What changed in Europa Universalis IV in 2019

132 updates · 27 main milestones · Feb 4, 2019 to Dec 9, 2019

  1. 3 events
    Added missing French localisation for estate interfacelocalization
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    Women in History DLC integrated into base gamedlc release
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    Fixed crash when setting AI options to defaultsbug fix
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  2. 8 events
    Revolution Disaster OverhaulgameplayMilestone

    Complete redesign of the Revolution Disaster mechanics, focusing on player choices and outcomes.

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    Changes to Revolutionary Zeal Modifiersbalance change

    Initial modifiers for Revolutionary Zeal are placeholders and will be adjusted in future updates.

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    Fix for Center of Revolution Not Having a Revolutionbug fix

    Resolved bug where the Center of Revolution had no associated revolution.

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    Revolutionary Zeal Featurenew contentMilestone

    Replaces Absolutism with Revolutionary Zeal, affecting government mechanics and player strategies.

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    New Events Related to Revolutiongameplay

    Added events inspired by pre-revolutionary France that affect the likelihood of revolution.

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    Burgundian Inheritance OverhaulgameplayMilestone

    Complete rework of the Burgundian Inheritance event, allowing player control over outcomes.

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    Introduction of Centers of Revolutionnew contentMilestone

    New feature allowing provinces to become Centers of Revolution, spreading revolutionary ideals.

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    Unique Government Reforms for Revolutionary NationsgameplayMilestone

    Introduction of 20 unique reforms for Revolutionary Nations, replacing old absolutism reforms.

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  3. 18 events
    Innovativeness Chance Highlightingquality of life

    Players will be notified when their chance to gain innovativeness from technology is about to expire.

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    Improved Peace Deal Money Demandsquality of life

    New shortcuts allow for automatic adjustment of demanded money in peace deals based on AI acceptance.

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    Map Click Functionality in Various Interfacesquality of life

    Map clicking now functions correctly in multiple interfaces, preventing unwanted exits.

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    Macrobuilder Enhancements for State Managementquality of life

    All state interactions can now be managed through the Macrobuilder, reducing tedium.

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    Grant Free City Option in Diplo Macro Builderquality of life

    New option added to the Diplo Macro Builder for granting Free Cities.

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    Alert for Piety Actions for Muslimsquality of life

    New alert feature for when a Piety action can be used.

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    Automatic Transport General Behaviorquality of life

    Generals will now accompany the first batch during automatic transport.

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    Easier Management of Subject Liberty Desirequality of life

    Giving provinces to subjects in peace deals now directly reduces their liberty desire.

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    Switzerland's Mercenary Mechanics Overhaulgameplay

    Switzerland has been integrated more with mercenary mechanics, gaining unique play styles and units.

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    Generals and Admirals Age Systemquality of life

    Generals and Admirals now have their own age, and Kings made Generals no longer face double death chance.

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    Improved Diplomat Macro Builderquality of life

    The 'outraged countries' field has been enhanced to avoid coalitions.

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    Leader Drilling Status Visibilityquality of life

    Leaders will now display their drilling status when selected.

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    State Edicts Management via Macrobuilderquality of life

    Players can assign state edicts through the Macrobuilder, with improved visibility on edict durations.

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    Unit View Regiment Building Improvementsquality of life

    Unit view now always shows your force limit when building regiments.

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    Revised Banner and Estate Unit Mechanicsgameplay

    Banners and estate-specific units can now be built more flexibly, increasing national capacity.

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    Streamlined Trade Company Investmentsquality of life

    Trade Company Investments can now be built directly on the map.

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    Truce Timer Inconsistency Acknowledgedbug fix

    The team is aware of truce timer inconsistencies and plans to fix them.

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    Enhanced Opinion Modifier Tooltipsquality of life

    Tooltips now summarize yearly opinion changes between nations for easier management.

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  4. 22 events
    American Revolution Bug Fixedbug fix

    Fixed a bug that prevented the American Revolution from occurring.

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    Vassals Integration Cost Adjustmentbug fix

    Integration cost for vassals is now affected by Power Cost modifier.

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    Fixed Lottery Elections for Dictatorshipsbug fix

    Dictatorships can no longer hold lottery elections to perpetuate their rule.

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    Wars of Religion Events Reworkedbug fix

    Events now properly acknowledge Calvinism for Huguenot France gameplay.

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    Added Missing Modifiers to Nation Designerbug fix

    All missing modifiers have been added to the Nation Designer for player use.

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    Colonial Nations Protection Issues Fixedbug fix

    Overlords can now enforce peace on their colonial nations regardless of truce status.

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    Fixed Institution Spread Issuesbug fix

    Resolved various issues related to institution spread.

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    Unify Culture Age Objective Fixbug fix

    The Unify Culture Age Objective now works correctly.

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    Macrobuilder UI Improvementsperformance

    Fixed issues with the macrobuilder when exceeding 1000 provinces.

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    Improved AI Economic Decision MakingaiMilestone

    The AI will now categorize spending and prioritize investments based on normalized desire scores, improving economic decisions.

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    Chartering Trade Company AI Restrictionbug fix

    AI will only consider buying land in India if they have access to colonists.

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    Razing Provinces Gain Cap Adjustedbug fix

    The cap for gains from razing provinces has been reduced from 20 to 5 monarch points.

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    Fixed Pope's Faith Transition Issuesbug fix

    Prevented the Pope from becoming Anglican or No Religion through various means.

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    Native Americans Can't Get Unique Governmentsbug fix

    Fixed a bug preventing Native Americans from obtaining unique governments like English Monarchy.

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    Increased Yearly Absolutism Sourcesbalance change

    All sources of yearly absolutism have been increased from 0.1 to 0.5.

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    Gold Spawn in Africa Fixbug fix

    Gold can now spawn in Africa when playing with the Random New World option.

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    Firearm Incident Achievement Fixbug fix

    Fixed the Firearm Incident issue, making the achievement more plausible.

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    Pirate Republics Spawn Fixbug fix

    Pirate Republics can no longer spawn out of other Pirate Republics.

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    Fixed Empire Rank Requirement for Yuan and Qingbug fix

    Yuan and Qing can now be formed without needing the Common Sense expansion.

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    Optimized Mission UIperformance

    The Mission UI has been optimized to improve performance on larger mission trees.

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    AI Peace Table Behavior Improvedbug fix

    AI will now be more agreeable during peace negotiations, reducing feelings of betrayal.

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    Fixed Propagate Religion Exploitbug fix

    The exploit allowing multiple Centers of Religion to be created has been fixed.

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  5. 6 events
    Dutch Revolt Disaster Conditionsgameplay

    New conditions for the Dutch Revolt Disaster include cultural and religious tensions in Low Countries provinces.

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    Reworked Dutch Revolt Mechanicnew contentMilestone

    The Dutch Revolt is now represented using the Disaster system, limiting the time-frame for rebellions and introducing new conditions.

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    Emperor's Options in Shadow Kingdom Incidentgameplay

    The Emperor can choose to attempt to rein in Italian states or abandon Italy, affecting Imperial Authority and Prestige.

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    Reworked Shadow Kingdom Event Chainnew contentMilestone

    The Shadow Kingdom event chain now focuses on reining in Italian Princes slipping away from Imperial rule.

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    Emperor's Options in Dutch Revoltgameplay

    The Emperor can choose to support, suppress, or ignore the Dutch revolt, each with different consequences.

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    Dutch Independence EventgameplayMilestone

    If conditions are met during the Dutch Revolt Disaster, the Dutch Independence event fires, leading to a war and spawning the Netherlands.

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  6. 3 events
    The King in Prussia Incidentnew contentMilestone

    An Imperial Incident where the Emperor must decide on Prussia's status, affecting Imperial Authority and relations.

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    The Great Peasants’ War Event Chainnew contentMilestone

    An event chain that introduces peasant uprisings in the Holy Roman Empire, impacting national unrest and noble influence.

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    Introduction of Imperial Incidents Systemnew contentMilestone

    A new system that allows the Holy Roman Empire to create and react to issues, enhancing gameplay dynamics.

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  7. 5 events
    Removed failing launch option for rollback versionsbug fix

    Removed failing launch option for rollback versions of Europa Universalis IV

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    Enhanced system log informationbug fix

    More information regarding hardware used for the game will be written in system.log for debugging use

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    Fixed launcher issue for Linux playersbug fix

    Resolved issue with Linux Players not being able to start the launcher due to graphical settings

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    Fixed crash on monthly tick with 1.28 savesbug fixMilestone

    Resolved crash issue occurring on monthly tick with 1.28 saves in version 1.29

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    Updated mod warning systembug fix

    Removed in-game outdated mod warning; the Launcher will now display this warning instead

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  8. 10 events
    Create the Landsknechtswesengameplay

    All Princes: Mercenary Companies in Imperial Provinces are 50% cheaper.

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    Burgundy Imperial Incident Examplegameplay

    Example of an Imperial Incident involving Burgundy and the Emperor's choices affecting its fate.

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    Enact Gemeiner Pfenniggameplay

    Emperor per Prince: +0.5 Yearly Tax income; Princes: +1 Diplomatic reputation.

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    HRE Reforms Introductionnew contentMilestone

    Introduction of new reforms for the Holy Roman Empire, including General, Decentralisation, and Centralisation reforms.

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    Call for Reichsreformgameplay

    Empire Provinces: -5% Local Construction Cost; Emperor gains Imperial Ban CB.

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    Imperial Incidents SystemgameplayMilestone

    New system for triggering Imperial Incidents that involve member states and the Emperor's decisions.

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    Perpetual Diet Mechanicgameplay

    Event that establishes a 'Permanent Diet' in an Imperial Free City, providing various benefits.

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    Institute Reichsregimentgameplay

    Emperor gains +1 Diplomats and +1 Diplomatic reputation; Empire Provinces: -2 Local Unrest.

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    Absolute Reichsstabilitätgameplay

    Emperor gains a bonus; Empire Provinces: -25% Local State Maintenance.

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    Ewiger Landfriedegameplay

    Emperor gains +0.5 Yearly Prestige; Princes: -5% Tech cost; Empire Provinces: +10% Institution Spread.

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  9. 3 events
    Linux users launch issue addressedbug fixMilestone

    Identified and prioritized a fix for Linux users experiencing game launch failures unless launching directly.

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    Fixed game launch issues for users with outdated modsbug fix

    Added a warning for players starting the game with incompatible mods after the 1.29 update.

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    Resolution change issue fixed in launcherbug fix

    Resolved an issue preventing users from changing their resolution in the launcher, affecting UI scaling.

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  10. 6 events
    Manchu Update Release Datedlc releaseMilestone

    The Manchu Update will be released on September 17th.

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    Extensive Mission Tree for Koreanew content

    An extensive mission tree has been added for Korea.

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    Dynamic Historical Events for Koreanew content

    New dynamic historical events have been introduced for Korea.

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    9 Sets of New National Ideasnew content

    Nine new sets of national ideas have been introduced.

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    Brand New Launchernew content

    A brand new launcher has been implemented.

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    Rise of Wakou Pirates in Japannew content

    The rise of Wakou pirates has been added as a new feature in Japan.

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  11. 3 events
    New Missions for Manchus and Mongolsnew contentMilestone

    New missions have been introduced specifically for the Manchus and Mongols.

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    Balance Changes to Bannersbalance change

    Adjustments have been made to the banners to address community feedback.

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    Introduction of New Provinces and Culturesnew contentMilestone

    New provinces and cultures have been added to the game, enhancing the gameplay experience.

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  12. 4 events
    Update to 64 bitperformanceMilestone

    The game will be updated to support 64-bit architecture.

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    New events and crisis for Mingnew contentMilestone

    Introduction of new events and a crisis specifically for the Ming dynasty.

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    Changes to the Mandate mechanicsbalance change

    Adjustments to the mechanics of losing and gaining the Mandate.

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    Geographical changes across Asiachanges

    Updates and changes to regions including Manchuria, China, Mongolia, Japan, Korea, and Central Asia.

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  13. 2 events
    Mechanics and Bonuses for Catholicismgameplay

    Revamped mechanics and bonuses specifically for the Catholic religion.

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    New Abilities for the Popenew content

    Introduction of new abilities for the Bishop of Rome to enhance gameplay.

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  14. 1 event
    Estates System OverhaulgameplayMilestone

    Major changes to the estates system including crown-land, new privileges, and removal of cool-down events.

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  15. 1 event
    New Missions and Flavor for German Minorsnew content

    Introduction of new missions and flavor for the nations of Palatinate, Mainz, Trier, and Cologne.

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  16. 1 event
    Overhaul of Mercenary Companies Systemnew contentMilestone

    Complete overhaul of the mercenary system with new 'companies' at its core.

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  17. 3 events
    Serbian Mission Tree Introducednew content

    New mission tree for Serbia added.

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    Crusader States Mission Tree Introducednew content

    New mission tree for the Crusader States added.

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    Austrian Mission Tree Introducednew content

    New mission tree for Austria added.

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  18. 1 event
    New French Region Missionsnew content

    Introduction of new and improved mission trees for the French region.

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  19. 4 events
    Army Professionalism Addedgameplay

    The expansion introduces army professionalism.

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    New Government Types Introducednew content

    The expansion adds 4 new government types.

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    Increased Trade Depthgameplay

    The expansion features increased trade depth.

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    Cradle of Civilization Free Weekdlc release

    Cradle of Civilization is available to play for free for one week.

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  20. 2 events
    Introduction of New Italian Mission Treesnew contentMilestone

    Three huge new mission trees added for Italy.

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    New Government Type for Italynew contentMilestone

    A new government type has been introduced for Italian nations.

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  21. 1 event
    New Mission Trees for German Regionnew contentMilestone

    Bavaria, Saxony, and Prussia are all getting huge new mission trees.

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  22. 1 event
    Map Changes in Germanynew contentMilestone

    Introduction of new tags, new borders, and dynamic historical events in Germany.

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  23. 1 event
    Third Rome Free Trialdlc release

    A one-week free trial of the Third Rome expansion for Europa Universalis IV from April 29th to May 6th.

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  24. 1 event
    Mare Nostrum Free Trial Announcementdlc release

    Players can try the Mare Nostrum expansion for free from March 25th to April 1st.

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  25. 1 event
    Free Trial of Art of War Expansiondlc release

    Players can try the Art of War expansion for free from Feb 25 to Mar 4, 2019.

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  26. 21 events
    Peace negotiation restrictionsbalance change

    Countries will not be able to negotiate peace while they have a pending enforce peace demand for the same war.

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    Updated requirements for Form Spanish Nationbalance change

    Updated the province requirement for the decision to Form Spanish Nation Diplomatically to reflect map changes in the Spain update.

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    End game tags cannot form Hindustan and Bharatbalance change

    Hindustan and Bharat can no longer be formed by end game tags (e.g. Ottomans).

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    Germany retains Prussian Monarchy reformbalance change

    Germany can keep the Prussian Monarchy reform if the country that formed it already had the reform.

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    Localization files subfolder supportmodding

    Localization files may now be placed in subfolders under game/localisation.

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    Mughals in Indian tech groupbalance change

    Mughals are now in the Indian tech group.

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    Removed change_government_via_reformmodding

    'change_government_via_reform' has been removed as 'change_government' will now always refund reform progress.

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    Missionary cost tooltip improvementui ux

    Missionary cost tooltip in religious screen now shows effect from maintenance slider.

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    Lemurians use Indian graphical cultureui ux

    Lemurians in the 'Lemuria' RNW scenario use the Indian graphical culture.

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    Old World AI colonial war behaviorbalance change

    Old World AI will refuse to join as ally in a colonial war that escalates through refused enforce peace from overlord.

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    Show guarantees for co-belligerent alliesbug fix

    Show guarantees when describing co-belligerent allies.

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    Corrected typos in mission tree tooltipsbug fix

    Typos in the generic mission tree tooltips have been corrected.

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    Improved achievement tooltips and progressui ux

    Improved the tooltip and progress of several achievements.

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    Coastal raiding relations exclusionbalance change

    Countries with good (100+) relations will be excluded from coastal raiding.

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    Religious Zeal missionary cost reductionbalance change

    Religious Zeal from converting to Protestant/Reformed now gives you 33% cheaper missionary maintenance cost.

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    Colonial parents as war leadersbalance change

    Colonial parents now become war leaders when called in by their subjects.

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    Fixed typos in expel minority tooltipsbug fix

    Fixed typos in expel minority tooltips.

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    Pirates favor Naval & Maritime ideasai

    Pirates will be more likely to pick Naval & Maritime ideas now.

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    Fixed mission names in Germanbug fix

    Fixed mission names exceeding their bounds in German.

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    Replaced owns_all_islands triggermodding

    Removed 'owns_all_islands' trigger, replaced by the more generic 'owns_all_provinces'.

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    Texas leader and ship namesbalance change

    Texas' leader names and ship names have been made more Texan.

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