
Half-Life Deathmatch: Source
Valve
Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.
Year 19
May 1, 2024 - May 1, 2025
Half-Life Deathmatch: Source launched several significant updates on February 18, 2025, including 64-bit support and Steam networking capabilities, enhancing the overall gameplay experience. The game now defaults to native resolution and includes new UI options for high-resolution screens.
- Gameplay Enhancements: Players now experience a smoother launch in native resolution instead of 640x480. The default server name for listen servers now conveniently includes the player's name.
- UI/UX Improvements: The update added UI scaling for high-resolution screens and introduced a borderless window option in video settings to enhance user experience.
- Network Upgrades: Support for Steam networking was added, improving connectivity and matchmaking capabilities.
- Visuals Refresh: The update incorporated bicubic lightmaps and radial fog, both taken from the Half-Life 2: 20th Anniversary Update, enhancing the game's visual fidelity.
- System Support: The game introduced 64-bit binaries, ensuring better compatibility and performance on modern systems with 64-bit operating systems.
- Gameplay Fixes: Numerous bug fixes were implemented, including improvements to player base velocity sync, corrections for breakable props not gibbing correctly, and various prediction fixes for player movement and animations.
Year 18
May 1, 2023 - May 1, 2024
Year 17
May 1, 2022 - May 1, 2023
Year 16
May 1, 2021 - May 1, 2022
A significant update on July 2, 2021, introduced 64-bit support for Half-Life Deathmatch: Source, enhancing compatibility with modern systems. This update also included several quality-of-life improvements, such as launching the game in native resolution by default and adding a borderless window option.
- New Support: 64-bit Support launched, allowing the game to run on systems with a 64-bit OS.
- Networking Improvements: Added support for Steam Networking, enhancing online gameplay.
- Visual Enhancements:
- Bicubic Lightmaps were added from the Half-Life 2: 20th Anniversary Update.
- Radial Fog was also introduced from the same update.
- User Interface Changes:
- UI Scaling for high-resolution screens was added.
- The default server name for listen servers now includes the player's name.
- Gameplay Fixes:
- Fixed several prediction issues, including the player's base velocity sync, walking on props, and viewmodel sway.
- Addressed bugs related to weapon idle animations, breakable props not gibbing correctly, and variable position updates.
- Client-side prediction fixes were implemented to improve gameplay stability and responsiveness.
Year 15
May 1, 2020 - May 1, 2021
Year 14
May 1, 2019 - May 1, 2020
Year 13
May 1, 2018 - May 1, 2019
Year 12
May 1, 2017 - May 1, 2018
Year 11
May 1, 2016 - May 1, 2017
Year 10
May 1, 2015 - May 1, 2016
Year 9
May 1, 2014 - May 1, 2015
Year 8
May 1, 2013 - May 1, 2014
Half-Life Deathmatch: Source Beta launched on September 12, 2013, introducing support for Linux and Mac OS X. This beta release marked a significant milestone for the game, which also included updates like muzzle flash effects for weapons and the conversion to the SteamPipe content system for improved game delivery.
- New Platforms: The game became accessible on Linux and Mac OS X with the beta release on September 12, 2013.
- Weapon Icons: Support for weapon icons in death messages was added on September 26, 2013, enhancing the game’s feedback during matches.
- Glock Adjustment: The Glock's magazine capacity was fixed to match the original Half-Life, with the correct capacity of 17 bullets implemented on October 10, 2013.
- Game Menu Update: The game menu was updated on October 10, 2013, to align with the style of other titles in the franchise.
- Audio Enhancements: New drowning sound effects were added on October 10, 2013, enriching the audio experience during gameplay.
- SteamPipe Access: Windows users were given instructions for accessing the SteamPipe beta on September 12, 2013, marking a quality-of-life improvement for players.
Year 7
May 1, 2012 - May 1, 2013
Year 6
May 1, 2011 - May 1, 2012
Year 5
May 1, 2010 - May 1, 2011
Year 4
May 1, 2009 - May 1, 2010
Year 3
May 1, 2008 - May 1, 2009
Year 2
May 1, 2007 - May 1, 2008
Year 1
May 1, 2006 - May 1, 2007