What changed in Half-Life in 2023
102 updates · 3 main milestones · Nov 17, 2023 to Dec 22, 2023
- 4 eventsFixed minor HUD layout issuesbug fix
Several minor issues with the HUD layout have been corrected.
SteamMiscellaneous security fixesbug fixMilestoneSteamFixed multiplayer team setup in Disposalbug fixSteamFixed Tau Cannon shots headshot bugbug fixTau Cannon shots now correctly do not count as headshots when reflected off a wall.
Steam - 5 eventsFixed occasional crash when opening the scoreboardbug fixSteamMiscellaneous UI fixes for Dedicated Serversui uxSteamFixed camera movement after death in multiplayerbug fixSteamFixed crash when creating a server with non-ASCII Steam namebug fixSteamFix for joining games through invites and Steam friends listbug fixSteam
- 7 eventsFixed incorrect dialogue from dying scientist in Half-Life: Uplinkbug fixSteamFixed mods not loading default strings from updated localization filesbug fixSteamFixed lighting rendering issues on AMD GPUsbug fixSteamAdded 'Use shaders' checkbox for video optionsui ux
Servers can over-ride this setting with sv_allow_shaders.
SteamFixed deployability issue with weapons having secondary ammobug fixWeapons like the MP5 were not deployable if there was no primary ammo remaining.
SteamUpdated Half-Life dedicated server applicationsystemMilestoneIncludes latest server code and updated Windows and Linux binaries. Updating dedicated servers is recommended.
SteamMiscellaneous Steam Networking fixesnetworkSteam - 7 eventsUpdated localization fileslocalizationSteamFixed underwater fog rendering in OpenGLbug fixSteamFixed audio DSP filter reset issuebug fix
Resolved the issue where the audio DSP filter (room_type) was not being reset between multiplayer maps.
SteamUpdated Half-Life dedicated server applicationsystemThe dedicated server application (app 90) has been updated.
SteamFixed tentacle grab timing in Blast Pitbug fixAdjusted the timing for the sequence where a tentacle grabs a scientist.
SteamFixed rare RPG rocket destruction crashbug fixAddressed a rare crash that would occur when an RPG rocket was destroyed.
Steam - 11 eventsFixes for UI scaling issues in modsbug fix
Includes fixes for Team Fortress Classic and Day of Defeat.
SteamFixed mods defaulting to joystick enabledbug fixSteamVarious fixes for Software renderingbug fixIncludes transparent objects on Linux and texturing precision improvements.
SteamMinor rendering updates to Pool PartyvisualsSteamDedicated Servers no longer default to Steam Networking EnabledsystemSteamFixes for some GPUs unable to launch the gamebug fixMilestoneSteamFixed Loader model in Disposal being shootablebug fixChanged its animation to prevent shooting.
SteamTrigger hurt entities can no longer heal dead playersgameplayExample includes healing pools in Pool Party.
SteamFixed audio lag for some Windows usersbug fixSteamPlayer bodies become non-solid immediately upon deathgameplaySteam - 9 eventsHUD Scaling Fix for 1024x768 and 1280x720 Resolutionsui ux
The HUD will no longer scale to 2x size at these resolutions.
SteamServer Event Crash Fix for High Player Countsbug fixFixed some server events that cause crashes with high player counts.
SteamLaunch Fix for Half-Life: Blue Shift and Day of Defeatbug fixFixed the inability to launch these mods and many others.
Steam357 Zoomed Crosshair Texture Fixbug fixFixed the crosshair appearing as the wrong texture at the largest screen resolutions.
SteamField of View Crash Fix with Crossbowbug fixFixed crash if the user set their Field of View to 0 and then zoomed in with the crossbow.
SteamSteam Networking and Server Browser ImprovementsnetworkSteamGL Overbright Shaders Fixesbug fixSteamText Alignment Fixes in Custom In-Game Menusbug fixFixes for text alignment at various resolutions.
Steam - 55 eventsRemoved Steam Platform Menuui ux
The Steam platform menu has been removed, now that all its features are in Steam itself.
SteamFixed Red Barrels Not Launchingbug fixFixed red barrels at the start of Surface Tension not launching as intended.
SteamSteam Deck Supportnew contentNow Verified on the Steam Deck with native Linux runtime set as default.
SteamFixed Stuck Players on Level Transitionsbug fixFixed some cases where the player could get stuck in place on level transitions.
SteamNew Sprays Addednew contentAdded dozens of new sprays formerly available only on the 'Half-Life: Further Data' CD.
SteamFixed Singleplayer Weapon Auto-Switchingbug fixFixed singleplayer weapons not auto-switching away when exhausted.
SteamFixed Interpolation Artifactsbug fixFixed interpolation artifacts when animated models are moved by other entities.
SteamFixed Auto-Aim Setting Changesbug fixFixed singleplayer auto-aim setting being changed when entering a multiplayer game that disallows auto-aim.
SteamHalf-Life: Uplink Addednew contentThe original standalone Half-Life demo has been added to the game, accessible through the 'New Game' menu.
SteamAdded func_vehicle SupportotherIncorporated func_vehicle entity support from Counter-Strike for mod-makers.
SteamImproved UI Readabilityui uxUI dialogs and in-game fonts now scale to improve readability at high screen resolutions.
SteamDefault Server Name Based on Steam Personaui uxThe default server name and multiplayer player name are now based on the player's Steam Persona.
SteamFixed Push-able Entity Movementbug fixFixed push-able entity movement being based on framerate.
SteamFixed Gauss Gun Noisebug fixFixed gauss gun making a loud static noise if it was charged across level transitions.
SteamIncreased Software Renderer Geometry LimitsotherIncreased software renderer geometry limits for various parameters.
SteamSettings Screen Reorganizationui uxRe-organized all the Settings screens to improve legibility and support controller navigation.
SteamMain Menu Background Reskinui uxMain-menu background and buttons have been reskinned and now scale based on screen resolution.
SteamArchived Previous VersionotherThe previous version of the game has been archived to a publicly visible Beta branch named 'steam_legacy'.
SteamNew Multiplayer Mapsnew contentAdded four new Deathmatch maps: contamination, pool_party, disposal, and rocket_frenzy.
SteamHEV Suit Display Adjustmentui uxIn-Game HUD HEV suit display has been shifted to the left of the screen.
SteamFixed Application Icon Renderingui uxFixed application icon rendering incorrectly when using the software renderer.
SteamDefinitive Version AnnouncementotherThis anniversary version of Half-Life is now considered the definitive version.
SteamNew Player Modelsnew contentAdded Ivan the Space Biker, Prototype Barney, Skeleton, and Too Much Coffee Man as player models.
SteamImproved Input Supportquality of lifeImproved support for keyboard and controller navigation everywhere.
SteamFixed High Framerate Freezebug fixFixed players with high framerates freezing in place on death in multiplayer.
SteamFixed Flashlight HUD Issuebug fixFixed the flashlight HUD showing empty after loading a savegame.
SteamSteam Friends Rich Presencenew contentAdded support for Steam Friends Rich Presence, allowing friends to follow your journey through Black Mesa.
SteamUpdated Graphics SettingsvisualsIncludes lighting fixes and an actual widescreen field of view.
SteamIncreased Sound Channel LimitotherIncreased maximum limit of dynamic sound channels from 8 to 32.
SteamFixed Snark Deployment Issuesbug fixFixed players sometimes failing to deploy a snark while crouching and looking down.
SteamSteam Networking Supportnew contentAdded support for Steam Networking, allowing easy multiplayer via Steam's Join Game and Invite features.
SteamFixed Dialogue Interruptionsbug fixFixed some cases where characters would interrupt important dialogue with their greetings dialogue.
SteamIncreased Sentences LimitotherIncreased maximum limit of sentences in the sentences.txt file from 1536 to 2048.
SteamLower Input Latency Optionquality of lifeAdded 'Lower Input Latency' option to synchronize CPU and GPU.
SteamWidescreen Field of View Settingui uxAdded an 'Allow widescreen Field of View' setting to correct non-anamorphic FOVs.
SteamIn-Game HUD Scalingui uxIn-Game HUD now uses double or triple sized sprites when playing at higher resolutions.
SteamRestored Multiplayer Mapsnew contentAdded three old Deathmatch maps: doublecross, rust_mill, xen_dm.
SteamFixed Player and Spray Imagesui uxFixed player and spray images not updating their coloring on the settings screen.
SteamFixed Incorrect Convarsbug fixFixed certain convars being set to incorrect values when entering a singleplayer game after a multiplayer game.
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