What changed in Gear Up in 2014
727 updates · 18 main milestones · Jan 4, 2014 to Dec 19, 2014
- 26 eventsNetwork Problem Symbol Displaynetwork
Showing a network problem symbol in-game if the primary peer becomes unreachable.
SteamFixed Missing Powerups in Team Deathmatchbug fixFixed the missing powerups from Team Deathmatch on Oasis.
SteamInvalid Nickname Display Changeui uxChange to nicknames so that players with invalid characters are shown as 'Invalid nick' instead of an empty string.
SteamFixed Missing Powerups in Team Deathmatchbug fixFixed the missing powerups from Team Deathmatch on Oasis.
SteamFixed Point Sampling in Post Processing Shadersbug fixFixed point sampling in post processing shaders – was probably causing the block bloom on AMD graphics cards.
SteamChanges to Network and Primary Peer TransfernetworkSome changes to network and transfer of primary peer.
SteamRedesigned Masts for SpiderlegsvisualsRedesigned masts so spiderlegs doesn't get stuck in them.
SteamIncreased Network Limbo DurationnetworkIncreased duration of network limbo before leaving match.
SteamIncreased Network Limbo DurationnetworkIncreased duration of network limbo before leaving match.
SteamNetwork Problem Symbol DisplaynetworkShowing a network problem symbol in-game if the primary peer becomes unreachable.
SteamFixed Point Sampling in Post Processing Shadersbug fixFixed point sampling in post processing shaders – was probably causing the block bloom on AMD graphics cards.
SteamChanges to Network and Primary Peer TransfernetworkSome changes to network and transfer of primary peer.
SteamFixed Invisible Containers on Construction Sitebug fixFixed invisible containers on Construction Site and added some more ammo pickups.
SteamFixed Invisible Containers on Construction Sitebug fixFixed invisible containers on Construction Site and added some more ammo pickups.
SteamInvalid Nickname Display Changeui uxChange to nicknames so that players with invalid characters are shown as 'Invalid nick' instead of an empty string.
Steam - 18 eventsImproved heightfield raytestperformanceSteamDisplay right number of weapon thumbnailsui uxSteamConquest towers redesignedgameplaySteamIncreased chat visibility durationquality of lifeSteamMore mini-map tweaksgameplaySteamExtra part slot for community group membersquality of life
One extra part slot for free players who join the Gear Up community group.
SteamIncreased Chat Visibility Durationquality of lifeSteamImproved Heightfield RaytestperformanceSteamFixed Script Crash in DMbug fixSteamIntroduction of Steam Trading Cardsnew contentGear Up now has a full set of Steam Trading Cards, badges, backgrounds and emoticons.
SteamNo team colors in DM or for join messagesgameplaySteamExtra Part Slot for Community Group Membersquality of lifeOne extra part slot for free players who join the Gear Up community group.
SteamRedesigned Conquest TowersgameplaySteamIntroduction of Steam Trading Cardsnew contentGear Up now has a full set of Steam Trading Cards, badges, backgrounds and emoticons.
SteamFixed script crash in DMbug fixSteam - 12 eventsRearranged in-game UI elementsui ux
In-game UI elements have been rearranged for better usability.
SteamReduced CQ and TDM intermission lifespanbalance changeIntermission time reduced from 30 seconds to 15 seconds for CQ and TDM.
SteamFixed lobby metadata script crashbug fixSteamCalmed the waves on IslandvisualsReduced the intensity of waves on the Island map, removing day and night cycle.
SteamRefreshed conquest meter sprites and countdown animationvisualsUpdated the visuals for the conquest meter and adjusted the countdown animation.
SteamChat fades after 7 seconds of inactivityquality of lifeChat will now fade out after being inactive for 7 seconds.
SteamRe-balance teams when players leavegameplayTeams will be re-balanced automatically when players leave.
SteamFixed minimap players hiding near map bordersbug fixSteam - 50 eventsFixed Network Parameter Bugsbug fixSteamFixed Spawn Bug in Conquest Matchbug fix
Resolved a bug that occurred when leaving and rejoining a conquest match.
SteamReduced Cooldown for Support Prox Minesbalance changeSlightly reduced cooldown and increased time to live by one second.
SteamRemoved Cow Moo from Olive Wreathbug fixSteamLocalized Network Disconnect MessagelocalizationAnother network disconnect message has been localized.
SteamImplemented Rebalancing for Player Departuresbalance changeRebalancing implemented when players leave during intermission.
SteamFixed Bronze Cannon Firing Soundbug fixCorrected the firing sound to no longer play the shotgun sound globally.
SteamTightened Globals and Ghost Parametersbug fixEnsured globals and ghost parameters are updated in order using timestamps.
SteamDockyard Heightmap ChangesworldAdjusted heightmap to prevent camera jumping when driving through underground gates.
SteamLocalized Network Disconnect MessagelocalizationAnother network disconnect message has been localized.
SteamFixed Bronze Cannon Firing Soundbug fixCorrected the firing sound to no longer play the shotgun sound globally.
SteamPeer-to-Peer Network System ImprovementsnetworkSignificant work done on the peer-to-peer network system.
SteamOasis Map UpdatesworldTilted up the circling camera, made terrain changes, added new desert fort walls and gates, updated bot navmesh.
SteamReduced Cooldown for Support Prox Minesbalance changeSlightly reduced cooldown and increased time to live by one second.
SteamDockyard Heightmap ChangesworldChanges to heightmap and increased cut out area to prevent camera issues when driving through underground gates.
SteamFixed Lobby Browser Bugbug fixSteamOptimizations to Animated Mesh EntitiesperformanceA lot of optimizations made to animated mesh entities.
SteamConstruction Site Collision BoxesworldAdded collision boxes to help players drive onto objects.
SteamFixed Spawn Bug in Conquest Matchbug fixFixed a bug that occurred when leaving and rejoining a conquest match.
SteamImplemented Rebalancing for Player Departuresbalance changeRebalancing implemented when players leave during intermission.
SteamTightened Globals and Ghost Parametersbug fixUsed timestamps to ensure globals and ghost parameters are updated in order and corrected.
SteamPeer-to-Peer Network System ImprovementsnetworkSignificant work done on the peer-to-peer network system.
SteamAdded Sound Effects to Weapon Water SplashesaudioSound effects added for weapon water splashes.
SteamFixed Ghost Pickup Bugbug fixSteamOptimizations to Animated Mesh EntitiesperformanceA lot of optimizations made to improve performance.
SteamLighting ChangesvisualsConverted pointlights to spotlights, added lights to lamp models, adjusted light ranges and colors.
SteamLighting ChangesvisualsConverted pointlights to spotlights, added lights to lamp models, and adjusted light ranges and colors.
SteamIncreased Logging for Network EventsnetworkMore network events are being logged for bug hunting.
SteamFixed Team Roster Interpretation Bugbug fixResolved a bug where team rosters were interpreted differently by each client.
SteamAdded Sound Effects to Weapon Water SplashesaudioSteamIncreased Logging for Network EventsnetworkMore network events are being logged for bug hunting.
SteamCollision Boxes Added in Construction SitegameplayAdded collision boxes to assist players in driving onto objects.
SteamOasis Map Updatesnew contentTilted up the circling camera, added new desert fort walls and gates, and made terrain changes.
SteamFading Player Vehicle on Close CameravisualsImplemented fading of player vehicle when the camera gets too close.
SteamFixed Team Roster Interpretation Bugbug fixFixed a bug where team rosters were interpreted differently by each client.
Steam - 20 eventsLogging Windows Version as Textsystem
Logging Windows version as text instead of version number.
SteamLogging Windows Version as TextsystemLogging Windows version as text instead of version number.
SteamVehicle Armor/Health Points Displayui uxShow vehicle armor/health points as a number in the HUD.
SteamVehicle Armor/Health Points Displayui uxShow vehicle armor/health points as a number in the HUD.
SteamInactivity Check for Multiplayer GamesnetworkKicks players inactive for more than four minutes.
SteamBullet and Heightmap Granularity OptimizationsperformanceSome optimizations to Bullet and heightmap granularity.
SteamBullet and Heightmap Granularity OptimizationsperformanceSome optimizations to Bullet and heightmap granularity.
SteamInactivity Check for Multiplayer GamesnetworkInactivity check for MP games, kicks players inactive for more than four minutes.
Steam - 26 eventsFixed issue with revolution jointsbug fixSteamFixed incorrect collision mask values for Power Tracksbug fixSteamTDM scoreboard fixesbug fixSteamSome script optimizations in singleplayer modeperformanceSteamMinor optimization in static mesh renderingperformanceSteamOptimized Bounding Box Calculation for Animated Meshesperformance
Improved bounding box calculation for animated mesh entities.
SteamReduced rate of tank avoidance physics query in AI tank controlleraiSteamOptimized bounding box calculation of animated mesh entitiesperformanceSteamNew Fixed Joint Type Addednew contentIntroduced a new fixed joint type for propulsion to hull connection.
SteamIncorrect Collision Mask Values Fixedbug fixFixed incorrect collision mask values for Power Tracks.
SteamOptimized Render Targets for Shadow FilteringperformanceOptimized render targets in the world renderer for better shadow filtering.
SteamSystem Information Added to Log FilesystemAdded CPU, system memory, and Windows version information to the log file.
SteamFurther optimization of script boxesperformanceSteamScript Optimizations in Singleplayer ModeperformanceMade various script optimizations in singleplayer mode.
SteamCaching bounding box of tracks partperformanceSteamReduced Tank Avoidance Physics Query RateaiDecreased the rate of tank avoidance physics queries in the AI tank controller.
SteamMinor Optimization in Static Mesh RenderingperformanceImplemented minor optimizations in the rendering of static meshes.
SteamCaching Bounding Box of Tracks PartperformanceImplemented caching for the bounding box of tracks part to improve performance.
SteamUpdated Physics Engine to Bullet 3performanceMilestonePhysics engine upgraded to Bullet 3, offering up to 4 times faster performance than Bullet 2.80.
Steam - 12 eventsDockyard Map Adjustmentsworld
Moved the central tower and some containers near it to get some more space.
SteamDockyard Map AdjustmentsworldMoved the central tower and some containers in the Dockyard map to create more space.
SteamCorrected Support Wheels Massbalance changeAdjusted the stat and actual mass of Support Wheels, setting it to 1.
SteamRemoved Matchmaking Timestamp ChecknetworkEliminated timestamp checking for matchmaking to improve lobby performance.
SteamIncreased G Award Kill Requirementbalance change10 kills needed for G award instead of previously 5.
SteamImproved Lobby MatchmakingnetworkImplemented more aggressive lobby matchmaking with multiple requests based on geographical distance, resulting in longer load times.
SteamFixed Backend Update Issuebug fixFixed an issue with the backend updating even if the main thread had crashed (broken lobbies).
SteamFixed Backend Update Issuebug fixMilestoneResolved an issue where the backend continued to update even if the main thread had crashed, causing broken lobbies.
SteamImproved Lobby MatchmakingnetworkMore aggressive lobby matchmaking – multiple lobby requests with different geographical distance.
SteamCorrected Support Wheels Statsbalance changeCorrected the stat and actual mass of Support Wheels and set it to 1.
SteamAdjusted G Award Kill Requirementbalance changeIncreased the number of kills needed for the G award from 5 to 10.
Steam - 30 eventsPower Tracks armor adjustmentbalance change
Armor now 85 (previously 90). Slightly changed throttle values.
SteamPower Tracks armor adjustmentbalance changeArmor now 85 (was 90). Slightly changed throttle values.
SteamMinor network changesnetworkSteamLobby change to reduce peer issuesnetworkLobby change to avoid failing peers to cause less trouble.
SteamLobby change to reduce peer issuesnetworkLobby change to avoid failing peers to cause less trouble.
SteamImproved stability for turret and weapon aimingperformanceSteamFixed broken limits in propulsionbug fixFixed broken limits in some propulsions causing problems between body and propulsion.
SteamImproved stability for turret and weapon aimingperformanceSteamMinor network changesnetworkSteamFixed broken limits in propulsionbug fixFixed broken limits in some propulsions causing problems between body and propulsion.
SteamChanges to railing collisionsgameplayChanges to railing collisions to let players drive over them easier.
SteamLess aggressive initial handshakenetworkLess aggressive initial handshake between peers to prevent spamming the log.
SteamSeparated events and chat messagesui uxSteamSeparated events and chat messagesui uxSteamChanges to railing collisionsgameplayChanges to railing collisions to let players drive over them easier.
SteamLess aggressive initial handshakenetworkLess aggressive initial handshake between peers to prevent spamming the log.
Steam - 19 eventsRendering Context Fix for 64-bit Addressesbug fix
Fixed rendering context issues for 64-bit addresses.
SteamImproved Camera and Aiming with SpidersgameplaySteamLinux OpenGL Rendering Fixesbug fixSteamAdded Part CountergameplayPart counter added to 116 as two parts were included in the last update.
SteamAdded Sharpening Filter to Texture PipelinevisualsIntroduced a sharpening filter to improve mip blurriness.
SteamRendering Context Fix for 64 Bit Addressesbug fixSteamFixes for Mouse and Mouse Input in X11bug fixSteamFixed XP Progress Barbug fixSteamGear Up Enters Beta with New Trailernew contentGear Up has officially entered Beta version with a completely new trailer.
SteamMore Network Replication FixesnetworkSteamImproved Camera and Aiming with Spidersquality of lifeEnhancements made to camera and aiming mechanics when using spiders.
Steam - 12 eventsLobby Filtering for Crashed Peersnetwork
Implemented filtering to exclude lobbies with crashed primary peers.
SteamSpider Propulsion Speed Tweaksbalance changeMinor adjustments made to the speed of spider propulsions.
SteamNew Accessory Parts Addednew contentIntroduced two new accessory parts: olive wreath and skull.
SteamFilter out lobbies with crashed primary peersnetworkSteamTeam Deathmatch Scoreboard Fixesbug fixResolved issues with the scoreboard in Team Deathmatch mode.
SteamAdded two new accessory parts: olive wreath and skullnew contentSteamFaster swipes in UIui uxSteamAdded speed and acceleration to tank statsgameplaySteamTeam Deathmatch scoreboard fixesbug fixSteamMinor speed tweaks to spider propulsionsbalance changeSteam - 7 eventsIntroduction of Gear Up: Basicnew contentMilestone
New purchasing option that unlocks unlimited storage of vehicle parts.
SteamGear Up: Basic Featuresnew contentIncludes unlimited storage, 3 saved vehicle loadouts, and 2 G-coins participating bonus.
SteamGear Up: Basic Storage Featuresbalance changeUnlimited storage of vehicle parts and 3 saved vehicle loadouts.
SteamIntroduction of Gear Up: Basicnew contentMilestoneNew purchasing option that unlocks unlimited storage of vehicle parts.
SteamG-coins Bonus in Gear Up: Basicbalance change2 G-coins participating bonus to unlock parts faster.
SteamGear Up: Premium Featuresnew contentMilestoneInstant access to all vehicle parts and single player bot-fights.
SteamGear Up: Premium Featuresnew contentProvides instant access to all vehicle parts, 3 saved vehicle loadouts, and single player bot-fights.
Steam - 42 eventsFixed display of G for wins in DM and TDMbug fixSteamNew part slot for free players with each XP ranknew contentSteamLobby description changed to include level and gamemodeui uxSteamFixed bug with weapons firing upon spawning in conquestbug fixSteamSound gain set to 50% for lighter impactsaudioSteamNew part slot for free players with each XP ranknew contentSteamAbility to see player XP rank in lobbiesui uxSteamMoved lamppost on Atoll to prevent player obstructiongameplaySteamImplemented new XP rank formulabalance changeSteamFixed Replayer mode for Basic modebug fixSteamAdded XP ranks to localizationlocalizationSteamLobby description changed to level and gamemodeui uxSteamImplemented new XP rank formulabalance changeSteamImproved merge operation for prefab collision modelsgameplaySteamIngame statscreen fixes for all gamemodesbug fixSteamFixed bug with weapons firing upon spawning in conquestbug fixSteamScorescreen fixesbug fixSteamAdded more UI soundsaudioSteamDetachable flags for Shark turretnew contentSteamDetachable flags for Shark turretnew contentSteamAdded night versions of Island and Construction to Replayer modenew contentSteamIngame statscreen fixes and show for all gamemodesbug fixSteamFixed hole in asphalt at southeastern glassbuilding on ConstructionworldSteamAdded more UI soundsaudioSteamRenamed menu optionsui uxSteamFixed script bugbug fixSteamRenamed menu optionsui uxSteamFixed script bugbug fixSteamSound gain set to 50% for lighter impactsaudioSteamMoved lamppost on Atoll to prevent player obstructionworldSteamAbility to see player XP rank in lobbiesui uxSteamAdded night versions of Island and Construction in Replayer modenew contentSteamScorescreen fixesbug fixSteamFixed hole in asphalt at southeastern glassbuilding on Constructionbug fixSteamAdded XP ranks to localizationlocalizationSteamFixed Replayer mode for Basic modebug fixSteamFixed display of G for wins in DM and TDMbug fixSteamImproved merge operation for prefab collision modelsgameplaySteamNew rank strings addedlocalizationSteamNew rank strings addedui uxSteam
- 20 eventsChanges to network trafficnetworkSteamImplemented Hungry for Victory achievementnew contentSteamRe-enabled in-game stat panel for conquest modeui uxSteamHide support panels when no support devices are presentui uxSteamEnsure All Slots Used in TDM Scoreboardui ux
All slots will now be utilized in the Team Deathmatch scoreboard.
SteamAdded support panels to SP modesnew contentSteamHide Support Panels When No Devices Presentui uxSupport panels will now be hidden if there are no support devices on the tank.
SteamChanged ambience track for ValleyaudioSteamFix to chat sizeui uxSteamRe-enabled In-Game Stat Panel for Conquest Modeui uxThe in-game stat panel for conquest mode has been re-enabled.
SteamFixed event manager crashbug fixSteamEnsure all slots are used in TDM scoreboardui uxSteamSupport Panels Added to SP Modesnew contentSupport panels have been added to single-player modes.
SteamWork on pickupsgameplaySteamImplemented Hungry for Victory Achievementnew contentA new achievement titled 'Hungry for Victory' has been implemented.
Steam - 46 eventsFix to delta DPS when repair is selectedbug fixSteamSofter freecam slowdowngameplaySteamAdded Medic decoration and Parasol flagnew contentSteamAdded tracing of hits and fired shotsnew contentSteamSome sound changes to hard and soft impactsaudioSteamAdded accuracy calculationnew contentSteamVarious ambience and intro music changes to Atoll and ValleyaudioSteamAdded support for more data in TDM scoreboardnew contentSteamFixed obscured conquest score in scoreboardbug fixSteamAdded leaderboard for conquest tower capturesnew contentSteamSome effect changeschangesSteamAdded support for more data in TDM scoreboardnew contentSteamFix to delta DPS when repair is selectedbug fixSteamAdded White World test room to replayer modenew contentSteamWork on effectschangesSteamSome sound changes to hard and soft impactsaudioSteamAdded Conquest and TDM leaderboardsnew contentSteamChanges to panel resizingui uxSteamChanges to panel resizingui uxSteamAdded stat counting for direct/splash hitsnew contentSteamAdded stat counting for direct/splash hitsnew contentSteamVarious ambience and intro music changes to Atoll and ValleyaudioSteamFlash fix to XP descriptionbug fixSteamWork on effectschangesSteamAdded Conquest and TDM leaderboardsnew contentSteamSupport part HUD elementui uxSteamFixed accuracy bugbug fixSteamAdded leaderboard for conquest tower capturesnew contentSteamSofter freecam slowdownquality of lifeSteamReduced size of connect events, packing tank entity data in a distilled versionperformanceSteamFixed marker position on big mapbug fixSteamAdded White World test room to replayer modenew contentSteamAdded accuracy calculationnew contentSteamAdded tracing of hits and fired shotsnew contentSteamAdded Medic decoration and Parasol flagnew contentSteamFixed gamemode string in TDM intermission screenbug fixSteamFixed gamemode string in TDM intermission screenbug fixSteamFixed marker position on big mapbug fixSteamReduced size of connect events, packing tank entity data in a distilled versionperformanceSteamFlash fix to XP descriptionbug fixSteamFixed accuracy bugbug fixSteamSome effect changeschangesSteamRemoved joined games leaderboardnew contentSteamSupport part HUD elementui uxSteamRemoved joined games leaderboardnew contentSteamFixed obscured conquest score in scoreboardbug fixSteam
- 46 eventsIncreased Single Rocket damage to 16 from 15 and increased firerate from 0.8 to 0.9balance changeSteamIncreased Bumblebee Rocket damage from 18 to 25balance changeSteamIncreased Single Rocket damage to 16 from 15 and increased firerate from 0.8 to 0.9balance changeSteamFixes to DM scoreboard, sort players and show G rewardbug fixSteamLocalized the buy our game panellocalizationSteamAdded XP to scorescreenui uxSteamIncreased Vintage Laser Cannon damage from 25 to 27balance changeSteamUpdated credits listchangesSteamFixed post processing in garagesbug fixSteamLocalized the buy our game panellocalizationSteamAdded numbers showing parts owned for each categoryui uxSteamWork on garagesotherSteamIncreased Vintage Laser Cannon damage from 25 to 27balance changeSteamIncreased Harpoon projectile mass from 2.5 to 3.5balance changeSteamFixed issue with savegame not being properly loaded at launchbug fixSteamAdded XP to scorescreenui uxSteamWindmill flag animation fixbug fixSteamIncreased Fireworks Rocket fire rate from 1 to 1.1balance changeSteamImplemented different levels of post processingvisualsSteamMinor fix in socket shutdownbug fixSteamFixed leaking avatar bitmaps in Flash lobbybug fixSteamWork on garagesotherSteamIncreased Stealth support mass from 5 to 8balance changeSteamEnglish description text changeslocalizationSteamDisabled bandwidth limiterperformanceSteamImplemented filtering ability to the part storeui uxSteamFixed issue with savegame not being properly loaded at launchbug fixSteamAdded numbers showing parts owned for each categoryui uxSteamDisabled bandwidth limiterperformanceSteamIncreased Stealth support mass from 5 to 8balance changeSteamIncreased Revolver fire rate from 2.4 to 2.5balance changeSteamIncreased Fireworks Rocket fire rate from 1 to 1.1balance changeSteamFixes to DM scoreboard, sort players and show G rewardbug fixSteamIncreased Bumblebee Rocket damage from 18 to 25balance changeSteamFixed post processing in garagesbug fixSteamIncreased Revolver fire rate from 2.4 to 2.5balance changeSteamImplemented different levels of post processingvisualsSteamImplemented filtering ability to the part storeui uxSteamRenamed Valley map to Violent Valleynew contentSteamFixed leaking avatar bitmaps in Flash lobbybug fixSteamIncreased Harpoon projectile mass from 2.5 to 3.5balance changeSteamMinor fix in socket shutdownbug fixSteamRenamed Valley map to Violent Valleynew contentSteamEnglish description text changeslocalizationSteamWindmill flag animation fixbug fixSteamUpdated credits listchangesSteam
- 34 eventsFixed Glitches in Ocean SS-Reflectionsbug fixSteamNew Designs of Ammo Crates and Team BoxesvisualsSteamComplete Rebalancing of All Partsbalance changeMilestone
All parts have been completely rebalanced with numerous changes.
SteamChanges to Conquest Spawn ScreengameplaySteamNew Map: Valleynew contentA small map suitable for a small number of players, available in all game modes.
SteamNew Conquest Scoreboardui uxSteamImplemented Handicap Balancing for ConquestgameplayTeams with fewer players capture faster, and teams with less points also capture faster.
SteamFixed Excessive Loading Times in FullscreenperformanceSteamImproved Tank ExplosionsvisualsSteamFixed Mouse Cursor Problem After Activating Chatbug fixSteamFixed Script Crash in Vehicle Customizerbug fixFixed crash if vehicle customizer was active when match ended.
SteamNew Sound Banks for Some EnginesaudioSteamChanges to Conquest Spawn ScreengameplaySteamImproved Tank ExplosionsvisualsSteamNew Designs for Various AssetsvisualsNew designs for ammo crates, team boxes, bangers, cable reels, and others.
SteamMass as a New Gameplay FactorgameplayMasses now play a significantly larger part in gameplay, affecting combinations and specializations.
SteamNew Map: Valleynew contentA new small map suitable for a small number of players, available in all game modes.
SteamImproved Animation Controller for HoversvisualsSteamMasses Play a Larger Role in GameplaygameplayMasses now significantly affect gameplay, making combinations and specializations more important.
SteamNew Conquest Scoreboardui uxSteamNew Sound Banks for Some EnginesaudioSteamFixed Mouse Cursor Problem After Activating Chatbug fixSteamFixed Glitches in Ocean SS-Reflectionsbug fixSteamStability and Optimization ImprovementsperformanceImprovements to Flash glyphs, reduced memory usage, and various script cleanups.
SteamIntroduction of Vehicle Parts Storenew contentMilestoneEarn in-game currency, 'G', by playing matches and use them to purchase new parts.
SteamIntroduction of Vehicle Parts Storenew contentMilestoneEarn in-game currency, 'G', by playing matches and use them to purchase new parts.
SteamChanges to Tracks and Wheel SimulationgameplaySpeed affects steer radius and grip, with physics tweaks to reduce tilt issues.
SteamComplete Rebalancing of All Partsbalance changeMilestoneAll parts have been completely rebalanced.
SteamChanges to Tracks and Wheel SimulationgameplaySpeed affects steer radius and grip, with various physics tweaks.
Steam - 63 eventsAdjusted alpha fade of name-tagsui uxSteamAdded blue plastic barrelnew contentSteamWinged Missile ammo and splash changesbalance change
Ammo changed from 4 to 6, splash changed from 6 to 12.
SteamTeam Deathmatch scoreboard spelling fixui uxSteamSpear Aux adjustmentsbalance changeAmmo increased from 50 to 25, damage increased from 10 to 13.
SteamGatling Gun, Minigun Basic and Machinegun Eat Lead ammo changebalance changeAmmo reduced from 500 to 200.
SteamWeapons marked red when ammo runs outui uxSteamGatling Gun, Minigun Basic and Machinegun Eat Lead ammo changesbalance changeAmmo reduced from 500 to 200.
SteamLight tweaks for Atoll mapvisualsSteamAdded stat for conquest tower capturesnew contentSteamImplemented simple error message dialognew contentNew error message dialog added to front end UI.
SteamAdded leaderboard for Conquest winsnew contentSteamCannon Heavy damage and ammo changesbalance changeDamage changed from 55 to 65, ammo changed from 10 to 12.
SteamProton Cannon changesbalance changeFirerate changed from 1.5 to 1.25, damage from 40 to 35, ammo from 40 to 30, splash from 5 to 3.
SteamAdded leaderboard for Conquest winsgameplaySteamCannon Heavy adjustmentsbalance changeDamage changed from 55 to 65, ammo increased from 10 to 12, splash damage increased from 5 to 10.
SteamNew design for the windmillvisualsSteamRenamed 'Customize Tank' to 'Build Vehicle'ui uxSteamAdded blue plastic barrelnew contentSteamAdded stat for conquest tower capturesgameplaySteamRenamed 'Customize Tank' to 'Build Vehicle'ui uxSteamAdded conquest Massive Attack achievementnew contentSteamRemoved unimplemented achievementsgameplaySteamProton Cannon adjustmentsbalance changeFirerate changed from 1.5 to 1.25, damage decreased from 40 to 35, ammo reduced from 40 to 30, splash damage decreased from 5 to 3.
SteamLaserbeam Aux adjustmentsbalance changeAmmo increased from 20 to 25, damage increased from 5 to 10.
SteamWeapons marked red when ammo runs outui uxSteamNew design for the windmillvisualsSteamAdded moving clouds to some skiesvisualsSteamAdded achievements for TDM Solid Teamwork and Conquest Dominationnew contentSteamAdded conquest Massive Attack achievementnew contentSteamLight tweaks for Atoll mapvisualsSteamAdjusted alpha fade of name-tagsquality of lifeSteamTeam Deathmatch scoreboard spelling fixui uxSteamAdded achievements for TDM Solid Teamwork and Conquest Dominationnew contentSteamPlayed alpha achievement restrictiongameplayOnly premium players will be awarded the Played alpha achievement.
SteamWinged Missile ammo and splash damage changebalance changeAmmo increased from 4 to 6, splash damage increased from 6 to 12.
SteamChanged size of capture perimetergameplayAdjusted capture perimeter size to match the new radius.
SteamAdded moving clouds to some skiesvisualsSteam - 16 eventsChanged Team Object Colors in Conquestgameplay
Changed the color for red and blue team objects in conquest.
SteamAdded new achievementsnew contentAdded achievements: DM Veteran, Bot killer, Destroy 1500 enemies, TDM Veteran, Conquest Victorius, Conquest Champion.
SteamChanged team object colors in conquest modegameplayChanged the color for red and blue team objects in conquest.
SteamAdded New Achievementsnew contentAdded some achievements: DM Veteran, Bot killer, Destroy 1500 enemies, TDM Veteran, Conquest Victorius, Conquest Champion.
Steam - 40 eventsLowered max ammo for several weaponsbalance change
Reduced max ammo for Proton Cannon, Tesla Generator and Machinegun Eat Lead.
SteamReduced draw calls for meshesperformanceMilestoneChanged settings for a lot of meshes to improve performance.
SteamRewrote bot move instructionsaiSteamAdded disconnected message for peersui uxAdded a message if a peer leaves the game without saying goodbye.
SteamChanged replicator time synchronizationgameplaySteamImproved simulation on poor internet connectionsperformanceMore work on getting simulation better on really poor internet connections.
SteamFixes to echo filterbug fixSteamLowered max ammo for several weaponsbalance changeReduced max ammo for Proton Cannon, Tesla Generator and Machinegun Eat Lead.
SteamAdded peer latencies for each player in lobbyui uxSteamSet armor values for propulsion typesbalance changeBeetle Propulsion armor set to 50, Spider to 35, Flea to 20.
SteamSet body armor values for vehiclesbalance changeSubmarine body armor set to 80, Elephant body to 70, Miningtruck body to 65.
SteamFixed accessories trailing behind ghostsbug fixSteamMinor tweaks to prediction constantschangesSteamMinor tweaks to prediction constantsgameplaySteamFixed ping-indicator in in-game flashbug fixSteamAdded peer latencies for each player in lobbyui uxSteamSome work on meshes and texturesvisualsSteamFixed bug with ping/pong messagesbug fixResolved issues leading to inaccurate latencies displayed.
SteamImproved simulation on poor internet connectionsperformanceMilestoneMore work on getting simulation better on really poor internet connections.
SteamWork on meshes and texturesvisualsSteamFixes to wheelsbug fixSteamFixes to echo filterbug fixSteamFixed memory leak in customizer UIbug fixMilestoneSteamSet armor values for propulsion typesbalance changeBeetle Propulsion armor set to 50, Spider to 35, and Flea to 20.
SteamFixed friends in lobby functionalitybug fixNow not all members of the lobby are shown as friends.
SteamFixed speed up issues without vblankbug fixSteamReduced draw calls for meshesperformanceChanged settings for a lot of meshes to improve performance.
SteamFixed bug with ping/pong messagesbug fixResolved issues leading to inaccurate latencies displayed.
SteamAdded disconnected message for peersui uxAdded a message if a peer leaves the game without saying goodbye.
SteamRewrote bot move instructionsaiSteamFixed friends in lobby functionalitybug fixNow not all members of the lobby are shown as friends.
SteamFixed memory leak in customizer UIbug fixSteamSet body armor values for vehiclesbalance changeSubmarine body armor set to 80, Elephant body to 70, Miningtruck body to 65.
SteamFixed problem with accessories trailing behind ghostsbug fixSteamFixed ping-indicator in in-game flashbug fixSteamFixes to wheelsbug fixSteamFixed speed up issues without vblankbug fixSteamChanged replicator time synchronizationchangesSteam - 124 eventsRemade the smallest bot to carry a cannonnew contentSteamModified forces of tracks suspensionsbalance changeSteamFixed mouse centering issue in OSX input driverbug fixSteamFixed amount of bots in messages being one bot behindbug fixSteamAbility to toggle between friend and global leaderboardsui uxSteamNew ocean implementedvisualsSteamFixed position of conquest towers sound originbug fixSteamAdded check for bots that leave the battlefieldaiSteamRedesigned traffic cones, cannisters etc.changesSteamAdded new angled thumbnails to customization menuui uxSteamImproved crosshair visibility on bright backgroundsui uxSteamA lot of changes to weapon stats and flash valueschangesSteamAdded 'Your global rank' number in leaderboardsui uxSteamFixed position of conquest towers sound originbug fixSteamFixed multiple suicide bugbug fixSteamImproved wheel parts physics modelperformanceSteamAdded physics impulse to nearby bodies when tanks explodenew contentSteamAdded new Shark turretnew contentSteamFixed script crash when starting SP levels without a navmeshbug fixSteamFixed problem where network received multiple identical packagesbug fixSteamFixed problem with network receiving multiple identical packagesbug fixSteamAdded Gatling Gun and Helmet turretnew contentSteamImproved mesh shape margin calculationperformanceSteamImprovements to Flash glyph shaderperformanceSteamMouse sensitivity configuration implementedui uxSteamReduced size of some network eventsnetworkSteamNew model for the Dragon Cannonnew contentSteamPlayer camera calculated from chassis positiongameplay
Less camera twitching when changing main weapon.
SteamPost DOF filter implementedvisualsSteamAdded Go-kart propulsionnew contentSteamAdded new cardboard box turretnew contentSteamWheels burn rubbervisualsSteamAdded Go-kart propulsionnew contentSteamNew model for the Dragon Cannonnew contentSteamAdded conquest towers and home bases to Arena mapnew contentSteamConquest capture meters fill upgameplaySteamAdded check for bots that leave the battlefieldaiSteamAbility to toggle between friend and global leaderboardsui uxSteamFixed zoom view getting stuck when killed in sniper viewbug fixSteamDecreased impact radius for Heavy Cannonbalance changeSteamPrevent camera from going underwaterbug fixSteamRe-enabled Steam CloudsystemSteamTidied up the menus with darker backgrounds and proper marginsui uxSteamFixed script crash when starting SP levels without a navmeshbug fixSteamImplemented a separate trigger radius for proximity minesgameplaySteamAdded first iteration of spawn selection screenui uxSteamAdded 'Your global rank' number in leaderboardsui uxSteamReduced size of some network eventsnetworkSteamSound fixes for many areas in different mapsaudioSteamRe-enabled Steam CloudsystemSteamFixed a lot of issues with Wheel partsbug fixSteamWheels burn rubbervisualsSteamModified forces of tracks suspensionsbalance changeSteamFixed issues with physics collision mesh calculationsbug fixSteamA lot of changes to weapon stats and flash valuesbalance changeSteamImproved crosshair visibility on bright backgroundsui uxSome work on the crosshair to be able to easier see on bright backgrounds.
SteamFixed visible mouse cursor when in-gamebug fixSteamTidied up the menus with darker backgrounds and proper marginsui uxSteamFixed issues with Wheel partsbug fixSteamPainted borders around all mapsvisualsSteamTweaked minimaps and minimap symbolsui uxSteamTweaked collision mesh margins for tank partsperformanceSteamAdded new angled thumbnails to customization menuui uxSteamAdded Atoll map to all gametypesnew contentSteamDecreased impact radius for Heavy Cannonbalance changeSteamFixed memory leak in in-game UI Flashbug fixSteamAdded Fortune Cat accessorynew contentSteamFixed mouse centering issue in OSX input driverbug fixSteamNew tank parts inherit color from socket partnew contentSteamFixed amount of bots in messages being one bot behindbug fixSteamAdded first iteration of the spawn selection screenui uxSteamAdded Gatling Gun and Helmet turretnew contentSteamPrevent camera from going underwaterbug fixSteamAdded Fortune Cat accessorynew contentSteamOptimized prefab collision meshesperformanceSteamImprovements to Flash glyph shadervisualsSteamSavegames can now be reset from the settings menuquality of lifeSteamFixed visible mouse cursor when in-gamebug fixSteamFixed memory leak in in-game UI Flashbug fixSteamPost DOF filter implementedvisualsSteamAdded new Shark turretnew contentSteamRedesigned traffic cones, cannisters etc.visualsSteamAdded conquest towers and home bases to Arena mapnew contentSteamAdded zoom in effect to sniper weaponsnew contentSteamImproved wheel parts physics modelperformanceSteamFixed multiple suicide bugbug fixSteamPainted borders around all mapsvisualsSteamMouse sensitivity configuration implementedui uxSteamOptimized prefab collision meshesperformanceSteamImplemented a separate trigger radius for proximity minesgameplaySteamAdded Atoll map to all gametypesnew contentSteamImproved mesh shape margin calculationperformanceSteamRemade the smallest bot to carry a cannonnew contentSteamNew ocean implementedvisualsSteamConquest capture meters fill upgameplaySteamAdded zoom in effect to sniper weaponsnew contentSteamSound fixes for many areas in different mapsaudioSteamFixed zoom view getting stuck when killed in sniper viewbug fixSteamTweaked minimaps and minimap symbolsui uxSteamAdded physics impulse to nearby bodies when tanks explodenew contentSteamNew tank parts inherit color from socket partnew contentSteamRedesigned the Vintage Laser Cannonnew contentSteamSavegames can now be reset from the settings menuquality of lifeSteamRedesigned the Vintage Laser Cannonnew contentSteamTweaked collision mesh margins for many tank partsperformanceSteamPlayer camera calculated from chassis positiongameplayLess camera twitching when changing main weapon.
SteamAdded new cardboard box turretnew contentSteamFixed issues with physics collision mesh calculationsbug fixSteam - 64 eventsFixed script bug causing out-of-range when enumerating peer handlesbug fixSteamFixed OpenGL render issue when resizing windowbug fixSteamAltered collision and hit meshes for propulsionschangesSteamAdded OpenAL support on Linux (Pulse is still default)systemSteamAdded OpenAL support for Linux (Pulse is still default)systemSteamImplemented support for changing sound driver during runtimeaudioSteamImplemented vblank swap interval in Win32 OpenGL rendererperformanceSteamFixed issue with direct hits not always detectedbug fixSteamPrevent killstreaks and achievements from killing teammatesgameplaySteamAdded effect when blowing up cardboard boxesvisualsSteamFixed incorrectly assigned middle and right mouse button on Linuxbug fixSteamScript optimizations and turret spin bug fixperformanceMilestone
Improved turret orientation calculation and more.
SteamAdded ALSA sound driver on LinuxsystemSteamFixed multiple messages about bot being killedbug fixSteamFixed problem with pickups when connected to many playersbug fixSteamAdded indication to crosshair for obstructed aimui uxSteamFixed mouse pointer hiding in X11 render window for Linuxbug fixSteamUsed default web browser for social media links in LinuxsystemSteamFixed multiple messages about bot being killedbug fixSteamAdded ALSA sound driver for LinuxsystemSteamImplemented active/deactive handling in X11 for LinuxsystemSteamUse default web browser for social media links on LinuxsystemSteamFixed resource leakage in projectilesbug fixSteamFixed incorrectly assigned middle and right mouse button for Linuxbug fixSteamFixed closing application with WM close button for Linuxbug fixSteamImplemented vblank swap interval in Win32 OpenGL renderersystemSteamImplemented per-part color customizationcustom matchSteamReduced spread for Autolaser Aux and increased time to live to 3balance changeSteamFixed OpenGL render issue when resizing windowbug fixSteamPrevent killstreaks and achievements from killing teammatesbalance changeSteamAdded Output entry in the Audio settings menuui uxSteamAdded indication to crosshair for obstructed aimui uxSteamFixed issue with direct hits not always detectedbug fixSteamOptimization to ocean shaderperformanceSteamTemporarily disabled Steam CloudsystemSteamImplemented active/deactive handing in X11 for LinuxsystemSteamFixed fog and nozzle emitter shader bugs in GLSLbug fixSteamEnlarged Santa hatvisualsSteamFixed mouse pointer hiding in X11 render window on Linuxbug fixSteamFixed closing application with WM close button on Linuxbug fixSteamAdded Output entry in the Audio settings menuui uxSteamImplemented per-part color customizationnew contentSteamImplemented support for changing sound driver during runtimesystemSteamFixed fog and nozzle emitter shader bugs in GLSLbug fixSteamEnlarged Santa hatvisualsSteamAdded effect when blowing up cardboard boxesvisualsSteamFixed resource leakage in projectilesbug fixSteamTweaks to medium shadow qualityvisualsSteamFixed mouse clamped to invisible borders while in fullscreen for Linuxbug fixSteamTweaks to medium shadow qualityvisualsSteamFixed script bug causing out-of-range when enumerating peer handlesbug fixSteamFixed mouse clamped to invisible borders in fullscreen on Linuxbug fixSteamReduced spread for Autolaser Aux and increased time to livebalance changeTime to live increased to 3.
SteamA lot of script optimizationsperformanceMilestoneFixed turret spin bug and improved turret orientation calculation.
SteamFixed problem with pickups when connected to many playersbug fixSteamChanged tank mass calculation to reduce sliding of some propulsionsbalance changeSteamAltered collision and hit meshes for propulsionschangesSteamTemporarily disabled Steam CloudsystemSteamOptimization to ocean shaderperformanceSteam