What changed in Hunt: Showdown 1896 in 2019
332 updates · 34 main milestones · May 28, 2019 to Dec 18, 2019
- 1 eventIntroduction of New Legendary Huntersnew content
Added 2 new Legendary Hunters: The Researcher and The Rat.
Steam - 24 eventsFixed bug causing unlock requirements to show after unlocking itembug fixSteamNew accolade for extraction bonusgameplay
Rewards extra bounty for every minute left on the mission timer upon extraction.
SteamNew weapon variants for Springfield 1866new contentMilestoneIncludes Marksman, Compact, Compact Striker, and Compact Deadeye variants.
SteamAnti-Camping Package introducedgameplayMilestoneChanges aimed at encouraging players to be more active and resolve stalemates.
SteamCompensation for playersquality of life1000 Blood Bonds and 5000 Hunt Dollars granted to players since 1.0 launch.
SteamCavalry Saber melee attack damage increasedbalance changeNormal melee attack damage increased from 52 to 82.
SteamVisual indicator for boss whisper radiusui uxHUD flashes target status when entering whisper radius.
SteamFixed 'Last Partner' not displayed on last match details screenbug fixSteamNew Legendary Hunter: The Mountain Mannew contentMilestoneSteamServer-side optimizationsperformanceOptimizations made to reduce load when players disconnect/extract.
SteamFixed purple shader issuebug fixSteamMachete melee attack damage increasedbalance changeNormal melee attack damage increased from 60 to 90; Heavy melee attack damage from 120 to 135.
SteamConcertina Trip Mine adjustmentsbalance changeNow releases fewer wire pieces; initial damage upon triggering increased.
SteamNew resupply station: Item BoxworldMilestoneLooting Item boxes grants a random offensive consumable or resupplies a tool charge.
SteamFixed bug causing Hunters to receive the same traits twicebug fixSteamNew weapon: Martini-Henry IC1new contentMilestoneNew early game single-shot rifle that uses Long ammo.
SteamFixed audio loop with certain throwablesbug fixSteamNew weapon variants for Martini-Henry IC1new contentMilestoneIncludes Deadeye and Riposte variants.
SteamFixed bug causing stuck in 'Transmitting selected mission' when inviting a friendbug fixSteamFixed Quickslot 2 sometimes being mapped the same as Quickslot 1bug fixSteamNew Legendary Hunter: Marshall Brewernew contentMilestoneSteamNew weapon: Springfield 1866new contentMilestoneNew early game, single-shot rifle that uses Medium Ammo.
Steam - 23 eventsRender issues during extractionvisuals
In rare cases clients might experience render issues when other players extract from the map.
SteamWeapon reload loop issuegameplayIn rare cases weapons can get stuck in a reload loop for a few seconds.
SteamFixed foggy mission window renderingbug fixFixed a bug where windows during Foggy time of day missions were too black and rendered at long distances.
SteamRandom team change issueui uxTeams of three opt in can sometimes be changed in random teams - this should not be possible.
SteamUnderdog bonus display issueui uxIt may happen that the underdog bonus is falsely displayed when in a trio.
SteamChoke bomb death screen issuegameplayFor the improbable case when a player gets killed by the choke bomb’s damage, the death screen doesn't show the correct source.
SteamChoke bomb box category fixbug fixFixed a bug where the Choke bomb box was part of the poison category in roster screen.
SteamOptimized network bandwidthperformanceOptimized network bandwidth between game server and game client.
SteamSpectating partner switch issuebug fixFixed a bug that prevented players from being able to switch to the last living partner when spectating a dead one.
SteamIncorrect object shadingvisualsIn rare cases players might encounter objects with wrong/purple shading.
SteamContraband item sorting issueui uxCleaning contraband items can lead to sorting issues in the Equipment screen.
SteamChoke Bomb interaction with concertina wirebug fixFixed a bug which allowed the Choke Bomb to destroy concertina wire.
SteamWindow breaking when on firegameplayMoving close to windows while being on fire causes the window to break.
SteamWeapon drop stacking issuegameplaySometimes weapons can drop on top of each other making it hard to loot the correct one.
SteamFixed group formation issuebug fixFixed an issue where forming a group via persistent group feature would result in a 'player left the group' message on starting a session.
SteamDesync and rubberbanding issuesperformancePlayers sometimes experience desyncs / rubberbanding issues during gameplay.
SteamImproved mission rewards delivery pipelinequality of lifeImplemented a different pipeline to deliver the mission rewards in order to make them more reliable when returning to the menu after a game.
SteamFixed invitation process hangbug fixFixed an issue where Inviter could get stuck on 'Transmitting selected mission' screen during the invitation process.
SteamConcertina trip wires destruction fixbug fixFixed a bug where Concertina trip wires destroyed themselves once activated.
SteamFixed client crashesbug fixMilestoneFixed a number of Client crashes during Gameplay, in the Menus and on Quit.
SteamDollar rewards display issueui uxDollar rewards for challenges are displaying wrong values in challenges tab - players receive the correct amount upon claiming.
Steam - 21 eventsLast Partner Display Issueui ux
'Last Partner' is not getting displayed in the last match screen.
SteamFixed Bornheim No.3 Match Unlock Issuebug fixFixed an issue where players which already unlocked Bornheim No.3 Extended couldn't unlock the Bornheim Nr. 3 Match.
SteamHotfix for 0x30005 Errorbug fixServers taken down to deploy a hotfix addressing the 0x30005 error experienced by users.
SteamFixed Team Matching Issuebug fixFixed an issue where players that did not opt-in to be matched against Teams of 3 could end up in a game with Teams of 3.
SteamPurple Shading IssuevisualsIn rare cases players might encounter objects with wrong/purple shading.
SteamDollar Rewards Display Issueui uxDollar rewards for challenges are displaying wrong values challenges tab - players receive the correct amount (double) though upon claiming.
SteamRandom Team Change Issueui uxTeams of three opt in can sometimes be changed in random teams - this should not be possible.
SteamWeapon Drop Overlap IssuegameplaySometimes weapons can drop on top of each other making it hard to loot the correct one.
SteamInvestigation into Mission Reward Issuebug fixOngoing investigation into the mission reward issue; hotfix may address it but certainty is not guaranteed.
SteamChoke Bomb Death Screen Source IssuegameplayFor the improbable case when a player gets killed by the choke bomb’s damage, the death screen doesn't show the correct source just yet.
SteamFixed Lantern Fire Damage Issuebug fixFixed an issue where the standing static lanterns would not cause any fire damage.
SteamInvestigating Partial Rewards IssueperformanceMilestoneIn some cases players will receive only partial or no rewards at all after finishing a mission. We have a tentative fix in this patch and have made some configuration changes so we monitor the issue further.
SteamFixed Hive Bomb Effective Rangebug fixFixed the effective range of the Hive Bomb which was showing a smaller value than it should be.
SteamRender Issues on ExtractionvisualsIn rare cases clients might experience render issues when other players extract from the map.
SteamFixed Weapon Price Increasebug fixFixed an issue where prices for some weapons increased during update 1.1.
SteamWeapon Reload Loop IssuegameplayIn rare cases weapons can get stuck in a reload loop for a few seconds.
SteamSteam Inviter Stuck IssueperformanceIn some occurrence Steam inviter can be stuck in a 'Transmitting selected mission'. The client will need to be restarted and invite may not work until we resolve this situation.
SteamUnderdog Bonus Display Issueui uxIt may happen that the underdog bonus is falsely displayed when in a trio.
SteamFixed Knife Throw Controller Rumble Issuebug fixFixed an issue where knife thrown could cause the controller to force feedback (rumble).
Steam - 14 eventsImproved Filter Optionsui ux
Menu remembers active filters and adds new options for equipment display.
SteamBornheim Reload Bug Fixbug fixFixed a bug where reloading the Bornheim with one bullet left did not save it.
SteamNew Roster Equipment Listui uxImproved list format for displaying equipment for easier management.
SteamReintroduced Polish and Turkish LanguageslocalizationImproved quality for Polish and Turkish language support.
SteamNew Equipment: Choke Bombnew contentNew throwable consumable item that produces a choking gas cloud, extinguishing fire and affecting enemies.
SteamStay-in-Lobby Featureui uxPersistent party option to remain grouped with friends after missions.
SteamGeneral AI Cost ImprovementsperformanceOptimized AI costs on the server for better performance.
SteamMap Tweaks and UpdatesworldVarious improvements to navigation and clipping issues in Stillwater Bayou and Lawson Delta.
SteamNew Weapon Variant: Bornheim No. 3 Matchnew contentNew variant of the Bornheim No.3 pistol, designed for better accuracy and handling.
SteamWater Devil XP Adjustmentbalance changeWater Devil XP restored from 2 to 20 XP after respawn exploit fix.
SteamNew Legendary Weapons and Huntersnew content3 new Legendary weapons and 2 Legendary Hunters added to the game.
SteamAuto-Move Feature for Controllerquality of lifeNew optional feature for controller users to keep moving forward with double-tap sprint.
Steam - 5 eventsConsumable Price Reductionsbalance changeMilestone
Significant price reductions for consumables to help players manage their finances.
SteamImprovements to In-Game LocalizationlocalizationEnhancements made to localization in multiple languages, including typo corrections.
SteamAdditional Logging for Server Performance InvestigationperformanceAdded logging to assist with server performance issues.
SteamWeapon Price Reductionsbalance changeMilestoneMultiple weapons have had their prices reduced to improve player accessibility.
SteamTool Price Reductionsbalance changeMilestonePrices for tools have been reduced to ease player costs.
Steam - 3 eventsTesting Different Servers in EU Environmentnetwork
New servers will be monitored during the night to assess improvements in connectivity.
SteamPotential Server Maintenance SchedulednetworkServers may go down for maintenance if new servers do not improve the situation.
SteamInvestigation of Server Issues on US East and EU ServersnetworkAddressing rubber banding, disconnects, and increased ping reported by players.
Steam - 18 eventsAdjusted weapon sway during movementbalance changeMilestone
Re-introduced a stronger modifier for weapon sway while moving and aiming down sight
SteamFixed Vulture trait looting bugbug fixPlayers with the Vulture trait could loot burning players
SteamReduced XP for unlocking Healing category itemsbalance changeVitality Shot now requires 10 uses; Stamina Shot requires 15 uses
SteamFixed client and server crash issuesbug fixMilestoneSteamFixed AI behavior issuesgameplayAI do not react correctly to audio cues and other gameplay-related issues were addressed
SteamReduced burning damage while downedbalance changeBurning damage taken while downed is now halved
SteamFixed UI issues with traits and masteriesbug fixVarious issues with trait selection and mastery display were fixed
SteamFixed Tactical Ping markers visibility issuebug fixMarkers placed on water surfaces were not showing up
SteamFixed LeMat Mark II revolver animation bugbug fixIncorrect animation played when interrupting reloads
SteamFixed localization improvementsbug fixFurther improvements made to localization in all available languages
SteamFixed melee attack usability issuesbug fixCharging melee attacks after switching from tools and consumables had issues
SteamAdded logging for client crash investigationperformanceSteamFixed burning audio from dead Huntersbug fixDead Hunters on fire sometimes produced burning audio
SteamFixed aim helper ballistic curve issuebug fixAim helper for the Flash Bomb suggested an inaccurate ballistic curve
SteamImproved leaderboard requirementsquality of lifePlayers must have been active in the last 30 days and have 50 hours of playtime to be displayed
SteamReduced kill count for Meatheads in Mastery challengesbalance changeKill count reduced from 100 to 50 for challenges #4 and #5
SteamReduced XP for unlocking Explosives category itemsbalance changeWaxed Dynamite and Sticky Bomb now require 250XP; Frag Bomb requires 500XP
Steam - 2 eventsConfirmation Pop-Up for 'Clean' Weapon Functionalityquality of life
Added confirmation pop up message when using the 'Clean' weapon functionality for Blood Bonds.
SteamFixed 'Clean' Functionality Cost Display for Stacked Weaponsbug fixFixed the displayed cost of the 'Clean' functionality for stacked weapons to show the correct Blood Bonds cost.
Steam - 54 eventsGrunt Bodies Rendering Buggameplay
In some rare cases, Grunt bodies might not render correctly and only their heads will be visible.
SteamCorrected Leaderboard Position Calculationbug fixFixed a bug that caused your position in the leaderboards to be incorrectly calculated when selecting the 'friends only' filter.
SteamStore Item Display Bug Fixedbug fixFixed a bug that caused the 'show book entry' for an unlocked item in the store to not display the selected weapon.
SteamTutorial Consumables Display Bugui uxConsumables for the tutorial Hunters are not displayed correctly on the selection screen but the Hunters will have items during the mission.
SteamFixed Incorrect Team Member Names in Triobug fixFixed a bug that resulted in the incorrect names being displayed for certain team members in a trio.
SteamMouse Cursor Visibility Issue After Alt Tabbingui uxAlt tabbing may cause the mouse cursor to be visible while in a mission.
SteamGraphic Options Bug Fixedbug fixFixed a bug that resulted in 2 Pass Lightning and 2 Pass scene Rendering advanced graphic options enabling themselves when the game is restarted even if they were previously disabled.
SteamAchievement Unlock Bug Fixedbug fixFixed a bug that caused the 'Welcome to Tier 3' achievement not to complete/unlock.
SteamStreamlined Tutorial with New Hunter SelectiongameplayTutorial has been streamlined and now offers 2 Hunters to select (1 male and 1 female Hunter).
SteamBoss Health Flickering Outline Bug Fixedbug fixFixed a bug that caused the flickering outline for boss health to not indicate when damage was being done.
SteamPoison Effect on Map Visibility Bugui uxWhen poisoned, the map can be slightly visible on screen (shimmer effect).
SteamButcher and Spider Frenzy Mode Stuck BuggameplayThe Butcher and The Spider may become stuck during their respective frenzy modes.
SteamConcertina Bomb Challenge Progress BuggameplayFlash and concertina trip mine currently do not count towards the challenge progress for the Concertina Bomb in the 'Book of Weapons'.
SteamSpider Clipping Through Walls BuggameplayThe Spider can on occasion clip through the walls when performing an attack.
SteamRubberbanding and Desync IssuesgameplayIn some cases, players may experience rubberbanding/desyncs. We are actively investigating the cause of these issues.
SteamRift Counter Display Bugui uxRift counter only displays 3 closed rifts for a WellSpring target.
SteamOptimized Tutorial Hunter EquipmentgameplayTutorial Hunter equipment has been optimized for a better onboarding process.
SteamLeaderboard Name Display Bugui uxIncorrect player name may be displayed when highlighted in the leaderboard.
SteamVoice Chat Icon Display Issueui uxThe icon when speaking through in-game voice will not appear in some rare cases but the voip will function correctly.
SteamRunning While Aiming Bug Fixedbug fixFixed a bug that allowed players to run while in hip fire or ADS.
SteamFixed Auto Slot Selection Bugbug fixFixed a bug that resulted in the auto slot selection for tools and consumables to not jump to the next free slot.
SteamFixed Incorrect Distance Display in Spectator Modebug fixFixed a bug that caused the 'distance to partner' to show an incorrect value for a split second when leaving spectator mode.
SteamResolution Change Cursor Bugui uxChanging the resolution may cause the cursor to become stuck within its previous dimensions.
SteamMissions Starting Before All Players LoadgameplayIn some rare cases, some missions will begin before all players have loaded which may result in the death of your hunter.
SteamMinor Animation Issues When Switching WeaponsgameplaySwitching between weapons may cause some minor animation issues to occur.
SteamHunter Slot Cost Display Bug Fixedbug fixFixed a bug that resulted in the 5th purchasable Hunter slot to show as costing 150 Blood Bonds instead of 100.
SteamLegendary Weapon Unlock Bug Fixedbug fixFixed a bug where double clicking on a legendary weapon unlocked it without a confirmation prompt.
SteamAdded Turkish LocalizationlocalizationTurkish localization has been added and can be selected through game properties via Steam.
SteamBanishment Counter Display Bugui uxBanishment counter in the tutorial will show as 100% immediately even though banishing takes 10 seconds.
SteamUpdated Localization for Multiple LanguageslocalizationItalian, German, Simplified Chinese & Russian localization have been updated.
SteamCrash When Leaving MissionsperformanceIn some instances, a crash can occur when leaving missions.
SteamAI Reaction to Audio of Hanging Chains BuggameplayAI do not react correctly to the audio of hanging chains.
SteamGameplay Crash Issues ReportedperformanceIn some cases you may experience crashes during Gameplay. Please be sure to report any instances that you encounter.
SteamClient Crash After Extended PlayperformanceIn some rare cases, after playing for extended periods of time, the client might crash. Resolution will change and game will be set to fullscreen.
SteamDuplicated Melee Attack Audio BuggameplaySome melee attacks may be duplicated (audio will play twice instead of once).
SteamAudio Traps Attracting AI BuggameplaySome audio traps may attract AI from a wider radius than intended.
SteamLooting Weapon Swap BuggameplayLooting a small weapon while mid swap of the current equipped weapons will result in swapping the wrong weapon.
SteamGroup Ready State Bugui uxWhile in a group, if one of the party members leaves, the other members will be put in a ready state.
SteamDouble Click Reshuffle Bug Fixedbug fixFixed a bug where double clicking the 'free reshuffle' in the Hunter recruit screen would also perform a paid reshuffle without a confirmation prompt.
SteamWindow Glass Shader Performance ImpactperformanceWindow glass shader impacts performance significantly when 2 pass rendering options are disabled in the menu.
SteamSteam Invite Background Display Bugui uxHunters will be displayed in the background if a steam invite is accepted while on the Last match or challenge screens.
SteamPrestige Mastery Progress Display Issuesui uxAfter prestiging, the mastery progress in some cases may have some display issues. Progress is tracked as normal.
SteamDeath Screen Details Bugui uxDeath screen details may be incorrect in instances of death by barbed wire placed in the level.
SteamXP Progress Display Bug at Rank 100ui uxAt rank 100, retiring a Hunter will not show the XP progress in the upper left progress bar.
SteamEnemy Highlighting Bug Fixedbug fixFixed a bug that caused enemy players to not be highlighted correctly in certain instances (in darksight).
SteamIncreased Ammunition Boxes in TutorialgameplayIncreased the number of ammunition boxes that spawn during the Tutorial.
SteamRemove Trait Button Functionality Restoredbug fixFixed a bug that caused the remove trait button not to function if attempting to remove a trait immediately after purchase.
SteamLantern Duplication Bug Fixedbug fixFixed a bug that allowed players to duplicate lanterns by shooting them in mid air.
SteamTactical Ping Marker Disappearing BuggameplayTactical ping marker placed on water will disappear when aiming at it, or moving closer towards it.
Steam - 14 eventsAchievement Progression Unlocks Fixedbug fixSteamFixed Black Screen Issue in Spectator Modebug fixSteamUI 2.0 Overhaului uxMilestone
Massive improvements to the UI and menu screens for better usability.
SteamQuickplay Game Modenew contentMilestoneA solo-player-only version where players compete for the Wellspring's energy.
SteamFixed Hip Fire Stuck Bug After Reloadingbug fixSteamLegends of the Bayou DLCdlc releaseMilestoneIncludes two unique legendary Hunter Skins and two legendary weapon skins.
SteamHandcrafted Sandbox Environmentnew contentSet in the bayous of Louisiana with 16 unique locations and various environmental features.
SteamIntroduction of Bounty Hunt Game Modenew contentMilestonePlayers can choose between several different mission types updated daily, including solo and duo missions.
SteamBloodline Progression Systembalance changePlayers can level up their Bloodline for unlocking gear and traits.
SteamAdded 'Vanguard' Legendary Weaponnew contentSteamExtraction Points MechanicsgameplayPlayers must extract from the map using stage coaches and steam boats, triggering audio cues.
SteamFixed Incomplete or Missing Mission Rewardsbug fixSteamLegendary Content Introductionnew contentMilestoneUnlocks unique character and weapon skins for customization.
SteamNew Books for Lorenew contentIncludes the Book of Monsters and Book of Weapons for unlocking lore and equipment.
Steam - 24 eventsCorrected weapon stats for Legendary Quad Derringer and Nagant Deadeyebug fixSteamIncreased XP for killing enemy Huntersbalance change
XP granted for killing enemy Hunters has been increased.
SteamFixed minor animation issues when switching weaponsvisualsSwitching between weapons may cause some minor animation issues to occur.
SteamFixed Blood bonds currency display issuebug fixFixed a bug that caused the currency for purchasing Blood bonds to be displayed incorrectly.
SteamDisabled matchmaking bannerui uxMatchmaking banner disabled to allow players to navigate the menu while matchmaking.
SteamFixed enemy player highlighting issuebug fixEnemy players may not be consistently highlighted for players and spectators.
SteamDecreased XP for killing Waterdevilbalance changeXP granted for killing the Waterdevil has been decreased.
SteamAdjusted Gunslinger sensitivity settingsbug fixMoved the 'default' sensitivity for Gunslinger to the 'shoulder sensitivity' slider.
SteamFixed hip fire control scheme issuebug fixPlayer can become stuck in Hip fire when holding shift while reloading.
SteamFixed duplicated melee attack audioaudioSome melee attacks may be duplicated (audio will play twice instead of once).
SteamFixed incorrect player name in leaderboardbug fixIncorrect player name may be displayed when highlighted in the leaderboard.
SteamAdded back multiple languageslocalizationGerman, French, Italian, Spanish, Simplified Chinese, Russian & Portuguese have been added back to the game.
SteamFixed display issue with steam invite acceptancebug fixHunters will be displayed in the background if a steam invite is accepted while on the Last match or challenge screens.
SteamFixed auto slot selection issuebug fixIn some cases, the auto slot selection for tools and consumables will not add to the next free slot.
SteamFixed progression achievements not workingbug fixProgression based achievements are not currently working.
SteamAdded unlock banner for Legendary Weaponsnew contentSteamFixed leaderboard entry appearancebug fixLeaderboard entries may look squashed or squeezed together.
SteamVSYNC disabled by defaultperformanceVSYNC is disabled by default in the graphic settings to improve framerate stability.
SteamFixed preview picture for Winfield Augustabug fixCorrect preview picture is now present for the Winfield Augusta.
SteamFixed Concertina Bomb challenge progressbug fixFlash and concertina trip mine currently do not count towards the challenge progress for the Concertina Bomb.
SteamBlood Bond transaction confirmation promptquality of lifeAdded a confirmation prompt for all Blood Bond related transactions.
SteamCorrected DLC listing for 'The Benefactor'bug fixFixed a bug that incorrectly listed 'The Benefactor' as DLC in the store.
SteamFixed client crash when players extractbug fixIn some cases, the client may crash when other players extract from missions.
Steam - 1 eventTentative fix for missing or incomplete mission summarybug fix
We'll keep monitoring the occurrence of the issue.
Steam - 5 eventsRe-check of previously failed Blood Bonds statusesbug fix
Previously failed Blood Bonds purchased will get their statuses re-checked upon player log in.
SteamLocalization Removal Apology and UpdatelocalizationApology for the removal of localization in the recent update; commitment to restore languages before August 27th.
SteamRe-processing of Incomplete Blood Bonds Ordersbug fixSecond attempt to re-process Blood Bonds orders that were incomplete. Players are advised to log in now.
SteamFixed mission summary issue affecting Bloodline progressionbug fixTentatively fixed an issue where wrong or incomplete mission summary was received, which led to inaccurate Bloodline progression in some cases.
SteamFix for Incomplete or Missing Mission Summarybug fixTweaks made to mitigate the issue causing incomplete or missing mission summaries.
Steam - 3 eventsRemoved Grain Filter During Night Timebug fix
Fixed an issue that caused a visible 'grain filter' during Night time of day and when using dark sight.
SteamLock UI During Blood Bond PurchasehotbarClicking on a Blood Bond pack now locks the UI while the transaction is in progress to prevent multiple purchase requests.
SteamFixed Multiple Reported Crashesbug fixMilestoneAddressed a number of reported crashes to improve game stability.
Steam - 38 eventsOverhead Markers for Partners Addedui ux
Added overhead markers to highlight your partner in the world.
SteamPoison Bomb Duration Increasedbalance changeIncreased the duration of the Poison Bomb cloud to 5 mins.
SteamLegendary Hunter and Weapon Skinsnew contentMilestoneIntroduced 7 unique legendary character skins and 33 legendary weapons.
SteamXP Reward for Hunter Kills Halvedbalance changeThe XP reward for Hunter kills has now be halved to ensure balanced XP earnings.
SteamNew Weapons Added to the Book of Weaponsnew contentLebel 1886 Talon, Lebel 1886 Marksman, Bornheim No.3 Extended, and more.
SteamFrag Bomb Damage Increasedbalance changeIncreased the damage of the frag bomb to make it more reliable against AI (150 up to 200).
SteamNew Tutorial for New Playersquality of lifeMilestonePlayers can choose a predefined tutorial Hunter and play an offline tutorial mission.
SteamWeapons of Burned Players Cannot Be Lootedbug fixWeapons of burned players can no longer be looted.
SteamDeath Screen Changesui uxThe death screen will now show relative skill level instead of rank and prestige.
SteamGeneral World ChangesworldVarious changes to spawn points, AI distribution, and environmental interactions.
SteamWeak Vitality Shot Health Increasedbalance changeWeak vitality shot health increased to 75 (previously 50).
SteamExclusive Early Access Rewardnew contentAdded Caldwell Conversion Chain Pistol 'The Benefactor' for Early Access purchasers.
SteamPing Marker System Introducednew contentMilestoneIntroducing the ping marker system that allows you to temporarily mark locations, objects or enemies for your team.
SteamDark Sight Boost Duration ReducedgameplayDark Sight Boost duration reduced from 10 to 5 seconds when carrying bounty tokens.
SteamPoison Bomb Damage Radius Increasedbalance changeIncreased the damage radius of the Poison Bomb to 2.4 meters (previously 2m).
SteamAlert Trip Mines Ammo Count Increasedbalance changeIncreased the ammo count of the Alert trip mines to 4 (previously 3).
SteamNew Traits Addednew contentNew traits include Poacher, Dauntless, Vigilant, Silent Killer, and Lightfoot.
SteamLobby and Roster Screen Improvementsquality of lifeEnhanced lobby and roster screens for better team visibility and management.
SteamImproved Controller Supportquality of lifeImprovements made to controller support and camera control adjustment.
SteamUnderdog Bonus Implementationbalance changeSolo and duo players receive increased bounty token values when competing against larger teams.
SteamBounty Hunt Player Count Increasebalance changeBounty Hunt now features an increase of 10 to 12 players max per match.
SteamUI 2.0 Overhaului uxMilestoneComplete rework of the UI for improved usability on PC and console.
SteamAI Navigation Improvementsbug fixAI navigation markup on both maps has been polished to prevent them from becoming stuck.
SteamImproved Level StreamingperformanceImprovements made to avoid issues with certain compounds not loading correctly.
SteamChanges to Waterdevil BehaviorgameplayRebalanced Waterdevil to be easier to kill and adjusted its perception range.
SteamConcertina Trip Mines Ammo Count Increasedbalance changeIncreased the ammo count of the Concertina trip mines to 2 (previously 1).
SteamIntroduction of Teams of Threenew contentMilestonePlayers can now join with up to two friends in teams of three for Bounty Hunt.
SteamFlash Bomb Stun Duration Reducedbalance changeFlash bombs full stun effect has been reduced to 5 seconds (previously 8 seconds).
SteamNew Currency: Blood Bondsnew contentMilestoneBlood Bonds are a new premium currency that can be earned or bought in-game.
SteamBook of Weapons Featurenew contentNew system to unlock lore and replace part of the previous unlock system.
SteamAI Behavior Improvementsbug fixReworked grunt behavior to attack players in unreachable positions and improved navigation.
Steam - 3 eventsHunt: Showdown Full Release Date Confirmeddlc releaseMilestone
Hunt for PC and Xbox will launch on August 27th, 2019, with a PlayStation release in Fall 2019.
SteamPhysical Distribution Partnership with Koch MediastoreKoch Media will handle the physical distribution of Hunt: Showdown for PC, Xbox, and PS4.
SteamExclusive Legendary Weapon Skin for Early Access Purchasersnew contentPlayers who purchased Hunt during Early Access will receive an exclusive Legendary Weapon skin as a thank you.
Steam - 7 eventsPerformance Tweaks in Update 6.0performance
A slew of performance tweaks were introduced in Update 6.0.
SteamNew Challenges and Weaponsnew contentOver a dozen new weapons and additional challenges have been introduced.
SteamNew Map and Times of Daynew contentMilestoneThe game has received a new map and two new times of day since its Early Access release.
SteamNew Boss and Weapons in Update 6.0new contentMilestoneUpdate 6.0 added a new boss, new lore book, new weapons, and new traits.
SteamFree Weekend Eventseasonal eventJoin us for a free weekend of Hunt: Showdown from June 13th to June 17th.
SteamFOV Slider Addednew contentMilestoneUpdate 6.1 introduces the FOV slider, a highly requested feature by the community.
Steam - 13 eventsBanishment Timer Reset Bug Fixedbug fix
Fixed a bug that reset the banishment timer for players who start spectating their partner.
SteamInvisible Fire Patches Bug Fixedbug fixFixed a bug that caused the death position of the Immolator to be different on the server and client, resulting in 'invisible fire patches'.
SteamSpectating Last Mission Banner Bug Fixedbug fixFixed a bug that re-triggered the last mission banner for players that just started spectating.
SteamFlash Bomb Price and Duration Adjustedbalance changeFlash Bomb price increased to $47 and flash time reduced from 8 to 6 seconds.
SteamContinuous Firing Weapon Bug Tentative Fixbug fixTentatively fixed an issue where picked up weapons continuously fired shots if the previous weapon owner died while using fanning.
SteamHunter Outline Improvements at NightvisualsFurther improvements to Hunter outline during night time.
SteamConcertina Bomb Hit Marker Adjustmentbalance changeConcertina Bomb no longer triggers hit markers every time a player or AI moves into the wire.
SteamUpdated Death Screen Informationui uxDeath screen now displays the player's name, level, and tier of the hunter instead of bloodline and prestige rank.
SteamRevived Player Banishment Timer Bug Fixedbug fixFixed a bug that reset the banishment timer for players who just got revived.
SteamAssassin Stuck/Died on Ceiling Bug Fixedbug fixFixed a bug where the assassin could get stuck and/or die on the ceiling.
SteamSteam Friend Invites for Random Partners Fixedbug fixSteam friend invites for Random partners work properly again.
SteamBinaural Spatialization ImprovementsaudioUpdated filter curves to improve binaural spatialization regarding azimuth and elevation for better sound source localization.
Steam - 55 eventsAI Navigation Issuesperformance
There are still some cases where AI does not navigate correctly.
SteamShooting During Interactions Fixbug fixFixed a bug where players were still able to shoot while performing hold interactions (reviving, looting, etc.).
SteamDecoy and Fusee Delay IssueperformanceThere is a slight delay when using decoys, fusees and throwing knives.
SteamInteraction Highlight Outline Fixbug fixFixed an issue where the white interaction highlight outline was not marking certain interactive objects.
SteamBomb Lance Projectile Fixbug fixBomb lance projectile now correctly destroys when fired into water.
SteamQuickplay Empty Handed Start IssueperformancePlayer might start empty handed into a Quickplay match.
SteamMelee Damage Invalidation IssueperformanceInvalidated health damage from melee hits can still cause body destruction on AI.
SteamHand Crossbow Ammo Counter Fixbug fixHand Crossbow / Hand Crossbow Poison showed additional/duplicated ammo counter in the HUD.
SteamButcher Banishment Trigger IssueperformanceButcher banishment might not be possible to trigger if the boss corpse ends up inside of an ammo box.
Steam'Send Friend Request' Functionality Issueperformance'Send Friend Request' only opens the Steam overlay instead of actually sending a friend request.
SteamBandaging Action Interruption Fixbug fixFixed issue where picking up world items while bleeding or burning might be interrupted by the bandaging action.
SteamQuickplay Crates in Bounty Hunt IssueperformanceThere is a rare chance that Quickplay crates show up in Bounty Hunt missions (Without lootable items).
SteamImproved Item Interaction SpeedgameplayReduced the total time necessary to pick up lanterns, hammers, axes and bear traps from 0.7-0.8 seconds to 0.45 seconds.
SteamMissing Ammo Image Fixbug fixThere was a missing ammo image when looting back a bolt for the crossbow shot bolt.
SteamDismemberment Effects Trigger Fixbug fixFixed a bug that would still trigger dismemberment effects on AI, even if the damage was invalidated by the server.
SteamHealth Station Bleeding Damage Fixbug fixFixed issue where using a health station did not pause bleeding damage.
SteamFast Shooting After Actions Fixbug fixFixed a bug that allowed players to shoot too fast after quickly triggering the stop bleeding/burning action.
SteamBanishment Trigger Fixbug fixFixed a bug that blocked the banishing if the boss dies on top of an ammo box.
SteamDoctor Trait Healing Fixbug fixFixed issue where a Hunter with Doctor trait could still heal themselves and get healed even while poisoned.
SteamNVIDIA Highlights Activation Restoredbug fixNVIDIA Highlights are activated again, but we have noticed that for specific computers the highlights may not be recorded.
SteamBullet Penetration Edge Case Fixedbug fixFixed an edge case where bullet penetration wasn't handled properly.
SteamGeometry Rendering Fixbug fixFixed issue where geometry would not render at medium to long distance.
SteamLeMat Mark II Shot Registration Fixbug fixLeMat Mark II shots sometimes don't get registered and shotgun shell can't be reloaded.
SteamLast Partner Display IssueperformanceLast partner is currently not displayed in the 'Last Match' section.
SteamFirst Aid Kit Bleeding Damage Fixbug fixFixed issue where using the First Aid Kit would not pause bleeding damage after dying and reviving once.
SteamWorld Item Drop IssueperformanceWorld item hammer/axe sometimes falls through the floor when dropped.
SteamDelayed Hit Feedback IssueperformancePlayers might perceive hit feedback (sound/stagger/death) to be delayed.
SteamTeam-Mate Outline Visibility ImprovedgameplayImproved the outline of your team-mate to be more visible across different times of day.
SteamRevive Interaction ChangesgameplayRevive interaction will now pause burning damage and completely remove the burning status if the player is not lying in a fire zone anymore.
SteamCorrugated Metal Sheets Rendering Fixbug fixSometimes corrugated metal sheets did not render correctly.
SteamHunter Recruits Weapon Traits Fixbug fixFixed issue where Hunter recruits would no longer come with special weapon traits like Fanning, Steady Hand, Bolt Thrower, etc.
SteamSpectator Camera Improvementsui uxSpectated player's name, rank and prestige will be displayed in the lower right of your screen.
SteamEmpty Ammo Pool Display Fixbug fixEmpty ammo pool for the shotgun of the LeMat Mark II didn't get displayed in the equipment bar.
SteamBook of Monsters UI Lock Fixbug fixBook of Monsters UI is now properly locked during matchmaking to avoid problems with claiming/unlocking pages.
SteamDoor Stuck Issue Fixedbug fixThere was a door in Alice Farm that could cause players to get stuck.
SteamWorld Item Pickup IssueperformanceWorld item hammer/axe can sometimes not be picked up anymore after being thrown with the Tomahawk trait because they end up in unreachable spots.
SteamHay Bale Proxies IssueperformanceHay bale proxies are too big, blocking some interactions (e.g. item pickup) near them.
SteamHorses Damage Reception Tentative Fixbug fixTentative fix for horses sometimes not receiving damage correctly.
SteamInfinite Loading Screen IssueperformancePlayers might encounter an infinite loading screen when loading missions.
SteamClient Crash IssueperformanceIn rare occasions the client will crash without a crash reporter getting triggered.
SteamThrowing Knives Functionality Fixbug fixSometimes Throwing knives did not work and disappeared when hitting AI or players over large distances.
SteamFOV Slider Addedui uxAdded possibility to set a different horizontal field of view from 85° (default) to 110° in the Game Options tab.
SteamVulture Trait Replenishment Fixbug fixVulture trait did not provide replenishment in some cases.
SteamAmmo Issues from LatencyperformanceHigher latency or bad network connections can lead to ammo issues.
SteamWorld Item Pickup Fixbug fixFixed issue with world item pickups (Lantern, Axe, Hammer, Beartrap) that would often fail when the Hunter was bleeding/burning.
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