What changed in Half-Life: Opposing Force in 2017
44 updates · 6 main milestones · Jul 10, 2017 to Jul 10, 2017
- 44 eventsReordered columns in server browser to prevent game descriptions from being used to fake server player countui uxSteamFixed Glock being reloadable while fullbug fixSteamFixed Glock being reloadable while fullbug fixSteamFixed Desert Eagle laser disappearing when reload is triggered with a full magazinebug fixSteamFixed Desert Eagle laser disappearing when reload is triggered with a full magazinebug fixSteamFixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)bug fixSteamFixed NPC turn rate when running at >60FPSbug fixSteamFixed setting monitor refresh rates through -freq when used with -nofbobug fixSteamSecurity fixes to resource loadingotherMilestoneSteamSecurity fixes to saving/loadingotherMilestoneSteamFixed sniper rifle using wrong animationsbug fixSteamReordered columns in server browser to prevent game descriptions from being used to fake server player countui uxSteamFixed missing localizations in spectator UIbug fixSteamFixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)bug fixSteamSecurity fixes to console commandsotherMilestoneSteamSecurity fixes to console commandsotherMilestoneSteamFixed grapple sound effects and alternate firebug fixSteamFixed erroneous return in SV_ClipToLinks (HL #1685)bug fixSteamFixed displacer ammo HUD iconbug fixSteamFixed sniper rifle using wrong animationsbug fixSteamFixed unnecessary texture rescaling with NPOT texturesbug fixSteamFixed displacer ammo HUD iconbug fixSteamFixed NPC turn rate when running at >60FPSbug fixSteamFixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayerbug fixSteamFixed progress bar for individual files in resource download always showing at 100%bug fixSteamFixed crash when target of a Gonome projectile is killedbug fixSteamAdded auto-saving of several cvars (HL #2237)quality of lifeSteamFixed end of game transition failing to run after defeating final bossbug fixSteamFixed erroneous return in SV_ClipToLinks (HL #1685)bug fixSteamFixed slist command, will now show servers on the local networkbug fixSteamFixed unnecessary texture rescaling with NPOT texturesbug fixSteamFixed inability to reload a partially empty weapon after reloading a save gamebug fixSteamFixed crash when target of a Gonome projectile is killedbug fixSteamFixed inability to reload a partially empty weapon after reloading a save gamebug fixSteamFixed progress bar for individual files in resource download always showing at 100%bug fixSteamFixed grapple sound effects and alternate firebug fixSteamSecurity fixes to saving/loadingotherMilestoneSteamFixed slist command, will now show servers on the local networkbug fixSteamFixed end of game transition failing to run after defeating final bossbug fixSteamFixed setting monitor refresh rates through -freq when used with -nofbobug fixSteamSecurity fixes to resource loadingotherMilestoneSteamAdded auto-saving of several cvars (HL #2237)quality of lifeSteamFixed missing localizations in spectator UIbug fixSteamFixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayerbug fixSteam