What changed in Gear Up in 2016
142 updates · 5 main milestones · Mar 2, 2016 to Nov 15, 2016
- 26 eventsMerged flags and accessoriesgameplaySteamAdded generic collision effect to bangers and small dynamic entitiesgameplaySteamLevel polishing with added tank wrecks and grassworld
Added tank wrecks to Island, Hillsides, Oasis and Consite, added grass to Oasis map center.
SteamAdded generic collision effect to bangers and small dynamic entitiesgameplaySteamLevel polishing with added tank wrecks and grassworldAdded tank wrecks to Island, Hillsides, Oasis and Consite, added grass to Oasis map center.
SteamTweaked shadow biases to fix shadow acnevisualsSteamFixed undergrowth bugbug fixSteamEnsured camera always above watergameplaySteamUpdated accessory meshesvisualsSteamFixed undergrowth bugbug fixSteamRandomized camera paths for level camerasvisualsSteamTweaked various parts for improved balancebalance changeSteamFixed packing bug in DX11 rendererbug fixSteamOptimized renderer for shader consistencyperformanceOptimized renderer to keep the same shader between draw calls.
SteamUpdated accessory meshesvisualsSteamFixed packing bug in DX11 rendererbug fixSteamOptimized renderer to maintain shader consistencyperformanceOptimized renderer to keep same shader between draw calls.
SteamRefactored aiming mechanicsgameplaySteamTweaked parts for improved balancebalance changeSteamMerged flags and accessoriesgameplaySteamEnsured camera always above watergameplaySteamUI optimizationsperformanceSteamRandomized camera paths for level camerasvisualsSteamUI optimizationsperformanceSteamRefactored aiming mechanicsgameplaySteamTweaked shadow biases to fix shadow acnevisualsSteam - 28 eventsBalance tweaks for Aux Repair and Proton Cannonbalance change
Small radius on Aux Repair and slightly higher exit velocity for Proton Cannon.
SteamImproved tank/part rotation by mousequality of lifeImproved ability to set spin in different directions and pause auto rotation.
SteamReplayer time scale bugs fixedbug fixSteamSave game tracks last selected loadoutbug fixSteamBalance tweaks for Aux Repair and Proton Cannonbalance changeSmall radius on Aux Repair and slightly higher exit velocity for Proton Cannon.
SteamSmaller Z velocity error impulse for rockets on sniperbalance changeSteamImproved tank/part rotation by mousequality of lifeImproved tank/part rotation by mouse, able to set spin in different directions and pause auto rotation.
SteamCharge based secondary weapons UI fixbug fixCharge based secondary weapons no longer stick with red background in UI when swapping from a previous empty secondary.
SteamCharge based secondary weapons UI issue fixedbug fixCharge based secondary weapons no longer stick with red background in UI when swapping from a previous empty secondary.
SteamReplayer time scale bugs fixedbug fixSteamStealth implemented in Ball shadervisualsImplemented stealth in Ball shader along with fixes for a couple of other shader issues.
SteamSmaller Z velocity error impulse for rockets on sniperbalance changeSteamHover tanks returning to game fixbug fixFixed issue which allowed hover tanks to return to game on Tankodrome after falling into the water.
SteamDo not render while application is minimized to reduce CPU usageperformanceSteamAdded slippery collision groupgameplayAdded 'slippery' collision group to prevent spider from walking on certain surfaces like palmtrees and narrow structures.
SteamStealth implemented in Ball shadervisualsImplemented stealth in Ball shader along with fixes for a couple of other shader issues.
SteamAdded slippery collision groupgameplayAdded 'slippery' collision group which prevents spider from walking on that surface, used for palmtree and various narrow structures.
SteamMultiple trails within same effect issue fixedbug fixFixed issue with having multiple trails within the same effect as part of a child effect.
SteamSave game tracks last selected loadoutbug fixSteamHUD elements disappearing issue fixedbug fixFixed issue with HUD elements disappearing in SP/Replayer when toggling in game menu.
SteamHover tanks returning to game issue fixedbug fixFixed issue which allowed hover tanks to return to game on Tankodrome after falling into the water.
SteamSplash damage included in accuracygameplaySteamMultiple trails within same effect fixbug fixFixed issue with having multiple trails within the same effect as part of a child effect.
SteamHUD elements disappearing fixbug fixFixed issue with HUD elements disappearing in SP/Replayer when toggling in game menu.
SteamDo not render while application is minimized to reduce CPU usageperformanceSteamSearchlight thumbnail fixbug fixSteamSearchlight thumbnail fixbug fixSteamSplash damage included in accuracygameplaySteam - 30 eventsAdded Tankodrome to selectable levels in the replayernew contentSteamLots of parts rebalancingbalance changeSteamChange min players in Tag to 3gameplaySteamLots of parts rebalancingbalance changeSteamIncreased restart time by 5 secondsgameplaySteamIncreased restart time by 5 secondsgameplaySteamFixed missing specular on tanks in near camera rangebug fixSteamChanged initial match countdown to 10 secondsgameplaySteamAdded Tankodrome to selectable levels in the replayernew contentSteamAdded strafe to joypad settingsui uxSteamFixed crash in sound engine affecting Army Mode and in-gamebug fixMilestoneSteamAdded usage duration for each partquality of lifeSteamAdded usage duration for each partquality of lifeSteamFixed missing specular on tanks in near camera rangevisualsSteamOpened up bridge passage on HillsidesworldSteamFixed issue with part stats not showing in vehicle building menubug fixSteamLowered 'jump to' health pickup on ArenagameplaySteamLowered 'jump to' health pickup on ArenaworldSteamFixed issue with part stats not showing in vehicle building menubug fixSteamWeapon and turret elevation angle fixesbug fixSteamFixed weapon and turret elevation angle issuesbug fixSteamChanged min players in Tag to 3gameplaySteamAdded strafe to joypad settingsui uxSteamChanged initial match countdown to 10 secondsgameplaySteamOpened up bridge passage on HillsidesworldSteam
- 12 eventsFixed crash on OSX when updating name tagsbug fixSteamFixed thread issue on OSX and Linux causing match entry crashbug fixSteamUpdated to latest Bullet physics versionsystemSteamMinor script fixesbug fixSteamFixed thread issue on OSX and Linux causing match crashbug fixSteamUpdated to latest steamworks-sdksystemSteamUpdated to latest Bullet physics versionsystemSteamMouse improvements for OSXperformanceSteamFixed crash on OSX when updating name tagsbug fixSteamMinor script fixesbug fixSteamMouse improvements for OSXperformanceSteamUpdated to latest steamworks-sdksystemSteam
- 10 eventsFixed crash related to P2P time outbug fixSteamFixed crash when invalid events caused runtime errorsbug fixSteamMinor balancing tweaksbalance changeSteamImproved Dutch translationlocalizationSteamFixed occasional crash when searching for lobbiesbug fixSteamImproved Dutch translationlocalizationSteamFixed occasional crash when searching for lobbiesbug fixSteamMinor balancing tweaksbalance changeSteamFixed crash when invalid events caused runtime errorsbug fixSteamFixed crash related to P2P time outbug fixSteam
- 26 eventsFixed Potential Crash Bug with UI Glyph Renderingbug fixMilestone
Fixed potential crash bug with UI glyph rendering running out of memory.
SteamSpecial Track and Wheel Spin Effect on TarmacvisualsSteamImproved Loading Time of UI ResourcesperformanceSteamFixed Potential Crash Bug with UI Glyph Renderingbug fixMilestoneFixed potential crash bug with UI glyph rendering running out of memory.
SteamFixed Cool-down Indicator of Desecratorbug fixSteamImproved Triangulation of UI ShapesperformanceSteamFixed Scripting Bugsbug fixSteamFixed Cool-down Indicator of Desecratorbug fixSteamFixed Stuck Players on ConSitebug fixFixed some places where players could get stuck on ConSite.
SteamImproved Specular LightingvisualsSteamImproved Loading Time of UI ResourcesperformanceSteamScripting Bugs Fixedbug fixSteamImproved Usage of Dynamic Textures in UIperformanceSteamFixed Player Stuck Locations on ConSitebug fixFixed some places where players could get stuck on ConSite.
Steam - 10 eventsRendering Improvementsgraphics
Improved fidelity of normals, specular term, roughness and reflectivity parameters.
SteamSound OptimizationsaudioMerged sound mixer/submission into a single thread which saves CPU time and memory, also reduces latency.
SteamRendering ImprovementsvisualsImproved fidelity of normals, specular term, roughness and reflectivity parameters.
SteamSound OptimizationsaudioMerged sound mixer/submission into a single thread which saves CPU time and memory, also reduces latency.
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