
Half-Life 2: Deathmatch
Valve
Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!
Year 22
Nov 1, 2025 - Sep 19, 2026
Security and stability improvements launched on August 24, 2026, enhancing the overall performance of Half-Life 2: Deathmatch. This update also addressed some notable bugs affecting gameplay.
Year 21
Nov 1, 2024 - Nov 1, 2025
64-bit support launched on February 18, 2025, enhancing compatibility for modern systems. This update also introduced significant gameplay improvements, including predictions for various actions like sprinting and crouching, which refined player movement mechanics. Additionally, the maximum player count increased dramatically, allowing for up to 100 players in a single match.
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Gameplay Enhancements:
- Implemented prediction for actions including duck-jumping and climbing.
- Added a console command, hl2mp_allow_pickup, enabling object pickup without the Gravity Gun.
- Improved networking precision for local player positions, reducing prediction errors.
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Balance Changes:
- Increased the default maximum players from 2 to 24.
- Expanded player spawn points in many maps to accommodate larger matches.
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User Interface Updates:
- Introduced a borderless window option and UI scaling for high-resolution screens.
- Updated the HUD/UI to reflect changes from the Half-Life 2 Anniversary Update.
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Performance Improvements:
- The game now launches in native resolution by default instead of the low 640x480.
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Visual Enhancements:
- Added bicubic lightmaps and radial fog effects from the Half-Life 2: 20th Anniversary Update.
Year 20
Nov 1, 2023 - Nov 1, 2024
Year 19
Nov 1, 2022 - Nov 1, 2023
Year 18
Nov 1, 2021 - Nov 1, 2022
Year 17
Nov 1, 2020 - Nov 1, 2021
Half-Life 2: Deathmatch launched 64-bit support on July 2, 2021, allowing players with 64-bit operating systems to benefit from improved performance. This update also introduced several significant gameplay enhancements, including new prediction mechanics for various actions and adjustments to player limits.
- Gameplay Enhancements: Implemented prediction for actions such as sprinting, crouching, and climbing, improving overall responsiveness and game feel.
- Added prediction for SMG1, AR2, Crossbow, and Gravity Gun.
- Improved player actions like duck-jumping and getting on/off ladders.
- Increased Player Capacity: Expanded the hardcoded maximum players to 100 for more chaotic matches, while also increasing the default max players from 2 to 24.
- User Interface Improvements: Added features like a borderless window option, UI scaling for high-resolution screens, and avatars on the scoreboard.
- Brought over HUD/UI changes from the Half-Life 2 Anniversary Update.
- Networking Improvements: Added support for Steam networking, enhancing online play stability.
- Visual Enhancements: Included bicubic lightmaps and radial fog from the Half-Life 2 Anniversary Update, enriching the game’s visual quality.
- Performance Improvements: Enhanced networking precision for local player positions and made the game launch in native resolution by default, rather than 640x480.
Year 16
Nov 1, 2019 - Nov 1, 2020
Year 15
Nov 1, 2018 - Nov 1, 2019
Year 14
Nov 1, 2017 - Nov 1, 2018
Year 13
Nov 1, 2016 - Nov 1, 2017
Year 12
Nov 1, 2015 - Nov 1, 2016
Year 11
Nov 1, 2014 - Nov 1, 2015
Year 10
Nov 1, 2013 - Nov 1, 2014
Year 9
Nov 1, 2012 - Nov 1, 2013
Year 8
Nov 1, 2011 - Nov 1, 2012
Year 7
Nov 1, 2010 - Nov 1, 2011
Year 6
Nov 1, 2009 - Nov 1, 2010
Year 5
Nov 1, 2008 - Nov 1, 2009
Year 4
Nov 1, 2007 - Nov 1, 2008
Year 3
Nov 1, 2006 - Nov 1, 2007
Year 2
Nov 1, 2005 - Nov 1, 2006
Year 1
Nov 1, 2004 - Nov 1, 2005