What changed in Evolvation in 2019
19 updates · 5 main milestones · Feb 18, 2019 to Jun 21, 2019
- 14 eventsClass Abilities Overhauledgameplay
Class abilities are now energy-based instead of cooldown-based.
SteamNew Game Mode: Capture the HyperDrivegameplayNew game mode added but currently not functioning as intended.
SteamExperimental Release of New Game Modelnew contentMilestoneAnnouncement of the experimental release to test the new game model with community input.
SteamFinetuned Game for Competitive GaminggameplayMilestoneComplete overhaul of ship statistics and upgrading system.
SteamWeapon Weight System IntroducedgameplayDifferent bonuses and penalties based on weapon weight and ship class.
SteamPlanned Domination ModegameplayA Domination-like mode with control points is still to be created.
SteamNew Map: Planetary Combatnew contentA new map added for experimental testing, designed for intense combat.
SteamClass System OverhaulgameplayMilestoneIntroduction of 5 classes with unique abilities and stronger presence.
Steam