What changed in Hearts of Iron IV in 2016

544 updates · 130 main milestones · Jan 8, 2016 to Dec 21, 2016

  1. 73 events
    Reduced AI Suicide Attacksai

    Reduced AI tendency to suicide attack into enemy lines.

    Steam
    CTD Fix for GUI with Deleted Vanilla Componentbug fixMilestone

    CTD Fix: Should no longer crash in GUI if a modder deletes the vanilla window component.

    Steam
    Fixed CTD in Peace Conferencesbug fixMilestone

    Fixed a CTD in peace conferences.

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    Spearhead Order Shortcut Changehotbar

    Shortcut for spearhead order is now Shift+X rather than B which was conflicting with strategic redeployment.

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    Fixed Missing Event in CAN Focus Treebug fix

    Fix for missing event in CAN focus tree.

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    Fixed Mexico Civil War Inconsistenciesbug fix

    Fix for Mexico Civil War inconsistencies.

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    Spearhead Front Unit Stabilityai

    When a Spearhead front is split, all units stay on the front that has the spearhead order attached to it.

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    Fix for Missing Event in CAN Focus Treebug fix

    Fix for missing event in CAN focus tree.

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    Added Port to Lesser Sundra Islandsnew content

    Added port to Lesser Sundra Islands.

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    Improved AI Target Templatesai

    Improved some target templates for AI.

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    Improved AI Preparation Against Enemiesai

    Improved AI's ability to prepare against enemies that they only have an ally sharing border with.

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    Focus 'Burn the Royal Portraits' Availabilitynew content

    Made the focus 'Burn the royal portraits' available if South Africa has already broken free.

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    Fixed Event Picture Issuesvisuals

    Fixed some event picture issues.

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    Fixed South Africa Anti-Colonialist Crusade Issuebug fix

    Fix for South Africa releasing African countries as not communist in the anti-colonialist crusade.

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    Fixed NZL Tech Setup Issuessystem

    Fixed some setup issues with NZL tech setup in 1939.

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    Fixed Trade Modifier Applicationbug fix

    A fix for a trade modifier not applied correctly if not bought the DLC.

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    CTD Fixes Related to Launcherbug fixMilestone

    CTD Fix: Launcher no longer has msaa and anisotropic filtering that could cause crashes.

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    Fixed Missing INS Convoysbug fix

    Fix for missing INS convoys causing issues with trade/resource system.

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    Reduced AI Suicide Attacksai

    Reduced AI tendency to suicide attack into enemy lines.

    Steam
    Improved AI Target Templatesai

    Improved some target templates for AI.

    Steam
    Allied AI Hesitance for Naval Invasionsai

    Allied AI now more hesitant to naval invade Germany and Italy early on.

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    Fix for Mexico Civil War Inconsistenciesbug fix

    Fix for Mexico Civil War inconsistencies.

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    Launcher Backup and Delete Optionquality of life

    Added a button (and a checkbox in crash report window), that offers to backup and delete all files that can potentially cause the stability problems.

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    Added Cosmetic Tag for Soviet-Controlled Finlandchanges

    Added cosmetic tag for Soviet-controlled Finland.

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    Spearhead Order Flank Protection Adjustmentai

    Spearhead order no longer so concerned about protecting its flanks.

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    Fixed RAJ Famine Removal Issuebug fix

    Fix for RAJ Famine removal not really needing corruption squashing.

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    Improved Garrison Order Stabilityai

    Garrison order should now be more stable and not reassign units quite as much on changing priorities.

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    Fixed Map Stripe Coloring Issuebug fix

    Fixed an issue with map stripe coloring not updating in peace conferences.

    Steam
    Spearhead Order Shortcut Changehotbar

    Shortcut for spearhead order is now Shift+X rather than B which was conflicting with strategic redeployment.

    Steam
    Fix for Missing SAF Factories from Focusbug fix

    Fix for missing SAF factories from focus.

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    Spearhead Order Flank Protection Adjustmentai

    Spearhead order no longer so concerned about protecting its flanks.

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    CTD Fix for Hotjoining with Manual Server IDbug fixMilestone

    CTD Fix: Sometimes when hotjoining using manual server ID.

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    CTD Fix for Mod Deletion During Launcher Usebug fixMilestone

    CTD Fix: if player deleted a mod while launcher was running, and then selected it.

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    Fixed NZL Tech Setup Issuesgameplay

    Fixed some setup issues with NZL tech setup in 1939.

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    Fixed AI Template Update Restrictionsai

    Fixed some bugs restricting AI from template updates.

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    Fix for South Africa Releasing Non-Communist Countriesbug fix

    Fix for South Africa releasing African countries as not communist in the anti-colonialist crusade.

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    Allied AI Naval Invasion Hesitanceai

    Allied AI now more hesitant to naval invade Germany and Italy early on.

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    Fixed Script Value Range Issuesbug fix

    Fixed script that used values outside the intended range.

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    Fixed AI Front Priorities Fluctuationai

    Fixed a problem in AI where front priorities would sometimes fluctuate wildly leading to a lot of front flip-flopping.

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    Fixed Trade Modifier Applicationbug fix

    A fix for a trade modifier not applied correctly if not bought the DLC.

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    Fixed RAJ Ideology Pusher Selectionbug fix

    Fix for RAJ being able to pick ideology pushers without picking a path.

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    National Focus Change for Japanchanges

    Changed national focus to Test the USSR for Japan to account for Manchukuo existing.

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    Improved AI Preparation Against Enemiesai

    Improved AI's ability to prepare against enemies that they only have an ally sharing border with.

    Steam
    Optimized AI Processing of Upgradesperformance

    Optimized AI processing of upgrades, should remove much of 1940+ performance spikes.

    Steam
    Focus 'Burn the Royal Portraits' Availabilitynew content

    Made the focus 'Burn the royal portraits' available if South Africa has already broken free.

    Steam
    CTD Fixes Related to Launcher and Modsbug fixMilestone

    Multiple CTD fixes related to launcher and mod usage.

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    Spearhead Front Unit Managementai

    When a Spearhead front is split, all units stay on the front that has the spearhead order attached to it.

    Steam
    Fix for Missing INS Convoysbug fix

    Fix for missing INS convoys causing issues with trade/resource system.

    Steam
    Fix for RAJ Ideology Pushersbug fix

    Fix for RAJ being able to pick ideology pushers without picking a path.

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    AI Distance Consideration Improvementai

    AI now considers distance a bit more so won't pull most of its army vs Ethiopia back early on.

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    Fixed Script Using Values Outside Intended Rangebug fix

    Fixed script that used values outside the intended range.

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    AI Diplomatic Response Fixai

    AI for observed country is no longer blocked from diplo responding when using human_ai.

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    Fixed CTD in Peace Conferencesbug fixMilestone

    Fixed a CTD in peace conferences.

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    CTD Fix for Old Saves or Incompatible Modsbug fixMilestone

    CTD Fix: When using old saves or incompatible mods due to naval base positioning.

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    Fixed AI Front Priorities Fluctuationai

    Fixed a problem in AI where front priorities would sometimes fluctuate wildly leading to a lot of front flip-flopping.

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    CTD Fix for Tooltiping Lend Leasebug fixMilestone

    CTD Fix: Tooltiping lend lease as it finishes could cause crashes.

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    Fixed Modifier Capped 0-1bug fix

    Fixed modifier capped 0-1, so you could never lower tension for sending volunteers for a country.

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    AI Distance Consideration Improvementai

    AI now considers distance a bit more so won't pull most of its army vs Ethiopia back early on.

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    AI Diplomatic Response Fixai

    AI for observed country is no longer blocked from diplo responding when using human_ai.

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    Fixed Issues with Creditsbug fix

    Fixed some issues with credits.

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    Fixed Missing SAF Factories from Focusbug fix

    Fix for missing SAF factories from focus.

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    Fixed Modifier Capped 0-1 for Sending Volunteersbug fix

    Fixed modifier capped 0-1, so you could never lower tension for sending volunteers for a country.

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    Added Cosmetic Tag for Soviet-Controlled Finlandchanges

    Added cosmetic tag for Soviet-controlled Finland.

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    Fixed AI Template Update Restrictionsai

    Fixed some bugs restricting AI from template updates.

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    National Focus Change for Japanchanges

    Changed national focus to Test the USSR for Japan to account for Manchukuo existing.

    Steam
    Improved Garrison Order Stabilityai

    Garrison order should now be more stable and not reassign units quite as much on changing priorities.

    Steam
    Added Port to Lesser Sundra Islandsnew content

    Added port to Lesser Sundra Islands.

    Steam
    Fixed Map Stripe Coloring in Peace Conferencesbug fix

    Fixed an issue with map stripe coloring not updating in peace conferences.

    Steam
    Fixed Issues with Creditsbug fix

    Fixed some issues with credits.

    Steam
    Fix for RAJ Famine Removalbug fix

    Fix for RAJ Famine removal not really needing corruption squashing.

    Steam
    Fixed Event Picture Issuesvisuals

    Fixed some event picture issues.

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    Fixed Crash on Load with Invalid Modsbug fix

    Fixed a crash on load with invalid mods, NOT a complete fix, its something we are looking into more for future update to help players clear their document folder of invalid cache files and corruption.

    Steam
    Optimized AI Processing of UpgradesperformanceMilestone

    Optimized AI processing of upgrades, should remove much of 1940+ performance spikes.

    Steam
  2. 66 events
    Alternate Histories for Dominion Nationsnew contentMilestone

    Each Dominion nation has alternate history branches for unique gameplay.

    Steam
    Together for Victory Expansion Release Datedlc releaseMilestone

    The first expansion for Hearts of Iron IV, Together for Victory, will be available on December 15, 2016.

    Steam
    AI research factor adjustmentsbalance change

    Tweaked base AI research factor for mechanized and lowered top level infantry weapons.

    Steam
    Spearhead battleplan commandnew content

    A new Spearhead battleplan command where units will aggressively take only marked provinces.

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    Continuous Focuses Feature Addedgameplay

    Choose a National Focus to boost capabilities over time.

    Steam
    Continuous Focuses Featuregameplay

    Choose a National Focus to boost your nation's capabilities over time.

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    New Land Battle Log featurenew content

    A Land Battle Log giving you history and statistics of combats for a theater.

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    Technology sharing systemnew content

    A technology sharing system where members of the Commonwealth or factions can benefit from each other's technological advances.

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    Introduction of Spearheads Mechanicgameplay

    A new order simplifies breakthroughs in land invasions.

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    New music tracks addednew content

    3 new commonwealth themed music tracks by composer Andreas Waldetoft.

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    New focus trees and leaders for Commonwealth nationsnew contentMilestone

    Added new focus trees, generals, and ministers for Canada, Australia, New Zealand, South Africa, and India including alternate history paths.

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    Combat Log Featuregameplay

    Extensive details on division performance in battles are now available.

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    Continuous Focuses Featuregameplay

    Choose a National Focus to boost capabilities over time.

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    Focus trees remember positionui ux

    Focus trees now remember their position when closed.

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    Tech Sharing Mechanicgameplay

    Players can request assistance from great powers to accelerate their own research.

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    New Art for Leaders and Unitsvisuals

    New portraits for leaders, redone portraits for old leaders, and new unit designs and event pictures.

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    Alternate Histories for Dominion Nationsgameplay

    Each Dominion nation has alternate history branches for unique gameplay experiences.

    Steam
    Request Lend Lease Mechanicnew content

    Players can ask for lend lease assistance to receive new vehicles and equipment.

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    Spearheads Order for Land Invasionsgameplay

    A new order simplifies breakthroughs in land invasions.

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    Autonomy System Introducednew contentMilestone

    New mechanic allowing nations to assert independence based on their subservience level.

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    Tech Sharing Mechanicgameplay

    Cozy up to an advanced great power to accelerate your own development.

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    New triggers and modifiers for moddingmodding

    Added various new triggers and modifiers for modding capabilities.

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    Improved diplomacy window sortingui ux

    Diplomacy window 'sort by our opinion' now handles reverse sort.

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    Added outdated equipment alertquality of life

    Added an alert for outdated equipment in production view.

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    Combat Log Featuregameplay

    Extensive details on the performance of your divisions in battle are now available.

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    Introduction of Autonomy systemnew contentMilestone

    New Autonomy system where a nation's autonomy can move between various states with different effects.

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    New Art and Portraitsvisuals

    New portraits for leaders, redesigned old portraits, and new unit designs and event pictures.

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    Voice over sound for infantry unitsnew content

    Voice over sound for infantry units in multiple languages.

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    Spearheads Mechanic Addedgameplay

    New order simplifies breakthroughs in land invasions.

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    New Art and Portraits Addedvisuals

    New portraits for leaders, redesigned old portraits, and new unit designs and event pictures.

    Steam
    Together for Victory Expansion Release Datedlc releaseMilestone

    Together for Victory will be available on December 15, 2016 for $14.99.

    Steam
    Added achievement viewerquality of life

    Added achievement viewer to track player achievements.

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    New Art and Portraitsvisuals

    New portraits for leaders, redesigned old portraits, and new unit designs and event pictures.

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    New National Focus Trees for Dominionsnew contentMilestone

    Canada, Australia, New Zealand, South Africa, and India receive unique National Focus Trees.

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    New Autonomy Systemnew contentMilestone

    Subject states can have a range of actions, allowing Dominions, Puppet States, and Colonies to work towards total independence.

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    Fixed AI troop assignment errorsbug fix

    Fixed casting errors in AI that could make it assign troops to a non-optimal front.

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    Fixed AI troop assignment errorsbug fix

    Fixed casting errors in AI that could make it assign troops to a non-optimal front.

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    Focus trees remember positionui ux

    Focus trees now remember their position when closed.

    Steam
    Combat Log Feature Addedgameplay

    Detailed performance logs of divisions in battle are now available.

    Steam
    Spearheads Order for Land Invasionsgameplay

    A new order simplifies breakthroughs in land invasions.

    Steam
    Improved diplomacy window sortingui ux

    Diplomacy window 'sort by our opinion' now handles reverse sort.

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    New triggers for moddingmodding

    Added num_tech_sharing_groups trigger to count active tech groups for a nation.

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    Request Lend Lease Featurenew content

    Ask for assistance in the form of lend lease, adding new vehicles and equipment.

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    Together for Victory Expansion Releaseddlc releaseMilestone

    The first expansion for Hearts of Iron IV, focusing on British Dominions and Commonwealth nations.

    Steam
    New Spearhead battleplan commandnew content

    A new command where units will aggressively take only marked provinces.

    Steam
    Added outdated equipment alertquality of life

    Added alert for outdated equipment in production view.

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    Added achievement viewerquality of life

    Added an achievement viewer to track progress.

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    Request Lend Lease Feature Introducednew content

    Nations can request assistance in the form of lend lease for vehicles and equipment.

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    New National Focus Trees for Dominionsnew contentMilestone

    Canada, Australia, New Zealand, South Africa, and India receive unique National Focus Trees.

    Steam
    Technology sharing systemnew content

    A technology sharing system where members of the commonwealth or factions can benefit from each other's technological advances.

    Steam
    Together for Victory Expansion Releaseddlc releaseMilestone

    The first expansion for Hearts of Iron IV, focusing on British Dominions and Commonwealth nations.

    Steam
    New Autonomy System Introducednew contentMilestone

    Nations can assert themselves and gain full independence based on their subservience level.

    Steam
    New Land Battle Log featurenew content

    A Land Battle Log giving you history and statistics of combats for a theater.

    Steam
    Continuous Focusesgameplay

    Choose a National Focus to boost your nation's capabilities over time.

    Steam
    Tech Sharing Mechanicgameplay

    Ability to share technology with advanced great powers to accelerate development.

    Steam
    Voice over sound for infantry unitsnew content

    Voice over sound for infantry units in multiple languages.

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    New Autonomy Systemnew contentMilestone

    Subject states can have a range of action, allowing Dominions, Puppet States, and Colonies to work towards total independence.

    Steam
    New focus trees for Commonwealth nationsnew contentMilestone

    New focus trees, generals, and ministers for Canada, Australia, New Zealand, South Africa and India including alternate history paths.

    Steam
    Request Lend Lease Mechanicnew content

    New feature to request assistance in the form of lend lease from other nations.

    Steam
    New music tracks addednew content

    3 new Commonwealth themed music tracks by composer Andreas Waldetoft.

    Steam
    Combat Log Featureui ux

    Extensive details on the performance of divisions in battle are now available.

    Steam
    Introduction of Autonomy systemnew contentMilestone

    A new Autonomy system where a nation's autonomy can move between various states with different effects.

    Steam
    Alternate Histories for Dominion Nationsnew contentMilestone

    Each Dominion nation has alternate history branches for unique gameplay.

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    Alternate Histories for Dominion Nationsgameplay

    Each Dominion nation has alternate history branches to explore.

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    Tech Sharing Mechanic Introducedgameplay

    Nations can share technology with advanced great powers to accelerate development.

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    AI research factor adjustmentsbalance change

    Tweaked base AI research factor for mechanized and lowered top level infantry weapons.

    Steam
  3. 14 events
    Anti-Air Battalions Buffedbalance change

    Air attack stat of anti-air battalions now reduces enemy air superiority effects.

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    Warscore System OverhaulgameplayMilestone

    Warscore now earned from battles, with location and victory status affecting score.

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    Warscore Changes ImplementedgameplayMilestone

    Warscore now earned from battles, improving the importance of combat outcomes.

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    Introduction of Cosmetic Tags for Moddingnew content

    New cosmetic tags allow modders to change country names and flags based on conditions.

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    Return of Manchukuo as an Integrated Puppetnew content

    Manchukuo will be reintroduced as an integrated puppet of Japan.

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    AI Improvements for Unit BehavioraiMilestone

    Various fixes to improve AI unit behavior, including recovery from unreachable locations.

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    Introduction of Cosmetic Tags for Moddingnew content

    New cosmetic tags allow modders to change country names and flags based on conditions.

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    Return of Manchukuonew content

    Manchukuo is reintroduced as an integrated puppet of Japan.

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    New 3D Models and 2D Art for Commonwealth Nationsvisuals

    New art representations for equipment and vehicles added to enhance gameplay.

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    Together For Victory DLC Release Date Announceddlc releaseMilestone

    The Together For Victory expansion will be released on December 15th.

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    Together For Victory DLC Release Date Announceddlc releaseMilestone

    The Together For Victory expansion will be released on December 15th.

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    AI Improvements and Bug FixesaiMilestone

    Multiple AI bugs fixed, improving unit behavior and order assignment.

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    New 3D Models and 2D Art for Commonwealth Nationsvisuals

    Added new visual representations for equipment and vehicles of commonwealth nations.

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    Anti-Air Battalions Buffedbalance change

    Anti-air battalions now reduce enemy air superiority effects in combat and outside.

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  4. 10 events
    Introduction of Voice Over for UnitsaudioMilestone

    Units will now respond in their native language when selected and during combat.

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    New Music Tracks for Commonwealth Countriesaudio

    Three new themed tracks added for Commonwealth countries in the Together for Victory expansion.

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    Modding Support for Voice Overmodding

    Easier modding of Voice Over for additional countries using the new audio script system.

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    New British Music Tracksaudio

    Three new themed tracks for Commonwealth countries added to the game.

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    Recorded Languages for Voice Overaudio

    Voice Over recorded in German, French, Italian, British, American, Spanish, Russian, Simplified Chinese, Japanese, and Nordic languages.

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    New Music Player Featureui ux

    A music player added to manage and play music, with options for song selection.

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    Languages Supported for Voice Overaudio

    Voice Over recorded in German, French, Italian, British, American, Spanish, Russian, Simplified Chinese, Japanese, and Nordic languages.

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    New Music Player Featureui ux

    A music player added to manage and play music tracks, allowing for playlist customization.

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    Introduction of Voice Over for UnitsaudioMilestone

    Units will now respond in their native tongue when selected and given orders, with different lines during combat.

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    Modding Support for Voice Overmodding

    Easier modding of Voice Over for additional countries by replacing .wav files and scripting in new audio.

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  5. 8 events
    New Autonomy System for Subject ForcesgameplayMilestone

    Players can recruit forces from their subjects using a new autonomy system, affecting manpower and deployment.

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    National Spirit: Risk of Faminegameplay

    India starts with the national spirit 'risk of famine', requiring players to manage internal issues to prevent famine.

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    Volunteer Army Limitationgameplay

    India is limited to a volunteer army until higher autonomy levels are achieved, with focuses providing unique forces.

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    Military Recruitment Limitationsgameplay

    India is limited to a volunteer army until higher autonomy levels are achieved, with options for distinct Indian forces.

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    National Spirit: Risk of Faminegameplay

    India starts with a national spirit that presents challenges related to famine, requiring player intervention to manage.

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    India - Struggle for Independencenew contentMilestone

    New gameplay mechanics for India, including paths towards independence and military recruitment from subjects.

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    New Autonomy System for IndiagameplayMilestone

    Players can recruit forces from their subjects using a new autonomy system, affecting military and political dynamics.

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    India's Struggle for Independence Pathsnew contentMilestone

    Players can choose between cooperating with the British for autonomy or pursuing self-governance through the Swaraj path.

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  6. 15 events
    Dominion Level Changesgameplay

    Dominions can trade above trade law limits, receive cheaper trade, and have restrictions on declaring wars and refusing calls to war.

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    Puppet Level Changesgameplay

    Puppets have less technology sharing effects and can have subject troops recruited more easily.

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    Diplomatic Annexationgameplay

    Countries can be completely absorbed by their master through diplomatic means.

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    Diplo Annexed Level Changesgameplay

    Countries that are diplo annexed cease to exist and are fully absorbed by the master.

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    Autonomy Management MechanicsgameplayMilestone

    Various actions such as building, recruiting troops, and trading affect the autonomy levels of subjects.

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    Integrated Puppet Level Changesgameplay

    Integrated Puppets allow masters to trade freely and control a significant portion of the subject's industry.

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    Colony Level Changesgameplay

    Colonies have reduced technology sharing effects and can have subject troops recruited by the master.

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    Dominion Level Changesgameplay

    Dominions can trade above trade law limits, receive cheaper trade, and have restrictions on declaring wars.

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    Puppet Level Changesgameplay

    Puppets have trade advantages over Colonies and can have their troops recruited more easily.

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    Introduction of Autonomy Systemnew contentMilestone

    A new concept replacing the old master-puppet relationship, allowing nations to exist on a scale with fixed steps.

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    Integrated Puppet Level Changesgameplay

    Integrated Puppets allow the master to trade freely and control a portion of the subject's industry.

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    Effects of Building and Recruiting on Autonomygameplay

    Building in subjects lowers their autonomy, while recruiting or using troops increases it.

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    Introduction of Autonomy Systemnew contentMilestone

    A new concept replacing the old master-puppet relationship, allowing nations to exist on a scale with fixed steps.

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    Colony Level Changesgameplay

    Colonies have more trade advantages than Dominions but receive less technology sharing benefits.

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    Mechanics for Changing Autonomy Levelsgameplay

    Political Power is required to change autonomy levels, influenced by various actions like building or recruiting troops.

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  7. 10 events
    Fort Construction Cost Adjustmentsbalance change

    Changed costs of forts to ramp up with higher levels, making base level cheaper and higher levels more expensive.

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    Base Free Repair Effect Reductionbalance change

    Reduced the base free repair effect to make the Construction Repairs focus more interesting.

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    New Continuous Focuses Mechanicgameplay

    A new type of national focuses that provide ongoing bonuses while active, requiring prior completion of regular focuses.

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    Continuous Focuses MechanicgameplayMilestone

    New type of national focuses that provide bonuses while active and can be turned off to manage political power.

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    New Focuses for South Africanew contentMilestone

    Added focuses such as Army Training, Naval Production, Air Production, Resistance Suppression, Technology Sharing, Increase Autonomy, Suppress Subjects, Construction Engineering, and Construction Repairs.

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    Introduction of South Africa in Together for Victory Expansionnew contentMilestone

    South Africa is added as a playable nation with unique national spirits and political paths.

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    Reduction of Base Free Repair Effectbalance change

    The base free repair effect has been reduced to enhance the importance of the Construction Repairs focus.

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    New National Focuses for South Africanew contentMilestone

    Includes focuses like Army Training, Naval Production, Air Production, Resistance Suppression, Technology Sharing, Increase Autonomy, Suppress Subjects, Construction Engineering, and Construction Repairs.

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    Changes to Fort Costsbalance change

    Fort costs now ramp up with higher levels, making high-level forts a major investment.

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    South Africa National Focusesnew contentMilestone

    Introduced national focuses for South Africa that allow players to navigate political choices and historical events.

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  8. 12 events
    Continuous National Focus Ideasnew content

    New bonuses and improvements through Continuous National Focus ideas.

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    Lend-Lease Agreements Featuregameplay

    Nations can request Lend-Lease agreements for equipment and vehicles.

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    Updates to Combat Systemchanges

    Various updates and changes to the combat system.

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    Lend-Lease Agreement Featurenew content

    Nations can request Lend-Lease agreements from allies for equipment and vehicles.

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    New Autonomy System Introducednew contentMilestone

    Different levels of dependency and status for subject nations including puppets and Dominions.

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    New National Focus Trees for Commonwealth Nationsnew contentMilestone

    New focus trees for Australia, Canada, New Zealand, South Africa, and the British Raj.

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    Together for Victory Expansion Announceddlc releaseMilestone

    First expansion for Hearts of Iron IV focusing on the British dominions and colonies.

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    Updates and Changes to Combat Systemchanges

    Various updates and changes to the combat system included in the expansion.

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    Together for Victory Expansion Announceddlc releaseMilestone

    First expansion for Hearts of Iron IV focusing on Commonwealth nations.

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    New National Focus Trees for British Dominionsnew contentMilestone

    New National Focus trees for Australia, Canada, New Zealand, South Africa, and the British Raj.

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    New Autonomy System Introducednew contentMilestone

    Different levels of dependency and status for subject nations including puppets and Dominions.

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    Continuous National Focus Ideasnew content

    New bonuses and improvements as nations progress through the war.

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  9. 9 events
    Progress on Bug Fixes for Air Wingsbug fix

    Progress made on resolving issues related to small vs big air wings.

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    Progress on Bug Fixes for Air Wingsbug fix

    Progress made on solving issues related to small vs big air wings.

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    New Technology Sharing FeaturegameplayMilestone

    A feature allowing nations to share technological progress with other members of their sharing group.

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    Australia Focus Tree Introducednew contentMilestone

    Australia receives a new focus tree with multiple mutually exclusive paths, including political choices and wartime emergency foci.

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    National Spirit Great Depression for Australiagameplay

    Australia starts with the national spirit Great Depression, limiting production capacity initially.

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    Australia Focus Tree Introducednew contentMilestone

    Australia receives a new focus tree with mutually exclusive paths and unique historical options.

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    Rebalancing of Air and Naval Combatbalance change

    Rebalancing efforts made regarding small vs big air wings and similar issues in naval combat.

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    Rebalancing Air Wings and Naval Combatbalance change

    Rebalancing of small vs big air wings and similar issues in naval combat.

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    Technology Sharing Feature AddedgameplayMilestone

    New feature allowing nations to share technological progress with other members of their sharing group, enhancing research bonuses.

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  10. 6 events
    Request Lend-Lease Featurenew contentMilestone

    New feature allowing players to request specific types of equipment from allies, with the ability to modify requests.

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    Expansion of Puppet/Subject Relationshipsnew content

    Introduction of a new system for managing puppet/subject relationships with levels that can be affected.

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    Expansion of Puppet/Subject Relationshipsnew contentMilestone

    Introduction of a new system for puppet/subject relationships with levels that can be affected.

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    Canadian Focus Tree Introductionnew contentMilestone

    Introduction of a new focus tree for Canada, addressing economic recovery, conscription issues, and military mobilization.

    Steam
    Lend-Lease Request Featurenew contentMilestone

    New feature allowing players to request specific types of equipment from allies, with the ability to modify existing lend-lease agreements.

    Steam
    Canadian Focus Tree Introductionnew contentMilestone

    Introduction of a new focus tree for Canada, addressing economic recovery and conscription issues.

    Steam
  11. 6 events
    AI Improvements for Encirclementsai

    Enhanced AI ability to identify encirclements and choke points, increasing the challenge of executing successful encirclements.

    Steam
    Configurable Garrison Ordernew content

    Garrison orders can now be configured to guard specific areas, such as only ports and coastlines, with division count assistance.

    Steam
    Blitz Command Featurenew contentMilestone

    Introducing the Blitz Command tool for battle plans, allowing for more precise unit orders without readjusting width.

    Steam
    Configurable Garrison Ordernew content

    Garrison orders can now be configured to guard specific areas, such as ports and coastlines.

    Steam
    AI Improvements for Encirclementsai

    Enhanced AI ability to identify encirclements and choke points, making successful encirclements more challenging.

    Steam
    Blitz Command Featurenew contentMilestone

    Introducing Blitz Command to enhance battle plans, allowing for more precise control over unit orders without readjusting width.

    Steam
  12. 6 events
    German AI Bug Fixbug fix

    Fixed an issue where German AI refused to attack outnumbered units.

    Steam
    German AI Refusal to Attackbug fix

    Fixed a bug where German AI refused to attack units it massively outnumbered.

    Steam
    New Army Icons Addednew content

    Added 14 new icons for armies to improve differentiation.

    Steam
    Integration of Enhanced Peace Conference AI Modgameplay

    Looking to integrate the Enhanced Peace Conference AI mod into the patch.

    Steam
    Integration of Enhanced Peace Conference AI Modgameplay

    Looking to integrate the Enhanced Peace Conference AI mod into the patch.

    Steam
    New Army Icons Addednew content

    Added 14 new icons for Armies to improve differentiation.

    Steam
  13. 14 events
    General Focus Tree Changeschanges

    Implemented changes to focus tree mechanics, including blocking foci when a country has capitulated and ensuring building control is checked.

    Steam
    Improved Division Training Managementui ux

    Added the ability to compact entries for managing divisions training in parallel and color-coded training blocked by lack of equipment.

    Steam
    General Changes to Focus Mechanicsgameplay

    Implemented changes to focus mechanics, including blocking foci for capitulated countries and ensuring proper state control for building.

    Steam
    Fixes for National Focus Bugsbug fixMilestone

    Addressed various bugs related to National Foci, including issues with exiled governments and diplomatic actions.

    Steam
    Naval Balance Adjustmentsbalance change

    Tweaked naval balance to promote mixed fleets, discourage light cruiser spam, and strengthen torpedoes.

    Steam
    Submarine and Convoy Raiding Tweaksbalance changeMilestone

    Fixed bugs affecting submarines and convoy raiding, including detection improvements and changes to sunk convoys' impact on transport efficiency.

    Steam
    Submarine and Convoy Raiding Fixesbug fixMilestone

    Fixed bugs related to submarines and convoy raiding, including raiders attacking empty routes and improved general detection.

    Steam
    Improved AI Fleet and Mission Usageai

    Enhanced AI's use of fleets and missions, with ongoing improvements planned for future updates.

    Steam
    Focus Tree Bugs Addressedbug fixMilestone

    Fixed various bugs related to focus trees, including issues with exiled governments and diplomatic pressures.

    Steam
    New Focus for Trotsky in Soviet Pathgameplay

    Added focus 'Permanent Revolution' for Soviet players choosing Trotsky, improving his political power and gameplay viability.

    Steam
    Naval Battle and Port Strike Reports Summaryui ux

    Naval battle and port strike reports now provide a quick summary of damage to survivors.

    Steam
    Improved Division Training Managementui ux

    Compact entries for managing multiple divisions training in parallel, with color coding for blocked training due to lack of equipment.

    Steam
    Trotsky Focus Tree Enhancementgameplay

    Added a focus for Soviet players to make Trotsky a more viable choice after the civil war, unlocking new traits and reducing penalties.

    Steam
    Naval Combat Balance Adjustmentsbalance changeMilestone

    Promoted mixed fleets, discouraged light cruiser spam, and increased torpedo strength while lowering evasion impact.

    Steam
  14. 8 events
    AI State Giveaway Bug Fixbug fix

    Fixed a bug where AI could give away states to countries not at war, leading to immediate return of the state.

    Steam
    New Nations in Southeast Asianew content

    Laos, Vietnam, and Cambodia can now be released, alongside Indonesia and Malaysia from the UK and Netherlands.

    Steam
    AI Improvements for Deployment Linesai

    AI can now cancel deployment lines when it needs equipment in the field.

    Steam
    AI Deployment Line Improvementsai

    AI can now cancel deployment lines when it needs equipment in the field, with improvements to template upgrade and selection.

    Steam
    New Releasable Nations in Eastern Europenew content

    Ukrainian SSR, Georgia, Armenia, and Azerbaijan are now available as releasable cores.

    Steam
    Introduction of New Nations in Eastern Europenew content

    Ukrainian SSR, Georgia, Armenia, and Azerbaijan are now available as releasable cores.

    Steam
    Fix for AI State Giveaway Bugbug fix

    Fixed a bug where AI could give away states to countries not at war, leading to immediate return to original owner.

    Steam
    New Releasable Nations in Southeast Asianew content

    Laos, Vietnam, and Cambodia can now be released, along with Indonesia and Malaysia from the UK and Netherlands.

    Steam
  15. 8 events
    AI Template Upgrades Enhancedai

    AI can now upgrade division templates more effectively, including transitioning from light to medium armor.

    Steam
    AI Improvements for Encirclements and Nuclear Reactorsai

    AI now avoids small encirclements and can build nuclear reactors for late-game.

    Steam
    Port Strikes Adjusted for Air Superioritybalance change

    Port strikes can now only be performed if enemy air superiority is below 30%.

    Steam
    Division Template Upgrades for AIai

    AI can now upgrade division templates from light armor to medium armor more effectively.

    Steam
    Improved AI for Naval Missionsai

    AI now better utilizes available ships and prioritizes defending invasions.

    Steam
    Port Strikes Adjusted for Air Superioritybalance change

    Port strikes can now only be performed if enemy air superiority is below 30%.

    Steam
    Improved Naval Mission AIai

    AI now better utilizes ships for naval missions and prioritizes defending invasions.

    Steam
    AI Improvements for Encirclements and Nuclear Reactorsai

    AI now avoids small encirclements and can build nuclear reactors in late game.

    Steam
  16. 30 events
    Fixed highlighting issues in tutorialui ux
    Steam
    France can now send volunteers to Spaingameplay

    This is possible if they choose the Support Nationalists focus.

    Steam
    Added 9 new unique nation leader portraitsnew content
    Steam
    Added GUI scaling optionui ux

    For users with very small or very high resolution displays (experimental).

    Steam
    Fixed several rare CTDsperformance
    Steam
    Fixed issue with deploying troops during Spanish civil wargameplay

    Resolved when continuing save games.

    Steam
    Fixed fleet deletion issuegameplay

    Resolved case where fleets outside base range would be instantly deleted.

    Steam
    Improved large peace conference resolutions speedperformance

    Resolutions are now faster and properly indicate activity to non-participants.

    Steam
    Added max framerate limiting systemperformance

    Defaults to 75 fps to help users with heat issues.

    Steam
    Fixed many localization issueslocalization

    Resolved issues in both English and other languages.

    Steam
    Late-game performance optimizationsperformance
    Steam
    Stopped naval transfer exploitgameplay

    Prevented players from redirecting a naval transfer into an invasion without preparation.

    Steam
    Added zoom functionality using PgUp and PgDowngameplay
    Steam
    Added zoom functionality using PgUp and PgDowngameplay
    Steam
    Added 9 new unique nation leader portraitsnew content
    Steam
    Fixed highlighting issues in tutorialui ux
    Steam
    Improved alternate ideology nation names and party/leader nameschanges
    Steam
    France can now send volunteers to Spaingameplay

    If they choose the Support Nationalists focus.

    Steam
    Late-game performance optimizationsperformance
    Steam
    Improved VP/state names in Chinachanges
    Steam
    Added GUI scaling optionui ux

    Experimental option for very small or very high resolution displays.

    Steam
    Improved VP/state names in Chinachanges
    Steam
    Stopped naval transfer exploitgameplayMilestone

    Prevented players from redirecting a naval transfer into an invasion without preparation.

    Steam
    Fixed troop deployment issue during Spanish civil wargameplay

    Resolved issue when continuing save games.

    Steam
    Added max framerate limiting systemperformance

    Defaults to 75 fps to help with heat issues on high refresh rate screens.

    Steam
    Fixed many localization issueslocalization

    Resolved issues in both English and other languages.

    Steam
    Improved large peace conference resolutionsperformance

    Resolutions are now faster and properly indicate activity to non-participants.

    Steam
    Improved alternate ideology nation and leader nameschanges
    Steam
    Fixed several rare CTDsperformance
    Steam
    Fixed fleet deletion issue outside base rangegameplay
    Steam
  17. 30 events
    France can now send volunteers to Spaingameplay

    If they choose the Support Nationalists focus.

    Steam
    Improved alternate ideology nation and party/leader nameschanges
    Steam
    Fixed highlighting issues in tutorialui ux
    Steam
    France can now send volunteers to Spaingameplay

    If they choose the Support Nationalists focus.

    Steam
    Fixed several rare CTDsperformance
    Steam
    Fixed several rare CTDsperformance
    Steam
    Added max framerate limiting systemperformance

    Defaults to 75 fps to help with heat issues.

    Steam
    Added GUI scaling optionui ux

    For people with very small or very high resolution displays (experimental).

    Steam
    Added 9 new unique nation leader portraitsnew content
    Steam
    Added zoom functionalitygameplay

    Players can now zoom in and out using PgUp and PgDown buttons.

    Steam
    Fixed highlighting issues in tutorialui ux
    Steam
    Fixed case of fleets being deleted outside base rangegameplay
    Steam
    Added 9 new unique nation leader portraitsnew content
    Steam
    Fixed many localization issueslocalization

    Both in English and other languages.

    Steam
    Stopped exploit of redirecting naval transfer into invasiongameplayMilestone

    Without preparation.

    Steam
    Large peace conference resolutions are now fasterperformance

    Also properly indicate that they are active to non-participants.

    Steam
    Fixed instant deletion of fleets outside base rangegameplay
    Steam
    Stopped naval transfer exploitgameplay

    Prevented players from redirecting a naval transfer into an invasion without preparation.

    Steam
    Fixed many localization issueslocalization

    Both in English and other languages.

    Steam
    Can now zoom in and out using PgUp and PgDowngameplay
    Steam
    Improved alternate ideology nation names and party/leader nameschanges
    Steam
    Improved VP/state names in Chinachanges
    Steam
    Improved large peace conference resolutions speedperformance

    Resolutions are now faster and properly indicate that they are active to non-participants.

    Steam
    Late-game performance optimizationsperformance
    Steam
    Added GUI scaling optionui ux

    For people with very small or very high resolution displays (experimental).

    Steam
    Late-game performance optimizationsperformance
    Steam
    Added max framerate limiting systemperformance

    Defaults to 75 fps to help with heat issues on certain setups.

    Steam
    Fixed issue with deploying troops during Spanish Civil Wargameplay

    Resolved when continuing savegames.

    Steam
    Fixed issue with deploying troops during Spanish Civil Wargameplay

    When continuing savegames.

    Steam
    Improved VP/state names in Chinachanges
    Steam
  18. 14 events
    Release of Hearts of Iron IVnew contentMilestone

    Paradox Development Studio returns with the release of Hearts of Iron IV, a grand strategy war game set during World War II.

    Steam
    Two Historical Scenariosnew content

    Players can start the game in 1939 with the outbreak of war or in 1936 to prepare for the conflict.

    Steam
    Command the Great Powers Featurenew content

    Control the seven strongest nations with exclusive National Focus trees.

    Steam
    Poland: United and Ready DLC Releaseddlc releaseMilestone

    First minor power National Focus DLC available for free.

    Steam
    Poland: United and Ready DLCnew contentMilestone

    The first minor power National Focus DLC, Poland: United and Ready, is available for free to all customers.

    Steam
    Hearts of Iron IV Release Date Announceddlc releaseMilestone

    Hearts of Iron IV is set to be released on June 6th, 2016.

    Steam
    Hearts of Iron IV Release Date Announceddlc releaseMilestone

    Hearts of Iron IV is set to be released on June 6th, 2016.

    Steam
    Eleven Research Trees Implementednew content

    Upgrade weapons, learn military doctrines, and unlock new technologies.

    Steam
    Collaboration with Sabatonnew content

    Hearts of Iron IV features a music pack with licensed songs from the heavy metal band Sabaton, themed around World War II.

    Steam
    Battleplan System Introducednew content

    Set plans in advance for armies and execute missions with a click.

    Steam
    Battleplan System Introductionnew content

    Players can set plans in advance for their armies and watch them execute their missions with a click.

    Steam
    Eleven Research Treesnew content

    Players can upgrade weapons and vehicles, learn new military doctrines, and unlock advanced technologies.

    Steam
    Two Historical Scenarios Availablenew content

    Start in 1939 or 1936 to prepare for conflict.

    Steam
    Sabaton Music Pack Licensedaudio

    Includes World War II themed songs for the game.

    Steam
  19. 19 events
    Polish Equipment Naming Conventionsnew content

    New naming conventions for Polish naval ships based on historical and cultural references.

    Steam
    Poland DLC Releasedlc releaseMilestone

    A new DLC focused on Poland, featuring a focus tree, 2D and 3D art, achievements, and events, released for free.

    Steam
    Introduction of the Between the Seas Conceptgameplay

    Players can pursue the Between the Seas Concept, creating a faction of countries between the Baltic, Black Sea, and Mediterranean.

    Steam
    2D and 3D Art for Polish Unitsnew content

    New 2D art for tanks, planes, ministers, generals, and country leaders, along with 3D art for infantry and notable vehicles.

    Steam
    2D Art for Leadersnew content

    New 2D art for Polish ministers, generals, and country leaders.

    Steam
    Diplomatic Options for PolandgameplayMilestone

    New diplomatic options allowing Poland to seek accommodation with Germany or the USSR.

    Steam
    New Diplomatic Options for Polandgameplay

    Poland can now seek accommodation with Germany or the USSR, potentially leading to alliances.

    Steam
    3D Art for Infantry and Tanksnew content

    New 3D art for Polish infantry and notable tanks and planes.

    Steam
    Polish Focus Treenew contentMilestone

    Introduction of a new focus tree for Poland with unique benefits and flavor.

    Steam
    Decryption Bonuses for PolandgameplayMilestone

    Special focuses that provide bonuses in computing and decryption for Poland.

    Steam
    2D Art for Tanks and Planesnew content

    New 2D art for Polish tanks and planes, complete with flavor names.

    Steam
    Between the Seas ConceptgameplayMilestone

    New faction creation option for Poland based on the historical Between the Seas Concept.

    Steam
    New Polish Focus Tree Introducednew content

    A new focus tree for Poland has been added, providing unique gameplay options and strategies.

    Steam
    Polish Equipment Namingnew content

    Creative naming conventions for Polish naval equipment based on historical references.

    Steam
    New Achievements and Events for Polandnew content

    New achievements and events have been added to enhance gameplay for Polish players.

    Steam
    Poland's Decryption Bonusesgameplay

    Poland receives special focuses that provide bonuses in computing and decryption, reflecting historical advantages.

    Steam
    Poland DLC Released for Freedlc releaseMilestone

    A new DLC focusing on Poland has been released for free, available to all players who purchase Hearts of Iron IV.

    Steam
    Polish Industrialization FocusgameplayMilestone

    Focus on the Four Year Plan for industrialization, enhancing infrastructure and industrial regions.

    Steam
    New Achievements and Eventsnew content

    Introduction of new achievements and events related to Poland.

    Steam
  20. 4 events
    Future .mesh format release plannedmodding

    Plans to release .mesh formats to enable community tools for other software like Blender.

    Steam
    Release of Clausewitz Maya Exportermodding

    Download the Clausewitz Maya Exporter to create your own 3D models for mods.

    Steam
    Release of Clausewitz Maya Exportermodding

    Download the Clausewitz Maya Exporter to create 3D models for mods in Hearts of Iron IV and other Paradox titles.

    Steam
    Future .mesh format release plannedmodding

    Plans to release .mesh formats to enable community-created exporters for other software like Blender.

    Steam
  21. 10 events
    Moddable AI Focus Selectionmodding

    AI can now pick national focuses based on scripted weights and dynamic systems, allowing for extensive modding options.

    Steam
    Scriptable Peace Deal Scoringmodding

    AI scoring for peace deals is now fully scriptable, allowing for tailored experiences based on ideology and country.

    Steam
    Dynamic AI Behavior ImprovementsaiMilestone

    Introduced a dynamic AI system that adapts to historical and non-historical situations using scripted weights and national focuses.

    Steam
    Customizable AI Attitude Modifiersmodding

    Introduced modifiers that can change AI behavior based on country leaders, enhancing modding capabilities.

    Steam
    Peace Deal Scoring Systemai

    AI scoring for peace deals is now fully scriptable, allowing for ideological and country-specific adjustments.

    Steam
    AI Battle Plan Execution EnhancementsaiMilestone

    Improved the AI's ability to execute player-drawn battle plans, making it more reliable in managing large armies.

    Steam
    Dynamic AI Behavior ImprovementsaiMilestone

    Introduced a dynamic AI system that adapts to historical and non-historical situations, enhancing gameplay experience.

    Steam
    Moddable AI Behaviormodding

    AI behavior can now be modified through defines and weights, allowing extensive customization for modders.

    Steam
    AI Attitude Modifiersai

    Introduced modifiers that affect AI attitudes towards other countries based on leaders and traits.

    Steam
    Enhanced Battle Plan ExecutionaiMilestone

    Improved AI execution of player-drawn battle plans to reduce mistakes and enhance usability.

    Steam
  22. 10 events
    Enhanced Modding Toolsmodding

    New GUI window types and tools have been introduced to make modding easier, including container windows and grid boxes.

    Steam
    Improved 2D Art and Iconsvisuals

    The game features over 1200 tech, idea, and focus icons, along with more detailed and decorated UI elements.

    Steam
    Streamlined User Interfaceui ux

    The interface has been streamlined to reduce clicks and provide more information directly from the map.

    Steam
    Streamlined Interface Designui ux

    The interface has been redesigned to be more accessible, reducing clicks to reach important screens and displaying more information directly on the map.

    Steam
    New GUI Window Typeui ux

    Introduction of 'containerWindowType' for better modding support and improved UI layout.

    Steam
    Historical Accuracy in Artvisuals

    Efforts to depict historically accurate tanks and equipment using extensive references.

    Steam
    New GUI Element Featuresmodding

    Modders can now easily add country-specific equipment and leaders with new tagging and file management features.

    Steam
    Enhanced Modding ToolsmoddingMilestone

    New tools and tech have been created to make the game more mod friendly, including automatic reload of GUI changes.

    Steam
    Automatic GUI Reloadingquality of life

    Changes made in the GUI will automatically reload, eliminating the need for manual reloads.

    Steam
    Improved 2D Art and Iconsvisuals

    Over 1200 tech, idea, and focus icons combined, with a more detailed and decorated look.

    Steam
  23. 10 events
    Scripted Effects and Triggersmodding

    Added functionality for scripted effects and triggers to reduce code duplication and improve maintainability.

    Steam
    New Console Command for Moddersmodding

    Introduced 'trigger_docs' console command to list all triggers and effects with descriptions.

    Steam
    Improved Scripting and Language Featuresmodding

    Addition of scripted triggers and effects to reduce code duplication and improve maintainability in mod scripts.

    Steam
    Enhanced Modding Tools and Featuresmodding

    Introduction of new modding tools including a mod creation launcher, Nudger tool for map modifications, and an instant feedback system called 'Error Dawg'.

    Steam
    AI Modding Improvementsai

    Transition from Lua scripts to a more moddable AI system, enhancing performance and flexibility for modders.

    Steam
    Instant Feedback System for Moddersmodding

    Added 'Error Dawg' for instant feedback on scripting errors during gameplay.

    Steam
    Reloadability of Interfaces and Game Systemsmodding

    Game systems and interfaces can now reload automatically, allowing for instant in-game changes without restarting.

    Steam
    Reloadability of Interfaces and Game Systemsmodding

    Implemented reloadability for interfaces and game systems, allowing instant in-game changes without restarting.

    Steam
    Event Target Functionality in Script Languagemodding

    Introduced event targets in the script language for easier reference and execution of effects on specific targets.

    Steam
    Improved Modding Tools and Featuresmodding

    Introduced new tools for modding, including a mod tool for easy creation and a Nudger tool for map modifications.

    Steam
  24. 14 events
    Dance Dance Revolution Mat Integrationnew contentMilestone

    Innovative gameplay feature allowing players to physically march with soldiers using a DDR mat.

    Steam
    Introduction of Generic Focus Treenew contentMilestone

    New focus tree for nations without specific trees, allowing flexibility and freedom in gameplay.

    Steam
    Army, Aviation and Naval Effort Focusesgameplay

    New focuses that provide technology bonuses in chosen fields, allowing players to tailor their military development.

    Steam
    Dance Dance Revolution Mat Integrationnew contentMilestone

    Players can now march in real time with their soldiers using a DDR mat, enhancing the gameplay experience.

    Steam
    Political Effort Focusgameplay

    Allows players to alter their nation's political makeup with choices between collectivism and liberty.

    Steam
    Bucket DLC Systemnew contentMilestone

    A new DLC system that allows players to experience authentic environmental challenges.

    Steam
    Army, Aviation and Naval Effort Branchesgameplay

    New branches that provide technology bonuses and choices for naval and army development.

    Steam
    Industrial Effort Focusgameplay

    Focus on building up a nation's industry, enhancing viability for smaller nations.

    Steam
    Release Delay Announcementchanges

    Hearts of Iron IV delayed until Q1 next year to improve player connection.

    Steam
    Industrial Effort Focusgameplay

    Focus on building up a nation's industry, particularly beneficial for smaller nations.

    Steam
    Bucket DLC Systemnew contentMilestone

    New DLC system featuring immersive environmental experiences like swamp water and mud.

    Steam
    Political Effort Treegameplay

    Allows alteration of a nation's political makeup with choices between collectivism and liberty.

    Steam
    Hearts of Iron IV Release DelayotherMilestone

    The release of Hearts of Iron IV has been delayed until Q1 next year to improve player connection.

    Steam
    Introduction of Generic Focus Treenew contentMilestone

    A new generic focus tree for nations without specific trees, allowing for flexible gameplay and additional factory slots.

    Steam
  25. 9 events
    Release Date AnnouncementotherMilestone

    Hearts of Iron IV is set to release on 6th of June.

    Steam
    Release Date Announcementdlc releaseMilestone

    Hearts of Iron IV is set to release on 6th of June.

    Steam
    Mechanics of Nuclear Bomb Productiongameplay

    Players must construct Reactors to produce nuclear bombs, with more reactors allowing faster production.

    Steam
    Launching Nuclear Weaponsgameplay

    To launch a nuke, strategic bombers must be in range of the target and air superiority is required.

    Steam
    Introduction of Nuclear Weaponsnew contentMilestone

    Nuclear weapons are now a late game tech with a multi-step acquisition process.

    Steam
    Introduction of Nuclear Weaponsnew contentMilestone

    Nuclear weapons are now a late game tech with steps to acquire them including researching Atomic Research, Reactors, and Nuclear Weapons.

    Steam
    Effects of Nuclear Weaponsgameplay

    Nukes hit national unity, damage buildings, and harm units in the targeted province.

    Steam
    Nuclear Bomb Production Mechanicsgameplay

    Players must construct Reactors to produce nuclear bombs, which compete for space with industry.

    Steam
    Nuclear Weapons EffectsgameplayMilestone

    Nukes can damage buildings, units, and affect national unity to force enemy surrender.

    Steam
  26. 16 events
    Use of Special Troops for Invasionsgameplay

    Marines are more effective than other troops for securing beachheads during invasions.

    Steam
    Preparation Requirements for Invasionsgameplay

    Invasions require a certain number of convoys and preparation time based on the size of the invasion.

    Steam
    Invasion Combat Mechanicsgameplay

    Troops are vulnerable while unloading from ships and face penalties during naval invasions.

    Steam
    Naval Supremacy Requirementgameplay

    Sufficient naval supremacy is needed to pass through strategic areas during an invasion.

    Steam
    Research Transportation Technologiesgameplay

    Researching transportation technologies can improve invasion efficiency and reduce preparation time.

    Steam
    Naval Bombardment Supportgameplay

    Stationing battleships at the destination coastline provides naval bombardment support during invasions.

    Steam
    Naval Invasion Mechanics Overviewgameplay

    Detailed explanation of the requirements and strategies for executing naval invasions.

    Steam
    Troop Preparation for Naval Invasionsgameplay

    Invasions require troops to be positioned at a naval base and an invasion plan to be drawn up, with preparation time depending on the size of the invasion.

    Steam
    Special Troops and Support for Invasionsgameplay

    Using Marines, escort ships, and battleships can improve the chances of a successful invasion.

    Steam
    Troop Positioning for Naval Invasionsgameplay

    Troops must be positioned at a starting naval base and an invasion plan must be drawn up.

    Steam
    Commander Traits for Invasionsgameplay

    Using a commander with the Invader trait speeds up preparation and readiness of invading troops.

    Steam
    Naval Supremacy Requirementgameplay

    Sufficient naval supremacy and air superiority are required to launch a naval invasion, preventing easy troop landings.

    Steam
    Invasion Combat Rulesgameplay

    Troops must unload from ships before being able to fire back, with specific penalties during the invasion.

    Steam
    Commander Traits and Transportation Technologiesgameplay

    Using a commander with the Invader trait and researching transportation technologies can enhance invasion effectiveness.

    Steam
    Importance of Escort Shipsgameplay

    Ships should be set up as escorts to protect convoys during invasions.

    Steam
    Naval Invasion Mechanics OverhaulgameplayMilestone

    Detailed explanation of the new requirements and strategies for executing naval invasions, including troop positioning, convoy needs, and naval supremacy.

    Steam
  27. 13 events
    Reinforcement of PRC Troopsbalance change

    PRC receives free troops from unspecified communists to strengthen their position before the civil war.

    Steam
    New Kuomintang Offensive Optionnew content

    The Kuomintang government can launch an offensive against communist insurgents, leading to potential border war attrition.

    Steam
    PRC Troop Reinforcement Eventnew content

    The PRC receives free troops from unspecified communists before the civil war begins.

    Steam
    New Kuomintang Offensive Optionnew content

    The Kuomintang government can launch an offensive against communist insurgents, leading to potential border war attrition.

    Steam
    Improved Effectiveness of United Chinabalance change

    The united China is now a more effective roadblock to Japan, with further balancing needed.

    Steam
    Improved Balance in Chinabalance change

    The balance of power in China has been adjusted to create a more finely balanced situation.

    Steam
    Chinese United Front Faction Eventnew contentMilestone

    Nationalists can form the Chinese United Front against Japan, with options for Communist China and warlord states to join.

    Steam
    Annexation Event for Shanxinew content

    Communist China can annex Shanxi if they join the Chinese United Front, with player Shanxi having the option to refuse.

    Steam
    Mao's 'Cornered Fox' Traitnew content

    Mao receives the 'Cornered Fox' trait to aid in defense if a Nationalist player opts for war.

    Steam
    Morale Penalty for KMT Forcesbalance change

    KMT forces receive a morale penalty at the start of the civil war to assist the communists.

    Steam
    Mao's 'Cornered Fox' Traitnew content

    Mao receives the 'Cornered Fox' trait to aid in defense during potential conflicts.

    Steam
    Chinese United Front Faction Eventnew contentMilestone

    Nationalists can form the Chinese United Front against Japan, with options for Communist China to join.

    Steam
    Morale Penalty for KMT Forcesbalance change

    KMT forces receive a morale penalty during the initial stages of the civil war.

    Steam
  28. 16 events
    Focus Trees for United Kingdomnew contentMilestone

    United Kingdom has a wide focus tree split into 3 major parts: Rearmament, Reinforce the Empire, and Home Defense.

    Steam
    Introduction of United Kingdom as a playable nationnew contentMilestone

    The United Kingdom starts as the leader of the allies with a sprawling colonial empire and the Royal Navy.

    Steam
    Armor & Planes Overviewnew content

    Highlights the reliance on American Sherman tanks and the development of the Centurion design.

    Steam
    Introduction of United Kingdom as a playable nationnew contentMilestone

    United Kingdom starts as the leader of the allies with a sprawling colonial empire and the Royal Navy.

    Steam
    Focus Trees for United Kingdomnew contentMilestone

    The focus tree is split into three major parts: Rearmament, Reinforce the Empire, and Home Defense.

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    Importance of Air Forcenew content

    Highlights the need for a well-developed air force to counter German bombers.

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    Rearmament Focus Treenew content

    Focuses on preparing for war with research bonuses and conversion of civilian industry to military.

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    Importance of Air Forcenew content

    Emphasizes the need for a well-developed air force to counter German bombers.

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    Home Defense Focus Treenew content

    Focuses on local defense, removing The War to End All Wars spirit, and intervention options in Scandinavia.

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    National Spirits for United Kingdomnew content

    United Kingdom starts with three national spirits: British Stoicism, The War to End All Wars, and The King.

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    Armor & Planes Overviewnew content

    Details on the reliance on lend-leased American Sherman tanks and the development of the Centurion tank.

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    National Spirits for United Kingdomnew content

    United Kingdom starts with 3 national spirits: British Stoicism, The War to End All Wars, and The King.

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    Reinforce the Empire Focus Treenew content

    Includes options for buildup in Asia, developing Commonwealth nations, and fortifying the Mediterranean.

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    Reinforce the Empire Focus Treenew content

    Focuses on managing the empire with options for buildup in Asia and fortifying the Mediterranean.

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    Rearmament Focus Treenew content

    Focuses on preparing for war with research bonuses and conversion of civilian industry to military.

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    Home Defense Focus Treenew content

    Focuses on local defense and intervention to prevent nations from joining the Axis.

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  29. 18 events
    Offensive Line Mechanicsgameplay

    Players can create offensive lines for divisions to advance along a specified axis of attack.

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    Assign Frontline FeaturegameplayMilestone

    Players can assign divisions to a frontline, either as a whole or by selecting parts of it, necessary for making offensive plans.

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    Offensive Line MechanicgameplayMilestone

    Divisions can be instructed to advance along a specified axis of attack, with the ability to chain multiple lines together.

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    Introduction of Battle Plans SystemgameplayMilestone

    A new system allowing players to draw plans on the map which are followed by assigned divisions, with options for manual overrides.

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    Introduction of Battle Plans SystemgameplayMilestone

    Players can draw plans on the map for assigned divisions, allowing for high-level strategic planning and manual overrides.

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    Fallback Line for Defensive StrategygameplayMilestone

    A new line that allows players to set up defensive positions and manage retreats effectively.

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    Division Reassignment Functionalitygameplay

    Quick reassignment of divisions between frontlines and attack orders is now possible.

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    Division Reassignment Featuregameplay

    A quick method to reassign divisions between frontlines and attack orders using Control key.

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    Edit Mode for Battle Plansgameplay

    Players can adjust parts of a plan easily using the new edit mode.

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    Garrison Area Commandgameplay

    New command allowing armies to guard important provinces and manage home defense.

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    Assign Frontline Featuregameplay

    Divisions can be assigned to a frontline, necessary for making offensive plans.

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    Edit Mode for Battle Plansgameplay

    Players can adjust parts of a plan easily, including changing attack axes and reshaping lines.

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    Planning Bonuses for Battle PlansgameplayMilestone

    Longer preparation of battle plans grants advantages based on player doctrine.

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    Naval Invasion & Paratrooping Planning Toolsgameplay

    New tools for planning naval and paratrooper invasions will be detailed in a future diary.

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    Naval Invasion & Paratrooping Planning Toolsgameplay

    New tools for planning naval and paratrooper invasions will be introduced in future updates.

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    Planning Bonuses for Prepared PlansgameplayMilestone

    Longer preparation of battle plans grants bonuses, influenced by player doctrine and leader traits.

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    Fallback Line Implementationgameplay

    Allows players to set up defensive positions and control retreats effectively.

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    Garrison Area Ordersgameplay

    Divisions can be assigned to guard specific areas instead of frontlines.

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  30. 8 events
    Diplomatic Actions for Occupation Controlgameplay

    New diplomatic actions allow players to offer occupied states to allies, providing benefits without affecting peace conference scores.

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    Occupation Policies Implementationgameplay

    Players can set occupation policies ranging from Gentlest to Harshest, affecting resources, manpower, and resistance growth.

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    Resistance Value for Occupied Statesgameplay

    Each occupied state has a resistance value that grows over time, affecting supply, intel, sabotage, and attrition.

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    Introduction of Resistance Mechanicsgameplay

    Modeling local resistance to remove whack-a-mole of rebels and address strategic problems with occupying enemy territory.

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    Resistance Value in Occupied StatesgameplayMilestone

    Each occupied state has a resistance value that grows over time, affecting supply, intel, sabotage, and troop attrition.

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    Diplomatic Actions for Occupation ControlgameplayMilestone

    New diplomatic actions allow players to offer occupation of states to allies, providing benefits without affecting peace conference scores.

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    Introduction of Resistance MechanicsgameplayMilestone

    Modeling local resistance to remove whack-a-mole of rebels and address strategic problems with occupying enemy territory.

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    Occupation Policies ImplementationgameplayMilestone

    Players can set occupation policies ranging from Gentlest to Harshest, affecting resources, manpower, and resistance growth.

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  31. 24 events
    Military Access and Troop Movementgameplay

    Players can move troops through allied nations' territories without attacking from there.

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    Guarantee IndependencegameplayMilestone

    Democracies can guarantee the independence of nations, calling them into war for protection, with costs increasing with more guarantees.

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    Factions System OverhaulgameplayMilestone

    Players can create their own factions independent of ideologies, with special rules based on the creator's ideology.

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    Beta Submission ApprovedotherMilestone

    The game has officially entered Beta testing phase.

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    Factions Creation and ManagementgameplayMilestone

    Players can create their own factions, breaking free from ideology constraints, with specific rules and bonuses based on the creator's ideology.

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    Transfer Occupation Featuregameplay

    Control of occupied territories can be transferred to allies during wars.

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    Boost Party Popularitygameplay

    Spend political power to influence the popularity of parties in other nations, aiding future coups.

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    Improve Relationsgameplay

    Spend political power to improve relations with other nations, aiding in faction formation and trade.

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    Beta Submission ApprovedotherMilestone

    The game has officially entered Beta, marking a significant milestone in development.

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    Lend Lease, Volunteers, and Expeditionary Forcesgameplay

    Various methods to assist allies or influence neutral wars.

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    Non-aggression Pactgameplay

    Establishes a pact preventing war declarations for 12 months, with conditions for breaking it afterward.

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    Military Accessgameplay

    Allows troop movement in another nation's territory without attacking, requiring factions for air and naval base access.

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    Justify War MechanicgameplayMilestone

    Fascists can declare wars more freely after their first declaration, while democracies face limitations based on world tension.

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    Non-aggression Pact Implementationgameplay

    Establish non-aggression pacts that prevent war declarations for a set period.

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    Offer Peace Mechanismgameplay

    Players can offer to surrender after a prolonged war, with terms set by the winners, differing from unconditional surrender.

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    Transfer Occupationgameplay

    Ability to transfer control of occupied territories to allies during wars.

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    Peace Offer Mechanicsgameplay

    Players can offer to surrender after a prolonged war, with terms set by the winners.

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    War Justification MechanicsgameplayMilestone

    Fascists can declare wars more freely, while democracies face restrictions based on world tension.

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    Coup MechanismgameplayMilestone

    Spend political power and equipment to initiate a coup in a foreign nation, with outcomes influenced by various factors.

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    Improving Relations with Political Powergameplay

    Spend political power to improve relations with other nations, aiding in faction formation and trade.

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    Boosting Party Popularitygameplay

    Spend political power to influence the popularity of parties in foreign nations.

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    Lend Lease and Volunteer Forcesgameplay

    New mechanics for aiding allies and influencing neutral wars.

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    Guarantee Independence Featuregameplay

    Democracies can guarantee the independence of nations, calling them into war for protection.

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    Coup Mechanicsgameplay

    Players can initiate coups in foreign nations using political power and equipment.

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  32. 13 events
    State Shintoism National Spiritnew content

    Japan starts with the national spirit 'State Shintoism', enhancing resistance to bombing and improving soldier morale.

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    Naval Strategy EmphasisgameplayMilestone

    Players must be cautious with their fleet, as losing it can severely impact their ability to wage war, especially against the USA.

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    Chinese Border Incident Focusnew content

    Initiate the Chinese Border Incident focus to pressure China into handing over territory, leading to potential conflict.

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    Introduction of Japan as a Playable Nationnew contentMilestone

    Japan is introduced as a unique nation with its own focus tree and gameplay mechanics.

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    Expansion Routes for Japangameplay

    Players can choose between Nanshin-ron and Hokushin-ron for expansion strategies, affecting diplomatic focuses and war goals.

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    Resource Management Challengesgameplay

    Japan will struggle for resources if expansions are not successful, emphasizing the importance of strategic planning.

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    Long Lance Torpedo Research Bonusnew content

    Japan can unlock the unique Long Lance torpedo, providing greater range than other nations.

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    Spiritual Mobilization Focusgameplay

    The focus tree includes 'Spiritual mobilization' which unlocks kamikaze missions and special rocket powered suicide crafts (MXY7 Ohka).

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    Japan Focus Tree Introductionnew contentMilestone

    Japan's focus tree introduces unique paths for expansion, including Nanshin-ron and Hokushin-ron.

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    Spiritual Mobilization Mechanicnew contentMilestone

    Unlocks additional research options and improves soldier morale, including kamikaze missions and special rocket-powered crafts.

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    Japanese Army Modernization Challengegameplay

    Japan's army is large but requires modernization, presenting a gameplay challenge for players.

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    Unique Naval and Air Force Mechanicsgameplay

    Japan has one of the world's most powerful navies and a strong air force, with specific bonuses for developing superheavy battleships and Long Lance torpedoes.

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    Japanese National Spirit: State Shintoismgameplay

    Japan starts with the national spirit 'State Shintoism' which increases resistance to bombing and improves soldier morale.

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  33. 7 events
    Commander Roles and Traitsgameplay

    Generals and Field Marshals can be assigned to armies, each with unique traits that enhance division capabilities.

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    Introduction of Armies and Theatresnew content

    New organizational structures for military units, including Armies and Theatres, allowing for better management of divisions.

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    General Traits Overviewgameplay

    Detailed list of traits for Generals that provide various combat bonuses, such as increased attack and movement speed in specific terrains.

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    Commander Traits for Field Marshalsnew content

    New traits for field marshals that improve supply consumption, combat width, entrenchment, planning speed, and morale.

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    Field Marshal Traits Overviewgameplay

    List of traits for Field Marshals that affect supply consumption, combat width, and entrenchment.

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    Introduction of Armies and Theatresgameplay

    Armies can be formed from divisions and organized into Theatres for better management and reinforcement prioritization.

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    Commander Traits for Generalsnew content

    Introduction of various traits for generals that enhance division capabilities in different scenarios.

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  34. 8 events
    World Tension Graphical Updateui ux

    Introduced a graphical indication for World Tension, along with a detailed window to view and sort active impacts.

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    State Mapmode Colorizationui ux

    Changed the State mapmode to colorize states based on their region types.

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    Revised Factory Slot SystemgameplayMilestone

    Completely revised how factory slots are allocated, simplifying the previous system of caps based on hidden formulas.

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    World Tension Graphical Updateui ux

    World Tension now has a graphical indication and a detailed window for viewing active impacts and sorting them.

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    State Mapmode Colorizationui ux

    Changed the State mapmode to colorize states based on their region types.

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    Revised Factory Slot Systemgameplay

    Completely revised how factory slots are obtained, simplifying the previous system of caps based on hidden formulas.

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    State Region Types Definedgameplay

    Each state is now set to a region type that defines the basic amount of factory slots it has.

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    State Region Types Definedgameplay

    Each state is now set to a region type that defines the basic amount of factory slots available.

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  35. 6 events
    Reinforce Chance Increasegameplay

    Radio technology provides a +10% chance to reinforce units.

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    Signal Companies Prerequisitegameplay

    Radio technology is a prerequisite for building Signal Companies, which increase division initiative by 5%.

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    Introduction of Radio Technologynew content

    New technology called 'Radio' simulates the adoption of amateur radio and FM radio to reduce interference and leads to Radar Stations.

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    Introduction of Radio Technologynew content

    New technology called 'Radio' added, simulating the use of radio for communication and propaganda.

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    Radio Technology Effectsgameplay

    Radio technology provides a +10% chance to reinforce and is a prerequisite for building Signal Companies.

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    Signal Companies Implementationgameplay

    Signal Companies increase division initiative by 5%, improving planning speed and reinforce chance.

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