What changed in Factorio in 2026

59 updates · 18 main milestones · Jan 23, 2026 to Jun 23, 2026

  1. 14 events
    Fixed issue with script-disabling logistic points connected to orbital logisticsbug fix
    Steam
    Fixed desync related to custom input events and in_gui flagbug fixMilestone
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    Fixed crash when loading space-age save files with removed prototypesbug fixMilestone
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    Fixed rocket silos deadlocking due to mod changesbug fix
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    Fixed inserters deadlocking when ammo spoiled mid-swingbug fix
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    Added new LuaEntityPrototype quality-related readsnew content
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    API documentation website now has fulltext searchother
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    Fixed crash when specific entities are killed without a sourcebug fixMilestone
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    Fixed crash when creating a loader with stack size overridebug fixMilestone
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    Added LuaFluidPrototype visualization color readnew content
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    Fixed time passed wait condition not resetting when pressing go-to buttonbug fix
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    Fixed clipping issue on cargo pods attached to rocketsbug fix
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    Fixed rich text tag being accessible through user inputbug fix
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    Fixed scrolling personal library blueprint books latency issue in multiplayerbug fix
    Steam
  2. 23 events
    Added LuaEntityPrototype::reversing_power_modifier Readgameplay
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    Fixed Items with Rocket Launch Products in Modded Space Agebug fix

    Fixed that items with rocket launch products didn't give any products in modded Space Age when the rocket was launched manually.

    Steam
    Fixed Crash with Modded Furnacesbug fixMilestone

    Fixed a crash when modded furnaces are configured with fluid output and no result inventory.

    Steam
    Fixed Asteroid Collectors Stuck Computingbug fix

    Fixed that asteroid collectors could get stuck computing.

    Steam
    Fixed Crash with Agricultural Towersbug fixMilestone

    Fixed a crash with agricultural towers and some graphics definitions.

    Steam
    Fixed Fast-Replacing Inserters Item Removalbug fix

    Fixed that fast-replacing inserters with held items could result in the items being removed.

    Steam
    Fixed Ghost Trains Ordering Issuebug fix

    Fixed an ordering issue with ghost trains being built.

    Steam
    Fixed Platform Auto Construction Requestsbug fix

    Fixed that platform auto construction requests could request 1 too many items.

    Steam
    Fixed Cloning Resource Entities Removing Treesbug fix

    Fixed that cloning resource entities would remove some trees at the destination.

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    Fixed Creating Blueprints from Rolling Stock Ghostsbug fix

    Fixed that creating blueprints from rolling stock ghosts would not preserve rolling stock ghost connections.

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    Fixed Cheat Crafting GUI Scrolling Issuebug fix

    Fixed that changing the quality in the cheat crafting GUI would scroll the view to the top.

    Steam
    Fixed Ghost Rocket Silos Item Insertionbug fix

    Fixed that you could put items into ghost rocket silos.

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    Fixed Flying Text Spam in Multiplayerbug fix

    Fixed flying text spam when a multiplayer peer was obstructed from building an underground belt.

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    Fixed Blueprint Entities Not Including Rolling Stock Connectionsbug fix

    Fixed that LuaItemCommon::get/set_blueprint_entities() did not include rolling stock connections.

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    Fixed Mods GUI Dependency Warningbug fix

    Fixed Mods gui showing a dependency warning even for mods to be deleted.

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    Added LuaEntityPrototype::inserter_max_belt_stack_size Readgameplay
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    Changed LuaEntityPrototype::automated_ammo_count Read for Artillery Wagonsgameplay
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    Fixed Cargo Wagon Door Sound Issuebug fix

    Fixed another case of cargo wagon door sound stuck playing on deconstruction order.

    Steam
    Fixed Cargo Pods and Rocket Launch Products Consistency Issuebug fix

    Fixed a consistency issue with cargo pods and variable result rocket-launch-products.

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    Fixed Items with No Rocket Launch Productsbug fix

    Fixed that items with no rocket launch products couldn't be launched manually to orbit.

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    Fixed Crash on Loading Save with Missing Modsbug fixMilestone

    Fixed a crash when loading a save file where electric pole removal due to missing mods causes circuit wires rewiring between assemblers that are also being removed.

    Steam
    Fixed Space Map Controller Input Issuebug fix

    Fixed Space Map sometimes not using free cursor in controller input method.

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    Fixed Blueprint Built Locomotive Ghosts Fuel Requestsbug fix

    Fixed that blueprint built locomotive ghosts with fuel requests would not switch to automatic mode when the fuel was delivered.

    Steam
  3. 22 events
    Surface Creation Crash Fixbug fixMilestone

    Fixed a crash when mods would create surfaces during built events on space platforms.

    Steam
    Pipe Connection Flip Issuebug fixMilestone

    Fixed that pipe connections of different connection categories could cause entity to flip incorrectly.

    Steam
    Mod Dependency Links GUI Fixbug fix

    Fixed that mod dependency links in the mod updates GUI did not work correctly when not default sorted.

    Steam
    Default Config File Write Issuebug fix

    Fixed that the default config.ini file would not be written on first startup.

    Steam
    Train Schedule Display Fixbug fix

    Fixed that trains with a temporary station in their schedule showed in 'Trains with this stop' list of an unnamed train stop ghost.

    Steam
    Give-item Modifier Crash Fixbug fixMilestone

    Fixed a crash related to give-item modifier not rejecting count of 0.

    Steam
    Missing Lua Defines for Cargo Landing Padnew content

    Added missing Lua defines for cargo landing pad logistic points.

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    Lighting Attractor Migration Crash Fixbug fixMilestone

    Fixed a crash when migrations remove a lighting attractor.

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    Crash Fix for LuaPlayer::blueprintsbug fixMilestone

    Fixed a crash when reading LuaPlayer::blueprints in a simulation.

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    Inserter Behavior Fixbug fix

    Fixed inserter would incorrectly consider some assemblers as full when a recipe was changed while assembler had fluid product overload.

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    Inserter Control Behavior Updatebug fix

    Fixed inserter control behavior not updating stack size when selecting different signal.

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    PlaySoundTriggerEffectItem Crash Fixbug fixMilestone

    Fixed a crash with PlaySoundTriggerEffectItem with distance limits when destroyed due to previous dying trigger effect.

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    LuaEntity Send to Orbit Functionalityother

    Added LuaEntity::send_to_orbit_automatically read/write.

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    Rocket Silo Launch Fixbug fixMilestone

    Fixed rocket silo could launch satellites even when cargo landing pad will not be able to hold launch products.

    Steam
    Ghost Revival Crash Fixbug fixMilestone

    Fixed a crash when mods error during ghost revival.

    Steam
    Craft Fluid Trigger Technology Queue Fixbug fixMilestone

    Fixed technologies with craft fluid trigger would queue themselves while dependencies are not met and fluid is produced.

    Steam
    Mods GUI Error Handling Improvementui ux

    Mods GUI will show an error instead of restarting the game when trying to confirm it while mod dependencies are not met.

    Steam
    Transparent Tile Sprites Fixvisuals

    Fixed transparent tile sprites on aquilo.

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    Fluid Boxes Disconnection Issuebug fixMilestone

    Fixed fluid boxes with underground pipe connection and non default flow direction could cause unrelated fluid boxes to disconnect.

    Steam
    LuaPlayer Build Check Fixbug fix

    Fixed that LuaPlayer::build_from_cursor() checked reach in forced and super-forced build modes.

    Steam
    Ammo Spoilage Crash Fixbug fixMilestone

    Fixed a crash when ammo spoils in cars or spider vehicles.

    Steam
    Environment Sounds Volume Issuebug fix

    Fixed that environment sounds could get stuck at lower volume when switching to remote view while travelling to/from a space platform.

    Steam