What changed in Europa Universalis IV in 2022

276 updates · 76 main milestones · Jan 18, 2022 to Dec 20, 2022

  1. 11 events
    Adjustment of Anatolian Unit Offensive Moral Damagebalance change

    Tuned down Offensive Moral Damage for Anatolian Units on technologies 5 and 9.

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    Adjustment on Tech 13 Artillery Optionsbalance change

    Making one of the Artillery Options a defensive one.

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    Unit Pips Rebalancebalance change

    Rebalance of unit pips to improve gameplay dynamics.

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    Adjustment of Chinese Group Unit Offensive Moralebalance change

    Chinese Unit on Tech 19 loses one offensive Morale to balance against neighboring groups.

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    Reshuffle of Pips for African Groupsbalance change

    Small reshuffle to make the last unit on Tech 30 an actual upgrade.

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    Buff to Muslim Unit Defensive Fire Pipsbalance change

    Improved defensive Fire Pips at the cost of defensive Shock for Muslim Units on Tech 23.

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    Rebalance of Unit Pips for Infantry Unitsbalance changeMilestone

    Focus on Infantry Units that are strong or weak outliers on their Tech level.

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    Introduction of Defensive Artillery Optionsnew contentMilestone

    New alternative per Artillery Unit focusing on defensive style.

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    Nerf to Nomadic Group Infantry Unitbalance change

    Small nerf to fit the theme of military decline for Nomadic Group Infantry Unit.

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    Reduction of Pips for Aboriginal and Polynesian Unitsbalance change

    Total amount of pips reduced to align with American and African Unit Groups.

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    Increase in Pips for High American Group Unitbalance change

    Small bump in Pips for the Unit from Tech 18.

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  2. 5 events
    Continued Bug Fixing Effortsbug fix

    Ongoing efforts to reduce the bug count with a focus on fixing hundreds of issues.

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    Introduction of Mercenary Ideasnew content

    New idea group with a rework on how mercenaries are distributed.

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    Introduction of Infrastructure Ideasnew content

    New idea group focused on construction speed, cost reduction, and autonomy levels.

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    Introduction of Court Ideasnew content

    New idea group aimed at internal flavor and estate manipulation.

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    Rebalance of Existing Idea Groupsbalance changeMilestone

    Significant changes to existing idea groups including Religious, Humanist, Administrative, and Economic Ideas.

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  3. 1 event
    GOG.COM Store Integrationother

    Added integration for GOG.COM store.

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  4. 8 events
    Event Trigger Fixesbug fix

    Fixed various event triggers including 'The Situation of the Teutonic Order' and 'The Situation of the Livonian Order'.

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    Government Reform Changesbalance change

    Various adjustments to government reforms including changes to 'Consolidated Power', 'Empower the Monasteries', and 'The Social Contract'.

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    Custom Nation Improvementsquality of life

    Buffed Custom Nation idea for Expand Administration Cost and added new ideas available for Custom Nations.

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    Tooltip Improvementsui ux

    Added and fixed tooltips for various game elements including Guns Drums and Steel volume 3 and the 'Loyalty of the Regent' event.

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    Norse National Ideas Adjustmentsbalance change

    Norse national idea 'Berserkir' now grants +20% Shock Damage; 'Norse Seamen' grants +1 Combat Bonus Off Owned Coasts and +5% Ship Durability.

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    Fixed Government Reform Issuesbug fix

    Fixed issues with the Prussian government when forming Germany and the 'Imperial Prussian Capital' modifier.

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    Mission Adjustmentsgameplay

    Various adjustments to missions including the ability to complete certain missions without specific requirements.

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    Simplified Progress List for Dutch Revoltquality of life

    The progress list for the Dutch Revolt has been simplified to reduce screen clutter.

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  5. 25 events
    New Mission Trees for Sweden and Norwaynew contentMilestone

    New mission trees enabling Sweden and Norway to break free from Danish dominance and establish a northern empire.

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    New Mission Trees for Denmarknew contentMilestone

    New mission trees that allow Denmark to maintain power in Scandinavia and expand influence over northern German cities.

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    New Music Tracksaudio

    3 new pieces of Scandinavian music and 3 Baltic themed songs.

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    New Government Reforms and Estate Privilegesnew contentMilestone

    Unique government options and ways to influence local estates for regional powers.

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    New Mission Trees for Poland, Lithuania, and the Commonwealthnew contentMilestone

    New mission trees that present unique challenges for rulers in the vast lands on the border of East and West.

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    New Mission Trees for Teutonic Order, Livonian Order, and Riganew contentMilestone

    New mission trees that allow for paths of religious zealotry or secularization.

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    Quality of life changes implementedquality of life
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    Lions of the North DLC Launchdlc releaseMilestone

    The new immersion pack, Lions of the North, is now available, introducing new content and features.

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    New Unit Artvisuals

    35 new army sprites for regional powers.

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    New Unit Artvisuals

    35 new army sprites for regional powers added.

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    Lions of the North DLC Announcementdlc releaseMilestone

    New immersion pack featuring expanded missions and unique content for Baltic and Scandinavian regions.

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    Other Mission Tree Changesnew content

    Includes options for pirate kings, united Scandinavia, free Finland, and powerful Danzig.

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    New Government Reforms and Estate Privilegesnew contentMilestone

    New unique government options and ways to influence local estates for regional powers.

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    New Mission Trees for Sweden and Norwaynew contentMilestone

    New missions to break free from Danish dominance and establish a northern empire.

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    New mission tree for Lübecknew content
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    Other Mission Tree Changesnew content

    Includes options for pirate kings of Gotland, a united Scandinavia, a free Finland, and a powerful Danzig.

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    New Mission Trees for Teutonic Order, Livonian Order, and Riganew contentMilestone

    New paths focusing on religious zealotry or secularization.

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    New Units Introducednew contentMilestone

    Introduction of the Swedish Carolean Infantry and Polish-Lithuanian Winged Hussars for recruitment.

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    New Mission Trees for Denmarknew contentMilestone

    New missions to maintain power in Scandinavia and expand influence over northern German cities.

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    New Units: Swedish Carolean Infantry and Polish-Lithuanian Winged Hussarsnew content

    New units available for recruitment.

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    Expanded Branching Missionsnew contentMilestone

    New mission trees with decisions that affect future options, allowing for distinct alternate paths.

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    Expanded Branching Missionsnew contentMilestone

    Decisions in mission trees will affect future options, allowing for distinct alternate paths.

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    New Music Addedaudio

    3 new pieces of Scandinavian music and 3 other Baltic themed songs introduced.

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    New Mission Trees for Poland, Lithuania, and the Commonwealthnew contentMilestone

    New missions addressing unique challenges for ambitious rulers in vast lands.

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    Various bug fixes included in the updatebug fix
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  6. 23 events
    Exploration Ideas Modificationbalance change

    'Free Colonies' now gives +10% Settler Chance.

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    Innovative Ideas Updatebalance change

    'Optimism' now also gives +1 Leaders without Upkeep.

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    New Achievement: Assembly Instructions Needednew content

    Form Scandinavia and revoke the privilegia of the Holy Roman Empire while being the Emperor.

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    New Achievement: Purify the Templenew content

    Starting as Riga, enact the Salvific Plutocracy government reform and raid the heretic church of Rome.

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    New Achievement: Holy Hordernew content

    Starting as the Teutonic Order, form the Mongol Empire while having the Holy Horde government reform enacted.

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    New Console Command: remove_countryquality of life

    Added a new console command to remove a country by its tag.

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    New Achievement: Hanukkah Mutapanew content

    Starting as Mutapa, convert to Judaism and celebrate a festival.

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    New Achievement: For the Emperor!new content

    Form Prussia or Germany, have the Empire government rank and 40,000 Marines raised at the same time.

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    Advisor Scaling Bonusesquality of life

    Advisors will now give scaling bonuses based on their level.

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    New Achievement: Super Troopernew content

    Starting as Sweden, enact the Allotment System government reform, have 80 regiments of Carolean raised at the same time with at least +40% infantry combat ability.

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    Mercenary Armies Descriptionsquality of life

    Mercenary armies will now have descriptions to enhance roleplay.

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    Breakthrough Mechanic Introductionquality of life

    The Breakthrough mechanic will appear in the game, but is turned off by default.

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    New Achievement: The Freest Man in the Worldnew content

    Ensure that no colonized province in the world produces slaves while having the War Against the World Doctrine government reform enacted.

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    Economic Ideas Adjustmentbalance change

    Bonus now gives -10% Development Cost instead of -20%.

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    New Modding Additions in 1.34moddingMilestone

    Over 40 new script parameters added to enhance modding capabilities.

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    New Achievement: Let it Go!new content

    As Norway, have your capital in the Canada region while not owning any province in Scandinavia.

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    New Achievement: Crossing the Finnish Linenew content

    Release and play as Finland in 1444 and have a direct land connection to the Cape while your capital is in Nyland/Uusimaa.

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    Trade Ideas Enhancementbalance change

    'National Trade Policy' now also decreases Promote Mercantilism Cost by 25%.

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    Golden Ages Extensionquality of life

    Golden Ages can now be extended and reset as part of a new effect.

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    New Achievement: Almost Prussian Bluenew content

    Starting as the Livonian Order, form Livonia and own the territory of the North German Confederation as core provinces.

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    New Achievement: Brick by Bricknew content

    Starting as Denmark, enact the Unified Kalmar Monarchy government reform and own the entire Scandinavian region as your cores.

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    Naval Ideas Improvementbalance change

    'Naval Glory' now also gives +1 Impact on Siege.

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    Espionage Ideas Changesbalance change

    'State Propaganda' now also reduces Covert Action Relation Impact by -100%.

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  7. 11 events
    New Unit Models for Dithmarschennew contentMilestone

    Includes designs inspired by peasant and militia clothing from Frisia and Germany.

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    New Unit Models for Finlandnew contentMilestone

    Features units inspired by Finnish military history and modern influences.

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    New Unit Models for Sápminew contentMilestone

    Includes visually-striking units with traditional Sámi clothing and gear.

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    New Unit Models for Icelandnew contentMilestone

    Inspired by Norwegian styles and modern Icelandic national dress.

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    Collaboration with N-iX Game & VR Studioother

    Highlights the collaboration with Ukrainian studio N-iX on unit models amidst challenges.

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    New Unit Models for Norwaynew contentMilestone

    Includes tier 1 units inspired by Norwegian history and elite ski regiments.

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    New Unit Models for Holsteinnew contentMilestone

    Features armoured footmen and light horse regiments inspired by Northern Germany.

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    Scandinavian Unit Pack Introductionnew contentMilestone

    New visual flair for regions around the Baltic and North Seas with new unit models.

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    New Unit Models for Riganew contentMilestone

    Reflects the wealth and devoutness of Riga with unique unit designs.

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    New Unit Models for Denmarknew contentMilestone

    Features a partial set of units with unique designs including historical references.

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    New Unit Models for Latgalianew contentMilestone

    Inspired by Estonian and Latvian traditional clothing with unique designs.

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  8. 10 events
    Government Capacity Malus Implementationbalance change

    Added -1% Administrative Efficiency for every 2% over Government Capacity.

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    Buff to Underperforming Idea Groupsbalance change

    Buffs applied to Espionage, Trade, and Naval ideas to improve their viability.

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    Changes to Economic Ideasbalance change

    Economic Ideas now provide -10% Development Cost instead of -20%.

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    Introduction of New Monumentsnew contentMilestone

    New monuments added to the game, including the Falun Copper Mine, Kronborg Castle, and others, each with unique modifiers.

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    Pagan Religious Rebels Changesbug fix

    Pagan religious rebels can now force conversion if the majority of the country follows their religion.

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    Building Slot Changes for Courthouses and Town Hallsquality of life

    Courthouses and Town Halls no longer require an open building slot to be constructed.

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    Rebalance of Idea Groups & Policiesbalance changeMilestone

    Various national ideas and policies have been rebalanced to enhance diversity and viability among different groups.

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    Crimea's Status Changebug fix

    Crimea now becomes a Tributary State of the Ottomans instead of a March during the 'Fate of the Crimean Khanate' event.

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    Nerf to National Manpower and Land Force Limit Ideasbalance change

    Nerfed ideas providing National Manpower and Land Force limits to balance with new combat system changes.

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    Crownland & Government Reform Progress Changesbalance change

    Increased Reform Progress Growth from Crownland and lowered reform growth cost.

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  9. 12 events
    AI National Ambitions ImprovedaiMilestone

    AI now takes conditions of missions and decisions into account, especially for conquests, leading to more varied and historically reminiscent empires.

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    AI Improvements in Army and Navy Handlingai

    Numerous improvements made to AI army and navy handling, including fixing bugs that caused irrational behavior.

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    AI War Evaluation Bugs Fixedai

    Fixed bugs that caused both players and AIs to declare suicidal wars due to inconsistent war evaluation.

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    Geopolitical AI Improvementsai

    Fixed various bugs related to AI declaring wars and missions, improving overall AI decision-making.

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    AI Army Behavior Enhancementsai

    Improved AI logic for army movements, siege behavior, and battle coordination.

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    Trade Company AI Fixesai

    Fixed bugs preventing AI from coring Trade Company provinces and accidentally removing trade companies.

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    AI Budgeting Algorithm Adjustedai

    AI budgeting algorithm has been made more flexible, allowing for better colonization decisions.

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    Subjects More Likely to Declare Independenceai

    Subjects will now be bolder in declaring independence, even during wars if their Liberty Desire is at 100%.

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    Passive Subjects AI Behavior Fixedai

    Fixed bugs in AI behavior for passive subjects, improving their decision-making in avoiding enemy armies and attrition.

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    Enhanced AI Peace NegotiationaiMilestone

    AI can now express preferences in more detail during peace negotiations, making it harder for players to outsmart them.

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    AI Navy Behavior Improvementsai

    Fixed issues with AI naval invasions and improved understanding of interception risks.

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    AI Peacemaking Adjustmentsai

    AI is now more willing to make separate peace deals and unconditionally surrender in more cases.

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  10. 5 events
    New Finland Mission Treenew contentMilestone

    Finland receives 15 new missions leading to the formation of Scandinavia and Baltic domination.

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    New Theocracy Government Reformsgameplay

    Two new tiers of government reforms for theocracies have been added.

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    Reworked UI for Estatesui ux

    The UI for Estates has been reworked for improved user experience.

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    Hanseatic League as Formable Nationnew content

    The Hanseatic League can now be formed, featuring its own national ideas.

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    New Lübeck Mission Treenew contentMilestone

    Lübeck gets an expanded mission tree with 36 new missions and 20 new events.

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  11. 6 events
    Quality of Life improvementsquality of life

    A new Quality of Life addition has been implemented.

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    Introduction of the 'Legendary Pirate' ruler personalitynew content

    A new ruler personality, 'Legendary Pirate', can be gained through missions or defeating stronger enemies.

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    Adjustments to Naval Ideasbalance change

    Naval ideas receive a secondary role rewarding land conflict when having naval dominance.

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    Changes to naval blockadesbalance change

    Blockaded provinces now receive +0.25 Monthly Devastation and -50% Local Trade Power.

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    Gotland becomes selectable nation with unique rulernew contentMilestone

    Gotland is now a selectable nation at the start of the game, ruled by Eric of Pomerania.

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    New mission tree for Gotlandnew contentMilestone

    Gotland features a fresh mission tree, including paths for monarchy and piracy.

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  12. 8 events
    New Polish Government Reformsnew contentMilestone

    Poland gains access to two new T1 Government reforms: Great Sejm and Polish Elective Monarchy.

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    Dynamic Missions for PolandgameplayMilestone

    New dynamic missions based on the choice between local noble or Lithuanian PU, leading to different rewards.

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    Commonwealth Missions Previewnew contentMilestone

    Preview of Commonwealth missions that will be available after forming the PLC.

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    New Casus Belli for Commonwealthgameplay

    The Commonwealth will gain a new Casus Belli as part of its mission tree.

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    Introduction of Winged Hussarsnew contentMilestone

    Poland and the Commonwealth gain access to a new special unit, the Winged Hussars.

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    New Lithuanian Mission Treenew contentMilestone

    Lithuania receives a greatly expanded mission tree with new events and flavor.

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    New Mechanic for Golden Eragameplay

    The Commonwealth will have the ability to reset or extend a Golden Era.

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    Changes to Union with Lithuania Eventgameplay

    The event will now fire even if Lithuania is a player. AI Lithuania will always accept the union.

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  13. 8 events
    Correction of Army Tradition Decay Modifiersbug fix

    Fixed the incorrect numbers for army tradition decay modifiers from -3.0% and -1.0% to -0.3% and -0.1%.

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    Republican Reforms Overhaulbalance change

    Overhauled republican reforms with new adjustments and tiers.

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    New Scandinavian Mission Trees for Denmarknew contentMilestone

    Denmark's missions are expanded with 'Rule over West India', 'Dominate North India', and 'The Military Question'.

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    New Scandinavian Mission Trees for Norwaynew contentMilestone

    Norway gains 17 new missions, including 'Dominate North America' and 'Control South America'.

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    Carolean Unit Recruitment Adjustmentbalance change

    Reduced the development required to recruit Carolean units to one regiment for every 10 development of Swedish or Finnish provinces.

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    Monarchy Reforms Overhaulbalance change

    Revised monarchy reforms and adjusted tiers, including dropping the unpopular absolutism adjustments.

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    New Scandinavian Mission Trees for Swedennew contentMilestone

    Sweden receives 13 new missions expanding its mission tree, including 'Invest in the Workforce', 'Scandes Infrastructure', and 'Intensify Metal Production'.

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    Scandinavian Mission Tree for Other Nationsgameplay

    The Scandinavian mission tree is now available for other nations, featuring conquest, colonial, absolutism, and internal development branches.

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  14. 6 events
    Colonial Missions for NorwaygameplayMilestone

    New missions related to colonization, including 'Colonial Ambitions' and 'The Colony of Greenland'.

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    Independence Missions for NorwaygameplayMilestone

    New missions such as 'Norwegian Allies' and 'Norway-Denmark' that focus on gaining independence from Denmark.

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    Internal Missions for NorwaygameplayMilestone

    Introduction of internal missions focusing on trade, development, and religion.

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    Government Reforms Revampbalance change

    Revamping of government reforms available to monarchies, with new tiers and mechanics.

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    Norway Mission Tree Introductionnew contentMilestone

    Introduction of a new mission tree for Norway focusing on independence, colonization, and internal missions.

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    Rebalancing of Caroleansbalance change

    Nerf to Carolean units, reducing their morale damage received and adjusting the Allotment System reform.

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  15. 10 events
    Support from the Estates Missionnew content

    Choose support from Nobility, Clergy, or Burghers, each with unique rewards.

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    Swedish Mission Tree Introductionnew contentMilestone

    The new mission tree for Sweden covers historical conquests and internal development.

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    Stabilize the Kingdom Missionnew content

    Mission requiring high legitimacy and stability to choose future mission paths.

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    Swedish Skåneland Missionnew content

    Grants a special casus belli against Denmark if they have Norway as a subject.

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    Engelbrekt Rebellion Missionnew content

    Initial mission focusing on preparing for independence against Denmark.

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    Hakkapeliitta Mercenary Companynew content

    Unlocks a special mercenary company with a 100% Cavalry to Infantry ratio.

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    Carolean Unit Introductionnew contentMilestone

    New infantry unit with unique modifiers for Swedish and Finnish provinces.

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    Dominium maris baltici Missionnew content

    Complete by owning the entire coastline or having allies who own it.

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    Flavor Missions for Swedennew contentMilestone

    Introduction of various flavor missions covering internal, colonial, trade, military, and religious aspects.

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    Dacke War Disaster Adjustmentbalance change

    The Dacke War disaster has become more dangerous and likely to trigger.

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  16. 9 events
    Update to Danish Ideasbalance change

    Revisions to Denmark's national ideas to enhance gameplay effectiveness.

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    Integrate Holstein Missiongameplay

    New mission focused on integrating Holstein into Denmark.

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    Update to Venetian Ideasbalance change

    Revisions to Venice's national ideas to improve their gameplay balance.

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    Nobility Demands Eventgameplay

    New event that triggers every four years representing demands from Danish nobles.

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    Colonial Ambitions MissionsgameplayMilestone

    New missions focusing on Denmark's colonial ambitions and trade company regions.

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    New Missions for Norway and Swedengameplay

    Missions aimed at improving relations with Norwegian and Swedish subjects.

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    Kalmar Election Mechanicgameplay

    Unique mechanic for Denmark where junior partners can suggest a new king during the Kalmar Union.

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    Danish Mission Tree Introductionnew contentMilestone

    Introduction of a new mission tree for Denmark focusing on the Kalmar Union and colonial ambitions.

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    Kalmar Union Government Reformgameplay

    New government reform for Denmark that affects diplomatic relations and personal unions.

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  17. 6 events
    Insufficient Support Penalty Adjustedbalance change

    Combat Ability penalty now scales at -1% per percentage point of cavalry/infantry ratio above the limit.

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    Reinforcement to Back Row Limitedgameplay

    Each combat side can now reinforce the back row with 2 units per day, plus 1 per 2 maneuver pips.

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    Breakthrough Feature for Moddersmodding

    New defines for infantry and cavalry breakthrough probabilities created for modding purposes.

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    Artillery Pips Rebalancedbalance change

    Late-game artillery now has less defensive pips and more offensive ones.

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    Zombie Regiments Bug Fixedbug fixMilestone

    Regiments will now always retreat when strength or morale reaches 0, removing 12-day invincibility.

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    Reworked Passive Morale Damagebalance change

    Deployed troops now take 1% daily morale damage, while reserves take 2%.

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  18. 6 events
    New Government Reforms for Novgorodgameplay

    Addition of a new government reform for Novgorod when they form Russia.

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    Selling Indulgences MechanicgameplayMilestone

    Introduction of a mechanic allowing the selling of Indulgences to Catholic countries, affecting Reform Desire.

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    Riga Mission Tree Introductionnew contentMilestone

    Introduction of a new mission tree for the city of Riga, focusing on unique gameplay for an OPM.

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    Merchant Republics Access to Factions and Estatesbalance change

    Merchant Republics now gain full access to both factions and estates.

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    New Missions for RigagameplayMilestone

    New missions such as 'City against the State', 'Develop Our City', and military missions like 'Raise Riga’s Defense' and 'Subjugate the Livonians'.

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    Expansion of Government ReformsgameplayMilestone

    New government reforms added beyond Tier 1 level, with rebalancing of existing reforms for more player agency.

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  19. 8 events
    New National Ideas for Baltic Nationsnew contentMilestone

    New national ideas have been added for the Livonian Order, Livonia, Latgalia, and Karelia, enhancing their gameplay.

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    New Mission Tree for the Livonian Ordernew contentMilestone

    The Livonian Order features a branching mission tree with various objectives including 'Protect Riga' and 'The Teutonic Knights'.

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    Buffs to Protestant Church Aspectsbalance change

    Three new Church Aspects have been added to make Protestantism more appealing, along with buffs to existing aspects.

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    Introduction of the Livonian Order DLCnew contentMilestone

    The Livonian Order DLC introduces a new mission tree and gameplay mechanics focused on the Livonian Order.

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    Reformed Religion Buffsbalance change

    Reformed religion receives buffs to Trade Focus, War Focus, and Stability Focus to enhance its viability.

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    New Decisions for Managing Bishopricsgameplay

    Players can now use 'Purchase Bishopric' and 'Dissolve Bishopric' decisions to manage bishoprics more effectively.

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    Colonial Missions in the Livonian Mission Treenew contentMilestone

    The Livonian mission tree includes colonial missions that allow players to discover and colonize the New World.

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    New Estate Privileges for Bishopricsgameplay

    Bishoprics are represented as one estate privilege to the Clergy estate, with a maximum increase from 4 to 6 privileges.

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  20. 10 events
    HRE Integration for Teutonic OrdergameplayMilestone

    New missions related to joining the Holy Roman Empire and its implications.

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    New Paths for Teutonic OrdergameplayMilestone

    Players can choose between Prussian and Crusader paths with unique missions.

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    Special Units Balancingbalance change

    Cawa units will be more experimental in future designs.

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    Mali Experience and Rebel Spamsgameplay

    Similar challenging experiences will be introduced in the Baltic DLC without rebel spams.

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    Teutonic Order Mission Treenew contentMilestone

    Introduction of a new mission tree for the Teutonic Order with various paths.

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    Branching Missions Design Philosophygameplay

    Continuation of flexible branching missions design from Origins DLC.

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    Unique Estate Privilegesgameplay

    New estate privileges introduced with the Prussian path missions.

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    Teutonic Order Immersion Pack Announcementnew contentMilestone

    Upcoming DLC focused on the Baltic and Scandinavian countries.

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    Military Missions for Cavalry Proficiencygameplay

    New military missions to enhance cavalry effectiveness in the Crusader path.

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    Development Gain from Buildingsbalance change

    The snowball effect from gaining development will not continue in the new DLC.

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  21. 8 events
    New Government Reforms and Estate Privilegesnew content

    Introducing more government reforms and estate privileges in future updates.

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    Expansion of Mission Treesnew content

    Focusing on improving and developing mission trees in underrepresented regions.

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    AI Improvementsgameplay

    Continuing improvements to AI for better gameplay experience.

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    Game Performance Improvementsperformance

    Ongoing work to enhance game performance.

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    Combat Balance Adjustmentsbalance change

    Addressing combat balance issues, with discussions planned for future updates.

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    Rebalancing of Idea Groupsbalance change

    Diversifying the usefulness of Idea groups in the game.

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    Reduction of Legacy Bugsbug fixMilestone

    Continuing efforts to reduce the backlog of existing bugs.

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    Religion Balance Improvementsbalance change

    Making changes to several religions to enhance their attractiveness.

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  22. 4 events
    AI Behavior Improvementsgameplay

    AI now acts on its own interests, differing from previous behavior, with plans for further targeting in future updates.

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    Focus on OOS and CTD Issues in 1.33.3 Patchbug fixMilestone

    Prioritized fixing Out of Sync (OOS) and Crash to Desktop (CTD) issues for multiplayer stability.

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    Rebalancing of Eastern Asian Regionsbalance change

    Rebalanced and added content for the Empire of China and Mandate of Heaven mechanics.

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    Planning New Content for Future Updatenew contentMilestone

    Development time spent on planning new content, with a roadmap to be presented after Easter.

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  23. 4 events
    Fixed OOS issue related to death of rulers being leadersbug fix
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    Fixed game crash when using Draft Transport Ships optionsbug fix

    Resolved crash occurring when at full naval capacity.

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    Fixed crash when mod doesn't have MAX_WARSCORE definedbug fix
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    Fixed game crash when hovering over large ship stacksbug fix
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  24. 1 event
    Guns, Drums and Steel Volume 3 Music Pack Releaseddlc release

    A new music pack featuring 12 alternative metal songs with Nordic folk influence.

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  25. 24 events
    Celestial Empire Benefitsbalance change

    Becoming the new Celestial Empire grants -10% Land Maintenance, +12 Land Force Limit, and +15% Manpower Recovery Speed.

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    Confucian Harmony Scalingbalance change

    Confucian countries get +1 Harmony scaling with Religious Unity.

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    AI Colonial Spending Adjustmentbug fix

    Colonial nations spend more money on colonists.

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    AI Fort Mothballing Logicbug fix

    Reworked AI for mothballing forts, making rich countries more likely to have at least level 1 advisors.

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    Independent Daimyos Reform Lossbalance change

    Independent Daimyos lose their government reform if they become subjects of a non-Shogun country.

    Steam
    Base Harmony Gain Reductionbalance change

    Base Harmony gain has been reduced to 0.25 while Harmony loss during harmonization has been increased to 3.25.

    Steam
    AI Savings Logic Rewrittenbug fix

    Rewrote AI savings logic.

    Steam
    Tribal Identity Reform Re-addedbalance change

    Re-added the 'Tribal Identity' government reform for natives.

    Steam
    8 New Custom Nation Colorsnew content
    Steam
    Harmonization Modifiers Reworkbalance change

    Reworked Harmonization modifiers to allow quicker harmonization without severe penalties.

    Steam
    New Modifiers for Moddingmodding

    Added various new modifiers related to piety and relations for modding.

    Steam
    Yanzhou Province Modifierbalance change

    Yanzhou province now has the Temple of Confucius triggered province modifier if Leviathan is disabled.

    Steam
    Great Mongol Horde Cavalry Ratiobalance change

    The Great Mongol Horde government now gives +50% Cavalry to Infantry Ratio instead of 25%.

    Steam
    New Celestial Empire Reformnew content

    Added a new reform for the Celestial Empire, allowing the Emperor to convert tributaries into vassals.

    Steam
    New Triggers for Moddingmodding

    Added new triggers for modding related to trade nodes and province ownership.

    Steam
    Reduced Colony Bonusesbalance change

    Reduced manpower, sailors, and force limit bonuses granted by colonies by 25%.

    Steam
    AI Budgeting Fix for Celestial Emperorbug fix

    Fixed Celestial Emperor advisor budgeting issue.

    Steam
    15 New Custom Nation Ideasnew content
    Steam
    Trading Range Adjustmentsbalance change

    Trading range no longer extended by fleet basing rights, but is by non-independent subjects.

    Steam
    Chinese Kingdom Reform Opinion Penaltybalance change

    The Chinese Kingdom government reform now gives -100 opinion of countries of the same culture and culture group.

    Steam
    New Icons Addedui ux

    Added new icons for various game elements including statewide governing cost and monthly piety accelerator.

    Steam
    New Effects for Moddingmodding

    Added exile_consort_as effect and set_consort effect for modding.

    Steam
    Alcheringa Religion Eventsbalance change

    New events for the Alcheringa religion allow unlocking Dreaming Stories without necessary missions.

    Steam
    Tooltip Improvementsui ux

    Improved tooltips for various game mechanics and decisions.

    Steam
  26. 3 events
    Automatic Payments and Renewals Disabledchanges

    All automatic payments and renewals for subscriptions started before March 1st, 2022 are disabled.

    Steam
    Subscription Service Purchase via Steamstore

    Players can now buy the Europa Universalis IV subscription service directly through Steam.

    Steam
    Existing Subscription Expiration Noticequality of life

    Existing subscribers must allow their current subscription to expire before signing up on Steam.

    Steam
  27. 15 events
    Korean National Idea Adjustmentbalance change

    The Hangeul Alphabet now gives -10% Tech Cost instead of -5%.

    Steam
    Feudal Theocracies Access to Divine Ideasbalance change

    Feudal Theocracies can now access the Divine Ideas Group.

    Steam
    Syncretic Religions Buffbalance change

    Syncretic religions now benefit from the bonuses of secondary faith monuments.

    Steam
    Reduction of Reported Bugsbug fixMilestone

    Over 400 reported bugs fixed, reducing total bug count significantly.

    Steam
    Tibetan Culture Sinicizationbalance change

    Tibetan culture can now sinicize and adopt a culture from the Chinese culture group.

    Steam
    Changes to Chinese Unification Processbalance change

    Added a -100 Opinion penalty for Confucian countries to prevent hugboxes and buffed the Unify China casus belli.

    Steam
    Roman Empire Ideas Buffbalance change

    Roman Empire's ideas have been buffed to match HRE ideas.

    Steam
    Resolution of Older Script Issuesbug fix

    Resolved around 40 older script issues as part of 'Script Debt' cleanup.

    Steam
    Colonial Resource Reductionbalance change

    Manpower, Sailors, and Forcelimit granted by colonies reduced by 25%.

    Steam
    Muslim Subjects Autonomy Changebalance change

    Muslim subjects will no longer enact 'Guaranteed Dhimmi Autonomy' if their overlord has religious ideas.

    Steam
    Gyeongbok Palace Modifier Changebalance change

    Gyeongbok Palace no longer gives tech cost reduction; new modifiers introduced.

    Steam
    Expand Infrastructure and Centralize State Reworkbalance change

    Expand Infrastructure buffed and Centralize State changed to a percentage reduction.

    Steam
    Winter Palace Modifiers Reworkedbalance change

    Winter Palace modifiers adjusted to better reflect its historical significance.

    Steam
    Estate Privilege Adjustmentsbalance change

    Privileges now exempt from 'Seize Land' action and 'Increased Levies' buffed to 33% at 100% Crownland.

    Steam
    Crownland Selling Requirementbalance change

    Selling Crownland now requires having at least 10% to sell.

    Steam
  28. 10 events
    AI Naval Invasion Improvementsai

    AI armies are less likely to refuse invasion missions and will not wait for distant ships unless necessary.

    Steam
    Improved AI Decision Making for Warsai

    AI can declare wars with up to 50% overextension if already coring everything.

    Steam
    AI Advisor Hiring Logic OverhaulaiMilestone

    AI will keep a reasonable number of advisors, prioritizing military or admin types and reducing frivolous hiring.

    Steam
    AI Budgeting Adjustmentsai

    AI now prioritizes reducing inflation and consolidating regiments, improving overall financial management.

    Steam
    AI Improvements for Fort ManagementaiMilestone

    AI now seldom deletes forts, upgrades them more often, and is more strategic with mothballing.

    Steam
    Enhanced AI Budgeting for Colonizationai

    Colonial nations will spend more on colonists, and subsidies will be directed towards colonization.

    Steam
    Changes to Land Combat MechanicsgameplayMilestone

    Unit Type Fire and Shock pips now affect morale damage, altering combat dynamics significantly.

    Steam
    AI Army Quality Assessment ImprovementsaiMilestone

    AI now better estimates troop quality and understands morale's impact on battles.

    Steam
    AI Handling of Estates Enhancementsai

    AI will seize land from estates more often and prioritize privileges that increase loyalty and mana.

    Steam
    AI Behavior Fixes and EnhancementsaiMilestone

    Multiple bug fixes improving AI behavior in various scenarios, including siege and battle decisions.

    Steam
  29. 19 events
    Ming Celestial Empire Reform Additionbalance change

    The Celestial Empire now has a sixth reform allowing vassalizing tributaries at the cost of Mandate.

    Steam
    Confucianism Buffsbalance change

    Standardized modifiers from harmonized religions, adjusted Yearly Harmony and costs, and modified effects of Positive and Negative Harmony.

    Steam
    Forming Rome Changesbalance change

    Forming Rome will now convert all provinces of your culture group to Roman.

    Steam
    Ming Crisis Disaster Event Changesbalance change

    Ming Crisis disaster events now allow swapping your country with one of the Chinese warlords released.

    Steam
    Alcheringa Nations Eventsbalance change

    Added events for Alcheringa nations to unlock their cults without completing missions.

    Steam
    Indian Estates Privilegesbalance change

    Indian estates now have access to powerful estate privileges.

    Steam
    Force Tributary CB Changesbalance change

    Force Tributary CB and similar CBs no longer allow taking provinces.

    Steam
    Buffs to Portuguese Ideasbalance change

    Buffed Portuguese ideas for better early game performance.

    Steam
    Portugal Mission Changesbalance change

    Castilian/Spanish mission 'Recover Portugal' now requires completion of 'Subjugate Navarra' and 'Reclaim Andalucia'.

    Steam
    Manchuria Overhaulbalance change

    Addition of Nivkh culture, Korchin vassal, province redistribution, and addition of the Amur Estuary.

    Steam
    New Decision for Muslim Indian Countriesbalance change

    Added decision to replace Brahmins with Dhimmi if owning provinces outside Muslim or Dharmic groups.

    Steam
    Korea's Heir Buffbalance change

    Korea's starting heir has been buffed by +1/+1/+1.

    Steam
    New Holder of the Mandate Bonusesbalance change

    The new Holder of the Mandate gains bonuses including +12 Force Limit and -10% Land Maintenance.

    Steam
    Shinto Countries and Buddhist Monumentsbalance change

    Shinto countries can now use Buddhist monuments.

    Steam
    Ottoman Missions for Rûmbalance change

    Ottoman missions are now available to Rûm.

    Steam
    Vietnamese Culture Adjustmentbalance change

    Moved Vietnamese culture out of the Chinese culture group.

    Steam
    Sinicize Culture Decisionbalance change

    Added decision for Vietnamese and Korean cultures to move into the Chinese culture group.

    Steam
    Combat Pips Reworkbalance change

    Regiments’ fire and shock pips now count toward morale damage, balancing their value with morale pips.

    Steam
    Hanseong Development Increasebalance change

    Hanseong gained +15 Development.

    Steam