What changed in Hearts of Iron IV in 2016
544 updates · 130 main milestones · Jan 8, 2016 to Dec 21, 2016
- 73 eventsCTD Fix for GUI with Deleted Vanilla Componentbug fixMilestone
CTD Fix: Should no longer crash in GUI if a modder deletes the vanilla window component.
SteamSpearhead Order Shortcut ChangehotbarShortcut for spearhead order is now Shift+X rather than B which was conflicting with strategic redeployment.
SteamSpearhead Front Unit StabilityaiWhen a Spearhead front is split, all units stay on the front that has the spearhead order attached to it.
SteamImproved AI Preparation Against EnemiesaiImproved AI's ability to prepare against enemies that they only have an ally sharing border with.
SteamFocus 'Burn the Royal Portraits' Availabilitynew contentMade the focus 'Burn the royal portraits' available if South Africa has already broken free.
SteamFixed South Africa Anti-Colonialist Crusade Issuebug fixFix for South Africa releasing African countries as not communist in the anti-colonialist crusade.
SteamFixed Trade Modifier Applicationbug fixA fix for a trade modifier not applied correctly if not bought the DLC.
SteamCTD Fixes Related to Launcherbug fixMilestoneCTD Fix: Launcher no longer has msaa and anisotropic filtering that could cause crashes.
SteamFixed Missing INS Convoysbug fixFix for missing INS convoys causing issues with trade/resource system.
SteamAllied AI Hesitance for Naval InvasionsaiAllied AI now more hesitant to naval invade Germany and Italy early on.
SteamLauncher Backup and Delete Optionquality of lifeAdded a button (and a checkbox in crash report window), that offers to backup and delete all files that can potentially cause the stability problems.
SteamAdded Cosmetic Tag for Soviet-Controlled FinlandchangesAdded cosmetic tag for Soviet-controlled Finland.
SteamSpearhead Order Flank Protection AdjustmentaiSpearhead order no longer so concerned about protecting its flanks.
SteamFixed RAJ Famine Removal Issuebug fixFix for RAJ Famine removal not really needing corruption squashing.
SteamImproved Garrison Order StabilityaiGarrison order should now be more stable and not reassign units quite as much on changing priorities.
SteamFixed Map Stripe Coloring Issuebug fixFixed an issue with map stripe coloring not updating in peace conferences.
SteamSpearhead Order Shortcut ChangehotbarShortcut for spearhead order is now Shift+X rather than B which was conflicting with strategic redeployment.
SteamSpearhead Order Flank Protection AdjustmentaiSpearhead order no longer so concerned about protecting its flanks.
SteamCTD Fix for Hotjoining with Manual Server IDbug fixMilestoneCTD Fix: Sometimes when hotjoining using manual server ID.
SteamCTD Fix for Mod Deletion During Launcher Usebug fixMilestoneCTD Fix: if player deleted a mod while launcher was running, and then selected it.
SteamFix for South Africa Releasing Non-Communist Countriesbug fixFix for South Africa releasing African countries as not communist in the anti-colonialist crusade.
SteamAllied AI Naval Invasion HesitanceaiAllied AI now more hesitant to naval invade Germany and Italy early on.
SteamFixed Script Value Range Issuesbug fixFixed script that used values outside the intended range.
SteamFixed AI Front Priorities FluctuationaiFixed a problem in AI where front priorities would sometimes fluctuate wildly leading to a lot of front flip-flopping.
SteamFixed Trade Modifier Applicationbug fixA fix for a trade modifier not applied correctly if not bought the DLC.
SteamFixed RAJ Ideology Pusher Selectionbug fixFix for RAJ being able to pick ideology pushers without picking a path.
SteamNational Focus Change for JapanchangesChanged national focus to Test the USSR for Japan to account for Manchukuo existing.
SteamImproved AI Preparation Against EnemiesaiImproved AI's ability to prepare against enemies that they only have an ally sharing border with.
SteamOptimized AI Processing of UpgradesperformanceOptimized AI processing of upgrades, should remove much of 1940+ performance spikes.
SteamFocus 'Burn the Royal Portraits' Availabilitynew contentMade the focus 'Burn the royal portraits' available if South Africa has already broken free.
SteamCTD Fixes Related to Launcher and Modsbug fixMilestoneMultiple CTD fixes related to launcher and mod usage.
SteamSpearhead Front Unit ManagementaiWhen a Spearhead front is split, all units stay on the front that has the spearhead order attached to it.
SteamFix for Missing INS Convoysbug fixFix for missing INS convoys causing issues with trade/resource system.
SteamFix for RAJ Ideology Pushersbug fixFix for RAJ being able to pick ideology pushers without picking a path.
SteamAI Distance Consideration ImprovementaiAI now considers distance a bit more so won't pull most of its army vs Ethiopia back early on.
SteamFixed Script Using Values Outside Intended Rangebug fixFixed script that used values outside the intended range.
SteamAI Diplomatic Response FixaiAI for observed country is no longer blocked from diplo responding when using human_ai.
SteamCTD Fix for Old Saves or Incompatible Modsbug fixMilestoneCTD Fix: When using old saves or incompatible mods due to naval base positioning.
SteamFixed AI Front Priorities FluctuationaiFixed a problem in AI where front priorities would sometimes fluctuate wildly leading to a lot of front flip-flopping.
SteamCTD Fix for Tooltiping Lend Leasebug fixMilestoneCTD Fix: Tooltiping lend lease as it finishes could cause crashes.
SteamFixed Modifier Capped 0-1bug fixFixed modifier capped 0-1, so you could never lower tension for sending volunteers for a country.
SteamAI Distance Consideration ImprovementaiAI now considers distance a bit more so won't pull most of its army vs Ethiopia back early on.
SteamAI Diplomatic Response FixaiAI for observed country is no longer blocked from diplo responding when using human_ai.
SteamFixed Modifier Capped 0-1 for Sending Volunteersbug fixFixed modifier capped 0-1, so you could never lower tension for sending volunteers for a country.
SteamAdded Cosmetic Tag for Soviet-Controlled FinlandchangesAdded cosmetic tag for Soviet-controlled Finland.
SteamNational Focus Change for JapanchangesChanged national focus to Test the USSR for Japan to account for Manchukuo existing.
SteamImproved Garrison Order StabilityaiGarrison order should now be more stable and not reassign units quite as much on changing priorities.
SteamFixed Map Stripe Coloring in Peace Conferencesbug fixFixed an issue with map stripe coloring not updating in peace conferences.
SteamFix for RAJ Famine Removalbug fixFix for RAJ Famine removal not really needing corruption squashing.
SteamFixed Crash on Load with Invalid Modsbug fixFixed a crash on load with invalid mods, NOT a complete fix, its something we are looking into more for future update to help players clear their document folder of invalid cache files and corruption.
SteamOptimized AI Processing of UpgradesperformanceMilestoneOptimized AI processing of upgrades, should remove much of 1940+ performance spikes.
Steam - 66 eventsAlternate Histories for Dominion Nationsnew contentMilestone
Each Dominion nation has alternate history branches for unique gameplay.
SteamTogether for Victory Expansion Release Datedlc releaseMilestoneThe first expansion for Hearts of Iron IV, Together for Victory, will be available on December 15, 2016.
SteamAI research factor adjustmentsbalance changeTweaked base AI research factor for mechanized and lowered top level infantry weapons.
SteamSpearhead battleplan commandnew contentA new Spearhead battleplan command where units will aggressively take only marked provinces.
SteamContinuous Focuses Feature AddedgameplayChoose a National Focus to boost capabilities over time.
SteamContinuous Focuses FeaturegameplayChoose a National Focus to boost your nation's capabilities over time.
SteamNew Land Battle Log featurenew contentA Land Battle Log giving you history and statistics of combats for a theater.
SteamTechnology sharing systemnew contentA technology sharing system where members of the Commonwealth or factions can benefit from each other's technological advances.
SteamIntroduction of Spearheads MechanicgameplayA new order simplifies breakthroughs in land invasions.
SteamNew music tracks addednew content3 new commonwealth themed music tracks by composer Andreas Waldetoft.
SteamNew focus trees and leaders for Commonwealth nationsnew contentMilestoneAdded new focus trees, generals, and ministers for Canada, Australia, New Zealand, South Africa, and India including alternate history paths.
SteamCombat Log FeaturegameplayExtensive details on division performance in battles are now available.
SteamTech Sharing MechanicgameplayPlayers can request assistance from great powers to accelerate their own research.
SteamNew Art for Leaders and UnitsvisualsNew portraits for leaders, redone portraits for old leaders, and new unit designs and event pictures.
SteamAlternate Histories for Dominion NationsgameplayEach Dominion nation has alternate history branches for unique gameplay experiences.
SteamRequest Lend Lease Mechanicnew contentPlayers can ask for lend lease assistance to receive new vehicles and equipment.
SteamSpearheads Order for Land InvasionsgameplayA new order simplifies breakthroughs in land invasions.
SteamAutonomy System Introducednew contentMilestoneNew mechanic allowing nations to assert independence based on their subservience level.
SteamTech Sharing MechanicgameplayCozy up to an advanced great power to accelerate your own development.
SteamNew triggers and modifiers for moddingmoddingAdded various new triggers and modifiers for modding capabilities.
SteamImproved diplomacy window sortingui uxDiplomacy window 'sort by our opinion' now handles reverse sort.
SteamAdded outdated equipment alertquality of lifeAdded an alert for outdated equipment in production view.
SteamCombat Log FeaturegameplayExtensive details on the performance of your divisions in battle are now available.
SteamIntroduction of Autonomy systemnew contentMilestoneNew Autonomy system where a nation's autonomy can move between various states with different effects.
SteamNew Art and PortraitsvisualsNew portraits for leaders, redesigned old portraits, and new unit designs and event pictures.
SteamVoice over sound for infantry unitsnew contentVoice over sound for infantry units in multiple languages.
SteamNew Art and Portraits AddedvisualsNew portraits for leaders, redesigned old portraits, and new unit designs and event pictures.
SteamTogether for Victory Expansion Release Datedlc releaseMilestoneTogether for Victory will be available on December 15, 2016 for $14.99.
SteamNew Art and PortraitsvisualsNew portraits for leaders, redesigned old portraits, and new unit designs and event pictures.
SteamNew National Focus Trees for Dominionsnew contentMilestoneCanada, Australia, New Zealand, South Africa, and India receive unique National Focus Trees.
SteamNew Autonomy Systemnew contentMilestoneSubject states can have a range of actions, allowing Dominions, Puppet States, and Colonies to work towards total independence.
SteamFixed AI troop assignment errorsbug fixFixed casting errors in AI that could make it assign troops to a non-optimal front.
SteamFixed AI troop assignment errorsbug fixFixed casting errors in AI that could make it assign troops to a non-optimal front.
SteamCombat Log Feature AddedgameplayDetailed performance logs of divisions in battle are now available.
SteamSpearheads Order for Land InvasionsgameplayA new order simplifies breakthroughs in land invasions.
SteamImproved diplomacy window sortingui uxDiplomacy window 'sort by our opinion' now handles reverse sort.
SteamNew triggers for moddingmoddingAdded num_tech_sharing_groups trigger to count active tech groups for a nation.
SteamRequest Lend Lease Featurenew contentAsk for assistance in the form of lend lease, adding new vehicles and equipment.
SteamTogether for Victory Expansion Releaseddlc releaseMilestoneThe first expansion for Hearts of Iron IV, focusing on British Dominions and Commonwealth nations.
SteamNew Spearhead battleplan commandnew contentA new command where units will aggressively take only marked provinces.
SteamAdded outdated equipment alertquality of lifeAdded alert for outdated equipment in production view.
SteamRequest Lend Lease Feature Introducednew contentNations can request assistance in the form of lend lease for vehicles and equipment.
SteamNew National Focus Trees for Dominionsnew contentMilestoneCanada, Australia, New Zealand, South Africa, and India receive unique National Focus Trees.
SteamTechnology sharing systemnew contentA technology sharing system where members of the commonwealth or factions can benefit from each other's technological advances.
SteamTogether for Victory Expansion Releaseddlc releaseMilestoneThe first expansion for Hearts of Iron IV, focusing on British Dominions and Commonwealth nations.
SteamNew Autonomy System Introducednew contentMilestoneNations can assert themselves and gain full independence based on their subservience level.
SteamNew Land Battle Log featurenew contentA Land Battle Log giving you history and statistics of combats for a theater.
SteamContinuous FocusesgameplayChoose a National Focus to boost your nation's capabilities over time.
SteamTech Sharing MechanicgameplayAbility to share technology with advanced great powers to accelerate development.
SteamVoice over sound for infantry unitsnew contentVoice over sound for infantry units in multiple languages.
SteamNew Autonomy Systemnew contentMilestoneSubject states can have a range of action, allowing Dominions, Puppet States, and Colonies to work towards total independence.
SteamNew focus trees for Commonwealth nationsnew contentMilestoneNew focus trees, generals, and ministers for Canada, Australia, New Zealand, South Africa and India including alternate history paths.
SteamRequest Lend Lease Mechanicnew contentNew feature to request assistance in the form of lend lease from other nations.
SteamNew music tracks addednew content3 new Commonwealth themed music tracks by composer Andreas Waldetoft.
SteamCombat Log Featureui uxExtensive details on the performance of divisions in battle are now available.
SteamIntroduction of Autonomy systemnew contentMilestoneA new Autonomy system where a nation's autonomy can move between various states with different effects.
SteamAlternate Histories for Dominion Nationsnew contentMilestoneEach Dominion nation has alternate history branches for unique gameplay.
SteamAlternate Histories for Dominion NationsgameplayEach Dominion nation has alternate history branches to explore.
SteamTech Sharing Mechanic IntroducedgameplayNations can share technology with advanced great powers to accelerate development.
SteamAI research factor adjustmentsbalance changeTweaked base AI research factor for mechanized and lowered top level infantry weapons.
Steam - 14 eventsAnti-Air Battalions Buffedbalance change
Air attack stat of anti-air battalions now reduces enemy air superiority effects.
SteamWarscore System OverhaulgameplayMilestoneWarscore now earned from battles, with location and victory status affecting score.
SteamWarscore Changes ImplementedgameplayMilestoneWarscore now earned from battles, improving the importance of combat outcomes.
SteamIntroduction of Cosmetic Tags for Moddingnew contentNew cosmetic tags allow modders to change country names and flags based on conditions.
SteamReturn of Manchukuo as an Integrated Puppetnew contentManchukuo will be reintroduced as an integrated puppet of Japan.
SteamAI Improvements for Unit BehavioraiMilestoneVarious fixes to improve AI unit behavior, including recovery from unreachable locations.
SteamIntroduction of Cosmetic Tags for Moddingnew contentNew cosmetic tags allow modders to change country names and flags based on conditions.
SteamNew 3D Models and 2D Art for Commonwealth NationsvisualsNew art representations for equipment and vehicles added to enhance gameplay.
SteamTogether For Victory DLC Release Date Announceddlc releaseMilestoneThe Together For Victory expansion will be released on December 15th.
SteamTogether For Victory DLC Release Date Announceddlc releaseMilestoneThe Together For Victory expansion will be released on December 15th.
SteamAI Improvements and Bug FixesaiMilestoneMultiple AI bugs fixed, improving unit behavior and order assignment.
SteamNew 3D Models and 2D Art for Commonwealth NationsvisualsAdded new visual representations for equipment and vehicles of commonwealth nations.
SteamAnti-Air Battalions Buffedbalance changeAnti-air battalions now reduce enemy air superiority effects in combat and outside.
Steam - 10 eventsIntroduction of Voice Over for UnitsaudioMilestone
Units will now respond in their native language when selected and during combat.
SteamNew Music Tracks for Commonwealth CountriesaudioThree new themed tracks added for Commonwealth countries in the Together for Victory expansion.
SteamModding Support for Voice OvermoddingEasier modding of Voice Over for additional countries using the new audio script system.
SteamNew British Music TracksaudioThree new themed tracks for Commonwealth countries added to the game.
SteamRecorded Languages for Voice OveraudioVoice Over recorded in German, French, Italian, British, American, Spanish, Russian, Simplified Chinese, Japanese, and Nordic languages.
SteamNew Music Player Featureui uxA music player added to manage and play music, with options for song selection.
SteamLanguages Supported for Voice OveraudioVoice Over recorded in German, French, Italian, British, American, Spanish, Russian, Simplified Chinese, Japanese, and Nordic languages.
SteamNew Music Player Featureui uxA music player added to manage and play music tracks, allowing for playlist customization.
SteamIntroduction of Voice Over for UnitsaudioMilestoneUnits will now respond in their native tongue when selected and given orders, with different lines during combat.
SteamModding Support for Voice OvermoddingEasier modding of Voice Over for additional countries by replacing .wav files and scripting in new audio.
Steam - 8 eventsNew Autonomy System for Subject ForcesgameplayMilestone
Players can recruit forces from their subjects using a new autonomy system, affecting manpower and deployment.
SteamNational Spirit: Risk of FaminegameplayIndia starts with the national spirit 'risk of famine', requiring players to manage internal issues to prevent famine.
SteamVolunteer Army LimitationgameplayIndia is limited to a volunteer army until higher autonomy levels are achieved, with focuses providing unique forces.
SteamMilitary Recruitment LimitationsgameplayIndia is limited to a volunteer army until higher autonomy levels are achieved, with options for distinct Indian forces.
SteamNational Spirit: Risk of FaminegameplayIndia starts with a national spirit that presents challenges related to famine, requiring player intervention to manage.
SteamIndia - Struggle for Independencenew contentMilestoneNew gameplay mechanics for India, including paths towards independence and military recruitment from subjects.
SteamNew Autonomy System for IndiagameplayMilestonePlayers can recruit forces from their subjects using a new autonomy system, affecting military and political dynamics.
SteamIndia's Struggle for Independence Pathsnew contentMilestonePlayers can choose between cooperating with the British for autonomy or pursuing self-governance through the Swaraj path.
Steam - 15 eventsDominion Level Changesgameplay
Dominions can trade above trade law limits, receive cheaper trade, and have restrictions on declaring wars and refusing calls to war.
SteamPuppet Level ChangesgameplayPuppets have less technology sharing effects and can have subject troops recruited more easily.
SteamDiplomatic AnnexationgameplayCountries can be completely absorbed by their master through diplomatic means.
SteamDiplo Annexed Level ChangesgameplayCountries that are diplo annexed cease to exist and are fully absorbed by the master.
SteamAutonomy Management MechanicsgameplayMilestoneVarious actions such as building, recruiting troops, and trading affect the autonomy levels of subjects.
SteamIntegrated Puppet Level ChangesgameplayIntegrated Puppets allow masters to trade freely and control a significant portion of the subject's industry.
SteamColony Level ChangesgameplayColonies have reduced technology sharing effects and can have subject troops recruited by the master.
SteamDominion Level ChangesgameplayDominions can trade above trade law limits, receive cheaper trade, and have restrictions on declaring wars.
SteamPuppet Level ChangesgameplayPuppets have trade advantages over Colonies and can have their troops recruited more easily.
SteamIntroduction of Autonomy Systemnew contentMilestoneA new concept replacing the old master-puppet relationship, allowing nations to exist on a scale with fixed steps.
SteamIntegrated Puppet Level ChangesgameplayIntegrated Puppets allow the master to trade freely and control a portion of the subject's industry.
SteamEffects of Building and Recruiting on AutonomygameplayBuilding in subjects lowers their autonomy, while recruiting or using troops increases it.
SteamIntroduction of Autonomy Systemnew contentMilestoneA new concept replacing the old master-puppet relationship, allowing nations to exist on a scale with fixed steps.
SteamColony Level ChangesgameplayColonies have more trade advantages than Dominions but receive less technology sharing benefits.
SteamMechanics for Changing Autonomy LevelsgameplayPolitical Power is required to change autonomy levels, influenced by various actions like building or recruiting troops.
Steam - 10 eventsFort Construction Cost Adjustmentsbalance change
Changed costs of forts to ramp up with higher levels, making base level cheaper and higher levels more expensive.
SteamBase Free Repair Effect Reductionbalance changeReduced the base free repair effect to make the Construction Repairs focus more interesting.
SteamNew Continuous Focuses MechanicgameplayA new type of national focuses that provide ongoing bonuses while active, requiring prior completion of regular focuses.
SteamContinuous Focuses MechanicgameplayMilestoneNew type of national focuses that provide bonuses while active and can be turned off to manage political power.
SteamNew Focuses for South Africanew contentMilestoneAdded focuses such as Army Training, Naval Production, Air Production, Resistance Suppression, Technology Sharing, Increase Autonomy, Suppress Subjects, Construction Engineering, and Construction Repairs.
SteamIntroduction of South Africa in Together for Victory Expansionnew contentMilestoneSouth Africa is added as a playable nation with unique national spirits and political paths.
SteamReduction of Base Free Repair Effectbalance changeThe base free repair effect has been reduced to enhance the importance of the Construction Repairs focus.
SteamNew National Focuses for South Africanew contentMilestoneIncludes focuses like Army Training, Naval Production, Air Production, Resistance Suppression, Technology Sharing, Increase Autonomy, Suppress Subjects, Construction Engineering, and Construction Repairs.
SteamChanges to Fort Costsbalance changeFort costs now ramp up with higher levels, making high-level forts a major investment.
SteamSouth Africa National Focusesnew contentMilestoneIntroduced national focuses for South Africa that allow players to navigate political choices and historical events.
Steam - 12 eventsContinuous National Focus Ideasnew content
New bonuses and improvements through Continuous National Focus ideas.
SteamLend-Lease Agreements FeaturegameplayNations can request Lend-Lease agreements for equipment and vehicles.
SteamLend-Lease Agreement Featurenew contentNations can request Lend-Lease agreements from allies for equipment and vehicles.
SteamNew Autonomy System Introducednew contentMilestoneDifferent levels of dependency and status for subject nations including puppets and Dominions.
SteamNew National Focus Trees for Commonwealth Nationsnew contentMilestoneNew focus trees for Australia, Canada, New Zealand, South Africa, and the British Raj.
SteamTogether for Victory Expansion Announceddlc releaseMilestoneFirst expansion for Hearts of Iron IV focusing on the British dominions and colonies.
SteamUpdates and Changes to Combat SystemchangesVarious updates and changes to the combat system included in the expansion.
SteamTogether for Victory Expansion Announceddlc releaseMilestoneFirst expansion for Hearts of Iron IV focusing on Commonwealth nations.
SteamNew National Focus Trees for British Dominionsnew contentMilestoneNew National Focus trees for Australia, Canada, New Zealand, South Africa, and the British Raj.
SteamNew Autonomy System Introducednew contentMilestoneDifferent levels of dependency and status for subject nations including puppets and Dominions.
SteamContinuous National Focus Ideasnew contentNew bonuses and improvements as nations progress through the war.
Steam - 9 eventsProgress on Bug Fixes for Air Wingsbug fix
Progress made on resolving issues related to small vs big air wings.
SteamProgress on Bug Fixes for Air Wingsbug fixProgress made on solving issues related to small vs big air wings.
SteamNew Technology Sharing FeaturegameplayMilestoneA feature allowing nations to share technological progress with other members of their sharing group.
SteamAustralia Focus Tree Introducednew contentMilestoneAustralia receives a new focus tree with multiple mutually exclusive paths, including political choices and wartime emergency foci.
SteamNational Spirit Great Depression for AustraliagameplayAustralia starts with the national spirit Great Depression, limiting production capacity initially.
SteamAustralia Focus Tree Introducednew contentMilestoneAustralia receives a new focus tree with mutually exclusive paths and unique historical options.
SteamRebalancing of Air and Naval Combatbalance changeRebalancing efforts made regarding small vs big air wings and similar issues in naval combat.
SteamRebalancing Air Wings and Naval Combatbalance changeRebalancing of small vs big air wings and similar issues in naval combat.
SteamTechnology Sharing Feature AddedgameplayMilestoneNew feature allowing nations to share technological progress with other members of their sharing group, enhancing research bonuses.
Steam - 6 eventsRequest Lend-Lease Featurenew contentMilestone
New feature allowing players to request specific types of equipment from allies, with the ability to modify requests.
SteamExpansion of Puppet/Subject Relationshipsnew contentIntroduction of a new system for managing puppet/subject relationships with levels that can be affected.
SteamExpansion of Puppet/Subject Relationshipsnew contentMilestoneIntroduction of a new system for puppet/subject relationships with levels that can be affected.
SteamCanadian Focus Tree Introductionnew contentMilestoneIntroduction of a new focus tree for Canada, addressing economic recovery, conscription issues, and military mobilization.
SteamLend-Lease Request Featurenew contentMilestoneNew feature allowing players to request specific types of equipment from allies, with the ability to modify existing lend-lease agreements.
SteamCanadian Focus Tree Introductionnew contentMilestoneIntroduction of a new focus tree for Canada, addressing economic recovery and conscription issues.
Steam - 6 eventsAI Improvements for Encirclementsai
Enhanced AI ability to identify encirclements and choke points, increasing the challenge of executing successful encirclements.
SteamConfigurable Garrison Ordernew contentGarrison orders can now be configured to guard specific areas, such as only ports and coastlines, with division count assistance.
SteamBlitz Command Featurenew contentMilestoneIntroducing the Blitz Command tool for battle plans, allowing for more precise unit orders without readjusting width.
SteamConfigurable Garrison Ordernew contentGarrison orders can now be configured to guard specific areas, such as ports and coastlines.
SteamAI Improvements for EncirclementsaiEnhanced AI ability to identify encirclements and choke points, making successful encirclements more challenging.
SteamBlitz Command Featurenew contentMilestoneIntroducing Blitz Command to enhance battle plans, allowing for more precise control over unit orders without readjusting width.
Steam - 6 eventsGerman AI Refusal to Attackbug fix
Fixed a bug where German AI refused to attack units it massively outnumbered.
SteamIntegration of Enhanced Peace Conference AI ModgameplayLooking to integrate the Enhanced Peace Conference AI mod into the patch.
SteamIntegration of Enhanced Peace Conference AI ModgameplayLooking to integrate the Enhanced Peace Conference AI mod into the patch.
Steam - 14 eventsGeneral Focus Tree Changeschanges
Implemented changes to focus tree mechanics, including blocking foci when a country has capitulated and ensuring building control is checked.
SteamImproved Division Training Managementui uxAdded the ability to compact entries for managing divisions training in parallel and color-coded training blocked by lack of equipment.
SteamGeneral Changes to Focus MechanicsgameplayImplemented changes to focus mechanics, including blocking foci for capitulated countries and ensuring proper state control for building.
SteamFixes for National Focus Bugsbug fixMilestoneAddressed various bugs related to National Foci, including issues with exiled governments and diplomatic actions.
SteamNaval Balance Adjustmentsbalance changeTweaked naval balance to promote mixed fleets, discourage light cruiser spam, and strengthen torpedoes.
SteamSubmarine and Convoy Raiding Tweaksbalance changeMilestoneFixed bugs affecting submarines and convoy raiding, including detection improvements and changes to sunk convoys' impact on transport efficiency.
SteamSubmarine and Convoy Raiding Fixesbug fixMilestoneFixed bugs related to submarines and convoy raiding, including raiders attacking empty routes and improved general detection.
SteamImproved AI Fleet and Mission UsageaiEnhanced AI's use of fleets and missions, with ongoing improvements planned for future updates.
SteamFocus Tree Bugs Addressedbug fixMilestoneFixed various bugs related to focus trees, including issues with exiled governments and diplomatic pressures.
SteamNew Focus for Trotsky in Soviet PathgameplayAdded focus 'Permanent Revolution' for Soviet players choosing Trotsky, improving his political power and gameplay viability.
SteamNaval Battle and Port Strike Reports Summaryui uxNaval battle and port strike reports now provide a quick summary of damage to survivors.
SteamImproved Division Training Managementui uxCompact entries for managing multiple divisions training in parallel, with color coding for blocked training due to lack of equipment.
SteamTrotsky Focus Tree EnhancementgameplayAdded a focus for Soviet players to make Trotsky a more viable choice after the civil war, unlocking new traits and reducing penalties.
SteamNaval Combat Balance Adjustmentsbalance changeMilestonePromoted mixed fleets, discouraged light cruiser spam, and increased torpedo strength while lowering evasion impact.
Steam - 8 eventsAI State Giveaway Bug Fixbug fix
Fixed a bug where AI could give away states to countries not at war, leading to immediate return of the state.
SteamNew Nations in Southeast Asianew contentLaos, Vietnam, and Cambodia can now be released, alongside Indonesia and Malaysia from the UK and Netherlands.
SteamAI Improvements for Deployment LinesaiAI can now cancel deployment lines when it needs equipment in the field.
SteamAI Deployment Line ImprovementsaiAI can now cancel deployment lines when it needs equipment in the field, with improvements to template upgrade and selection.
SteamNew Releasable Nations in Eastern Europenew contentUkrainian SSR, Georgia, Armenia, and Azerbaijan are now available as releasable cores.
SteamIntroduction of New Nations in Eastern Europenew contentUkrainian SSR, Georgia, Armenia, and Azerbaijan are now available as releasable cores.
SteamFix for AI State Giveaway Bugbug fixFixed a bug where AI could give away states to countries not at war, leading to immediate return to original owner.
SteamNew Releasable Nations in Southeast Asianew contentLaos, Vietnam, and Cambodia can now be released, along with Indonesia and Malaysia from the UK and Netherlands.
Steam - 8 eventsAI Template Upgrades Enhancedai
AI can now upgrade division templates more effectively, including transitioning from light to medium armor.
SteamAI Improvements for Encirclements and Nuclear ReactorsaiAI now avoids small encirclements and can build nuclear reactors for late-game.
SteamPort Strikes Adjusted for Air Superioritybalance changePort strikes can now only be performed if enemy air superiority is below 30%.
SteamDivision Template Upgrades for AIaiAI can now upgrade division templates from light armor to medium armor more effectively.
SteamImproved AI for Naval MissionsaiAI now better utilizes available ships and prioritizes defending invasions.
SteamPort Strikes Adjusted for Air Superioritybalance changePort strikes can now only be performed if enemy air superiority is below 30%.
SteamImproved Naval Mission AIaiAI now better utilizes ships for naval missions and prioritizes defending invasions.
SteamAI Improvements for Encirclements and Nuclear ReactorsaiAI now avoids small encirclements and can build nuclear reactors in late game.
Steam - 30 eventsFixed highlighting issues in tutorialui uxSteamFrance can now send volunteers to Spaingameplay
This is possible if they choose the Support Nationalists focus.
SteamAdded 9 new unique nation leader portraitsnew contentSteamAdded GUI scaling optionui uxFor users with very small or very high resolution displays (experimental).
SteamFixed several rare CTDsperformanceSteamFixed issue with deploying troops during Spanish civil wargameplayResolved when continuing save games.
SteamFixed fleet deletion issuegameplayResolved case where fleets outside base range would be instantly deleted.
SteamImproved large peace conference resolutions speedperformanceResolutions are now faster and properly indicate activity to non-participants.
SteamAdded max framerate limiting systemperformanceDefaults to 75 fps to help users with heat issues.
SteamLate-game performance optimizationsperformanceSteamStopped naval transfer exploitgameplayPrevented players from redirecting a naval transfer into an invasion without preparation.
SteamAdded zoom functionality using PgUp and PgDowngameplaySteamAdded zoom functionality using PgUp and PgDowngameplaySteamAdded 9 new unique nation leader portraitsnew contentSteamFixed highlighting issues in tutorialui uxSteamImproved alternate ideology nation names and party/leader nameschangesSteamLate-game performance optimizationsperformanceSteamImproved VP/state names in ChinachangesSteamAdded GUI scaling optionui uxExperimental option for very small or very high resolution displays.
SteamImproved VP/state names in ChinachangesSteamStopped naval transfer exploitgameplayMilestonePrevented players from redirecting a naval transfer into an invasion without preparation.
SteamFixed troop deployment issue during Spanish civil wargameplayResolved issue when continuing save games.
SteamAdded max framerate limiting systemperformanceDefaults to 75 fps to help with heat issues on high refresh rate screens.
SteamImproved large peace conference resolutionsperformanceResolutions are now faster and properly indicate activity to non-participants.
SteamImproved alternate ideology nation and leader nameschangesSteamFixed several rare CTDsperformanceSteamFixed fleet deletion issue outside base rangegameplaySteam - 30 eventsImproved alternate ideology nation and party/leader nameschangesSteamFixed highlighting issues in tutorialui uxSteamFixed several rare CTDsperformanceSteamFixed several rare CTDsperformanceSteamAdded GUI scaling optionui ux
For people with very small or very high resolution displays (experimental).
SteamAdded 9 new unique nation leader portraitsnew contentSteamFixed highlighting issues in tutorialui uxSteamFixed case of fleets being deleted outside base rangegameplaySteamAdded 9 new unique nation leader portraitsnew contentSteamStopped exploit of redirecting naval transfer into invasiongameplayMilestoneWithout preparation.
SteamLarge peace conference resolutions are now fasterperformanceAlso properly indicate that they are active to non-participants.
SteamFixed instant deletion of fleets outside base rangegameplaySteamStopped naval transfer exploitgameplayPrevented players from redirecting a naval transfer into an invasion without preparation.
SteamCan now zoom in and out using PgUp and PgDowngameplaySteamImproved alternate ideology nation names and party/leader nameschangesSteamImproved VP/state names in ChinachangesSteamImproved large peace conference resolutions speedperformanceResolutions are now faster and properly indicate that they are active to non-participants.
SteamLate-game performance optimizationsperformanceSteamAdded GUI scaling optionui uxFor people with very small or very high resolution displays (experimental).
SteamLate-game performance optimizationsperformanceSteamAdded max framerate limiting systemperformanceDefaults to 75 fps to help with heat issues on certain setups.
SteamFixed issue with deploying troops during Spanish Civil WargameplayResolved when continuing savegames.
SteamImproved VP/state names in ChinachangesSteam - 14 eventsRelease of Hearts of Iron IVnew contentMilestone
Paradox Development Studio returns with the release of Hearts of Iron IV, a grand strategy war game set during World War II.
SteamTwo Historical Scenariosnew contentPlayers can start the game in 1939 with the outbreak of war or in 1936 to prepare for the conflict.
SteamCommand the Great Powers Featurenew contentControl the seven strongest nations with exclusive National Focus trees.
SteamPoland: United and Ready DLC Releaseddlc releaseMilestoneFirst minor power National Focus DLC available for free.
SteamPoland: United and Ready DLCnew contentMilestoneThe first minor power National Focus DLC, Poland: United and Ready, is available for free to all customers.
SteamHearts of Iron IV Release Date Announceddlc releaseMilestoneHearts of Iron IV is set to be released on June 6th, 2016.
SteamHearts of Iron IV Release Date Announceddlc releaseMilestoneHearts of Iron IV is set to be released on June 6th, 2016.
SteamEleven Research Trees Implementednew contentUpgrade weapons, learn military doctrines, and unlock new technologies.
SteamCollaboration with Sabatonnew contentHearts of Iron IV features a music pack with licensed songs from the heavy metal band Sabaton, themed around World War II.
SteamBattleplan System Introducednew contentSet plans in advance for armies and execute missions with a click.
SteamBattleplan System Introductionnew contentPlayers can set plans in advance for their armies and watch them execute their missions with a click.
SteamEleven Research Treesnew contentPlayers can upgrade weapons and vehicles, learn new military doctrines, and unlock advanced technologies.
Steam - 19 eventsPolish Equipment Naming Conventionsnew content
New naming conventions for Polish naval ships based on historical and cultural references.
SteamPoland DLC Releasedlc releaseMilestoneA new DLC focused on Poland, featuring a focus tree, 2D and 3D art, achievements, and events, released for free.
SteamIntroduction of the Between the Seas ConceptgameplayPlayers can pursue the Between the Seas Concept, creating a faction of countries between the Baltic, Black Sea, and Mediterranean.
Steam2D and 3D Art for Polish Unitsnew contentNew 2D art for tanks, planes, ministers, generals, and country leaders, along with 3D art for infantry and notable vehicles.
SteamDiplomatic Options for PolandgameplayMilestoneNew diplomatic options allowing Poland to seek accommodation with Germany or the USSR.
SteamNew Diplomatic Options for PolandgameplayPoland can now seek accommodation with Germany or the USSR, potentially leading to alliances.
Steam3D Art for Infantry and Tanksnew contentNew 3D art for Polish infantry and notable tanks and planes.
SteamPolish Focus Treenew contentMilestoneIntroduction of a new focus tree for Poland with unique benefits and flavor.
SteamDecryption Bonuses for PolandgameplayMilestoneSpecial focuses that provide bonuses in computing and decryption for Poland.
Steam2D Art for Tanks and Planesnew contentNew 2D art for Polish tanks and planes, complete with flavor names.
SteamBetween the Seas ConceptgameplayMilestoneNew faction creation option for Poland based on the historical Between the Seas Concept.
SteamNew Polish Focus Tree Introducednew contentA new focus tree for Poland has been added, providing unique gameplay options and strategies.
SteamPolish Equipment Namingnew contentCreative naming conventions for Polish naval equipment based on historical references.
SteamNew Achievements and Events for Polandnew contentNew achievements and events have been added to enhance gameplay for Polish players.
SteamPoland's Decryption BonusesgameplayPoland receives special focuses that provide bonuses in computing and decryption, reflecting historical advantages.
SteamPoland DLC Released for Freedlc releaseMilestoneA new DLC focusing on Poland has been released for free, available to all players who purchase Hearts of Iron IV.
SteamPolish Industrialization FocusgameplayMilestoneFocus on the Four Year Plan for industrialization, enhancing infrastructure and industrial regions.
SteamNew Achievements and Eventsnew contentIntroduction of new achievements and events related to Poland.
Steam - 4 eventsFuture .mesh format release plannedmodding
Plans to release .mesh formats to enable community tools for other software like Blender.
SteamRelease of Clausewitz Maya ExportermoddingDownload the Clausewitz Maya Exporter to create your own 3D models for mods.
SteamRelease of Clausewitz Maya ExportermoddingDownload the Clausewitz Maya Exporter to create 3D models for mods in Hearts of Iron IV and other Paradox titles.
SteamFuture .mesh format release plannedmoddingPlans to release .mesh formats to enable community-created exporters for other software like Blender.
Steam - 10 eventsModdable AI Focus Selectionmodding
AI can now pick national focuses based on scripted weights and dynamic systems, allowing for extensive modding options.
SteamScriptable Peace Deal ScoringmoddingAI scoring for peace deals is now fully scriptable, allowing for tailored experiences based on ideology and country.
SteamDynamic AI Behavior ImprovementsaiMilestoneIntroduced a dynamic AI system that adapts to historical and non-historical situations using scripted weights and national focuses.
SteamCustomizable AI Attitude ModifiersmoddingIntroduced modifiers that can change AI behavior based on country leaders, enhancing modding capabilities.
SteamPeace Deal Scoring SystemaiAI scoring for peace deals is now fully scriptable, allowing for ideological and country-specific adjustments.
SteamAI Battle Plan Execution EnhancementsaiMilestoneImproved the AI's ability to execute player-drawn battle plans, making it more reliable in managing large armies.
SteamDynamic AI Behavior ImprovementsaiMilestoneIntroduced a dynamic AI system that adapts to historical and non-historical situations, enhancing gameplay experience.
SteamModdable AI BehaviormoddingAI behavior can now be modified through defines and weights, allowing extensive customization for modders.
SteamAI Attitude ModifiersaiIntroduced modifiers that affect AI attitudes towards other countries based on leaders and traits.
SteamEnhanced Battle Plan ExecutionaiMilestoneImproved AI execution of player-drawn battle plans to reduce mistakes and enhance usability.
Steam - 10 eventsEnhanced Modding Toolsmodding
New GUI window types and tools have been introduced to make modding easier, including container windows and grid boxes.
SteamImproved 2D Art and IconsvisualsThe game features over 1200 tech, idea, and focus icons, along with more detailed and decorated UI elements.
SteamStreamlined User Interfaceui uxThe interface has been streamlined to reduce clicks and provide more information directly from the map.
SteamStreamlined Interface Designui uxThe interface has been redesigned to be more accessible, reducing clicks to reach important screens and displaying more information directly on the map.
SteamNew GUI Window Typeui uxIntroduction of 'containerWindowType' for better modding support and improved UI layout.
SteamHistorical Accuracy in ArtvisualsEfforts to depict historically accurate tanks and equipment using extensive references.
SteamNew GUI Element FeaturesmoddingModders can now easily add country-specific equipment and leaders with new tagging and file management features.
SteamEnhanced Modding ToolsmoddingMilestoneNew tools and tech have been created to make the game more mod friendly, including automatic reload of GUI changes.
SteamAutomatic GUI Reloadingquality of lifeChanges made in the GUI will automatically reload, eliminating the need for manual reloads.
SteamImproved 2D Art and IconsvisualsOver 1200 tech, idea, and focus icons combined, with a more detailed and decorated look.
Steam - 10 eventsScripted Effects and Triggersmodding
Added functionality for scripted effects and triggers to reduce code duplication and improve maintainability.
SteamNew Console Command for ModdersmoddingIntroduced 'trigger_docs' console command to list all triggers and effects with descriptions.
SteamImproved Scripting and Language FeaturesmoddingAddition of scripted triggers and effects to reduce code duplication and improve maintainability in mod scripts.
SteamEnhanced Modding Tools and FeaturesmoddingIntroduction of new modding tools including a mod creation launcher, Nudger tool for map modifications, and an instant feedback system called 'Error Dawg'.
SteamAI Modding ImprovementsaiTransition from Lua scripts to a more moddable AI system, enhancing performance and flexibility for modders.
SteamInstant Feedback System for ModdersmoddingAdded 'Error Dawg' for instant feedback on scripting errors during gameplay.
SteamReloadability of Interfaces and Game SystemsmoddingGame systems and interfaces can now reload automatically, allowing for instant in-game changes without restarting.
SteamReloadability of Interfaces and Game SystemsmoddingImplemented reloadability for interfaces and game systems, allowing instant in-game changes without restarting.
SteamEvent Target Functionality in Script LanguagemoddingIntroduced event targets in the script language for easier reference and execution of effects on specific targets.
SteamImproved Modding Tools and FeaturesmoddingIntroduced new tools for modding, including a mod tool for easy creation and a Nudger tool for map modifications.
Steam - 14 eventsDance Dance Revolution Mat Integrationnew contentMilestone
Innovative gameplay feature allowing players to physically march with soldiers using a DDR mat.
SteamIntroduction of Generic Focus Treenew contentMilestoneNew focus tree for nations without specific trees, allowing flexibility and freedom in gameplay.
SteamArmy, Aviation and Naval Effort FocusesgameplayNew focuses that provide technology bonuses in chosen fields, allowing players to tailor their military development.
SteamDance Dance Revolution Mat Integrationnew contentMilestonePlayers can now march in real time with their soldiers using a DDR mat, enhancing the gameplay experience.
SteamPolitical Effort FocusgameplayAllows players to alter their nation's political makeup with choices between collectivism and liberty.
SteamBucket DLC Systemnew contentMilestoneA new DLC system that allows players to experience authentic environmental challenges.
SteamArmy, Aviation and Naval Effort BranchesgameplayNew branches that provide technology bonuses and choices for naval and army development.
SteamIndustrial Effort FocusgameplayFocus on building up a nation's industry, enhancing viability for smaller nations.
SteamRelease Delay AnnouncementchangesHearts of Iron IV delayed until Q1 next year to improve player connection.
SteamIndustrial Effort FocusgameplayFocus on building up a nation's industry, particularly beneficial for smaller nations.
SteamBucket DLC Systemnew contentMilestoneNew DLC system featuring immersive environmental experiences like swamp water and mud.
SteamPolitical Effort TreegameplayAllows alteration of a nation's political makeup with choices between collectivism and liberty.
SteamHearts of Iron IV Release DelayotherMilestoneThe release of Hearts of Iron IV has been delayed until Q1 next year to improve player connection.
SteamIntroduction of Generic Focus Treenew contentMilestoneA new generic focus tree for nations without specific trees, allowing for flexible gameplay and additional factory slots.
Steam - 9 eventsRelease Date Announcementdlc releaseMilestone
Hearts of Iron IV is set to release on 6th of June.
SteamMechanics of Nuclear Bomb ProductiongameplayPlayers must construct Reactors to produce nuclear bombs, with more reactors allowing faster production.
SteamLaunching Nuclear WeaponsgameplayTo launch a nuke, strategic bombers must be in range of the target and air superiority is required.
SteamIntroduction of Nuclear Weaponsnew contentMilestoneNuclear weapons are now a late game tech with a multi-step acquisition process.
SteamIntroduction of Nuclear Weaponsnew contentMilestoneNuclear weapons are now a late game tech with steps to acquire them including researching Atomic Research, Reactors, and Nuclear Weapons.
SteamEffects of Nuclear WeaponsgameplayNukes hit national unity, damage buildings, and harm units in the targeted province.
SteamNuclear Bomb Production MechanicsgameplayPlayers must construct Reactors to produce nuclear bombs, which compete for space with industry.
SteamNuclear Weapons EffectsgameplayMilestoneNukes can damage buildings, units, and affect national unity to force enemy surrender.
Steam - 16 eventsUse of Special Troops for Invasionsgameplay
Marines are more effective than other troops for securing beachheads during invasions.
SteamPreparation Requirements for InvasionsgameplayInvasions require a certain number of convoys and preparation time based on the size of the invasion.
SteamInvasion Combat MechanicsgameplayTroops are vulnerable while unloading from ships and face penalties during naval invasions.
SteamNaval Supremacy RequirementgameplaySufficient naval supremacy is needed to pass through strategic areas during an invasion.
SteamResearch Transportation TechnologiesgameplayResearching transportation technologies can improve invasion efficiency and reduce preparation time.
SteamNaval Bombardment SupportgameplayStationing battleships at the destination coastline provides naval bombardment support during invasions.
SteamNaval Invasion Mechanics OverviewgameplayDetailed explanation of the requirements and strategies for executing naval invasions.
SteamTroop Preparation for Naval InvasionsgameplayInvasions require troops to be positioned at a naval base and an invasion plan to be drawn up, with preparation time depending on the size of the invasion.
SteamSpecial Troops and Support for InvasionsgameplayUsing Marines, escort ships, and battleships can improve the chances of a successful invasion.
SteamTroop Positioning for Naval InvasionsgameplayTroops must be positioned at a starting naval base and an invasion plan must be drawn up.
SteamCommander Traits for InvasionsgameplayUsing a commander with the Invader trait speeds up preparation and readiness of invading troops.
SteamNaval Supremacy RequirementgameplaySufficient naval supremacy and air superiority are required to launch a naval invasion, preventing easy troop landings.
SteamInvasion Combat RulesgameplayTroops must unload from ships before being able to fire back, with specific penalties during the invasion.
SteamCommander Traits and Transportation TechnologiesgameplayUsing a commander with the Invader trait and researching transportation technologies can enhance invasion effectiveness.
SteamImportance of Escort ShipsgameplayShips should be set up as escorts to protect convoys during invasions.
SteamNaval Invasion Mechanics OverhaulgameplayMilestoneDetailed explanation of the new requirements and strategies for executing naval invasions, including troop positioning, convoy needs, and naval supremacy.
Steam - 13 eventsReinforcement of PRC Troopsbalance change
PRC receives free troops from unspecified communists to strengthen their position before the civil war.
SteamNew Kuomintang Offensive Optionnew contentThe Kuomintang government can launch an offensive against communist insurgents, leading to potential border war attrition.
SteamPRC Troop Reinforcement Eventnew contentThe PRC receives free troops from unspecified communists before the civil war begins.
SteamNew Kuomintang Offensive Optionnew contentThe Kuomintang government can launch an offensive against communist insurgents, leading to potential border war attrition.
SteamImproved Effectiveness of United Chinabalance changeThe united China is now a more effective roadblock to Japan, with further balancing needed.
SteamImproved Balance in Chinabalance changeThe balance of power in China has been adjusted to create a more finely balanced situation.
SteamChinese United Front Faction Eventnew contentMilestoneNationalists can form the Chinese United Front against Japan, with options for Communist China and warlord states to join.
SteamAnnexation Event for Shanxinew contentCommunist China can annex Shanxi if they join the Chinese United Front, with player Shanxi having the option to refuse.
SteamMao's 'Cornered Fox' Traitnew contentMao receives the 'Cornered Fox' trait to aid in defense if a Nationalist player opts for war.
SteamMorale Penalty for KMT Forcesbalance changeKMT forces receive a morale penalty at the start of the civil war to assist the communists.
SteamMao's 'Cornered Fox' Traitnew contentMao receives the 'Cornered Fox' trait to aid in defense during potential conflicts.
SteamChinese United Front Faction Eventnew contentMilestoneNationalists can form the Chinese United Front against Japan, with options for Communist China to join.
SteamMorale Penalty for KMT Forcesbalance changeKMT forces receive a morale penalty during the initial stages of the civil war.
Steam - 16 eventsFocus Trees for United Kingdomnew contentMilestone
United Kingdom has a wide focus tree split into 3 major parts: Rearmament, Reinforce the Empire, and Home Defense.
SteamIntroduction of United Kingdom as a playable nationnew contentMilestoneThe United Kingdom starts as the leader of the allies with a sprawling colonial empire and the Royal Navy.
SteamArmor & Planes Overviewnew contentHighlights the reliance on American Sherman tanks and the development of the Centurion design.
SteamIntroduction of United Kingdom as a playable nationnew contentMilestoneUnited Kingdom starts as the leader of the allies with a sprawling colonial empire and the Royal Navy.
SteamFocus Trees for United Kingdomnew contentMilestoneThe focus tree is split into three major parts: Rearmament, Reinforce the Empire, and Home Defense.
SteamImportance of Air Forcenew contentHighlights the need for a well-developed air force to counter German bombers.
SteamRearmament Focus Treenew contentFocuses on preparing for war with research bonuses and conversion of civilian industry to military.
SteamImportance of Air Forcenew contentEmphasizes the need for a well-developed air force to counter German bombers.
SteamHome Defense Focus Treenew contentFocuses on local defense, removing The War to End All Wars spirit, and intervention options in Scandinavia.
SteamNational Spirits for United Kingdomnew contentUnited Kingdom starts with three national spirits: British Stoicism, The War to End All Wars, and The King.
SteamArmor & Planes Overviewnew contentDetails on the reliance on lend-leased American Sherman tanks and the development of the Centurion tank.
SteamNational Spirits for United Kingdomnew contentUnited Kingdom starts with 3 national spirits: British Stoicism, The War to End All Wars, and The King.
SteamReinforce the Empire Focus Treenew contentIncludes options for buildup in Asia, developing Commonwealth nations, and fortifying the Mediterranean.
SteamReinforce the Empire Focus Treenew contentFocuses on managing the empire with options for buildup in Asia and fortifying the Mediterranean.
SteamRearmament Focus Treenew contentFocuses on preparing for war with research bonuses and conversion of civilian industry to military.
SteamHome Defense Focus Treenew contentFocuses on local defense and intervention to prevent nations from joining the Axis.
Steam - 18 eventsOffensive Line Mechanicsgameplay
Players can create offensive lines for divisions to advance along a specified axis of attack.
SteamAssign Frontline FeaturegameplayMilestonePlayers can assign divisions to a frontline, either as a whole or by selecting parts of it, necessary for making offensive plans.
SteamOffensive Line MechanicgameplayMilestoneDivisions can be instructed to advance along a specified axis of attack, with the ability to chain multiple lines together.
SteamIntroduction of Battle Plans SystemgameplayMilestoneA new system allowing players to draw plans on the map which are followed by assigned divisions, with options for manual overrides.
SteamIntroduction of Battle Plans SystemgameplayMilestonePlayers can draw plans on the map for assigned divisions, allowing for high-level strategic planning and manual overrides.
SteamFallback Line for Defensive StrategygameplayMilestoneA new line that allows players to set up defensive positions and manage retreats effectively.
SteamDivision Reassignment FunctionalitygameplayQuick reassignment of divisions between frontlines and attack orders is now possible.
SteamDivision Reassignment FeaturegameplayA quick method to reassign divisions between frontlines and attack orders using Control key.
SteamEdit Mode for Battle PlansgameplayPlayers can adjust parts of a plan easily using the new edit mode.
SteamGarrison Area CommandgameplayNew command allowing armies to guard important provinces and manage home defense.
SteamAssign Frontline FeaturegameplayDivisions can be assigned to a frontline, necessary for making offensive plans.
SteamEdit Mode for Battle PlansgameplayPlayers can adjust parts of a plan easily, including changing attack axes and reshaping lines.
SteamPlanning Bonuses for Battle PlansgameplayMilestoneLonger preparation of battle plans grants advantages based on player doctrine.
SteamNaval Invasion & Paratrooping Planning ToolsgameplayNew tools for planning naval and paratrooper invasions will be detailed in a future diary.
SteamNaval Invasion & Paratrooping Planning ToolsgameplayNew tools for planning naval and paratrooper invasions will be introduced in future updates.
SteamPlanning Bonuses for Prepared PlansgameplayMilestoneLonger preparation of battle plans grants bonuses, influenced by player doctrine and leader traits.
SteamFallback Line ImplementationgameplayAllows players to set up defensive positions and control retreats effectively.
SteamGarrison Area OrdersgameplayDivisions can be assigned to guard specific areas instead of frontlines.
Steam - 8 eventsDiplomatic Actions for Occupation Controlgameplay
New diplomatic actions allow players to offer occupied states to allies, providing benefits without affecting peace conference scores.
SteamOccupation Policies ImplementationgameplayPlayers can set occupation policies ranging from Gentlest to Harshest, affecting resources, manpower, and resistance growth.
SteamResistance Value for Occupied StatesgameplayEach occupied state has a resistance value that grows over time, affecting supply, intel, sabotage, and attrition.
SteamIntroduction of Resistance MechanicsgameplayModeling local resistance to remove whack-a-mole of rebels and address strategic problems with occupying enemy territory.
SteamResistance Value in Occupied StatesgameplayMilestoneEach occupied state has a resistance value that grows over time, affecting supply, intel, sabotage, and troop attrition.
SteamDiplomatic Actions for Occupation ControlgameplayMilestoneNew diplomatic actions allow players to offer occupation of states to allies, providing benefits without affecting peace conference scores.
SteamIntroduction of Resistance MechanicsgameplayMilestoneModeling local resistance to remove whack-a-mole of rebels and address strategic problems with occupying enemy territory.
SteamOccupation Policies ImplementationgameplayMilestonePlayers can set occupation policies ranging from Gentlest to Harshest, affecting resources, manpower, and resistance growth.
Steam - 24 eventsMilitary Access and Troop Movementgameplay
Players can move troops through allied nations' territories without attacking from there.
SteamGuarantee IndependencegameplayMilestoneDemocracies can guarantee the independence of nations, calling them into war for protection, with costs increasing with more guarantees.
SteamFactions System OverhaulgameplayMilestonePlayers can create their own factions independent of ideologies, with special rules based on the creator's ideology.
SteamFactions Creation and ManagementgameplayMilestonePlayers can create their own factions, breaking free from ideology constraints, with specific rules and bonuses based on the creator's ideology.
SteamTransfer Occupation FeaturegameplayControl of occupied territories can be transferred to allies during wars.
SteamBoost Party PopularitygameplaySpend political power to influence the popularity of parties in other nations, aiding future coups.
SteamImprove RelationsgameplaySpend political power to improve relations with other nations, aiding in faction formation and trade.
SteamBeta Submission ApprovedotherMilestoneThe game has officially entered Beta, marking a significant milestone in development.
SteamLend Lease, Volunteers, and Expeditionary ForcesgameplayVarious methods to assist allies or influence neutral wars.
SteamNon-aggression PactgameplayEstablishes a pact preventing war declarations for 12 months, with conditions for breaking it afterward.
SteamMilitary AccessgameplayAllows troop movement in another nation's territory without attacking, requiring factions for air and naval base access.
SteamJustify War MechanicgameplayMilestoneFascists can declare wars more freely after their first declaration, while democracies face limitations based on world tension.
SteamNon-aggression Pact ImplementationgameplayEstablish non-aggression pacts that prevent war declarations for a set period.
SteamOffer Peace MechanismgameplayPlayers can offer to surrender after a prolonged war, with terms set by the winners, differing from unconditional surrender.
SteamTransfer OccupationgameplayAbility to transfer control of occupied territories to allies during wars.
SteamPeace Offer MechanicsgameplayPlayers can offer to surrender after a prolonged war, with terms set by the winners.
SteamWar Justification MechanicsgameplayMilestoneFascists can declare wars more freely, while democracies face restrictions based on world tension.
SteamCoup MechanismgameplayMilestoneSpend political power and equipment to initiate a coup in a foreign nation, with outcomes influenced by various factors.
SteamImproving Relations with Political PowergameplaySpend political power to improve relations with other nations, aiding in faction formation and trade.
SteamBoosting Party PopularitygameplaySpend political power to influence the popularity of parties in foreign nations.
SteamLend Lease and Volunteer ForcesgameplayNew mechanics for aiding allies and influencing neutral wars.
SteamGuarantee Independence FeaturegameplayDemocracies can guarantee the independence of nations, calling them into war for protection.
SteamCoup MechanicsgameplayPlayers can initiate coups in foreign nations using political power and equipment.
Steam - 13 eventsState Shintoism National Spiritnew content
Japan starts with the national spirit 'State Shintoism', enhancing resistance to bombing and improving soldier morale.
SteamNaval Strategy EmphasisgameplayMilestonePlayers must be cautious with their fleet, as losing it can severely impact their ability to wage war, especially against the USA.
SteamChinese Border Incident Focusnew contentInitiate the Chinese Border Incident focus to pressure China into handing over territory, leading to potential conflict.
SteamIntroduction of Japan as a Playable Nationnew contentMilestoneJapan is introduced as a unique nation with its own focus tree and gameplay mechanics.
SteamExpansion Routes for JapangameplayPlayers can choose between Nanshin-ron and Hokushin-ron for expansion strategies, affecting diplomatic focuses and war goals.
SteamResource Management ChallengesgameplayJapan will struggle for resources if expansions are not successful, emphasizing the importance of strategic planning.
SteamLong Lance Torpedo Research Bonusnew contentJapan can unlock the unique Long Lance torpedo, providing greater range than other nations.
SteamSpiritual Mobilization FocusgameplayThe focus tree includes 'Spiritual mobilization' which unlocks kamikaze missions and special rocket powered suicide crafts (MXY7 Ohka).
SteamJapan Focus Tree Introductionnew contentMilestoneJapan's focus tree introduces unique paths for expansion, including Nanshin-ron and Hokushin-ron.
SteamSpiritual Mobilization Mechanicnew contentMilestoneUnlocks additional research options and improves soldier morale, including kamikaze missions and special rocket-powered crafts.
SteamJapanese Army Modernization ChallengegameplayJapan's army is large but requires modernization, presenting a gameplay challenge for players.
SteamUnique Naval and Air Force MechanicsgameplayJapan has one of the world's most powerful navies and a strong air force, with specific bonuses for developing superheavy battleships and Long Lance torpedoes.
SteamJapanese National Spirit: State ShintoismgameplayJapan starts with the national spirit 'State Shintoism' which increases resistance to bombing and improves soldier morale.
Steam - 7 eventsCommander Roles and Traitsgameplay
Generals and Field Marshals can be assigned to armies, each with unique traits that enhance division capabilities.
SteamIntroduction of Armies and Theatresnew contentNew organizational structures for military units, including Armies and Theatres, allowing for better management of divisions.
SteamGeneral Traits OverviewgameplayDetailed list of traits for Generals that provide various combat bonuses, such as increased attack and movement speed in specific terrains.
SteamCommander Traits for Field Marshalsnew contentNew traits for field marshals that improve supply consumption, combat width, entrenchment, planning speed, and morale.
SteamField Marshal Traits OverviewgameplayList of traits for Field Marshals that affect supply consumption, combat width, and entrenchment.
SteamIntroduction of Armies and TheatresgameplayArmies can be formed from divisions and organized into Theatres for better management and reinforcement prioritization.
SteamCommander Traits for Generalsnew contentIntroduction of various traits for generals that enhance division capabilities in different scenarios.
Steam - 8 eventsWorld Tension Graphical Updateui ux
Introduced a graphical indication for World Tension, along with a detailed window to view and sort active impacts.
SteamState Mapmode Colorizationui uxChanged the State mapmode to colorize states based on their region types.
SteamRevised Factory Slot SystemgameplayMilestoneCompletely revised how factory slots are allocated, simplifying the previous system of caps based on hidden formulas.
SteamWorld Tension Graphical Updateui uxWorld Tension now has a graphical indication and a detailed window for viewing active impacts and sorting them.
SteamState Mapmode Colorizationui uxChanged the State mapmode to colorize states based on their region types.
SteamRevised Factory Slot SystemgameplayCompletely revised how factory slots are obtained, simplifying the previous system of caps based on hidden formulas.
SteamState Region Types DefinedgameplayEach state is now set to a region type that defines the basic amount of factory slots it has.
SteamState Region Types DefinedgameplayEach state is now set to a region type that defines the basic amount of factory slots available.
Steam - 6 eventsSignal Companies Prerequisitegameplay
Radio technology is a prerequisite for building Signal Companies, which increase division initiative by 5%.
SteamIntroduction of Radio Technologynew contentNew technology called 'Radio' simulates the adoption of amateur radio and FM radio to reduce interference and leads to Radar Stations.
SteamIntroduction of Radio Technologynew contentNew technology called 'Radio' added, simulating the use of radio for communication and propaganda.
SteamRadio Technology EffectsgameplayRadio technology provides a +10% chance to reinforce and is a prerequisite for building Signal Companies.
SteamSignal Companies ImplementationgameplaySignal Companies increase division initiative by 5%, improving planning speed and reinforce chance.
Steam