches cannot pick rivals or be rivaledbug fix
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    OOS related to Papacy fixedbug fixMilestone

    Fixed OOS related to Papacy.

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    Multiplayer crash fixbug fixMilestone

    Fixed a multiplayer crash caused by host and players differing in whether Art of War was enabled.

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    Nation formation core loss bug fixedbug fixMilestone

    Fixed a bug where forming a nation could cause you to lose cores on provinces gained from other decisions.

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    Large save file saving issue fixedbug fixMilestone

    Fixed problem with saving large saves, addressing Ironman save problems.

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    Automated fleet transport OOS fixedbug fixMilestone

    Fixed an OOS related to automated fleet transport.

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    Fixed cardinal loss issue at 8 cardinalsbug fix
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    Papal actions bug fixedbug fix

    Fixed a bug where papal actions would not work correctly for non-monarchies.

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    Autosave compression setting changedui ux

    Compressed autosaves is now turned off by default.

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    Checksum calculation issue fixedbug fix

    Fixed checksum not calculated correctly for very large save files.

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    Independence wars crash fixedbug fixMilestone

    Fixed crash sometimes occurring at start of independence wars.

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    Fixed crash at start of independence warsbug fixMilestone
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    Celestial Empire and Hordes cannot get Peasants' War eventgameplay
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    Fixed multiplayer crash related to Art of Warbug fixMilestone
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    Marches rivalry issue fixedbug fix

    Marches can no longer pick rivals or be rivaled.

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    Patriots spawning issue fixedbug fix

    Patriots will no longer spawn in nations that would be friendly to them.

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    Naval battles contribute warscore to warsbalance change
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    Fixed naval supply range update issuebug fix
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    Distant borders penalty bug fixedbug fix

    Fixed 'distant borders' penalty bug after creating a new country and changing your country tag.

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    AI less willing to end wars under certain conditionsai

    AI is much less willing to end a war if they are fully occupying the enemy warleader and 5 years have not passed.

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    Cardinals loss issue fixedbug fix

    You no longer lose all cardinals as soon as you get 8 cardinals.

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    Fixed papal actions issue for non-monarchiesbug fix
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    Egypt formation restrictionchanges

    Egypt can no longer be formed by Arabia.

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    Fixed OOS related to automated fleet transportbug fixMilestone
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    Attacking natives works correctly in new provincesbug fix
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    Idea groups exploit fixedbug fix

    Fixed an exploit where you could add multiple idea groups at the same time.

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    Peasants' War event restrictionchanges

    Celestial Empire and Hordes can no longer get the Peasants' War event.

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    AI war resolution behavior adjustedai

    AI is now much less willing to end a war if they are fully occupying the enemy warleader and 5 years have not passed.

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    Fixed performance issue with AI and AoW featuresbug fixMilestone

    Fixed a performance issue caused by AI trying to use certain AoW features when Art of War was not enabled.

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    Compressed autosaves turned off by defaultui ux
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    OOS related to mercenaries fixedbug fixMilestone

    Fixed OOS related to building all mercenaries.

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  5. 4 events
    Art of War Expansion Releaseddlc releaseMilestone

    The latest expansion, Art of War, is now live and available for purchase.

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    Art of War Expansion Releaseddlc releaseMilestone

    The latest expansion, Art of War, is now live and available for purchase.

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    Art of War Expansion Release Date Announceddlc releaseMilestone

    The Art of War expansion for Europa Universalis IV will be released on October 30, 2014.

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    Art of War Expansion Release Date Announceddlc releaseMilestone

    The Art of War expansion for Europa Universalis IV will be released on October 30, 2014.

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  6. 48 events
    Fixed tooltip crash in subject viewbug fix
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    AI will now assist vassals and war allies in fighting rebelsai

    This occurs if there are no higher priority targets.

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    Removed old DirectorySettings code from main.cpp and eu4application.cppchanges

    This was done to debug broken mods.

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    Launcher no longer borderless and can be movedui ux
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    Removed old DirectorySettings code from fileschanges
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    Removed unused code from DirectorySettingsmodding

    Made debug memory info in CEU4Application::LoadDatabases available to modders.

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    CalculateChecksum now uses same code as checksum builderchanges
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    AI no longer dishonors joining a war when called from declare war screenbug fix
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    AI will now assist vassals and war allies against rebelsai
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    Fixed AI starting and abandoning sieges due to faulty attach logicbug fix
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    In-game load for ironman mode now disabledquality of life
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    Removed GetModFromCommandLine and GetDebugFromCommandLine from main.cppchanges

    Added g_bDebug which is now set like any other command line argument.

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    Fixed inability to cancel transfer trade power relations without Wealth of Nationsbug fix
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    Fixed AI dishonoring war calls from declare war screenbug fixMilestone
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    Removed GetModFromCommandLine and GetDebugFromCommandLine from main.cppchanges
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    Fixed AE gain for declaring war at negative stability with a CBbug fix
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    Removed old DirectorySettings code from main.cpp and eu4application.cppchanges
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    Fixed bug with checksums calculated incorrectly when mods were usedbug fix
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    Fixed AI siege behavior due to faulty attach logicbug fixMilestone
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    AI no longer continuously moves between two adjacent provinces while supporting a siegebug fix
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    Fixed AE gain for declaring war at negative stabilitybug fixMilestone
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    Disabled in-game load for Ironman modesystem
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    Fixed AI movement bug during siegesbug fixMilestone
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    Fixed CTD crashes when observing macrobuildinterface buildings and CountryIdeasViewbug fixMilestone
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    Overlords of colonies and Protectorates can no longer transfer trade powergameplay
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    Westernisation threshold adjusted to 8 levels for all tech groupsbalance change
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    Fixed CTD crashes when observing macrobuildinterface buildings and CountryIdeasViewbug fixMilestone

    Issue occurred while no country was selected.

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    Restored AE Decay to intended levelsbalance change
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    Launcher no longer borderless and can be movedui ux
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    Fixed checksum calculation issues when mods were usedbug fixMilestone
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    Westernisation threshold adjusted to 8 levels for all tech groupsbalance change
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    Removed old DirectorySettings code from fileschanges
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    Removed unused code from DirectorySettings for moddersmodding
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    Fixed AI prioritization of blockading straitsbug fixMilestone
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    AI no longer prioritizes blockading straits without strategic reasonbug fix
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    AI now accepts peace offers when all demands are metbug fix

    Fixed issue where AI would refuse to make peace despite being offered all of its demands.

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    Fixed issue with canceling transfer trade power relationsbug fixMilestone
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    Fixed tooltip crash in subject viewbug fixMilestone
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    CalculateChecksum now uses same code as checksum builderchanges
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    Restored AE Decay to intended levelsbalance change
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    'Pacta Conventa' and 'The Royal Struggle' modifiers now properly removedbug fix

    This occurs when the Struggle for Royal Power ends.

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    Fixed culture triggers causing CTD from incorrect culturebug fixMilestone
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    Fixed removal of 'Pacta Conventa' and 'The Royal Struggle' modifiersbug fixMilestone
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    AI no longer disbands mercenaries unnecessarilybug fix

    This occurred when there was no financial need to replace them with regular troops.

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    Fixed AI refusing to make peace despite meeting demandsbug fixMilestone
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    Fixed culture triggers causing CTD from incorrect culturebug fixMilestone
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    Fixed AI disbanding mercenaries unnecessarilybug fixMilestone
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    Overlords of colonies and Protectorates can no longer transfer trade powergameplay
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  7. 22 events
    Revolt Size Impact on Revolt Risk Reducedbalance change

    Revoltrisk increase on revoltsize scaled back to 20% of previous value.

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    Union Partner Integration Completion Possiblegameplay

    It's now possible to finish integrating a union partner.

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    Enforcing Unions AE Reductionbalance change

    Enforcing Unions now give 50% of former AE.

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    Border Distance AE Decay Adjustmentbalance change

    BorderDistance is now decreasing AE about 25% per step.

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    Minimum Revolt Risk from Nationalism Adjustedbalance change

    Minimum Revolt Risk from nationalism is now 20% of the Revolt Risk given.

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    Harsh Treatment Duration Increasedbalance change

    Harsh Treatment now lasts 15 years instead of 10 years.

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    Aggressive Expansion Decay Rate Increasedbalance change

    Aggressive Expansion now decays 100% faster.

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    Sikh Religion Conversion Glitch Fixedbug fix

    Fixed a glitch that made it impossible to convert to Sikh religion.

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    Aggressive Expansion from Force Vassalization Adjustedbalance change

    AE when force vassalising multiple vassals in the same war is no longer exponential.

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    Revolt Size Impact on Revolt Risk Reducedbalance change

    Revoltrisk increase on revoltsize scaled back to 20% of previous value.

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    Aggressive Expansion from Force Vassalization Adjustedbalance change

    AE when force vassalising multiple vassals in the same war is no longer exponential.

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    Harsh Treatment Duration Increasedbalance change

    Harsh Treatment now lasts 15 years instead of 10 years.

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    Union Partner Integration Completion Possiblegameplay

    It's now possible to finish integrating a union partner.

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    Enforcing Unions AE Reductionbalance change

    Enforcing Unions now give 50% of former AE.

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    Border Distance AE Decreasebalance change

    BorderDistance is now decreasing AE about 25% per step.

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    Aggressive Expansion Decay Rate Increasedbalance change

    Aggressive Expansion now decays 100% faster.

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    Access to Wealth of Nations Fixedbug fix

    Fixed the problem where some users got access to WoN without having bought it.

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    Minimum Revolt Risk from Nationalism Adjustedbalance change

    Minimum Revolt Risk from nationalism is now 20% of the Revolt Risk given.

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    Budget View Vassal Income Correctionbug fix

    Budgetview no longer thinks you get more from vassals than you do.

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    Access to Wealth of Nations Fixedbug fix

    Fixed the problem where some users got access to WoN without having bought it.

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    Budget View Vassal Income Correctionbug fix

    Budgetview no longer thinks you get more from vassals than you do.

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    Sikh Religion Conversion Glitch Fixedbug fix

    Fixed a glitch that made it impossible to convert to Sikh religion.

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  8. 53 events
    Designate Trade Portgameplay

    Your main trade collection point is now your Main Trading Port instead of your capital.

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    Request Trade Powergameplay

    Now possible to Request Trade Power from another nation.

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    New Siege Strip for Native Americansnew content

    Added new siege strip + assault and breach overlays for Native Americans.

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    Change Role of Tradergameplay

    Now possible to change role of trader without travel time.

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    Modifiers Shown on Map in Trade Mapmodevisuals

    Modifiers such as Estuary now shown on map in Trade Mapmode.

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    Trade Companies Formationnew content

    Now possible to form Trade Companies by assigning provinces to the Trade Company.

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    Buildable Canalsnew content

    Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal.

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    Improved Macro Build Interfacequality of life

    Updated look of Macro Build Interface with new functionalities.

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    New Colonial Region Australianew content
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    Buildable Canalsnew content

    Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal.

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    Fervor Feature for Reformed Religionnew content

    Implemented the 'Fervor' feature for reformed religion with bonuses.

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    New Events for Native Americansnew content

    Added several new events for Native Americans.

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    Rivals Featurenew contentMilestone

    Countries now pick rivals from a list of nearby nations, unlocking the Power Projection system.

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    10 New Achievementsnew content
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    Policies Interfacenew content

    New Policy Interface under Missions and Decisions Tab with bonuses.

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    Fervor Feature for Reformed Religionnew content

    Implemented the 'Fervor' feature for reformed religion with monthly points and bonuses.

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    Form Nations Egypt, Bukhara, and Courlandnew content

    Now possible to form the nations Egypt, Bukhara, and Courland.

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    10 New Achievementsnew content
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    Designate Trade Portgameplay

    Your main trade collection point is now your Main Trading Port instead of your capital.

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    Justify Trade Conflict-actiongameplay

    A trade conflict can be justified against another nation with specific trade power conditions.

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    Trade Companiesnew content

    Now possible to form Trade Companies by assigning provinces to the Trade Company.

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    Personal Dieties for Hindu Rulersnew content

    Hindu rulers can now select their own personal diety out of 6 possible.

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    New Peace Treatiesnew content

    Now possible to enforce Military Access and Fleet Basing Rights.

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    Privateering Missionsnew content

    You can now send Light Ships on privateering missions to trade nodes.

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    Inland Tradinggameplay

    Several trade nodes designated as inland trading nodes for direct power.

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    Request Trade Powernew content

    Now possible to Request Trade Power from another nation.

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    Enhanced Merchant Republicsbalance change

    Merchant republics now give a bonus to Goods Produced in provinces they do not own.

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    Personal Dieties for Hindu Rulersnew content

    Hindu rulers can now select their own personal diety out of 6 possible.

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    Change Role of Tradergameplay

    Now possible to change role of trader without travel time.

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    Privateering Missionsnew content

    You can now send Light Ships on privateering missions to trade nodes.

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    Administrative Efficiencybalance change

    New country-wide bonus that reduces the impact of province base tax on overextension.

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    New Ship Modelsnew content

    New ship models for Great Frigate, War Galley, Galiot, Brig and Trabakul.

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    Improved Macro Build Interfacequality of life

    Updated look of Macro Build Interface with new functionalities.

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    New Colonial Region Australianew content
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    New Peace Treatiesnew content

    Now possible to enforce Military Access and Fleet Basing Rights.

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    New Religions Addednew content

    Added the religions Coptic and Ibadi Sikh.

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    Modifiers Shown on Mapvisuals

    Modifiers such as Estuary now shown on map in Trade Mapmode.

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    Detach Obsolete Shipsquality of life

    Now possible to easily detach obsolete ships with one button.

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    Detach Obsolete Shipsquality of life

    Now possible to easily detach obsolete ships with one button.

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    New Religions Coptic and Ibadi Sikhnew content

    Coptic and Ibadi introduced from the start, Sikh will appear later.

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    Dynamic Province Namesnew content

    Names can now be scripted to be unique for province owner, culture, or culture group.

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    New Siege Strip for Native Americansnew content

    Added new siege strip + assault and breach overlays for Native Americans.

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    New Policy Interfacenew content

    New Policy Interface under Missions and Decisions Tab with several new policies.

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    New Trade Conflict CBnew content

    Given by Justify Trade Conflict with ticking warscore from blockades.

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    New Nations Formednew content

    Now possible to form the nations Egypt, Bukhara, and Courland.

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    Inland Trading Nodesgameplay

    Several trade nodes designated as inland trading nodes for direct power gain.

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    New Ship Modelsnew content

    New ship models for Great Frigate, War Galley, Galiot, Brig and Trabakul.

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    New Events for Native Americansnew content

    Added several new events for Native Americans.

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    Justify Trade Conflict Actiongameplay

    A trade conflict can be justified against another nation with specific trade power conditions.

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    Enhanced Merchant Republicsbalance change

    Merchant republics now give a bonus to Goods Produced in provinces they do not own.

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    Dynamic Province Namesnew content

    Names can now be scripted to be unique for province owner, culture, or culture group.

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    Rivals Systemnew contentMilestone

    Countries now pick rivals from a list of nearby nations, unlocking Power Projection system.

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    Administrative Efficiencybalance changeMilestone

    New country-wide bonus that reduces the impact of province base tax on overextension.

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  9. 29 events
    War Subsidies Replacedgameplay

    Replacing War Subsidies with Subsidies that can be used at any time, for longer durations of time.

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    Enabled Modding in Unit Type on Shipsmodding

    Enabled modding in unit_type on ships.

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    East India Traderoute Modifier Adjustedbalance change

    East India Traderoute triggered modifier is now available for americans and africans, and is no longer limited by <30% mercantilism. Effect is now +5% trade income.

    Steam
    Trade Collection Expandedgameplay

    You can now collect trade in any node, though it's not advisable without fleet bases.

    Steam
    Collect Trade in Any Nodegameplay

    You can now collect trade in any node, though it's not advised where you don't have fleet bases.

    Steam
    Improved Naval Invasion AIai

    Greatly improved naval invasion AI.

    Steam
    Fixed 26-Player Lobby Crashbug fixMilestone

    Fixed the infamous 26-player lobby crash.

    Steam
    Modding Enabled for Ship Unit Typesmodding

    Enabled modding in unit_type on ships.

    Steam
    War Icon in Multiplayer Outlinerui ux

    If a player in MP is at war, a war-icon will be shown at that player's name in the outliner.

    Steam
    East India Traderoute Modifier Changesbalance change

    East India Traderoute triggered modifier is now available for americans and africans, and is no longer limited by <30% mercantilism. Effect is now +5% trade income.

    Steam
    Vassalize Missions CB Duration Changedgameplay

    Vassalize missions now give a cb for 25 instead of 10 years and abort on the cb expiring.

    Steam
    War Icon in Outliner for MPui ux

    If a player in MP is at war, a war-icon will be shown at that player's name in the outliner.

    Steam
    No Duplicate Missionsgameplay

    Can no longer get the same mission twice.

    Steam
    DLC Icons Added to Frontendui ux

    Added DLC-icons to the frontend like the ones in CK2.

    Steam
    Annexing Countries Takes Over Dependenciesgameplay

    Annexing or integrating another country now makes you take over all their dependencies as well.

    Steam
    Annexing Countries Takes Over Dependenciesgameplay

    Annexing or integrating another country now makes you take over all their dependencies as well.

    Steam
    War Subsidies Replacedgameplay

    Replacing War Subsidies with Subsidies that can be used at any time, for longer durations of time.

    Steam
    Exported Combat and Siege Definesmodding

    Exported DAYS_PER_PHASE, DAYS_PER_SIEGE_PHASE and COMBAT_DICE_SIDE to defines.

    Steam
    Improved AI for Exiled Unitsai

    Greatly improved AI for returning home when in exile.

    Steam
    Vassalize Missions CB Duration Changegameplay

    Vassalize missions now give a cb for 25 instead of 10 years and abort on the cb expiring.

    Steam
    Naval Retreat Logic Improvedgameplay

    Navies retreating now pick closest port with naval distance, not the shortest how birds fly.

    Steam
    No Duplicate Missionsgameplay

    Can no longer get the same mission twice.

    Steam
    Improved AI for Returning Homeai

    Greatly improved AI for returning home when in exile.

    Steam
    Decision Notification Checkbox Addedui ux

    Added a checkbox to decisions to set whether or not you want to be notified about the decision being available to take.

    Steam
    Fixed 26-Player Lobby Crashbug fixMilestone

    Fixed the infamous 26-player lobby crash.

    Steam
    Decision Notification Checkboxquality of life

    Added a checkbox to decisions to set whether or not you want to be notified about the decision being available to take.

    Steam
    Navies Retreat to Closest Portgameplay

    Navies retreating now pick closest port with naval distance, not the shortest how birds fly.

    Steam
    Enhanced Naval Invasion AIai

    Greatly improved naval invasion AI.

    Steam
    DLC-Icons Added to Frontendui ux

    Added DLC-icons to the frontend like the ones in CK2.

    Steam