INSIDE

INSIDE

Playdead

activeReleased Jul 7, 2016steam

Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.

Year 5

Jul 7, 2020 - Jul 7, 2021

2 changes

Tracked sources for INSIDE were limited between 2020-07-07 and 2021-07-07, with only 2 verified changes captured in this window. The recorded activity centers on Mac Version Release and Trading Cards Added and sits between INSIDE Demo Released on 2016-11-28 (new_content) and no later tracked updates in the current dataset, making this a light but still readable period in the game's history.

  • Verified activity: 2020-11-19 - Mac Version Release: The Mac version of INSIDE is now available for players.; 2020-09-25 - Trading Cards Added: Trading Cards are now available for INSIDE.
  • What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
  • Before this window: The closest earlier tracked activity was INSIDE Demo Released on 2016-11-28 (new_content).
  • After this window: No later tracked activity is present in the current dataset.

Year 4

Jul 7, 2019 - Jul 7, 2020

0 changes
Nothing notable this year.

Year 3

Jul 7, 2018 - Jul 7, 2019

0 changes
Nothing notable this year.

Year 2

Jul 7, 2017 - Jul 7, 2018

0 changes
Nothing notable this year.

Year 1

Jul 7, 2016 - Jul 7, 2017

22 changes

INSIDE launched a free demo on November 28, 2016, allowing players to experience the game before purchasing. Additionally, the game received improved support for 4K resolutions and controller support for Xbox One and Steam Link, enhancing the overall gameplay experience.

  • New Demo: The INSIDE Demo became available for download on November 28, 2016.
  • Controller Support: Added vibration support for Xbox One controllers on Windows 10 and Steam Link controller compatibility on July 27, 2016.
  • Performance Enhancements: Improved support for 4K resolutions launched on July 27, 2016.
  • Balance Changes: Tweaked controller dead-zones on July 27, 2016, to prevent certain puzzles from being overly difficult.