What changed in Heroes of Might and Magic: Olden Era in 2026
206 updates · 38 main milestones · Feb 2, 2026 to May 28, 2026
- 23 eventsEmote Wheel Updateui ux
The emoji wheel will be more user-friendly and feature additional responses.
SteamAlternatives to Pick & Ban for PVPnew contentSteamMajor Hero Specialization Reworkbalance changeSteamTeamplay Modenew contentMilestoneA highly requested co-op play feature allowing players to team up against AI or other players.
SteamObserver Mode & ReplaysgameplayMilestoneFeatures allowing players to watch matches or recap their own gameplay.
SteamMatchmaking System ReworknetworkMilestoneIntroduction of advanced options and features for the matchmaking system.
SteamMax Spell Level Increasebalance changeThe maximum level for spells will be increased from 4 to 5.
SteamMore Achievementsnew contentSteamAlternative Creature Upgrades Rebalancebalance changeSteamMap Sharing Supportnew contentSteamNew Neutral Tier 8 Creaturesnew contentMilestoneIntroduction of new creatures, including Lich Dragons.
SteamNew Win Conditions in PVPgameplaySteamIronman Mode for CampaigngameplayMilestoneA challenging mode allowing only one save for the campaign.
SteamAdvanced Random Map Generator FeaturesgameplayMilestonePlayers can change map size, player count, and other options directly in the game.
SteamThieves' Guildnew contentMilestoneA feature allowing players to gather more information about enemies.
Steam - 45 eventsDisabled Camera Position Saving Between Battlesbug fixSteamUpdated Bonus Movement Point Logic for All HeroesgameplaySteamFixed Cyrillic Character Display in Player Nicknamesbug fixSteamFixed UI Breaking When Loading Game in Map View Modebug fix
Fixed UI breaking when loading the game in map view mode after one of the participants had left the match.
SteamFixed Infinite Tactical Phase in Battle with Necromancerbug fixMilestoneSteamFixed Broken Dialogue in Glittering Straitbug fixFixed a bug that caused an empty, broken dialogue to appear.
SteamImproved Visual Prominence of Map Exit PointsvisualsMap exit points and paths leading to them are now more visually prominent.
SteamFixed Bug Allowing Battle to be Skipped in Alvar Diruilbug fixSteamFixed Bugs with Quest Markers in Deal with a Vampirebug fixSteamFixed Negative Effect During Amplifier Destruction Questbug fixFixed a bug where the player received a negative effect despite having the option to avoid it.
SteamFixed Incorrect Camera Behavior in Certain Situationsbug fixSteamFixed Game Area Layouts in Several MissionsgameplayMilestoneFixed game area layouts in several missions affecting AI behavior logic.
SteamFixed Dialogue Bug with Builders in Burning Heartsbug fixSelecting 'Give Resources' now correctly deducts them from the player's total.
SteamFixed Hero's Strike Bug with Upgraded Excaliburbug fixMilestoneFixed a bug that made it impossible to use a hero's strike when using the upgraded Excalibur.
SteamFixed Game Territory Layouts in Several Missionsbug fixMilestoneFixed game territory layouts in several missions affecting AI behavior logic.
SteamNecromancy Enabled by Default for Necromancer HeroesgameplaySteamAdded Language Selection in Bug Report Formquality of lifeAdded the ability to select the localization language in the bug report submission form.
SteamFixed Pocket Dimension Logic for Direct Supervision Skillbug fixMilestoneFixed the pocket dimension logic that allowed army size to be doubled.
SteamRemoved Inaccessible Resource Pile in Never-ending ConflictgameplaySteamFixed Incorrect Display of Participant Namebug fixFixed incorrect display of the name of a participant who lost or left the game.
SteamFixed Camera Zoom Issue at Start of Combatbug fixFixed a bug where the camera would sometimes zoom in too far at the start of combat.
SteamFixed Perception Sub-skill of Insight Skillbug fixSteamFixed Quest Markersbug fixSteamFixed Timing of Story Dialogue WindowsgameplayFixed timing of story dialogue windows to play after enemy death animations.
SteamFixed Dialogue Repetition with Crystal Canyon Guardsbug fixFixed a bug that caused the dialogue with the Crystal Canyon guards to repeat after attacking.
SteamFixed Critical Bug Related to Troglodytebug fixMilestoneFixed a critical bug related to the Troglodyte that broke all subsequent mission scripts.
SteamAlternative Starting Camera Position in Combatquality of lifeAdded an alternative starting camera position in combat, allowing zoom adjustments.
SteamUpdated Localization for All LanguageslocalizationUpdated localization for all languages: added translations for new settings, fixed errors, etc.
SteamReplaced Outdated Voice-over Audio TrackaudioSteamNeutral Warlock No Longer Attacks Spies at PortalgameplaySteamUnique Model and Icon for Quest Itemnew contentAdded a unique model and icon for one of the quest items.
SteamFixed Troglodyte Dialogue Replaying After Attackbug fixSteamFixed Incorrect Speaker Name and Portrait in Dialoguebug fixSteamFixed Ignatius Appearance in Final Dialoguebug fixFixed a bug where Ignatius would appear in the final dialogue even when he shouldn't have.
SteamFixed Garrison Troops Doubling During City Siegebug fixMilestoneFixed a bug that doubled garrison troops during a city siege.
SteamFixed Critical Bug Related to Sentinel of Glorybug fixMilestoneFixed a critical bug related to the Sentinel of Glory that broke all subsequent mission scripts.
SteamBuilders' Quest Removed from Journal if Conditions ChangedgameplayThe builders' quest is now correctly removed from the journal if the player decides to attack instead.
SteamUnique Inventory Icons for Quest-related Itemsnew contentAdded unique inventory icons for quest-related items.
SteamFixed Hero Interaction with City Using Spacebug fixFixed a bug where a hero on the map could not interact with a city by pressing Space.
SteamFixed Mission Completion Block in Fun and Gravesbug fixMilestoneFixed a bug that blocked mission completion after winning in one of the possible situations.
SteamFixed Incorrect Character Death Registrationbug fixFixed a bug where the game incorrectly registered the death of one of the characters.
SteamMinor Mission Balance Tweaksbalance changeSteamFixed Tournament Information Display After Loading Savebug fixSteamFixed Error in One of the Questsbug fixSteam - 14 eventsFixed multiplayer bug with expired turn timerbug fixSteamFixed recruitment block with Diplomacy skillbug fixSteamAlt key functional during pick&ban in multiplayerbug fixSteamCombat timers no longer overlap Initiative barbug fixSteamFixed crash with customizable University object in Map Editorbug fixSteamFixed localization of opponent’s name in battle logbug fixSteamFixed UI error when splitting stacksbug fixSteamFixed display of losses for stacks with temporary unitsbug fixSteamFixed Mentors sub-skill of Recruitment skillbug fixSteamFixed skill tooltip display in hero windowbug fixSteamFixed rare AI error during combatbug fixSteamFixed dialogue window response selection issuebug fixSteamExit to Desktop button closes application correctlybug fixSteamFixed gold growth display after constructing Bank or Treasurybug fixSteam
- 4 eventsFrench Ability Description Fixlocalization
Fixed missing ability description text for Temps magique in French.
SteamMultiplayer Crash Fix for 3+ Playersbug fixMilestoneFixed a crash occurring in multiplayer matches with 3 or more players when unit abilities were used during player vs. player combat.
SteamTypos Fixed Across Multiple LanguageslocalizationFixed various typos across multiple languages.
Steam - 38 eventsFixed bug when loading multiple save filesbug fix
Fixed a bug that occurred when loading several save files in a row and attempting to open the Esc menu.
SteamAdjusted Faun Warriors' 'Nature’s Fury' ability costbalance changeFixed the cost of the 'Nature’s Fury' ability of Faun Warriors (1 → 2).
SteamIncreased hero selection time in Arenabalance changeTime for selecting heroes, skills, and artifacts on Arena increased from 5 to 6 minutes.
SteamSet default AI difficulty in lobbies to Easyquality of lifeSet the default AI difficulty in lobbies to Easy. Please double-check your settings when creating a new lobby if you want to change it!
SteamIncreased influence of army composition on creature recruitmentbalance changeIncreased the influence of army composition and hero level on the likelihood of creatures joining the player.
SteamAdjusted Hive faction construction costsbalance changeMilestoneAdjusted construction costs for Hive faction buildings.
SteamAdded experimental peripheral device input optionotherAdded an option to enable input from peripheral devices. Important! Full support for controllers is still not available.
SteamFixed outdated game title translation in Traditional ChineselocalizationSteamAdded notification for receiving artifact from 'Crow Nest'otherAdded a notification when receiving an artifact from the 'Crow Nest' object.
SteamImproved filtering for lobbies without password protectionnetworkImproved filtering for lobbies without password protection.
SteamAdjusted Thaumaturgy mana cost for re-casting spellsbalance changeThaumaturgy: Additional mana cost for re-casting a spell: 150/125/100% → 100/75/50%.
SteamFixed incorrect translation for hero Le Ménestrel in FrenchlocalizationSteamRecruitment window auto-closes after hiringquality of lifeThe recruitment window now automatically closes once all available units have been hired.
SteamMinor typo fixes across all supported languageslocalizationSteamSlightly reduced army strength requirements for recruiting 'Hostile' squadsbalance changeSteamVarious general networking improvementsnetworkSteamResolved issues related to joining lobbiesnetworkMilestoneResolved several issues related to joining lobbies and starting games.
SteamFixed translation error in Polish tutorial quest loglocalizationSteamFixed construction menu scaling on 21:9 monitorsbug fixFixed an issue with construction menu scaling on 21:9 monitors.
SteamFixed campaign progression bug in 'Into the woods'bug fixMilestoneFixed a bug blocking progress in the 'Into the woods' mission.
SteamFixed 'Children of the Wild' faction law issuebug fixFixed an issue where the 'Children of the Wild' faction law was not functioning.
SteamReduced Tactics sub-skill bonusesbalance changeTactics: 'One for All' sub-skill. Attack bonus reduced from 3 to 2 per adjacent enemy. Tactics: 'All for One' sub-skill. Defense bonus reduced from 3 to 2 per adjacent friendly creature.
SteamAdded game version check for invitesnetworkMilestoneAdded a game version check when inviting friends to prevent desynchronization caused by version mismatches.
SteamFixed bug with 'Leeching Hop' ability for Hopletsbug fixSteamReduced PvE combat timer in Single Hero modebalance changePvE combat timer in Single Hero mode reduced by 5 seconds. The daily timer bonus increased by 15 seconds, and the weekly bonus by 30 seconds.
SteamFixed reconnection system during active gamenetworkMilestoneFixed the reconnection system during active game.
SteamIncreased defense tower damage per constructed buildingbalance changeDefense tower damage per constructed building increased from 10% to 15%.
SteamRestored missing tooltips in neutral creature windowbug fixRestored missing tooltips explaining stats within the neutral creature window.
SteamFixed AI-player freeze issue in battlesbug fixFixed an issue causing AI-player to freeze in some battles.
SteamFixed bug with Lich Dragon ability descriptionbug fixSteamCorrected AoE attack tooltip for enemy targetingbug fixFixed the incorrect tooltip for AoE attacks that only target enemy creatures.
SteamCorrected Mountain Monastery attribute increasebug fixFixed a campaign bug where the Mountain Monastery object increased hero attributes by 1 instead of 2.
SteamInfernal hydra correctly applies Weakening Venombug fixInfernal hydra now correctly applies Weakening Venom when using its alternative attack.
SteamReduced additional cost for recruiting joining creaturesbalance changeThe additional cost for recruiting joining creatures reduced from +100% resources to +50%.
SteamAdjusted Battle Magic skill bonusesbalance changeBattle Magic: Attack and Defense bonus based on Magic stats: 15/20/25% → 15/25/35%.
SteamFixed stacking issue with 'Beelzebub’s Blessing' bonusbug fixMilestoneFixed a bug where the 'Beelzebub’s Blessing' bonus incorrectly stacked with 'Battle Frenzy' and 'As Luck Would Have It' subskills, resulting in unintended massive attribute boosts of the Maniacal Reavers.
Steam - 10 eventsAdjusted AI Difficulty for Normal Modebalance change
Weakened the AI's aggression and complexity in hero and city management.
SteamRemoved Ability to Launch Scenario Maps in Online Lobbybug fixThis change was made to prevent desynchronization issues, though old scenario saves can still be loaded.
SteamMinor Typo Fixes Across Various LanguageslocalizationSteamFixed Building Effects Display Issuebug fixResolved an issue where building effects would disappear or display incorrectly during construction.
SteamFixed Incorrect Description of Chant de champignons Ability in FrenchlocalizationSteamRestored Missing Tooltips in Creature Windowbug fixRestored tooltips explaining stats within the creature window.
SteamAdjusted AI Difficulty for Easy Modebalance changeSignificantly weakened the AI, making it act very passively to allow players more time for development.
SteamFixed Cloud Saves Issuebug fixSteamFixed Siege Sub-skill Text Errorbug fixSteamFixed Hero Window Display After Leveling Upbug fixResolved display issues of the hero window after leveling up during combat.
Steam - 22 eventsFixed Zookeper template rulesbalance changeMilestone
Fixed template rules that could cause launch errors or crash during gameplay.
SteamRemoved experience granting Pandora’s Boxes in Sprintbalance changeRemoved Pandora’s Boxes that grant experience.
SteamFixed display of Credits in multiple languagesbug fixFixed the display of Credits in Simplified and Traditional Chinese, Japanese and Korean.
SteamRemoved extra colon in Spanish localizationlocalizationSteamFixed font size on clock in Chinese localizationslocalizationSteamFixed leaderboard and profile data loading issuesbug fixFixed data loading issues for the leaderboard and profile in some versions.
SteamAdjusted values of Dragon Utopias and Legendary Artifactsbalance changeMilestoneAdjusted the value of Dragon Utopias and Legendary Artifacts.
SteamFixed hotkeys saving issuebug fixFixed an issue where hotkeys would fail to save or reset correctly.
SteamFixed spacing issues in Ukrainian localizationlocalizationSteamFixed Lich Dragon ability description across languageslocalizationSteamFixed typo in Polish bug report interfacelocalizationSteamAdjusted reward distribution in Sprintbalance changeAdjusted the distribution of reward values across areas 4—7.
SteamFixed minor typos in Russian localizationlocalizationSteamTemporarily disabled unsupported peripherals detectionbug fixTemporarily disabled detection of unsupported peripherals to prevent conflicts with keyboard and mouse controls.
SteamFixed missing symbols in multiple languageslocalizationSteamAdjusted points of interest rewards in Arcadebalance changeReduced the number of points of interest with multiple rewards and increased those with single rewards.
SteamAdded Dragon Utopias to Arcade central areabalance changeMilestoneAdded Dragon Utopias to the central area.
SteamFixed elevation issues in Hell Light Arenabug fixFixed elevation issues that caused incorrect placement of Hell Light Arena.
SteamReduced Pandora’s Boxes in Arcade central areabalance changeReduced the number of Pandora’s Boxes containing creatures in the central area.
SteamOptimized online game analyticsnetworkOptimized analytics and data saving for online games launched from the lobby.
Steam - 24 eventsHeroes of Might and Magic: Olden Era Early Access Launchdlc releaseMilestone
Heroes of Might and Magic: Olden Era is now available in Early Access with a 25% discount for the first 2 weeks.
SteamPre-Release Map Editor Availablenew contentA pre-release version of the map editor is available for players to create their own adventures.
SteamSix Unique Factions Introducednew contentMilestonePlayers can choose from six factions: Temple, Dungeon, Schism, Grove, Necropolis, and Hive.
SteamMultiple Game Modes Availablenew contentClassic, Single Hero, and Arena modes are available in both single-player and multiplayer.
SteamInitial Hotfixes PlannedotherThe team will roll out hotfixes to address technical issues during the Early Access period.
SteamLaunch of Early Accessnew contentMilestoneHeroes of Might and Magic: Olden Era will launch into Early Access on April 30th 2026.
SteamMatchmaking and Ranked Play Featuresnew contentMatchmaking, ranked play, and leaderboards are available for all multiplayer modes.
SteamHotseat Mode Introducednew contentHotseat mode allows players to compete against friends and family on a single PC.
SteamCommunity Wiki Launchedquality of lifeAn Official Community Wiki has been launched for players to master the game.
SteamPuzzle-Style Challengesnew contentA series of puzzle-style challenges will be included in the game.
SteamPre-Release Map Editornew contentA pre-release version of the map editor will be available for creating custom adventures.
SteamFirst Act of the Campaignnew contentMilestoneThe first act of the campaign will be included, with more acts to come in the full release.
SteamHotseat Modenew contentHotseat mode will allow players to play against friends and family on a single PC.
SteamRandom Map Generator Templatesnew contentA variety of Random Map Generator templates are included for unlimited replayability.
SteamIntroduction of Six Unique Factionsnew contentMilestoneThe game features six unique factions: Temple, Dungeon, Schism, Grove, Necropolis, and Hive.
SteamPremade Scenarios with Self-Contained Storiesnew contentPlayers can enjoy premade scenarios with self-contained stories, with more to be added during Early Access.
SteamPuzzle-Style Challenges Availablenew contentA series of puzzle-style challenges are included in the Early Access.
SteamRandom Map Generator Templatesnew contentA variety of Random Map Generator templates will be available for unlimited replayability.
SteamFirst Act of the Campaign Availablenew contentMilestoneThe first act of the campaign is included in Early Access, with more acts to come.
SteamMatchmaking, Ranked Play, and Leaderboardsnew contentMilestoneMultiplayer modes will include matchmaking, ranked play, and leaderboards.
SteamPremade Scenarios with Self-Contained Storiesnew contentPlayers can engage in premade scenarios with self-contained stories, with more to be added during Early Access.
SteamClassic, Single Hero, and Arena Modesnew contentMilestoneThe game will feature Classic, Single Hero, and Arena modes, available in both single-player and multiplayer.
Steam - 4 events1v1 Online Matchmaking for Three Game Modesgameplay
The playtest will include 1v1 online matchmaking for each of the three game modes.
SteamClosed Matchmaking Playtest Sign-Upseasonal eventEnroll for the new multiplayer playtest focusing on ranked matchmaking.
SteamFactions Available in Playtestnew contentThe same factions as in the Demo: Temple, Necropolis, Dungeon and Schism will be available.
Steam - 14 eventsCustom Hotkey Rebindinghotbar
Players can now freely rebind hotkeys in settings, with new hotkeys added for various actions.
SteamImproved Visual Cues in Combatquality of lifeMore visual cues have been added during combat for better clarity.
SteamImproved Readability and Accessibility Settingsquality of lifeNew settings added for background desaturation, interaction highlights, and combat camera adjustments.
SteamDetailed Enemy Unit Informationquality of lifePlayers can now see more detailed information about enemy units on the global map.
SteamComprehensive Display of Hero Skill Requirementsquality of lifeThe display for unlocking hero skill subclasses has been made more comprehensive.
SteamQuick Finish Option for Manual Battlesquality of lifePlayers can now quickly finish ongoing manual battles if the outcome is clear and toggle auto-combat.
SteamZoom Functionality in CombatgameplayPlayers can now zoom in and out on any object or creature during combat.
SteamReworked Global Spells SystemgameplayGlobal spells now require Astrology Points and Insight for unlocking, with an updated interface for easier access.
SteamExpanded Battlefield SizegameplayThe battlefield has been made larger to allow for more strategies and visual depth.
SteamExpanded In-game Tooltipsquality of lifeMore in-game tooltips have been added for better guidance.
SteamAdditional Mini-map Indicatorsquality of lifeNew indicators have been added to the mini-map for better navigation.
SteamUpdated Unit ModelsvisualsUnit models such as Onyx Dancers and Angels have been improved, with additional updates to other models.
SteamRedesigned User Interfaceui uxThe interface has been partially redesigned to resemble classic games, enhancing visual appeal while maintaining functionality.
SteamEnhanced Visual Effects on Global Mapquality of lifeVisual effects added to various global map objects to enhance the game's liveliness.
Steam - 4 eventsReworked Necromancy MechanicgameplayMilestone
Core mechanic of necromancy reworked to balance gameplay and prevent overpowering late-game strategies.
SteamIntroduction of Dread Knights in Necropolisnew contentNew unit Dread Knights added to the Necropolis faction.
SteamToggle Button for Necromancy in UIui uxA toggle button will be added next to hero portraits for easier necromancy management.
SteamNew Spell for Undead Resurrection ControlgameplayAdded a spell that allows players to disable undead resurrection for better control over necromancy.
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