What changed in Heroes of Might and Magic: Olden Era in 2025
79 updates · 28 main milestones · Feb 11, 2025 to Dec 5, 2025
- 5 eventsUnique Laws for Each FactiongameplayMilestone
Each faction has defining laws that provide unique gameplay benefits, such as immunity to negative effects or improved resource management.
SteamTiered Faction LawsgameplayMilestoneFaction Laws are separated into tiers, requiring Seals to unlock more powerful bonuses.
SteamIntroduction of Faction Lawsnew contentMilestoneNew gameplay mechanic that introduces unique laws for each faction, enhancing gameplay variety and strategy.
SteamEnhanced Faction ImmersiongameplayMilestoneFaction Laws allow deeper immersion and unique bonuses, enhancing the gameplay experience.
SteamLaw Points and Seals MechanicgameplayMilestonePlayers earn Law points through combat, which can be spent to enact laws that empower heroes, armies, and economies.
Steam - 1 event
- 24 eventsAdded ability to cancel selected spell in battlehotbar
Players can now cancel a selected spell in battle by pressing Esc.
SteamFixed level-up bug with extra skillbug fixResolved an issue where the hero would receive an extra skill upon leveling up.
SteamAutomatically select second mission in tutorialquality of lifeThe second mission is now automatically selected after completing the first one in the tutorial.
SteamAdjusted game’s default settingsbalance changeSteamFixed saving game during AI's turnbug fixResolved a bug related to saving the game during the AI’s turn.
SteamFixed Fungal Iriyad and Flaming Phoenix obstacle issuebug fixCorrected the issue where these creatures didn't create obstacles after their death.
SteamAdded new templates for game modesnew contentOne more template added to each game mode: Crossroads and Jebus Outcast.
SteamFixed construction screen issue in Temple faction townsbug fixResolved a bug preventing the opening of the construction screen in Temple faction towns.
SteamFixed creature stats going below zerobug fixCorrected a bug where creature stats in battle could go below zero.
SteamFixed AI freeze during battles with Grollbug fixResolved an issue causing the AI to freeze during battles with Groll.
SteamMoved game speed settingui uxThe game speed setting has been relocated to a more visible location.
SteamRemoved End Turn hotkey from Enter keyhotbarSteamFixed disappearing cursor issue after exiting townbug fixCorrected a bug causing the cursor to disappear after exiting a town.
SteamFixed incorrect coloring of town flagsbug fixCorrected the coloring of town flags and interactive objects.
SteamFixed text errors in market resource evaluationbug fixResolved text errors when evaluating resources on the market.
SteamAdjusted bug report window contentsquality of lifeImproved feedback handling by adjusting the contents of the bug report window.
SteamShift + U hotkey now hides the interfacehotbarSteamFixed high strength guards issue in Harmony templatebug fixResolved an issue where high strength guards wouldn't appear on the map at highest difficulty.
SteamFixed interface closing issue with quest list openbug fixCorrected a bug that prevented closing interfaces when the quest list was open.
Steam - 4 eventsFree Demo Available Nownew contentMilestone
The demo for Heroes of Might and Magic: Olden Era is now live, allowing players to explore the mystical lands of Jadame.
SteamPlayable Factions in DemogameplayPlayers can choose to play as the Temple, Dungeon rulers, Necropolis lords, or Schism's eldritch spires.
SteamUnit Redesigns in ProgressvisualsSome units will be redesigned in response to player feedback before the Early Access release.
SteamUI Improvements Plannedui uxThe EA release window is moving to 2026 to allow for UI improvements based on player feedback.
Steam - 5 eventsAbyssal Communion Faction SkillgameplayMilestone
Schism features a unique faction skill called Abyssal Communion that increases army size based on Communion level during battles.
SteamLore Connection to Elemental PlanesworldSchism's lore ties into the Elemental Planes and the Realm Between Realms, exploring themes of eldritch horror.
SteamIntroduction of Schism Factionnew contentMilestoneSchism, a new faction of Alvari Elves, will be added as the sixth playable faction in Early Access.
SteamUnique Units for Schism Factionnew contentMilestoneThe Schism faction will include multiple altered Alvari Elves and unique summoned creatures.
SteamStrategic Decisions with Abyssal CommuniongameplayPlayers must make strategic decisions on which hero to use in battles to maximize Abyssal Communion benefits.
Steam - 1 eventIntroduction of Schism Factionnew contentMilestone
Reveal of the secret 6th faction with unique abilities focused on unavoidable damage and ability control.
Steam - 4 eventsGrail Acquisition MechanicsgameplayMilestone
Players must defeat a stronger copy of their hero in the Mirage to obtain the Grail, adding strategic depth.
SteamStrategic Importance of Grail TownsgameplayMilestonePlayers must protect the town with the Grail Sanctuary to maintain its benefits, adding strategic considerations.
SteamIntroduction of Grail Sanctuariesnew contentMilestonePlayers can now build Grail Sanctuaries that provide significant bonuses based on the city’s faction.
SteamGrail Sanctuary AvailabilitygameplayGrail Sanctuaries are available from the start of the game, allowing players to see bonuses immediately.
Steam - 5 eventsEnhanced Leveling Systemgameplay
Players can earn experience through battles and adventure sites, allowing for skill improvements and stat bonuses upon leveling up.
SteamOptional Subclass SystemgameplayMilestonePlayers can unlock subclasses for heroes, providing additional enhancements based on skill choices, but it's optional.
SteamIncreased Skill Varietyquality of lifeEach hero starts with a unique faction skill and an additional skill, promoting diverse gameplay and reducing reliance on powerful skills.
SteamSubskills ImplementationgameplayMilestoneEach skill now has 5 subskills, allowing players to customize their heroes further and create unique build paths.
SteamIntroduction of Skills and Subclasses Systemnew contentMilestoneA new hybrid skills system combining elements from Heroes III and V, featuring unique skills for each faction and a subclass system.
Steam - 5 eventsHybrid Spell Upgrade Systemgameplay
Spells can now be upgraded through various means, including mage guilds and hero skills.
SteamNeutral Magic Category Introducedbalance changeMilestonePowerful spells have been moved to a new category called 'Neutral Magic' for better balance.
SteamMage Guild Spell Acquisition ChangesgameplayMage Guilds can now acquire all spells within their maximum tier cap without needing to capture another town.
SteamIntroduction of Neutral Spellsnew contentNew neutral spells introduced, including 'Second Wind', 'Shadowflight', 'Gate of Light', 'Town Portal', and 'Dimension Door'.
SteamIntroduction of Spell Research Systemnew contentPlayers can now choose any spell they want to research in Mage Guilds.
Steam - 1 eventGrove Faction Official Revealnew contentMilestone
Introduction of the Grove faction featuring feyfolk and elemental beasts.
Steam - 8 eventsIntroduction of the Grove Factionnew contentMilestone
The Grove faction combines elemental and forest themes, reimagining the Sorceress town from Heroes II.
SteamFocus and Focus Charges MechanicgameplayMilestoneNew combat resource used by Unit and Hero Abilities, generated by various actions in combat.
SteamIntroduction of the Grove Factionnew contentMilestoneTeaser for the new Grove faction featuring fey guardians and elementals.
SteamMurmuring Faction SkillgameplayMilestoneExclusive skill for Wardens and Druids that generates Focus Charges at the start of combat.
SteamPhoenix's Rebirth AbilitygameplayMilestoneIconic ability for Grove units allowing them to regenerate or return after being defeated.
SteamElemental Units Awakening AbilitiesgameplayMilestoneGrove units can awaken to boost stats and unlock powerful abilities.
SteamPrimal Magic Specialization for Grove HeroesgameplayGrove heroes are more likely to learn and specialize in Primal Magic spells.
SteamFaction Laws FeaturegameplayMilestoneNew technology tree-like feature for factions that enhances unit abilities and economy.
Steam - 2 events
- 9 eventsTroglodytes Long Reach Attackgameplay
Troglodytes can perform a Long Reach attack at a 50% damage penalty.
SteamIntroduction of the Alvar Pact Factionnew contentMilestoneA new faction representing the alliance of dark elves, minotaurs, and Stygianscale dragons, focusing on diplomacy and military treaties.
SteamWinter Armistice AgreementworldA new agreement proposed by the Triumvirate that stops hostilities between major powers on the continent.
SteamUnique Fighting Styles for Dungeon UnitsgameplayDungeon units will have fighting styles that act like abilities during battles, offering significant effects at a cost.
SteamMedusae AoE Ranged AttackgameplayMedusae can turn their ranged attack into an AoE attack, potentially dealing more damage to stacked units.
SteamIntroduction of Infiltrators and Dancers Unitsnew contentNew ranged unit types for the Dungeon faction, embodying dark elven subterfuge and combat expertise.
SteamLore Consistency with BeholderschangesBeholders were not included in the lineup due to lore constraints; a new unit fills their role instead.
SteamExpansion of Alvar's Underground DistrictsworldMilitary forces are now housed within the underground districts of Alvarian towns, enhancing strategic options.
SteamTriumvirate's Strength SkillgameplayMilestoneDungeon heroes can activate one of three Expert Stances in battle, providing bonuses to different attributes for a whole round.
Steam - 1 eventAdded Czech and Hungarian Language Supportlocalization
Czech and Hungarian languages have been added to the localization options based on community feedback.
Steam - 4 eventsHive's Faction Ability: Summon Larvae Cocoonsgameplay
The Hive can summon larvae cocoons based on the total health of their army, which act as obstacles and temporary summons.
SteamDevour Corpses MechanicgameplayCertain Hive units can devour corpses to renew and empower themselves, a skill also available to heroes.
SteamIntroduction of the Hive Factionnew contentMilestoneA new faction called the Hive has been created, featuring insectoid units and a unique playstyle focused on monofaction gameplay.
SteamAdaptability of Hive UnitsgameplayHive units have abilities that scale with enemy unit tiers and can cycle between different abilities each round.
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