Far Far West

Far Far West

Evil Raptor · Fireshine Games

early accessReleased Apr 28, 2026steam

Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.

Year 1

Apr 28, 2026 - Nov 12, 2026

344 changes

Frostburn released on August 27 as Far Far West’s largest update, adding two maps, Frost spells, melee weapons, Uranium, and Shield Points. Halloween followed with a limited-time event, while Redwood arrived as a new map tied to Granny’s Quests and new activities.

  • Frostburn: Expanded mission variety and progression:
    • Jungle and Hellfire added quests, secrets, and Lighthouses for map discovery.
    • Frost added an element and spells, while Melee Weapons opened a different playstyle.
    • Uranium, Blueprints, and Shield Points added a new action currency, renamed collection items, and a survivability layer.
  • Halloween and Redwood: The Halloween Event launched with three time-limited objectives, Feathers, Pumpkins, Skulls, rituals, Haunted Candles, a boss, and cosmetics.
    • Redwood arrived with Granny’s Quests; the Horse Racing Mini-Game, Giant Buzzsaw, and Jetpack also expanded the activity and objective pool.
    • The Great Pumpking Lord of Doom replaced the Cryptic Overseer, and the event was extended through November 16.
  • Disturbance System: Added accomplishment-based difficulty scaling:
    • Disturbance Level buffed enemies during missions.
    • Cryptic Necromancer and Cryptic Vulture received defined combat flows and new attacks.
    • Joker drops let players choose between two options, improving build compatibility.
  • Prestige and Dual Revolvers: Progression and combat tuning targeted grind and build variety:
    • Prestige grind was halved, and the maximum level increased from 10 to 15.
    • Joker drops became instanced and scaled by player count.
    • Dual Revolvers base damage rose from 9 to 11; Banjo gained XP and damage buffs; Blueprints costs fell from 12 to 8 for weapons and from 6 to 4 for utilities.
  • Steam Early Access: The game launched on April 28; the Corrupted Save File issue and Steam Deck and PC Saves Sync were fixed, while Epic Online Services replaced Steam sessions for matchmaking.