What changed in Europa Universalis IV in 2016

777 updates · 225 main milestones · Jan 14, 2016 to Dec 13, 2016

  1. 16 events
    Introduction of Splendornew contentMilestone

    Splendor is an age-specific currency used to purchase abilities within each age.

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    Objectives for Each Agenew contentMilestone

    Each age has seven objectives that grant +3 power-projection and 3 splendor each month when fulfilled.

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    Free Patch UpdatesgameplayMilestone

    The free patch tracks the current age for triggers related to disasters and events.

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    Objectives for Each Agenew contentMilestone

    Each age has seven objectives that grant power-projection and splendor upon completion.

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    Golden Era Mechanicnew contentMilestone

    A Golden Era can be initiated once per game after fulfilling 3 objectives, lasting for 50 years.

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    Age-Specific AbilitiesgameplayMilestone

    Each age has unique abilities that countries can purchase, including special abilities for historically powerful nations.

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    Ages Overviewnew contentMilestone

    Ages include Age of Discovery (1400-1530), Age of Reformation (1530-1620), Age of Absolutism (1620-1710), and Age of Revolutions (1710-1821).

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    Decay of Power ProjectiongameplayMilestone

    Power projection from objectives decays when a new Age arrives, and abilities from the previous age are lost.

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    Details of Agesnew contentMilestone

    Ages include: Age of Discovery (1400-1530), Age of Reformation (1530-1620), Age of Absolutism (1620-1710), Age of Revolutions (1710-1821).

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    Introduction of Splendor Currencynew contentMilestone

    Splendor is an age-specific currency used to purchase abilities in each age.

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    Introduction of Ages Systemnew contentMilestone

    The game is now divided into 4 separate ages with unique rules and objectives.

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    Golden Era Mechanicnew contentMilestone

    A golden era can be started once per game after fulfilling 3 objectives in an Age, lasting for 50 years.

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    Age-Specific AbilitiesgameplayMilestone

    Each age has seven abilities, including unique abilities for historically powerful countries.

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    Introduction of Ages of Europa Universalis Systemnew contentMilestone

    The game is now divided into 4 separate ages with unique rules and objectives.

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    Free Patch UpdatesgameplayMilestone

    The free patch tracks the current age for triggers related to disasters and events.

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    Decaying Power ProjectiongameplayMilestone

    Power projection from objectives decays with the arrival of a new Age, and previous age abilities are lost.

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  2. 13 events
    Prosperity Feature Introductionnew contentMilestone

    New state-level bonus called Prosperity, which is achieved when a state has 0 devastation and positive stability.

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    Looting and Scorched Earth Effectsgameplay

    Looting increases devastation by 5% and scorched earth increases it by 25%.

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    Introduction of Prosperity Mechanicnew contentMilestone

    New state-level bonus mechanic where states with 0 devastation and positive stability can achieve Prosperity.

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    Introduction of Devastation MechanicgameplayMilestone

    Reworked internal mechanics to introduce a devastation system affecting local autonomy, supply limits, and goods production.

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    Devastation Impact on ProvincesgameplayMilestone

    Devastation ranges from 0 to 100%, affecting institution spread and development costs.

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    Unrest Impact on Devastationgameplay

    Unrest increases the devastation of a province by the amount of unrest each year.

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    Unrest Contribution to Devastationgameplay

    Unrest increases a province's devastation by the amount of unrest each year.

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    Benefits of ProsperitygameplayMilestone

    A state with prosperity provides -10% development cost and +25% goods produced.

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    Introduction of Devastation MechanicgameplayMilestone

    Reworked looted and scorched earth mechanics to introduce a devastation percentage affecting local autonomy, supply limits, and goods production.

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    Annual Devastation Reductiongameplay

    Devastation reduces by 1% each year, and by 2% per fort level within a zone of control.

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    Annual Devastation Reductiongameplay

    Devastation reduces by 1% each year, and by an additional 2% per fort level within the zone of control of a fortification.

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    Benefits of ProsperitygameplayMilestone

    Prosperity grants -10% development cost and +25% goods produced.

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    Looting and Scorched Earth Effectsgameplay

    Looting increases devastation by 5%, while scorched earth increases it by 25%.

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  3. 50 events
    Transfer Occupation from Subjectsnew content

    It is now possible to transfer occupation away from your subjects.

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    Transfer Occupation from Subjectsnew content

    It is now possible to transfer occupation away from your subjects.

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    State Borders Video Optionui ux

    Added a video option for State Borders.

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    New Zone of Control Mapmodeui ux

    Added a new 'Zone of Control' mapmode.

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    Consort Selection in Nation Designernew content

    Players can now pick a Consort in the nation designer.

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    End Rivalry Peace Optionnew content

    New peace option forcing the enemy to remove one of their Rivals.

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    Limited Ledger Optionnew content

    New option for 'limited ledger' to hide various information during multiplayer.

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    AI Condottieri Rental Enthusiasmai

    AI will no longer be more enthusiastic about renting out Condottieri on harder difficulties.

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    New Unit Graphicsnew content

    Added new unit graphics for various outdated infantry models.

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    Trade Goods Bonusnew content

    Trade goods now grant a bonus to the controller of the province.

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    New Modding Featuresmodding

    Added new modifiers and exportable values for modding.

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    Limited Ledger Option in Multiplayernew content

    New option added to hide treasury, income, ships, armies, manpower & sailors in ledger during multiplayer.

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    Development Macrobuilder Checkboxui ux

    Added checkbox to show subjects in the development macrobuilder.

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    Tooltip for Embracing Institutionsui ux

    Added text to confirm dialog when embracing institutions showing power loss.

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    Improved Tooltips for Religious Unityui ux

    You can now see religious unity impacts in the list of provinces to convert.

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    Courthouse & Town Hall Changesbalance change

    Courthouse & Town Halls now reduce state maintenance instead of affecting unrest.

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    Spy Network War Preparation Notificationnew content

    High Spy Network in a country can now make them inform you when preparing for war.

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    Improved Error Handling for Autosaveui ux

    Improved error handling/message if autosave backing fails.

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    New Unit Graphics for Infantry Modelsnew content

    New unit graphics added for various nations' outdated infantry models.

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    Diplomatic Reputation Penaltybalance change

    Dishonoring an alliance call now incurs a -1 diplomatic reputation for 5 years.

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    Exploration Finisher Adjustmentbalance change

    Exploration Finisher now allows fabrication of claims on another continent.

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    Corruption Impact on Unrestbalance change

    Corruption now lowers unrest, with up to -20 at 100 corruption.

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    AI Land Disposal Logicai

    AI will prioritize selling provinces to subjects/overlords when disposing of land.

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    Colonist Chance Adjustmentbalance change

    Colonist chance now decreases by colony level for more tactical choice.

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    AI Subject Focus Behaviorai

    AI with 'Passive' Subject focus will now only leave homeland if escaping a great threat.

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    Consort Selection in Nation Designernew content

    Players can now pick a Consort in the nation designer.

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    Trade Goods Bonusnew content

    Trade goods now grant a bonus to the controller of the province.

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    Improved Tooltip Informationui ux

    Various tooltips have been improved for clarity and detail.

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    Liberty Desire Adjustmentbalance change

    Liberty desire from development on vassals & marches is now variable.

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    Transport Ship Tooltipsui ux

    Transport ship tooltips when building will now mention they can transport a regiment.

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    Exploration Finisher Updatebalance change

    Exploration Finisher now allows fabrication of claims on another continent.

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    AI Improvementsbug fix

    Fixed various AI issues including better war declaration logic and fog of war simulation.

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    AI Fog of War Simulationai

    AI now has a Fog of War simulation to avoid chasing hidden armies.

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    No Limits on Idea Groupsnew content

    New option allows players to have no limits on idea groups.

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    No Limits on Idea Groupsnew content

    New option to allow all military idea groups.

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    Expansion Finisher Adjustmentbalance change

    Expansion Finisher now allows fabrication of claims inside any trade company region.

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    Annexations and Integrations Stallingbalance change

    Annexations and integrations will stall at 100% if any province is occupied by an enemy.

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    Alliance Call Penaltybalance change

    Dishonoring an alliance call now incurs -1 diplomatic reputation for 5 years.

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    Break Alliance Trust Costbalance change

    Break Alliance action now costs 5 trust.

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    Removal of Casus Bellibalance change

    Removed the casus belli 'Primitives' and 'Overseas'.

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    Removal of Casus Bellibalance change

    Removed the casus belli 'Primitives' and 'Overseas'.

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    Liberty Desire Adjustmentbalance change

    Liberty desire from development on vassals & marches is now dynamic.

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    Impact of Maintained Fortsbalance change

    Lack of maintained forts now impacts score.

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    Terrain in Uncolonized Video Optionnew content

    New video option shows the Terrain Mapmode in uncolonized provinces.

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    End Rivalry Peace Optionnew content

    New peace option forces the enemy to remove one of their rivals.

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    Fleets on Trade Missionsbalance change

    Fleets on trade missions in the same node should now merge faster.

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    Colonist Chance Decreasebalance change

    Colonist chance now decreases by colony level.

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    New Zone of Control Mapmodequality of life

    Added a new 'Zone of Control' mapmode.

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    Spy Network War Preparation Notificationnew content

    High Spy Network in a country can now make them inform you when preparing for war.

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    AI Vassal Release Preferenceai

    AI will now release vassals rather than returning cores when getting rid of land.

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  4. 8 events
    Map Changesvisuals

    There were several map changes included in the 1.19 update.

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    Reversion to 1.18 Fort Systemgameplay

    The team decided to revert to the 1.18 fort system due to feedback indicating issues with the new area-based fort system.

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    Bug Fixes from Beta Feedbackbug fix

    Numerous bug fixes have been implemented for 1.19 based on reports from the beta, including a significant integration bug.

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    Integration Bug Fixesbug fix

    Dozens of additional bug fixes were implemented for 1.19, including a fix for a particularly nasty subject integration bug.

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    Changes to Scandinavian Experiencegameplay

    Various changes were made to enhance the Scandinavian experience in the game.

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    Map Changesvisuals

    Several map changes have been introduced in the 1.19 beta, which have been well received.

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    Changes to Scandinavian Experiencenew content

    Various changes and improvements have been made to the Scandinavian experience in the game.

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    Reversion to 1.18 Fort Systemgameplay

    The new area-based fort system introduced in the 1.19 beta has been reverted back to the 1.18 fort system due to feedback on clarity and functionality.

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  5. 4 events
    Remade Weapons for Visual Qualityvisuals

    Weapons have been redesigned to enhance their visual quality in the game.

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    New Vanilla Sprites IntroducedvisualsMilestone

    A complete overhaul of the vanilla unit models with new sprites for improved visual quality.

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    New Vanilla Sprites Introducedvisuals

    The upcoming 1.19 patch will feature new vanilla unit models, enhancing the visual quality of the game.

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    Remade Weapons for Visual Qualityvisuals

    Weapons have been remade to improve their visual quality alongside the new unit sprites.

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  6. 20 events
    Religious UI Upgradeui ux

    Missionary strength is now visible in the religious UI, along with a new column detailing the impact on religious unity for provinces.

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    Province View Enhancementsui ux

    Added ability to fabricate claims directly from the province interface and an icon for hostile attrition.

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    Religious UI Upgradeui ux

    Missionary strength is now visible in the interface, along with a new column detailing religious unity impact.

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    High Naval Attrition Alertgameplay

    New alert for fleets taking more than 5% attrition with hull strength less than 50%.

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    High Naval Attrition Alertui ux

    New alert for fleets taking more than 5% attrition with hull strength less than 50%.

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    Province View Enhancementsui ux

    Added ability to fabricate claims directly from the province interface and an icon for hostile attrition.

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    Hide Subjects in Development Macrobuilderquality of life

    Checkbox added to hide subjects in the development macrobuilder for players with many subjects and vast colonial empires.

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    Multiplayer Ledger Optionsui ux

    Players can now limit the ledger in multiplayer games to hide detail data about other nations.

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    Stack Ideagroups Optiongameplay

    Players can disable the rule preventing stacking ideagroups, allowing for all military ideas.

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    Republican Tradition Refactormodding

    Republican Tradition refactored to be 0-100 like Legitimacy, Horde Unity, and Devotion for modding support.

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    Music Interface Updateui ux

    The 'skip to next song' button has been replaced with a full interface to select allowed songs and choose a specific song to play.

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    Song Selection Interfaceaudio

    Replaced the 'skip to next song' button with a full interface for song selection.

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    Relations Decay Modifier Mergechanges

    Merged 'relations_decay_of_me' modifier into 'improve_relation_modifier' for clarity.

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    Stack Ideagroups Optiongameplay

    Players can now disable the rule preventing stacking ideagroups, allowing for all military ideas.

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    Relations Decay Modifier Mergechanges

    Merged 'relations_decay_of_me' modifier into 'improve_relation_modifier' for easier understanding.

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    Custom Nation Designer Updatesnew content

    New options added to the Custom-Nation-Designer: start without an heir and define your consort if you have the Rights of Man expansion.

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    Custom Nation Designer Updatesnew content

    New options to start without an heir and define a consort for players with the Rights of Man expansion.

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    Hide Subjects in Development Macrobuilderquality of life

    Checkbox added to hide subjects for players with many subjects and vast colonial empires.

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    Republican Tradition Refactormodding

    Republican Tradition now refactored to be 0-100 like Legitimacy, Horde Unity, and Devotion.

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    Multiplayer Ledger Optionsui ux

    Players can now limit the ledger in multiplayer games to hide detail data about other nations while tracking their own.

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  7. 27 events
    Local Impact of Trade Goodsnew content

    Trade Goods now have local impacts on provinces, enhancing gameplay strategy.

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    Courthouse & Town Hall Maintenance Changesbalance change

    These buildings now reduce state maintenance instead of affecting unrest, with costs halved.

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    Scaling Liberty Desire for Vassalsbalance change

    Liberty desire now scales with the development of the subject rather than fixed levels.

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    Revamped Zone of Control MechanicsgameplayMilestone

    Zone of Control now operates on an area basis instead of province-based, affecting movement and control dynamics.

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    Scaling Liberty Desire for Vassalsbalance change

    Liberty desire for vassals and marches now scales with their development instead of fixed levels.

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    Casus Belli Changes for Expansion and Explorationbalance change

    Removed old Casus Belli and introduced new mechanics for fabricating claims.

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    Casus Belli Changes for Expansion and Explorationbalance change

    Removed old Casus Belli and introduced new mechanics for fabricating claims in colonial regions.

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    Distance Impact on Spy Networks Reducedbalance change

    Distance impact on building spy networks has been reduced to 1/10th of the previous value.

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    Revised Zone of Control MechanicsgameplayMilestone

    Zone of Control rules are now area-based, affecting movement between provinces based on friendly and hostile fort presence.

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    Colonist Placement Impact Adjustedbalance change

    Chance to increase colony size now decreases as the colony grows, adding strategic choice.

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    Distance Impact on Spy Networks Reducedbalance change

    Distance impact on building spy networks has been reduced to 1/10th of previous values.

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    Great Powers Score Adjustmentbalance change

    Great Powers now have a default +5 rating in each category for monthly score gain.

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    Courthouse & Town Hall Effects Changedbalance change

    These buildings now reduce state maintenance instead of affecting unrest, with halved building costs.

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    Corruption Impact on Unrestbalance change

    Countries with 100 corruption now receive -20 unrest.

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    New Peace Treaty: End Rivalrynew content

    Introduced a peace option that forces the enemy to remove one of their Rivals for 15 years.

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    Improved Trading in Goods Bonusbalance change

    The bonus from trading in goods has been enhanced, with some bonuses being significantly more powerful.

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    Sieging Units River Crossing Penalty Adjustedbalance change

    Sieging units no longer incur a river crossing penalty when engaged by a relieving force.

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    Siege River Crossing Penalty Adjustedbalance change

    Sieging units no longer incur a river crossing penalty when engaged by a relieving force.

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    Combat Width Penalties Removedbalance change

    Removed terrain penalties for combat width to reduce battle duration.

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    Improved Trading in Goods Bonusbalance change

    The bonus from trading in goods has been enhanced, with some bonuses nearly doubled.

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    Map and Area Setup RevisiongameplayMilestone

    Dramatic map changes with added wastelands and a more balanced area setup.

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    Great Powers Score Adjustmentbalance change

    Great Powers now have a default +5 rating in each category for monthly score gain.

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    Combat Width Penalties Removedbalance change

    Removed terrain penalties for combat width to reduce battle duration.

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    Colonist Placement Impact on Colony Sizebalance change

    Chance to increase colony size now decreases as the colony grows, making placement decisions more strategic.

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    Corruption Impact on Unrestbalance change

    Countries with 100 corruption now receive -20 unrest in their realm.

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    Local Impact of Trade Goodsnew contentMilestone

    Trade Goods now provide local benefits, enhancing gameplay strategies.

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    New Peace Treaty: End Rivalrygameplay

    Introduced a peace option that forces the enemy to remove one of their Rivals for 15 years.

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  8. 14 events
    Enhanced AI Instructions for Campaignsai

    Added more instructions for AI to manage nations during player inactivity.

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    New Unit for Denmarknew content

    Added a new unit for Denmark in patch 1.19.

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    Dynamic Historical Events for Norwaynew contentMilestone

    Added a significant number of Dynamic Historical Events for Norway to enhance gameplay.

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    New Unit for Denmarknew content

    A new unit has been added for Denmark in patch 1.19.

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    Dynamic Historical Events for Denmarknew contentMilestone

    Added numerous Dynamic Historical Events to Denmark, enhancing gameplay.

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    AI Instructions for Campaign Managementai

    Added more instructions for AI to manage your nation during crashes or pauses.

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    Improved Political Mapmodeui ux

    Enhanced political mapmode to display terrain in uncolonized areas.

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    Dynamic Historical Events for Norwaynew contentMilestone

    Added a significant number of Dynamic Historical Events for Norway.

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    New Provinces Added in Jyllandnew content

    Introduced a few new provinces in Jylland, increasing the development of Denmark.

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    Dynamic Historical Events Added for Denmarknew contentMilestone

    Added numerous Dynamic Historical Events to Denmark to enhance gameplay.

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    Map Revision for Norwaynew content

    Norway's map has been revised to include new provinces and a wasteland for better defense.

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    Revised Map for Norwaynew content

    Updated Norway's map to include new provinces and a wasteland for better defense.

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    Improved Political Mapmodeui ux

    Enhanced political mapmode to show terrain in uncolonized areas for better visual information.

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    New Provinces in Jyllandnew content

    Introduced new provinces in Jylland and increased overall development of Denmark.

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  9. 10 events
    Enhancements to Mechanics for Different Expansionsgameplay

    Improving gameplay mechanics related to various expansions.

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    New Features in Patch 1.19new contentMilestone

    Introducing new options and enhancements to game mechanics.

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    Game Balance Tweaksbalance change

    Tweaking game balance for a more refined experience.

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    1.19 Patch Teasernew contentMilestone

    Teaser for the upcoming 1.19 patch with new features.

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    Multiplayer Issues Acknowledgedbug fix

    Addressing known problems with multiplayer functionality.

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    New Options and Mechanics Enhancementsgameplay

    Adding new options to the game and enhancing mechanics for different expansions.

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    Multiplayer Issues Acknowledgedbug fix

    Awareness of multiplayer problems with plans to resolve them.

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    AI Improvements in Patch 1.19ai

    Enhancements to AI behavior and decision-making.

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    AI Improvementsai

    Improving AI for better gameplay experience.

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    Game Balance Tweaksbalance change

    Adjustments made to game balance for a better experience.

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  10. 20 events
    Fixed institutions spawn event effectsbug fix

    Corrected a bug affecting the effects of institutions in spawn events.

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    Fixed culture indices issuebug fix

    Corrected a bug that set cultures to have wrong indices when multiple culture database files were present.

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    Fixed overextension bug with released vassalsbug fix

    Resolved a bug that caused overextended countries to release vassals excessively.

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    Reverted Aggressive Expansion changes from 1.18balance change

    Changes to Aggressive Expansion from version 1.18 have been reverted.

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    Re-added define_heir effect codebug fix

    Restored code to define_heir effect that was broken and affected certain events.

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    Fixed culture index issues with multiple culture filesbug fix

    Resolved a bug where cultures were set to have incorrect indices when multiple culture database files were present.

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    Fix for custom nation forming and core removalbug fix

    Resolved an issue where forming a new nation with a custom nation would remove cores.

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    Automatic fix for border fail distancebug fix

    Distance between border fails should now be automatically fixed within a year.

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    Fixed issue with Brandenburg forming Personal Unionbug fix

    Resolved a bug where Brandenburg could form a Personal Union with a ghost Ansbach.

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    Subjects can no longer abdicate overlord's rulersbug fix

    Subjects are now prevented from abdicating and disinheriting their overlord's rulers and heirs.

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    Fixed rebels changing capital when breaking nationsbug fix

    Resolved an issue where rebels would change their own capital when breaking another nation, causing unintended side effects.

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    Fixed issue with Brandenburg forming a Personal Unionbug fix

    Resolved a bug where Brandenburg could form a Personal Union with a ghost Ansbach.

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    Fixed institutions spawn event effectsbug fix

    Corrected a bug affecting the effects of institutions in spawn events.

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    Fix for custom nation forming removing coresbug fix

    Resolved an issue where forming a new nation with a custom nation would remove cores.

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    Subjects can no longer abdicate overlord's rulersbug fix

    Subjects are now prevented from abdicating and disinheriting their overlord's rulers and heirs.

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    Re-added define_heir effect codebug fix

    Restored code to define_heir effect which was causing issues with certain events.

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    Fixed distance between border failsbug fix

    Distance between border fails should now be fixed automatically within at most a year.

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    Reverted Aggressive Expansion changes from 1.18balance change

    Reverted the changes made to Aggressive Expansion in version 1.18.

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    Fixed rebels changing capital during breaksbug fix

    Corrected an issue where rebels would change their own capital when breaking another nation, causing side effects.

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    Fixed vassal release overextension bugbug fix

    Fixed a bug that caused overextended countries to release vassals excessively.

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  11. 22 events
    Fixed impossible trigger tooltip for tribal reformsbug fix
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    Mayans can now reform their societygameplay
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    Added missing description to global trade institutionlocalization

    Available in all languages

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    Fixed Daimyos not accepting alliances with each otherbug fix
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    Fixed Daimyos not accepting alliances with each otherbug fix
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    Corrected war check in Brandenburg eventbug fix

    Related to the Pawning of Neumark

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    Fixed issue with localizationlocalization
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    Fixed issue with localizationlocalization
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    Fixed subjects being set as war leader when loading a savebug fix
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    Added missing achievement icons in-gamevisuals
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    Corrected war check in Brandenburg eventbug fix

    Related to the Pawning of Neumark

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    Fixed crash when ending a war after changing tagsbug fix
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    Fixed subjects being set as war leader when loading a savebug fix

    Occasionally set for a day

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    Added missing achievement icons in-gamevisuals
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    Fixed achievements not checking for custom nationsbug fix
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    Fixed crash when ending a war after changing tagsbug fix
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    Fixed impossible trigger tooltip for tribal reformsbug fix
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    Added missing description to global trade institutionlocalization

    Applicable in all languages

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    Fix for allies not joining wars without Cossacks DLCbug fix
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    Fix for allies not joining wars without Cossacks DLCbug fix
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    Mayans can now reform their societygameplay
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    Fixed achievements not checking for custom nationsbug fix
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  12. 26 events
    Ruler Personalities Featurenew contentMilestone

    Monarchs acquire Personality Traits affecting nation behavior and interactions.

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    New Governing Toolsnew contentMilestone

    Includes debasing currency, increasing legitimacy, and abdication options.

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    Rights of Man Expansion Release Datedlc releaseMilestone

    The upcoming expansion 'Rights of Man' will be released on October 11th.

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    Queen Regency Mechanicsnew content

    Queens can rule in the name of young heirs with enhanced powers.

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    Leader Traits for Generals and Admiralsnew content

    Combat experience allows leaders to earn bonus abilities.

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    Rights of Man Expansion Releasenew contentMilestone

    Introducing Great Power politics, enhanced monarch personalities, and significant changes to religion, governments, and economy.

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    Overhaul of Technological Progress and Cultural Acceptancebalance changeMilestone

    Complete overhaul of two major game systems.

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    Religious Changes for Coptic Christians and African Fetishistsnew content

    New systems introduced for these faith groups to deepen strategy.

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    Religious Changes for Coptic Christians and African Fetishistsnew contentMilestone

    New systems deepen strategy for these faith groups.

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    Rights of Man Expansion Release Date Announceddlc releaseMilestone

    The upcoming expansion 'Rights of Man' for Europa Universalis IV will be released on October 11th.

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    Queen Regency Mechanicsnew contentMilestone

    Queens can rule for young heirs with enhanced powers.

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    Introduction of Great Powersnew contentMilestone

    New ways for Great Powers to interact with lesser nations.

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    Leader Traits for Generals and Admiralsnew contentMilestone

    Leaders can earn bonus abilities through combat.

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    Overhaul of Technological Progress and Cultural Acceptancebalance changeMilestone

    Major updates to two key game systems for all players.

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    Release of Rights of Man Expansiondlc releaseMilestone

    New expansion to Europa Universalis IV introducing new diplomatic options and gameplay mechanics.

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    New Features in Rights of Man Expansionnew content

    The expansion adds greater depth to game systems such as Great powers, ruler traits, and events.

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    New Governing Toolsnew content

    Includes options like debasing currency and increasing legitimacy.

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    Ruler Personalities Featurenew contentMilestone

    Monarchs acquire personality traits that influence nation behavior.

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    New Features in Rights of Man Expansionnew contentMilestone

    The expansion adds greater depth to game systems such as Great powers, ruler traits, and events.

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    Rights of Man Expansion Releasenew contentMilestone

    Introducing Great Power politics, enhanced monarch personalities, and significant changes to religion, governments, and economy.

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    Release of Rights of Man Expansiondlc releaseMilestone

    New expansion introduces new diplomatic options, ruler personalities, leader traits, and more.

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    Major Free Update Alongside Expansionbalance changeMilestone

    A major free update will be available for all players who own Europa Universalis IV, enhancing gameplay.

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    Introduction of Great Powersnew contentMilestone

    New ways for Great Powers to interact with lesser nations.

    Steam
    New Government Systems for Prussia, Ottomans, and Revolutionary Republicsnew contentMilestone

    Ruling these nations will have new mechanics and experiences.

    Steam
    Major Free Update Alongside Expansionbalance changeMilestone

    A major free update will be available for all players who own Europa Universalis IV.

    Steam
    New Government Systems for Prussia, Ottomans, and Revolutionary Republicsnew contentMilestone

    New mechanics and experiences for these governments.

    Steam
  13. 24 events
    Detailed Government Viewui ux

    The Government View now shows more detailed information about different Cultures and their acceptance.

    Steam
    Economy Console Commandother

    The 'economy' console command now displays total expenses in each category since the beginning of time.

    Steam
    New War Goal in Succession WargameplayMilestone

    Attackers can now demand Cancel Subject on the Country in question as part of the war goal during a Succession War.

    Steam
    Embrace Console Command Helpother

    Embrace console-command now lists the optional argument in help.

    Steam
    Create Trading City from Provincenew contentMilestone

    As the leader of a Trade League, you can create a Trading City from one of your provinces, requiring Mare Nostrum DLC.

    Steam
    New Console Commandsother

    Added 'embrace' and 'exhaust' console commands for various functionalities.

    Steam
    Trading City CreationotherMilestone

    As the leader of a Trade League, you can now create a Trading City from one of your provinces, requiring Mare Nostrum DLC.

    Steam
    Economy Console Commandother

    'economy' console command now displays the sum of all expenses in each category since the beginning of time.

    Steam
    Braindead Player AI Settingai

    Added a setting to completely disable AI takeover if a player disconnects.

    Steam
    New Culture Acceptance Mechanicsnew contentMilestone

    Players can now decide which cultures to accept in their nation and which should be the primary culture.

    Steam
    New Technology System with Institutionsnew contentMilestone

    Created a new technology system using Institutions, eliminating westernisation and differing technology groups.

    Steam
    Player Disconnect Notification Checkboxui ux

    Host now sees a checkbox on player disconnect notification to specify whether AI will be active for the disconnected country.

    Steam
    Braindead Player AI Settingai

    Added a setting to completely disable AI takeover if a player disconnects.

    Steam
    Crash Report Dialogui ux

    Added a dialog for sending crash reports.

    Steam
    New Culture Acceptance Mechanicsnew contentMilestone

    Players can now decide which cultures to accept in their nation and which should be the primary culture.

    Steam
    Minimap Displays Unitsui ux

    Minimap now displays player, friendly, and enemy units.

    Steam
    New Console Commandsother

    Added several console commands including 'embrace', 'exhaust', 'powerspend', and 'reset_powerspend'.

    Steam
    Embrace Console Command Help Updateother

    Embrace console-command now lists the optional argument in help.

    Steam
    Minimap Displays Unitsui ux

    Minimap now displays player, friendly, and enemy units.

    Steam
    Crash Report Dialogui ux

    Added a dialog for sending crash reports.

    Steam
    New Technology System with Institutionsnew contentMilestone

    Created a new technology system using Institutions, eliminating westernisation and differing technology groups.

    Steam
    Detailed Government Viewui ux

    The Government View now shows more detailed information about different Cultures and their acceptance.

    Steam
    New War Goal in Succession WarsgameplayMilestone

    Attackers in a Succession War can now demand Cancel Subject as part of the war goal.

    Steam
    Player Disconnect Notification Checkboxui ux

    Host now sees a checkbox on player disconnect notification to specify AI activity for the disconnected country.

    Steam
  14. 10 events
    Multiplayer Player Drop Mechanicnetwork

    Players who drop from multiplayer will now become brain-dead until they can reconnect.

    Steam
    South American Female Advisor Portraits Addednew content

    New set of female advisors for South American graphical culture added.

    Steam
    New Player Drop Mechanic in Multiplayernetwork

    Players who disconnect will now drop totally brain-dead until they can reconnect.

    Steam
    Tweaked National Ideasbalance change

    Adjusted various national ideas, adding new modifiers and unique ideas for several countries.

    Steam
    Continue Button in Launcherquality of life

    Reduced clicks needed to continue a savegame with a new 'Continue' button in the launcher.

    Steam
    Tweaked National Ideasbalance changeMilestone

    Numerous national ideas have been adjusted with new modifiers for various countries.

    Steam
    South American Female Advisors Addednew content

    Added a set of female advisors to the South American graphical culture.

    Steam
    New Continue Button in Launcherquality of life

    Reduced the amount of clicks needed to continue a savegame with a new 'Continue' button in the launcher.

    Steam
    20 New Achievements Introducednew content

    Added 20 new achievements for players to unlock.

    Steam
    20 New Achievements Introducednew content

    New achievements added for players to hunt, including various unique challenges.

    Steam
  15. 65 events
    Naval Engagement Priority Orderbalance change

    Ships now engage in a priority order from heavy to transport, with heavies counting as 3.

    Steam
    Promotion Limits on Culturesbalance change

    All nations can promote 2 cultures in addition to their primary culture.

    Steam
    Enforce Peace Requests Acceptancebalance change

    Vassals fighting each other now always accept Enforce Peace requests from their overlord.

    Steam
    Enforce Peace Requests Accepted by Vassalsbalance change

    Vassals fighting each other now always accept Enforce Peace requests from their overlord.

    Steam
    Reduced AE for All Subjectsbalance change

    All subjects now receive reduced Aggressive Expansion from your actions.

    Steam
    Land and Naval Access for Subjectsbalance change

    Subjects now have land and naval access to other subjects of the same overlord.

    Steam
    Spy Network Bonuses Apply to Subjectsbalance change

    Spy network bonuses will now apply to the target's subjects.

    Steam
    Reduced AE for All Subjectsbalance change

    All subjects now receive reduced Aggressive Expansion from your actions.

    Steam
    Demoting Promoted Culturesbalance change

    Promoted cultures can be demoted, giving +5 unrest in all provinces of that culture.

    Steam
    Increased Efficiency of Embargoesbalance change

    Efficiency of embargoes for a nation is now scaled by its Mercantilism up to +50%.

    Steam
    Sailor Generation from Portsbalance change

    Nations with a port now receive at least 5 sailors per month.

    Steam
    Reduced Unrest from Sowing Discontentbalance change

    Unrest and Republican Tradition impact from Sowing discontent spy action has been reduced.

    Steam
    Land Force Limit Increase from Large Colonial Nationsbalance change

    Large colonial nations now provide +5 land force limit each.

    Steam
    Old Modifiers Affecting Promoted Culturesbalance change

    Old modifiers to Accepted culture Threshold now affect the number of promoted cultures.

    Steam
    Capital Movement Restrictionbalance change

    You can no longer move your capital to a continent with less than a third of your total provinces.

    Steam
    Reduced Lucky Nations to 8balance change

    Lucky nations are now down to 8, reducing the likelihood of a strong Russia.

    Steam
    Fort Occupation Penalty Adjustmentbalance change

    Penalty for not occupying forts in an area no longer applies if the enemy does not control any forts.

    Steam
    Increased Liberty Desire from Tariffsbalance change

    Liberty Desire from tariffs increased, up to 50% at 100% tariffs.

    Steam
    Development Boosts Institution Presencebalance change

    Increasing development in provinces will boost institution presence in that province.

    Steam
    Patriarch Authority Tax Income Changebalance change

    Patriarch Authority no longer reduces tax income for Orthodox nations.

    Steam
    Sanction Commercial Monopoly Cost Reducedbalance change

    Sanction Commercial Monopoly now costs 50 PI instead of 100.

    Steam
    Land Force Limit Increase from Large Colonial Nationsbalance change

    Large colonial nations now provide +5 land force limit each.

    Steam
    Colonial Nations Tariff Adjustmentbalance change

    Colonial nations only lose half the money their overlord receives from tariffs.

    Steam
    Technology Changes Recapgameplay

    Recap of changes to technology including starting tech penalties and institution mechanics.

    Steam
    Patriarch Authority Tax Income Changebalance change

    Patriarch Authority no longer reduces tax income.

    Steam
    Reduction of Lucky Nationsbalance change

    Lucky nations are now down to 8, reducing the likelihood of a strong Russia.

    Steam
    Primitive Status Tied to Starting Tech Groupsbalance change

    Primitive Status is now tied to starting tech groups.

    Steam
    Devotion Decrease on Religion Change for Monastic Ordersbalance change

    Changing religion as a Monastic order now decreases Devotion to the resulting Religious unity.

    Steam
    Manual Culture Promotionbalance change

    Cultures are now promoted manually, with any culture of at least 20 development eligible for promotion.

    Steam
    Reworked Spy Detection and Counter Espionagebalance change

    Counter espionage has less impact on discovery, affecting spy network buildup.

    Steam
    Scaled Liberty Desire Penalty from Mercantilismbalance change

    There is now a scaled penalty to Liberty Desire up to +25% at max Mercantilism.

    Steam
    Reduced Unrest from Sowing Discontentbalance change

    Unrest and Republican Tradition impact from Sowing discontent spy action has been reduced.

    Steam
    Scaled Liberty Desire Penalty from Mercantilismbalance change

    A scaled penalty to Liberty Desire now applies, up to +25% at max Mercantilism.

    Steam
    Defender of Faith Opinion Boostbalance change

    Defender of Faith now gives +10 opinion of all nations with that religion.

    Steam
    Spy Network Bonuses Apply to Subjectsbalance change

    Spy network bonuses will now apply to the target's subjects.

    Steam
    Sailor Generation from Portsbalance change

    Nations with a port now receive at least 5 sailors per month.

    Steam
    Naval Engagement Priority Orderbalance change

    Ships now engage in a priority order from heavy to transport, with heavies counting as 3.

    Steam
    Fort Occupation Penalty Adjustmentbalance change

    Penalty for not occupying forts in an area no longer applies if the enemy controls no forts.

    Steam
    Tech Penalty for Non-Embraced Institutionsbalance change

    A tech penalty grows by 1% each year up to a maximum of 50% for non-embraced institutions.

    Steam
    Colonial Nations Tariff Adjustmentbalance change

    Colonial nations now lose half the money their overlord receives from tariffs.

    Steam
    Increased Alliance Acceptance Penalty for Theocraciesbalance change

    Theocracies have an increased alliance acceptance penalty towards different religions.

    Steam
    Trade Companies Accessibilitybalance change

    Trade Companies are now open to all technology groups.

    Steam
    Skill 2 Advisor Availabilitybalance change

    All countries now have access to at least one skill 2 advisor at the start.

    Steam
    American Natives Gain Institutions on Reforming Religionbalance change

    American Natives reforming their religion gain all institutions from their advanced neighbor.

    Steam
    Increased Liberty Desire from Tariffsbalance change

    Liberty Desire from tariffs increased, up to 50% at 100% tariffs.

    Steam
    Battle Attacker Status in Enemy Fort Provincesbalance change

    Entering battle in an enemy province with a fort treats you as the attacker and incurs terrain penalties.

    Steam
    Vassalage Relation Penalty Changebalance change

    Breaking vassalage with a vassal over 50% liberty desire no longer incurs a relation penalty.

    Steam
    Knights' National Ideas Adjustmentbalance change

    Knights lost their tolerance for heretics but gained the ability to conduct slave raids.

    Steam
    Sanction Commercial Monopoly Cost Reductionbalance change

    Sanction Commercial Monopoly now costs 50 PI instead of 100.

    Steam
    Increased Efficiency of Embargoesbalance change

    Efficiency of embargoes is now scaled by Mercantilism up to +50%.

    Steam
    Culture Promotion Changes Recapgameplay

    Recap of changes to culture promotion and management.

    Steam
    Vassalage Breaking Relation Penalty Removedbalance change

    Breaking vassalage with a vassal over 50% liberty desire no longer incurs a relation penalty.

    Steam
    Trade Companies Open to All Technology Groupsbalance change

    Trade Companies are now open to all technology groups, with restrictions on continent.

    Steam
    Increased Alliance Acceptance Penalty for Theocraciesbalance change

    Theocracies have an increased alliance acceptance penalty towards different religions.

    Steam
    Defender of Faith Opinion Boostbalance change

    Defender of Faith now gives +10 opinion of all nations with that religion.

    Steam
    Faster Institution Spread and Cheaper Embracementbalance change

    Many existing ideas altered to give faster institution spread and cheaper embracement costs.

    Steam
    Skill 2 Advisor Availabilitybalance change

    All countries now have access to at least one skill 2 advisor at the start.

    Steam
    Battle Attacker Treatment in Enemy Fort Provincesbalance change

    Entering battle in an enemy province with a fort treats you as the attacker and incurs terrain penalties.

    Steam
    No Tech Penalties for Non-Tribal Nations in 1444balance change

    All non-tribal nations start without tech penalties in 1444.

    Steam
    Knights' National Ideas Changedbalance change

    Knights lost tolerance for heretics but gained the ability to conduct slave raids.

    Steam
    Subjects' Land and Naval Accessbalance change

    Subjects now have land and naval access to other subjects of the same overlord.

    Steam
    Institution Appearance and Spread Changesbalance change

    Institutions will appear in certain provinces at key dates and spread from province to province.

    Steam
    Devotion Decrease on Religion Change for Monastic Ordersbalance change

    Changing religion as a Monastic order now decreases Devotion to the resulting Religious unity.

    Steam
    Capital Movement Restrictionbalance change

    You can no longer move your capital to a continent with less than a third of your total provinces.

    Steam
    Reworked Spy Detection and Counter Espionagebalance change

    Foreign spy detection and counter espionage have been reworked for better gameplay.

    Steam
  16. 10 events
    Increased Tiles in Random New Worldnew contentMilestone

    Over 37% more tiles added to the Random New World feature, with some large enough to be double-continents.

    Steam
    Various bug fixes and AI improvementsbug fix

    General improvements to previous features.

    Steam
    Expanded Random New World tiles from Conquest of Paradisenew contentMilestone

    Over 37% more tiles added, including large tiles that can represent double-continents.

    Steam
    Create Trading City Feature for Mare Nostrumnew contentMilestone

    Merchant Republics can create a new one-province-minor from their provinces, becoming independent but part of their Trade League.

    Steam
    General Bug Fixes and AI Improvementsbug fix

    Various bug fixes, balancing, and AI improvements to previous features.

    Steam
    Improved Nation Designer for El Doradonew contentMilestone

    Players can define the personalities of their ruler and heir from the start if they own both Rights of Man and El Dorado.

    Steam
    Revised institution spread control for Common Sensebalance change

    Replacing the Pause Westernisation option, players can better control institution spread by increasing development in a province.

    Steam
    Create Trading City feature for Mare Nostrumnew contentMilestone

    Merchant Republics can create a new one-province-minor from their provinces, becoming independent but part of their Trade League.

    Steam
    Improved Nation Designer for El Doradonew contentMilestone

    Players can define the personalities of their ruler and heir from the start if they own both Rights of Man and El Dorado.

    Steam
    Control of Institution Spread for Common Sensebalance change

    Replaces the obsolete Pause Westernisation option, allowing better control of institution spread when increasing development in a province.

    Steam
  17. 12 events
    Girondists Faction Effectsnew content

    Girondists enhance military capabilities with +20% Land Forcelimit, +20% Manpower Recovery, and +5% Discipline.

    Steam
    Introduction of Revolutionary Republican Factionsnew contentMilestone

    New system for Revolutionary Republics allowing three factions to influence your nation using ADM, DIP, and MIL points.

    Steam
    New Events Related to Faction Influencenew content

    New events will affect the influence of Revolutionary Republican Factions.

    Steam
    Girondists Faction Effectsnew content

    Girondists gain influence from war, providing bonuses such as +20% Land Forcelimit and +20% Manpower Recovery.

    Steam
    Introduction of Revolutionary Republican Factionsnew contentMilestone

    New faction system for Revolutionary Republics allowing influence management using ADM, DIP, and MIL points.

    Steam
    Rights of Man Expansion Release Datedlc releaseMilestone

    The Rights of Man expansion, featuring Revolutionary Republican Factions, will be released on 11th October 2016.

    Steam
    Rights of Man Expansion Release Datedlc releaseMilestone

    Rights of Man expansion featuring Revolutionary Republican Factions will be released on 11th October 2016.

    Steam
    New Events for Revolutionary Republican Factionsnew content

    New events will affect the influence of the factions within the Revolutionary Republican system.

    Steam
    Royalists Faction Effectsnew content

    Royalists can turn a nation into a Revolutionary Empire, providing +1 Diplomatic Reputation, -25% State Maintenance Cost, and more.

    Steam
    Jacobins Faction Effectsnew content

    Jacobins provide bonuses such as -2 Global Unrest, -15% Build Cost, +15% National Tax, and -2 Diplomatic Reputation.

    Steam
    Jacobins Faction Effectsnew content

    Jacobins provide bonuses such as -2 Global Unrest, -15% Build Cost, +15% National Tax, and -2 Diplomatic Reputation when leading.

    Steam
    Royalists Faction Effectsnew content

    Royalists can turn your nation into a Revolutionary Empire with bonuses like +1 Diplomatic Reputation and -25% State Maintenance Cost.

    Steam
  18. 12 events
    Abandon Personal Union Diplomatic Actionnew content

    Allows the senior partner in a personal union to abandon the union, losing some prestige.

    Steam
    Abandon Personal Union Diplomatic Actionnew content

    Allows the senior partner in a personal union to abandon it, losing some prestige but potentially gaining favor.

    Steam
    New Dynamic Historical Events for Prussia & Brandenburgnew content

    Over 20 new DHE added for Prussia & Brandenburg to enhance gameplay.

    Steam
    New Dynamic Historical Events for Prussia & Brandenburgnew content

    Over 20 new DHE added for Prussia & Brandenburg to enhance gameplay.

    Steam
    Debase Currency Featurenew content

    Players can obtain a quick loan with 2 corruption as a drawback.

    Steam
    Strengthen Government Abilitynew content

    Players can boost legitimacy, devotion, horde unity, or republican tradition for 100 military power.

    Steam
    Prussian Monarchy Government Formnew contentMilestone

    Forming Prussia changes your government to a Prussian Monarchy, providing military bonuses and reducing unrest.

    Steam
    Disinherit Heir Featurenew content

    Players can disinherit their current heir for 50 prestige, leaving them without an heir.

    Steam
    Disinherit Heir Featurenew content

    Players can disinherit their current heir for 50 prestige, leaving them without an heir.

    Steam
    Debase Currency Featurenew content

    Players can gain money at the cost of 2 corruption without immediate drawbacks.

    Steam
    Strengthen Government Abilitynew content

    Boost your legitimacy, devotion, horde unity, or republican tradition for 100 military power.

    Steam
    Prussian Monarchy Government Formnew contentMilestone

    Forming Prussia changes the government to a Prussian Monarchy, providing military bonuses and reducing unrest.

    Steam
  19. 6 events
    Building Up Subjectsgameplay

    Players can now spend money or power to increase development in subjects, reducing their liberty desire.

    Steam
    New Military Focuses for Subjectsnew content

    Added three new military focuses: Passive, Defensive, and Siege for subjects.

    Steam
    New Interface for Subject Managementui ux

    Introduced a new interface to view details on subjects, including their economy and relevant stats.

    Steam
    Building Up Subjectsgameplay

    Players can now spend money or power to increase development in subjects, reducing their liberty desire.

    Steam
    New Military Focuses for Subjectsnew content

    Added three new military focuses: Passive, Defensive, and Siege for subjects.

    Steam
    New Interface for Subject Managementui ux

    Introduced a new interface to view details on subjects, including economy and relevant stats.

    Steam
  20. 20 events
    Enhanced Culture Adoption Controlnew content

    Greater control over adopting new cultures within your empire.

    Steam
    Greater Control Over Culture Adoptionnew content

    Players have more control over adopting new cultures in their empire.

    Steam
    Monarch Traits Systemnew contentMilestone

    Monarchs acquire traits that provide bonuses or penalties to the country.

    Steam
    New Goals for Coptic and Fetishist Religionsnew content
    Steam
    Detailed Military Instructions for Subject Nationsnew content
    Steam
    New Goals for Coptic and Fetishist Religionsnew content
    Steam
    New Harem Politics Events for Ottoman Empirenew content

    The Ottoman Empire receives new events and options related to Harem Politics.

    Steam
    Rights of Man Expansion Announceddlc releaseMilestone

    The next expansion for Europa Universalis IV introduces new mechanics and features.

    Steam
    Major Overhaul of Technology SystemchangesMilestone

    The free update accompanying the expansion includes the first major overhaul of the technology system.

    Steam
    Detailed Military Instructions for Subject Nationsnew content
    Steam
    Leader Traits for Commandersnew content

    Battle-hardened commanders gain added prowess through new traits.

    Steam
    Introduction of Great Power Mechanicnew contentMilestone

    Most developed nations gain new diplomatic options to influence weaker neighbors.

    Steam
    Revolutionary Republics Faction Systemnew content

    Factions introduced to balance Revolutionary Republics.

    Steam
    Introduction of Great Power Mechanicnew contentMilestone

    Most developed nations gain new diplomatic options to influence weaker neighbors.

    Steam
    Monarch Traits Systemnew contentMilestone

    Monarchs acquire traits that provide bonuses or penalties affecting diplomatic relations.

    Steam
    Major Overhaul of Technology SystemchangesMilestone

    The free update accompanying the expansion includes the first major overhaul of the technology system since launch.

    Steam
    New Harem Politics Events for Ottoman Empirenew content

    New events and options related to Harem Politics for the Ottoman Empire.

    Steam
    Rights of Man Expansion Announceddlc releaseMilestone

    The next expansion for Europa Universalis IV introduces new mechanics and features.

    Steam
    Leader Traits for Commandersnew content

    Battle-hardened commanders gain additional prowess through new leader traits.

    Steam
    Factions for Revolutionary Republicsnew content

    Revolutionary Republics now have factions to balance.

    Steam
  21. 10 events
    Introduction of Fetishist Cultsnew contentMilestone

    Fetishist nations will have a choice of Cult granting them bonuses and unique events based on their location.

    Steam
    Cult Selection Mechanic for Fetishist NationsgameplayMilestone

    Each Fetishist nation will start with 3 Cults available to them, which can be chosen by each new ruler.

    Steam
    Cult Selection Mechanic for Fetishist NationsgameplayMilestone

    Each Fetishist nation will start with 3 Cults available to them, which can be chosen by each new ruler.

    Steam
    Unlocking Additional CultsgameplayMilestone

    Additional Cults can be unlocked through interaction with other faith groups.

    Steam
    Paid Features in Upcoming Expansionnew contentMilestone

    Fetishist Cults and Coptic Holy Sites will be paid features in the upcoming expansion.

    Steam
    Total of 17 Fetishist Cultsnew contentMilestone

    There are 17 Fetishist Cults in total available for selection.

    Steam
    Fetishist Cults as Paid Featuresbalance changeMilestone

    Fetishist Cults will be part of the upcoming expansion, alongside the 1.18 free patch.

    Steam
    Patch 1.18 ReleasechangesMilestone

    The upcoming expansion will be released alongside the 1.18 free patch.

    Steam
    Introduction of Fetishist Cultsnew contentMilestone

    Fetishist nations will have a choice of Cult granting them bonuses and unique events.

    Steam
    Unlocking Additional CultsgameplayMilestone

    Additional Cults can be unlocked through interactions with other faith groups, such as fighting or bordering with alliances.

    Steam
  22. 8 events
    Admirals Can Gain Traitsnew contentMilestone

    Admirals can also gain traits based on naval tradition, with examples provided.

    Steam
    Traits for Admiralsnew contentMilestone

    Admirals can gain traits such as Buccaneer and Ironside, based on naval tradition.

    Steam
    Total of 22 New Traits Addednew contentMilestone

    22 traits with combat modifiers added for use in modding and National Idea changes.

    Steam
    Traits for Generalsnew contentMilestone

    Generals can gain traits like Goal Orientated and Hardy Warrior, affecting all units under their command.

    Steam
    Introduction of Leader Traitsnew contentMilestone

    Leaders can gain traits after battles, providing various bonuses.

    Steam
    Leader Traits Examplesnew contentMilestone

    Traits include Goal Orientated (+10% Movement Speed), Hardy Warrior (-20% Attrition), and more.

    Steam
    Total of 22 New Traits Addednew contentMilestone

    22 traits with combat modifiers have been added for use in modding and National Idea changes.

    Steam
    Introduction of Leader Traitsnew contentMilestone

    Leaders can gain traits after battles, providing bonuses to their units.

    Steam
  23. 7 events
    New Peace Option for Succession Warsbalance change

    A new peace option will break the union for all parties involved in succession wars.

    Steam
    Ottoman Sultanate Government Typenew contentMilestone

    Added a unique government type for the Ottomans that features a Harem for succession.

    Steam
    Abdication Feature Addednew contentMilestone

    Players can abdicate their ruler if they have an heir and have ruled for 25 years or are 60+ years old.

    Steam
    New Succession System for Ottoman SultanategameplayMilestone

    Ruler selects an heir from his sons at age 30, ensuring the dynasty continues.

    Steam
    Introduction of the Ottoman Sultanate Government Typenew contentMilestone

    A unique government type for the Ottomans that does not generate heirs like normal monarchies.

    Steam
    Succession Wars Peace Optionbalance change

    Added a peace option in succession wars that breaks the union for all parties involved.

    Steam
    Abdication FeaturegameplayMilestone

    Players can abdicate their ruler if they have an of-age heir and have ruled for 25 years or are 60+ years old.

    Steam
  24. 9 events
    Introduction of Ruler Personalitiesnew contentMilestone

    Rulers will develop personalities that affect state functions and unlock event options.

    Steam
    Monarch Personalities Grant ModifiersgameplayMilestone

    Ruler personalities will provide modifiers for nations and unlock new event options.

    Steam
    Ruler Personalities as Paid Featuredlc releaseMilestone

    Ruler Personalities will be part of the upcoming expansion, alongside a free patch.

    Steam
    Introduction of Ruler Personalitiesnew contentMilestone

    Rulers will develop unique personalities that affect state functions and AI actions.

    Steam
    Unlockable Event Options Based on Personalitygameplay

    Certain events will have options unlocked depending on the ruler's personality.

    Steam
    Negative Personalities Impactgameplay

    Some rulers may have negative traits that affect tax income and other aspects.

    Steam
    Impact of Ruler Personalities on Nationbalance change

    Some personalities provide bonuses while others may impose penalties, affecting gameplay.

    Steam
    Unlockable Event Options Based on Personalitybalance change

    Events will have unlockable options influenced by the ruler's personality traits.

    Steam
    Personality Development Timelinegameplay

    Rulers develop a personality at age, after 10 years, and after 25 years of ruling.

    Steam
  25. 22 events
    Ironman game validity issue fixedbug fix

    Fixed issue where an Ironman game would no longer be valid for Achievements after loading it by pressing Continue.

    Steam
    Ironman Difficulty Change Restrictiongameplay

    You can no longer change difficulty after starting an Ironman game.

    Steam
    Power Projection Bonuses for Great Powersbalance change

    Great Powers will receive a Power Projection bonus, with the top power getting +25 and the lowest +10.

    Steam
    Fixed AI artillery and cavalry overproductionai

    Fixed tendency for AI to end up with too much artillery and cavalry late game.

    Steam
    Great Power Ranking Systemgameplay

    Ranking as a Great Power is based on Total Development plus half of Subject Development, divided by tech cost.

    Steam
    Ironman difficulty change restrictiongameplay

    You can no longer change difficulty after starting an Ironman game.

    Steam
    Ironman Game Validity Issue Fixedbug fix

    Fixed issue where an Ironman game would no longer be valid for Achievements after loading it by pressing Continue.

    Steam
    Fixed Out of Sync in Multiplayernetwork

    MP: Fixed out of sync when upgrading fleets.

    Steam
    New Diplomatic Options for Great PowersgameplayMilestone

    Great Powers will have access to four new diplomatic options: Take on Foreign Debt, Influence Nation, Intervene in War, and Break Alliance.

    Steam
    Fixed out of sync issue in multiplayernetwork

    MP: Fixed out of sync when upgrading fleets.

    Steam
    Grace Period for Losing Great Power StatusgameplayMilestone

    If a nation is pushed out of the top 8, they will have a 5-year grace period to regain their Great Power Score.

    Steam
    Great Powers as Paid Featurenew contentMilestone

    The Great Powers feature will be available as a paid feature in the upcoming expansion alongside the 1.18 patch.

    Steam
    New Diplomatic Options for Great PowersgameplayMilestone

    Four new diplomatic options will be available: Take on Foreign Debt, Influence Nation, Intervene in War, and Break Alliance.

    Steam
    Introduction of Great Powers Featurenew contentMilestone

    The upcoming expansion will introduce a 'Great Power' status for the 8 most powerful countries, granting bonuses and new diplomatic options.

    Steam
    Introduction of Great Powers Featurenew contentMilestone

    The upcoming expansion will introduce a 'Great Power' status for the 8 most powerful countries, granting bonuses and new diplomatic options.

    Steam
    Continue save game settings overwrite issue fixedbug fix

    Fixed issue where settings were overwritten after loading a 'Continue' save game, potentially disabling Achievements.

    Steam
    Grace Period for Losing Great Power Statusgameplay

    If a nation is pushed out of the top 8, it will have a 5-year grace period to regain its Great Power Score.

    Steam
    Great Power Status MechanicsgameplayMilestone

    Ranking as a Great Power will depend on Total Development plus half of Subject Development, divided by tech cost.

    Steam
    Power Projection Bonuses for Great Powersbalance changeMilestone

    Great Powers will receive a Power Projection bonus, with the greatest enjoying +25 PP and others receiving smaller amounts.

    Steam
    Upcoming Expansion Release with Patch 1.18dlc releaseMilestone

    The Great Powers feature will be part of a paid expansion releasing alongside the 1.18 patch.

    Steam
    Fixed AI Excessive Artillery and Cavalryai

    Fixed tendency for AI to end up with too much artillery and cavalry late game.

    Steam
    Settings Overwritten After Loading Savebug fix

    Fixed issue where settings were overwritten after loading a 'Continue' save game, potentially disabling Achievements.

    Steam
  26. 16 events
    Introduction of Institutions affecting technology researchgameplayMilestone

    A nation’s technology group no longer affects technology research. Institutions will now influence technology costs.

    Steam
    Global Trade Institution Detailsgameplay

    Global Trade arrives after 1600, offering +1 merchant with a 20% penalty.

    Steam
    Manufactories Institution Detailsgameplay

    Manufactories appear after 1650, providing +10% goods produced with a 20% penalty.

    Steam
    Printing Press Institution Detailsgameplay

    Printing Press arrives after 1550, providing 5% cheaper stability with a 20% penalty.

    Steam
    Triggers for western tech groups updatedbalance change

    Triggers for western technology groups have been modified to check for specific relevant institutions.

    Steam
    New World Native Reforming Changesgameplay

    New World Native Reforming will now grant all institutions from the reformed nation.

    Steam
    Trade Companies available to all technology groupsbalance change

    Trade Companies can now be established by all technology groups, enhancing gameplay options.

    Steam
    Western Tech Group Triggers Updategameplay

    Triggers on western tech groups have been updated to check for specific relevant institutions.

    Steam
    Trade Companies Accessibilitygameplay

    Trade Companies are now available to all technology groups.

    Steam
    New World Native Reforming changesbalance change

    New World Native Reforming will now grant all institutions that the reformed nation possesses.

    Steam
    Renaissance Institution Detailsgameplay

    Renaissance appears in Italy after 1450, offering 5% cheaper development and buildings with a 20% penalty.

    Steam
    Colonialism Institution Detailsgameplay

    Colonialism appears after 1500 in a port province, granting +10% provincial trade power with a 20% penalty.

    Steam
    Introduction of Institutions SystemgameplayMilestone

    A new concept called Institutions affects technology research, replacing the previous technology group system.

    Steam
    Feudalism Institution Detailsgameplay

    Feudalism provides 1 extra free leader and has a 50% penalty for nations without it.

    Steam
    Seven new institutions introducednew contentMilestone

    Institutions include Feudalism, Renaissance, Colonialism, Printing Press, Global Trade, Manufactories, and Enlightenment, each with unique bonuses and penalties.

    Steam
    Enlightenment Institution Detailsgameplay

    Enlightenment arrives after 1650, granting 25% cheaper culture conversion with a 30% penalty.

    Steam
  27. 15 events
    Spy Discovered Cooldown Reductionbalance change

    Reduced the spy discovered cooldown from 5 years to 3 months.

    Steam
    Claim Fabrication Cost Adjustedbalance change

    Cost of fabricating a claim is now 30 off your spy network, increasing by 10% per existing claim on the nation.

    Steam
    Covert Actions Unlocks Moved to Techbalance change

    Espionage abilities now unlocked at every 3rd tech level instead of being tied to the Espionage idea group.

    Steam
    New Espionage Abilitiesbalance change

    Introduced new abilities: Efficient Spies, Agent Training, Vetting, Additional Loyalist Recruitment, Claim Fabrication, Privateers, and Audit Checks.

    Steam
    Espionage Ideas Overhaulbalance change

    Completely changed the Espionage Ideas, removing unlocks and adding new abilities focused on internal strength.

    Steam
    Impact of Religious Unity on Corruption Reducedbalance change

    Impact from Religious Unity on corruption dropped from 0.5 to 0.1.

    Steam
    New Modifier for Modders: Reduced Liberty Desirenew content

    Introduced a new modifier called 'reduced_liberty_desire' for modders, primarily used in espionage ideas.

    Steam
    Changes to Claim War Goalsbalance change

    No longer a small reduction in AE when using claim war goals, but still cheaper to take in diplomatic power.

    Steam
    Casus Belli Against Rivalsgameplay

    Working on adding a casus belli valid against all rivals at all times to humiliate them or force them to release nations.

    Steam
    Impact of Religious Unity on Corruptionbalance change

    Dropped the impact from Religious Unity on corruption from 0.5 to 0.1.

    Steam
    Spy Discovered Cooldown Reducedbalance change

    Reduced the spy discovered cooldown from 5 years to 3 months.

    Steam
    New Modifier for Moddersnew content

    Introduced a new modifier 'reduced_liberty_desire' for modders to reduce liberty desire of subjects.

    Steam
    Claim Fabrication Cost Changesbalance change

    Claim fabrication cost is now 30 off your spy network, increasing by 10% per existing claim on the nation.

    Steam
    Espionage Ideas Overhaulbalance change

    Completely changed the Espionage Ideas, removing unlocks and adding new abilities focused on internal strength.

    Steam
    New Casus Belli Against Rivalsgameplay

    Working on adding a casus belli valid against all rivals at all times, allowing humiliation or forcing nations to release cores.

    Steam
  28. 18 events
    Republican Sufferance impacts sailor gaingameplay
    Steam
    Tightened up AI budgeting to help prevent debt spiralsai
    Steam
    Fix for the 0Kb savegame crashbug fixMilestone
    Steam
    Performance optimizationperformanceMilestone
    Steam
    Fix for the 0Kb savegame crashbug fixMilestone
    Steam
    Fixed Central African Lakesbug fix
    Steam
    Tightened up AI budgeting to help prevent debt spiralsai
    Steam
    Disbanding ships in port will return Sailors to the Sailor Poolbug fix
    Steam
    Disbanding ships in port will return Sailors to the Sailor Poolbug fix
    Steam
    Fixed Central African Lakesbug fix
    Steam
    Christian Hordes will reform into Eastern technologybalance change
    Steam
    OOS fixbug fixMilestone
    Steam
    Performance optimizationperformanceMilestone
    Steam
    Republican Sufferance impacts sailor gaingameplay
    Steam
    Christian Hordes will reform into Eastern technologybalance change
    Steam
    OOS fixbug fixMilestone
    Steam
    Refining Naval Missionsgameplay
    Steam
    Refining Naval Missionsgameplay
    Steam
  29. 18 events
    Slave Raids and Trade Leagues Featuresnew content

    New mechanics to enhance gameplay diversity in less popular countries.

    Steam
    Timeline Mapmode Introducedgameplay

    A new map mode that has been requested since the first game.

    Steam
    Corruption Mechanic Introducedbalance change

    New corruption mechanic to address balance issues and enhance long-term challenge.

    Steam
    Introduction of Sailors and Naval Combat Tweaksnew contentMilestone

    Reworked naval combat mechanics to prioritize quality over quantity.

    Steam
    Blockade Visibility Improvementsgameplay

    Changes made to make blockades more visible and effective.

    Steam
    Slave Raids and Trade Leaguesnew content

    New mechanics to enhance gameplay diversity in less popular countries.

    Steam
    Unconditional Surrender Featurenew content

    Allows players to exit wars without total destruction of their nation.

    Steam
    Reworked Espionage Systemnew content

    Made espionage more interactive and transparent.

    Steam
    States and Territories Mechanicbalance changeMilestone

    Improves overseas mechanics and offers greater player flexibility.

    Steam
    Condottieri Feature Addednew contentMilestone

    A new feature allowing players to assist in wars while building their own nation.

    Steam
    States and Territories System Implementedbalance change

    New system to improve overseas mechanics and provide greater player flexibility.

    Steam
    Introduction of Corruption Mechanicbalance changeMilestone

    Addresses balance issues and increases long-term challenge.

    Steam
    Espionage System Reworkedgameplay

    Espionage mechanics have been made more interactive and transparent.

    Steam
    Naval Missions and Repair Mechanicsnew contentMilestone

    New mechanics to reduce micromanagement in naval gameplay.

    Steam
    Naval Missions and Repair Mechanicsnew contentMilestone

    New mechanics to improve naval gameplay and reduce micromanagement.

    Steam
    Introduction of Condottierinew contentMilestone

    New feature allowing players to assist in wars while building their own nation.

    Steam
    Unconditional Surrender Feature Addedgameplay

    Allows players to exit wars when they have lost without severe penalties.

    Steam
    Timeline Mapmodenew content

    A long-requested feature for better historical context.

    Steam
  30. 110 events
    Detach mercenaries restrictionbug fixMilestone

    You can no longer detach mercenaries from a hired out Condottieri unit.

    Steam
    Threaten War during Regency fixbug fixMilestone

    Fixed Threaten War could be used during Regency.

    Steam
    Overlord Unconditional Surrendergameplay

    If an Overlord Unconditionally Surrenders, their Subjects now do so too.

    Steam
    AI condottieri hiring adjustmentai

    AI should no more be willing to hire condottieri to fight some future rebellion.

    Steam
    Updated Luck of the Irish achievementnew content

    Achievement now accounts for 4 new Irish tags.

    Steam
    Save loading issue fixedbug fixMilestone

    Fixed saves sometimes not loading correctly after using Hunt Naval Mission.

    Steam
    AI guarantee adjustmentsai

    AI will go a bit easier on guarantees of countries that it wants to conquer or ally.

    Steam
    States formation issuebug fixMilestone

    Fixed: States couldn't be formed if there was a colony in the area.

    Steam
    Fixed wrong unit colorsbug fixMilestone

    Fixed wrong unit colors for a number of countries (e.g. Aragon).

    Steam
    Overlord Unconditional Surrendergameplay

    If an Overlord Unconditionally Surrenders, their Subjects now do so too.

    Steam
    Mothballing fleet sailor returnquality of life

    When mothballing a fleet, sailors no longer needed are now returned to the country's sailor pool.

    Steam
    Empty States/Territories issuebug fix

    Empty State/Territories will not linger after loading savegames.

    Steam
    AI stuck issue fixedai

    Fixed some unlikely reasons for AI getting stuck and never cancelling condotieri.

    Steam
    Detach mercenaries issue fixedbug fix

    You can no longer detach mercenaries from a hired out Condottieri unit.

    Steam
    Updated corruption tooltipquality of life

    Corruption tooltip now shows what actually affects it.

    Steam
    Updated corruption tooltipquality of life

    Tooltip now shows what actually affects corruption.

    Steam
    AI gifts/subsidies tweakai

    Tweak to gifts/subsidies to reduce long range spam.

    Steam
    Detach mercenaries issue fixedbug fix

    You can no longer detach mercenaries from a hired out Condottieri unit.

    Steam
    Central African Event spam fixbug fix

    Central African Event 15 will no longer spam the player by triggering every other month or so.

    Steam
    Empty State/Territories persistencebug fixMilestone

    Empty State/Territories will not linger after loading savegames.

    Steam
    AI guarantees adjustmentai

    AI will go a bit easier on guarantees of countries that it wants to conquer or ally.

    Steam
    States formation issue fixedbug fix

    Fixed: States couldn't be formed if there was a colony in the area.

    Steam
    Merchant Republics province limitationbalance change

    Merchant Republics are now limited by provinces in states, not total amount of provinces.

    Steam
    New Achievements for custom nationsnew content

    New Achievements updated to block custom nations.

    Steam
    Fixed wrong unit colorsbug fix

    Fixed wrong unit colors for a number of countries (e.g. Aragon).

    Steam
    Halved frequency of corruption eventsbalance change

    Halved frequency of good and bad corruption events.

    Steam
    Mothballing fleet sailors returnquality of life

    When mothballing a fleet, sailors no longer needed are now returned to the country's sailor pool.

    Steam
    Fixed wrong unit colorsbug fix

    Fixed wrong unit colors for a number of countries (e.g. Aragon).

    Steam
    Halved corruption event frequencybalance change

    Halved frequency of good and bad corruption events.

    Steam
    Updated Luck of the Irish achievementnew content

    Achievement now accounts for 4 new Irish tags.

    Steam
    AI condotieri cancellation fixai

    Fixed some unlikely reasons for AI getting stuck and never cancelling condotieri.

    Steam
    Mothballing fleet sailors returnquality of life

    When mothballing a fleet, sailors no longer needed are now returned to the country's sailor pool.

    Steam
    Overlord Unconditional Surrendergameplay

    If an Overlord Unconditionally Surrenders, their Subjects now do so too.

    Steam
    Root Out Corruption adjustmentbalance change

    Root Out Corruption is now based on your development, not your income.

    Steam
    Unconditional Surrender mechanicsgameplay

    If war leader Unconditionally Surrenders, their allies no longer do so too.

    Steam
    Hokkaido Strait fixbug fixMilestone

    Fixed Hokkaido Strait.

    Steam
    Updated corruption tooltipquality of life

    Corruption tooltip now shows what actually affects it.

    Steam
    Bad Unit Position issue fixedbug fix

    Fixed Bad Unit Position in Kholmogory.

    Steam
    Empty State/Territories issue fixedbug fixMilestone

    Empty State/Territories will not linger after loading savegames.

    Steam
    States formation issue fixedbug fixMilestone

    Fixed: States couldn't be formed if there was a colony in the area.

    Steam
    Hokkaido Strait issue fixedbug fix

    Fixed Hokkaido Strait.

    Steam
    Save loading issue fixedbug fix

    Fixed saves sometimes not loading correctly after using Hunt Naval Mission.

    Steam
    States formation issue fixedbug fix

    Fixed: States couldn't be formed if there was a colony in the area.

    Steam
    Empty State/Territories issuebug fix

    Empty State/Territories will not linger after loading savegames.

    Steam
    New achievements for custom nationsnew content

    New Achievements updated to block custom nations.

    Steam
    Root Out Corruption adjustmentbalance change

    Root Out Corruption is now based on your development, not your income.

    Steam
    AI guarantee adjustmentsai

    AI will go a bit easier on guarantees of countries that it wants to conquer or ally.

    Steam
    AI condottieri hiring restrictionai

    AI should no more be willing to hire condottieri to fight some future rebellion.

    Steam
    AI condottieri hiring adjustmentai

    AI should no more be willing to hire condottieri to fight some future rebellion.

    Steam
    Merchant Republics province limitationbalance change

    Merchant Republics are now limited by provinces in states, not total amount of provinces.

    Steam
    Removed Regicide Eventgameplay

    Removed Regicide Event.

    Steam
    Fixed wrong unit colorsbug fixMilestone

    Fixed wrong unit colors for a number of countries (e.g. Aragon).

    Steam
    Updated Luck of the Irish achievementnew content

    Updated to account for 4 new Irish tags.

    Steam
    Halved corruption event frequencybalance change

    Frequency of good and bad corruption events has been halved.

    Steam
    Merchant Republics Free City changebalance change

    Merchant Republics no longer want to become a Free City.

    Steam
    Unconditional Surrender mechanicsgameplay

    If war leader Unconditionally Surrenders, their allies no longer do so too.

    Steam
    Threaten War issue fixedbug fix

    Fixed Threaten War could be used during Regency.

    Steam
    Halved corruption event frequencybalance change

    Frequency of good and bad corruption events has been halved.

    Steam
    New Achievements for custom nationsnew content

    New Achievements updated to block custom nations.

    Steam
    Razing provinces unrest removalquality of life

    Razing provinces no longer adds unrest to them.

    Steam
    Merchant Republics province limitationbalance change

    Merchant Republics are now limited by provinces in states, not total amount of provinces.

    Steam
    Save loading issue fixedbug fix

    Fixed saves sometimes not loading correctly after using Hunt Naval Mission.

    Steam
    Russia formation issue fixedbug fix

    Fixed only Muscovite countries being able to form Russia.

    Steam
    Updated corruption tooltipquality of life

    Tooltip now shows what actually affects corruption.

    Steam
    Unconditional Surrender mechanicsgameplay

    If war leader Unconditionally Surrenders, their allies no longer do so too.

    Steam
    Russia formation issue fixedbug fixMilestone

    Fixed only Muscovite countries being able to form Russia.

    Steam
    Root Out Corruption adjustmentbalance change

    Root Out Corruption is now based on your development, not your income.

    Steam
    Root Out Corruption adjustmentbalance change

    Root Out Corruption is now based on your development, not your income.

    Steam
    Merchant Republics Free City statusbalance change

    Merchant Republics no longer want to become a Free City.

    Steam
    Hokkaido Strait issue fixedbug fix

    Fixed Hokkaido Strait.

    Steam
    Mercenaries detachment restrictionbug fixMilestone

    You can no longer detach mercenaries from a hired out Condottieri unit.

    Steam
    Removed historical neutrality between Portugal and Aragongameplay
    Steam
    Merchant Republics province limitationbalance change

    Merchant Republics are now limited by provinces in states, not total amount of provinces.

    Steam
    Updated Luck of the Irish achievementnew content

    Achievement now accounts for 4 new Irish tags.

    Steam
    MP sync issue fixedbug fix

    Fixed game going out of sync if host had Wealth of Nations DLC but not client.

    Steam
    Save loading issuebug fixMilestone

    Fixed saves sometimes not loading correctly after using Hunt Naval Mission.

    Steam
    AI gifts/subsidies tweakai

    Tweak to gifts/subsidies to reduce long range spam.

    Steam
    Easy Difficulty corruption reductionbalance change

    Easy Difficulty now reduces your corruption dramatically.

    Steam
    Central African Event 15 spam fixbug fixMilestone

    Central African Event 15 will no longer spam the player by triggering every other month or so.

    Steam
    Central African Event 15 spam fixbug fixMilestone

    Central African Event 15 will no longer spam the player by triggering every other month or so.

    Steam
    Threaten War issue fixedbug fix

    Fixed Threaten War could be used during Regency.

    Steam
    Russia formation issuebug fixMilestone

    Fixed only Muscovite countries being able to form Russia.

    Steam
    Russia formation issue fixedbug fix

    Fixed only Muscovite countries being able to form Russia.

    Steam
    Easy Difficulty reduces corruptionbalance change

    Easy Difficulty now reduces your corruption dramatically.

    Steam
    Bad Unit Position issue fixedbug fix

    Fixed Bad Unit Position in Kholmogory.

    Steam
    Razing provinces unrest adjustmentbalance change

    Razing provinces no longer adds unrest to them.

    Steam
    Removed historical neutralitygameplay

    Removed historical neutrality between Portugal and Aragon.

    Steam
    Easy Difficulty corruption reductionbalance change

    Easy Difficulty now reduces your corruption dramatically.

    Steam
    Overlord Unconditional Surrender changegameplay

    If an Overlord Unconditionally Surrenders, their Subjects now do so too.

    Steam
    Hokkaido Strait issue fixedbug fixMilestone

    Fixed Hokkaido Strait.

    Steam
    Unconditional Surrender mechanics changegameplay

    If war leader Unconditionally Surrenders, their allies no longer do so too.

    Steam
    AI gifts/subsidies tweakai

    Tweak to gifts/subsidies to reduce long range spam.

    Steam
    Removed Regicide Eventgameplay

    Regicide Event has been removed.

    Steam
    Removed Regicide Eventgameplay
    Steam
    AI condotieri cancellation fixai

    Fixed some unlikely reasons for AI getting stuck and never cancelling condotieri.

    Steam
    Removed Regicide Eventgameplay

    Removed Regicide Event.

    Steam
    Merchant Republics Free City statusbalance change

    Merchant Republics no longer want to become a Free City.

    Steam
    Mothballing fleet adjustmentquality of life

    When mothballing a fleet, sailors no longer needed are now returned to the country's sailor pool.

    Steam
    MP sync issue fixednetwork

    Fixed game going out of sync if host had Wealth of Nations DLC but not client.

    Steam
    New Achievements for custom nationsnew content

    New Achievements updated to block custom nations.

    Steam
    Merchant Republics Free City statusbalance change

    Merchant Republics no longer want to become a Free City.

    Steam
    AI gifts/subsidies tweakai

    Tweak to gifts/subsidies to reduce long range spam.

    Steam
    Removed historical neutralitygameplay

    Removed historical neutrality between Portugal and Aragon.

    Steam
    AI guarantee adjustmentsai

    AI will go a bit easier on guarantees of countries that it wants to conquer or ally.

    Steam
    AI condottieri hiring restrictionai

    AI should no more be willing to hire condottieri to fight some future rebellion.

    Steam
    Threaten War during Regency fixbug fixMilestone

    Fixed Threaten War could be used during Regency.

    Steam
    Central African Event spam fixedbug fix

    Central African Event 15 will no longer spam the player by triggering every other month or so.

    Steam
    Removed historical neutralitygameplay

    Removed historical neutrality between Portugal and Aragon.

    Steam
    Easy Difficulty corruption reductionbalance change

    Easy Difficulty now reduces your corruption dramatically.

    Steam
    AI stuck issue fixedai

    Fixed some unlikely reasons for AI getting stuck and never cancelling condotieri.

    Steam
  31. 16 events
    Condottieri System Introducednew contentMilestone

    Players can rent out their army to fight in others' wars for gold.

    Steam
    Introduction of Sailorsnew content

    Sailors introduced to man your ships.

    Steam
    Mare Nostrum Expansion Releaseddlc releaseMilestone

    The newest expansion DLC for Europa Universalis IV, Mare Nostrum, is now available.

    Steam
    Condottieri Mechanic Introducednew contentMilestone

    Players can rent out their army to fight in others' wars for gold.

    Steam
    Mare Nostrum Expansion Releaseddlc releaseMilestone

    The newest expansion DLC for Europa Universalis IV, Mare Nostrum, is now available.

    Steam
    Naval Missions Introducednew contentMilestone

    Naval interface improved to make control of your fleets less hands on and more mission oriented.

    Steam
    New Espionage System Implementednew contentMilestone

    Players can build a spy network and call on it to undertake actions in enemy lands.

    Steam
    Barbary Raids Feature Addednew contentMilestone

    The Berber nations of North Africa can raid their neighbors for money and extra sailors.

    Steam
    Barbary Raids Feature Addednew contentMilestone

    The Berber nations of North Africa can raid their neighbors for money and extra sailors.

    Steam
    Trade Leagues Feature Addednew contentMilestone

    Merchant republics can recruit minor nations into their Trade League for common defense and riches.

    Steam
    Updated Map and State Systemgameplay

    The expansion includes an updated map and a new state system to organize your nation.

    Steam
    Massive Free Update Accompanying DLCgameplay

    A free update includes an updated map, a new state system, tweaks to naval combat, and the introduction of sailors.

    Steam
    Tweaks to Naval Combatbalance change

    Naval combat has been tweaked for better gameplay experience.

    Steam
    New Espionage System Implementednew contentMilestone

    Players can build a spy network and call on it to undertake actions in enemy lands.

    Steam
    Naval Missions Introducednew contentMilestone

    Naval interface improved to make control of your fleets less hands on and more mission oriented.

    Steam
    Trade Leagues Feature Addednew contentMilestone

    Merchant republics can recruit minor nations into their Trade League for common defense and riches.

    Steam
  32. 4 events
    Save Compatibility Warningchanges

    Saves from v1.15 and before will have issues if loaded in v1.16.

    Steam
    Rollback Option for Old Savesother

    Players can roll back to v1.15 on Steam to continue using old saves.

    Steam
    Rollback Option for Old Savesother

    Players can roll back to v1.15 on Steam to continue using old saves.

    Steam
    Save Compatibility Warningchanges

    Saves from v1.15 and before will have issues if loaded in v1.16.

    Steam
  33. 14 events
    New African Great Lakes Ideasnew content

    Introduces new ideas for nations in the African Great Lakes region.

    Steam
    New Ideas for Desmondnew content

    New traditions and ambitions for the Irish nation of Desmond.

    Steam
    New Roman Ideas Introducednew content

    Includes traditions and ambitions for the Roman Empire.

    Steam
    Formable Nation: The Roman Empirenew contentMilestone

    Players can now form the Roman Empire by meeting specific conditions.

    Steam
    New Timeline Featurenew content

    A feature allowing players to observe the evolution of the world throughout their campaign.

    Steam
    15 New Achievements Addednew content

    Includes achievements like 'Mare Nostrum', 'Kuban Cigars', and 'Kushite Restoration'.

    Steam
    Mare Nostrum DLC Release Date Announceddlc releaseMilestone

    Mare Nostrum will be released on April 5th for €14.99.

    Steam
    New Ideas for Desmondnew content

    Introduces unique traditions and ambitions for the Irish nation of Desmond.

    Steam
    15 New Achievements Addednew content

    Includes achievements like 'Mare Nostrum', 'Kuban Cigars', and 'Kushite Restoration'.

    Steam
    Mare Nostrum DLC Release Date Announceddlc releaseMilestone

    Mare Nostrum will be released on April 5th for €14.99.

    Steam
    New Roman Ideas Introducednew content

    Includes traditions and ambitions for the Roman Empire, enhancing gameplay.

    Steam
    New Timeline Featurenew content

    A feature allowing players to observe the evolution of the world throughout their campaign.

    Steam
    New African Great Lakes Ideasnew content

    Introduces new ideas for nations in the African Great Lakes region.

    Steam
    Formable Nation: The Roman Empirenew contentMilestone

    Players can now form the Roman Empire by meeting specific requirements.

    Steam
  34. 8 events
    Stealing Maps Mechanicnew contentMilestone

    Players can steal maps from other nations using the Espionage idea group and Spy Network points.

    Steam
    Mare Nostrum DLC Release Datedlc releaseMilestone

    Mare Nostrum will be available on April 5th for €14:99.

    Steam
    Unconditional Surrender Featurenew contentMilestone

    Players can now offer unconditional surrender, resulting in all unoccupied provinces falling under enemy control and gaining 100% warscore.

    Steam
    Stealing Maps Mechanicnew contentMilestone

    Players can steal maps from other nations using the Espionage idea group and Spy Network points.

    Steam
    Map Share Featurenew contentMilestone

    New diplomatic action allowing players to request map sharing from nations with good relations, costing 15 prestige.

    Steam
    Unconditional Surrender Featurenew contentMilestone

    Players can now offer unconditional surrender, resulting in all unoccupied provinces falling under enemy control and gaining 100% warscore.

    Steam
    Mare Nostrum DLC Release Datedlc releaseMilestone

    Mare Nostrum will be available on April 5th for €14:99.

    Steam
    Map Share Featurenew contentMilestone

    New diplomatic action allowing players to request map sharing from allied nations for a cost of 15 prestige.

    Steam
  35. 5 events
    Condottieri Army Control and FeesgameplayMilestone

    Players can negotiate fees for Condottieri services, ranging from 0x to 5x their monthly maintenance, paid upfront for 18 months.

    Steam
    Condottieri Combat and Prestige GainsgameplayMilestone

    Condottieri will fight for the paying nation and gain 50% more prestige and army tradition for their actions.

    Steam
    Contract Cancellation Conditions for CondottierigameplayMilestone

    Contracts can be canceled after 18 months or if either side goes to war with each other.

    Steam
    Introduction of Condottieri Mechanicnew contentMilestone

    Players can rent out armies to other nations for money, allowing them to fight for the recipient country.

    Steam
    Introduction of Condottieri Mechanicnew contentMilestone

    Players can now rent out armies to other nations for money, with specific mechanics for negotiation and combat.

    Steam
  36. 16 events
    Morale Damage Mechanic Introducedgameplay

    Morale damage inflicted on all ships still floating whenever a ship is sunk, with up to 2% damage.

    Steam
    Detach Damaged Ships Feature Enhancedquality of life

    Ships detached from a fleet will automatically rejoin their original fleet after repairs.

    Steam
    Unified Naval Missions SystemgameplayMilestone

    Completely changed how naval missions work with a new mission interface and settings for ship repairs and aggression.

    Steam
    Naval Leaders Gain Siege Pipsbalance change

    Naval leaders will now get siege pips, increasing blockade efficiency by 10%.

    Steam
    Naval Combat OverhaulgameplayMilestone

    Complete overhaul of naval combat mechanics, including removal of positioning mechanic and new firing restrictions.

    Steam
    New Naval Missions Introducednew contentMilestone

    Three new naval missions added: Hunt Enemy Fleets, Blockade Enemy Ports, and Intercept Transports.

    Steam
    Naval Combat OverhaulgameplayMilestone

    Complete overhaul of naval combat mechanics, including removal of positioning mechanic and new firing restrictions.

    Steam
    Blockade Visibility Improvementsui ux

    Thick red lines indicate blockades on coastlines, with purple lines showing where you blockade.

    Steam
    Introduction of New Naval Missionsnew contentMilestone

    Three new naval missions added: Hunt Enemy Fleets, Blockade Enemy Ports, and Intercept Transports.

    Steam
    Improved Detach Damaged Featurequality of life

    Ships detached from a fleet will automatically rejoin their original fleet once repaired.

    Steam
    Unified Naval Mission SystemgameplayMilestone

    Completely changed how naval missions work with a new mission interface.

    Steam
    Morale Damage in Naval Combatgameplay

    Morale damage inflicted on all ships still floating whenever a ship is sunk, with up to 2% damage.

    Steam
    Blockade Visibility Improvedui ux

    Thick red lines indicate blockades on coastlines, with purple lines showing where you blockade.

    Steam
    Naval Leaders Gain Siege Pipsbalance change

    Naval leaders will now get siege pips, increasing blockade efficiency by 10%.

    Steam
    Chance of Capturing Shipsgameplay

    Ships have a chance of being captured instead of sunk, depending on the enemy commander's maneuver value.

    Steam
    Ship Capture Mechanic Addedgameplay

    Ships have a chance of being captured instead of sunk, depending on enemy commander's maneuver value.

    Steam
  37. 8 events
    Greater Control of MercantilismgameplayMilestone

    Players can increase their mercantilism at any time with enough diplomatic power, but it incurs corruption costs.

    Steam
    Introduction of Trade Leaguesnew contentMilestone

    Any Merchant Republic can create a Trade League by inviting other countries, with specific rules for membership and leadership.

    Steam
    Pirate Effectiveness Adjusted by Trade Monopolybalance change

    Pirate power increases with the level of trade monopoly in a node, with specific mechanics for privateers.

    Steam
    Changes to Trade League MechanicsgameplayMilestone

    Trade league leaders gain trade power from members and can impose embargoes, with specific casus belli rules.

    Steam
    Pirate Power Increase with Trade Monopolybalance change

    The more monopolized a trade node is, the more effective pirates become, with a 100% power increase at full monopoly.

    Steam
    Changes to Trade League MechanicsgameplayMilestone

    Trade league leaders gain a casus belli on embargoed members and benefit from trade power and steering bonuses.

    Steam
    Mercantilism Control EnhancementsgameplayMilestone

    Players can increase their mercantilism at any time with diplomatic power, with associated drawbacks.

    Steam
    Introduction of Trade Leaguesnew contentMilestone

    Any Merchant Republic can create a Trade League by inviting other countries, with specific rules for membership and leadership.

    Steam
  38. 8 events
    Updates to Mercenaries, Map, Espionage, and Trade Leagueschanges

    Various gameplay changes including updates to mercenaries and trade mechanics.

    Steam
    Introduction of Sailors Mechanicnew contentMilestone

    New 'sailors' resource required for building and repairing ships.

    Steam
    Navy Missions Featuregameplay

    Navies can be sent on missions with instructions on when to return home.

    Steam
    Introduction of Sailors Mechanicnew contentMilestone

    New 'sailors' resource required for building and repairing ships.

    Steam
    Updates to Mercenaries, Map, Espionage, and Trade Leagueschanges

    Various gameplay changes including updates to mercenaries and trade mechanics.

    Steam
    Mare Nostrum Expansion Announceddlc releaseMilestone

    New expansion for Europa Universalis IV focusing on naval gameplay and new mechanics.

    Steam
    Mare Nostrum Expansion Announceddlc releaseMilestone

    New expansion for Europa Universalis IV focusing on naval gameplay and new mechanics.

    Steam
    Naval Missions Featuregameplay

    Navies can be sent on missions with instructions on when to return home.

    Steam
  39. 12 events
    Introduction of Corruption MechanicgameplayMilestone

    Corruption affects power costs, autonomy, and espionage capabilities, with various factors increasing or reducing it.

    Steam
    Coring Changes in Territoriesgameplay

    Coring in a Territory is now 50% cheaper but creates 'colonial cores' that require an upgrade cost when becoming a state.

    Steam
    Corruption Impact on Power Costsbalance change

    Corruption can increase power costs by up to 100% and minimum autonomy by up to 50%.

    Steam
    Espionage Action to Increase Corruptiongameplay

    New espionage action allows players to increase corruption in target countries for a high cost.

    Steam
    State Maintenance Costsgameplay

    States not being capitals incur maintenance costs based on development and distance to capital.

    Steam
    Introduction of States and Territories SystemgameplayMilestone

    New system that changes how provinces are classified and managed, enhancing historical immersion.

    Steam
    New Alerts for Corruption Growthgameplay

    Alerts indicate if corruption is increasing, with events that can trigger beneficial outcomes when corruption is managed well.

    Steam
    Coring Costs in Territoriesgameplay

    Coring in a Territory is 50% cheaper but creates colonial cores that require an upgrade cost when becoming a State.

    Steam
    Corruption Mechanic IntroducedgameplayMilestone

    New corruption state affects power costs, autonomy, and defense against spies, with various factors influencing its increase and decrease.

    Steam
    Corruption Managementgameplay

    Players can invest money to combat corruption, with a slider indicating spending.

    Steam
    Introduction of States and Territories SystemgameplayMilestone

    New system where regions are represented as Territories unless upgraded to States, affecting coring, autonomy, and trade.

    Steam
    State Control Limitsgameplay

    Limits on the number of states based on realm type and administrative technologies.

    Steam
  40. 10 events
    Rework of Madagascar with New Nationsnew content

    Madagascar has been reworked to include 5 nations with their own national ideas.

    Steam
    Rework of Madagascar with New Nationsnew content

    Madagascar has been reworked to include 5 new nations with their own national ideas.

    Steam
    New Idea Groups and Unique Ideas for Central Africanew content

    New idea groups and unique ideas have been introduced for Central African nations, including Great Lakes ideas.

    Steam
    New Idea Groups and Unique Ideas for Central Africanew content

    New idea groups and unique ideas introduced for Central African nations, including Great Lakes ideas.

    Steam
    Changes to Trade Setup in AfricagameplayMilestone

    Zanzibar is now the coast tradenode, with new inland nodes for Kongo, Great Lakes, and Zambezi.

    Steam
    Introduction of Fetishist Pagan Religiongameplay

    Many African provinces now feature the Fetishist Pagan religion, providing greater tolerance to heathens.

    Steam
    Changes to African Trade SetupgameplayMilestone

    Zanzibar is now the coast tradenode, with new inland nodes for Kongo, Great Lakes, and Zambezi.

    Steam
    Introduction of Fetishist Pagan Religiongameplay

    Many African provinces now feature the Fetishist Pagan religion, enhancing tolerance to heathens.

    Steam
    Addition of Kongo Region and New Nationsnew contentMilestone

    The Kongo region has been added, including over 20 new nations in Central Africa.

    Steam
    Introduction of Kongo Region and New Nationsnew contentMilestone

    Added the entirety of the Kongo region with over 20 new nations in Central Africa.

    Steam
  41. 17 events
    New Espionage ActionsgameplayMilestone

    Introduction of new espionage actions including Fabricate Claim and Justify Trade Conflict.

    Steam
    New Actions from ExpansiongameplayMilestone

    Introduction of new actions like Sabotage Recruitment and Slander Merchant with specific effects.

    Steam
    Foreign Spy Detectiongameplay

    Spy Defence renamed to Foreign Spy Detection, affecting detection of hostile networks.

    Steam
    Decay of Inactive Spy Networksgameplay

    Spy networks that are not actively built will slowly decay over time.

    Steam
    New Passive Benefits of Spy NetworksgameplayMilestone

    Strong spy networks provide benefits such as reduced technology costs and increased siege ability.

    Steam
    Decay of Inactive Spy Networksgameplay

    Spy networks that are not actively built will slowly decay over time.

    Steam
    Counterespionage Actionsgameplay

    Players can target other nations' networks with counterespionage to reduce their capabilities.

    Steam
    New Expansion Espionage ActionsgameplayMilestone

    Four new espionage actions introduced with the expansion, including Sabotage Recruitment and Slander Merchant.

    Steam
    Spy Network Constructiongameplay

    Spy Offense renamed to Spy Network Construction, determining the speed of building spy networks.

    Steam
    Reworked Espionage SystemgameplayMilestone

    Espionage has been completely reworked to include spy networks, allowing for more strategic actions.

    Steam
    New Espionage ActionsgameplayMilestone

    Introduction of new espionage actions including Fabricate Claim, Justify Trade Conflict, and Support Rebels.

    Steam
    Spy Network Constructiongameplay

    Spy Offense renamed to Spy Network Construction, determining the speed of building spy networks.

    Steam
    Counterespionage Actionsgameplay

    Ability to target other nations' networks with counterespionage to reduce their capabilities.

    Steam
    Foreign Spy Detectiongameplay

    Spy Defence renamed to Foreign Spy Detection, affecting the detection of hostile networks.

    Steam
    Passive Benefits of Spy NetworksgameplayMilestone

    New passive benefits for having strong spy networks, including technology cost reduction and siege ability.

    Steam
    Reworked Espionage SystemgameplayMilestone

    Completely reworked espionage mechanics with the introduction of spy networks.

    Steam
    Espionage Ideagroup ActionsgameplayMilestone

    New actions available for the Espionage Ideagroup including Sow Discontent and Infiltrate Administration.

    Steam
  42. 15 events
    Docks and Drydocks Sailor Production Increasebalance change

    Docks and Drydocks now provide 50% and 100% more sailors instead of increasing forcelimits.

    Steam
    Introduction of Sailors Mechanicnew contentMilestone

    Sailors represent trained seamen, required for ship construction and repairs, sourced from coastal provinces.

    Steam
    Barbary Nations Changesbalance changeMilestone

    Barbary Nations lose 10% cheaper ship tradition and gain the ability to raid for slaves.

    Steam
    Merchant Marine and Press Gangs Bonusesbalance change

    Merchant Marine gives +50% Sailors and Press Gangs give +20% Sailor Recovery.

    Steam
    Redesign of Shipyards and Grand Shipyardsbalance change

    Shipyards and Grand Shipyards now increase naval forcelimits and decrease shipbuilding times.

    Steam
    Natural Harbours and Coastal Trade Centers Sailor Increasebalance change

    Natural Harbours and Coastal Trade Centers increase the amount of sailors from provinces.

    Steam
    Merchant Marine and Press Gangs Bonusesbalance change

    Merchant Marine gives +50% Sailors and Press Gangs provide +20% Sailor Recovery.

    Steam
    Redesign of Shipyards and Grand Shipyardsbalance change

    Shipyards and Grand Shipyards now increase naval forcelimits and decrease shipbuilding times.

    Steam
    Nations' Ideas for Sailor Productionbalance change

    Netherlands and Norway receive +25% more sailors from their provinces.

    Steam
    Docks and Drydocks Sailor Production Increasebalance change

    Docks and Drydocks now provide 50% and 100% more sailors instead of increasing forcelimits.

    Steam
    Raiding for Slaves MechanicgameplayMilestone

    Fleets can now raid coastal provinces for money and sailors, with restrictions on frequency and efficiency.

    Steam
    Raiding for Slaves MechanicgameplayMilestone

    Fleets can now raid coastal provinces for money and sailors, with restrictions on frequency and efficiency.

    Steam
    Barbary Nations Changesbalance changeMilestone

    Barbary Nations lose 10% cheaper ship tradition and gain ability to raid for slaves.

    Steam
    Introduction of Sailors Mechanicnew contentMilestone

    Sailors represent trained seamen, required for constructing and repairing ships, sourced from coastal provinces.

    Steam
    Natural Harbours and Coastal Trade Centersbalance change

    These now increase the amount of sailors gained from provinces.

    Steam
  43. 6 events
    Overhaul of Culture MechanicschangesMilestone

    Complete overhaul of how cultures work, removing ties to language and creating more historically plausible countries and relations.

    Steam
    Map Tweaks in Hungarychanges

    Improved borders and provinces in Hungary.

    Steam
    Expanded Representation of Irelandnew content

    Ireland now has 9 provinces instead of 5 and is richer in 1444, featuring several new interesting nations to play.

    Steam
    Expanded Representation of Irelandnew content

    Ireland now has 9 provinces instead of 5, with improved wealth and new nations to play.

    Steam
    Overhaul of Culture SystemchangesMilestone

    Cultures have been reworked to be more historically plausible, removing ties to language.

    Steam
    Map Tweaks in Hungarychanges

    Borders and provinces in Hungary have been adjusted for better representation.

    Steam
  44. 16 events
    Mapmodes Interface Improvedui ux

    You can now store multiple mapmodes in each primary slot and switch quickly between them.

    Steam
    Nomad Shock Damage Adjustmentsbalance change

    Nomads now get +25% shock damage on flat terrain and -25% on non-flat terrain.

    Steam
    Nomad Shock Damage Bonus Adjustedbalance change

    Nomads now get +25% shock damage on flat terrain and -25% on non-flat terrain.

    Steam
    War Shields Updatedui ux

    War shields next to the minimap now display enemy war leader's war enthusiasm.

    Steam
    Modifiers View Added to Government Screenui ux

    New view shows the sum of all modifiers affecting the country and their sources.

    Steam
    Mapmodes Interface Upgradeui ux

    Each primary mapmode slot can now hold multiple mapmodes for quick switching.

    Steam
    Reworked Horde Autonomybalance change

    Nomads no longer have minimum autonomy in non-Tribe provinces, but government form bonuses to manpower and forcelimits were reduced.

    Steam
    Modifiers View Added to Government Screenui ux

    New view shows the sum of all modifiers affecting your country and their sources.

    Steam
    Changes to Razing Mechanicsbalance change

    Razing power gained decreases by 4% per military tech level above 3, and increases unrest in the province by +10 for 10 years.

    Steam
    Spread of Discoveries System OverhauledgameplayMilestone

    Replaced the old system with a new region-based system for discovery spread based on scripted triggers.

    Steam
    War Shields Updateui ux

    War shields now display enemy war leader's war enthusiasm alongside warscore.

    Steam
    Peace Screen Cost Display for Non-Core Provincesui ux

    Shows the admin points cost for making non-core provinces into cores during peace deals.

    Steam
    Changes to Razing Mechanicsbalance change

    Razing power gained decreases by 4% per military tech level above 3, unrest increased by +10 for 10 years, and -25 opinion modifier added when razing provinces with cores.

    Steam
    New Spread of Discoveries Systemgameplay

    Replaced the old system with a region-based system for discovery spread based on scripted triggers.

    Steam
    Peace Screen Cost Display for Non-Core Provincesui ux

    Shows the admin points cost for making non-core provinces into cores during peace deals.

    Steam
    Reworked Horde Autonomybalance change

    Nomads no longer have minimum autonomy in non-Tribe provinces, but government form bonuses to manpower and forcelimits were reduced.

    Steam