FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Square Enix

activeReleased Feb 18, 2014steam

Join over 30 million adventurers worldwide and take part in an epic and ever-changing FINAL FANTASY. Experience an unforgettable story, exhilarating battles, and a myriad of captivating environments to explore.

Year 13

Feb 18, 2026 - Nov 12, 2026

72 changes

Patch 7.5 added The Unmaking, Windurst: The Third Walk and the Archeia Harmonias arena. The following updates rolled out Dancing Mad (Ultimate), new exploration and Beastmaster, and October brought back the Fall Guys collaboration.

  • Patch 7.5: The update expanded trials, alliance raids and Crystalline Conflict with new encounters and an additional arena.
  • Patch 7.51: Dancing Mad became the seventh Ultimate raid. This follow-up also introduced the Auxesia and Tiisol Ja content.
  • Patches 7.55 and 7.56: North Horn and Phantom Weapon progression followed in 7.55. Beastmaster arrived as a limited job with the Crucible of the Unbroken in 7.56.
  • October events: The Fall Guys collaboration returned in the Gold Saucer, with Blunderville shows and themed rewards.

Year 12

Feb 18, 2025 - Feb 18, 2026

101 changes

Patch 7.4, Into the Mist, launched on December 16, 2025, continuing the Dawntrail story and introducing the Arcadion: Heavyweight Division and the trial Hell on Rails. The update also delivered the long-awaited Glamour System changes, including more flexible gear and dye handling; January 9, 2026 was not the patch’s release date.

  • Patch 7.4 release: The December 16 update continued the main scenario and added the Heavyweight Division raid, Hell on Rails trial, and new side content.
  • Glamour system: Patch 7.4 revised appearance management with gear conversion and dye-related changes, giving players more flexibility when customizing outfits.
  • Pilgrim’s Traverse: The new deep dungeon arrived with Patch 7.3 in October 2025, before Patch 7.4.
  • Earlier Dawntrail additions: This window also included the second Echoes of Vana’diel alliance raid, the Vault Oneiron treasure dungeon, and the Monster Hunter Wilds collaboration.
  • Seasonal events: Starlight Celebration, Heavensturn, and Valentione’s Day brought limited-time quests and rewards across the period.

Year 11

Feb 18, 2024 - Feb 18, 2025

91 changes

Dawntrail launched on July 2, 2024, delivering the Tural-set expansion with the Viper and Pictomancer jobs and female Hrothgar. Echoes of Vana'diel and Futures Rewritten then expanded the endgame with a Final Fantasy XI alliance raid and the sixth Ultimate duty, while The Cloud of Darkness (Chaotic) introduced a new high-difficulty raid format.

  • Dawntrail expansion: The expansion added a new continent, two jobs, and a playable race.
    • Tural: The new expansion region became the setting for Dawntrail's story and exploration.
    • Viper and Pictomancer: The two new jobs expanded the combat roster.
    • Female Hrothgar: Players gained a new character-creation option.
  • Arcadion and Echoes of Vana'diel endgame: Several high-level activities arrived after the expansion launch.
    • AAC Light-heavyweight Tier (Savage): Patch 7.05 added the Savage version of the Arcadion raid.
    • Cenote Ja Ja Gural: The same update introduced a new treasure dungeon.
    • Echoes of Vana'diel — Jeuno: The First Walk: The first alliance raid in the Final Fantasy XI crossover series became available.
    • Futures Rewritten (Ultimate): The sixth Ultimate duty joined the game's hardest challenges.
    • The Cloud of Darkness (Chaotic): The first Chaotic alliance raid added a new alliance-scale difficulty tier.
  • Pelupelu, Nitowikwe, and Hildibrand: New character-driven progression and side content expanded Dawntrail's post-launch activities.
    • Pelupelu Allied Society Quests: Players received a new allied society questline.
    • Nitowikwe: The new custom-delivery client brought additional delivery quests and rewards.
    • Inconceivably Further Hildibrand Adventures: Hildibrand's comedic side story continued with new quests.
  • The Path Infernal and The Rising: Major crossover and anniversary events refreshed the seasonal offering.
    • The Path Infernal: The Final Fantasy XVI collaboration added the quest “A Land on Fire.”
    • Breaking Brick Mountains: The Dragon Quest X collaboration returned with golem battles and rewards.
    • The Rising: The 11th-anniversary event added new quests and anniversary rewards.

Year 10

Feb 18, 2023 - Feb 18, 2024

89 changes

Patch 6.5: Myths of the Realm - Thaleia became available on October 3, adding the third installment of the Myths of the Realm storyline. Eureka Orthos, the expanded Free Trial, and new endgame activities also gave returning players substantial reasons to revisit Eorzea.

  • Major patches: Two large version updates delivered story and progression content.
    • Patch 6.4 - The Dark Throne introduced new features and content, including the continuation of Pandæmonium.
    • Patch 6.5: Myths of the Realm - Thaleia added the third Myths of the Realm installment and further duty-support and custom-delivery content.
  • Dungeons and trials: New high-level activities expanded the combat roster.
    • Eureka Orthos added a new Deep Dungeon.
    • The Voidcast Dais introduced a new trial.
    • Mount Rokkon and Another Mount Rokkon added variant and Criterion dungeon challenges.
  • Story and progression: Several quest lines and long-term upgrade tracks advanced.
    • Pandæmonium received a new storyline involving the Warrior of Light and Themis.
    • Manderville Weapons continued through additional quest steps and a new weapon series.
    • Tataru’s Grand Endeavor, Somehow Further Hildibrand Adventures, and Loporrit Tribal Quests each received new content.
    • Splendorous Tools gained further enhancement quests.
  • Access and gameplay: The Free Trial expanded through Heavensward and Stormblood, while Starter Edition owners could temporarily add Stormblood at no cost. Island Sanctuary also received updates, and weekly restrictions were removed from Pandæmonium: Anabaseios (Savage).
  • Events: Major celebrations and collaborations supplied limited-time rewards.
    • The Rising and the 10th Anniversary Moogle Treasure Trove marked FINAL FANTASY XIV’s anniversary.
    • The Fall Guys collaboration brought a Gold Saucer event.
    • The Maiden’s Rhapsody returned as a FINAL FANTASY XI crossover event.

Year 9

Feb 18, 2022 - Feb 18, 2023

143 changes

Myths of the Realm launched its first alliance raid, expanding the mysteries surrounding the Twelve. Patch 6.2: Buried Memory followed with Island Sanctuary, Fell Court of Troia, and Pandæmonium: Abyssos, while Omega Protocol (Ultimate) added the fifth Ultimate duty.

  • Endgame raids:
    • Dragonsong’s Reprise (Ultimate) introduced the fourth Ultimate duty.
    • Pandæmonium: Abyssos added a new raid tier.
    • Euphrosyne joined the alliance-raid lineup.
    • Omega Protocol (Ultimate) added the fifth Ultimate encounter.
  • Dungeons and progression: Variant Dungeons and Criterion Dungeons introduced new dungeon formats; Manderville Weapons and Omicron Tribal Quests expanded level-90 progression; and Lapis Manalis added another dungeon. Allagan Tomestones of Causality also became a new level-90 currency.
  • Player systems and PvP:
    • Island Sanctuary added a slower-paced personal island feature.
    • Duty Support expanded solo access to main-scenario content.
    • Crystalline Conflict introduced the new PvP mode and later received another arena.
    • Data Center Travel enabled visits between logical data centers, though high server load temporarily suspended the feature after launch.
    • Housing Lottery System changed land purchasing across the residential districts.
  • Story and side content:
    • The Main Scenario Quest continued the journey alongside Zero, with new trials added.
    • Somehow Further Hildibrand Adventures and Tales from the Dawn added new side stories, including A Friendship of Record, In Pursuit of Knowledge, A Question of Life, and A Question of Death.
    • Ameliance and Anden received new Custom Deliveries.
  • Seasonal events: The Rising returned for the ninth anniversary, while Moogle Treasure Trove returned with collectible irregular tomestones and exchangeable rewards.

Year 8

Feb 18, 2021 - Feb 18, 2022

98 changes

FINAL FANTASY XIV: Endwalker released on December 7, 2021, following early access that began on December 3 and delivered the game’s fourth expansion. Pandæmonium and Patch 5.5: Death Unto Dawn supplied the other major story and endgame beats, while Data Center Travel broadened cross-world play.

  • Endwalker expansion: The fourth expansion launched after early access, with registration codes required to continue playing afterward. Server congestion temporarily suspended new sales and free-trial registrations on December 16.
  • Pandæmonium endgame:
    • Pandæmonium added a new raid series on December 21.
    • Pandæmonium (Savage) introduced its high-difficulty version on January 4.
    • Excitatron 6000 added a new treasure-dungeon activity, alongside Allagan tomestones of astronomy.
  • Cross-world infrastructure: Data Center Travel launched in January, alongside expansions to the North American, European, and Japanese data centers. The Oceanian Data Center opened later that month, and the Home World Transfer Service resumed.
  • Seasonal and crossover content: A Nocturne for Heroes returned with the Regalia Type-G mount and Lucian Prince costume set, while The Rising celebrated FINAL FANTASY XIV’s eighth anniversary with a returning event.

Year 7

Feb 18, 2020 - Feb 18, 2021

66 changes

Patch 5.3 landed on August 11, concluding the Shadowbringers story and adding YoRHa: Dark Apocalypse - Part 2, Unreal Trials, Faux Hollows, and Dwarf Tribe quests. Endwalker was announced for Fall 2021, with Sage revealed as a new job for that expansion rather than a job released here.

  • Save the Queen and Bozjan Southern Front: The resistance storyline expanded into a major weapon-and-duty progression arc.
    • Save the Queen introduced its quest series and upgradeable equipment in April, then continued with new story content in October.
    • Bozjan Southern Front received a new instanced battle encounter in October.
    • Delubrum Reginae launched as a new large-scale duty in February.
  • Shadowbringers side stories: Several major questlines and progression projects reached important milestones.
    • Eden’s Promise concluded Ryne and Gaia’s storyline in December.
    • Sorrow of Werlyt began with the Ruby Weapon chapter and received its next installment in December.
    • Ishgardian Restoration added a new chapter in September and its final chapter in January.
    • Explorer Mode introduced combat-free dungeon exploration in December.
  • Jobs, crafting, and exploration: Ocean Fishing and Qitari Beast Tribe Quests arrived in February, while Skysteel crafter and gatherer tools were added in April and upgraded in October. Blue Mage also received a higher level cap in February.
  • Seasonal and collaboration events: The Rising 2020 marked the game’s seventh anniversary with a new minion and furnishing, Yo-kai Watch returned with weapons, mounts, and minions, and Breaking Brick Mountains brought the Dragon Quest X collaboration back to Eorzea.

Year 6

Feb 18, 2019 - Feb 18, 2020

29 changes

FINAL FANTASY XIV: Shadowbringers launched on July 2, 2019, delivering the game's third expansion. The YoRHa: The Dark Apocalypse alliance raid followed on October 29, while Patch 5.2 was announced in February but remained planned rather than confirmed as shipped here.

  • Shadowbringers: The expansion launched with its new adventure and content. Eligible Steam players were also offered free access to Heavensward.
  • YoRHa: The Dark Apocalypse: The alliance raid launched alongside additional main-scenario content.
    • Main Scenario Quests: New story quests were added with the October release.
    • Fellowships: The new group-forming feature was introduced.
    • Crafting and Gathering: The associated mechanics received meaningful updates.
  • Callback Campaign and Free Login Campaign: The Callback Campaign let eligible players invite friends inactive for at least 90 days, with gold and silver chocobo feathers among the rewards. The Free Login Campaign offered returning users up to seven free days.
  • Valentione’s Day Event 2020 and Moogle Treasure Trove – The Hunt for Soldiery: Valentione’s Day added emissary voting, festive garb, and event items, while Moogle Treasure Trove offered irregular tomestones exchangeable for rewards including the Namazu neckerchief.

Year 5

Feb 18, 2018 - Feb 18, 2019

22 changes

Blue Mage arrived as FINAL FANTASY XIV’s first limited job alongside new main scenario quests, the final chapters of the Four Lords saga, and new Return to Ivalice content. Shadowbringers was also announced and opened for pre-purchase, but the expansion itself did not release in this window; its tentative June 28, 2019 early access date was still in the future.

  • Blue Mage and story content: January’s major update delivered several substantial additions:
    • Blue Mage became available as the game’s first limited job.
    • Main Scenario Quests added new story chapters.
    • Four Lords received its final chapters.
    • Return to Ivalice gained new storyline content.
  • Eureka exploration: Eureka Anemos launched with Patch 4.25 in March 2018, opening a new island in the Glass Ocean filled with strange beasts. Eureka Pyros followed in November with further discoveries and Logos Actions.
  • High-end and side content: The Weapon’s Refrain (Ultimate) introduced a new high-end duty centered on Ultima, while the Omega saga continued. Hildibrand’s Newest Adventures and Even Further Hildibrand Adventures also expanded the comedy-focused questline.
  • New activities and social features: Mannequins were introduced, and the Leap of Faith GATE added a new feature to the Gold Saucer.
  • Shadowbringers status: Shadowbringers was announced in November and entered pre-purchase in February. The Aetheryte Earring and Baby Gremlin Minion pre-order rewards were designated for delivery starting March 1, after this window, so they were not delivered here.

Year 4

Feb 18, 2017 - Feb 18, 2018

54 changes

Stormblood released on June 20, 2017, after early access began on June 16, delivering FINAL FANTASY XIV’s second expansion. Return to Ivalice, Omega’s raid series, and Patch 4.2 added major story, raid, dungeon, and progression content as the expansion’s rollout continued.

  • Omega raid progression: The expansion’s endgame grew through three named raid releases:
    • Omega: Deltascape added the first raid tier.
    • Omega: Deltascape (Savage) added its high-difficulty version.
    • Omega: Sigmascape arrived in Patch 4.2 as the next raid tier.
  • Story and world: Heavensward’s main scenario concluded, while Return to Ivalice introduced its Ivalice storyline, the Ancient City of Skalla, and a reimagined battle with Shinryu. Shirogane also opened as a new residential area.
  • Diadem systems: The Diadem received new exploratory and emergency missions, access through gathering classes, and increased Spirit Bonding Rates for battle gear.
  • Combat and access: The Feast entered its fourth season, Disciples of War jobs received adjustments, and Alexander - The Creator lost its weekly restriction. The Free Trial also dropped its 14-day time limit while retaining access through level 35.

Year 3

Feb 18, 2016 - Feb 18, 2017

50 changes

Patch 3.4 – Soul Surrender delivered new quests and dungeons, apartments, and expanded PvP tools, while Dun Scaith added a new 24-player raid. Patch 3.2, The Feast, and Palace of the Dead also expanded the main story, competitive play, and deep-dungeon content.

  • Dun Scaith: Added a 24-player raid exploring the mysterious history of Void Ark and Mhach. January’s additions also included Beast Tribes quests, housing features, and a system assisting returning players.
  • Palace of the Dead and Mhach: Expanded exploration and encounter variety.
    • Palace of the Dead: Introduced a new deep-dungeon challenge.
    • Mhach: Added a city to explore and investigate.
    • Nidhogg: Introduced a new raid encounter against the great wyrm.
    • Aquapolis: Added treasure hunts in a new location.
    • Moogle Merriment: Brought a seasonal event to the Churning Mists.
  • The Feast: Introduced team-based PvP for groups of four or eight and began its pre-season.
    • Fields of Glory: Added a new Frontlines PvP area.
    • Feast Season 2: Introduced further PvP gameplay changes.
    • Refined Duel Mode: Expanded the game’s competitive one-on-one options.

Year 2

Feb 18, 2015 - Feb 18, 2016

22 changes

Heavensward pre-purchases launched on June 10, 2015, providing players with early access to the Holy See of Ishgard, marking a significant milestone ahead of the expansion. Additionally, Patch 3.1 introduced a series of new story quests and exploratory missions, expanding the game's narrative and gameplay options.

  • Expansion Launch: Heavensward expansion pre-orders began on March 16, 2015, allowing players to secure their access to new content.
  • New Content in Patch 3.1: Introduced on November 10, 2015, this patch added new story quests and beast tribe quests for players to explore.
    • New beast tribe quests became available, offering fresh gameplay experiences.
    • Exploratory missions were introduced, allowing players to engage in new challenges.
  • Steam Version Details: The Steam version of Heavensward was announced, with specific upgrade requirements for existing players.

Year 1

Feb 18, 2014 - Feb 18, 2015

20 changes

The Final Coil of Bahamut opened on October 28, 2014, adding major endgame dungeon content tied to the truth of the Calamity. That update also introduced Rogue and Ninja, while Patch 2.5 later added new story quests, a Frontline battle, and a primal battle.

  • Final Coil and Shiva: The Final Coil of Bahamut became available as new dungeon content, and players could face Shiva, the Lady of Frost, in a new battle.
  • New jobs: Rogue and Ninja became playable, adding new combat mechanics and the Far Eastern ninja job.
  • Frontline and the Hunt: Grand Company Frontline Battles let players fight for their chosen company, while The Hunt introduced dangerous game to pursue for rewards.
  • Crafting and companions: Chocobo Companion Training added new ways to develop chocobo companions; new crafting recipes and techniques expanded the crafting system, and Moogle Letter Deliveries appeared in new quests.